1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-15 06:42:56 +08:00

Merge branch 'master' into fix-hidden-mod-crash

This commit is contained in:
Dean Herbert 2020-12-04 12:50:02 +09:00 committed by GitHub
commit 5db15a6b26
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
29 changed files with 550 additions and 105 deletions

View File

@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1201.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1203.0" />
</ItemGroup>
</Project>

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using osu.Framework.Utils;
@ -8,6 +10,7 @@ using osu.Game.Audio;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Utils;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects
@ -53,19 +56,22 @@ namespace osu.Game.Rulesets.Catch.Objects
private class BananaHitSampleInfo : HitSampleInfo, IEquatable<BananaHitSampleInfo>
{
private static readonly string[] lookup_names = { "metronomelow", "catch-banana" };
private static readonly string[] lookup_names = { "Gameplay/metronomelow", "Gameplay/catch-banana" };
public override IEnumerable<string> LookupNames => lookup_names;
public BananaHitSampleInfo()
: base(string.Empty)
public BananaHitSampleInfo(int volume = 0)
: base(string.Empty, volume: volume)
{
}
public bool Equals(BananaHitSampleInfo other)
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
public bool Equals(BananaHitSampleInfo? other)
=> other != null;
public override bool Equals(object obj)
public override bool Equals(object? obj)
=> obj is BananaHitSampleInfo other && Equals(other);
public override int GetHashCode() => lookup_names.GetHashCode();

View File

@ -11,6 +11,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Rulesets.Osu.UI;
@ -40,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private Container<DrawableSliderTail> tailContainer;
private Container<DrawableSliderTick> tickContainer;
private Container<DrawableSliderRepeat> repeatContainer;
private Container<PausableSkinnableSound> samplesContainer;
private PausableSkinnableSound slidingSample;
public DrawableSlider()
: this(null)
@ -69,7 +70,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Alpha = 0
},
headContainer = new Container<DrawableSliderHead> { RelativeSizeAxes = Axes.Both },
samplesContainer = new Container<PausableSkinnableSound> { RelativeSizeAxes = Axes.Both }
slidingSample = new PausableSkinnableSound { Looping = true }
};
PositionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
@ -100,27 +101,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.OnFree();
PathVersion.UnbindFrom(HitObject.Path.Version);
}
private PausableSkinnableSound slidingSample;
slidingSample.Samples = null;
}
protected override void LoadSamples()
{
base.LoadSamples();
samplesContainer.Clear();
slidingSample = null;
var firstSample = HitObject.Samples.FirstOrDefault();
if (firstSample != null)
{
var clone = HitObject.SampleControlPoint.ApplyTo(firstSample).With("sliderslide");
samplesContainer.Add(slidingSample = new PausableSkinnableSound(clone)
{
Looping = true
});
slidingSample.Samples = new ISampleInfo[] { clone };
}
}

View File

@ -9,6 +9,7 @@ using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
@ -33,7 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private Container<DrawableSpinnerTick> ticks;
private SpinnerBonusDisplay bonusDisplay;
private Container<PausableSkinnableSound> samplesContainer;
private PausableSkinnableSound spinningSample;
private Bindable<bool> isSpinning;
private bool spinnerFrequencyModulate;
@ -81,7 +82,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Origin = Anchor.Centre,
Y = -120,
},
samplesContainer = new Container<PausableSkinnableSound> { RelativeSizeAxes = Axes.Both }
spinningSample = new PausableSkinnableSound
{
Volume = { Value = 0 },
Looping = true,
Frequency = { Value = spinning_sample_initial_frequency }
}
};
PositionBindable.BindValueChanged(pos => Position = pos.NewValue);
@ -95,29 +101,28 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
isSpinning.BindValueChanged(updateSpinningSample);
}
private PausableSkinnableSound spinningSample;
private const float spinning_sample_initial_frequency = 1.0f;
private const float spinning_sample_modulated_base_frequency = 0.5f;
protected override void OnFree()
{
base.OnFree();
spinningSample.Samples = null;
}
protected override void LoadSamples()
{
base.LoadSamples();
samplesContainer.Clear();
spinningSample = null;
var firstSample = HitObject.Samples.FirstOrDefault();
if (firstSample != null)
{
var clone = HitObject.SampleControlPoint.ApplyTo(firstSample).With("spinnerspin");
samplesContainer.Add(spinningSample = new PausableSkinnableSound(clone)
{
Volume = { Value = 0 },
Looping = true,
Frequency = { Value = spinning_sample_initial_frequency }
});
spinningSample.Samples = new ISampleInfo[] { clone };
spinningSample.Frequency.Value = spinning_sample_initial_frequency;
}
}

