diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json new file mode 100644 index 0000000000..6ba6ae82c8 --- /dev/null +++ b/.config/dotnet-tools.json @@ -0,0 +1,18 @@ +{ + "version": 1, + "isRoot": true, + "tools": { + "cake.tool": { + "version": "0.35.0", + "commands": [ + "dotnet-cake" + ] + }, + "dotnet-format": { + "version": "3.1.37601", + "commands": [ + "dotnet-format" + ] + } + } +} \ No newline at end of file diff --git a/.editorconfig b/.editorconfig index 0dd7ef8ed1..2c000d3881 100644 --- a/.editorconfig +++ b/.editorconfig @@ -12,16 +12,171 @@ trim_trailing_whitespace = true #PascalCase for public and protected members dotnet_naming_style.pascalcase.capitalization = pascal_case -dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal -dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate -dotnet_naming_rule.public_members_pascalcase.severity = suggestion +dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected +dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event +dotnet_naming_rule.public_members_pascalcase.severity = error dotnet_naming_rule.public_members_pascalcase.symbols = public_members dotnet_naming_rule.public_members_pascalcase.style = pascalcase #camelCase for private members dotnet_naming_style.camelcase.capitalization = camel_case + dotnet_naming_symbols.private_members.applicable_accessibilities = private -dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate -dotnet_naming_rule.private_members_camelcase.severity = suggestion +dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event +dotnet_naming_rule.private_members_camelcase.severity = warning dotnet_naming_rule.private_members_camelcase.symbols = private_members -dotnet_naming_rule.private_members_camelcase.style = camelcase \ No newline at end of file +dotnet_naming_rule.private_members_camelcase.style = camelcase + +dotnet_naming_symbols.local_function.applicable_kinds = local_function +dotnet_naming_rule.local_function_camelcase.severity = warning +dotnet_naming_rule.local_function_camelcase.symbols = local_function +dotnet_naming_rule.local_function_camelcase.style = camelcase + +#all_lower for private and local constants/static readonlys +dotnet_naming_style.all_lower.capitalization = all_lower +dotnet_naming_style.all_lower.word_separator = _ + +dotnet_naming_symbols.private_constants.applicable_accessibilities = private +dotnet_naming_symbols.private_constants.required_modifiers = const +dotnet_naming_symbols.private_constants.applicable_kinds = field +dotnet_naming_rule.private_const_all_lower.severity = warning +dotnet_naming_rule.private_const_all_lower.symbols = private_constants +dotnet_naming_rule.private_const_all_lower.style = all_lower + +dotnet_naming_symbols.private_static_readonly.applicable_accessibilities = private +dotnet_naming_symbols.private_static_readonly.required_modifiers = static,readonly +dotnet_naming_symbols.private_static_readonly.applicable_kinds = field +dotnet_naming_rule.private_static_readonly_all_lower.severity = warning +dotnet_naming_rule.private_static_readonly_all_lower.symbols = private_static_readonly +dotnet_naming_rule.private_static_readonly_all_lower.style = all_lower + +dotnet_naming_symbols.local_constants.applicable_kinds = local +dotnet_naming_symbols.local_constants.required_modifiers = const +dotnet_naming_rule.local_const_all_lower.severity = warning +dotnet_naming_rule.local_const_all_lower.symbols = local_constants +dotnet_naming_rule.local_const_all_lower.style = all_lower + +#ALL_UPPER for non private constants/static readonlys +dotnet_naming_style.all_upper.capitalization = all_upper +dotnet_naming_style.all_upper.word_separator = _ + +dotnet_naming_symbols.public_constants.applicable_accessibilities = public,internal,protected,protected_internal,private_protected +dotnet_naming_symbols.public_constants.required_modifiers = const +dotnet_naming_symbols.public_constants.applicable_kinds = field +dotnet_naming_rule.public_const_all_upper.severity = warning +dotnet_naming_rule.public_const_all_upper.symbols = public_constants +dotnet_naming_rule.public_const_all_upper.style = all_upper + +dotnet_naming_symbols.public_static_readonly.applicable_accessibilities = public,internal,protected,protected_internal,private_protected +dotnet_naming_symbols.public_static_readonly.required_modifiers = static,readonly +dotnet_naming_symbols.public_static_readonly.applicable_kinds = field +dotnet_naming_rule.public_static_readonly_all_upper.severity = warning +dotnet_naming_rule.public_static_readonly_all_upper.symbols = public_static_readonly +dotnet_naming_rule.public_static_readonly_all_upper.style = all_upper + +#Roslyn formating options + +#Formatting - indentation options +csharp_indent_case_contents = true +csharp_indent_case_contents_when_block = false +csharp_indent_labels = one_less_than_current +csharp_indent_switch_labels = true + +#Formatting - new line options +csharp_new_line_before_catch = true +csharp_new_line_before_else = true +csharp_new_line_before_finally = true +csharp_new_line_before_open_brace = all +#csharp_new_line_before_members_in_anonymous_types = true +#csharp_new_line_before_members_in_object_initializers = true # Currently no effect in VS/dotnet format (16.4), and makes Rider confusing +csharp_new_line_between_query_expression_clauses = true + +#Formatting - organize using options +dotnet_sort_system_directives_first = true + +#Formatting - spacing options +csharp_space_after_cast = false +csharp_space_after_colon_in_inheritance_clause = true +csharp_space_after_keywords_in_control_flow_statements = true +csharp_space_before_colon_in_inheritance_clause = true +csharp_space_between_method_call_empty_parameter_list_parentheses = false +csharp_space_between_method_call_name_and_opening_parenthesis = false +csharp_space_between_method_call_parameter_list_parentheses = false +csharp_space_between_method_declaration_empty_parameter_list_parentheses = false +csharp_space_between_method_declaration_parameter_list_parentheses = false + +#Formatting - wrapping options +csharp_preserve_single_line_blocks = true +csharp_preserve_single_line_statements = true + +#Roslyn language styles + +#Style - type names +dotnet_style_predefined_type_for_locals_parameters_members = true:silent +dotnet_style_predefined_type_for_member_access = true:silent +csharp_style_var_when_type_is_apparent = true:none +csharp_style_var_for_built_in_types = true:none +csharp_style_var_elsewhere = true:silent + +#Style - modifiers +dotnet_style_require_accessibility_modifiers = for_non_interface_members:warning +csharp_preferred_modifier_order = public,private,protected,internal,new,abstract,virtual,sealed,override,static,readonly,extern,unsafe,volatile,async:warning + +#Style - parentheses +# Skipped because roslyn cannot separate +-*/ with << >> + +#Style - expression bodies +csharp_style_expression_bodied_accessors = true:silent +csharp_style_expression_bodied_constructors = false:none +csharp_style_expression_bodied_indexers = true:silent +csharp_style_expression_bodied_methods = true:silent +csharp_style_expression_bodied_operators = true:silent +csharp_style_expression_bodied_properties = true:silent + +#Style - expression preferences +dotnet_style_object_initializer = true:warning +dotnet_style_collection_initializer = true:warning +dotnet_style_prefer_inferred_anonymous_type_member_names = true:warning +dotnet_style_prefer_auto_properties = true:silent +dotnet_style_prefer_conditional_expression_over_assignment = true:silent +dotnet_style_prefer_conditional_expression_over_return = true:silent +dotnet_style_prefer_compound_assignment = true:silent + +#Style - null/type checks +dotnet_style_coalesce_expression = true:warning +dotnet_style_null_propagation = true:warning +csharp_style_pattern_matching_over_is_with_cast_check = true:silent +csharp_style_pattern_matching_over_as_with_null_check = true:silent +csharp_style_throw_expression = true:silent +csharp_style_conditional_delegate_call = true:suggestion + +#Style - unused +dotnet_code_quality_unused_parameters = non_public:silent +csharp_style_unused_value_expression_statement_preference = discard_variable:silent +csharp_style_unused_value_assignment_preference = discard_variable:silent + +#Style - variable declaration +csharp_style_inlined_variable_declaration = true:silent +csharp_style_deconstructed_variable_declaration = true:silent + +#Style - other C# 7.x features +csharp_style_expression_bodied_local_functions = true:silent +dotnet_style_prefer_inferred_tuple_names = true:warning +csharp_prefer_simple_default_expression = true:warning +csharp_style_pattern_local_over_anonymous_function = true:silent +dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent + +#Supressing roslyn built-in analyzers +# Suppress: EC112 + +#Field can be readonly +dotnet_diagnostic.IDE0044.severity = silent +#Private method is unused +dotnet_diagnostic.IDE0051.severity = silent +#Private member is unused +dotnet_diagnostic.IDE0052.severity = silent + +#Rules for disposable +dotnet_diagnostic.IDE0067.severity = none +dotnet_diagnostic.IDE0068.severity = none +dotnet_diagnostic.IDE0069.severity = none \ No newline at end of file diff --git a/.gitignore b/.gitignore index e60058ab35..e6b5db5904 100644 --- a/.gitignore +++ b/.gitignore @@ -10,14 +10,8 @@ # User-specific files (MonoDevelop/Xamarin Studio) *.userprefs -### Cake ### -tools/** -build/tools/** - -fastlane/report.xml - # Build results -bin/[Dd]ebug/ +[Dd]ebug/ [Dd]ebugPublic/ [Rr]elease/ [Rr]eleases/ @@ -104,7 +98,6 @@ $tf/ _ReSharper*/ *.[Rr]e[Ss]harper *.DotSettings.user -inspectcode # JustCode is a .NET coding add-in .JustCode @@ -254,20 +247,87 @@ paket-files/ # FAKE - F# Make .fake/ -# JetBrains Rider -.idea/.idea.osu/.idea/*.xml -.idea/.idea.osu/.idea/codeStyles/*.xml -.idea/.idea.osu/.idea/dataSources/*.xml -.idea/.idea.osu/.idea/dictionaries/*.xml -.idea/.idea.osu/*.iml -*.sln.iml - -# CodeRush -.cr/ - # Python Tools for Visual Studio (PTVS) __pycache__/ *.pyc -Staging/ +# Cake # +/tools/** +/build/tools/** +/build/temp/** + +# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm +# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839 + +# User-specific stuff +.idea/**/workspace.xml +.idea/**/tasks.xml +.idea/**/usage.statistics.xml +.idea/**/dictionaries +.idea/**/shelf + +# Generated files +.idea/**/contentModel.xml + +# Sensitive or high-churn files +.idea/**/dataSources/ +.idea/**/dataSources.ids +.idea/**/dataSources.local.xml +.idea/**/sqlDataSources.xml +.idea/**/dynamic.xml +.idea/**/uiDesigner.xml +.idea/**/dbnavigator.xml + +# Gradle +.idea/**/gradle.xml +.idea/**/libraries + +# Gradle and Maven with auto-import +# When using Gradle or Maven with auto-import, you should exclude module files, +# since they will be recreated, and may cause churn. Uncomment if using +# auto-import. +.idea/modules.xml +.idea/*.iml +.idea/modules +*.iml +*.ipr + +# CMake +cmake-build-*/ + +# Mongo Explorer plugin +.idea/**/mongoSettings.xml + +# File-based project format +*.iws + +# IntelliJ +out/ + +# mpeltonen/sbt-idea plugin +.idea_modules/ + +# JIRA plugin +atlassian-ide-plugin.xml + +# Cursive Clojure plugin +.idea/replstate.xml + +# Crashlytics plugin (for Android Studio and IntelliJ) +com_crashlytics_export_strings.xml +crashlytics.properties +crashlytics-build.properties +fabric.properties + +# Editor-based Rest Client +.idea/httpRequests + +# Android studio 3.1+ serialized cache file +.idea/caches/build_file_checksums.ser + +# fastlane +fastlane/report.xml + +# inspectcode inspectcodereport.xml +inspectcode diff --git a/.idea/.gitignore b/.idea/.gitignore new file mode 100644 index 0000000000..e69de29bb2 diff --git a/.idea/.idea.osu.Desktop/.idea/.name b/.idea/.idea.osu.Desktop/.idea/.name new file mode 100644 index 0000000000..12bf4aebba --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/.name @@ -0,0 +1 @@ +osu.Desktop \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml b/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml new file mode 100644 index 0000000000..a55e7a179b --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml @@ -0,0 +1,5 @@ + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/dataSources.xml b/.idea/.idea.osu.Desktop/.idea/dataSources.xml new file mode 100644 index 0000000000..10f8c1c84d --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/dataSources.xml @@ -0,0 +1,14 @@ + + + + + sqlite.xerial + true + org.sqlite.JDBC + jdbc:sqlite:$USER_HOME$/.local/share/osu/client.db + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/encodings.xml b/.idea/.idea.osu.Desktop/.idea/encodings.xml new file mode 100644 index 0000000000..15a15b218a --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/encodings.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/indexLayout.xml b/.idea/.idea.osu.Desktop/.idea/indexLayout.xml new file mode 100644 index 0000000000..27ba142e96 --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/misc.xml b/.idea/.idea.osu.Desktop/.idea/misc.xml new file mode 100644 index 0000000000..1d8c84d0af --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/misc.xml @@ -0,0 +1,6 @@ + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/modules.xml b/.idea/.idea.osu.Desktop/.idea/modules.xml new file mode 100644 index 0000000000..fe63f5faf3 --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/modules.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml b/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml new file mode 100644 index 0000000000..7515e76054 --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml @@ -0,0 +1,6 @@ + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/CatchRuleset__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/CatchRuleset__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/ManiaRuleset__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/ManiaRuleset__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/OsuRuleset__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/OsuRuleset__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/TaikoRuleset__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/TaikoRuleset__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/Tournament.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/Tournament.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament__Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament__Tests_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/osu_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/osu_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/osu_.xml diff --git a/.idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu___Tests_.xml similarity index 100% rename from .idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/osu___Tests_.xml diff --git a/.idea/.idea.osu.Desktop/.idea/vcs.xml b/.idea/.idea.osu.Desktop/.idea/vcs.xml new file mode 100644 index 0000000000..3de04b744c --- /dev/null +++ b/.idea/.idea.osu.Desktop/.idea/vcs.xml @@ -0,0 +1,16 @@ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/indexLayout.xml b/.idea/.idea.osu/.idea/indexLayout.xml new file mode 100644 index 0000000000..27ba142e96 --- /dev/null +++ b/.idea/.idea.osu/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/modules.xml b/.idea/.idea.osu/.idea/modules.xml new file mode 100644 index 0000000000..0360fdbc5e --- /dev/null +++ b/.idea/.idea.osu/.idea/modules.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/projectSettingsUpdater.xml b/.idea/.idea.osu/.idea/projectSettingsUpdater.xml new file mode 100644 index 0000000000..7515e76054 --- /dev/null +++ b/.idea/.idea.osu/.idea/projectSettingsUpdater.xml @@ -0,0 +1,6 @@ + + + + + \ No newline at end of file diff --git a/.idea/.idea.osu/.idea/vcs.xml b/.idea/.idea.osu/.idea/vcs.xml new file mode 100644 index 0000000000..94a25f7f4c --- /dev/null +++ b/.idea/.idea.osu/.idea/vcs.xml @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/.vscode/tasks.json b/.vscode/tasks.json index 70e620bca2..04ff7c1bea 100644 --- a/.vscode/tasks.json +++ b/.vscode/tasks.json @@ -100,7 +100,7 @@ "command": "dotnet", "args": [ "restore", - "osu.sln" + "build/Desktop.proj" ], "problemMatcher": [] } diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt new file mode 100644 index 0000000000..9fb86485d2 --- /dev/null +++ b/CodeAnalysis/BannedSymbols.txt @@ -0,0 +1,4 @@ +M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable or EqualityComparer.Default instead. +M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable or EqualityComparer.Default instead. +M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable or EqualityComparer.Default instead. +T:System.IComparable;Don't use non-generic IComparable. Use generic version instead. diff --git a/Directory.Build.props b/Directory.Build.props new file mode 100644 index 0000000000..838851b712 --- /dev/null +++ b/Directory.Build.props @@ -0,0 +1,40 @@ + + + + 7.3 + + + $(MSBuildThisFileDirectory)app.manifest + + + + osu.licenseheader + + + + + + + + + + + true + $(NoWarn);CS1591 + + + + $(NoWarn);NU1701 + + + ppy Pty Ltd + MIT + https://github.com/ppy/osu + https://github.com/ppy/osu + Automated release. + ppy Pty Ltd + Copyright (c) 2019 ppy Pty Ltd + osu game + + \ No newline at end of file diff --git a/README.md b/README.md index 0460e9cbcf..65fb97eb5d 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,10 @@ # osu! -[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy) +[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) +[![GitHub release](https://img.shields.io/github/release/ppy/osu.svg)]() +[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) +[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy) Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew. @@ -19,9 +22,9 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh ## Requirements - A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed. -- When running on linux, please have a system-wide ffmpeg installation available to support video decoding. +- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding. - When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs. -- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/). +- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/). ## Running osu! @@ -57,7 +60,8 @@ git pull Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided [below](#contributing). -> Visual Studio Code users must run the `Restore` task before any build attempt. +- Visual Studio / Rider users should load the project via one of the platform-specific .slnf files, rather than the main .sln. This will allow access to template run configurations. +- Visual Studio Code users must run the `Restore` task before any build attempt. You can also build and run osu! from the command-line with a single command: @@ -67,19 +71,7 @@ dotnet run --project osu.Desktop If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document. -If the build fails, try to restore nuget packages with `dotnet restore`. - -#### A note for Linux users - -On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`. - -`$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`. - -For example, you can run osu! with the following command: - -```shell -LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp3.0" dotnet run --project osu.Desktop -``` +If the build fails, try to restore NuGet packages with `dotnet restore`. ### Testing with resource/framework modifications @@ -87,11 +79,11 @@ Sometimes it may be necessary to cross-test changes in [osu-resources](https://g ### Code analysis -Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice. +Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under Windows due to [ReSharper CLI shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install ReSharper or use Rider to get inline support in your IDE of choice. ## Contributing -We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted. +We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention of having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted. If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label). @@ -99,7 +91,7 @@ Before starting, please make sure you are familiar with the [development and tes Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible. -For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project. +For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via PayPal or osu!supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project. ## Licence diff --git a/appveyor.yml b/appveyor.yml index f59c0b162d..f911d67c6e 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,6 +1,6 @@ clone_depth: 1 version: '{branch}-{build}' -image: Visual Studio 2019 Preview +image: Visual Studio 2019 test: off build_script: - cmd: PowerShell -Version 2.0 .\build.ps1 diff --git a/appveyor_deploy.yml b/appveyor_deploy.yml index 13635b943c..fb7825b31d 100644 --- a/appveyor_deploy.yml +++ b/appveyor_deploy.yml @@ -1,6 +1,6 @@ clone_depth: 1 version: '{build}' -image: Visual Studio 2019 Preview +image: Visual Studio 2019 test: off skip_non_tags: true build_script: diff --git a/assets/lazer-nuget.png b/assets/lazer-nuget.png new file mode 100644 index 0000000000..c2a587fdc2 Binary files /dev/null and b/assets/lazer-nuget.png differ diff --git a/build.ps1 b/build.ps1 index 2dbd10a150..4b3b1f717a 100755 --- a/build.ps1 +++ b/build.ps1 @@ -21,7 +21,7 @@ if ($DryRun) { $cakeArguments += "-dryrun" } if ($Experimental) { $cakeArguments += "-experimental" } $cakeArguments += $ScriptArgs -dotnet tool install Cake.Tool --global --version 0.35.0 +dotnet tool restore dotnet cake ./build/build.cake --bootstrap dotnet cake ./build/build.cake $cakeArguments exit $LASTEXITCODE \ No newline at end of file diff --git a/build.sh b/build.sh index ac6bd877a6..2c22f08574 100755 --- a/build.sh +++ b/build.sh @@ -1,5 +1,5 @@ echo "Installing Cake.Tool..." -dotnet tool install Cake.Tool --global --version 0.35.0 +dotnet tool restore # Parse arguments. CAKE_ARGUMENTS=() diff --git a/build/Desktop.proj b/build/Desktop.proj new file mode 100644 index 0000000000..b1c6b065e8 --- /dev/null +++ b/build/Desktop.proj @@ -0,0 +1,17 @@ + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/build/build.cake b/build/build.cake index cfdfebee61..274e57ef4e 100644 --- a/build/build.cake +++ b/build/build.cake @@ -11,7 +11,9 @@ var target = Argument("target", "Build"); var configuration = Argument("configuration", "Release"); var rootDirectory = new DirectoryPath(".."); -var solution = rootDirectory.CombineWithFilePath("osu.sln"); +var sln = rootDirectory.CombineWithFilePath("osu.sln"); +var desktopBuilds = rootDirectory.CombineWithFilePath("build/Desktop.proj"); +var desktopSlnf = rootDirectory.CombineWithFilePath("osu.Desktop.slnf"); /////////////////////////////////////////////////////////////////////////////// // TASKS @@ -19,7 +21,7 @@ var solution = rootDirectory.CombineWithFilePath("osu.sln"); Task("Compile") .Does(() => { - DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings { + DotNetCoreBuild(desktopBuilds.FullPath, new DotNetCoreBuildSettings { Configuration = configuration, }); }); @@ -41,7 +43,7 @@ Task("InspectCode") .WithCriteria(IsRunningOnWindows()) .IsDependentOn("Compile") .Does(() => { - InspectCode(solution, new InspectCodeSettings { + InspectCode(desktopSlnf, new InspectCodeSettings { CachesHome = "inspectcode", OutputFile = "inspectcodereport.xml", }); @@ -59,8 +61,12 @@ Task("CodeFileSanity") }); }); +Task("DotnetFormat") + .Does(() => DotNetCoreTool(sln.FullPath, "format", "--dry-run --check")); + Task("Build") .IsDependentOn("CodeFileSanity") + .IsDependentOn("DotnetFormat") .IsDependentOn("InspectCode") .IsDependentOn("Test"); diff --git a/fastlane/Fastfile b/fastlane/Fastfile index 7adf42a1eb..28a83fbbae 100644 --- a/fastlane/Fastfile +++ b/fastlane/Fastfile @@ -49,12 +49,12 @@ desc 'Deploy to play store' desc 'Compile the project' lane :build do |options| nuget_restore( - project_path: 'osu.Android.sln' + project_path: 'osu.sln' ) souyuz( build_configuration: 'Release', - solution_path: 'osu.Android.sln', + solution_path: 'osu.sln', platform: "android", output_path: "osu.Android/bin/Release/", keystore_path: options[:keystore_path], @@ -70,7 +70,7 @@ desc 'Deploy to play store' android_build = split.join('') app_version( - solution_path: 'osu.Android.sln', + solution_path: 'osu.sln', version: options[:version], build: android_build, ) @@ -106,7 +106,7 @@ platform :ios do desc 'Compile the project' lane :build do nuget_restore( - project_path: 'osu.iOS.sln' + project_path: 'osu.sln' ) souyuz( diff --git a/global.json b/global.json new file mode 100644 index 0000000000..d8b8d14c36 --- /dev/null +++ b/global.json @@ -0,0 +1,5 @@ +{ + "msbuild-sdks": { + "Microsoft.Build.Traversal": "2.0.19" + } +} \ No newline at end of file diff --git a/osu.Android.props b/osu.Android.props index d1860acbf9..0f0e82d56a 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -1,51 +1,44 @@ - - Debug - AnyCPU + bin\$(Configuration) 4 2.0 false false - default Library 512 Off True Xamarin.Android.Net.AndroidClientHandler - v9.0 + v10.0 false + true + armeabi-v7a;x86;arm64-v8a + true + cjk,mideast,other,rare,west + System.Net.Http.HttpClientHandler + legacy + SdkOnly + prompt - + True portable False DEBUG;TRACE - prompt false false - SdkOnly true false - cjk,mideast,other,rare,west - true - armeabi-v7a;x86;arm64-v8a - true - + false None True - prompt true false - SdkOnly False true - cjk,mideast,other,rare,west - true - armeabi-v7a;x86;arm64-v8a - true @@ -62,6 +55,6 @@ - + diff --git a/osu.Android.sln b/osu.Android.sln deleted file mode 100644 index ebf2c55cb4..0000000000 --- a/osu.Android.sln +++ /dev/null @@ -1,126 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio Version 16 -VisualStudioVersion = 16.0.28516.95 -MinimumVisualStudioVersion = 10.0.40219.1 -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}" -EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}" -EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}" -EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}" -EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Android", "osu.Android\osu.Android.csproj", "{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.Android", "osu.Game.Rulesets.Catch.Tests.Android\osu.Game.Rulesets.Catch.Tests.Android.csproj", "{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.Android", "osu.Game.Rulesets.Mania.Tests.Android\osu.Game.Rulesets.Mania.Tests.Android.csproj", "{531F1092-DB27-445D-AA33-2A77C7187C99}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.Android", "osu.Game.Rulesets.Osu.Tests.Android\osu.Game.Rulesets.Osu.Tests.Android.csproj", "{90CAB706-39CB-4B93-9629-3218A6FF8E9B}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.Android", "osu.Game.Rulesets.Taiko.Tests.Android\osu.Game.Rulesets.Taiko.Tests.Android.csproj", "{3701A0A1-8476-42C6-B5C4-D24129B4A484}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.Android", "osu.Game.Tests.Android\osu.Game.Tests.Android.csproj", "{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}" -EndProject -Global - 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for (int i = 0; i < 512; i++) + { if (i % 5 < 3) beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 }); + } return beatmap; } diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj index 4b629902cb..1dbe9b39ee 100644 --- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj +++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs index 5ab47c1611..db52fbac1b 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs @@ -8,7 +8,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects.Types; -using osuTK; using osu.Game.Rulesets.Catch.MathUtils; using osu.Game.Rulesets.Mods; @@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps catchObject.XOffset = 0; if (catchObject is TinyDroplet) - catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); + catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); else if (catchObject is Droplet) rng.Next(); // osu!stable retrieved a random droplet rotation } @@ -195,10 +194,15 @@ namespace osu.Game.Rulesets.Catch.Beatmaps { if (currentObject is Fruit) objectWithDroplets.Add(currentObject); + if (currentObject is JuiceStream) + { foreach (var currentJuiceElement in currentObject.NestedHitObjects) + { if (!(currentJuiceElement is TinyDroplet)) objectWithDroplets.Add((CatchHitObject)currentJuiceElement); + } + } } objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime)); @@ -225,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps else { currentObject.DistanceToHyperDash = distanceToHyper; - lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth); + lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth); } lastDirection = thisDirection; diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs index 5a640f6d1a..a7f0d358ed 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs @@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Scoring.Legacy; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty return value; } - private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); + private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed; private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit; private int totalComboHits() => misses + ticksHit + fruitsHit; diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index d146153294..7cd569035b 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty.Skills { @@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills if (lastPlayerPosition == null) lastPlayerPosition = catchCurrent.LastNormalizedPosition; - float playerPosition = MathHelper.Clamp( + float playerPosition = Math.Clamp( lastPlayerPosition.Value, catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error), catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error) diff --git a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs index 6d44e4660e..267e6d12c7 100644 --- a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs +++ b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs @@ -27,11 +27,13 @@ namespace osu.Game.Rulesets.Catch.Objects return; for (double i = StartTime; i <= EndTime; i += spacing) + { AddNested(new Banana { Samples = Samples, StartTime = i }); + } } public double EndTime => StartTime + Duration; diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs index 1af77b75fc..eae652573b 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs @@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { base.Update(); - border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); + border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); } private Color4 colourForRepresentation(FruitVisualRepresentation representation) diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs index 0952e8981a..80a3af0aa0 100644 --- a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs +++ b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs @@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Objects public double Distance => Path.Distance; - public List> NodeSamples { get; set; } = new List>(); + public List> NodeSamples { get; set; } = new List>(); public double? LegacyLastTickOffset { get; set; } } diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index 56c8b33e02..d330add1c4 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI fruit.Y -= RNG.NextSingle() * diff; } - fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2); + fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2); caughtFruit.Add(fruit); } @@ -378,7 +378,7 @@ namespace osu.Game.Rulesets.Catch.UI double speed = BASE_SPEED * dashModifier * hyperDashModifier; Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y); - X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); + X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); // Correct overshooting. if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) || diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj index 883cac67d1..b19affbf9f 100644 --- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj +++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj @@ -1,9 +1,7 @@  - - netstandard2.0 + netstandard2.1 Library - AnyCPU true catch the fruit. to the beat. diff --git a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml index e6728c801d..de7935b2ef 100644 --- a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj index 58c2e2aa5a..88ad484bc1 100644 --- a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj +++ b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj @@ -1,6 +1,5 @@ - + - Debug iPhoneSimulator @@ -33,5 +32,4 @@ - \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj index 30511d672d..8fc4dbfe72 100644 --- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj +++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index e10602312e..6c5bb304bf 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -255,7 +255,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps /// /// The time to retrieve the sample info list from. /// - private List sampleInfoListAt(double time) + private IList sampleInfoListAt(double time) { var curveData = HitObject as IHasCurve; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs index ea418eedb4..6297a68e08 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs @@ -472,7 +472,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// /// The time to retrieve the sample info list from. /// - private List sampleInfoListAt(double time) + private IList sampleInfoListAt(double time) { var curveData = HitObject as IHasCurve; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs index decd159ee9..ada960a78d 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs @@ -109,8 +109,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { // Generate a new pattern by copying the last hit objects in reverse-column order for (int i = RandomStart; i < TotalColumns; i++) + { if (PreviousPattern.ColumnHasObject(i)) addToPattern(pattern, RandomStart + TotalColumns - i - 1); + } return pattern; } @@ -132,8 +134,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { // Generate a new pattern by placing on the already filled columns for (int i = RandomStart; i < TotalColumns; i++) + { if (PreviousPattern.ColumnHasObject(i)) addToPattern(pattern, i); + } return pattern; } diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index fba52dfc32..b9984a8b90 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -7,7 +7,6 @@ using JetBrains.Annotations; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.MathUtils; using osu.Game.Rulesets.Objects; -using osuTK; namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { @@ -54,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (allowSpecial && TotalColumns == 8) { const float local_x_divisor = 512f / 7; - return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1; + return Math.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1; } float localXDivisor = 512f / TotalColumns; - return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1); + return Math.