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Fix incorrect realm (non-isolated instance) being used in two test scenes
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@ -11,7 +11,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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@ -45,7 +44,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
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dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, dependencies.Get<RealmContextFactory>(), Scheduler));
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dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, ContextFactory, Scheduler));
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Dependencies.Cache(ContextFactory);
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Dependencies.Cache(ContextFactory);
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return dependencies;
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return dependencies;
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@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
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dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), Resources, dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, dependencies.Get<RealmContextFactory>(), Scheduler));
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dependencies.Cache(scoreManager = new ScoreManager(dependencies.Get<RulesetStore>(), () => beatmapManager, LocalStorage, ContextFactory, Scheduler));
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Dependencies.Cache(ContextFactory);
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Dependencies.Cache(ContextFactory);
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var imported = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely();
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var imported = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).GetResultSafely();
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