View File

@ -0,0 +1,78 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Audio;
namespace osu.Game.Tests.Audio
{
[TestFixture]
public class SampleInfoEqualityTest
{
[Test]
public void TestSameSingleSamplesAreEqual()
{
var first = new SampleInfo("sample");
var second = new SampleInfo("sample");
assertEquality(first, second);
}
[Test]
public void TestDifferentSingleSamplesAreNotEqual()
{
var first = new SampleInfo("first");
var second = new SampleInfo("second");
assertNonEquality(first, second);
}
[Test]
public void TestDifferentCountSampleSetsAreNotEqual()
{
var first = new SampleInfo("sample", "extra");
var second = new SampleInfo("sample");
assertNonEquality(first, second);
}
[Test]
public void TestDifferentSampleSetsOfSameCountAreNotEqual()
{
var first = new SampleInfo("first", "common");
var second = new SampleInfo("common", "second");
assertNonEquality(first, second);
}
[Test]
public void TestSameOrderSameSampleSetsAreEqual()
{
var first = new SampleInfo("first", "second");
var second = new SampleInfo("first", "second");
assertEquality(first, second);
}
[Test]
public void TestDifferentOrderSameSampleSetsAreEqual()
{
var first = new SampleInfo("first", "second");
var second = new SampleInfo("second", "first");
assertEquality(first, second);
}
private void assertEquality(SampleInfo first, SampleInfo second)
{
Assert.That(first.Equals(second), Is.True);
Assert.That(first.GetHashCode(), Is.EqualTo(second.GetHashCode()));
}
private void assertNonEquality(SampleInfo first, SampleInfo second)
{
Assert.That(first.Equals(second), Is.False);
Assert.That(first.GetHashCode(), Is.Not.EqualTo(second.GetHashCode()));
}
}
}

View File

@ -4,10 +4,10 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Drawing;
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Tournament.Screens.Ladder.Components;
using SixLabors.Primitives;
namespace osu.Game.Tournament.Models
{

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Drawing;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -16,7 +17,6 @@ using osu.Game.Tournament.Screens.Ladder;
using osu.Game.Tournament.Screens.Ladder.Components;
using osuTK;
using osuTK.Graphics;
using SixLabors.Primitives;
namespace osu.Game.Tournament.Screens.Editors
{

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -13,7 +14,6 @@ using osu.Game.Tournament.Models;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
using SixLabors.Primitives;
namespace osu.Game.Tournament.Screens.Ladder.Components
{

View File

@ -1,24 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Audio
{
/// <summary>
/// Describes a gameplay sample.
/// </summary>
public class SampleInfo : ISampleInfo
public class SampleInfo : ISampleInfo, IEquatable<SampleInfo>
{
private readonly string[] sampleNames;
public SampleInfo(params string[] sampleNames)
{
this.sampleNames = sampleNames;
Array.Sort(sampleNames);
}
public IEnumerable<string> LookupNames => sampleNames;
public int Volume { get; } = 100;
public override int GetHashCode()
{
return HashCode.Combine(
StructuralComparisons.StructuralEqualityComparer.GetHashCode(sampleNames),
Volume);
}
public bool Equals(SampleInfo other)
=> other != null && sampleNames.SequenceEqual(other.sampleNames);
public override bool Equals(object obj)
=> obj is SampleInfo other && Equals(other);
}
}