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1); } /// @@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy drainTime = 10000; BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty; - conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; + conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; conversionDifficulty = Math.Min(conversionDifficulty.Value, 12); return conversionDifficulty.Value; @@ -139,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// A function to retrieve the next column. If null, a randomisation scheme will be used. /// A function to perform additional validation checks to determine if a column is a valid candidate for a . /// The minimum column index. If null, is used. - /// The maximum column index. If null, is used. + /// The maximum column index. If null, TotalColumns is used. /// A list of patterns for which the validity of a column should be checked against. /// A column is not a valid candidate if a occupies the same column in any of the patterns. /// A column which has passed the check and for which there are no @@ -184,7 +183,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// Returns a random column index in the range [, ). /// /// The minimum column index. If null, is used. - /// The maximum column index. If null, is used. + /// The maximum column index. If null, is used. protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns); /// diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs new file mode 100644 index 0000000000..acce41db6f --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs @@ -0,0 +1,45 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Game.Rulesets.Mania.Edit.Blueprints.Components; +using osu.Game.Rulesets.Mania.Objects.Drawables; + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public class HoldNoteNoteSelectionBlueprint : ManiaSelectionBlueprint + { + protected new DrawableHoldNote DrawableObject => (DrawableHoldNote)base.DrawableObject; + + private readonly HoldNotePosition position; + + public HoldNoteNoteSelectionBlueprint(DrawableHoldNote holdNote, HoldNotePosition position) + : base(holdNote) + { + this.position = position; + InternalChild = new EditNotePiece { RelativeSizeAxes = Axes.X }; + + Select(); + } + + protected override void Update() + { + base.Update(); + + // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly. + if (DrawableObject.IsLoaded) + { + DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail; + + Anchor = note.Anchor; + Origin = note.Origin; + + Size = note.DrawSize; + Position = note.DrawPosition; + } + } + + // Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input. + public override bool HandlePositionalInput => false; + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs new file mode 100644 index 0000000000..219dad566d --- /dev/null +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Rulesets.Mania.Edit.Blueprints +{ + public enum HoldNotePosition + { + Start, + End + } +} diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs index 3a9eb1f043..56c0b671a0 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs @@ -40,8 +40,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints InternalChildren = new Drawable[] { - new HoldNoteNoteSelectionBlueprint(DrawableObject.Head), - new HoldNoteNoteSelectionBlueprint(DrawableObject.Tail), + new HoldNoteNoteSelectionBlueprint(DrawableObject, HoldNotePosition.Start), + new HoldNoteNoteSelectionBlueprint(DrawableObject, HoldNotePosition.End), new BodyPiece { AccentColour = Color4.Transparent, @@ -54,37 +54,19 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints { base.Update(); - Size = DrawableObject.DrawSize + new Vector2(0, DrawableObject.Tail.DrawHeight); + // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly. + if (DrawableObject.IsLoaded) + { + Size = DrawableObject.DrawSize + new Vector2(0, DrawableObject.Tail.DrawHeight); - // This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do - // When scrolling upwards our origin is already at the top of the head note (which is the intended location), - // but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note) - if (direction.Value == ScrollingDirection.Down) - Y -= DrawableObject.Tail.DrawHeight; + // This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do + // When scrolling upwards our origin is already at the top of the head note (which is the intended location), + // but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note) + if (direction.Value == ScrollingDirection.Down) + Y -= DrawableObject.Tail.DrawHeight; + } } public override Quad SelectionQuad => ScreenSpaceDrawQuad; - - private class HoldNoteNoteSelectionBlueprint : NoteSelectionBlueprint - { - public HoldNoteNoteSelectionBlueprint(DrawableNote note) - : base(note) - { - Select(); - } - - protected override void Update() - { - base.Update(); - - Anchor = DrawableObject.Anchor; - Origin = DrawableObject.Origin; - - Position = DrawableObject.DrawPosition; - } - - // Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input. - public override bool HandlePositionalInput => false; - } } } diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs index b83c4aa9aa..2bff33c4cf 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs @@ -19,7 +19,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints { base.Update(); - Size = DrawableObject.DrawSize; + // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly. + if (DrawableObject.IsLoaded) + Size = DrawableObject.DrawSize; } } } diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs index 9cdf045b5b..53f7e30dfd 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Timing; @@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit.Compose.Components; -using osuTK; namespace osu.Game.Rulesets.Mania.Edit { @@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit maxColumn = obj.Column; } - columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); + columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); foreach (var obj in SelectedHitObjects.OfType()) obj.Column += columnDelta; diff --git a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj index a086da0565..07ef1022ae 100644 --- a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj +++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj @@ -1,9 +1,7 @@  - - netstandard2.0 + netstandard2.1 Library - AnyCPU true smash the keys. to the beat. diff --git a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml index aad907b241..3ce17ccc27 100644 --- a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj index c7787bd162..545abcec6c 100644 --- a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj +++ b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj @@ -1,6 +1,5 @@ - + - Debug iPhoneSimulator @@ -33,5 +32,4 @@ - \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs index 685a51d208..46769f65fe 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs @@ -101,7 +101,11 @@ namespace osu.Game.Rulesets.Osu.Tests public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); - public event Action SourceChanged; + public event Action SourceChanged + { + add { } + remove { } + } } private class MovingCursorInputManager : ManualInputManager diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs index 433ec6bd25..ac627aa23e 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs @@ -24,12 +24,14 @@ namespace osu.Game.Rulesets.Osu.Tests public TestSceneDrawableJudgement() { foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType().Skip(1)) + { AddStep("Show " + result.GetDescription(), () => SetContents(() => new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null) { Anchor = Anchor.Centre, Origin = Anchor.Centre, })); + } } } } diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs index 95c2810e94..b99cd523ff 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs @@ -29,8 +29,10 @@ namespace osu.Game.Rulesets.Osu.Tests }; for (int i = 0; i < 512; i++) + { if (i % 32 < 20) beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 }); + } return beatmap; } diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs index a955911bd5..5c656bf594 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs @@ -126,6 +126,67 @@ namespace osu.Game.Rulesets.Osu.Tests AddAssert("body positioned correctly", () => slider.Position == slider.HitObject.StackedPosition); } + [Test] + public void TestChangeSamplesWithNoNodeSamples() + { + DrawableSlider slider = null; + + AddStep("create slider", () => + { + slider = (DrawableSlider)createSlider(repeats: 1); + Add(slider); + }); + + AddStep("change samples", () => slider.HitObject.Samples = new[] + { + new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP }, + new HitSampleInfo { Name = HitSampleInfo.HIT_WHISTLE }, + }); + + AddAssert("head samples updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle)); + AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertTickSamples)); + AddAssert("repeat samples updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertSamples)); + AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0); + + bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick"; + + bool assertSamples(HitObject hitObject) + { + return hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP) + && hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_WHISTLE); + } + } + + [Test] + public void TestChangeSamplesWithNodeSamples() + { + DrawableSlider slider = null; + + AddStep("create slider", () => + { + slider = (DrawableSlider)createSlider(repeats: 1); + + for (int i = 0; i < 2; i++) + ((Slider)slider.HitObject).NodeSamples.Add(new List { new HitSampleInfo { Name = HitSampleInfo.HIT_FINISH } }); + + Add(slider); + }); + + AddStep("change samples", () => slider.HitObject.Samples = new[] + { + new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP }, + new HitSampleInfo { Name = HitSampleInfo.HIT_WHISTLE }, + }); + + AddAssert("head samples not updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle)); + AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertTickSamples)); + AddAssert("repeat samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertSamples)); + AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0); + + bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick"; + bool assertSamples(HitObject hitObject) => hitObject.Samples.All(s => s.Name != HitSampleInfo.HIT_CLAP && s.Name != HitSampleInfo.HIT_WHISTLE); + } + private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats); private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10); @@ -143,7 +204,6 @@ namespace osu.Game.Rulesets.Osu.Tests new Vector2(52, -34) }, 700), RepeatCount = repeats, - NodeSamples = createEmptySamples(repeats), StackHeight = 10 }; @@ -174,7 +234,6 @@ namespace osu.Game.Rulesets.Osu.Tests new Vector2(distance, 0), }, distance), RepeatCount = repeats, - NodeSamples = createEmptySamples(repeats), StackHeight = stackHeight }; @@ -194,7 +253,6 @@ namespace osu.Game.Rulesets.Osu.Tests new Vector2(400, 0) }, 600), RepeatCount = repeats, - NodeSamples = createEmptySamples(repeats) }; return createDrawable(slider, 2, 3); @@ -218,7 +276,6 @@ namespace osu.Game.Rulesets.Osu.Tests new Vector2(430, 0) }), RepeatCount = repeats, - NodeSamples = createEmptySamples(repeats) }; return createDrawable(slider, 2, 3); @@ -241,7 +298,6 @@ namespace osu.Game.Rulesets.Osu.Tests new Vector2(430, 0) }), RepeatCount = repeats, - NodeSamples = createEmptySamples(repeats) }; return createDrawable(slider, 2, 3); @@ -265,7 +321,6 @@ namespace osu.Game.Rulesets.Osu.Tests new Vector2(0, -200) }), RepeatCount = repeats, - NodeSamples = createEmptySamples(repeats) }; return createDrawable(slider, 2, 3); @@ -275,7 +330,7 @@ namespace osu.Game.Rulesets.Osu.Tests private Drawable createCatmull(int repeats = 0) { - var repeatSamples = new List>(); + var repeatSamples = new List>(); for (int i = 0; i < repeats; i++) repeatSamples.Add(new List()); @@ -297,14 +352,6 @@ namespace osu.Game.Rulesets.Osu.Tests return createDrawable(slider, 3, 1); } - private List> createEmptySamples(int repeats) - { - var repeatSamples = new List>(); - for (int i = 0; i < repeats; i++) - repeatSamples.Add(new List()); - return repeatSamples; - } - private Drawable createDrawable(Slider slider, float circleSize, double speedMultiplier) { var cpi = new ControlPointInfo(); diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj index 3aea9e0387..fddf176fd0 100644 --- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj +++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs index 0353ba241c..0ccf020300 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs @@ -10,15 +10,17 @@ using osu.Framework.Graphics.Lines; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics; +using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osuTK; using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { public class PathControlPointPiece : BlueprintPiece { - public Action RequestSelection; + public Action RequestSelection; public Action ControlPointsChanged; public readonly BindableBool IsSelected = new BindableBool(); @@ -29,6 +31,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components private readonly Container marker; private readonly Drawable markerRing; + [Resolved(CanBeNull = true)] + private IDistanceSnapProvider snapProvider { get; set; } + [Resolved] private OsuColour colours { get; set; } @@ -125,10 +130,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components protected override bool OnMouseDown(MouseDownEvent e) { - if (RequestSelection != null) + if (RequestSelection == null) + return false; + + switch (e.Button) { - RequestSelection.Invoke(Index); - return true; + case MouseButton.Left: + RequestSelection.Invoke(Index, e); + return true; + + case MouseButton.Right: + if (!IsSelected.Value) + RequestSelection.Invoke(Index, e); + return false; // Allow context menu to show } return false; @@ -138,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components protected override bool OnClick(ClickEvent e) => RequestSelection != null; - protected override bool OnDragStart(DragStartEvent e) => true; + protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left; protected override bool OnDrag(DragEvent e) { @@ -146,12 +160,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components if (Index == 0) { - // Special handling for the head - only the position of the slider changes - slider.Position += e.Delta; + // Special handling for the head control point - the position of the slider changes which means the snapped position and time have to be taken into account + (Vector2 snappedPosition, double snappedTime) = snapProvider?.GetSnappedPosition(e.MousePosition, slider.StartTime) ?? (e.MousePosition, slider.StartTime); + Vector2 movementDelta = snappedPosition - slider.Position; + + slider.Position += movementDelta; + slider.StartTime = snappedTime; // Since control points are relative to the position of the slider, they all need to be offset backwards by the delta for (int i = 1; i < newControlPoints.Length; i++) - newControlPoints[i] -= e.Delta; + newControlPoints[i] -= movementDelta; } else newControlPoints[Index] += e.Delta; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs index 6962736157..2bcce99c89 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -3,19 +3,25 @@ using System; using System.Collections.Generic; +using System.Linq; +using Humanizer; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit.Compose; using osuTK; +using osuTK.Input; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { - public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler + public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler, IHasContextMenu { public Action ControlPointsChanged; @@ -73,9 +79,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components return false; } - private void selectPiece(int index) + public bool OnPressed(PlatformAction action) { - if (inputManager.CurrentState.Keyboard.ControlPressed) + switch (action.ActionMethod) + { + case PlatformActionMethod.Delete: + return deleteSelected(); + } + + return false; + } + + public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete; + + private void selectPiece(int index, MouseButtonEvent e) + { + if (e.Button == MouseButton.Left && inputManager.CurrentState.Keyboard.ControlPressed) Pieces[index].IsSelected.Toggle(); else { @@ -84,50 +103,60 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components } } - public bool OnPressed(PlatformAction action) + private bool deleteSelected() { - switch (action.ActionMethod) + var newControlPoints = new List(); + + foreach (var piece in Pieces) { - case PlatformActionMethod.Delete: - var newControlPoints = new List(); - - foreach (var piece in Pieces) - { - if (!piece.IsSelected.Value) - newControlPoints.Add(slider.Path.ControlPoints[piece.Index]); - } - - // Ensure that there are any points to be deleted - if (newControlPoints.Count == slider.Path.ControlPoints.Length) - return false; - - // If there are 0 remaining control points, treat the slider as being deleted - if (newControlPoints.Count == 0) - { - placementHandler?.Delete(slider); - return true; - } - - // Make control points relative - Vector2 first = newControlPoints[0]; - for (int i = 0; i < newControlPoints.Count; i++) - newControlPoints[i] = newControlPoints[i] - first; - - // The slider's position defines the position of the first control point, and all further control points are relative to that point - slider.Position = slider.Position + first; - - // Since pieces are re-used, they will not point to the deleted control points while remaining selected - foreach (var piece in Pieces) - piece.IsSelected.Value = false; - - ControlPointsChanged?.Invoke(newControlPoints.ToArray()); - - return true; + if (!piece.IsSelected.Value) + newControlPoints.Add(slider.Path.ControlPoints[piece.Index]); } - return false; + // Ensure that there are any points to be deleted + if (newControlPoints.Count == slider.Path.ControlPoints.Length) + return false; + + // If there are 0 remaining control points, treat the slider as being deleted + if (newControlPoints.Count == 0) + { + placementHandler?.Delete(slider); + return true; + } + + // Make control points relative + Vector2 first = newControlPoints[0]; + for (int i = 0; i < newControlPoints.Count; i++) + newControlPoints[i] = newControlPoints[i] - first; + + // The slider's position defines the position of the first control point, and all further control points are relative to that point + slider.Position = slider.Position + first; + + // Since pieces are re-used, they will not point to the deleted control points while remaining selected + foreach (var piece in Pieces) + piece.IsSelected.Value = false; + + ControlPointsChanged?.Invoke(newControlPoints.ToArray()); + return true; } - public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete; + public MenuItem[] ContextMenuItems + { + get + { + if (!Pieces.Any(p => p.IsHovered)) + return null; + + int selectedPoints = Pieces.Count(p => p.IsSelected.Value); + + if (selectedPoints == 0) + return null; + + return new MenuItem[] + { + new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints)}", MenuItemType.Destructive, () => deleteSelected()) + }; + } + } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index 25362820a3..820d6c92d7 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -1,8 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Graphics.Primitives; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; @@ -10,6 +16,7 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK; +using osuTK.Input; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders { @@ -44,6 +51,78 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders BodyPiece.UpdateFrom(HitObject); } + private Vector2 rightClickPosition; + + protected override bool OnMouseDown(MouseDownEvent e) + { + switch (e.Button) + { + case MouseButton.Right: + rightClickPosition = e.MouseDownPosition; + return false; // Allow right click to be handled by context menu + + case MouseButton.Left when e.ControlPressed && IsSelected: + placementControlPointIndex = addControlPoint(e.MousePosition); + return true; // Stop input from being handled and modifying the selection + } + + return false; + } + + private int? placementControlPointIndex; + + protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null; + + protected override bool OnDrag(DragEvent e) + { + Debug.Assert(placementControlPointIndex != null); + + Vector2 position = e.MousePosition - HitObject.Position; + + var controlPoints = HitObject.Path.ControlPoints.ToArray(); + controlPoints[placementControlPointIndex.Value] = position; + + onNewControlPoints(controlPoints); + + return true; + } + + protected override bool OnDragEnd(DragEndEvent e) + { + placementControlPointIndex = null; + return true; + } + + private int addControlPoint(Vector2 position) + { + position -= HitObject.Position; + + var controlPoints = new Vector2[HitObject.Path.ControlPoints.Length + 1]; + HitObject.Path.ControlPoints.CopyTo(controlPoints); + + int insertionIndex = 0; + float minDistance = float.MaxValue; + + for (int i = 0; i < controlPoints.Length - 2; i++) + { + float dist = new Line(controlPoints[i], controlPoints[i + 1]).DistanceToPoint(position); + + if (dist < minDistance) + { + insertionIndex = i + 1; + minDistance = dist; + } + } + + // Move the control points from the insertion index onwards to make room for the insertion + Array.Copy(controlPoints, insertionIndex, controlPoints, insertionIndex + 1, controlPoints.Length - insertionIndex - 1); + controlPoints[insertionIndex] = position; + + onNewControlPoints(controlPoints); + + return insertionIndex; + } + private void onNewControlPoints(Vector2[] controlPoints) { var unsnappedPath = new SliderPath(controlPoints.Length > 2 ? PathType.Bezier : PathType.Linear, controlPoints); @@ -54,6 +133,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders UpdateHitObject(); } + public override MenuItem[] ContextMenuItems => new MenuItem[] + { + new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)), + }; + public override Vector2 SelectionPoint => HeadBlueprint.SelectionPoint; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BodyPiece.ReceivePositionalInputAt(screenSpacePos); diff --git a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs index cc08d356f9..3437af8c1e 100644 --- a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs +++ b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs @@ -2,8 +2,12 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using System.Linq; +using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; using osuTK; @@ -12,11 +16,36 @@ namespace osu.Game.Rulesets.Osu.Edit { public class DrawableOsuEditRuleset : DrawableOsuRuleset { + /// + /// Hit objects are intentionally made to fade out at a constant slower rate than in gameplay. + /// This allows a mapper to gain better historical context and use recent hitobjects as reference / snap points. + /// + private const double editor_hit_object_fade_out_extension = 500; + public DrawableOsuEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods) : base(ruleset, beatmap, mods) { } + public override DrawableHitObject CreateDrawableRepresentation(OsuHitObject h) + => base.CreateDrawableRepresentation(h)?.With(d => d.ApplyCustomUpdateState += updateState); + + private void updateState(DrawableHitObject hitObject, ArmedState state) + { + switch (state) + { + case ArmedState.Miss: + // Get the existing fade out transform + var existing = hitObject.Transforms.LastOrDefault(t => t.TargetMember == nameof(Alpha)); + if (existing == null) + return; + + using (hitObject.BeginAbsoluteSequence(existing.StartTime)) + hitObject.FadeOut(editor_hit_object_fade_out_extension).Expire(); + break; + } + } + protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor(); public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One }; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 1eb37f8119..63110b2797 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -13,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Scoring; -using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Mods @@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods }; } - private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier; + private float calculateGap(float value) => Math.Clamp(value, 0, target_clamp) * targetBreakMultiplier; // lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index 7fa3dbe07e..778c2f7d43 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; @@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods var destination = e.MousePosition; FlashlightPosition = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); + Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); return base.OnMouseMove(e); } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs index 17fcd03dd5..1664a37a66 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs @@ -55,8 +55,10 @@ namespace osu.Game.Rulesets.Osu.Mods } for (int i = 0; i < amountWiggles; i++) + { using (drawable.BeginAbsoluteSequence(osuObject.StartTime - osuObject.TimePreempt + i * wiggle_duration, true)) wiggle(); + } // Keep wiggling sliders and spinners for their duration if (!(osuObject is IHasEndTime endTime)) @@ -65,8 +67,10 @@ namespace osu.Game.Rulesets.Osu.Mods amountWiggles = (int)(endTime.Duration / wiggle_duration); for (int i = 0; i < amountWiggles; i++) + { using (drawable.BeginAbsoluteSequence(osuObject.StartTime + i * wiggle_duration, true)) wiggle(); + } } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs index 84d2a4af9b..122975d55e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs @@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables else { // If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly). - Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint); + Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint); } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 433d29f2e4..69189758a6 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; @@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Tracking.Value = Ball.Tracking; - double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); + double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); Ball.UpdateProgress(completionProgress); Body.UpdateProgress(completionProgress); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs index 66b6f0f9ac..a10c66d1df 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { base.Update(); - double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); + double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); //todo: we probably want to reconsider this before adding scoring, but it looks and feels nice. if (!IsHit) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index d1b9ee6cb4..1261d3d19a 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -136,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables positionBindable.BindTo(HitObject.PositionBindable); } - public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); + public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); protected override void CheckForResult(bool userTriggered, double timeOffset) { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs index 70a1bad4a3..f2150280b3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs @@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces var spanProgress = slider.ProgressAt(completionProgress); double start = 0; - double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; + double end = SnakingIn.Value ? Math.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; if (span >= slider.SpanCount() - 1) { diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index f60b7e67b2..c6f5a075e0 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Osu.Objects /// internal float LazyTravelDistance; - public List> NodeSamples { get; set; } = new List>(); + public List> NodeSamples { get; set; } = new List>(); private int repeatCount; @@ -108,6 +108,12 @@ namespace osu.Game.Rulesets.Osu.Objects public HitCircle HeadCircle; public SliderTailCircle TailCircle; + public Slider() + { + SamplesBindable.ItemsAdded += _ => updateNestedSamples(); + SamplesBindable.ItemsRemoved += _ => updateNestedSamples(); + } + protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty) { base.ApplyDefaultsToSelf(controlPointInfo, difficulty); @@ -128,18 +134,6 @@ namespace osu.Game.Rulesets.Osu.Objects foreach (var e in SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset)) { - var firstSample = Samples.Find(s => s.Name == HitSampleInfo.HIT_NORMAL) - ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) - var sampleList = new List(); - - if (firstSample != null) - sampleList.Add(new HitSampleInfo - { - Bank = firstSample.Bank, - Volume = firstSample.Volume, - Name = @"slidertick", - }); - switch (e.Type) { case SliderEventType.Tick: @@ -151,7 +145,6 @@ namespace osu.Game.Rulesets.Osu.Objects Position = Position + Path.PositionAt(e.PathProgress), StackHeight = StackHeight, Scale = Scale, - Samples = sampleList }); break; @@ -161,7 +154,6 @@ namespace osu.Game.Rulesets.Osu.Objects StartTime = e.Time, Position = Position, StackHeight = StackHeight, - Samples = getNodeSamples(0), SampleControlPoint = SampleControlPoint, }); break; @@ -187,11 +179,12 @@ namespace osu.Game.Rulesets.Osu.Objects Position = Position + Path.PositionAt(e.PathProgress), StackHeight = StackHeight, Scale = Scale, - Samples = getNodeSamples(e.SpanIndex + 1) }); break; } } + + updateNestedSamples(); } private void updateNestedPositions() @@ -203,7 +196,33 @@ namespace osu.Game.Rulesets.Osu.Objects TailCircle.Position = EndPosition; } - private List getNodeSamples(int nodeIndex) => + private void updateNestedSamples() + { + var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) + ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) + var sampleList = new List(); + + if (firstSample != null) + { + sampleList.Add(new HitSampleInfo + { + Bank = firstSample.Bank, + Volume = firstSample.Volume, + Name = @"slidertick", + }); + } + + foreach (var tick in NestedHitObjects.OfType()) + tick.Samples = sampleList; + + foreach (var repeat in NestedHitObjects.OfType()) + repeat.Samples = getNodeSamples(repeat.RepeatIndex + 1); + + if (HeadCircle != null) + HeadCircle.Samples = getNodeSamples(0); + } + + private IList getNodeSamples(int nodeIndex) => nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples; public override Judgement CreateJudgement() => new OsuJudgement(); diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj index b0ca314551..bffeaabb55 100644 --- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj +++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj @@ -1,9 +1,7 @@  - - netstandard2.0 + netstandard2.1 Library - AnyCPU true click the circles. to the beat. diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml index cd4b74aa16..d9de0fde4e 100644 --- a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj index 3e46bb89af..8ee640cd99 100644 --- a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj +++ b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj @@ -1,6 +1,5 @@ - + - Debug iPhoneSimulator @@ -33,5 +32,4 @@ - \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj index 717e795112..b5bd384e05 100644 --- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj +++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj @@ -2,7 +2,7 @@ - + diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs index f0cf8d9c7d..180e0d8309 100644 --- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs +++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs @@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps var curveData = obj as IHasCurve; // Old osu! used hit sounding to determine various hit type information - List samples = obj.Samples; + IList samples = obj.Samples; bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH); @@ -117,13 +117,13 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength) { - List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples }); + List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples }); int i = 0; for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing) { - List currentSamples = allSamples[i]; + IList currentSamples = allSamples[i]; bool isRim = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE); strong = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_FINISH); diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs index cc0d6829ba..338fd9e20f 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.MathUtils; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; -using osuTK; using osuTK.Graphics; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; using osu.Framework.Graphics; @@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables else rollingHits--; - rollingHits = MathHelper.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour); + rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour); Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1); MainPiece.FadeAccent(newColour, 100); diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs index 9c9dfc5f9e..fa39819199 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs @@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; -using osuTK; using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Objects; @@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables var completion = (float)numHits / HitObject.RequiredHits; expandingRing - .FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50) + .FadeTo(expandingRing.Alpha + Math.Clamp(completion / 16, 0.1f, 0.6f), 50) .Then() .FadeTo(completion / 8, 2000, Easing.OutQuint); diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs index 84464b199e..980f5ea340 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Game.Rulesets.UI; using osuTK; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.UI { base.Update(); - float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect; + float aspectAdjust = Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect; Size = new Vector2(1, default_relative_height * aspectAdjust); } } diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj index 656ebcc7c2..ebed8c6d7c 100644 --- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj +++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj @@ -1,9 +1,7 @@  - - netstandard2.0 + netstandard2.1 Library - AnyCPU true bash the drum. to the beat. diff --git a/osu.Game.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Tests.Android/Properties/AndroidManifest.xml index bb996dc5ca..4a63f0c357 100644 --- a/osu.Game.