View File

@ -116,13 +116,13 @@ namespace osu.Game.Graphics
switch (screenshotFormat.Value)
{
case ScreenshotFormat.Png:
image.SaveAsPng(stream);
await image.SaveAsPngAsync(stream);
break;
case ScreenshotFormat.Jpg:
const int jpeg_quality = 92;
image.SaveAsJpeg(stream, new JpegEncoder { Quality = jpeg_quality });
await image.SaveAsJpegAsync(stream, new JpegEncoder { Quality = jpeg_quality });
break;
default:

View File

@ -75,6 +75,7 @@ namespace osu.Game.Online.API.Requests.Responses
StarDifficulty = starDifficulty,
OnlineBeatmapID = OnlineBeatmapID,
Version = version,
// this is actually an incorrect mapping (Length is calculated as drain length in lazer's import process, see BeatmapManager.calculateLength).
Length = TimeSpan.FromSeconds(length).TotalMilliseconds,
Status = Status,
BeatmapSet = set,

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using Humanizer;
using Humanizer.Localisation;
using osu.Framework.Bindables;
namespace osu.Game.Online.Multiplayer
{
public static class PlaylistExtensions
{
public static string GetTotalDuration(this BindableList<PlaylistItem> playlist) =>
playlist.Select(p => p.Beatmap.Value.Length).Sum().Milliseconds().Humanize(minUnit: TimeUnit.Second, maxUnit: TimeUnit.Hour, precision: 2);
}
}

View File

@ -10,7 +10,6 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Logging;
using osu.Framework.Threading;
@ -156,8 +155,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
[Resolved(CanBeNull = true)]
private IPooledHitObjectProvider pooledObjectProvider { get; set; }
private Container<PausableSkinnableSound> samplesContainer;
/// <summary>
/// Whether the initialization logic in <see cref="Playfield" /> has applied.
/// </summary>
@ -181,7 +178,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
config.BindWith(OsuSetting.PositionalHitSounds, userPositionalHitSounds);
// Explicit non-virtual function call.
base.AddInternal(samplesContainer = new Container<PausableSkinnableSound> { RelativeSizeAxes = Axes.Both });
base.AddInternal(Samples = new PausableSkinnableSound());
}
protected override void LoadAsyncComplete()
@ -305,6 +302,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
// In order to stop this needless update, the event is unbound and re-bound as late as possible in Apply().
samplesBindable.CollectionChanged -= onSamplesChanged;
// Release the samples for other hitobjects to use.
Samples.Samples = null;
if (nestedHitObjects.IsValueCreated)
{
foreach (var obj in nestedHitObjects.Value)
@ -362,9 +362,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// </summary>
protected virtual void LoadSamples()
{
samplesContainer.Clear();
Samples = null;
var samples = GetSamples().ToArray();
if (samples.Length <= 0)
@ -376,7 +373,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
+ $" This is an indication that {nameof(HitObject.ApplyDefaults)} has not been invoked on {this}.");
}
samplesContainer.Add(Samples = new PausableSkinnableSound(samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s))));
Samples.Samples = samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s)).Cast<ISampleInfo>().ToArray();
}
private void onSamplesChanged(object sender, NotifyCollectionChangedEventArgs e) => LoadSamples();

View File

@ -8,20 +8,24 @@ using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Game.Audio;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Skinning;
using osuTK;
using System.Diagnostics;
namespace osu.Game.Rulesets.UI
{
[Cached(typeof(IPooledHitObjectProvider))]
public abstract class Playfield : CompositeDrawable, IPooledHitObjectProvider
[Cached(typeof(IPooledSampleProvider))]
public abstract class Playfield : CompositeDrawable, IPooledHitObjectProvider, IPooledSampleProvider
{
/// <summary>
/// Invoked when a <see cref="DrawableHitObject"/> is judged.
@ -81,6 +85,12 @@ namespace osu.Game.Rulesets.UI
/// </summary>
public readonly BindableBool DisplayJudgements = new BindableBool(true);
[Resolved(CanBeNull = true)]
private IReadOnlyList<Mod> mods { get; set; }
[Resolved]
private ISampleStore sampleStore { get; set; }
/// <summary>
/// Creates a new <see cref="Playfield"/>.
/// </summary>
@ -97,9 +107,6 @@ namespace osu.Game.Rulesets.UI
}));
}
[Resolved(CanBeNull = true)]
private IReadOnlyList<Mod> mods { get; set; }
[BackgroundDependencyLoader]
private void load()
{
@ -364,6 +371,29 @@ namespace osu.Game.Rulesets.UI
});
}
private readonly Dictionary<ISampleInfo, DrawablePool<PoolableSkinnableSample>> samplePools = new Dictionary<ISampleInfo, DrawablePool<PoolableSkinnableSample>>();
public PoolableSkinnableSample GetPooledSample(ISampleInfo sampleInfo)
{
if (!samplePools.TryGetValue(sampleInfo, out var existingPool))
AddInternal(samplePools[sampleInfo] = existingPool = new DrawableSamplePool(sampleInfo, 1));
return existingPool.Get();
}
private class DrawableSamplePool : DrawablePool<PoolableSkinnableSample>
{
private readonly ISampleInfo sampleInfo;
public DrawableSamplePool(ISampleInfo sampleInfo, int initialSize, int? maximumSize = null)
: base(initialSize, maximumSize)
{
this.sampleInfo = sampleInfo;
}
protected override PoolableSkinnableSample CreateNewDrawable() => base.CreateNewDrawable().With(d => d.Apply(sampleInfo));
}
#endregion
#region Editor logic

View File

@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.Multi.Components
{
public class OverlinedPlaylistHeader : OverlinedHeader
{
public OverlinedPlaylistHeader()
: base("Playlist")
{
}
protected override void LoadComplete()
{
base.LoadComplete();
Playlist.BindCollectionChanged((_, __) => Details.Value = Playlist.GetTotalDuration(), true);
}
}
}

View File

@ -67,7 +67,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
}
}
},
new Drawable[] { new OverlinedHeader("Playlist"), },
new Drawable[] { new OverlinedPlaylistHeader(), },
new Drawable[]
{
new DrawableRoomPlaylist(false, false)

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Specialized;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -69,6 +70,7 @@ namespace osu.Game.Screens.Multi.Match.Components
private OsuSpriteText typeLabel;
private LoadingLayer loadingLayer;
private DrawableRoomPlaylist playlist;
private OsuSpriteText playlistLength;
[Resolved(CanBeNull = true)]
private IRoomManager manager { get; set; }
@ -229,6 +231,15 @@ namespace osu.Game.Screens.Multi.Match.Components
playlist = new DrawableRoomPlaylist(true, true) { RelativeSizeAxes = Axes.Both }
},
new Drawable[]
{
playlistLength = new OsuSpriteText
{
Margin = new MarginPadding { Vertical = 5 },
Colour = colours.Yellow,
Font = OsuFont.GetFont(size: 12),
}
},
new Drawable[]
{
new PurpleTriangleButton
{
@ -243,6 +254,7 @@ namespace osu.Game.Screens.Multi.Match.Components
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
}
}
},
@ -315,6 +327,7 @@ namespace osu.Game.Screens.Multi.Match.Components
Duration.BindValueChanged(duration => DurationField.Current.Value = duration.NewValue, true);
playlist.Items.BindTo(Playlist);
Playlist.BindCollectionChanged(onPlaylistChanged, true);
}
protected override void Update()
@ -324,6 +337,9 @@ namespace osu.Game.Screens.Multi.Match.Components
ApplyButton.Enabled.Value = hasValidSettings;
}
private void onPlaylistChanged(object sender, NotifyCollectionChangedEventArgs e) =>
playlistLength.Text = $"Length: {Playlist.GetTotalDuration()}";
private bool hasValidSettings => RoomID.Value == null && NameField.Text.Length > 0 && Playlist.Count > 0;
private void apply()