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj index 5c0713b895..ca68369ebb 100644 --- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj +++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj @@ -1,6 +1,5 @@ - + - Debug iPhoneSimulator @@ -48,5 +47,4 @@ - \ No newline at end of file diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs index 4e81954f50..4766411cbd 100644 --- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs @@ -411,6 +411,48 @@ namespace osu.Game.Tests.Beatmaps.IO } } + [Test] + public async Task TestImportWithDuplicateHashes() + { + using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportNestedStructure))) + { + try + { + var osu = loadOsu(host); + + var temp = TestResources.GetTestBeatmapForImport(); + + string extractedFolder = $"{temp}_extracted"; + Directory.CreateDirectory(extractedFolder); + + try + { + using (var zip = ZipArchive.Open(temp)) + zip.WriteToDirectory(extractedFolder); + + using (var zip = ZipArchive.Create()) + { + zip.AddAllFromDirectory(extractedFolder); + zip.AddEntry("duplicate.osu", Directory.GetFiles(extractedFolder, "*.osu").First()); + zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate)); + } + + await osu.Dependencies.Get().Import(temp); + + ensureLoaded(osu); + } + finally + { + Directory.Delete(extractedFolder, true); + } + } + finally + { + host.Exit(); + } + } + } + [Test] public async Task TestImportNestedStructure() { diff --git a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs index 18cbd4e7c5..7df7df22ea 100644 --- a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs +++ b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs @@ -225,8 +225,10 @@ namespace osu.Game.Tests.NonVisual private void fastForwardToPoint(double destination) { for (int i = 0; i < 1000; i++) + { if (handler.SetFrameFromTime(destination) == null) return; + } throw new TimeoutException("Seek was never fulfilled"); } diff --git a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs index 0d96dd08da..085f502517 100644 --- a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs +++ b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs @@ -25,7 +25,9 @@ namespace osu.Game.Tests.Skins var comboColors = decoder.Decode(stream).ComboColours; List expectedColors; + if (hasColours) + { expectedColors = new List { new Color4(142, 199, 255, 255), @@ -33,6 +35,7 @@ namespace osu.Game.Tests.Skins new Color4(128, 255, 255, 255), new Color4(100, 100, 100, 100), }; + } else expectedColors = new DefaultSkin().Configuration.ComboColours; diff --git a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs index f3f6444149..d76905dab8 100644 --- a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs +++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs @@ -3,16 +3,20 @@ using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Containers; using osu.Game.Audio; using osu.Game.Beatmaps; +using static osu.Game.Tests.Visual.Components.TestScenePreviewTrackManager.TestPreviewTrackManager; namespace osu.Game.Tests.Visual.Components { public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner { - private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager(); + private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager(); + + private AudioManager audio; protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { @@ -23,8 +27,10 @@ namespace osu.Game.Tests.Visual.Components } [BackgroundDependencyLoader] - private void load() + private void load(AudioManager audio) { + this.audio = audio; + Add(trackManager); } @@ -59,6 +65,9 @@ namespace osu.Game.Tests.Visual.Components AddStep("start track 2", () => track2.Start()); AddAssert("track 1 stopped", () => !track1.IsRunning); AddAssert("track 2 started", () => track2.IsRunning); + AddStep("start track 1", () => track1.Start()); + AddAssert("track 2 stopped", () => !track2.IsRunning); + AddAssert("track 1 started", () => track1.IsRunning); } [Test] @@ -88,9 +97,79 @@ namespace osu.Game.Tests.Visual.Components AddAssert("stopped", () => !track.IsRunning); } - private PreviewTrack getTrack() => trackManager.Get(null); + [Test] + public void TestNonPresentTrack() + { + TestPreviewTrack track = null; - private PreviewTrack getOwnedTrack() + AddStep("get non-present track", () => + { + Add(new TestTrackOwner(track = getTrack())); + track.Alpha = 0; + }); + AddUntilStep("wait loaded", () => track.IsLoaded); + AddStep("start", () => track.Start()); + AddStep("seek to end", () => track.Track.Seek(track.Track.Length)); + AddAssert("track stopped", () => !track.IsRunning); + } + + /// + /// Ensures that changes correctly. + /// + [Test] + public void TestCurrentTrackChanges() + { + PreviewTrack track = null; + TestTrackOwner owner = null; + + AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack()))); + AddUntilStep("wait loaded", () => track.IsLoaded); + AddStep("start track", () => track.Start()); + AddAssert("current is track", () => trackManager.CurrentTrack == track); + AddStep("pause manager updates", () => trackManager.AllowUpdate = false); + AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner)); + AddAssert("current not changed", () => trackManager.CurrentTrack == track); + AddStep("resume manager updates", () => trackManager.AllowUpdate = true); + AddAssert("current is null", () => trackManager.CurrentTrack == null); + } + + /// + /// Ensures that mutes game-wide audio tracks correctly. + /// + [TestCase(false)] + [TestCase(true)] + public void TestEnsureMutingCorrectly(bool stopAnyPlaying) + { + PreviewTrack track = null; + TestTrackOwner owner = null; + + AddStep("ensure volume not zero", () => + { + if (audio.Volume.Value == 0) + audio.Volume.Value = 1; + + if (audio.VolumeTrack.Value == 0) + audio.VolumeTrack.Value = 1; + }); + + AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0); + + AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack()))); + AddUntilStep("wait loaded", () => track.IsLoaded); + AddStep("start track", () => track.Start()); + AddAssert("game is muted", () => audio.Tracks.AggregateVolume.Value == 0); + + if (stopAnyPlaying) + AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner)); + else + AddStep("stop track", () => track.Stop()); + + AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0); + } + + private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null); + + private TestPreviewTrack getOwnedTrack() { var track = getTrack(); @@ -122,14 +201,28 @@ namespace osu.Game.Tests.Visual.Components } } - private class TestPreviewTrackManager : PreviewTrackManager + public class TestPreviewTrackManager : PreviewTrackManager { + public bool AllowUpdate = true; + + public new PreviewTrack CurrentTrack => base.CurrentTrack; + protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore); - protected class TestPreviewTrack : TrackManagerPreviewTrack + public override bool UpdateSubTree() + { + if (!AllowUpdate) + return true; + + return base.UpdateSubTree(); + } + + public class TestPreviewTrack : TrackManagerPreviewTrack { private readonly ITrackStore trackManager; + public new Track Track => base.Track; + public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackManager) : base(beatmapSetInfo, trackManager) { diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs index b3d4820737..8beb107269 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs @@ -326,7 +326,11 @@ namespace osu.Game.Tests.Visual.Gameplay public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException(); - public event Action SourceChanged; + public event Action SourceChanged + { + add { } + remove { } + } } private class TestSkinComponent : ISkinComponent diff --git a/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs b/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs new file mode 100644 index 0000000000..8e2ee4e28d --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs @@ -0,0 +1,54 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Overlays.BeatmapSet.Buttons; +using osuTK; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneFavouriteButton : OsuTestScene + { + private FavouriteButton favourite; + + [SetUpSteps] + public void SetUpSteps() + { + AddStep("create button", () => Child = favourite = new FavouriteButton + { + RelativeSizeAxes = Axes.None, + Size = new Vector2(50), + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }); + } + + [Test] + public void TestLoggedOutIn() + { + AddStep("set valid beatmap", () => favourite.BeatmapSet.Value = new BeatmapSetInfo { OnlineBeatmapSetID = 88 }); + AddStep("log out", () => API.Logout()); + checkEnabled(false); + AddStep("log in", () => API.Login("test", "test")); + checkEnabled(true); + } + + [Test] + public void TestBeatmapChange() + { + AddStep("log in", () => API.Login("test", "test")); + AddStep("set valid beatmap", () => favourite.BeatmapSet.Value = new BeatmapSetInfo { OnlineBeatmapSetID = 88 }); + checkEnabled(true); + AddStep("set invalid beatmap", () => favourite.BeatmapSet.Value = new BeatmapSetInfo()); + checkEnabled(false); + } + + private void checkEnabled(bool expected) + { + AddAssert("is " + (expected ? "enabled" : "disabled"), () => favourite.Enabled.Value == expected); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs new file mode 100644 index 0000000000..546f6ac182 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs @@ -0,0 +1,23 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Overlays; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneNewsOverlay : OsuTestScene + { + private NewsOverlay news; + + protected override void LoadComplete() + { + base.LoadComplete(); + Add(news = new NewsOverlay()); + AddStep(@"Show", news.Show); + AddStep(@"Hide", news.Hide); + + AddStep(@"Show front page", () => news.ShowFrontPage()); + AddStep(@"Custom article", () => news.Current.Value = "Test Article 101"); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs index 01400bf1d9..28b5693ef4 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs @@ -130,12 +130,14 @@ namespace osu.Game.Tests.Visual.Online AddRepeatStep("add many messages", () => { for (int i = 0; i < messages_per_call; i++) + { testChannel.AddNewMessages(new Message(sequence++) { Sender = longUsernameUser, Content = "Many messages! " + Guid.NewGuid(), Timestamp = DateTimeOffset.Now }); + } }, Channel.MAX_HISTORY / messages_per_call + 5); AddAssert("Ensure no adjacent day separators", () => @@ -143,8 +145,10 @@ namespace osu.Game.Tests.Visual.Online var indices = chatDisplay.FillFlow.OfType().Select(ds => chatDisplay.FillFlow.IndexOf(ds)); foreach (var i in indices) + { if (i < chatDisplay.FillFlow.Count && chatDisplay.FillFlow[i + 1] is DrawableChannel.DaySeparator) return false; + } return true; }); diff --git a/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs new file mode 100644 index 0000000000..4702d24125 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Bindables; +using osu.Game.Overlays.Comments; +using osu.Framework.MathUtils; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneTotalCommentsCounter : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(TotalCommentsCounter), + }; + + public TestSceneTotalCommentsCounter() + { + var count = new BindableInt(); + + Add(new TotalCommentsCounter + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Current = { BindTarget = count } + }); + + AddStep(@"Set 100", () => count.Value = 100); + AddStep(@"Set 0", () => count.Value = 0); + AddStep(@"Set random", () => count.Value = RNG.Next(0, int.MaxValue)); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs new file mode 100644 index 0000000000..8197cf72de --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs @@ -0,0 +1,76 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Game.Overlays.Comments; +using osu.Game.Online.API.Requests.Responses; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneVotePill : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(VotePill) + }; + + private VotePill votePill; + + [Test] + public void TestUserCommentPill() + { + AddStep("Log in", logIn); + AddStep("User comment", () => addVotePill(getUserComment())); + AddStep("Click", () => votePill.Click()); + AddAssert("Not loading", () => !votePill.IsLoading); + } + + [Test] + public void TestRandomCommentPill() + { + AddStep("Log in", logIn); + AddStep("Random comment", () => addVotePill(getRandomComment())); + AddStep("Click", () => votePill.Click()); + AddAssert("Loading", () => votePill.IsLoading); + } + + [Test] + public void TestOfflineRandomCommentPill() + { + AddStep("Log out", API.Logout); + AddStep("Random comment", () => addVotePill(getRandomComment())); + AddStep("Click", () => votePill.Click()); + AddAssert("Not loading", () => !votePill.IsLoading); + } + + private void logIn() => API.Login("localUser", "password"); + + private Comment getUserComment() => new Comment + { + IsVoted = false, + UserId = API.LocalUser.Value.Id, + VotesCount = 10, + }; + + private Comment getRandomComment() => new Comment + { + IsVoted = false, + UserId = 4444, + VotesCount = 2, + }; + + private void addVotePill(Comment comment) + { + Clear(); + Add(votePill = new VotePill(comment) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }); + } + } +} diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index 8b82567a8d..132b104afb 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -10,6 +10,7 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Rulesets; @@ -51,11 +52,6 @@ namespace osu.Game.Tests.Visual.SongSelect private void load(RulesetStore rulesets) { this.rulesets = rulesets; - - Add(carousel = new TestBeatmapCarousel - { - RelativeSizeAxes = Axes.Both, - }); } /// @@ -338,10 +334,19 @@ namespace osu.Game.Tests.Visual.SongSelect [Test] public void TestHiding() { - BeatmapSetInfo hidingSet = createTestBeatmapSet(1); - hidingSet.Beatmaps[1].Hidden = true; + BeatmapSetInfo hidingSet = null; + List hiddenList = new List(); - loadBeatmaps(new List { hidingSet }); + AddStep("create hidden set", () => + { + hidingSet = createTestBeatmapSet(1); + hidingSet.Beatmaps[1].Hidden = true; + + hiddenList.Clear(); + hiddenList.Add(hidingSet); + }); + + loadBeatmaps(hiddenList); setSelected(1, 1); @@ -375,9 +380,14 @@ namespace osu.Game.Tests.Visual.SongSelect [Test] public void TestSelectingFilteredRuleset() { - var testMixed = createTestBeatmapSet(set_count + 1); + BeatmapSetInfo testMixed = null; + + createCarousel(); + AddStep("add mixed ruleset beatmapset", () => { + testMixed = createTestBeatmapSet(set_count + 1); + for (int i = 0; i <= 2; i++) { testMixed.Beatmaps[i].Ruleset = rulesets.AvailableRulesets.ElementAt(i); @@ -429,6 +439,8 @@ namespace osu.Game.Tests.Visual.SongSelect private void loadBeatmaps(List beatmapSets = null) { + createCarousel(); + if (beatmapSets == null) { beatmapSets = new List(); @@ -448,6 +460,20 @@ namespace osu.Game.Tests.Visual.SongSelect AddUntilStep("Wait for load", () => changed); } + private void createCarousel(Container target = null) + { + AddStep("Create carousel", () => + { + selectedSets.Clear(); + eagerSelectedIDs.Clear(); + + (target ?? this).Child = carousel = new TestBeatmapCarousel + { + RelativeSizeAxes = Axes.Both, + }; + }); + } + private void ensureRandomFetchSuccess() => AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet); @@ -467,8 +493,10 @@ namespace osu.Game.Tests.Visual.SongSelect private void advanceSelection(bool diff, int direction = 1, int count = 1) { if (count == 1) + { AddStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () => carousel.SelectNext(direction, !diff)); + } else { AddRepeatStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () => diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index efe7fee5e4..a4b8d1a24a 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -57,23 +57,6 @@ namespace osu.Game.Tests.Visual.SongSelect typeof(DrawableCarouselBeatmapSet), }; - private class TestSongSelect : PlaySongSelect - { - public Action StartRequested; - - public new Bindable Ruleset => base.Ruleset; - - public WorkingBeatmap CurrentBeatmap => Beatmap.Value; - public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; - public new BeatmapCarousel Carousel => base.Carousel; - - protected override bool OnStart() - { - StartRequested?.Invoke(); - return base.OnStart(); - } - } - private TestSongSelect songSelect; [BackgroundDependencyLoader] @@ -101,6 +84,17 @@ namespace osu.Game.Tests.Visual.SongSelect manager?.Delete(manager.GetAllUsableBeatmapSets()); }); + [Test] + public void TestSingleFilterOnEnter() + { + addRulesetImportStep(0); + addRulesetImportStep(0); + + createSongSelect(); + + AddAssert("filter count is 1", () => songSelect.FilterCount == 1); + } + [Test] public void TestAudioResuming() { @@ -132,11 +126,13 @@ namespace osu.Game.Tests.Visual.SongSelect changeRuleset(1); if (rulesetsInSameBeatmap) + { AddStep("import multi-ruleset map", () => { var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait(); }); + } else { addRulesetImportStep(1); @@ -240,6 +236,22 @@ namespace osu.Game.Tests.Visual.SongSelect void onRulesetChange(ValueChangedEvent e) => rulesetChangeIndex = actionIndex++; } + [Test] + public void TestModsRetainedBetweenSongSelect() + { + AddAssert("empty mods", () => !Mods.Value.Any()); + + createSongSelect(); + + addRulesetImportStep(0); + + changeMods(new OsuModHardRock()); + + createSongSelect(); + + AddAssert("mods retained", () => Mods.Value.Any()); + } + [Test] public void TestStartAfterUnMatchingFilterDoesNotStart() { @@ -355,5 +367,30 @@ namespace osu.Game.Tests.Visual.SongSelect base.Dispose(isDisposing); rulesets?.Dispose(); } + + private class TestSongSelect : PlaySongSelect + { + public Action StartRequested; + + public new Bindable Ruleset => base.Ruleset; + + public WorkingBeatmap CurrentBeatmap => Beatmap.Value; + public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; + public new BeatmapCarousel Carousel => base.Carousel; + + protected override bool OnStart() + { + StartRequested?.Invoke(); + return base.OnStart(); + } + + public int FilterCount; + + protected override void ApplyFilterToCarousel(FilterCriteria criteria) + { + FilterCount++; + base.ApplyFilterToCarousel(criteria); + } + } } } diff --git a/osu.Game.Tests/Visual/TestSceneOsuGame.cs b/osu.Game.Tests/Visual/TestSceneOsuGame.cs index fcc3a3596f..e495b2a95a 100644 --- a/osu.Game.Tests/Visual/TestSceneOsuGame.cs +++ b/osu.Game.Tests/Visual/TestSceneOsuGame.cs @@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual private IReadOnlyList requiredGameDependencies => new[] { typeof(OsuGame), - typeof(RavenLogger), + typeof(SentryLogger), typeof(OsuLogo), typeof(IdleTracker), typeof(OnScreenDisplay), @@ -109,16 +109,20 @@ namespace osu.Game.Tests.Visual AddAssert("check OsuGame DI members", () => { foreach (var type in requiredGameDependencies) + { if (game.Dependencies.Get(type) == null) throw new Exception($"{type} has not been cached"); + } return true; }); AddAssert("check OsuGameBase DI members", () => { foreach (var type in requiredGameBaseDependencies) + { if (gameBase.Dependencies.Get(type) == null) throw new Exception($"{type} has not been cached"); + } return true; }); diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs new file mode 100644 index 0000000000..2ada5b927b --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs @@ -0,0 +1,145 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using NUnit.Framework; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osuTK.Input; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneStatefulMenuItem : ManualInputManagerTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(OsuMenu), + typeof(StatefulMenuItem), + typeof(TernaryStateMenuItem), + typeof(DrawableStatefulMenuItem), + }; + + [Test] + public void TestTernaryMenuItem() + { + OsuMenu menu = null; + + Bindable state = new Bindable(TernaryState.Indeterminate); + + AddStep("create menu", () => + { + state.Value = TernaryState.Indeterminate; + + Child = menu = new OsuMenu(Direction.Vertical, true) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Items = new[] + { + new TernaryStateMenuItem("First"), + new TernaryStateMenuItem("Second") { State = { BindTarget = state } }, + new TernaryStateMenuItem("Third") { State = { Value = TernaryState.True } }, + } + }; + }); + + checkState(TernaryState.Indeterminate); + + click(); + checkState(TernaryState.True); + + click(); + checkState(TernaryState.False); + + click(); + checkState(TernaryState.True); + + click(); + checkState(TernaryState.False); + + AddStep("change state via bindable", () => state.Value = TernaryState.True); + + void click() => + AddStep("click", () => + { + InputManager.MoveMouseTo(menu.ScreenSpaceDrawQuad.Centre); + InputManager.Click(MouseButton.Left); + }); + + void checkState(TernaryState expected) + => AddAssert($"state is {expected}", () => state.Value == expected); + } + + [Test] + public void TestCustomState() + { + AddStep("create menu", () => + { + Child = new OsuMenu(Direction.Vertical, true) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Items = new[] + { + new TestMenuItem("First", MenuItemType.Standard, getNextState), + new TestMenuItem("Second", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State2 } }, + new TestMenuItem("Third", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State3 } }, + } + }; + }); + } + + private TestStates getNextState(TestStates state) + { + switch (state) + { + case TestStates.State1: + return TestStates.State2; + + case TestStates.State2: + return TestStates.State3; + + case TestStates.State3: + return TestStates.State1; + } + + return TestStates.State1; + } + + private class TestMenuItem : StatefulMenuItem + { + public TestMenuItem(string text, MenuItemType type, Func changeStateFunc) + : base(text, changeStateFunc, type) + { + } + + public override IconUsage? GetIconForState(TestStates state) + { + switch (state) + { + case TestStates.State1: + return FontAwesome.Solid.DiceOne; + + case TestStates.State2: + return FontAwesome.Solid.DiceTwo; + + case TestStates.State3: + return FontAwesome.Solid.DiceThree; + + default: + throw new ArgumentOutOfRangeException(nameof(state), state, null); + } + } + } + + private enum TestStates + { + State1, + State2, + State3 + } + } +} diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs new file mode 100644 index 0000000000..2abda56a28 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public class TestSceneToggleMenuItem : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(OsuMenu), + typeof(ToggleMenuItem), + typeof(DrawableStatefulMenuItem) + }; + + public TestSceneToggleMenuItem() + { + Add(new OsuMenu(Direction.Vertical, true) + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Items = new[] + { + new ToggleMenuItem("First"), + new ToggleMenuItem("Second") { State = { Value = true } } + } + }); + } + } +} diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj index aa29fc802c..c5998c9cfc 100644 --- a/osu.Game.Tests/osu.Game.Tests.csproj +++ b/osu.Game.Tests/osu.Game.Tests.csproj @@ -3,7 +3,7 @@ - + diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs index 41d32d9448..9905e17824 100644 --- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs +++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs @@ -102,7 +102,8 @@ namespace osu.Game.Tournament.Tests.Components Content = "Okay okay, calm down guys. Let's do this!" })); - AddStep("multiple messages", () => testChannel.AddNewMessages(new Message(nextMessageId()) + AddStep("multiple messages", () => testChannel.AddNewMessages( + new Message(nextMessageId()) { Sender = admin, Content = "I spam you!" diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs index 3d340e393c..e36b594ff2 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs @@ -3,7 +3,6 @@ using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens.TeamIntro; @@ -13,7 +12,7 @@ namespace osu.Game.Tournament.Tests.Screens public class TestSceneTeamIntroScreen : LadderTestScene { [Cached] - private readonly Bindable currentMatch = new Bindable(); + private readonly LadderInfo ladder = new LadderInfo(); [BackgroundDependencyLoader] private void load() @@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Tests.Screens match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA"); match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN"); match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals"); - currentMatch.Value = match; + ladder.CurrentMatch.Value = match; Add(new TeamIntroScreen { diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs index 6f5e17a36e..5cb35a506f 100644 --- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs +++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs @@ -3,7 +3,6 @@ using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens.TeamWin; @@ -13,7 +12,7 @@ namespace osu.Game.Tournament.Tests.Screens public class TestSceneTeamWinScreen : LadderTestScene { [Cached] - private readonly Bindable currentMatch = new Bindable(); + private readonly LadderInfo ladder = new LadderInfo(); [BackgroundDependencyLoader] private void load() @@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Tests.Screens match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA"); match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN"); match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals"); - currentMatch.Value = match; + ladder.CurrentMatch.Value = match; Add(new TeamWinScreen { diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj index 371ffcdf9e..d58a724c27 100644 --- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj +++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj @@ -5,7 +5,7 @@ - + diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs index f6c1be0e36..0908814537 100644 --- a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs +++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs @@ -131,6 +131,7 @@ namespace osu.Game.Tournament.Components }); if (!string.IsNullOrEmpty(mods)) + { AddInternal(new Sprite { Texture = textures.Get($"mods/{mods}"), @@ -139,6 +140,7 @@ namespace osu.Game.Tournament.Components Margin = new MarginPadding(20), Scale = new Vector2(0.5f) }); + } } private void matchChanged(ValueChangedEvent match) diff --git a/osu.Game.Tournament/Components/TourneyVideo.cs b/osu.Game.Tournament/Components/TourneyVideo.cs index 4f4660f645..206689ca1a 100644 --- a/osu.Game.Tournament/Components/TourneyVideo.cs +++ b/osu.Game.Tournament/Components/TourneyVideo.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Video; +using osu.Framework.Timing; using osu.Game.Graphics; namespace osu.Game.Tournament.Components @@ -15,6 +16,8 @@ namespace osu.Game.Tournament.Components { private readonly VideoSprite video; + private readonly ManualClock manualClock; + public TourneyVideo(Stream stream) { if (stream == null) @@ -26,11 +29,14 @@ namespace osu.Game.Tournament.Components }; } else + { InternalChild = video = new VideoSprite(stream) { RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit, + Clock = new FramedClock(manualClock = new ManualClock()) }; + } } public bool Loop @@ -41,5 +47,17 @@ namespace osu.Game.Tournament.Components video.Loop = value; } } + + protected override void Update() + { + base.Update(); + + if (manualClock != null && Clock.ElapsedFrameTime < 100) + { + // we want to avoid seeking as much as possible, because we care about performance, not sync. + // to avoid seeking completely, we only increment out local clock when in an updating state. + manualClock.CurrentTime += Clock.ElapsedFrameTime; + } + } } } diff --git a/osu.Game.Tournament/IPC/FileBasedIPC.cs b/osu.Game.Tournament/IPC/FileBasedIPC.cs index e05d96e098..47f2bed77a 100644 --- a/osu.Game.Tournament/IPC/FileBasedIPC.cs +++ b/osu.Game.Tournament/IPC/FileBasedIPC.cs @@ -60,6 +60,7 @@ namespace osu.Game.Tournament.IPC const string file_ipc_channel_filename = "ipc-channel.txt"; if (Storage.Exists(file_ipc_filename)) + { scheduled = Scheduler.AddDelayed(delegate { try @@ -134,6 +135,7 @@ namespace osu.Game.Tournament.IPC // file might be in use. } }, 250, true); + } } catch (Exception e) { diff --git a/osu.Game.Tournament/Models/LadderInfo.cs b/osu.Game.Tournament/Models/LadderInfo.cs index 547c4eab08..5db0b01547 100644 --- a/osu.Game.Tournament/Models/LadderInfo.cs +++ b/osu.Game.Tournament/Models/LadderInfo.cs @@ -5,6 +5,7 @@ using System; using System.Collections.Generic; using Newtonsoft.Json; using osu.Framework.Bindables; +using osu.Game.Rulesets; namespace osu.Game.Tournament.Models { @@ -14,6 +15,8 @@ namespace osu.Game.Tournament.Models [Serializable] public class LadderInfo { + public Bindable Ruleset = new Bindable(); + public BindableList Matches = new BindableList(); public BindableList Rounds = new BindableList(); public BindableList Teams = new BindableList(); diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs index 3a14b6d9c2..5efa0a1e69 100644 --- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs +++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs @@ -15,7 +15,6 @@ using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Graphics.UserInterface; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens.Drawings.Components; @@ -24,7 +23,7 @@ using osuTK.Graphics; namespace osu.Game.Tournament.Screens.Drawings { - public class DrawingsScreen : CompositeDrawable + public class DrawingsScreen : TournamentScreen { private const string results_filename = "drawings_results.txt"; @@ -128,21 +127,21 @@ namespace osu.Game.Tournament.Screens.Drawings // Control panel container new ControlPanel { - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Begin random", Action = teamsContainer.StartScrolling, }, - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Stop random", Action = teamsContainer.StopScrolling, }, - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, @@ -150,7 +149,7 @@ namespace osu.Game.Tournament.Screens.Drawings Action = reloadTeams }, new ControlPanel.Spacer(), - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, @@ -195,7 +194,7 @@ namespace osu.Game.Tournament.Screens.Drawings } } - writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run((Action)writeAction); + writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run(writeAction); } private void reloadTeams() diff --git a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs index b036350879..2c515edda7 100644 --- a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs @@ -266,12 +266,14 @@ namespace osu.Game.Tournament.Screens.Editors drawableContainer.Clear(); if (Model.BeatmapInfo != null) + { drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, Model.Mods) { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Width = 300 }; + } } } } diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs index a4479f3cfd..11c2732d62 100644 --- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs @@ -11,9 +11,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; -using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; -using osu.Game.Online.API.Requests; using osu.Game.Overlays.Settings; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; @@ -25,14 +23,14 @@ namespace osu.Game.Tournament.Screens.Editors public class TeamEditorScreen : TournamentEditorScreen { [Resolved] - private Framework.Game game { get; set; } + private TournamentGameBase game { get; set; } protected override BindableList Storage => LadderInfo.Teams; [BackgroundDependencyLoader] private void load() { - ControlPanel.Add(new OsuButton + ControlPanel.Add(new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Add all countries", @@ -199,6 +197,9 @@ namespace osu.Game.Tournament.Screens.Editors [Resolved] protected IAPIProvider API { get; private set; } + [Resolved] + private TournamentGameBase game { get; set; } + private readonly Bindable userId = new Bindable(); private readonly Container drawableContainer; @@ -281,25 +282,7 @@ namespace osu.Game.Tournament.Screens.Editors return; } - var req = new GetUserRequest(user.Id); - - req.Success += res => - { - // TODO: this should be done in a better way. - user.Username = res.Username; - user.Country = res.Country; - user.Cover = res.Cover; - - updatePanel(); - }; - - req.Failure += _ => - { - user.Id = 1; - updatePanel(); - }; - - API.Queue(req); + game.PopulateUser(user, updatePanel, updatePanel); }, true); } diff --git a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs index 50d3207345..32cf6bbcc8 100644 --- a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs +++ b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs @@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; using osu.Game.Tournament.Components; using osuTK; @@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Screens.Editors { Children = new Drawable[] { - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Add new", diff --git a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs index b9a74bfe16..6a3095d42d 100644 --- a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs +++ b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs @@ -103,13 +103,13 @@ namespace osu.Game.Tournament.Screens.Gameplay { Children = new Drawable[] { - warmupButton = new OsuButton + warmupButton = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Toggle warmup", Action = () => warmup.Toggle() }, - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Toggle chat", diff --git a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs index f613ce5f46..724612ebce 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; @@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Ladder protected override bool OnScroll(ScrollEvent e) { - var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); + var newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint); this.ScaleTo(scale = newScale, 2000, Easing.OutQuint); diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs index 83a41a662f..66e68a0f37 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs @@ -81,8 +81,10 @@ namespace osu.Game.Tournament.Screens.Ladder LadderInfo.Matches.ItemsRemoved += matches => { foreach (var p in matches) - foreach (var d in MatchesContainer.Where(d => d.Match == p)) - d.Expire(); + { + foreach (var d in MatchesContainer.Where(d => d.Match == p)) + d.Expire(); + } layout.Invalidate(); }; diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs index ec55bb5b54..7a5fc2cd06 100644 --- a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs +++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs @@ -60,32 +60,32 @@ namespace osu.Game.Tournament.Screens.MapPool { Text = "Current Mode" }, - buttonRedBan = new OsuButton + buttonRedBan = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Red Ban", Action = () => setMode(TeamColour.Red, ChoiceType.Ban) }, - buttonBlueBan = new OsuButton + buttonBlueBan = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Blue Ban", Action = () => setMode(TeamColour.Blue, ChoiceType.Ban) }, - buttonRedPick = new OsuButton + buttonRedPick = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Red Pick", Action = () => setMode(TeamColour.Red, ChoiceType.Pick) }, - buttonBluePick = new OsuButton + buttonBluePick = new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Blue Pick", Action = () => setMode(TeamColour.Blue, ChoiceType.Pick) }, new ControlPanel.Spacer(), - new OsuButton + new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Reset", diff --git a/osu.Game.Tournament/Screens/SetupScreen.cs b/osu.Game.Tournament/Screens/SetupScreen.cs index a67daa2756..8e1481d87c 100644 --- a/osu.Game.Tournament/Screens/SetupScreen.cs +++ b/osu.Game.Tournament/Screens/SetupScreen.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -10,6 +11,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Online.API; using osu.Game.Overlays; +using osu.Game.Rulesets; using osu.Game.Tournament.IPC; using osuTK; using osuTK.Graphics; @@ -28,6 +30,9 @@ namespace osu.Game.Tournament.Screens [Resolved] private IAPIProvider api { get; set; } + [Resolved] + private RulesetStore rulesets { get; set; } + [BackgroundDependencyLoader] private void load() { @@ -85,7 +90,34 @@ namespace osu.Game.Tournament.Screens Value = api?.LocalUser.Value.Username, Failing = api?.IsLoggedIn != true, Description = "In order to access the API and display metadata, a login is required." - } + }, + new LabelledDropdown + { + Label = "Ruleset", + Description = "Decides what stats are displayed and which ranks are retrieved for players", + Items = rulesets.AvailableRulesets, + Current = LadderInfo.Ruleset, + }, + }; + } + + public class LabelledDropdown : LabelledComponent, T> + { + public LabelledDropdown() + : base(true) + { + } + + public IEnumerable Items + { + get => Component.Items; + set => Component.Items = value; + } + + protected override OsuDropdown CreateComponent() => new OsuDropdown + { + RelativeSizeAxes = Axes.X, + Width = 0.5f, }; } diff --git a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs index c901a5c7ef..47c923ff30 100644 --- a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs +++ b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs @@ -164,6 +164,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro if (team != null) { foreach (var p in team.Players) + { players.Add(new OsuSpriteText { Text = p.Username, @@ -172,6 +173,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft, Origin = left ? Anchor.CentreRight : Anchor.CentreLeft, }); + } } } diff --git a/osu.Game.Tournament/Screens/TournamentScreen.cs b/osu.Game.Tournament/Screens/TournamentScreen.cs index 9d58ca2240..0b5b3e728b 100644 --- a/osu.Game.Tournament/Screens/TournamentScreen.cs +++ b/osu.Game.Tournament/Screens/TournamentScreen.cs @@ -10,6 +10,8 @@ namespace osu.Game.Tournament.Screens { public abstract class TournamentScreen : CompositeDrawable { + public const double FADE_DELAY = 200; + [Resolved] protected LadderInfo LadderInfo { get; private set; } @@ -18,14 +20,8 @@ namespace osu.Game.Tournament.Screens RelativeSizeAxes = Axes.Both; } - public override void Hide() - { - this.FadeOut(200); - } + public override void Hide() => this.FadeOut(FADE_DELAY); - public override void Show() - { - this.FadeIn(200); - } + public override void Show() => this.FadeIn(FADE_DELAY); } } diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs index 21552882ef..f2a158971b 100644 --- a/osu.Game.Tournament/TournamentGameBase.cs +++ b/osu.Game.Tournament/TournamentGameBase.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Drawing; using System.IO; using System.Linq; @@ -18,15 +19,16 @@ using osu.Framework.IO.Stores; using osu.Framework.Platform; using osu.Game.Beatmaps; using osu.Game.Graphics; -using osu.Game.Graphics.UserInterface; using osu.Game.Online.API.Requests; using osu.Game.Tournament.IPC; using osu.Game.Tournament.Models; +using osu.Game.Users; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Tournament { + [Cached(typeof(TournamentGameBase))] public abstract class TournamentGameBase : OsuGameBase { private const string bracket_filename = "bracket.json"; @@ -76,7 +78,7 @@ namespace osu.Game.Tournament AddRange(new[] { - new OsuButton + new TourneyButton { Text = "Save Changes", Width = 140, @@ -127,6 +129,8 @@ namespace osu.Game.Tournament ladder = new LadderInfo(); } + Ruleset.BindTo(ladder.Ruleset); + dependencies.Cache(ladder); bool addedInfo = false; @@ -165,15 +169,17 @@ namespace osu.Game.Tournament // link matches to rounds foreach (var round in ladder.Rounds) - foreach (var id in round.Matches) { - var found = ladder.Matches.FirstOrDefault(p => p.ID == id); - - if (found != null) + foreach (var id in round.Matches) { - found.Round.Value = round; - if (round.StartDate.Value > found.Date.Value) - found.Date.Value = round.StartDate.Value; + var found = ladder.Matches.FirstOrDefault(p => p.ID == id); + + if (found != null) + { + found.Round.Value = round; + if (round.StartDate.Value > found.Date.Value) + found.Date.Value = round.StartDate.Value; + } } } @@ -193,15 +199,13 @@ namespace osu.Game.Tournament bool addedInfo = false; foreach (var t in ladder.Teams) - foreach (var p in t.Players) - if (string.IsNullOrEmpty(p.Username)) + { + foreach (var p in t.Players) { - var req = new GetUserRequest(p.Id); - req.Perform(API); - p.Username = req.Result.Username; - + PopulateUser(p); addedInfo = true; } + } return addedInfo; } @@ -214,19 +218,47 @@ namespace osu.Game.Tournament bool addedInfo = false; foreach (var r in ladder.Rounds) - foreach (var b in r.Beatmaps) - if (b.BeatmapInfo == null && b.ID > 0) + { + foreach (var b in r.Beatmaps) { - var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID }); - req.Perform(API); - b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore); + if (b.BeatmapInfo == null && b.ID > 0) + { + var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID }); + req.Perform(API); + b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore); - addedInfo = true; + addedInfo = true; + } } + } return addedInfo; } + public void PopulateUser(User user, Action success = null, Action failure = null) + { + var req = new GetUserRequest(user.Id, Ruleset.Value); + + req.Success += res => + { + user.Username = res.Username; + user.Statistics = res.Statistics; + user.Username = res.Username; + user.Country = res.Country; + user.Cover = res.Cover; + + success?.Invoke(); + }; + + req.Failure += _ => + { + user.Id = 1; + failure?.Invoke(); + }; + + API.Queue(req); + } + protected override void LoadComplete() { MenuCursorContainer.Cursor.AlwaysPresent = true; // required for tooltip display diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs index 02ee1c8603..de3d685c31 100644 --- a/osu.Game.Tournament/TournamentSceneManager.cs +++ b/osu.Game.Tournament/TournamentSceneManager.cs @@ -8,7 +8,8 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Platform; -using osu.Game.Graphics.UserInterface; +using osu.Framework.Threading; +using osu.Game.Graphics; using osu.Game.Tournament.Components; using osu.Game.Tournament.Models; using osu.Game.Tournament.Screens; @@ -36,6 +37,7 @@ namespace osu.Game.Tournament private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay(); private Container chatContainer; + private FillFlowContainer buttons; public TournamentSceneManager() { @@ -101,68 +103,136 @@ namespace osu.Game.Tournament Colour = Color4.Black, RelativeSizeAxes = Axes.Both, }, - new FillFlowContainer + buttons = new FillFlowContainer { RelativeSizeAxes = Axes.Both, Direction = FillDirection.Vertical, + Spacing = new Vector2(2), + Padding = new MarginPadding(2), Children = new Drawable[] { - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) }, - new Container { RelativeSizeAxes = Axes.X, Height = 50 }, - new OsuButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) }, + new ScreenButton(typeof(SetupScreen)) { Text = "Setup", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(TeamEditorScreen)) { Text = "Team Editor", RequestSelection = SetScreen }, + new ScreenButton(typeof(RoundEditorScreen)) { Text = "Rounds Editor", RequestSelection = SetScreen }, + new ScreenButton(typeof(LadderEditorScreen)) { Text = "Bracket Editor", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(ScheduleScreen)) { Text = "Schedule", RequestSelection = SetScreen }, + new ScreenButton(typeof(LadderScreen)) { Text = "Bracket", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(TeamIntroScreen)) { Text = "TeamIntro", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(MapPoolScreen)) { Text = "MapPool", RequestSelection = SetScreen }, + new ScreenButton(typeof(GameplayScreen)) { Text = "Gameplay", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(TeamWinScreen)) { Text = "Win", RequestSelection = SetScreen }, + new Separator(), + new ScreenButton(typeof(DrawingsScreen)) { Text = "Drawings", RequestSelection = SetScreen }, + new ScreenButton(typeof(ShowcaseScreen)) { Text = "Showcase", RequestSelection = SetScreen }, } }, }, }, }; + foreach (var drawable in screens) + drawable.Hide(); + SetScreen(typeof(SetupScreen)); } + private float depth; + + private Drawable currentScreen; + private ScheduledDelegate scheduledHide; + public void SetScreen(Type screenType) { - var screen = screens.FirstOrDefault(s => s.GetType() == screenType); - if (screen == null) return; + var target = screens.FirstOrDefault(s => s.GetType() == screenType); - foreach (var s in screens.Children) + if (target == null || currentScreen == target) return; + + if (scheduledHide?.Completed == false) { - if (s == screen) - { - s.Show(); - if (s is IProvideVideo) - video.FadeOut(200); - else - video.Show(); - } - else - s.Hide(); + scheduledHide.RunTask(); + scheduledHide.Cancel(); // see https://github.com/ppy/osu-framework/issues/2967 + scheduledHide = null; } - switch (screen) + var lastScreen = currentScreen; + currentScreen = target; + + if (currentScreen is IProvideVideo) + { + video.FadeOut(200); + + // delay the hide to avoid a double-fade transition. + scheduledHide = Scheduler.AddDelayed(() => lastScreen?.Hide(), TournamentScreen.FADE_DELAY); + } + else + { + lastScreen?.Hide(); + video.Show(); + } + + screens.ChangeChildDepth(currentScreen, depth--); + currentScreen.Show(); + + switch (currentScreen) { case GameplayScreen _: case MapPoolScreen _: - chatContainer.FadeIn(100); + chatContainer.FadeIn(TournamentScreen.FADE_DELAY); break; default: - chatContainer.FadeOut(100); + chatContainer.FadeOut(TournamentScreen.FADE_DELAY); break; } + + foreach (var s in buttons.OfType()) + s.IsSelected = screenType == s.Type; + } + + private class Separator : CompositeDrawable + { + public Separator() + { + RelativeSizeAxes = Axes.X; + Height = 20; + } + } + + private class ScreenButton : TourneyButton + { + public readonly Type Type; + + public ScreenButton(Type type) + { + Type = type; + BackgroundColour = OsuColour.Gray(0.2f); + Action = () => RequestSelection(type); + + RelativeSizeAxes = Axes.X; + } + + private bool isSelected; + + public Action RequestSelection; + + public bool IsSelected + { + get => isSelected; + set + { + if (value == isSelected) + return; + + isSelected = value; + BackgroundColour = isSelected ? Color4.SkyBlue : OsuColour.Gray(0.2f); + SpriteText.Colour = isSelected ? Color4.Black : Color4.White; + } + } } } } diff --git a/osu.Game.Tournament/TourneyButton.cs b/osu.Game.Tournament/TourneyButton.cs new file mode 100644 index 0000000000..12872d3197 --- /dev/null +++ b/osu.Game.Tournament/TourneyButton.cs @@ -0,0 +1,15 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Tournament +{ + public class TourneyButton : OsuButton + { + public TourneyButton() + : base(null) + { + } + } +} diff --git a/osu.Game.Tournament/osu.Game.Tournament.csproj b/osu.Game.Tournament/osu.Game.Tournament.csproj index bddaff0a80..8e881fdd9c 100644 --- a/osu.Game.Tournament/osu.Game.Tournament.csproj +++ b/osu.Game.Tournament/osu.Game.Tournament.csproj @@ -1,9 +1,7 @@  - - netstandard2.0 + netstandard2.1 Library - AnyCPU true tools for tournaments. diff --git a/osu.Game.props b/osu.Game.props deleted file mode 100644 index 1a3c0aec3e..0000000000 --- a/osu.Game.props +++ /dev/null @@ -1,24 +0,0 @@ - - - - 7.2 - - - ..\app.manifest - - - - osu.licenseheader - - - - - - - ppy Pty Ltd - Copyright (c) 2019 ppy Pty Ltd - - NU1701 - - \ No newline at end of file diff --git a/osu.Game/Audio/PreviewTrack.cs b/osu.Game/Audio/PreviewTrack.cs index 1234554e79..5df656e1e0 100644 --- a/osu.Game/Audio/PreviewTrack.cs +++ b/osu.Game/Audio/PreviewTrack.cs @@ -24,36 +24,37 @@ namespace osu.Game.Audio /// public event Action Started; - private Track track; + protected Track Track { get; private set; } + private bool hasStarted; [BackgroundDependencyLoader] private void load() { - track = GetTrack(); - if (track != null) - track.Completed += Stop; + Track = GetTrack(); + if (Track != null) + Track.Completed += Stop; } /// /// Length of the track. /// - public double Length => track?.Length ?? 0; + public double Length => Track?.Length ?? 0; /// /// The current track time. /// - public double CurrentTime => track?.CurrentTime ?? 0; + public double CurrentTime => Track?.CurrentTime ?? 0; /// /// Whether the track is loaded. /// - public bool TrackLoaded => track?.IsLoaded ?? false; + public bool TrackLoaded => Track?.IsLoaded ?? false; /// /// Whether the track is playing. /// - public bool IsRunning => track?.IsRunning ?? false; + public bool IsRunning => Track?.IsRunning ?? false; private ScheduledDelegate startDelegate; @@ -63,7 +64,7 @@ namespace osu.Game.Audio /// Whether the track is started or already playing. public bool Start() { - if (track == null) + if (Track == null) return false; startDelegate = Schedule(() => @@ -73,7 +74,7 @@ namespace osu.Game.Audio hasStarted = true; - track.Restart(); + Track.Restart(); Started?.Invoke(); }); @@ -87,7 +88,7 @@ namespace osu.Game.Audio { startDelegate?.Cancel(); - if (track == null) + if (Track == null) return; if (!hasStarted) @@ -95,7 +96,7 @@ namespace osu.Game.Audio hasStarted = false; - track.Stop(); + Track.Stop(); Stopped?.Invoke(); } diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index fad2b5a5e8..6f0b62543d 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -22,7 +22,7 @@ namespace osu.Game.Audio private AudioManager audio; private PreviewTrackStore trackStore; - private TrackManagerPreviewTrack current; + protected TrackManagerPreviewTrack CurrentTrack; [BackgroundDependencyLoader] private void load(AudioManager audio) @@ -48,14 +48,17 @@ namespace osu.Game.Audio track.Started += () => Schedule(() => { - current?.Stop(); - current = track; + CurrentTrack?.Stop(); + CurrentTrack = track; audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable); }); track.Stopped += () => Schedule(() => { - current = null; + if (CurrentTrack != track) + return; + + CurrentTrack = null; audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable); }); @@ -73,11 +76,11 @@ namespace osu.Game.Audio /// The which may be the owner of the . public void StopAnyPlaying(IPreviewTrackOwner source) { - if (current == null || current.Owner != source) + if (CurrentTrack == null || CurrentTrack.Owner != source) return; - current.Stop(); - current = null; + CurrentTrack.Stop(); + // CurrentTrack should not be set to null here as it will result in incorrect handling in the track.Stopped callback above. } /// @@ -85,7 +88,7 @@ namespace osu.Game.Audio /// protected virtual TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TrackManagerPreviewTrack(beatmapSetInfo, trackStore); - protected class TrackManagerPreviewTrack : PreviewTrack + public class TrackManagerPreviewTrack : PreviewTrack { public IPreviewTrackOwner Owner { get; private set; } diff --git a/osu.Game/Beatmaps/BeatmapDifficulty.cs b/osu.Game/Beatmaps/BeatmapDifficulty.cs index 8727431e0e..c56fec67aa 100644 --- a/osu.Game/Beatmaps/BeatmapDifficulty.cs +++ b/osu.Game/Beatmaps/BeatmapDifficulty.cs @@ -56,10 +56,22 @@ namespace osu.Game.Beatmaps /// Maps a difficulty value [0, 10] to a two-piece linear range of values. /// /// The difficulty value to be mapped. - /// The values that define the two linear ranges. - /// Minimum of the resulting range which will be achieved by a difficulty value of 0. - /// Midpoint of the resulting range which will be achieved by a difficulty value of 5. - /// Maximum of the resulting range which will be achieved by a difficulty value of 10. + /// The values that define the two linear ranges. + /// + /// + /// od0 + /// Minimum of the resulting range which will be achieved by a difficulty value of 0. + /// + /// + /// od5 + /// Midpoint of the resulting range which will be achieved by a difficulty value of 5. + /// + /// + /// od10 + /// Maximum of the resulting range which will be achieved by a difficulty value of 10. + /// + /// + /// /// Value to which the difficulty value maps in the specified range. public static double DifficultyRange(double difficulty, (double od0, double od5, double od10) range) => DifficultyRange(difficulty, range.od0, range.od5, range.od10); diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 6e485f642a..e6783ec828 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -129,9 +129,12 @@ namespace osu.Game.Beatmaps { var beatmapIds = beatmapSet.Beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList(); + LogForModel(beatmapSet, "Validating online IDs..."); + // ensure all IDs are unique if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1)) { + LogForModel(beatmapSet, "Found non-unique IDs, resetting..."); resetIds(); return; } @@ -144,8 +147,12 @@ namespace osu.Game.Beatmaps // reset the import ids (to force a re-fetch) *unless* they match the candidate CheckForExisting set. // we can ignore the case where the new ids are contained by the CheckForExisting set as it will either be used (import skipped) or deleted. var existing = CheckForExisting(beatmapSet); + if (existing == null || existingBeatmaps.Any(b => !existing.Beatmaps.Contains(b))) + { + LogForModel(beatmapSet, "Found existing import with IDs already, resetting..."); resetIds(); + } } void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineBeatmapID = null); @@ -296,8 +303,13 @@ namespace osu.Game.Beatmaps var decoder = Decoder.GetDecoder(sr); IBeatmap beatmap = decoder.Decode(sr); + string hash = ms.ComputeSHA2Hash(); + + if (beatmapInfos.Any(b => b.Hash == hash)) + continue; + beatmap.BeatmapInfo.Path = file.Filename; - beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash(); + beatmap.BeatmapInfo.Hash = hash; beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash(); var ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID); @@ -380,25 +392,30 @@ namespace osu.Game.Beatmaps var req = new GetBeatmapRequest(beatmap); - req.Success += res => - { - LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}."); - - beatmap.Status = res.Status; - beatmap.BeatmapSet.Status = res.BeatmapSet.Status; - beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; - beatmap.OnlineBeatmapID = res.OnlineBeatmapID; - }; - - req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); }; + req.Failure += fail; try { // intentionally blocking to limit web request concurrency req.Perform(api); + + var res = req.Result; + + beatmap.Status = res.Status; + beatmap.BeatmapSet.Status = res.BeatmapSet.Status; + beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; + beatmap.OnlineBeatmapID = res.OnlineBeatmapID; + + LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}."); } catch (Exception e) { + fail(e); + } + + void fail(Exception e) + { + beatmap.OnlineBeatmapID = null; LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); } } diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs index c3e2b469ae..ce2783004c 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs @@ -218,7 +218,7 @@ namespace osu.Game.Beatmaps.ControlPoints } /// - /// Check whether should be added. + /// Check whether should be added. /// /// The time to find the timing control point at. /// A point to be added. diff --git a/osu.Game/Beatmaps/Formats/Decoder.cs b/osu.Game/Beatmaps/Formats/Decoder.cs index 40c329eb7e..45122f6312 100644 --- a/osu.Game/Beatmaps/Formats/Decoder.cs +++ b/osu.Game/Beatmaps/Formats/Decoder.cs @@ -93,7 +93,7 @@ namespace osu.Game.Beatmaps.Formats /// /// Registers a fallback decoder instantiation function. /// The fallback will be returned if the first non-empty line of the decoded stream does not match any known magic. - /// Calling this method will overwrite any existing global fallback registration for type - use with caution. + /// Calling this method will overwrite any existing global fallback registration for type - use with caution. /// /// Type of object being decoded. /// A function that constructs the fallback. diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs index 5dbd67d304..e3320f62ac 100644 --- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs @@ -144,16 +144,16 @@ namespace osu.Game.Beatmaps.Formats var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue; var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0; timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber); - } break; + } case "L": { var startTime = double.Parse(split[1], CultureInfo.InvariantCulture); var loopCount = int.Parse(split[2]); timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount); - } break; + } default: { @@ -171,16 +171,16 @@ namespace osu.Game.Beatmaps.Formats var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue; timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue); - } break; + } case "S": { var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue; timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue)); - } break; + } case "V": { @@ -189,16 +189,16 @@ namespace osu.Game.Beatmaps.Formats var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX; var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY; timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY)); - } break; + } case "R": { var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue; timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue)); - } break; + } case "M": { @@ -208,24 +208,24 @@ namespace osu.Game.Beatmaps.Formats var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY; timelineGroup?.X.Add(easing, startTime, endTime, startX, endX); timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY); - } break; + } case "MX": { var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue; timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue); - } break; + } case "MY": { var startValue = float.Parse(split[4], CultureInfo.InvariantCulture); var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue; timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue); - } break; + } case "C": { @@ -238,8 +238,8 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.Colour.Add(easing, startTime, endTime, new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1), new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1)); - } break; + } case "P": { @@ -259,14 +259,16 @@ namespace osu.Game.Beatmaps.Formats timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime); break; } - } + break; + } default: throw new InvalidDataException($@"Unknown command type: {commandType}"); } - } + break; + } } } } diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index 3fc33e9f52..7c69a992dd 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -133,8 +133,10 @@ namespace osu.Game.Beatmaps obj.ApplyDefaults(converted.ControlPointInfo, converted.BeatmapInfo.BaseDifficulty); foreach (var mod in mods.OfType()) - foreach (var obj in converted.HitObjects) - mod.ApplyToHitObject(obj); + { + foreach (var obj in converted.HitObjects) + mod.ApplyToHitObject(obj); + } processor?.PostProcess(); diff --git a/osu.Game/Configuration/BackgroundSource.cs b/osu.Game/Configuration/BackgroundSource.cs new file mode 100644 index 0000000000..5726e96eb1 --- /dev/null +++ b/osu.Game/Configuration/BackgroundSource.cs @@ -0,0 +1,11 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Configuration +{ + public enum BackgroundSource + { + Skin, + Beatmap + } +} diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index c0ce08ba08..b71463841a 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -117,6 +117,8 @@ namespace osu.Game.Configuration Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f); Set(OsuSetting.IntroSequence, IntroSequence.Triangles); + + Set(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin); } public OsuConfigManager(Storage storage) @@ -186,6 +188,7 @@ namespace osu.Game.Configuration UIScale, IntroSequence, UIHoldActivationDelay, - HitLighting + HitLighting, + MenuBackgroundSource } } diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs index 9fed8e03ac..7cce2fb92f 100644 --- a/osu.Game/Database/ArchiveModelManager.cs +++ b/osu.Game/Database/ArchiveModelManager.cs @@ -54,13 +54,13 @@ namespace osu.Game.Database public Action PostNotification { protected get; set; } /// - /// Fired when a new becomes available in the database. + /// Fired when a new becomes available in the database. /// This is not guaranteed to run on the update thread. /// public event Action ItemAdded; /// - /// Fired when a is removed from the database. + /// Fired when a is removed from the database. /// This is not guaranteed to run on the update thread. /// public event Action ItemRemoved; @@ -95,7 +95,7 @@ namespace osu.Game.Database } /// - /// Import one or more items from filesystem . + /// Import one or more items from filesystem . /// This will post notifications tracking progress. /// /// One or more archive locations on disk. @@ -173,7 +173,7 @@ namespace osu.Game.Database } /// - /// Import one from the filesystem and delete the file on success. + /// Import one from the filesystem and delete the file on success. /// /// The archive location on disk. /// An optional cancellation token. @@ -264,15 +264,18 @@ namespace osu.Game.Database { // for now, concatenate all .osu files in the set to create a unique hash. MemoryStream hashable = new MemoryStream(); + foreach (string file in reader.Filenames.Where(f => HashableFileTypes.Any(f.EndsWith))) + { using (Stream s = reader.GetStream(file)) s.CopyTo(hashable); + } return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null; } /// - /// Import an item from a . + /// Import an item from a . /// /// The model to be imported. /// An optional archive to use for model population. @@ -485,12 +488,16 @@ namespace osu.Game.Database // import files to manager foreach (string file in reader.Filenames) + { using (Stream s = reader.GetStream(file)) + { fileInfos.Add(new TFileModel { Filename = FileSafety.PathStandardise(file.Substring(prefix.Length)), FileInfo = files.Add(s) }); + } + } return fileInfos; } @@ -582,7 +589,7 @@ namespace osu.Game.Database protected TModel CheckForExisting(TModel model) => model.Hash == null ? null : ModelStore.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash); /// - /// After an existing is found during an import process, the default behaviour is to restore the existing + /// After an existing is found during an import process, the default behaviour is to restore the existing /// item and skip the import. This method allows changing that behaviour. /// /// The existing model. @@ -651,8 +658,10 @@ namespace osu.Game.Database private void handleEvent(Action a) { if (delayingEvents) + { lock (queuedEvents) queuedEvents.Add(a); + } else a.Invoke(); } diff --git a/osu.Game/Database/DownloadableArchiveModelManager.cs b/osu.Game/Database/DownloadableArchiveModelManager.cs index a81dff3475..0b7d63f469 100644 --- a/osu.Game/Database/DownloadableArchiveModelManager.cs +++ b/osu.Game/Database/DownloadableArchiveModelManager.cs @@ -41,17 +41,17 @@ namespace osu.Game.Database } /// - /// Creates the download request for this . + /// Creates the download request for this . /// - /// The to be downloaded. + /// The to be downloaded. /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle. /// The request object. protected abstract ArchiveDownloadRequest CreateDownloadRequest(TModel model, bool minimiseDownloadSize); /// - /// Begin a download for the requested . + /// Begin a download for the requested . /// - /// The to be downloaded. + /// The to be downloaded. /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle. /// Whether the download was started. public bool Download(TModel model, bool minimiseDownloadSize = false) @@ -131,9 +131,9 @@ namespace osu.Game.Database /// /// Performs implementation specific comparisons to determine whether a given model is present in the local store. /// - /// The whose existence needs to be checked. + /// The whose existence needs to be checked. /// The usable items present in the store. - /// Whether the exists. + /// Whether the exists. protected abstract bool CheckLocalAvailability(TModel model, IQueryable items); public ArchiveDownloadRequest GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model)); diff --git a/osu.Game/Database/IModelDownloader.cs b/osu.Game/Database/IModelDownloader.cs index f6f4b0aa42..17f1ccab06 100644 --- a/osu.Game/Database/IModelDownloader.cs +++ b/osu.Game/Database/IModelDownloader.cs @@ -14,34 +14,34 @@ namespace osu.Game.Database where TModel : class { /// - /// Fired when a download begins. + /// Fired when a download begins. /// event Action> DownloadBegan; /// - /// Fired when a download is interrupted, either due to user cancellation or failure. + /// Fired when a download is interrupted, either due to user cancellation or failure. /// event Action> DownloadFailed; /// - /// Checks whether a given is already available in the local store. + /// Checks whether a given is already available in the local store. /// - /// The whose existence needs to be checked. - /// Whether the exists. + /// The whose existence needs to be checked. + /// Whether the exists. bool IsAvailableLocally(TModel model); /// - /// Begin a download for the requested . + /// Begin a download for the requested . /// - /// The to be downloaded. + /// The to be downloaded. /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.. /// Whether the download was started. bool Download(TModel model, bool minimiseDownloadSize); /// - /// Gets an existing download request if it exists. + /// Gets an existing download request if it exists. /// - /// The whose request is wanted. + /// The whose request is wanted. /// The object if it exists, otherwise null. ArchiveDownloadRequest GetExistingDownload(TModel model); } diff --git a/osu.Game/Database/IModelManager.cs b/osu.Game/Database/IModelManager.cs index 884814cb38..1bdbbb48e6 100644 --- a/osu.Game/Database/IModelManager.cs +++ b/osu.Game/Database/IModelManager.cs @@ -6,7 +6,7 @@ using System; namespace osu.Game.Database { /// - /// Represents a model manager that publishes events when s are added or removed. + /// Represents a model manager that publishes events when s are added or removed. /// /// The model type. public interface IModelManager diff --git a/osu.Game/Database/MutableDatabaseBackedStore.cs b/osu.Game/Database/MutableDatabaseBackedStore.cs index 39a48b5be6..4ca1eef989 100644 --- a/osu.Game/Database/MutableDatabaseBackedStore.cs +++ b/osu.Game/Database/MutableDatabaseBackedStore.cs @@ -30,7 +30,7 @@ namespace osu.Game.Database public IQueryable ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set()); /// - /// Add a to the database. + /// Add a to the database. /// /// The item to add. public void Add(T item) @@ -45,7 +45,7 @@ namespace osu.Game.Database } /// - /// Update a in the database. + /// Update a in the database. /// /// The item to update. public void Update(T item) @@ -58,7 +58,7 @@ namespace osu.Game.Database } /// - /// Delete a from the database. + /// Delete a from the database. /// /// The item to delete. public bool Delete(T item) @@ -77,7 +77,7 @@ namespace osu.Game.Database } /// - /// Restore a from a deleted state. + /// Restore a from a deleted state. /// /// The item to undelete. public bool Undelete(T item) diff --git a/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs new file mode 100644 index 0000000000..387e189dc4 --- /dev/null +++ b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics.Textures; +using osu.Game.Beatmaps; + +namespace osu.Game.Graphics.Backgrounds +{ + public class BeatmapBackground : Background + { + public readonly WorkingBeatmap Beatmap; + + private readonly string fallbackTextureName; + + public BeatmapBackground(WorkingBeatmap beatmap, string fallbackTextureName = @"Backgrounds/bg1") + { + Beatmap = beatmap; + this.fallbackTextureName = fallbackTextureName; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Sprite.Texture = Beatmap?.Background ?? textures.Get(fallbackTextureName); + } + } +} diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index f65a0a469a..bf743b90ed 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Input; @@ -48,7 +49,7 @@ namespace osu.Game.Graphics.Containers if (!parallaxEnabled.Value) { content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint); - content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount)); + content.Scale = new Vector2(1 + Math.Abs(ParallaxAmount)); } }; } @@ -69,10 +70,12 @@ namespace osu.Game.Graphics.Containers { Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount; - double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000); + const float parallax_duration = 100; - content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, 1000, Easing.OutQuint); - content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); + double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); + + content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint); + content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); } firstUpdate = false; diff --git a/osu.Game/Graphics/Containers/ShakeContainer.cs b/osu.Game/Graphics/Containers/ShakeContainer.cs index e5a6bcc28e..dca9df1e98 100644 --- a/osu.Game/Graphics/Containers/ShakeContainer.cs +++ b/osu.Game/Graphics/Containers/ShakeContainer.cs @@ -43,9 +43,11 @@ namespace osu.Game.Graphics.Containers // if we don't have enough time for the second shake, skip it. if (!maximumLength.HasValue || maximumLength >= ShakeDuration * 4) + { sequence = sequence .MoveToX(shake_amount, ShakeDuration, Easing.InOutSine).Then() .MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then(); + } sequence.MoveToX(0, ShakeDuration / 2, Easing.InSine); } diff --git a/osu.Game/Graphics/Sprites/OsuSpriteText.cs b/osu.Game/Graphics/Sprites/OsuSpriteText.cs index ed771bb03f..cd988c347b 100644 --- a/osu.Game/Graphics/Sprites/OsuSpriteText.cs +++ b/osu.Game/Graphics/Sprites/OsuSpriteText.cs @@ -19,7 +19,7 @@ namespace osu.Game.Graphics.Sprites public static class OsuSpriteTextTransformExtensions { /// - /// Sets to a new value after a duration. + /// Sets Text to a new value after a duration. /// /// A to which further transforms can be added. public static TransformSequence TransformTextTo(this T spriteText, string newText, double duration = 0, Easing easing = Easing.None) @@ -27,7 +27,7 @@ namespace osu.Game.Graphics.Sprites => spriteText.TransformTo(nameof(OsuSpriteText.Text), newText, duration, easing); /// - /// Sets to a new value after a duration. + /// Sets Text to a new value after a duration. /// /// A to which further transforms can be added. public static TransformSequence TransformTextTo(this TransformSequence t, string newText, double duration = 0, Easing easing = Easing.None) diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs index f8d5955503..0be928cf83 100644 --- a/osu.Game/Graphics/UserInterface/Bar.cs +++ b/osu.Game/Graphics/UserInterface/Bar.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using System; namespace osu.Game.Graphics.UserInterface { @@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface get => length; set { - length = MathHelper.Clamp(value, 0, 1); + length = Math.Clamp(value, 0, 1); updateBarLength(); } } diff --git a/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs index b7d2222f33..f7138827cc 100644 --- a/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs +++ b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs @@ -6,6 +6,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Extensions.Color4Extensions; +using osuTK; namespace osu.Game.Graphics.UserInterface { @@ -15,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface private readonly LoadingAnimation loading; - public DimmedLoadingLayer() + public DimmedLoadingLayer(float dimAmount = 0.5f, float iconScale = 1f) { RelativeSizeAxes = Axes.Both; Children = new Drawable[] @@ -23,9 +24,9 @@ namespace osu.Game.Graphics.UserInterface new Box { RelativeSizeAxes = Axes.Both, - Colour = Color4.Black.Opacity(0.5f), + Colour = Color4.Black.Opacity(dimAmount), }, - loading = new LoadingAnimation(), + loading = new LoadingAnimation { Scale = new Vector2(iconScale) }, }; } diff --git a/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs b/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs new file mode 100644 index 0000000000..591ed3df83 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs @@ -0,0 +1,133 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Audio.Sample; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input.Events; +using osu.Game.Graphics.Sprites; +using osuTK.Graphics; + +namespace osu.Game.Graphics.UserInterface +{ + public class DrawableOsuMenuItem : Menu.DrawableMenuItem + { + public const int MARGIN_HORIZONTAL = 17; + public const int MARGIN_VERTICAL = 4; + private const int text_size = 17; + private const int transition_length = 80; + + private SampleChannel sampleClick; + private SampleChannel sampleHover; + + private TextContainer text; + + public DrawableOsuMenuItem(MenuItem item) + : base(item) + { + } + + [BackgroundDependencyLoader] + private void load(AudioManager audio) + { + sampleHover = audio.Samples.Get(@"UI/generic-hover"); + sampleClick = audio.Samples.Get(@"UI/generic-select"); + + BackgroundColour = Color4.Transparent; + BackgroundColourHover = OsuColour.FromHex(@"172023"); + + updateTextColour(); + } + + private void updateTextColour() + { + switch ((Item as OsuMenuItem)?.Type) + { + default: + case MenuItemType.Standard: + text.Colour = Color4.White; + break; + + case MenuItemType.Destructive: + text.Colour = Color4.Red; + break; + + case MenuItemType.Highlighted: + text.Colour = OsuColour.FromHex(@"ffcc22"); + break; + } + } + + protected override bool OnHover(HoverEvent e) + { + sampleHover.Play(); + text.BoldText.FadeIn(transition_length, Easing.OutQuint); + text.NormalText.FadeOut(transition_length, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + text.BoldText.FadeOut(transition_length, Easing.OutQuint); + text.NormalText.FadeIn(transition_length, Easing.OutQuint); + base.OnHoverLost(e); + } + + protected override bool OnClick(ClickEvent e) + { + sampleClick.Play(); + return base.OnClick(e); + } + + protected sealed override Drawable CreateContent() => text = CreateTextContainer(); + protected virtual TextContainer CreateTextContainer() => new TextContainer(); + + protected class TextContainer : Container, IHasText + { + public string Text + { + get => NormalText.Text; + set + { + NormalText.Text = value; + BoldText.Text = value; + } + } + + public readonly SpriteText NormalText; + public readonly SpriteText BoldText; + + public TextContainer() + { + Anchor = Anchor.CentreLeft; + Origin = Anchor.CentreLeft; + + AutoSizeAxes = Axes.Both; + + Children = new Drawable[] + { + NormalText = new OsuSpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.GetFont(size: text_size), + Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL }, + }, + BoldText = new OsuSpriteText + { + AlwaysPresent = true, + Alpha = 0, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold), + Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL }, + } + }; + } + } + } +} diff --git a/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs b/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs new file mode 100644 index 0000000000..3dc99f2dbe --- /dev/null +++ b/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs @@ -0,0 +1,72 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Sprites; +using osuTK; + +namespace osu.Game.Graphics.UserInterface +{ + public class DrawableStatefulMenuItem : DrawableOsuMenuItem + { + protected new StatefulMenuItem Item => (StatefulMenuItem)base.Item; + + public DrawableStatefulMenuItem(StatefulMenuItem item) + : base(item) + { + } + + protected override TextContainer CreateTextContainer() => new ToggleTextContainer(Item); + + private class ToggleTextContainer : TextContainer + { + private readonly StatefulMenuItem menuItem; + private readonly Bindable state; + private readonly SpriteIcon stateIcon; + + public ToggleTextContainer(StatefulMenuItem menuItem) + { + this.menuItem = menuItem; + + state = menuItem.State.GetBoundCopy(); + + Add(stateIcon = new SpriteIcon + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Size = new Vector2(10), + Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL }, + AlwaysPresent = true, + }); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + state.BindValueChanged(updateState, true); + } + + protected override void Update() + { + base.Update(); + + // Todo: This is bad. This can maybe be done better with a refactor of DrawableOsuMenuItem. + stateIcon.X = BoldText.DrawWidth + 10; + } + + private void updateState(ValueChangedEvent state) + { + var icon = menuItem.GetIconForState(state.NewValue); + + if (icon == null) + stateIcon.Alpha = 0; + else + { + stateIcon.Alpha = 1; + stateIcon.Icon = icon.Value; + } + } + } + } +} diff --git a/osu.Game/Graphics/UserInterface/IconButton.cs b/osu.Game/Graphics/UserInterface/IconButton.cs index 27427581fd..d7e5666545 100644 --- a/osu.Game/Graphics/UserInterface/IconButton.cs +++ b/osu.Game/Graphics/UserInterface/IconButton.cs @@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface private Color4? iconColour; /// - /// The icon colour. This does not affect . + /// The icon colour. This does not affect Colour. /// public Color4 IconColour { @@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface } /// - /// The icon scale. This does not affect . + /// The icon scale. This does not affect Scale. /// public Vector2 IconScale { diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index 2750e61f0d..c6a9aa1c97 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -48,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface protected Box Background; protected SpriteText SpriteText; - public OsuButton() + public OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Loud) { Height = 40; @@ -78,10 +78,12 @@ namespace osu.Game.Graphics.UserInterface Depth = float.MinValue }, SpriteText = CreateText(), - new HoverClickSounds(HoverSampleSet.Loud), } }); + if (hoverSounds.HasValue) + AddInternal(new HoverClickSounds(hoverSounds.Value)); + Enabled.BindValueChanged(enabledChanged, true); } diff --git a/osu.Game/Graphics/UserInterface/OsuContextMenu.cs b/osu.Game/Graphics/UserInterface/OsuContextMenu.cs index cea8427296..4b629080e1 100644 --- a/osu.Game/Graphics/UserInterface/OsuContextMenu.cs +++ b/osu.Game/Graphics/UserInterface/OsuContextMenu.cs @@ -6,6 +6,7 @@ using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Effects; +using osu.Framework.Graphics.UserInterface; namespace osu.Game.Graphics.UserInterface { @@ -35,5 +36,7 @@ namespace osu.Game.Graphics.UserInterface protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint); protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint); + + protected override Menu CreateSubMenu() => new OsuContextMenu(); } } diff --git a/osu.Game/Graphics/UserInterface/OsuMenu.cs b/osu.Game/Graphics/UserInterface/OsuMenu.cs index c4c6950eb1..e7bf4f66ee 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenu.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenu.cs @@ -1,18 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Allocation; -using osu.Framework.Audio; -using osu.Framework.Audio.Sample; using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; -using osu.Framework.Input.Events; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.Sprites; using osuTK; namespace osu.Game.Graphics.UserInterface @@ -45,7 +39,16 @@ namespace osu.Game.Graphics.UserInterface } } - protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item); + protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) + { + switch (item) + { + case StatefulMenuItem stateful: + return new DrawableStatefulMenuItem(stateful); + } + + return new DrawableOsuMenuItem(item); + } protected override ScrollContainer CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction); @@ -53,122 +56,5 @@ namespace osu.Game.Graphics.UserInterface { Anchor = Direction == Direction.Horizontal ? Anchor.BottomLeft : Anchor.TopRight }; - - protected class DrawableOsuMenuItem : DrawableMenuItem - { - private const int margin_horizontal = 17; - private const int text_size = 17; - private const int transition_length = 80; - public const int MARGIN_VERTICAL = 4; - - private SampleChannel sampleClick; - private SampleChannel sampleHover; - - private TextContainer text; - - public DrawableOsuMenuItem(MenuItem item) - : base(item) - { - } - - [BackgroundDependencyLoader] - private void load(AudioManager audio) - { - sampleHover = audio.Samples.Get(@"UI/generic-hover"); - sampleClick = audio.Samples.Get(@"UI/generic-select"); - - BackgroundColour = Color4.Transparent; - BackgroundColourHover = OsuColour.FromHex(@"172023"); - - updateTextColour(); - } - - private void updateTextColour() - { - switch ((Item as OsuMenuItem)?.Type) - { - default: - case MenuItemType.Standard: - text.Colour = Color4.White; - break; - - case MenuItemType.Destructive: - text.Colour = Color4.Red; - break; - - case MenuItemType.Highlighted: - text.Colour = OsuColour.FromHex(@"ffcc22"); - break; - } - } - - protected override bool OnHover(HoverEvent e) - { - sampleHover.Play(); - text.BoldText.FadeIn(transition_length, Easing.OutQuint); - text.NormalText.FadeOut(transition_length, Easing.OutQuint); - return base.OnHover(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - text.BoldText.FadeOut(transition_length, Easing.OutQuint); - text.NormalText.FadeIn(transition_length, Easing.OutQuint); - base.OnHoverLost(e); - } - - protected override bool OnClick(ClickEvent e) - { - sampleClick.Play(); - return base.OnClick(e); - } - - protected sealed override Drawable CreateContent() => text = CreateTextContainer(); - protected virtual TextContainer CreateTextContainer() => new TextContainer(); - - protected class TextContainer : Container, IHasText - { - public string Text - { - get => NormalText.Text; - set - { - NormalText.Text = value; - BoldText.Text = value; - } - } - - public readonly SpriteText NormalText; - public readonly SpriteText BoldText; - - public TextContainer() - { - Anchor = Anchor.CentreLeft; - Origin = Anchor.CentreLeft; - - AutoSizeAxes = Axes.Both; - - Children = new Drawable[] - { - NormalText = new OsuSpriteText - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Font = OsuFont.GetFont(size: text_size), - Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL }, - }, - BoldText = new OsuSpriteText - { - AlwaysPresent = true, - Alpha = 0, - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold), - Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL }, - } - }; - } - } - } } } diff --git a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs index b7aa666302..0fe41937ce 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs @@ -11,9 +11,8 @@ namespace osu.Game.Graphics.UserInterface public readonly MenuItemType Type; public OsuMenuItem(string text, MenuItemType type = MenuItemType.Standard) - : base(text) + : this(text, type, null) { - Type = type; } public OsuMenuItem(string text, MenuItemType type, Action action) diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 11aba80d76..7412224f6c 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); - leftBox.Scale = new Vector2(MathHelper.Clamp( + leftBox.Scale = new Vector2(Math.Clamp( Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); - rightBox.Scale = new Vector2(MathHelper.Clamp( + rightBox.Scale = new Vector2(Math.Clamp( DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); } diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index c55d14456b..064cba6adf 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -32,7 +32,7 @@ namespace osu.Game.Graphics.UserInterface protected virtual float StripHeight() => 1; /// - /// Whether entries should be automatically populated if is an type. + /// Whether entries should be automatically populated if is an type. /// protected virtual bool AddEnumEntriesAutomatically => true; @@ -51,8 +51,10 @@ namespace osu.Game.Graphics.UserInterface }); if (isEnumType && AddEnumEntriesAutomatically) + { foreach (var val in (T[])Enum.GetValues(typeof(T))) AddItem(val); + } } [BackgroundDependencyLoader] @@ -97,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface // dont bother calculating if the strip is invisible if (strip.Colour.MaxAlpha > 0) - strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint); + strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint); } public class OsuTabItem : TabItem, IHasAccentColour diff --git a/osu.Game/Graphics/UserInterface/ScoreCounter.cs b/osu.Game/Graphics/UserInterface/ScoreCounter.cs index 63062cdc9d..e291401670 100644 --- a/osu.Game/Graphics/UserInterface/ScoreCounter.cs +++ b/osu.Game/Graphics/UserInterface/ScoreCounter.cs @@ -43,9 +43,12 @@ namespace osu.Game.Graphics.UserInterface protected override string FormatCount(double count) { string format = new string('0', (int)LeadingZeroes); + if (UseCommaSeparator) + { for (int i = format.Length - 3; i > 0; i -= 3) format = format.Insert(i, @","); + } return ((long)count).ToString(format); } diff --git a/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs b/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs new file mode 100644 index 0000000000..0d7b36e51b --- /dev/null +++ b/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs @@ -0,0 +1,105 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Bindables; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Graphics.UserInterface +{ + /// + /// An which contains and displays a state. + /// + public abstract class StatefulMenuItem : OsuMenuItem + { + /// + /// The current state that should be displayed. + /// + public readonly Bindable State = new Bindable(); + + /// + /// Creates a new . + /// + /// The text to display. + /// A function that mutates a state to another state after this is pressed. + /// The type of action which this performs. + protected StatefulMenuItem(string text, Func changeStateFunc, MenuItemType type = MenuItemType.Standard) + : this(text, changeStateFunc, type, null) + { + } + + /// + /// Creates a new . + /// + /// The text to display. + /// A function that mutates a state to another state after this is pressed. + /// The type of action which this performs. + /// A delegate to be invoked when this is pressed. + protected StatefulMenuItem(string text, Func changeStateFunc, MenuItemType type, Action action) + : base(text, type) + { + Action.Value = () => + { + State.Value = changeStateFunc?.Invoke(State.Value) ?? State.Value; + action?.Invoke(State.Value); + }; + } + + /// + /// Retrieves the icon to be displayed for a state. + /// + /// The state to retrieve the relevant icon for. + /// The icon to be displayed for . + public abstract IconUsage? GetIconForState(object state); + } + + public abstract class StatefulMenuItem : StatefulMenuItem + where T : struct + { + /// + /// The current state that should be displayed. + /// + public new readonly Bindable State = new Bindable(); + + /// + /// Creates a new . + /// + /// The text to display. + /// A function that mutates a state to another state after this is pressed. + /// The type of action which this performs. + protected StatefulMenuItem(string text, Func changeStateFunc, MenuItemType type = MenuItemType.Standard) + : this(text, changeStateFunc, type, null) + { + } + + /// + /// Creates a new . + /// + /// The text to display. + /// A function that mutates a state to another state after this is pressed. + /// The type of action which this performs. + /// A delegate to be invoked when this is pressed. + protected StatefulMenuItem(string text, Func changeStateFunc, MenuItemType type, Action action) + : base(text, o => changeStateFunc?.Invoke((T)o) ?? o, type, o => action?.Invoke((T)o)) + { + base.State.BindValueChanged(state => + { + if (state.NewValue == null) + base.State.Value = default(T); + + State.Value = (T)base.State.Value; + }, true); + + State.BindValueChanged(state => base.State.Value = state.NewValue); + } + + public sealed override IconUsage? GetIconForState(object state) => GetIconForState((T)state); + + /// + /// Retrieves the icon to be displayed for a state. + /// + /// The state to retrieve the relevant icon for. + /// The icon to be displayed for . + public abstract IconUsage? GetIconForState(T state); + } +} diff --git a/osu.Game/Graphics/UserInterface/TernaryState.cs b/osu.Game/Graphics/UserInterface/TernaryState.cs new file mode 100644 index 0000000000..d4de28044f --- /dev/null +++ b/osu.Game/Graphics/UserInterface/TernaryState.cs @@ -0,0 +1,27 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Graphics.UserInterface +{ + /// + /// An on/off state with an extra indeterminate state. + /// + public enum TernaryState + { + /// + /// The current state is false. + /// + False, + + /// + /// The current state is a combination of and . + /// The state becomes if the is pressed. + /// + Indeterminate, + + /// + /// The current state is true. + /// + True + } +} diff --git a/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs b/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs new file mode 100644 index 0000000000..2d9e2106d4 --- /dev/null +++ b/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs @@ -0,0 +1,79 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Graphics.UserInterface +{ + /// + /// An with three possible states. + /// + public class TernaryStateMenuItem : StatefulMenuItem + { + /// + /// Creates a new . + /// + /// The text to display. + /// The type of action which this performs. + public TernaryStateMenuItem(string text, MenuItemType type = MenuItemType.Standard) + : this(text, type, null) + { + } + + /// + /// Creates a new . + /// + /// The text to display. + /// The type of action which this performs. + /// A delegate to be invoked when this is pressed. + public TernaryStateMenuItem(string text, MenuItemType type, Action action) + : this(text, getNextState, type, action) + { + } + + /// + /// Creates a new . + /// + /// The text to display. + /// A function that mutates a state to another state after this is pressed. + /// The type of action which this performs. + /// A delegate to be invoked when this is pressed. + protected TernaryStateMenuItem(string text, Func changeStateFunc, MenuItemType type, Action action) + : base(text, changeStateFunc, type, action) + { + } + + public override IconUsage? GetIconForState(TernaryState state) + { + switch (state) + { + case TernaryState.Indeterminate: + return FontAwesome.Solid.DotCircle; + + case TernaryState.True: + return FontAwesome.Solid.Check; + } + + return null; + } + + private static TernaryState getNextState(TernaryState state) + { + switch (state) + { + case TernaryState.False: + return TernaryState.True; + + case TernaryState.Indeterminate: + return TernaryState.True; + + case TernaryState.True: + return TernaryState.False; + + default: + throw new ArgumentOutOfRangeException(nameof(state), state, null); + } + } + } +} diff --git a/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs b/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs new file mode 100644 index 0000000000..f9ff9859dd --- /dev/null +++ b/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Graphics.UserInterface +{ + /// + /// An which displays an enabled or disabled state. + /// + public class ToggleMenuItem : StatefulMenuItem + { + /// + /// Creates a new . + /// + /// The text to display. + /// The type of action which this performs. + public ToggleMenuItem(string text, MenuItemType type = MenuItemType.Standard) + : this(text, type, null) + { + } + + /// + /// Creates a new . + /// + /// The text to display. + /// The type of action which this performs. + /// A delegate to be invoked when this is pressed. + public ToggleMenuItem(string text, MenuItemType type, Action action) + : base(text, value => !value, type, action) + { + } + + public override IconUsage? GetIconForState(bool state) => state ? (IconUsage?)FontAwesome.Solid.Check : null; + } +} diff --git a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs index f34b8f14b0..ea274284ac 100644 --- a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs +++ b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs @@ -30,7 +30,7 @@ namespace osu.Game.Input.Bindings /// /// A reference to identify the current . Used to lookup mappings. Null for global mappings. /// An optional variant for the specified . Used when a ruleset has more than one possible keyboard layouts. - /// Specify how to deal with multiple matches of s and s. + /// Specify how to deal with multiple matches of s and s. public DatabasedKeyBindingContainer(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None) : base(simultaneousMode) { diff --git a/osu.Game/Input/KeyBindingStore.cs b/osu.Game/Input/KeyBindingStore.cs index caddb1ae0d..74b3134964 100644 --- a/osu.Game/Input/KeyBindingStore.cs +++ b/osu.Game/Input/KeyBindingStore.cs @@ -46,6 +46,7 @@ namespace osu.Game.Input continue; foreach (var insertable in group.Skip(count).Take(aimCount - count)) + { // insert any defaults which are missing. usage.Context.DatabasedKeyBinding.Add(new DatabasedKeyBinding { @@ -54,6 +55,7 @@ namespace osu.Game.Input RulesetID = rulesetId, Variant = variant }); + } } } } diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index d722c7a98a..b6127027cc 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -227,7 +227,7 @@ namespace osu.Game.Online.API { try { - return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject(); + return JObject.Parse(req.GetResponseString()).SelectToken("form_error", true).ToObject(); } catch { diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs index 4f613d5c3c..53b23f5922 100644 --- a/osu.Game/Online/API/APIRequest.cs +++ b/osu.Game/Online/API/APIRequest.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using Newtonsoft.Json; using osu.Framework.IO.Network; using osu.Framework.Logging; @@ -112,6 +113,22 @@ namespace osu.Game.Online.API cancelled = true; WebRequest?.Abort(); + string responseString = WebRequest?.GetResponseString(); + + if (!string.IsNullOrEmpty(responseString)) + { + try + { + // attempt to decode a displayable error string. + var error = JsonConvert.DeserializeObject(responseString); + if (error != null) + e = new Exception(error.ErrorMessage, e); + } + catch + { + } + } + Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network); pendingFailure = () => Failure?.Invoke(e); checkAndScheduleFailure(); @@ -129,6 +146,12 @@ namespace osu.Game.Online.API pendingFailure = null; return true; } + + private class DisplayableError + { + [JsonProperty("error")] + public string ErrorMessage; + } } public delegate void APIFailureHandler(Exception e); diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs index 6c04c77dc0..28132765d3 100644 --- a/osu.Game/Online/API/DummyAPIAccess.cs +++ b/osu.Game/Online/API/DummyAPIAccess.cs @@ -19,7 +19,7 @@ namespace osu.Game.Online.API public Bindable Activity { get; } = new Bindable(); - public bool IsLoggedIn => true; + public bool IsLoggedIn => State == APIState.Online; public string ProvidedUsername => LocalUser.Value.Username; diff --git a/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs b/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs new file mode 100644 index 0000000000..f3724230cb --- /dev/null +++ b/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.IO.Network; +using System.Net.Http; + +namespace osu.Game.Online.API.Requests +{ + public class PostBeatmapFavouriteRequest : APIRequest + { + private readonly int id; + private readonly BeatmapFavouriteAction action; + + public PostBeatmapFavouriteRequest(int id, BeatmapFavouriteAction action) + { + this.id = id; + this.action = action; + } + + protected override WebRequest CreateWebRequest() + { + var req = base.CreateWebRequest(); + req.Method = HttpMethod.Post; + req.AddParameter(@"action", action.ToString().ToLowerInvariant()); + return req; + } + + protected override string Target => $@"beatmapsets/{id}/favourites"; + } + + public enum BeatmapFavouriteAction + { + Favourite, + UnFavourite + } +} diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs index c8c36789c4..5652b8d2bd 100644 --- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs +++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs @@ -19,7 +19,7 @@ namespace osu.Game.Online.API.Requests public SearchBeatmapSetsRequest(string query, RulesetInfo ruleset, BeatmapSearchCategory searchCategory = BeatmapSearchCategory.Any, DirectSortCriteria sortCriteria = DirectSortCriteria.Ranked, SortDirection direction = SortDirection.Descending) { - this.query = System.Uri.EscapeDataString(query); + this.query = string.IsNullOrEmpty(query) ? string.Empty : System.Uri.EscapeDataString(query); this.ruleset = ruleset; this.searchCategory = searchCategory; this.sortCriteria = sortCriteria; diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index 4f6066cab1..1d8c5609d9 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -220,7 +220,7 @@ namespace osu.Game.Online.Chat break; } - var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault(); + var channel = availableChannels.FirstOrDefault(c => c.Name == content || c.Name == $"#{content}"); if (channel == null) { diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs index 7bfdc7ff69..dcec17788a 100644 --- a/osu.Game/Online/DownloadTrackingComposite.cs +++ b/osu.Game/Online/DownloadTrackingComposite.cs @@ -11,7 +11,7 @@ using osu.Game.Online.API; namespace osu.Game.Online { /// - /// A component which tracks a through potential download/import/deletion. + /// A component which tracks a through potential download/import/deletion. /// public abstract class DownloadTrackingComposite : CompositeDrawable where TModel : class, IEquatable @@ -22,7 +22,7 @@ namespace osu.Game.Online private TModelManager manager; /// - /// Holds the current download state of the , whether is has already been downloaded, is in progress, or is not downloaded. + /// Holds the current download state of the , whether is has already been downloaded, is in progress, or is not downloaded. /// protected readonly Bindable State = new Bindable(); diff --git a/osu.Game/Online/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs index 83de0635fb..94c50185da 100644 --- a/osu.Game/Online/Leaderboards/Leaderboard.cs +++ b/osu.Game/Online/Leaderboards/Leaderboard.cs @@ -75,8 +75,10 @@ namespace osu.Game.Online.Leaderboards int i = 0; foreach (var s in scrollFlow.Children) + { using (s.BeginDelayedSequence(i++ * 50, true)) s.Show(); + } scrollContainer.ScrollTo(0f, false); }, (showScoresCancellationSource = new CancellationTokenSource()).Token)); @@ -99,7 +101,7 @@ namespace osu.Game.Online.Leaderboards get => scope; set { - if (value.Equals(scope)) + if (EqualityComparer.Default.Equals(value, scope)) return; scope = value; @@ -342,13 +344,17 @@ namespace osu.Game.Online.Leaderboards else { if (bottomY - fadeBottom > 0 && FadeBottom) + { c.Colour = ColourInfo.GradientVertical( Color4.White.Opacity(Math.Min(1 - (topY - fadeBottom) / LeaderboardScore.HEIGHT, 1)), Color4.White.Opacity(Math.Min(1 - (bottomY - fadeBottom) / LeaderboardScore.HEIGHT, 1))); + } else if (FadeTop) + { c.Colour = ColourInfo.GradientVertical( Color4.White.Opacity(Math.Min(1 - (fadeTop - topY) / LeaderboardScore.HEIGHT, 1)), Color4.White.Opacity(Math.Min(1 - (fadeTop - bottomY) / LeaderboardScore.HEIGHT, 1))); + } } } } diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 1f823e6eba..e978df404f 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -71,7 +71,7 @@ namespace osu.Game [Cached] private readonly ScreenshotManager screenshotManager = new ScreenshotManager(); - protected RavenLogger RavenLogger; + protected SentryLogger SentryLogger; public virtual Storage GetStorageForStableInstall() => null; @@ -102,8 +102,6 @@ namespace osu.Game private readonly List overlays = new List(); - private readonly List toolbarElements = new List(); - private readonly List visibleBlockingOverlays = new List(); public OsuGame(string[] args = null) @@ -112,7 +110,7 @@ namespace osu.Game forwardLoggedErrorsToNotifications(); - RavenLogger = new RavenLogger(this); + SentryLogger = new SentryLogger(this); } private void updateBlockingOverlayFade() => @@ -134,17 +132,13 @@ namespace osu.Game /// /// Close all game-wide overlays. /// - /// Whether the toolbar (and accompanying controls) should also be hidden. - public void CloseAllOverlays(bool hideToolbarElements = true) + /// Whether the toolbar should also be hidden. + public void CloseAllOverlays(bool hideToolbar = true) { foreach (var overlay in overlays) overlay.Hide(); - if (hideToolbarElements) - { - foreach (var overlay in toolbarElements) - overlay.Hide(); - } + if (hideToolbar) Toolbar.Hide(); } private DependencyContainer dependencies; @@ -172,7 +166,7 @@ namespace osu.Game dependencies.CacheAs(this); - dependencies.Cache(RavenLogger); + dependencies.Cache(SentryLogger); dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 }); @@ -393,6 +387,8 @@ namespace osu.Game protected virtual Loader CreateLoader() => new Loader(); + protected override Container CreateScalingContainer() => new ScalingContainer(ScalingMode.Everything); + #region Beatmap progression private void beatmapChanged(ValueChangedEvent beatmap) @@ -402,8 +398,10 @@ namespace osu.Game nextBeatmap.Track.Completed += currentTrackCompleted; using (var oldBeatmap = beatmap.OldValue) + { if (oldBeatmap?.Track != null) oldBeatmap.Track.Completed -= currentTrackCompleted; + } nextBeatmap?.LoadBeatmapAsync(); } @@ -488,7 +486,7 @@ namespace osu.Game protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); - RavenLogger.Dispose(); + SentryLogger.Dispose(); } protected override void LoadComplete() @@ -570,11 +568,7 @@ namespace osu.Game CloseAllOverlays(false); menuScreen?.MakeCurrent(); }, - }, d => - { - topMostOverlayContent.Add(d); - toolbarElements.Add(d); - }); + }, topMostOverlayContent.Add); loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add, true); @@ -613,11 +607,7 @@ namespace osu.Game GetToolbarHeight = () => ToolbarOffset, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, - }, d => - { - rightFloatingOverlayContent.Add(d); - toolbarElements.Add(d); - }, true); + }, rightFloatingOverlayContent.Add, true); loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true); loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true); @@ -627,8 +617,8 @@ namespace osu.Game Add(externalLinkOpener = new ExternalLinkOpener()); + // side overlays which cancel each other. var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications }; - overlays.AddRange(singleDisplaySideOverlays); foreach (var overlay in singleDisplaySideOverlays) { @@ -642,7 +632,6 @@ namespace osu.Game // eventually informational overlays should be displayed in a stack, but for now let's only allow one to stay open at a time. var informationalOverlays = new OverlayContainer[] { beatmapSetOverlay, userProfile }; - overlays.AddRange(informationalOverlays); foreach (var overlay in informationalOverlays) { @@ -656,7 +645,6 @@ namespace osu.Game // ensure only one of these overlays are open at once. var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, social, direct, changelogOverlay }; - overlays.AddRange(singleDisplayOverlays); foreach (var overlay in singleDisplayOverlays) { @@ -757,6 +745,9 @@ namespace osu.Game if (cache) dependencies.Cache(d); + if (d is OverlayContainer overlay) + overlays.Add(overlay); + // schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached). // with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile, // we could avoid the need for scheduling altogether. @@ -934,6 +925,8 @@ namespace osu.Game { OverlayActivationMode.Value = newOsuScreen.InitialOverlayActivationMode; + musicController.AllowRateAdjustments = newOsuScreen.AllowRateAdjustments; + if (newOsuScreen.HideOverlaysOnEnter) CloseAllOverlays(); else diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 194a439b06..4a432bf74e 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -26,7 +26,6 @@ using osu.Framework.Input; using osu.Framework.Logging; using osu.Game.Audio; using osu.Game.Database; -using osu.Game.Graphics.Containers; using osu.Game.Input; using osu.Game.Input.Bindings; using osu.Game.IO; @@ -228,7 +227,7 @@ namespace osu.Game Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both } }; - base.Content.Add(new ScalingContainer(ScalingMode.Everything) { Child = MenuCursorContainer }); + base.Content.Add(CreateScalingContainer().WithChild(MenuCursorContainer)); KeyBindingStore.Register(globalBinding); dependencies.Cache(globalBinding); @@ -238,6 +237,8 @@ namespace osu.Game Add(previewTrackManager); } + protected virtual Container CreateScalingContainer() => new DrawSizePreservingFillContainer(); + protected override void LoadComplete() { base.LoadComplete(); @@ -292,8 +293,10 @@ namespace osu.Game var extension = Path.GetExtension(paths.First())?.ToLowerInvariant(); foreach (var importer in fileImporters) + { if (importer.HandledExtensions.Contains(extension)) await importer.Import(paths); + } } public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray(); diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs index 11f56bc163..af0987d183 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs @@ -1,52 +1,51 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; -using osu.Game.Graphics; -using osu.Game.Graphics.Backgrounds; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; +using osu.Game.Overlays.Notifications; +using osu.Game.Users; using osuTK; namespace osu.Game.Overlays.BeatmapSet.Buttons { - public class FavouriteButton : HeaderButton + public class FavouriteButton : HeaderButton, IHasTooltip { public readonly Bindable BeatmapSet = new Bindable(); - private readonly Bindable favourited = new Bindable(); + private readonly BindableBool favourited = new BindableBool(); - [BackgroundDependencyLoader] - private void load() + private PostBeatmapFavouriteRequest request; + private DimmedLoadingLayer loading; + + private readonly Bindable localUser = new Bindable(); + + public string TooltipText + { + get + { + if (!Enabled.Value) return string.Empty; + + return (favourited.Value ? "Unfavourite" : "Favourite") + " this beatmapset"; + } + } + + [BackgroundDependencyLoader(true)] + private void load(IAPIProvider api, NotificationOverlay notifications) { - Container pink; SpriteIcon icon; + AddRange(new Drawable[] { - pink = new Container - { - RelativeSizeAxes = Axes.Both, - Alpha = 0f, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"9f015f"), - }, - new Triangles - { - RelativeSizeAxes = Axes.Both, - ColourLight = OsuColour.FromHex(@"cb2187"), - ColourDark = OsuColour.FromHex(@"9f015f"), - TriangleScale = 1.5f, - }, - }, - }, icon = new SpriteIcon { Anchor = Anchor.Centre, @@ -55,31 +54,58 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons Size = new Vector2(18), Shadow = false, }, + loading = new DimmedLoadingLayer(0.8f, 0.5f), }); - BeatmapSet.BindValueChanged(setInfo => + Action = () => { - if (setInfo.NewValue?.OnlineInfo?.HasFavourited == null) + if (loading.State.Value == Visibility.Visible) return; - favourited.Value = setInfo.NewValue.OnlineInfo.HasFavourited; - }); + // guaranteed by disabled state above. + Debug.Assert(BeatmapSet.Value.OnlineBeatmapSetID != null); - favourited.ValueChanged += favourited => - { - if (favourited.NewValue) + loading.Show(); + + request?.Cancel(); + + request = new PostBeatmapFavouriteRequest(BeatmapSet.Value.OnlineBeatmapSetID.Value, favourited.Value ? BeatmapFavouriteAction.UnFavourite : BeatmapFavouriteAction.Favourite); + + request.Success += () => { - pink.FadeIn(200); - icon.Icon = FontAwesome.Solid.Heart; - } - else + favourited.Toggle(); + loading.Hide(); + }; + + request.Failure += e => { - pink.FadeOut(200); - icon.Icon = FontAwesome.Regular.Heart; - } + notifications?.Post(new SimpleNotification + { + Text = e.Message, + Icon = FontAwesome.Solid.Times, + }); + + loading.Hide(); + }; + + api.Queue(request); }; + + favourited.ValueChanged += favourited => icon.Icon = favourited.NewValue ? FontAwesome.Solid.Heart : FontAwesome.Regular.Heart; + + localUser.BindTo(api.LocalUser); + localUser.BindValueChanged(_ => updateEnabled()); + + // must be run after setting the Action to ensure correct enabled state (setting an Action forces a button to be enabled). + BeatmapSet.BindValueChanged(setInfo => + { + updateEnabled(); + favourited.Value = setInfo.NewValue?.OnlineInfo?.HasFavourited ?? false; + }, true); } + private void updateEnabled() => Enabled.Value = !(localUser.Value is GuestUser) && BeatmapSet.Value?.OnlineBeatmapSetID > 0; + protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); diff --git a/osu.Game/Overlays/Changelog/ChangelogBuild.cs b/osu.Game/Overlays/Changelog/ChangelogBuild.cs index d8488b21ab..5a3ce6291e 100644 --- a/osu.Game/Overlays/Changelog/ChangelogBuild.cs +++ b/osu.Game/Overlays/Changelog/ChangelogBuild.cs @@ -130,6 +130,7 @@ namespace osu.Game.Overlays.Changelog }); if (entry.GithubUser.UserId != null) + { title.AddUserLink(new User { Username = entry.GithubUser.OsuUsername, @@ -139,18 +140,23 @@ namespace osu.Game.Overlays.Changelog t.Font = fontMedium; t.Colour = entryColour; }); + } else if (entry.GithubUser.GithubUrl != null) + { title.AddLink(entry.GithubUser.DisplayName, entry.GithubUser.GithubUrl, t => { t.Font = fontMedium; t.Colour = entryColour; }); + } else + { title.AddText(entry.GithubUser.DisplayName, t => { t.Font = fontSmall; t.Colour = entryColour; }); + } ChangelogEntries.Add(titleContainer); diff --git a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs index adcd33fb48..3297b00322 100644 --- a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs +++ b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs @@ -68,11 +68,13 @@ namespace osu.Game.Overlays.Changelog } if (build != null) + { Children = new Drawable[] { new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild }, new Comments(build) }; + } } public class ChangelogBuildWithNavigation : ChangelogBuild diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index 8b88d81b88..583db460f4 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs private void tabCloseRequested(TabItem tab) { int totalTabs = TabContainer.Count - 1; // account for selectorTab - int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); + int currentIndex = Math.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); if (tab == SelectedTab && totalTabs > 1) // Select the tab after tab-to-be-removed's index, or the tab before if current == last diff --git a/osu.Game/Overlays/Comments/CommentsContainer.cs b/osu.Game/Overlays/Comments/CommentsContainer.cs index abc1b7233d..560123eb55 100644 --- a/osu.Game/Overlays/Comments/CommentsContainer.cs +++ b/osu.Game/Overlays/Comments/CommentsContainer.cs @@ -162,10 +162,12 @@ namespace osu.Game.Overlays.Comments foreach (var c in response.Comments) { if (c.IsTopLevel) + { page.Add(new DrawableComment(c) { ShowDeleted = { BindTarget = ShowDeleted } }); + } } LoadComponentAsync(page, loaded => diff --git a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs new file mode 100644 index 0000000000..c71ca762e1 --- /dev/null +++ b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs @@ -0,0 +1,80 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; +using osuTK; +using osu.Framework.Allocation; +using osu.Framework.Bindables; + +namespace osu.Game.Overlays.Comments +{ + public class TotalCommentsCounter : CompositeDrawable + { + public readonly BindableInt Current = new BindableInt(); + + private readonly SpriteText counter; + + public TotalCommentsCounter() + { + RelativeSizeAxes = Axes.X; + Height = 50; + AddInternal(new FillFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Margin = new MarginPadding { Left = 50 }, + Spacing = new Vector2(5, 0), + Children = new Drawable[] + { + new SpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.GetFont(size: 20, italics: true), + Text = @"Comments" + }, + new CircularContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Masking = true, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.05f) + }, + counter = new SpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Margin = new MarginPadding { Horizontal = 10, Vertical = 5 }, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) + } + }, + } + } + }); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + counter.Colour = colours.BlueLighter; + } + + protected override void LoadComplete() + { + Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true); + base.LoadComplete(); + } + } +} diff --git a/osu.Game/Overlays/Comments/VotePill.cs b/osu.Game/Overlays/Comments/VotePill.cs index e8d9013fd9..ab35a477aa 100644 --- a/osu.Game/Overlays/Comments/VotePill.cs +++ b/osu.Game/Overlays/Comments/VotePill.cs @@ -48,8 +48,6 @@ namespace osu.Game.Overlays.Comments { this.comment = comment; - Action = onAction; - AutoSizeAxes = Axes.X; Height = 20; LoadingAnimationSize = new Vector2(10); @@ -60,6 +58,9 @@ namespace osu.Game.Overlays.Comments { AccentColour = borderContainer.BorderColour = sideNumber.Colour = colours.GreenLight; hoverLayer.Colour = Color4.Black.Opacity(0.5f); + + if (api.IsLoggedIn && api.LocalUser.Value.Id != comment.UserId) + Action = onAction; } protected override void LoadComplete() @@ -157,6 +158,9 @@ namespace osu.Game.Overlays.Comments private void updateDisplay() { + if (Action == null) + return; + if (isVoted.Value) { hoverLayer.FadeTo(IsHovered ? 1 : 0); diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs index cff887865a..13eb677263 100644 --- a/osu.Game/Overlays/Dialog/PopupDialog.cs +++ b/osu.Game/Overlays/Dialog/PopupDialog.cs @@ -241,7 +241,7 @@ namespace osu.Game.Overlays.Dialog protected override void PopOut() { - if (!actionInvoked) + if (!actionInvoked && content.IsPresent) // In the case a user did not choose an action before a hide was triggered, press the last button. // This is presumed to always be a sane default "cancel" action. buttonsContainer.Last().Click(); diff --git a/osu.Game/Overlays/Direct/DirectPanel.cs b/osu.Game/Overlays/Direct/DirectPanel.cs index 3ffc3f332b..c1c5113c5e 100644 --- a/osu.Game/Overlays/Direct/DirectPanel.cs +++ b/osu.Game/Overlays/Direct/DirectPanel.cs @@ -149,8 +149,10 @@ namespace osu.Game.Overlays.Direct icons.Add(new GroupedDifficultyIcon(SetInfo.Beatmaps.FindAll(b => b.Ruleset.Equals(ruleset)), ruleset, this is DirectListPanel ? Color4.White : colours.Gray5)); } else + { foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty)) icons.Add(new DifficultyIcon(b)); + } return icons; } diff --git a/osu.Game/Overlays/DirectOverlay.cs b/osu.Game/Overlays/DirectOverlay.cs index 7dcf76e41f..aedbd1b08b 100644 --- a/osu.Game/Overlays/DirectOverlay.cs +++ b/osu.Game/Overlays/DirectOverlay.cs @@ -47,7 +47,7 @@ namespace osu.Game.Overlays get => beatmapSets; set { - if (beatmapSets?.Equals(value) ?? false) return; + if (ReferenceEquals(beatmapSets, value)) return; beatmapSets = value?.ToList(); diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs index 58892cd0dd..8252020e9b 100644 --- a/osu.Game/Overlays/Mods/ModButton.cs +++ b/osu.Game/Overlays/Mods/ModButton.cs @@ -194,8 +194,10 @@ namespace osu.Game.Overlays.Mods start = Mods.Length - 1; for (int i = start; i < Mods.Length && i >= 0; i += direction) + { if (SelectAt(i)) return; + } Deselect(); } diff --git a/osu.Game/Overlays/Mods/ModSection.cs b/osu.Game/Overlays/Mods/ModSection.cs index dedd397fa5..3b16189e73 100644 --- a/osu.Game/Overlays/Mods/ModSection.cs +++ b/osu.Game/Overlays/Mods/ModSection.cs @@ -112,6 +112,7 @@ namespace osu.Game.Overlays.Mods if (selected == null) continue; foreach (var type in modTypes) + { if (type.IsInstanceOfType(selected)) { if (immediate) @@ -119,6 +120,7 @@ namespace osu.Game.Overlays.Mods else Scheduler.AddDelayed(button.Deselect, delay += 50); } + } } } @@ -158,7 +160,8 @@ namespace osu.Game.Overlays.Mods }, ButtonsContainer = new FillFlowContainer { - AutoSizeAxes = Axes.Both, + AutoSizeAxes = Axes.Y, + RelativeSizeAxes = Axes.X, Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Spacing = new Vector2(50f, 0f), diff --git a/osu.Game/Overlays/Music/PlaylistList.cs b/osu.Game/Overlays/Music/PlaylistList.cs index e3acd31626..83528298b1 100644 --- a/osu.Game/Overlays/Music/PlaylistList.cs +++ b/osu.Game/Overlays/Music/PlaylistList.cs @@ -217,7 +217,7 @@ namespace osu.Game.Overlays.Music break; } - dstIndex = MathHelper.Clamp(dstIndex, 0, items.Count - 1); + dstIndex = Math.Clamp(dstIndex, 0, items.Count - 1); if (srcIndex == dstIndex) return; diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index bb246763c7..bb31145938 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -246,6 +246,24 @@ namespace osu.Game.Overlays queuedDirection = null; } + private bool allowRateAdjustments; + + /// + /// Whether mod rate adjustments are allowed to be applied. + /// + public bool AllowRateAdjustments + { + get => allowRateAdjustments; + set + { + if (allowRateAdjustments == value) + return; + + allowRateAdjustments = value; + ResetTrackAdjustments(); + } + } + public void ResetTrackAdjustments() { var track = current?.Track; @@ -254,8 +272,11 @@ namespace osu.Game.Overlays track.ResetSpeedAdjustments(); - foreach (var mod in mods.Value.OfType()) - mod.ApplyToClock(track); + if (allowRateAdjustments) + { + foreach (var mod in mods.Value.OfType()) + mod.ApplyToClock(track); + } } protected override void Dispose(bool isDisposing) diff --git a/osu.Game/Overlays/News/NewsContent.cs b/osu.Game/Overlays/News/NewsContent.cs new file mode 100644 index 0000000000..5ff210f9f5 --- /dev/null +++ b/osu.Game/Overlays/News/NewsContent.cs @@ -0,0 +1,19 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Overlays.News +{ + public abstract class NewsContent : FillFlowContainer + { + protected NewsContent() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + Direction = FillDirection.Vertical; + Padding = new MarginPadding { Bottom = 100, Top = 20, Horizontal = 50 }; + } + } +} diff --git a/osu.Game/Overlays/News/NewsHeader.cs b/osu.Game/Overlays/News/NewsHeader.cs new file mode 100644 index 0000000000..27620ab523 --- /dev/null +++ b/osu.Game/Overlays/News/NewsHeader.cs @@ -0,0 +1,109 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; +using System; + +namespace osu.Game.Overlays.News +{ + public class NewsHeader : OverlayHeader + { + private const string front_page_string = "Front Page"; + + private NewsHeaderTitle title; + + public readonly Bindable Current = new Bindable(null); + + public Action ShowFrontPage; + + public NewsHeader() + { + TabControl.AddItem(front_page_string); + + TabControl.Current.ValueChanged += e => + { + if (e.NewValue == front_page_string) + ShowFrontPage?.Invoke(); + }; + + Current.ValueChanged += showArticle; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colour) + { + TabControl.AccentColour = colour.Violet; + } + + private void showArticle(ValueChangedEvent e) + { + if (e.OldValue != null) + TabControl.RemoveItem(e.OldValue); + + if (e.NewValue != null) + { + TabControl.AddItem(e.NewValue); + TabControl.Current.Value = e.NewValue; + + title.IsReadingArticle = true; + } + else + { + TabControl.Current.Value = front_page_string; + title.IsReadingArticle = false; + } + } + + protected override Drawable CreateBackground() => new NewsHeaderBackground(); + + protected override Drawable CreateContent() => new Container(); + + protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle(); + + private class NewsHeaderBackground : Sprite + { + public NewsHeaderBackground() + { + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fill; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Texture = textures.Get(@"Headers/news"); + } + } + + private class NewsHeaderTitle : ScreenTitle + { + private const string article_string = "Article"; + + public bool IsReadingArticle + { + set => Section = value ? article_string : front_page_string; + } + + public NewsHeaderTitle() + { + Title = "News"; + IsReadingArticle = false; + } + + protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news"); + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AccentColour = colours.Violet; + } + } + } +} diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs new file mode 100644 index 0000000000..aadca8883e --- /dev/null +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -0,0 +1,68 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Overlays.News; + +namespace osu.Game.Overlays +{ + public class NewsOverlay : FullscreenOverlay + { + private NewsHeader header; + + //ReSharper disable NotAccessedField.Local + private Container content; + + public readonly Bindable Current = new Bindable(null); + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.PurpleDarkAlternative + }, + new OsuScrollContainer + { + RelativeSizeAxes = Axes.Both, + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + header = new NewsHeader + { + ShowFrontPage = ShowFrontPage + }, + content = new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + } + }, + }, + }, + }; + + header.Current.BindTo(Current); + Current.TriggerChange(); + } + + public void ShowFrontPage() + { + Current.Value = null; + Show(); + } + } +} diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs index a92320945e..e6708093c4 100644 --- a/osu.Game/Overlays/OnScreenDisplay.cs +++ b/osu.Game/Overlays/OnScreenDisplay.cs @@ -86,7 +86,7 @@ namespace osu.Game.Overlays /// The object that registered the to be tracked. /// The that is being tracked. /// If is null. - /// If is not being tracked from the same . + /// If is not being tracked from the same . public void StopTracking(object source, ITrackableConfigManager configManager) { if (configManager == null) throw new ArgumentNullException(nameof(configManager)); diff --git a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs index fa60a37ddb..d581e2750c 100644 --- a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs +++ b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -8,7 +9,6 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; -using osuTK; namespace osu.Game.Overlays.Profile.Header.Components { @@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile.Header.Components { set { - int count = MathHelper.Clamp(value, 0, 3); + int count = Math.Clamp(value, 0, 3); if (count == 0) { diff --git a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs index 2c25808170..0612f028bc 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs @@ -60,7 +60,10 @@ namespace osu.Game.Overlays.Settings.Sections.Audio Children = new Drawable[] { - dropdown = new AudioDeviceSettingsDropdown() + dropdown = new AudioDeviceSettingsDropdown + { + Keywords = new[] { "speaker", "headphone", "output" } + } }; updateItems(); diff --git a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs index 5ccdc952ba..a303f93b34 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs @@ -34,6 +34,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio Bindable = config.GetBindable(OsuSetting.IntroSequence), Items = Enum.GetValues(typeof(IntroSequence)).Cast() }, + new SettingsDropdown + { + LabelText = "Background source", + Bindable = config.GetBindable(OsuSetting.MenuBackgroundSource), + Items = Enum.GetValues(typeof(BackgroundSource)).Cast() + } }; } } diff --git a/osu.Game/Overlays/Settings/Sections/AudioSection.cs b/osu.Game/Overlays/Settings/Sections/AudioSection.cs index 7ca313a751..b18488b616 100644 --- a/osu.Game/Overlays/Settings/Sections/AudioSection.cs +++ b/osu.Game/Overlays/Settings/Sections/AudioSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.Audio; @@ -10,6 +12,9 @@ namespace osu.Game.Overlays.Settings.Sections public class AudioSection : SettingsSection { public override string Header => "Audio"; + + public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "sound" }); + public override IconUsage Icon => FontAwesome.Solid.VolumeUp; public AudioSection() diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs index 520a8852b3..f4aa9a0144 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs @@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Show health display even when you can't fail", Bindable = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail), + Keywords = new[] { "hp", "bar" } }, new SettingsCheckbox { diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs index 2c6b2663c6..0babb98066 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Game.Configuration; @@ -10,6 +12,8 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { protected override string Header => "Mods"; + public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "mod" }); + [BackgroundDependencyLoader] private void load(OsuConfigManager config) { @@ -18,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay new SettingsCheckbox { LabelText = "Increase visibility of first object when visual impairment mods are enabled", - Bindable = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility) + Bindable = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility), }, }; } diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs index 3e2272dba6..a5f56ae76e 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs @@ -31,13 +31,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Display beatmaps from", Bindable = config.GetBindable(OsuSetting.DisplayStarsMinimum), - KeyboardStep = 0.1f + KeyboardStep = 0.1f, + Keywords = new[] { "star", "difficulty" } }, new SettingsSlider { LabelText = "up to", Bindable = config.GetBindable(OsuSetting.DisplayStarsMaximum), - KeyboardStep = 0.1f + KeyboardStep = 0.1f, + Keywords = new[] { "star", "difficulty" } }, new SettingsEnumDropdown { diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index f4de4c0c41..02b9edd975 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -75,12 +75,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics LabelText = "UI Scaling", TransferValueOnCommit = true, Bindable = osuConfig.GetBindable(OsuSetting.UIScale), - KeyboardStep = 0.01f + KeyboardStep = 0.01f, + Keywords = new[] { "scale", "letterbox" }, }, new SettingsEnumDropdown { LabelText = "Screen Scaling", Bindable = osuConfig.GetBindable(OsuSetting.Scaling), + Keywords = new[] { "scale", "letterbox" }, }, scalingSettings = new FillFlowContainer> { diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index d48c0b6b66..8863e43cca 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -76,7 +76,9 @@ namespace osu.Game.Overlays.Settings } } - public virtual IEnumerable FilterTerms => new[] { LabelText }; + public virtual IEnumerable FilterTerms => Keywords == null ? new[] { LabelText } : new List(Keywords) { LabelText }.ToArray(); + + public IEnumerable Keywords { get; set; } public bool MatchingFilter { diff --git a/osu.Game/Overlays/Settings/SettingsSection.cs b/osu.Game/Overlays/Settings/SettingsSection.cs index c878a9fc65..be3696029e 100644 --- a/osu.Game/Overlays/Settings/SettingsSection.cs +++ b/osu.Game/Overlays/Settings/SettingsSection.cs @@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Settings public abstract string Header { get; } public IEnumerable FilterableChildren => Children.OfType(); - public IEnumerable FilterTerms => new[] { Header }; + public virtual IEnumerable FilterTerms => new[] { Header }; private const int header_size = 26; private const int header_margin = 25; diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs index c9c763e8d4..9b3b2f570c 100644 --- a/osu.Game/Overlays/Settings/SettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs @@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings protected abstract string Header { get; } public IEnumerable FilterableChildren => Children.OfType(); - public IEnumerable FilterTerms => new[] { Header }; + public virtual IEnumerable FilterTerms => new[] { Header }; public bool MatchingFilter { diff --git a/osu.Game/Overlays/Settings/SettingsTextBox.cs b/osu.Game/Overlays/Settings/SettingsTextBox.cs index 0f257c2bfb..5e700a1d6b 100644 --- a/osu.Game/Overlays/Settings/SettingsTextBox.cs +++ b/osu.Game/Overlays/Settings/SettingsTextBox.cs @@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Settings { Margin = new MarginPadding { Top = 5 }, RelativeSizeAxes = Axes.X, + CommitOnFocusLost = true, }; } } diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs index 6f468bbeb7..da05cc7f9b 100644 --- a/osu.Game/Overlays/SocialOverlay.cs +++ b/osu.Game/Overlays/SocialOverlay.cs @@ -38,7 +38,7 @@ namespace osu.Game.Overlays get => users; set { - if (users?.Equals(value) ?? false) + if (ReferenceEquals(users, value)) return; users = value?.ToList(); diff --git a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs index 2c79f5bc0e..8f2dbce6f7 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarRulesetSelector.cs @@ -18,8 +18,6 @@ namespace osu.Game.Overlays.Toolbar { public class ToolbarRulesetSelector : RulesetSelector { - private const float padding = 10; - protected Drawable ModeButtonLine { get; private set; } public ToolbarRulesetSelector() @@ -39,7 +37,7 @@ namespace osu.Game.Overlays.Toolbar }, ModeButtonLine = new Container { - Size = new Vector2(padding * 2 + ToolbarButton.WIDTH, 3), + Size = new Vector2(ToolbarButton.WIDTH, 3), Anchor = Anchor.BottomLeft, Origin = Anchor.TopLeft, Masking = true, @@ -91,7 +89,6 @@ namespace osu.Game.Overlays.Toolbar RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.X, Direction = FillDirection.Horizontal, - Padding = new MarginPadding { Left = padding, Right = padding }, }; protected override bool OnKeyDown(KeyDownEvent e) diff --git a/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs b/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs index 179cd5e2dc..5a3ad5e786 100644 --- a/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs +++ b/osu.Game/Rulesets/Configuration/IRulesetConfigManager.cs @@ -1,11 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Configuration.Tracking; namespace osu.Game.Rulesets.Configuration { - public interface IRulesetConfigManager : ITrackableConfigManager + public interface IRulesetConfigManager : ITrackableConfigManager, IDisposable { } } diff --git a/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs b/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs index 95b7d9b19d..d47caf409b 100644 --- a/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs +++ b/osu.Game/Rulesets/Difficulty/Utils/LimitedCapacityStack.cs @@ -81,8 +81,10 @@ namespace osu.Game.Rulesets.Difficulty.Utils yield return array[i]; if (Count == capacity) + { for (int i = 0; i < marker; ++i) yield return array[i]; + } } IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); diff --git a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs b/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs index af565f8896..4710465536 100644 --- a/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs +++ b/osu.Game/Rulesets/Edit/DrawableEditRulesetWrapper.cs @@ -64,6 +64,10 @@ namespace osu.Game.Rulesets.Edit drawableRuleset.Playfield.PostProcess(); } + public override bool PropagatePositionalInputSubTree => false; + + public override bool PropagateNonPositionalInputSubTree => false; + public PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => drawableRuleset.CreatePlayfieldAdjustmentContainer(); protected override void Dispose(bool isDisposing) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 1c942e52ce..805fc2b46f 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -40,6 +40,9 @@ namespace osu.Game.Rulesets.Edit [Resolved] protected IFrameBasedClock EditorClock { get; private set; } + [Resolved] + private IAdjustableClock adjustableClock { get; set; } + [Resolved] private BindableBeatDivisor beatDivisor { get; set; } @@ -256,6 +259,9 @@ namespace osu.Game.Rulesets.Edit public void EndPlacement(HitObject hitObject) { EditorBeatmap.Add(hitObject); + + adjustableClock.Seek(hitObject.StartTime); + showGridFor(Enumerable.Empty()); } diff --git a/osu.Game/Rulesets/Edit/SelectionBlueprint.cs b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs index 2923411ce1..bf99f83e0b 100644 --- a/osu.Game/Rulesets/Edit/SelectionBlueprint.cs +++ b/osu.Game/Rulesets/Edit/SelectionBlueprint.cs @@ -7,6 +7,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; +using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; @@ -104,6 +105,11 @@ namespace osu.Game.Rulesets.Edit public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.ReceivePositionalInputAt(screenSpacePos); + /// + /// The s to be displayed in the context menu for this . + /// + public virtual MenuItem[] ContextMenuItems => Array.Empty(); + /// /// The screen-space point that causes this to be selected. /// diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 9edf57ad00..f217512965 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -9,7 +9,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; -using osuTK; namespace osu.Game.Rulesets.Mods { @@ -59,7 +58,7 @@ namespace osu.Game.Rulesets.Mods /// The amount of adjustment to apply (from 0..1). private void applyAdjustment(double amount) { - double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); + double adjust = 1 + (Math.Sign(FinalRateAdjustment) * Math.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); switch (clock) { diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 1d9b66f88d..35228e9ad1 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Objects.Drawables // Todo: Rulesets should be overriding the resources instead, but we need to figure out where/when to apply overrides first protected virtual string SampleNamespace => null; - protected SkinnableSound Samples; + protected SkinnableSound Samples { get; private set; } protected virtual IEnumerable GetSamples() => HitObject.Samples; @@ -78,6 +78,7 @@ namespace osu.Game.Rulesets.Objects.Drawables /// public JudgementResult Result { get; private set; } + private BindableList samplesBindable; private Bindable startTimeBindable; private Bindable comboIndexBindable; @@ -108,20 +109,7 @@ namespace osu.Game.Rulesets.Objects.Drawables throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}."); } - var samples = GetSamples().ToArray(); - - if (samples.Length > 0) - { - if (HitObject.SampleControlPoint == null) - throw new ArgumentNullException(nameof(HitObject.SampleControlPoint), $"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}." - + $" This is an indication that {nameof(HitObject.ApplyDefaults)} has not been invoked on {this}."); - - samples = samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s)).ToArray(); - foreach (var s in samples) - s.Namespace = SampleNamespace; - - AddInternal(Samples = new SkinnableSound(samples)); - } + loadSamples(); } protected override void LoadComplete() @@ -139,10 +127,40 @@ namespace osu.Game.Rulesets.Objects.Drawables comboIndexBindable.BindValueChanged(_ => updateAccentColour(), true); } + samplesBindable = HitObject.SamplesBindable.GetBoundCopy(); + samplesBindable.ItemsAdded += _ => loadSamples(); + samplesBindable.ItemsRemoved += _ => loadSamples(); + updateState(ArmedState.Idle, true); onDefaultsApplied(); } + private void loadSamples() + { + if (Samples != null) + { + RemoveInternal(Samples); + Samples = null; + } + + var samples = GetSamples().ToArray(); + + if (samples.Length <= 0) + return; + + if (HitObject.SampleControlPoint == null) + { + throw new ArgumentNullException(nameof(HitObject.SampleControlPoint), $"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}." + + $" This is an indication that {nameof(HitObject.ApplyDefaults)} has not been invoked on {this}."); + } + + samples = samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s)).ToArray(); + foreach (var s in samples) + s.Namespace = SampleNamespace; + + AddInternal(Samples = new SkinnableSound(samples)); + } + private void onDefaultsApplied() => apply(HitObject); private void apply(HitObject hitObject) diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index 6211fe50e6..ee0705ec5a 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Objects set => StartTimeBindable.Value = value; } - private List samples; + public readonly BindableList SamplesBindable = new BindableList(); /// /// The samples to be played when this hit object is hit. @@ -54,10 +54,14 @@ namespace osu.Game.Rulesets.Objects /// and can be treated as the default samples for the hit object. /// /// - public List Samples + public IList Samples { - get => samples ?? (samples = new List()); - set => samples = value; + get => SamplesBindable; + set + { + SamplesBindable.Clear(); + SamplesBindable.AddRange(value); + } } [JsonIgnore] diff --git a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs index 71e321f205..545cfe07f8 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch } protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, - List> nodeSamples) + List> nodeSamples) { newCombo |= forceNewCombo; comboOffset += extraComboOffset; diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs index e990938291..6c35b261d4 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs @@ -74,9 +74,12 @@ namespace osu.Game.Rulesets.Objects.Legacy string[] pointSplit = split[5].Split('|'); int pointCount = 1; + foreach (var t in pointSplit) + { if (t.Length > 1) pointCount++; + } var points = new Vector2[pointCount]; @@ -181,7 +184,7 @@ namespace osu.Game.Rulesets.Objects.Legacy } // Generate the final per-node samples - var nodeSamples = new List>(nodes); + var nodeSamples = new List>(nodes); for (int i = 0; i < nodes; i++) nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i])); @@ -279,7 +282,7 @@ namespace osu.Game.Rulesets.Objects.Legacy /// The samples to be played when the slider nodes are hit. This includes the head and tail of the slider. /// The hit object. protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, - List> nodeSamples); + List> nodeSamples); /// /// Creates a legacy Spinner-type hit object. diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs index ff6b9be8b5..8d523022d6 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertSlider.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Objects.Legacy public double Distance => Path.Distance; - public List> NodeSamples { get; set; } + public List> NodeSamples { get; set; } public int RepeatCount { get; set; } public double EndTime => StartTime + this.SpanCount() * Distance / Velocity; diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs index 94aba95e90..8012b4230f 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania } protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, - List> nodeSamples) + List> nodeSamples) { return new ConvertSlider { diff --git a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs index 65102f1e89..99872e630d 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu } protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, - List> nodeSamples) + List> nodeSamples) { newCombo |= forceNewCombo; comboOffset += extraComboOffset; diff --git a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs index eb598f1368..9dc0c01932 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko } protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount, - List> nodeSamples) + List> nodeSamples) { return new ConvertSlider { diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs index 0d8796b4cb..e9ee3833b7 100644 --- a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs +++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using osuTK; namespace osu.Game.Rulesets.Objects { @@ -18,7 +17,7 @@ namespace osu.Game.Rulesets.Objects const double max_length = 100000; var length = Math.Min(max_length, totalDistance); - tickDistance = MathHelper.Clamp(tickDistance, 0, length); + tickDistance = Math.Clamp(tickDistance, 0, length); var minDistanceFromEnd = velocity * 10; diff --git a/osu.Game/Rulesets/Objects/SliderPath.cs b/osu.Game/Rulesets/Objects/SliderPath.cs index bc9571c85d..e8ef16e825 100644 --- a/osu.Game/Rulesets/Objects/SliderPath.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -185,8 +185,10 @@ namespace osu.Game.Rulesets.Objects ReadOnlySpan cpSpan = ControlPoints.Slice(start, end - start); foreach (Vector2 t in calculateSubpath(cpSpan)) + { if (calculatedPath.Count == 0 || calculatedPath.Last() != t) calculatedPath.Add(t); + } start = end; } @@ -244,7 +246,7 @@ namespace osu.Game.Rulesets.Objects private double progressToDistance(double progress) { - return MathHelper.Clamp(progress, 0, 1) * Distance; + return Math.Clamp(progress, 0, 1) * Distance; } private Vector2 interpolateVertices(int i, double d) diff --git a/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs index 697adeda98..b22752e902 100644 --- a/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs +++ b/osu.Game/Rulesets/Objects/Types/IHasRepeats.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Objects.Types /// n-1: The last repeat.
/// n: The last node. ///
- List> NodeSamples { get; } + List> NodeSamples { get; } } public static class HasRepeatsExtensions diff --git a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs index 4c011388fa..7e17396fde 100644 --- a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs +++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs @@ -7,7 +7,6 @@ using JetBrains.Annotations; using osu.Framework.Input.StateChanges; using osu.Game.Input.Handlers; using osu.Game.Replays; -using osuTK; namespace osu.Game.Rulesets.Replays { @@ -52,7 +51,7 @@ namespace osu.Game.Rulesets.Replays private int? currentFrameIndex; - private int nextFrameIndex => currentFrameIndex.HasValue ? MathHelper.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; + private int nextFrameIndex => currentFrameIndex.HasValue ? Math.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; protected FramedReplayInputHandler(Replay replay) { diff --git a/osu.Game/Rulesets/RulesetConfigCache.cs b/osu.Game/Rulesets/RulesetConfigCache.cs index cdcd2666cf..d42428638c 100644 --- a/osu.Game/Rulesets/RulesetConfigCache.cs +++ b/osu.Game/Rulesets/RulesetConfigCache.cs @@ -43,7 +43,7 @@ namespace osu.Game.Rulesets // ensures any potential database operations are finalised before game destruction. foreach (var c in configCache.Values) - (c as IDisposable)?.Dispose(); + c?.Dispose(); } } } diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs index 23988ff0ff..7d13afe9e5 100644 --- a/osu.Game/Rulesets/RulesetStore.cs +++ b/osu.Game/Rulesets/RulesetStore.cs @@ -69,8 +69,10 @@ namespace osu.Game.Rulesets //add any other modes foreach (var r in instances.Where(r => r.LegacyID == null)) + { if (context.RulesetInfo.FirstOrDefault(ri => ri.InstantiationInfo == r.RulesetInfo.InstantiationInfo) == null) context.RulesetInfo.Add(r.RulesetInfo); + } context.SaveChanges(); diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index e005eea831..e0aeff8330 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -246,9 +246,9 @@ namespace osu.Game.Rulesets.UI } /// - /// Creates and adds the visual representation of a to this . + /// Creates and adds the visual representation of a to this . /// - /// The to add the visual representation for. + /// The to add the visual representation for. private void addHitObject(TObject hitObject) { var drawableObject = CreateDrawableRepresentation(hitObject); @@ -436,8 +436,10 @@ namespace osu.Game.Rulesets.UI return h.HitWindows; foreach (var n in h.NestedHitObjects) + { if (h.HitWindows.WindowFor(HitResult.Miss) > 0) return n.HitWindows; + } } return null; @@ -515,6 +517,12 @@ namespace osu.Game.Rulesets.UI public BindableDouble Frequency => throw new NotImplementedException(); + public IBindable AggregateVolume => throw new NotImplementedException(); + + public IBindable AggregateBalance => throw new NotImplementedException(); + + public IBindable AggregateFrequency => throw new NotImplementedException(); + public int PlaybackConcurrency { get => throw new NotImplementedException(); diff --git a/osu.Game/Rulesets/UI/Playfield.cs b/osu.Game/Rulesets/UI/Playfield.cs index f2e7f51b52..ca4983e3d7 100644 --- a/osu.Game/Rulesets/UI/Playfield.cs +++ b/osu.Game/Rulesets/UI/Playfield.cs @@ -130,9 +130,13 @@ namespace osu.Game.Rulesets.UI base.Update(); if (beatmap != null) + { foreach (var mod in mods) + { if (mod is IUpdatableByPlayfield updatable) updatable.Update(this); + } + } } /// diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs index b7a5eedc22..5f053975c7 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms /// /// The point in time. /// The amount of visible time. - /// The time at which enters . + /// The time at which enters . double GetDisplayStartTime(double time, double timeRange); /// @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms /// The start time. /// The end time. /// The amount of visible time. - /// The absolute spatial length through . + /// The absolute spatial length through . /// The absolute spatial length. float GetLength(double startTime, double endTime, double timeRange, float scrollLength); @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms /// The time to compute the spatial position of. /// The current time. /// The amount of visible time. - /// The absolute spatial length through . + /// The absolute spatial length through . /// The absolute spatial position. float PositionAt(double time, double currentTime, double timeRange, float scrollLength); @@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms /// The absolute spatial position. /// The current time. /// The amount of visible time. - /// The absolute spatial length through . + /// The absolute spatial length through . /// The time at which == . double TimeAt(float position, double currentTime, double timeRange, float scrollLength); diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs index 5316585493..fe22a86fad 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs @@ -1,9 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Lists; using osu.Game.Rulesets.Timing; -using osuTK; namespace osu.Game.Rulesets.UI.Scrolling.Algorithms { @@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms } } - i = MathHelper.Clamp(i, 0, controlPoints.Count - 1); + i = Math.Clamp(i, 0, controlPoints.Count - 1); return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength; } diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index d3c37bd4f4..f7bac82e74 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -183,6 +183,10 @@ namespace osu.Game.Scoring public override string ToString() => $"{User} playing {Beatmap}"; - public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID; + public bool Equals(ScoreInfo other) => + other != null + && other.OnlineScoreID == OnlineScoreID + && other.BeatmapInfoID == BeatmapInfoID + && other.Hash == Hash; } } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 8475158c78..3279af05b6 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -69,6 +69,6 @@ namespace osu.Game.Scoring protected override ArchiveDownloadRequest CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score); - protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any()); + protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.Equals(model) && s.Files.Any()); } } diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs index 2730b0b90d..3de0ab191c 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs @@ -6,7 +6,6 @@ using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Graphics.Backgrounds; @@ -107,22 +106,6 @@ namespace osu.Game.Screens.Backgrounds return base.Equals(other) && beatmap == otherBeatmapBackground.Beatmap; } - protected class BeatmapBackground : Background - { - public readonly WorkingBeatmap Beatmap; - - public BeatmapBackground(WorkingBeatmap beatmap) - { - Beatmap = beatmap; - } - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - Sprite.Texture = Beatmap?.Background ?? textures.Get(@"Backgrounds/bg1"); - } - } - public class DimmableBackground : UserDimContainer { /// diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 2d7fe6a6a3..095985e9d1 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -6,6 +6,8 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.MathUtils; using osu.Framework.Threading; +using osu.Game.Beatmaps; +using osu.Game.Configuration; using osu.Game.Graphics.Backgrounds; using osu.Game.Online.API; using osu.Game.Skinning; @@ -24,6 +26,10 @@ namespace osu.Game.Screens.Backgrounds private Bindable user; private Bindable skin; + private Bindable mode; + + [Resolved] + private IBindable beatmap { get; set; } public BackgroundScreenDefault(bool animateOnEnter = true) : base(animateOnEnter) @@ -31,13 +37,16 @@ namespace osu.Game.Screens.Backgrounds } [BackgroundDependencyLoader] - private void load(IAPIProvider api, SkinManager skinManager) + private void load(IAPIProvider api, SkinManager skinManager, OsuConfigManager config) { user = api.LocalUser.GetBoundCopy(); skin = skinManager.CurrentSkin.GetBoundCopy(); + mode = config.GetBindable(OsuSetting.MenuBackgroundSource); user.ValueChanged += _ => Next(); skin.ValueChanged += _ => Next(); + mode.ValueChanged += _ => Next(); + beatmap.ValueChanged += _ => Next(); currentDisplay = RNG.Next(0, background_count); @@ -66,7 +75,18 @@ namespace osu.Game.Screens.Backgrounds Background newBackground; if (user.Value?.IsSupporter ?? false) - newBackground = new SkinnedBackground(skin.Value, backgroundName); + { + switch (mode.Value) + { + case BackgroundSource.Beatmap: + newBackground = new BeatmapBackground(beatmap.Value, backgroundName); + break; + + default: + newBackground = new SkinnedBackground(skin.Value, backgroundName); + break; + } + } else newBackground = new Background(backgroundName); diff --git a/osu.Game/Screens/Edit/BindableBeatDivisor.cs b/osu.Game/Screens/Edit/BindableBeatDivisor.cs index a724f354e7..ce95d81f54 100644 --- a/osu.Game/Screens/Edit/BindableBeatDivisor.cs +++ b/osu.Game/Screens/Edit/BindableBeatDivisor.cs @@ -29,7 +29,10 @@ namespace osu.Game.Screens.Edit set { if (!VALID_DIVISORS.Contains(value)) - throw new ArgumentOutOfRangeException($"Provided divisor is not in {nameof(VALID_DIVISORS)}"); + { + // If it doesn't match, value will be 0, but will be clamped to the valid range via DefaultMinValue + value = Array.FindLast(VALID_DIVISORS, d => d < value); + } base.Value = value; } diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs index 07d307f293..79ada40a89 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -59,7 +60,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts if (Beatmap.Value == null) return; - float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); + float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length); }); } diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index 4d89e43ee5..9e4691e4dd 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -218,12 +218,17 @@ namespace osu.Game.Screens.Edit.Compose.Components } AddInternal(marker = new Marker()); + } - CurrentNumber.ValueChanged += div => + protected override void LoadComplete() + { + base.LoadComplete(); + + CurrentNumber.BindValueChanged(div => { marker.MoveToX(getMappedPosition(div.NewValue), 100, Easing.OutQuint); marker.Flash(); - }; + }, true); } protected override void UpdateValue(float value) diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index 8fa022f129..195bc663f1 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Input; +using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Timing; using osu.Game.Rulesets.Edit; @@ -17,10 +18,11 @@ using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osuTK; +using osuTK.Input; namespace osu.Game.Screens.Edit.Compose.Components { - public class BlueprintContainer : CompositeDrawable + public class BlueprintContainer : CompositeDrawable, IKeyBindingHandler { public event Action> SelectionChanged; @@ -96,11 +98,14 @@ namespace osu.Game.Screens.Edit.Compose.Components protected override bool OnMouseDown(MouseDownEvent e) { beginClickSelection(e); - return true; + return e.Button == MouseButton.Left; } protected override bool OnClick(ClickEvent e) { + if (e.Button == MouseButton.Right) + return false; + // Deselection should only occur if no selected blueprints are hovered // A special case for when a blueprint was selected via this click is added since OnClick() may occur outside the hitobject and should not trigger deselection if (endClickSelection() || selectionHandler.SelectedBlueprints.Any(b => b.IsHovered)) @@ -112,6 +117,9 @@ namespace osu.Game.Screens.Edit.Compose.Components protected override bool OnDoubleClick(DoubleClickEvent e) { + if (e.Button == MouseButton.Right) + return false; + SelectionBlueprint clickedBlueprint = selectionHandler.SelectedBlueprints.FirstOrDefault(b => b.IsHovered); if (clickedBlueprint == null) @@ -125,7 +133,7 @@ namespace osu.Game.Screens.Edit.Compose.Components { // Special case for when a drag happened instead of a click Schedule(() => endClickSelection()); - return true; + return e.Button == MouseButton.Left; } protected override bool OnMouseMove(MouseMoveEvent e) @@ -141,6 +149,9 @@ namespace osu.Game.Screens.Edit.Compose.Components protected override bool OnDragStart(DragStartEvent e) { + if (e.Button == MouseButton.Right) + return false; + if (!beginSelectionMovement()) { dragBox.UpdateDrag(e); @@ -152,6 +163,9 @@ namespace osu.Game.Screens.Edit.Compose.Components protected override bool OnDrag(DragEvent e) { + if (e.Button == MouseButton.Right) + return false; + if (!moveCurrentSelection(e)) dragBox.UpdateDrag(e); @@ -160,6 +174,9 @@ namespace osu.Game.Screens.Edit.Compose.Components protected override bool OnDragEnd(DragEndEvent e) { + if (e.Button == MouseButton.Right) + return false; + if (!finishSelectionMovement()) { dragBox.FadeOut(250, Easing.OutQuint); @@ -169,6 +186,37 @@ namespace osu.Game.Screens.Edit.Compose.Components return true; } + protected override bool OnKeyDown(KeyDownEvent e) + { + switch (e.Key) + { + case Key.Escape: + if (!selectionHandler.SelectedBlueprints.Any()) + return false; + + deselectAll(); + return true; + } + + return false; + } + + protected override bool OnKeyUp(KeyUpEvent e) => false; + + public bool OnPressed(PlatformAction action) + { + switch (action.ActionType) + { + case PlatformActionType.SelectAll: + selectAll(); + return true; + } + + return false; + } + + public bool OnReleased(PlatformAction action) => false; + protected override void Update() { base.Update(); @@ -265,14 +313,15 @@ namespace osu.Game.Screens.Edit.Compose.Components /// Attempts to select any hovered blueprints. /// /// The input event that triggered this selection. - private void beginClickSelection(UIEvent e) + private void beginClickSelection(MouseButtonEvent e) { Debug.Assert(!clickSelectionBegan); - // If a select blueprint is already hovered, disallow changes in selection. - // Exception is made when holding control, as deselection should still be allowed. - if (!e.CurrentState.Keyboard.ControlPressed && - selectionHandler.SelectedBlueprints.Any(s => s.IsHovered)) + // Deselections are only allowed for control + left clicks + bool allowDeselection = e.ControlPressed && e.Button == MouseButton.Left; + + // Todo: This is probably incorrectly disallowing multiple selections on stacked objects + if (!allowDeselection && selectionHandler.SelectedBlueprints.Any(s => s.IsHovered)) return; foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints) @@ -314,6 +363,15 @@ namespace osu.Game.Screens.Edit.Compose.Components } } + /// + /// Selects all s. + /// + private void selectAll() + { + selectionBlueprints.ToList().ForEach(m => m.Select()); + selectionHandler.UpdateVisibility(); + } + /// /// Deselects all selected s. /// diff --git a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs index 0f2bae6305..fc7d51db4b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs @@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components float distance = direction.Length; float radius = DistanceSpacing; - int radialCount = MathHelper.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals); + int radialCount = Math.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals); Vector2 normalisedDirection = direction * new Vector2(1f / distance); Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius; diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 44bf22cfe1..e2d7855eb5 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -7,11 +7,15 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.States; +using osu.Game.Audio; using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; @@ -22,7 +26,7 @@ namespace osu.Game.Screens.Edit.Compose.Components /// /// A component which outlines s and handles movement of selections. /// - public class SelectionHandler : CompositeDrawable, IKeyBindingHandler + public class SelectionHandler : CompositeDrawable, IKeyBindingHandler, IHasContextMenu { public const float BORDER_RADIUS = 2; @@ -76,8 +80,7 @@ namespace osu.Game.Screens.Edit.Compose.Components switch (action.ActionMethod) { case PlatformActionMethod.Delete: - foreach (var h in selectedBlueprints.ToList()) - placementHandler.Delete(h.DrawableObject.HitObject); + deleteSelected(); return true; } @@ -140,8 +143,16 @@ namespace osu.Game.Screens.Edit.Compose.Components UpdateVisibility(); } + private void deleteSelected() + { + foreach (var h in selectedBlueprints.ToList()) + placementHandler.Delete(h.DrawableObject.HitObject); + } + #endregion + #region Outline Display + /// /// Updates whether this is visible. /// @@ -176,5 +187,104 @@ namespace osu.Game.Screens.Edit.Compose.Components outline.Size = bottomRight - topLeft; outline.Position = topLeft; } + + #endregion + + #region Sample Changes + + /// + /// Adds a hit sample to all selected s. + /// + /// The name of the hit sample. + public void AddHitSample(string sampleName) + { + foreach (var h in SelectedHitObjects) + { + // Make sure there isn't already an existing sample + if (h.Samples.Any(s => s.Name == sampleName)) + continue; + + h.Samples.Add(new HitSampleInfo { Name = sampleName }); + } + } + + /// + /// Removes a hit sample from all selected s. + /// + /// The name of the hit sample. + public void RemoveHitSample(string sampleName) + { + foreach (var h in SelectedHitObjects) + h.SamplesBindable.RemoveAll(s => s.Name == sampleName); + } + + #endregion + + #region Context Menu + + public virtual MenuItem[] ContextMenuItems + { + get + { + if (!selectedBlueprints.Any(b => b.IsHovered)) + return Array.Empty(); + + var items = new List + { + new OsuMenuItem("Sound") + { + Items = new[] + { + createHitSampleMenuItem("Whistle", HitSampleInfo.HIT_WHISTLE), + createHitSampleMenuItem("Clap", HitSampleInfo.HIT_CLAP), + createHitSampleMenuItem("Finish", HitSampleInfo.HIT_FINISH) + } + }, + new OsuMenuItem("Delete", MenuItemType.Destructive, deleteSelected), + }; + + if (selectedBlueprints.Count == 1) + items.AddRange(selectedBlueprints[0].ContextMenuItems); + + return items.ToArray(); + } + } + + private MenuItem createHitSampleMenuItem(string name, string sampleName) + { + return new TernaryStateMenuItem(name, MenuItemType.Standard, setHitSampleState) + { + State = { Value = getHitSampleState() } + }; + + void setHitSampleState(TernaryState state) + { + switch (state) + { + case TernaryState.False: + RemoveHitSample(sampleName); + break; + + case TernaryState.True: + AddHitSample(sampleName); + break; + } + } + + TernaryState getHitSampleState() + { + int countExisting = SelectedHitObjects.Count(h => h.Samples.Any(s => s.Name == sampleName)); + + if (countExisting == 0) + return TernaryState.False; + + if (countExisting < SelectedHitObjects.Count()) + return TernaryState.Indeterminate; + + return TernaryState.True; + } + } + + #endregion } } diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index cffb6bedf3..54922fec5e 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -84,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline get => zoomTarget; set { - value = MathHelper.Clamp(value, MinZoom, MaxZoom); + value = Math.Clamp(value, MinZoom, MaxZoom); if (IsLoaded) setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X); @@ -117,7 +117,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private void setZoomTarget(float newZoom, float focusPoint) { - zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom); + zoomTarget = Math.Clamp(newZoom, MinZoom, MaxZoom); transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing); } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 35408e4003..33a4c48d28 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -24,6 +24,7 @@ using osuTK.Input; using System.Collections.Generic; using osu.Framework; using osu.Framework.Input.Bindings; +using osu.Game.Graphics.Cursor; using osu.Game.Input.Bindings; using osu.Game.Screens.Edit.Compose; using osu.Game.Screens.Edit.Setup; @@ -36,6 +37,8 @@ namespace osu.Game.Screens.Edit { protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4"); + public override float BackgroundParallaxAmount => 0.1f; + public override bool AllowBackButton => false; public override bool HideOverlaysOnEnter => true; @@ -64,7 +67,10 @@ namespace osu.Game.Screens.Edit { this.host = host; - // TODO: should probably be done at a DrawableRuleset level to share logic with Player. + beatDivisor.Value = Beatmap.Value.BeatmapInfo.BeatDivisor; + beatDivisor.BindValueChanged(divisor => Beatmap.Value.BeatmapInfo.BeatDivisor = divisor.NewValue); + + // Todo: should probably be done at a DrawableRuleset level to share logic with Player. var sourceClock = (IAdjustableClock)Beatmap.Value.Track ?? new StopwatchClock(); clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false }; clock.ChangeSource(sourceClock); @@ -85,87 +91,91 @@ namespace osu.Game.Screens.Edit fileMenuItems.Add(new EditorMenuItem("Exit", MenuItemType.Standard, this.Exit)); - InternalChildren = new[] + InternalChild = new OsuContextMenuContainer { - new Container + RelativeSizeAxes = Axes.Both, + Children = new[] { - Name = "Screen container", - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = 40, Bottom = 60 }, - Child = screenContainer = new Container + new Container { + Name = "Screen container", RelativeSizeAxes = Axes.Both, - Masking = true - } - }, - new Container - { - Name = "Top bar", - RelativeSizeAxes = Axes.X, - Height = 40, - Child = menuBar = new EditorMenuBar - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - RelativeSizeAxes = Axes.Both, - Items = new[] - { - new MenuItem("File") - { - Items = fileMenuItems - } - } - } - }, - new Container - { - Name = "Bottom bar", - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - RelativeSizeAxes = Axes.X, - Height = 60, - Children = new Drawable[] - { - bottomBackground = new Box { RelativeSizeAxes = Axes.Both }, - new Container + Padding = new MarginPadding { Top = 40, Bottom = 60 }, + Child = screenContainer = new Container { RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Vertical = 5, Horizontal = 10 }, - Child = new GridContainer + Masking = true + } + }, + new Container + { + Name = "Top bar", + RelativeSizeAxes = Axes.X, + Height = 40, + Child = menuBar = new EditorMenuBar + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + RelativeSizeAxes = Axes.Both, + Items = new[] + { + new MenuItem("File") + { + Items = fileMenuItems + } + } + } + }, + new Container + { + Name = "Bottom bar", + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + RelativeSizeAxes = Axes.X, + Height = 60, + Children = new Drawable[] + { + bottomBackground = new Box { RelativeSizeAxes = Axes.Both }, + new Container { RelativeSizeAxes = Axes.Both, - ColumnDimensions = new[] + Padding = new MarginPadding { Vertical = 5, Horizontal = 10 }, + Child = new GridContainer { - new Dimension(GridSizeMode.Absolute, 220), - new Dimension(), - new Dimension(GridSizeMode.Absolute, 220) - }, - Content = new[] - { - new Drawable[] + RelativeSizeAxes = Axes.Both, + ColumnDimensions = new[] { - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Right = 10 }, - Child = new TimeInfoContainer { RelativeSizeAxes = Axes.Both }, - }, - new SummaryTimeline - { - RelativeSizeAxes = Axes.Both, - }, - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Left = 10 }, - Child = new PlaybackControl { RelativeSizeAxes = Axes.Both }, - } + new Dimension(GridSizeMode.Absolute, 220), + new Dimension(), + new Dimension(GridSizeMode.Absolute, 220) }, - } - }, + Content = new[] + { + new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Right = 10 }, + Child = new TimeInfoContainer { RelativeSizeAxes = Axes.Both }, + }, + new SummaryTimeline + { + RelativeSizeAxes = Axes.Both, + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = 10 }, + Child = new PlaybackControl { RelativeSizeAxes = Axes.Both }, + } + }, + } + }, + } } - } - }, + }, + } }; menuBar.Mode.ValueChanged += onModeChanged; @@ -241,7 +251,8 @@ namespace osu.Game.Screens.Edit base.OnEntering(last); Background.FadeColour(Color4.DarkGray, 500); - resetTrack(); + + resetTrack(true); } public override bool OnExiting(IScreen next) @@ -252,10 +263,24 @@ namespace osu.Game.Screens.Edit return base.OnExiting(next); } - private void resetTrack() + private void resetTrack(bool seekToStart = false) { Beatmap.Value.Track?.ResetSpeedAdjustments(); Beatmap.Value.Track?.Stop(); + + if (seekToStart) + { + double targetTime = 0; + + if (Beatmap.Value.Beatmap.HitObjects.Count > 0) + { + // seek to one beat length before the first hitobject + targetTime = Beatmap.Value.Beatmap.HitObjects[0].StartTime; + targetTime -= Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(targetTime).BeatLength; + } + + clock.Seek(Math.Max(0, targetTime)); + } } private void exportBeatmap() => host.OpenFileExternally(Beatmap.Value.Save()); diff --git a/osu.Game/Screens/Edit/EditorClock.cs b/osu.Game/Screens/Edit/EditorClock.cs index bd2db4ae2b..93a5f19121 100644 --- a/osu.Game/Screens/Edit/EditorClock.cs +++ b/osu.Game/Screens/Edit/EditorClock.cs @@ -7,7 +7,6 @@ using osu.Framework.MathUtils; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; -using osuTK; namespace osu.Game.Screens.Edit { @@ -125,7 +124,7 @@ namespace osu.Game.Screens.Edit seekTime = nextTimingPoint.Time; // Ensure the sought point is within the boundaries - seekTime = MathHelper.Clamp(seekTime, 0, TrackLength); + seekTime = Math.Clamp(seekTime, 0, TrackLength); Seek(seekTime); } } diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs index 9fc907c2a4..22fe0ad816 100644 --- a/osu.Game/Screens/IOsuScreen.cs +++ b/osu.Game/Screens/IOsuScreen.cs @@ -51,5 +51,10 @@ namespace osu.Game.Screens Bindable Beatmap { get; } Bindable Ruleset { get; } + + /// + /// Whether mod rate adjustments are allowed to be applied. + /// + bool AllowRateAdjustments { get; } } } diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs index ffeadb96c7..fac6b69e1f 100644 --- a/osu.Game/Screens/Menu/Button.cs +++ b/osu.Game/Screens/Menu/Button.cs @@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu protected override void Update() { - iconText.Alpha = MathHelper.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); + iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); base.Update(); } diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index c195ed6cb6..231115d1e1 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -10,7 +10,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Platform; using osu.Framework.Screens; -using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Containers; @@ -37,6 +36,8 @@ namespace osu.Game.Screens.Menu public override bool AllowExternalScreenChange => true; + public override bool AllowRateAdjustments => false; + private Screen songSelect; private MenuSideFlashes sideFlashes; @@ -168,8 +169,6 @@ namespace osu.Game.Screens.Menu track.Start(); } } - - Beatmap.ValueChanged += beatmap_ValueChanged; } private bool exitConfirmed; @@ -218,14 +217,6 @@ namespace osu.Game.Screens.Menu seq.OnAbort(_ => buttons.SetOsuLogo(null)); } - private void beatmap_ValueChanged(ValueChangedEvent e) - { - if (!this.IsCurrentScreen()) - return; - - ((BackgroundScreenDefault)Background).Next(); - } - public override void OnSuspending(IScreen next) { base.OnSuspending(next); diff --git a/osu.Game/Screens/Menu/MenuSideFlashes.cs b/osu.Game/Screens/Menu/MenuSideFlashes.cs index 55a6a33e89..3a88cda4ef 100644 --- a/osu.Game/Screens/Menu/MenuSideFlashes.cs +++ b/osu.Game/Screens/Menu/MenuSideFlashes.cs @@ -102,7 +102,7 @@ namespace osu.Game.Screens.Menu private void flash(Drawable d, double beatLength, bool kiai, TrackAmplitudes amplitudes) { - d.FadeTo(Math.Max(0, ((d.Equals(leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time) + d.FadeTo(Math.Max(0, ((ReferenceEquals(d, leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time) .Then() .FadeOut(beatLength, Easing.In); } diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs index f79cac7649..b41b2d073e 100644 --- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs +++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs @@ -57,11 +57,13 @@ namespace osu.Game.Screens.Multi.Components var beatmap = CurrentItem.Value?.Beatmap; if (beatmap == null) + { textFlow.AddText("No beatmap selected", s => { s.Font = s.Font.With(size: TextSize); s.Colour = colours.PinkLight; }); + } else { textFlow.AddLink(new[] diff --git a/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs index 6ec8f2bfe5..f6cbe300f3 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs @@ -74,7 +74,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components set { matchingFilter = value; - this.FadeTo(MatchingFilter ? 1 : 0, 200); + + if (IsLoaded) + this.FadeTo(MatchingFilter ? 1 : 0, 200); } } @@ -203,7 +205,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components protected override void LoadComplete() { base.LoadComplete(); - this.FadeInFromZero(transition_duration); + + if (matchingFilter) + this.FadeInFromZero(transition_duration); + else + Alpha = 0; } private class RoomName : OsuSpriteText diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs index d0d983bbff..29d41132a7 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs @@ -4,6 +4,7 @@ using System.ComponentModel; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Overlays.SearchableList; using osuTK.Graphics; @@ -37,12 +38,22 @@ namespace osu.Game.Screens.Multi.Lounge.Components { base.LoadComplete(); - Search.Current.BindValueChanged(_ => updateFilter()); + Search.Current.BindValueChanged(_ => scheduleUpdateFilter()); Tabs.Current.BindValueChanged(_ => updateFilter(), true); } + private ScheduledDelegate scheduledFilterUpdate; + + private void scheduleUpdateFilter() + { + scheduledFilterUpdate?.Cancel(); + scheduledFilterUpdate = Scheduler.AddDelayed(updateFilter, 200); + } + private void updateFilter() { + scheduledFilterUpdate?.Cancel(); + filter.Value = new FilterCriteria { SearchString = Search.Current.Value ?? string.Empty, diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs index 99a6de0064..607b081653 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -24,6 +24,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components private readonly FillFlowContainer roomFlow; public IReadOnlyList Rooms => roomFlow; + [Resolved(CanBeNull = true)] + private Bindable filter { get; set; } + [Resolved] private Bindable currentRoom { get; set; } @@ -57,7 +60,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components addRooms(rooms); } - private FilterCriteria currentFilter; + protected override void LoadComplete() + { + filter?.BindValueChanged(f => Filter(f.NewValue), true); + } public void Filter(FilterCriteria criteria) { @@ -74,15 +80,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components { default: case SecondaryFilter.Public: - r.MatchingFilter = r.Room.Availability.Value == RoomAvailability.Public; + matchingFilter &= r.Room.Availability.Value == RoomAvailability.Public; break; } r.MatchingFilter = matchingFilter; } }); - - currentFilter = criteria; } private void addRooms(IEnumerable rooms) @@ -90,7 +94,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components foreach (var r in rooms) roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) }); - Filter(currentFilter); + if (filter != null) + Filter(filter.Value); } private void removeRooms(IEnumerable rooms) diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index 328631ff9c..94165fe4b7 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -91,6 +91,8 @@ namespace osu.Game.Screens public Bindable Ruleset { get; private set; } + public virtual bool AllowRateAdjustments => true; + public Bindable> Mods { get; private set; } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index a05937801c..640224c057 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -100,9 +100,11 @@ namespace osu.Game.Screens.Play.HUD if (text.Alpha > 0 || button.Progress.Value > 0 || button.IsHovered) Alpha = 1; else + { Alpha = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 200), - Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); + Math.Clamp(Clock.ElapsedFrameTime, 0, 200), + Alpha, Math.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); + } } private class Button : HoldToConfirmContainer, IKeyBindingHandler diff --git a/osu.Game/Screens/Play/KeyCounterAction.cs b/osu.Game/Screens/Play/KeyCounterAction.cs index f60ad7aa5a..33d675358c 100644 --- a/osu.Game/Screens/Play/KeyCounterAction.cs +++ b/osu.Game/Screens/Play/KeyCounterAction.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; + namespace osu.Game.Screens.Play { public class KeyCounterAction : KeyCounter @@ -16,7 +18,7 @@ namespace osu.Game.Screens.Play public bool OnPressed(T action, bool forwards) { - if (!action.Equals(Action)) + if (!EqualityComparer.Default.Equals(action, Action)) return false; IsLit = true; @@ -27,7 +29,7 @@ namespace osu.Game.Screens.Play public bool OnReleased(T action, bool forwards) { - if (!action.Equals(Action)) + if (!EqualityComparer.Default.Equals(action, Action)) return false; IsLit = false; diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index 31cdff5fb9..835867fe62 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -181,8 +181,11 @@ namespace osu.Game.Screens.Play this.FadeIn(500, Easing.OutExpo); if (!IsHovered && !IsDragged) + { using (BeginDelayedSequence(1000)) scheduledHide = Schedule(Hide); + } + break; case Visibility.Hidden: diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs index 33c7595b37..cdf495e257 100644 --- a/osu.Game/Screens/Play/SongProgressBar.cs +++ b/osu.Game/Screens/Play/SongProgressBar.cs @@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play { base.Update(); - float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, MathHelper.Clamp(Time.Elapsed / 40, 0, 1)); + float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, Math.Clamp(Time.Elapsed / 40, 0, 1)); fill.Width = newX; handleBase.X = newX; diff --git a/osu.Game/Screens/Play/SquareGraph.cs b/osu.Game/Screens/Play/SquareGraph.cs index 05f6128ac2..715ba3c065 100644 --- a/osu.Game/Screens/Play/SquareGraph.cs +++ b/osu.Game/Screens/Play/SquareGraph.cs @@ -256,7 +256,7 @@ namespace osu.Game.Screens.Play { Color4 colour = State == ColumnState.Lit ? LitColour : DimmedColour; - int countFilled = (int)MathHelper.Clamp(filled * drawableRows.Count, 0, drawableRows.Count); + int countFilled = (int)Math.Clamp(filled * drawableRows.Count, 0, drawableRows.Count); for (int i = 0; i < drawableRows.Count; i++) drawableRows[i].Colour = i < countFilled ? colour : EmptyColour; diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs index e4971221c4..3d8fd5dad7 100644 --- a/osu.Game/Screens/ScreenWhiteBox.cs +++ b/osu.Game/Screens/ScreenWhiteBox.cs @@ -87,9 +87,9 @@ namespace osu.Game.Screens private static Color4 getColourFor(object type) { int hash = type.GetHashCode(); - byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); - byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); - byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); + byte r = (byte)Math.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); + byte g = (byte)Math.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); + byte b = (byte)Math.