View File

@ -135,7 +135,7 @@ namespace osu.Game.Screens.Multi.Match
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[] { new OverlinedHeader("Playlist"), },
new Drawable[] { new OverlinedPlaylistHeader(), },
new Drawable[]
{
new DrawableRoomPlaylistWithResults

View File

@ -914,6 +914,9 @@ namespace osu.Game.Screens.Select
{
// size is determined by the carousel itself, due to not all content necessarily being loaded.
ScrollContent.AutoSizeAxes = Axes.None;
// the scroll container may get pushed off-screen by global screen changes, but we still want panels to display outside of the bounds.
Masking = false;
}
// ReSharper disable once OptionalParameterHierarchyMismatch 2020.3 EAP4 bug. (https://youtrack.jetbrains.com/issue/RSRP-481535?p=RIDER-51910)

View File

@ -100,8 +100,14 @@ namespace osu.Game.Screens.Select.Carousel
background = new DelayedLoadWrapper(() => new SetPanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault()))
{
RelativeSizeAxes = Axes.Both,
}, 300),
mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 100),
}, 300)
{
RelativeSizeAxes = Axes.Both
},
mainFlow = new DelayedLoadWrapper(() => new SetPanelContent((CarouselBeatmapSet)Item), 100)
{
RelativeSizeAxes = Axes.Both
},
};
background.DelayedLoadComplete += fadeContentIn;

View File

@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Game.Audio;
namespace osu.Game.Skinning
{
/// <summary>
/// Provides pooled samples to be used by <see cref="SkinnableSound"/>s.
/// </summary>
internal interface IPooledSampleProvider
{
/// <summary>
/// Retrieves a <see cref="PoolableSkinnableSample"/> from a pool.
/// </summary>
/// <param name="sampleInfo">The <see cref="SampleInfo"/> describing the sample to retrieve.</param>
/// <returns>The <see cref="PoolableSkinnableSample"/>.</returns>
[CanBeNull]
PoolableSkinnableSample GetPooledSample(ISampleInfo sampleInfo);
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Threading;
@ -14,13 +15,17 @@ namespace osu.Game.Skinning
{
protected bool RequestedPlaying { get; private set; }
public PausableSkinnableSound(ISampleInfo hitSamples)
: base(hitSamples)
public PausableSkinnableSound()
{
}
public PausableSkinnableSound(IEnumerable<ISampleInfo> hitSamples)
: base(hitSamples)
public PausableSkinnableSound([NotNull] IEnumerable<ISampleInfo> samples)
: base(samples)
{
}
public PausableSkinnableSound([NotNull] ISampleInfo sample)
: base(sample)
{
}

View File

@ -0,0 +1,168 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
namespace osu.Game.Skinning
{
/// <summary>
/// A sample corresponding to an <see cref="ISampleInfo"/> that supports being pooled and responding to skin changes.
/// </summary>
public class PoolableSkinnableSample : SkinReloadableDrawable, IAggregateAudioAdjustment, IAdjustableAudioComponent
{
/// <summary>
/// The currently-loaded <see cref="DrawableSample"/>.
/// </summary>
[CanBeNull]
public DrawableSample Sample { get; private set; }
private readonly AudioContainer<DrawableSample> sampleContainer;
private ISampleInfo sampleInfo;
[Resolved]
private ISampleStore sampleStore { get; set; }
/// <summary>
/// Creates a new <see cref="PoolableSkinnableSample"/> with no applied <see cref="ISampleInfo"/>.
/// An <see cref="ISampleInfo"/> can be applied later via <see cref="Apply"/>.
/// </summary>
public PoolableSkinnableSample()
{
InternalChild = sampleContainer = new AudioContainer<DrawableSample> { RelativeSizeAxes = Axes.Both };
}
/// <summary>
/// Creates a new <see cref="PoolableSkinnableSample"/> with an applied <see cref="ISampleInfo"/>.
/// </summary>
/// <param name="sampleInfo">The <see cref="ISampleInfo"/> to attach.</param>
public PoolableSkinnableSample(ISampleInfo sampleInfo)
: this()
{
Apply(sampleInfo);
}
/// <summary>
/// Applies an <see cref="ISampleInfo"/> that describes the sample to retrieve.
/// Only one <see cref="ISampleInfo"/> can ever be applied to a <see cref="PoolableSkinnableSample"/>.
/// </summary>
/// <param name="sampleInfo">The <see cref="ISampleInfo"/> to apply.</param>
/// <exception cref="InvalidOperationException">If an <see cref="ISampleInfo"/> has already been applied to this <see cref="PoolableSkinnableSample"/>.</exception>
public void Apply(ISampleInfo sampleInfo)
{
if (this.sampleInfo != null)
throw new InvalidOperationException($"A {nameof(PoolableSkinnableSample)} cannot be applied multiple {nameof(ISampleInfo)}s.");
this.sampleInfo = sampleInfo;
Volume.Value = sampleInfo.Volume / 100.0;
if (LoadState >= LoadState.Ready)
updateSample();
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
updateSample();
}
private void updateSample()
{
if (sampleInfo == null)
return;
bool wasPlaying = Playing;
sampleContainer.Clear();
Sample = null;
var ch = CurrentSkin.GetSample(sampleInfo);
if (ch == null && AllowDefaultFallback)
{
foreach (var lookup in sampleInfo.LookupNames)
{
if ((ch = sampleStore.Get(lookup)) != null)
break;
}
}
if (ch == null)
return;
sampleContainer.Add(Sample = new DrawableSample(ch) { Looping = Looping });
// Start playback internally for the new sample if the previous one was playing beforehand.
if (wasPlaying)
Play();
}
/// <summary>
/// Plays the sample.
/// </summary>
/// <param name="restart">Whether to play the sample from the beginning.</param>
public void Play(bool restart = true) => Sample?.Play(restart);
/// <summary>
/// Stops the sample.
/// </summary>
public void Stop() => Sample?.Stop();
/// <summary>
/// Whether the sample is currently playing.
/// </summary>
public bool Playing => Sample?.Playing ?? false;
private bool looping;
/// <summary>
/// Whether the sample should loop on completion.
/// </summary>
public bool Looping
{
get => looping;
set
{
looping = value;
if (Sample != null)
Sample.Looping = value;
}
}
#region Re-expose AudioContainer
public BindableNumber<double> Volume => sampleContainer.Volume;
public BindableNumber<double> Balance => sampleContainer.Balance;
public BindableNumber<double> Frequency => sampleContainer.Frequency;
public BindableNumber<double> Tempo => sampleContainer.Tempo;
public void AddAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => sampleContainer.AddAdjustment(type, adjustBindable);
public void RemoveAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => sampleContainer.RemoveAdjustment(type, adjustBindable);
public void RemoveAllAdjustments(AdjustableProperty type) => sampleContainer.RemoveAllAdjustments(type);
public IBindable<double> AggregateVolume => sampleContainer.AggregateVolume;
public IBindable<double> AggregateBalance => sampleContainer.AggregateBalance;
public IBindable<double> AggregateFrequency => sampleContainer.AggregateFrequency;
public IBindable<double> AggregateTempo => sampleContainer.AggregateTempo;
#endregion
}
}