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); return new Color4(r, g, b, 255); } diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index c3436ffd45..538656a5fa 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -351,7 +351,7 @@ namespace osu.Game.Screens.Select /// /// Half the height of the visible content. /// - /// This is different from the height of , since + /// This is different from the height of .displayableContent, since /// the beatmap carousel bleeds into the and the /// /// @@ -452,9 +452,6 @@ namespace osu.Game.Screens.Select if (!itemsCache.IsValid) updateItems(); - if (!scrollPositionCache.IsValid) - updateScrollPosition(); - // Remove all items that should no longer be on-screen scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent); @@ -519,6 +516,14 @@ namespace osu.Game.Screens.Select updateItem(p); } + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + if (!scrollPositionCache.IsValid) + updateScrollPosition(); + } + protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); @@ -637,8 +642,11 @@ namespace osu.Game.Screens.Select private void updateScrollPosition() { - if (scrollTarget != null) scroll.ScrollTo(scrollTarget.Value); - scrollPositionCache.Validate(); + if (scrollTarget != null) + { + scroll.ScrollTo(scrollTarget.Value); + scrollPositionCache.Validate(); + } } /// @@ -677,7 +685,7 @@ namespace osu.Game.Screens.Select // We are applying a multiplicative alpha (which is internally done by nesting an // additional container and setting that container's alpha) such that we can // layer transformations on top, with a similar reasoning to the previous comment. - p.SetMultiplicativeAlpha(MathHelper.Clamp(1.75f - 1.5f * dist, 0, 1)); + p.SetMultiplicativeAlpha(Math.Clamp(1.75f - 1.5f * dist, 0, 1)); } private class CarouselRoot : CarouselGroupEagerSelect diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index 6c3c9d20f3..afd6211dec 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -44,10 +44,14 @@ namespace osu.Game.Screens.Select.Carousel criteria.Artist.Matches(Beatmap.Metadata.ArtistUnicode); if (match) + { foreach (var criteriaTerm in criteria.SearchTerms) + { match &= Beatmap.Metadata.SearchableTerms.Any(term => term.IndexOf(criteriaTerm, StringComparison.InvariantCultureIgnoreCase) >= 0) || Beatmap.Version.IndexOf(criteriaTerm, StringComparison.InvariantCultureIgnoreCase) >= 0; + } + } Filtered.Value = !match; } diff --git a/osu.Game/Screens/Select/Details/FailRetryGraph.cs b/osu.Game/Screens/Select/Details/FailRetryGraph.cs index 34297d89a4..121f8efe5a 100644 --- a/osu.Game/Screens/Select/Details/FailRetryGraph.cs +++ b/osu.Game/Screens/Select/Details/FailRetryGraph.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osuTK; +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select.Details retryGraph.MaxValue = maxValue; failGraph.Values = fails.Select(f => (float)f); - retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue)); + retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + Math.Clamp(fail, 0, maxValue)); } } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 409ea4bbbe..a52edb70db 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -46,52 +46,54 @@ namespace osu.Game.Screens.Select protected const float BACKGROUND_BLUR = 20; private const float left_area_padding = 20; - public readonly FilterControl FilterControl; + public FilterControl FilterControl { get; private set; } protected virtual bool ShowFooter => true; /// /// Can be null if is false. /// - protected readonly BeatmapOptionsOverlay BeatmapOptions; + protected BeatmapOptionsOverlay BeatmapOptions { get; private set; } /// /// Can be null if is false. /// - protected readonly Footer Footer; + protected Footer Footer { get; private set; } /// /// Contains any panel which is triggered by a footer button. /// Helps keep them located beneath the footer itself. /// - protected readonly Container FooterPanels; + protected Container FooterPanels { get; private set; } - protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(); + protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value); - protected readonly BeatmapCarousel Carousel; - private readonly BeatmapInfoWedge beatmapInfoWedge; + protected BeatmapCarousel Carousel { get; private set; } + + private BeatmapInfoWedge beatmapInfoWedge; private DialogOverlay dialogOverlay; private BeatmapManager beatmaps; - protected readonly ModSelectOverlay ModSelect; + protected ModSelectOverlay ModSelect { get; private set; } + + protected SampleChannel SampleConfirm { get; private set; } - protected SampleChannel SampleConfirm; private SampleChannel sampleChangeDifficulty; private SampleChannel sampleChangeBeatmap; - protected readonly BeatmapDetailArea BeatmapDetails; + protected BeatmapDetailArea BeatmapDetails { get; private set; } private readonly Bindable decoupledRuleset = new Bindable(); [Resolved(canBeNull: true)] private MusicController music { get; set; } - [Cached] - [Cached(Type = typeof(IBindable>))] - private readonly Bindable> mods = new Bindable>(Array.Empty()); // Bound to the game's mods, but is not reset on exiting - - protected SongSelect() + [BackgroundDependencyLoader(true)] + private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { + // initial value transfer is required for FilterControl (it uses our re-cached bindables in its async load for the initial filter). + transferRulesetValue(); + AddRangeInternal(new Drawable[] { new ParallaxContainer @@ -165,7 +167,7 @@ namespace osu.Game.Screens.Select { RelativeSizeAxes = Axes.X, Height = FilterControl.HEIGHT, - FilterChanged = c => Carousel.Filter(c), + FilterChanged = ApplyFilterToCarousel, Background = { Width = 2 }, }, } @@ -215,14 +217,10 @@ namespace osu.Game.Screens.Select } BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score)); - } - [BackgroundDependencyLoader(true)] - private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) - { if (Footer != null) { - Footer.AddButton(new FooterButtonMods { Current = mods }, ModSelect); + Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect); Footer.AddButton(new FooterButtonRandom { Action = triggerRandom }); Footer.AddButton(new FooterButtonOptions(), BeatmapOptions); @@ -251,20 +249,21 @@ namespace osu.Game.Screens.Select { // if we have no beatmaps but osu-stable is found, let's prompt the user to import. if (!beatmaps.GetAllUsableBeatmapSetsEnumerable().Any() && beatmaps.StableInstallationAvailable) + { dialogOverlay.Push(new ImportFromStablePopup(() => { Task.Run(beatmaps.ImportFromStableAsync).ContinueWith(_ => scores.ImportFromStableAsync(), TaskContinuationOptions.OnlyOnRanToCompletion); Task.Run(skins.ImportFromStableAsync); })); + } }); } } - protected override void LoadComplete() + protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) { - base.LoadComplete(); - - mods.BindTo(Mods); + if (this.IsCurrentScreen()) + Carousel.Filter(criteria); } private DependencyContainer dependencies; @@ -332,12 +331,14 @@ namespace osu.Game.Screens.Select if (e.NewValue is DummyWorkingBeatmap) return; if (this.IsCurrentScreen() && !Carousel.SelectBeatmap(e.NewValue?.BeatmapInfo, false)) + { // If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch if (e.NewValue?.BeatmapInfo?.Ruleset != null && !e.NewValue.BeatmapInfo.Ruleset.Equals(decoupledRuleset.Value)) { Ruleset.Value = e.NewValue.BeatmapInfo.Ruleset; Carousel.SelectBeatmap(e.NewValue.BeatmapInfo); } + } } // We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds. @@ -386,7 +387,7 @@ namespace osu.Game.Screens.Select { Logger.Log($"ruleset changed from \"{decoupledRuleset.Value}\" to \"{ruleset}\""); - mods.Value = Array.Empty(); + Mods.Value = Array.Empty(); decoupledRuleset.Value = ruleset; // force a filter before attempting to change the beatmap. @@ -401,7 +402,7 @@ namespace osu.Game.Screens.Select // We may be arriving here due to another component changing the bindable Beatmap. // In these cases, the other component has already loaded the beatmap, so we don't need to do so again. - if (!Equals(beatmap, Beatmap.Value.BeatmapInfo)) + if (!EqualityComparer.Default.Equals(beatmap, Beatmap.Value.BeatmapInfo)) { Logger.Log($"beatmap changed from \"{Beatmap.Value.BeatmapInfo}\" to \"{beatmap}\""); @@ -436,6 +437,8 @@ namespace osu.Game.Screens.Select { base.OnEntering(last); + Carousel.Filter(FilterControl.CreateCriteria(), false); + this.FadeInFromZero(250); FilterControl.Activate(); } @@ -534,9 +537,6 @@ namespace osu.Game.Screens.Select if (Beatmap.Value.Track != null) Beatmap.Value.Track.Looping = false; - mods.UnbindAll(); - Mods.Value = Array.Empty(); - return false; } @@ -634,7 +634,7 @@ namespace osu.Game.Screens.Select return; // manual binding to parent ruleset to allow for delayed load in the incoming direction. - rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + transferRulesetValue(); Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue); decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue; @@ -646,6 +646,11 @@ namespace osu.Game.Screens.Select boundLocalBindables = true; } + private void transferRulesetValue() + { + rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + } + private void delete(BeatmapSetInfo beatmap) { if (beatmap == null || beatmap.ID <= 0) return; diff --git a/osu.Game/Screens/StartupScreen.cs b/osu.Game/Screens/StartupScreen.cs index 797f185a37..c3e36c8e9d 100644 --- a/osu.Game/Screens/StartupScreen.cs +++ b/osu.Game/Screens/StartupScreen.cs @@ -16,6 +16,8 @@ namespace osu.Game.Screens public override bool CursorVisible => false; + public override bool AllowRateAdjustments => false; + public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled; } } diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index fea15458e4..67a83f19e2 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -35,9 +35,12 @@ namespace osu.Game.Skinning : base(skin) { Stream stream = storage?.GetStream(filename); + if (stream != null) + { using (LineBufferedReader reader = new LineBufferedReader(stream)) Configuration = new LegacySkinDecoder().Decode(reader); + } else Configuration = new DefaultSkinConfiguration(); diff --git a/osu.Game/Skinning/LegacySkinExtensions.cs b/osu.Game/Skinning/LegacySkinExtensions.cs index c5582af836..c758b699ed 100644 --- a/osu.Game/Skinning/LegacySkinExtensions.cs +++ b/osu.Game/Skinning/LegacySkinExtensions.cs @@ -22,17 +22,19 @@ namespace osu.Game.Skinning if (animatable) { - for (int i = 0;; i++) + for (int i = 0; true; i++) { if ((texture = getFrameTexture(i)) == null) break; if (animation == null) + { animation = new TextureAnimation { DefaultFrameLength = default_frame_time, Repeat = looping }; + } animation.AddFrame(texture); } @@ -42,10 +44,12 @@ namespace osu.Game.Skinning return animation; if ((texture = source.GetTexture(componentName)) != null) + { return new Sprite { Texture = texture }; + } return null; } diff --git a/osu.Game/Skinning/SkinnableSound.cs b/osu.Game/Skinning/SkinnableSound.cs index bdf8be773b..6d23f22515 100644 --- a/osu.Game/Skinning/SkinnableSound.cs +++ b/osu.Game/Skinning/SkinnableSound.cs @@ -81,9 +81,13 @@ namespace osu.Game.Skinning var ch = skin.GetSample(s); if (ch == null && allowFallback) + { foreach (var lookup in s.LookupNames) + { if ((ch = samples.Get($"Gameplay/{lookup}")) != null) break; + } + } if (ch != null) { @@ -91,8 +95,10 @@ namespace osu.Game.Skinning ch.Volume.Value = s.Volume / 100.0; if (adjustments != null) + { foreach (var adjustment in adjustments) ch.AddAdjustment(adjustment.property, adjustment.bindable); + } } return ch; @@ -104,8 +110,10 @@ namespace osu.Game.Skinning base.Dispose(isDisposing); if (channels != null) + { foreach (var c in channels) c.Dispose(); + } } } } diff --git a/osu.Game/Storyboards/CommandTimelineGroup.cs b/osu.Game/Storyboards/CommandTimelineGroup.cs index 461ee762e9..364c971874 100644 --- a/osu.Game/Storyboards/CommandTimelineGroup.cs +++ b/osu.Game/Storyboards/CommandTimelineGroup.cs @@ -65,6 +65,7 @@ namespace osu.Game.Storyboards public virtual IEnumerable.TypedCommand> GetCommands(CommandTimelineSelector timelineSelector, double offset = 0) { if (offset != 0) + { return timelineSelector(this).Commands.Select(command => new CommandTimeline.TypedCommand { @@ -74,6 +75,7 @@ namespace osu.Game.Storyboards StartValue = command.StartValue, EndValue = command.EndValue, }); + } return timelineSelector(this).Commands; } diff --git a/osu.Game/Storyboards/StoryboardSprite.cs b/osu.Game/Storyboards/StoryboardSprite.cs index 37c3ff495f..d5e69fd103 100644 --- a/osu.Game/Storyboards/StoryboardSprite.cs +++ b/osu.Game/Storyboards/StoryboardSprite.cs @@ -105,9 +105,13 @@ namespace osu.Game.Storyboards var commands = TimelineGroup.GetCommands(timelineSelector); foreach (var loop in loops) commands = commands.Concat(loop.GetCommands(timelineSelector)); + if (triggeredGroups != null) + { foreach (var pair in triggeredGroups) commands = commands.Concat(pair.Item1.GetCommands(timelineSelector, pair.Item2)); + } + return commands; } diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs index e99b5fc5fb..b144de35c5 100644 --- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs +++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs @@ -72,11 +72,15 @@ namespace osu.Game.Tests.Beatmaps break; if (objectCounter >= ourMapping.Objects.Count) + { Assert.Fail($"The conversion did not generate a hitobject, but should have, for hitobject at time: {expectedMapping.StartTime}:\n" + $"Expected: {JsonConvert.SerializeObject(expectedMapping.Objects[objectCounter])}\n"); + } else if (objectCounter >= expectedMapping.Objects.Count) + { Assert.Fail($"The conversion generated a hitobject, but should not have, for hitobject at time: {ourMapping.StartTime}:\n" + $"Received: {JsonConvert.SerializeObject(ourMapping.Objects[objectCounter])}\n"); + } else if (!expectedMapping.Objects[objectCounter].Equals(ourMapping.Objects[objectCounter])) { Assert.Fail($"The conversion generated differing hitobjects for object at time: {expectedMapping.StartTime}:\n" diff --git a/osu.Game/Tests/Visual/OsuGridTestScene.cs b/osu.Game/Tests/Visual/OsuGridTestScene.cs index c09f4d6218..48f85be6ba 100644 --- a/osu.Game/Tests/Visual/OsuGridTestScene.cs +++ b/osu.Game/Tests/Visual/OsuGridTestScene.cs @@ -37,9 +37,12 @@ namespace osu.Game.Tests.Visual Add(testContainer = new GridContainer { RelativeSizeAxes = Axes.Both }); cells = new Drawable[rows, cols]; + for (int r = 0; r < rows; r++) - for (int c = 0; c < cols; c++) - cells[r, c] = new Container { RelativeSizeAxes = Axes.Both }; + { + for (int c = 0; c < cols; c++) + cells[r, c] = new Container { RelativeSizeAxes = Axes.Both }; + } testContainer.Content = cells.ToJagged(); } diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index 96b39b303e..13e08c7d22 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -10,6 +10,8 @@ using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Textures; using osu.Framework.Platform; using osu.Framework.Testing; @@ -20,7 +22,6 @@ using osu.Game.Online.API; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Tests.Beatmaps; -using osuTK; namespace osu.Game.Tests.Visual { @@ -93,6 +94,10 @@ namespace osu.Game.Tests.Visual return Dependencies; } + protected override Container Content => content ?? base.Content; + + private readonly Container content; + protected OsuTestScene() { localStorage = new Lazy(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}")); @@ -104,6 +109,8 @@ namespace osu.Game.Tests.Visual usage.Migrate(); return factory; }); + + base.Content.Add(content = new DrawSizePreservingFillContainer()); } [Resolved] @@ -242,7 +249,7 @@ namespace osu.Game.Tests.Visual public override bool Seek(double seek) { - offset = MathHelper.Clamp(seek, 0, Length); + offset = Math.Clamp(seek, 0, Length); lastReferenceTime = null; return offset == seek; diff --git a/osu.Game/Updater/SimpleUpdateManager.cs b/osu.Game/Updater/SimpleUpdateManager.cs index 4789ac94d2..f76cba7f41 100644 --- a/osu.Game/Updater/SimpleUpdateManager.cs +++ b/osu.Game/Updater/SimpleUpdateManager.cs @@ -29,7 +29,7 @@ namespace osu.Game.Updater version = game.Version; if (game.IsDeployedBuild) - Schedule(() => Task.Run(() => checkForUpdateAsync())); + Schedule(() => Task.Run(checkForUpdateAsync)); } private async void checkForUpdateAsync() diff --git a/osu.Game/Users/UserCoverBackground.cs b/osu.Game/Users/UserCoverBackground.cs index e583acac9f..a45fd85901 100644 --- a/osu.Game/Users/UserCoverBackground.cs +++ b/osu.Game/Users/UserCoverBackground.cs @@ -46,6 +46,7 @@ namespace osu.Game.Users }; } else + { InternalChild = new Sprite { RelativeSizeAxes = Axes.Both, @@ -54,6 +55,7 @@ namespace osu.Game.Users Anchor = Anchor.Centre, Origin = Anchor.Centre }; + } } protected override void LoadComplete() diff --git a/osu.Game/Utils/RavenLogger.cs b/osu.Game/Utils/SentryLogger.cs similarity index 72% rename from osu.Game/Utils/RavenLogger.cs rename to osu.Game/Utils/SentryLogger.cs index 16178e63bd..981251784e 100644 --- a/osu.Game/Utils/RavenLogger.cs +++ b/osu.Game/Utils/SentryLogger.cs @@ -2,31 +2,34 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Collections.Generic; using System.IO; using System.Net; -using System.Threading.Tasks; using osu.Framework.Logging; -using SharpRaven; -using SharpRaven.Data; +using Sentry; namespace osu.Game.Utils { /// /// Report errors to sentry. /// - public class RavenLogger : IDisposable + public class SentryLogger : IDisposable { - private readonly RavenClient raven = new RavenClient("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"); + private SentryClient sentry; + private Scope sentryScope; - private readonly List tasks = new List(); - - public RavenLogger(OsuGame game) + public SentryLogger(OsuGame game) { - raven.Release = game.Version; - if (!game.IsDeployedBuild) return; + var options = new SentryOptions + { + Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"), + Release = game.Version + }; + + sentry = new SentryClient(options); + sentryScope = new Scope(options); + Exception lastException = null; Logger.NewEntry += entry => @@ -46,10 +49,10 @@ namespace osu.Game.Utils return; lastException = exception; - queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message })); + sentry.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }, sentryScope); } else - raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message }); + sentryScope.AddBreadcrumb(DateTimeOffset.Now, entry.Message, entry.Target.ToString(), "navigation"); }; } @@ -81,19 +84,9 @@ namespace osu.Game.Utils return true; } - private void queuePendingTask(Task task) - { - lock (tasks) tasks.Add(task); - task.ContinueWith(_ => - { - lock (tasks) - tasks.Remove(task); - }); - } - #region Disposal - ~RavenLogger() + ~SentryLogger() { Dispose(false); } @@ -112,7 +105,9 @@ namespace osu.Game.Utils return; isDisposed = true; - lock (tasks) Task.WaitAll(tasks.ToArray(), 5000); + sentry?.Dispose(); + sentry = null; + sentryScope = null; } #endregion diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index dbe6559c40..28ef7d3d92 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -1,35 +1,30 @@  - - netstandard2.0 + netstandard2.1 Library - AnyCPU true osu! ppy.osu.Game - ppy Pty Ltd - https://github.com/ppy/osu/blob/master/LICENCE.md - https://github.com/ppy/osu - https://github.com/ppy/osu - Automated release. - Copyright (c) 2019 ppy Pty Ltd - osu game + icon.png - - + + + True + icon.png + - + - + + - diff --git a/osu.TestProject.props b/osu.TestProject.props index a5c70f4edc..7e87bc5414 100644 --- a/osu.TestProject.props +++ b/osu.TestProject.props @@ -1,16 +1,12 @@ - osu.Game.Tests.VisualTestRunner - - - - + - + VisualTestRunner.cs diff --git a/osu.iOS.props b/osu.iOS.props index 4010ef1d74..364b0b2c78 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -5,91 +5,51 @@ PackageReference --nolinkaway -lstdc++ -lbz2 -framework AudioToolbox -framework AVFoundation -framework CoreMedia -framework VideoToolbox -framework SystemConfiguration -framework CFNetwork -framework Accelerate + bin\$(Platform)\$(Configuration) + cjk,mideast,other,rare,west + false + $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" + NSUrlSessionHandler + + iPhone Developer + true + + + true + full + false + DEBUG;ENABLE_TEST_CLOUD; + true + true + + + pdbonly + true + + + x86_64 + None + + + true + SdkOnly + ARM64 + Entitlements.plist - true - full - false - bin\iPhoneSimulator\Debug - DEBUG;ENABLE_TEST_CLOUD; - prompt - 4 - iPhone Developer - true - true true 25823 - None - x86_64 - NSUrlSessionHandler false - - Default - $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" - false - cjk,mideast,other,rare,west - - - pdbonly - true - bin\iPhone\Release - - prompt - 4 - iPhone Distribution - true - true - Entitlements.plist - SdkOnly - ARM64 - NSUrlSessionHandler - - Default - $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" - false - cjk,mideast,other,rare,west - pdbonly - true - bin\iPhoneSimulator\Release - - prompt - 4 - iPhone Developer true - None - x86_64 - NSUrlSessionHandler - - Default - $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" - false - cjk,mideast,other,rare,west - true - full - false - bin\iPhone\Debug - DEBUG;ENABLE_TEST_CLOUD; - prompt - 4 - iPhone Developer true - true - true - true - Entitlements.plist 28126 - SdkOnly - ARM64 - NSUrlSessionHandler - - Default - $(DefaultMtouchExtraArgs) -gcc_flags "$(DefaultMtouchGccFlags)" - false - cjk,mideast,other,rare,west + + + true @@ -109,21 +69,23 @@ - - - - - - - + + + + + + + + + - + - + diff --git a/osu.iOS.sln b/osu.iOS.sln deleted file mode 100644 index 21d02d33ab..0000000000 --- a/osu.iOS.sln +++ /dev/null @@ -1,187 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 15 -VisualStudioVersion = 15.0.27004.2006 -MinimumVisualStudioVersion = 10.0.40219.1 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.iOS", "osu.iOS\osu.iOS.csproj", "{3F082D0B-A964-43D7-BDF7-C256D76A50D0}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.iOS", "osu.Game.Tests.iOS\osu.Game.Tests.iOS.csproj", "{65FF8E19-6934-469B-B690-23C6D6E56A17}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.iOS", "osu.Game.Rulesets.Taiko.Tests.iOS\osu.Game.Rulesets.Taiko.Tests.iOS.csproj", "{7E408809-66AC-49D1-AF4D-98834F9B979A}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.iOS", "osu.Game.Rulesets.Osu.Tests.iOS\osu.Game.Rulesets.Osu.Tests.iOS.csproj", "{6653CA6F-DB06-4604-A3FD-762E25C2AF96}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.iOS", "osu.Game.Rulesets.Mania.Tests.iOS\osu.Game.Rulesets.Mania.Tests.iOS.csproj", "{39FD990E-B6CE-4B2A-999F-BC008CF2C64C}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.iOS", "osu.Game.Rulesets.Catch.Tests.iOS\osu.Game.Rulesets.Catch.Tests.iOS.csproj", "{4004C7B7-1A62-43F1-9DF2-52450FA67E70}" -EndProject -Global - 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True - True - True - True - True - True - True - True - True - True - True - True - True - True - True diff --git a/osu.iOS.slnf b/osu.iOS.slnf new file mode 100644 index 0000000000..48b1a095a1 --- /dev/null +++ b/osu.iOS.slnf @@ -0,0 +1,19 @@ +{ + "solution": { + "path": "osu.sln", + "projects": [ + "osu.Game.Rulesets.Catch.Tests.iOS\\osu.Game.Rulesets.Catch.Tests.iOS.csproj", + "osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj", + "osu.Game.Rulesets.Mania.Tests.iOS\\osu.Game.Rulesets.Mania.Tests.iOS.csproj", + "osu.Game.Rulesets.Mania\\osu.Game.Rulesets.Mania.csproj", + "osu.Game.Rulesets.Osu.Tests.iOS\\osu.Game.Rulesets.Osu.Tests.iOS.csproj", + "osu.Game.Rulesets.Osu\\osu.Game.Rulesets.Osu.csproj", + "osu.Game.Rulesets.Taiko.Tests.iOS\\osu.Game.Rulesets.Taiko.Tests.iOS.csproj", + "osu.Game.Rulesets.Taiko\\osu.Game.Rulesets.Taiko.csproj", + "osu.Game.Tests.iOS\\osu.Game.Tests.iOS.csproj", + "osu.Game.Tests\\osu.Game.Tests.csproj", + "osu.Game\\osu.Game.csproj", + "osu.iOS\\osu.iOS.csproj" + ] + } +} \ No newline at end of file diff --git a/osu.iOS/AppDelegate.cs b/osu.iOS/AppDelegate.cs index 164a182ebe..14e3627752 100644 --- a/osu.iOS/AppDelegate.cs +++ b/osu.iOS/AppDelegate.cs @@ -4,7 +4,6 @@ using System.Threading.Tasks; using Foundation; using osu.Framework.iOS; -using osu.Framework.Threading; using UIKit; namespace osu.iOS diff --git a/osu.iOS/osu.iOS.csproj b/osu.iOS/osu.iOS.csproj index 19d1acf014..d60a3475e7 100644 --- a/osu.iOS/osu.iOS.csproj +++ b/osu.iOS/osu.iOS.csproj @@ -1,6 +1,5 @@ - + - Debug iPhoneSimulator @@ -55,27 +54,66 @@ - - - - - - - - - - - - - - - - - - - - + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + + + false + - \ No newline at end of file diff --git a/osu.sln b/osu.sln index 688339fab5..1f4faae6b9 100644 --- a/osu.sln +++ b/osu.sln @@ -1,7 +1,7 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 15 -VisualStudioVersion = 15.0.27004.2006 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29424.173 MinimumVisualStudioVersion = 10.0.40219.1 Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}" EndProject @@ -25,68 +25,379 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko.Tes EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu.Tests", "osu.Game.Rulesets.Osu.Tests\osu.Game.Rulesets.Osu.Tests.csproj", "{6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tournament", "osu.Game.Tournament\osu.Game.Tournament.csproj", "{5672CA4D-1B37-425B-A118-A8DA26E78938}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Tournament", "osu.Game.Tournament\osu.Game.Tournament.csproj", "{5672CA4D-1B37-425B-A118-A8DA26E78938}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tournament.Tests", "osu.Game.Tournament.Tests\osu.Game.Tournament.Tests.csproj", "{5789E78D-38F9-4072-AB7B-978F34B2C17F}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Tournament.Tests", "osu.Game.Tournament.Tests\osu.Game.Tournament.Tests.csproj", "{5789E78D-38F9-4072-AB7B-978F34B2C17F}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.iOS", "osu.iOS\osu.iOS.csproj", "{3F082D0B-A964-43D7-BDF7-C256D76A50D0}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.iOS", "osu.Game.Tests.iOS\osu.Game.Tests.iOS.csproj", "{65FF8E19-6934-469B-B690-23C6D6E56A17}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.iOS", "osu.Game.Rulesets.Taiko.Tests.iOS\osu.Game.Rulesets.Taiko.Tests.iOS.csproj", "{7E408809-66AC-49D1-AF4D-98834F9B979A}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.iOS", "osu.Game.Rulesets.Osu.Tests.iOS\osu.Game.Rulesets.Osu.Tests.iOS.csproj", "{6653CA6F-DB06-4604-A3FD-762E25C2AF96}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.iOS", "osu.Game.Rulesets.Mania.Tests.iOS\osu.Game.Rulesets.Mania.Tests.iOS.csproj", "{39FD990E-B6CE-4B2A-999F-BC008CF2C64C}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.iOS", "osu.Game.Rulesets.Catch.Tests.iOS\osu.Game.Rulesets.Catch.Tests.iOS.csproj", "{4004C7B7-1A62-43F1-9DF2-52450FA67E70}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Android", "osu.Android\osu.Android.csproj", "{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.Android", "osu.Game.Rulesets.Catch.Tests.Android\osu.Game.Rulesets.Catch.Tests.Android.csproj", "{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.Android", "osu.Game.Rulesets.Mania.Tests.Android\osu.Game.Rulesets.Mania.Tests.Android.csproj", "{531F1092-DB27-445D-AA33-2A77C7187C99}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.Android", "osu.Game.Rulesets.Osu.Tests.Android\osu.Game.Rulesets.Osu.Tests.Android.csproj", "{90CAB706-39CB-4B93-9629-3218A6FF8E9B}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.Android", "osu.Game.Rulesets.Taiko.Tests.Android\osu.Game.Rulesets.Taiko.Tests.Android.csproj", "{3701A0A1-8476-42C6-B5C4-D24129B4A484}" +EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.Android", "osu.Game.Tests.Android\osu.Game.Tests.Android.csproj", "{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{10DF8F12-50FD-45D8-8A38-17BA764BF54D}" + ProjectSection(SolutionItems) = preProject + .editorconfig = .editorconfig + Directory.Build.props = Directory.Build.props + global.json = global.json + osu.Android.props = osu.Android.props + osu.iOS.props = osu.iOS.props + osu.sln.DotSettings = osu.sln.DotSettings + osu.TestProject.props = osu.TestProject.props + EndProjectSection EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU + Debug|iPhone = Debug|iPhone + Debug|iPhoneSimulator = Debug|iPhoneSimulator Release|Any CPU = Release|Any CPU + Release|iPhone = Release|iPhone + Release|iPhoneSimulator = Release|iPhoneSimulator EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU + 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- <Kind Is="Method" /> - </And> - </Entry.Match> - </Entry> - <Entry DisplayName="Methods"> - <Entry.Match> - <And> - <Access Is="Protected" /> - <Not> - <Static /> - </Not> - <Kind Is="Method" /> - </And> - </Entry.Match> - </Entry> - </Group> - <Group DisplayName="Private"> - <Entry DisplayName="Static Methods"> - <Entry.Match> - <And> - <Access Is="Private" /> - <Static /> - <Kind Is="Method" /> - </And> - </Entry.Match> - </Entry> - <Entry DisplayName="Methods"> - <Entry.Match> - <And> - <Access Is="Private" /> - <Not> - <Static /> - </Not> - <Kind Is="Method" /> - </And> - </Entry.Match> - </Entry> - </Group> - </Group> - </TypePattern> + <TypePattern DisplayName="COM interfaces or structs"> + <TypePattern.Match> + <Or> + <And> + <Kind Is="Interface" /> + <Or> + <HasAttribute Name="System.Runtime.InteropServices.InterfaceTypeAttribute" /> + <HasAttribute Name="System.Runtime.InteropServices.ComImport" /> + </Or> + </And> + <Kind Is="Struct" /> + </Or> + </TypePattern.Match> + </TypePattern> + <TypePattern DisplayName="NUnit Test Fixtures" RemoveRegions="All"> + <TypePattern.Match> + <And> + <Kind Is="Class" /> + <HasAttribute Name="NUnit.Framework.TestFixtureAttribute" Inherited="True" /> + </And> + </TypePattern.Match> + <Entry DisplayName="Setup/Teardown Methods"> + <Entry.Match> + <And> + <Kind Is="Method" /> + <Or> + <HasAttribute Name="NUnit.Framework.SetUpAttribute" Inherited="True" /> + <HasAttribute Name="NUnit.Framework.TearDownAttribute" Inherited="True" /> + <HasAttribute Name="NUnit.Framework.FixtureSetUpAttribute" Inherited="True" /> + <HasAttribute Name="NUnit.Framework.FixtureTearDownAttribute" Inherited="True" /> + </Or> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="All other members" /> + <Entry Priority="100" DisplayName="Test Methods"> + <Entry.Match> + <And> + <Kind Is="Method" /> + <HasAttribute Name="NUnit.Framework.TestAttribute" /> + </And> + </Entry.Match> + <Entry.SortBy> + <Name /> + </Entry.SortBy> + </Entry> + </TypePattern> + <TypePattern DisplayName="Default Pattern"> + <Group DisplayName="Fields/Properties"> + <Group DisplayName="Public Fields"> + <Entry DisplayName="Constant Fields"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Or> + <Kind Is="Constant" /> + <Readonly /> + <And> + <Static /> + <Readonly /> + </And> + </Or> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Static Fields"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Static /> + <Not> + <Readonly /> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Normal Fields"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Not> + <Or> + <Static /> + <Readonly /> + </Or> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Entry DisplayName="Public Properties"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Kind Is="Property" /> + </And> + </Entry.Match> + </Entry> + <Group DisplayName="Internal Fields"> + <Entry DisplayName="Constant 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</And> + </Entry.Match> + </Entry> + <Entry DisplayName="Static Fields"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Static /> + <Not> + <Readonly /> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Normal Fields"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Not> + <Or> + <Static /> + <Readonly /> + </Or> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Entry DisplayName="Protected Properties"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Kind Is="Property" /> + </And> + </Entry.Match> + </Entry> + <Group DisplayName="Private Fields"> + <Entry DisplayName="Constant Fields"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Or> + <Kind Is="Constant" /> + <Readonly /> + <And> + <Static /> + <Readonly /> + </And> + </Or> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Static Fields"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Static /> + <Not> + <Readonly /> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Normal Fields"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Not> + <Or> + <Static /> + <Readonly /> + </Or> + </Not> + <Kind Is="Field" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Entry DisplayName="Private Properties"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Kind Is="Property" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Constructor/Destructor"> + <Entry DisplayName="Ctor"> + <Entry.Match> + <Kind Is="Constructor" /> + </Entry.Match> + </Entry> + <Region Name="Disposal"> + <Entry DisplayName="Dtor"> + <Entry.Match> + <Kind Is="Destructor" /> + </Entry.Match> + </Entry> + <Entry DisplayName="Dispose()"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Kind Is="Method" /> + <Name Is="Dispose" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Dispose(true)"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Or> + <Virtual /> + <Override /> + </Or> + <Kind Is="Method" /> + <Name Is="Dispose" /> + </And> + </Entry.Match> + </Entry> + </Region> + </Group> + <Group DisplayName="Methods"> + <Group DisplayName="Public"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Public" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Internal"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Internal" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Protected"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Protected" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + <Group DisplayName="Private"> + <Entry DisplayName="Static Methods"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Static /> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + <Entry DisplayName="Methods"> + <Entry.Match> + <And> + <Access Is="Private" /> + <Not> + <Static /> + </Not> + <Kind Is="Method" /> + </And> + </Entry.Match> + </Entry> + </Group> + </Group> + </TypePattern> </Patterns> Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. See the LICENCE file in the repository root for full licence text. @@ -773,7 +794,7 @@ Origin = Anchor.$anchor$, True InternalChildren = new Drawable[] { - $END$ + $END$ }; True True @@ -786,12 +807,12 @@ Origin = Anchor.$anchor$, True new GridContainer { - RelativeSizeAxes = Axes.Both, - Content = new[] - { - new Drawable[] { $END$ }, - new Drawable[] { } - } + RelativeSizeAxes = Axes.Both, + Content = new[] + { + new Drawable[] { $END$ }, + new Drawable[] { } + } }; True True @@ -804,12 +825,12 @@ Origin = Anchor.$anchor$, True new FillFlowContainer { - RelativeSizeAxes = Axes.Both, - Direction = FillDirection.Vertical, - Children = new Drawable[] - { - $END$ - } + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + $END$ + } }, True True @@ -822,11 +843,11 @@ Origin = Anchor.$anchor$, True new Container { - RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - $END$ - } + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + $END$ + } }, True True @@ -840,7 +861,7 @@ Origin = Anchor.$anchor$, [BackgroundDependencyLoader] private void load() { - $END$ + $END$ } True True @@ -853,8 +874,8 @@ private void load() True new Box { - Colour = Color4.Black, - RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + RelativeSizeAxes = Axes.Both, }, True True @@ -867,7 +888,7 @@ private void load() True Children = new Drawable[] { - $END$ + $END$ }; True True