View File

@ -27,7 +27,7 @@ namespace osu.Game.Skinning
/// <summary>
/// Whether fallback to default skin should be allowed if the custom skin is missing this resource.
/// </summary>
private bool allowDefaultFallback => allowFallback == null || allowFallback.Invoke(CurrentSkin);
protected bool AllowDefaultFallback => allowFallback == null || allowFallback.Invoke(CurrentSkin);
/// <summary>
/// Create a new <see cref="SkinReloadableDrawable"/>
@ -58,7 +58,7 @@ namespace osu.Game.Skinning
private void skinChanged()
{
SkinChanged(CurrentSkin, allowDefaultFallback);
SkinChanged(CurrentSkin, AllowDefaultFallback);
OnSkinChanged?.Invoke();
}

View File

@ -1,26 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
namespace osu.Game.Skinning
{
/// <summary>
/// A sound consisting of one or more samples to be played.
/// </summary>
public class SkinnableSound : SkinReloadableDrawable, IAdjustableAudioComponent
{
private readonly ISampleInfo[] hitSamples;
[Resolved]
private ISampleStore samples { get; set; }
public override bool RemoveWhenNotAlive => false;
public override bool RemoveCompletedTransforms => false;
@ -34,21 +35,74 @@ namespace osu.Game.Skinning
/// </remarks>
protected bool PlayWhenZeroVolume => Looping;
protected readonly AudioContainer<DrawableSample> SamplesContainer;
/// <summary>
/// All raw <see cref="DrawableSamples"/>s contained in this <see cref="SkinnableSound"/>.
/// </summary>
[NotNull, ItemNotNull]
protected IEnumerable<DrawableSample> DrawableSamples => samplesContainer.Select(c => c.Sample).Where(s => s != null);
public SkinnableSound(ISampleInfo hitSamples)
: this(new[] { hitSamples })
private readonly AudioContainer<PoolableSkinnableSample> samplesContainer;
[Resolved]
private ISampleStore sampleStore { get; set; }
[Resolved(CanBeNull = true)]
private IPooledSampleProvider samplePool { get; set; }
/// <summary>
/// Creates a new <see cref="SkinnableSound"/>.
/// </summary>
public SkinnableSound()
{
InternalChild = samplesContainer = new AudioContainer<PoolableSkinnableSample>();
}
/// <summary>
/// Creates a new <see cref="SkinnableSound"/> with some initial samples.
/// </summary>
/// <param name="samples">The initial samples.</param>
public SkinnableSound([NotNull] IEnumerable<ISampleInfo> samples)
: this()
{
this.samples = samples.ToArray();
}
/// <summary>
/// Creates a new <see cref="SkinnableSound"/> with an initial sample.
/// </summary>
/// <param name="sample">The initial sample.</param>
public SkinnableSound([NotNull] ISampleInfo sample)
: this(new[] { sample })
{
}
public SkinnableSound(IEnumerable<ISampleInfo> hitSamples)
private ISampleInfo[] samples = Array.Empty<ISampleInfo>();
/// <summary>
/// The samples that should be played.
/// </summary>
public ISampleInfo[] Samples
{
this.hitSamples = hitSamples.ToArray();
InternalChild = SamplesContainer = new AudioContainer<DrawableSample>();
get => samples;
set
{
value ??= Array.Empty<ISampleInfo>();
if (samples == value)
return;
samples = value;
if (LoadState >= LoadState.Ready)
updateSamples();
}
}
private bool looping;
/// <summary>
/// Whether the samples should loop on completion.
/// </summary>
public bool Looping
{
get => looping;
@ -58,77 +112,80 @@ namespace osu.Game.Skinning
looping = value;
SamplesContainer.ForEach(c => c.Looping = looping);
samplesContainer.ForEach(c => c.Looping = looping);
}
}
/// <summary>
/// Plays the samples.
/// </summary>
public virtual void Play()
{
SamplesContainer.ForEach(c =>
samplesContainer.ForEach(c =>
{
if (PlayWhenZeroVolume || c.AggregateVolume.Value > 0)
c.Play();
});
}
/// <summary>
/// Stops the samples.
/// </summary>
public virtual void Stop()
{
SamplesContainer.ForEach(c => c.Stop());
samplesContainer.ForEach(c => c.Stop());
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
updateSamples();
}
private void updateSamples()
{
bool wasPlaying = IsPlaying;
var channels = hitSamples.Select(s =>
// Remove all pooled samples (return them to the pool), and dispose the rest.
samplesContainer.RemoveAll(s => s.IsInPool);
samplesContainer.Clear();
foreach (var s in samples)
{
var ch = skin.GetSample(s);
var sample = samplePool?.GetPooledSample(s) ?? new PoolableSkinnableSample(s);
sample.Looping = Looping;
sample.Volume.Value = s.Volume / 100.0;
if (ch == null && allowFallback)
{
foreach (var lookup in s.LookupNames)
{
if ((ch = samples.Get(lookup)) != null)
break;
}
}
samplesContainer.Add(sample);
}
if (ch != null)
{
ch.Looping = looping;
ch.Volume.Value = s.Volume / 100.0;
}
return ch;
}).Where(c => c != null);
SamplesContainer.ChildrenEnumerable = channels.Select(c => new DrawableSample(c));
// Start playback internally for the new samples if the previous ones were playing beforehand.
if (wasPlaying)
Play();
}
#region Re-expose AudioContainer
public BindableNumber<double> Volume => SamplesContainer.Volume;
public BindableNumber<double> Volume => samplesContainer.Volume;
public BindableNumber<double> Balance => SamplesContainer.Balance;
public BindableNumber<double> Balance => samplesContainer.Balance;
public BindableNumber<double> Frequency => SamplesContainer.Frequency;
public BindableNumber<double> Frequency => samplesContainer.Frequency;
public BindableNumber<double> Tempo => SamplesContainer.Tempo;
public BindableNumber<double> Tempo => samplesContainer.Tempo;
public void AddAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable)
=> SamplesContainer.AddAdjustment(type, adjustBindable);
=> samplesContainer.AddAdjustment(type, adjustBindable);
public void RemoveAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable)
=> SamplesContainer.RemoveAdjustment(type, adjustBindable);
=> samplesContainer.RemoveAdjustment(type, adjustBindable);
public void RemoveAllAdjustments(AdjustableProperty type)
=> SamplesContainer.RemoveAllAdjustments(type);
=> samplesContainer.RemoveAllAdjustments(type);
public bool IsPlaying => SamplesContainer.Any(s => s.Playing);
/// <summary>
/// Whether any samples are currently playing.
/// </summary>
public bool IsPlaying => samplesContainer.Any(s => s.Playing);
#endregion
}

View File

@ -37,7 +37,7 @@ namespace osu.Game.Storyboards.Drawables
foreach (var mod in mods.Value.OfType<IApplicableToSample>())
{
foreach (var sample in SamplesContainer)
foreach (var sample in DrawableSamples)
mod.ApplyToSample(sample);
}
}

View File

@ -31,6 +31,7 @@ namespace osu.Game.Tests.Beatmaps
BeatmapInfo.BeatmapSet.Metadata = BeatmapInfo.Metadata;
BeatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>();
BeatmapInfo.BeatmapSet.Beatmaps = new List<BeatmapInfo> { BeatmapInfo };
BeatmapInfo.Length = 75000;
BeatmapInfo.BeatmapSet.OnlineInfo = new BeatmapSetOnlineInfo
{
Status = BeatmapSetOnlineStatus.Ranked,

View File

@ -26,7 +26,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.1201.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.1203.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
<PackageReference Include="Sentry" Version="2.1.8" />
<PackageReference Include="SharpCompress" Version="0.26.0" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1201.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1203.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -88,7 +88,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.1201.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.1203.0" />
<PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />