mirror of
https://github.com/ppy/osu.git
synced 2024-11-13 20:47:26 +08:00
Merge remote-tracking branch 'upstream/master' into selector-hiding
This commit is contained in:
commit
5d94c67c76
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
@ -25,11 +25,7 @@ namespace osu.Desktop.Updater
|
|||||||
private UpdateManager updateManager;
|
private UpdateManager updateManager;
|
||||||
private NotificationOverlay notificationOverlay;
|
private NotificationOverlay notificationOverlay;
|
||||||
|
|
||||||
public void PrepareUpdate()
|
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
|
||||||
{
|
|
||||||
// Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here
|
|
||||||
UpdateManager.RestartAppWhenExited().Wait();
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(NotificationOverlay notification, OsuGameBase game)
|
private void load(NotificationOverlay notification, OsuGameBase game)
|
||||||
@ -46,7 +42,7 @@ namespace osu.Desktop.Updater
|
|||||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||||
{
|
{
|
||||||
//should we schedule a retry on completion of this check?
|
//should we schedule a retry on completion of this check?
|
||||||
bool scheduleRetry = true;
|
bool scheduleRecheck = true;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@ -86,10 +82,11 @@ namespace osu.Desktop.Updater
|
|||||||
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||||
//try again without deltas.
|
//try again without deltas.
|
||||||
checkForUpdateAsync(false, notification);
|
checkForUpdateAsync(false, notification);
|
||||||
scheduleRetry = false;
|
scheduleRecheck = false;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
notification.State = ProgressNotificationState.Cancelled;
|
||||||
Logger.Error(e, @"update failed!");
|
Logger.Error(e, @"update failed!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -100,11 +97,8 @@ namespace osu.Desktop.Updater
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (scheduleRetry)
|
if (scheduleRecheck)
|
||||||
{
|
{
|
||||||
if (notification != null)
|
|
||||||
notification.State = ProgressNotificationState.Cancelled;
|
|
||||||
|
|
||||||
//check again in 30 minutes.
|
//check again in 30 minutes.
|
||||||
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
||||||
}
|
}
|
||||||
@ -134,8 +128,8 @@ namespace osu.Desktop.Updater
|
|||||||
Text = @"Update ready to install. Click to restart!",
|
Text = @"Update ready to install. Click to restart!",
|
||||||
Activated = () =>
|
Activated = () =>
|
||||||
{
|
{
|
||||||
updateManager.PrepareUpdate();
|
updateManager.PrepareUpdateAsync()
|
||||||
game.GracefullyExit();
|
.ContinueWith(_ => Schedule(() => game.GracefullyExit()));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
@ -17,8 +16,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[Test]
|
||||||
private void load()
|
public void TestHyperDash()
|
||||||
{
|
{
|
||||||
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
|
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
|
||||||
}
|
}
|
||||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
{
|
{
|
||||||
base.CreateNestedHitObjects();
|
base.CreateNestedHitObjects();
|
||||||
|
|
||||||
var tickSamples = Samples.Select(s => new SampleInfo
|
var tickSamples = Samples.Select(s => new HitSampleInfo
|
||||||
{
|
{
|
||||||
Bank = s.Bank,
|
Bank = s.Bank,
|
||||||
Name = @"slidertick",
|
Name = @"slidertick",
|
||||||
@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
|
|
||||||
public double Distance => Path.Distance;
|
public double Distance => Path.Distance;
|
||||||
|
|
||||||
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>();
|
public List<List<HitSampleInfo>> NodeSamples { get; set; } = new List<List<HitSampleInfo>>();
|
||||||
|
|
||||||
public double? LegacyLastTickOffset { get; set; }
|
public double? LegacyLastTickOffset { get; set; }
|
||||||
}
|
}
|
||||||
|
@ -255,7 +255,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="time">The time to retrieve the sample info list from.</param>
|
/// <param name="time">The time to retrieve the sample info list from.</param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
private List<SampleInfo> sampleInfoListAt(double time)
|
private List<HitSampleInfo> sampleInfoListAt(double time)
|
||||||
{
|
{
|
||||||
var curveData = HitObject as IHasCurve;
|
var curveData = HitObject as IHasCurve;
|
||||||
|
|
||||||
|
@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool isDoubleSample(SampleInfo sample) => sample.Name == SampleInfo.HIT_CLAP || sample.Name == SampleInfo.HIT_FINISH;
|
bool isDoubleSample(HitSampleInfo sample) => sample.Name == HitSampleInfo.HIT_CLAP || sample.Name == HitSampleInfo.HIT_FINISH;
|
||||||
|
|
||||||
bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability);
|
bool canGenerateTwoNotes = !convertType.HasFlag(PatternType.LowProbability);
|
||||||
canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(HitObject.StartTime).Any(isDoubleSample);
|
canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(HitObject.StartTime).Any(isDoubleSample);
|
||||||
@ -443,7 +443,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
noteCount = 0;
|
noteCount = 0;
|
||||||
noteCount = Math.Min(TotalColumns - 1, noteCount);
|
noteCount = Math.Min(TotalColumns - 1, noteCount);
|
||||||
|
|
||||||
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP);
|
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == HitSampleInfo.HIT_WHISTLE || s.Name == HitSampleInfo.HIT_FINISH || s.Name == HitSampleInfo.HIT_CLAP);
|
||||||
|
|
||||||
var rowPattern = new Pattern();
|
var rowPattern = new Pattern();
|
||||||
|
|
||||||
@ -472,7 +472,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="time">The time to retrieve the sample info list from.</param>
|
/// <param name="time">The time to retrieve the sample info list from.</param>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
private List<SampleInfo> sampleInfoListAt(double time)
|
private List<HitSampleInfo> sampleInfoListAt(double time)
|
||||||
{
|
{
|
||||||
var curveData = HitObject as IHasCurve;
|
var curveData = HitObject as IHasCurve;
|
||||||
|
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
switch (TotalColumns)
|
switch (TotalColumns)
|
||||||
{
|
{
|
||||||
case 8 when HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000:
|
case 8 when HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000:
|
||||||
addToPattern(pattern, 0, generateHold);
|
addToPattern(pattern, 0, generateHold);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -72,9 +72,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
};
|
};
|
||||||
|
|
||||||
if (hold.Head.Samples == null)
|
if (hold.Head.Samples == null)
|
||||||
hold.Head.Samples = new List<SampleInfo>();
|
hold.Head.Samples = new List<HitSampleInfo>();
|
||||||
|
|
||||||
hold.Head.Samples.Add(new SampleInfo { Name = SampleInfo.HIT_NORMAL });
|
hold.Head.Samples.Add(new HitSampleInfo { Name = HitSampleInfo.HIT_NORMAL });
|
||||||
|
|
||||||
hold.Tail.Samples = HitObject.Samples;
|
hold.Tail.Samples = HitObject.Samples;
|
||||||
|
|
||||||
|
@ -79,9 +79,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
if (!convertType.HasFlag(PatternType.KeepSingle))
|
if (!convertType.HasFlag(PatternType.KeepSingle))
|
||||||
{
|
{
|
||||||
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && TotalColumns != 8)
|
if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH) && TotalColumns != 8)
|
||||||
convertType |= PatternType.Mirror;
|
convertType |= PatternType.Mirror;
|
||||||
else if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP))
|
else if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP))
|
||||||
convertType |= PatternType.Gathered;
|
convertType |= PatternType.Gathered;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -263,7 +263,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether this hit object can generate a note in the special column.
|
/// Whether this hit object can generate a note in the special column.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH);
|
private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Generates a random pattern.
|
/// Generates a random pattern.
|
||||||
@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP))
|
if (HitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP))
|
||||||
p2 = 1;
|
p2 = 1;
|
||||||
|
|
||||||
return GetRandomNoteCount(p2, p3, p4, p5);
|
return GetRandomNoteCount(p2, p3, p4, p5);
|
||||||
|
@ -248,9 +248,9 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
private void createCatmull(int repeats = 0)
|
private void createCatmull(int repeats = 0)
|
||||||
{
|
{
|
||||||
var repeatSamples = new List<List<SampleInfo>>();
|
var repeatSamples = new List<List<HitSampleInfo>>();
|
||||||
for (int i = 0; i < repeats; i++)
|
for (int i = 0; i < repeats; i++)
|
||||||
repeatSamples.Add(new List<SampleInfo>());
|
repeatSamples.Add(new List<HitSampleInfo>());
|
||||||
|
|
||||||
var slider = new Slider
|
var slider = new Slider
|
||||||
{
|
{
|
||||||
@ -270,11 +270,11 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
addSlider(slider, 3, 1);
|
addSlider(slider, 3, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private List<List<SampleInfo>> createEmptySamples(int repeats)
|
private List<List<HitSampleInfo>> createEmptySamples(int repeats)
|
||||||
{
|
{
|
||||||
var repeatSamples = new List<List<SampleInfo>>();
|
var repeatSamples = new List<List<HitSampleInfo>>();
|
||||||
for (int i = 0; i < repeats; i++)
|
for (int i = 0; i < repeats; i++)
|
||||||
repeatSamples.Add(new List<SampleInfo>());
|
repeatSamples.Add(new List<HitSampleInfo>());
|
||||||
return repeatSamples;
|
return repeatSamples;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -18,6 +18,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
private readonly ShakeContainer shakeContainer;
|
private readonly ShakeContainer shakeContainer;
|
||||||
|
|
||||||
|
// Must be set to update IsHovered as it's used in relax mdo to detect osu hit objects.
|
||||||
|
public override bool HandlePositionalInput => true;
|
||||||
|
|
||||||
protected DrawableOsuHitObject(OsuHitObject hitObject)
|
protected DrawableOsuHitObject(OsuHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal float LazyTravelDistance;
|
internal float LazyTravelDistance;
|
||||||
|
|
||||||
public List<List<SampleInfo>> NodeSamples { get; set; } = new List<List<SampleInfo>>();
|
public List<List<HitSampleInfo>> NodeSamples { get; set; } = new List<List<HitSampleInfo>>();
|
||||||
|
|
||||||
private int repeatCount;
|
private int repeatCount;
|
||||||
|
|
||||||
@ -157,12 +157,12 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
foreach (var e in
|
foreach (var e in
|
||||||
SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset))
|
SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset))
|
||||||
{
|
{
|
||||||
var firstSample = Samples.Find(s => s.Name == SampleInfo.HIT_NORMAL)
|
var firstSample = Samples.Find(s => s.Name == HitSampleInfo.HIT_NORMAL)
|
||||||
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
|
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
|
||||||
var sampleList = new List<SampleInfo>();
|
var sampleList = new List<HitSampleInfo>();
|
||||||
|
|
||||||
if (firstSample != null)
|
if (firstSample != null)
|
||||||
sampleList.Add(new SampleInfo
|
sampleList.Add(new HitSampleInfo
|
||||||
{
|
{
|
||||||
Bank = firstSample.Bank,
|
Bank = firstSample.Bank,
|
||||||
Volume = firstSample.Volume,
|
Volume = firstSample.Volume,
|
||||||
@ -225,7 +225,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private List<SampleInfo> getNodeSamples(int nodeIndex) =>
|
private List<HitSampleInfo> getNodeSamples(int nodeIndex) =>
|
||||||
nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples;
|
nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples;
|
||||||
|
|
||||||
public override Judgement CreateJudgement() => new OsuJudgement();
|
public override Judgement CreateJudgement() => new OsuJudgement();
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
|||||||
{
|
{
|
||||||
typeof(InputDrum),
|
typeof(InputDrum),
|
||||||
typeof(DrumSampleMapping),
|
typeof(DrumSampleMapping),
|
||||||
typeof(SampleInfo),
|
typeof(HitSampleInfo),
|
||||||
typeof(SampleControlPoint)
|
typeof(SampleControlPoint)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Taiko.Audio
|
|||||||
foreach (var s in samplePoints)
|
foreach (var s in samplePoints)
|
||||||
{
|
{
|
||||||
var centre = s.GetSampleInfo();
|
var centre = s.GetSampleInfo();
|
||||||
var rim = s.GetSampleInfo(SampleInfo.HIT_CLAP);
|
var rim = s.GetSampleInfo(HitSampleInfo.HIT_CLAP);
|
||||||
|
|
||||||
// todo: this is ugly
|
// todo: this is ugly
|
||||||
centre.Namespace = "taiko";
|
centre.Namespace = "taiko";
|
||||||
@ -43,9 +43,9 @@ namespace osu.Game.Rulesets.Taiko.Audio
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private SkinnableSound addSound(SampleInfo sampleInfo)
|
private SkinnableSound addSound(HitSampleInfo hitSampleInfo)
|
||||||
{
|
{
|
||||||
var drawable = new SkinnableSound(sampleInfo);
|
var drawable = new SkinnableSound(hitSampleInfo);
|
||||||
Sounds.Add(drawable);
|
Sounds.Add(drawable);
|
||||||
return drawable;
|
return drawable;
|
||||||
}
|
}
|
||||||
|
@ -79,9 +79,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
var curveData = obj as IHasCurve;
|
var curveData = obj as IHasCurve;
|
||||||
|
|
||||||
// Old osu! used hit sounding to determine various hit type information
|
// Old osu! used hit sounding to determine various hit type information
|
||||||
List<SampleInfo> samples = obj.Samples;
|
List<HitSampleInfo> samples = obj.Samples;
|
||||||
|
|
||||||
bool strong = samples.Any(s => s.Name == SampleInfo.HIT_FINISH);
|
bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
|
||||||
|
|
||||||
if (distanceData != null)
|
if (distanceData != null)
|
||||||
{
|
{
|
||||||
@ -117,15 +117,15 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
|
|
||||||
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
|
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
|
||||||
{
|
{
|
||||||
List<List<SampleInfo>> allSamples = curveData != null ? curveData.NodeSamples : new List<List<SampleInfo>>(new[] { samples });
|
List<List<HitSampleInfo>> allSamples = curveData != null ? curveData.NodeSamples : new List<List<HitSampleInfo>>(new[] { samples });
|
||||||
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
|
|
||||||
for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing)
|
for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing)
|
||||||
{
|
{
|
||||||
List<SampleInfo> currentSamples = allSamples[i];
|
List<HitSampleInfo> currentSamples = allSamples[i];
|
||||||
bool isRim = currentSamples.Any(s => s.Name == SampleInfo.HIT_CLAP || s.Name == SampleInfo.HIT_WHISTLE);
|
bool isRim = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE);
|
||||||
strong = currentSamples.Any(s => s.Name == SampleInfo.HIT_FINISH);
|
strong = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
|
||||||
|
|
||||||
if (isRim)
|
if (isRim)
|
||||||
{
|
{
|
||||||
@ -175,7 +175,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
bool isRim = samples.Any(s => s.Name == SampleInfo.HIT_CLAP || s.Name == SampleInfo.HIT_WHISTLE);
|
bool isRim = samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE);
|
||||||
|
|
||||||
if (isRim)
|
if (isRim)
|
||||||
{
|
{
|
||||||
|
@ -122,7 +122,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Normal and clap samples are handled by the drum
|
// Normal and clap samples are handled by the drum
|
||||||
protected override IEnumerable<SampleInfo> GetSamples() => HitObject.Samples.Where(s => s.Name != SampleInfo.HIT_NORMAL && s.Name != SampleInfo.HIT_CLAP);
|
protected override IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP);
|
||||||
|
|
||||||
protected override string SampleNamespace => "Taiko";
|
protected override string SampleNamespace => "Taiko";
|
||||||
|
|
||||||
|
@ -354,14 +354,14 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.IsNotNull(curveData);
|
Assert.IsNotNull(curveData);
|
||||||
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
|
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
|
||||||
Assert.AreEqual(956, hitObjects[0].StartTime);
|
Assert.AreEqual(956, hitObjects[0].StartTime);
|
||||||
Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL));
|
Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == HitSampleInfo.HIT_NORMAL));
|
||||||
|
|
||||||
positionData = hitObjects[1] as IHasPosition;
|
positionData = hitObjects[1] as IHasPosition;
|
||||||
|
|
||||||
Assert.IsNotNull(positionData);
|
Assert.IsNotNull(positionData);
|
||||||
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
|
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
|
||||||
Assert.AreEqual(1285, hitObjects[1].StartTime);
|
Assert.AreEqual(1285, hitObjects[1].StartTime);
|
||||||
Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
|
Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -384,7 +384,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
|
Assert.AreEqual("soft-hitnormal8", getTestableSampleInfo(hitObjects[4]).LookupNames.First());
|
||||||
}
|
}
|
||||||
|
|
||||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -402,7 +402,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual("normal-hitnormal3", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
Assert.AreEqual("normal-hitnormal3", getTestableSampleInfo(hitObjects[2]).LookupNames.First());
|
||||||
}
|
}
|
||||||
|
|
||||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -422,7 +422,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual(70, getTestableSampleInfo(hitObjects[3]).Volume);
|
Assert.AreEqual(70, getTestableSampleInfo(hitObjects[3]).Volume);
|
||||||
}
|
}
|
||||||
|
|
||||||
SampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
HitSampleInfo getTestableSampleInfo(HitObject hitObject) => hitObject.SampleControlPoint.ApplyTo(hitObject.Samples[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -438,34 +438,34 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
var slider1 = (ConvertSlider)hitObjects[0];
|
var slider1 = (ConvertSlider)hitObjects[0];
|
||||||
|
|
||||||
Assert.AreEqual(1, slider1.NodeSamples[0].Count);
|
Assert.AreEqual(1, slider1.NodeSamples[0].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider1.NodeSamples[0][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[0][0].Name);
|
||||||
Assert.AreEqual(1, slider1.NodeSamples[1].Count);
|
Assert.AreEqual(1, slider1.NodeSamples[1].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider1.NodeSamples[1][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[1][0].Name);
|
||||||
Assert.AreEqual(1, slider1.NodeSamples[2].Count);
|
Assert.AreEqual(1, slider1.NodeSamples[2].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider1.NodeSamples[2][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider1.NodeSamples[2][0].Name);
|
||||||
|
|
||||||
var slider2 = (ConvertSlider)hitObjects[1];
|
var slider2 = (ConvertSlider)hitObjects[1];
|
||||||
|
|
||||||
Assert.AreEqual(2, slider2.NodeSamples[0].Count);
|
Assert.AreEqual(2, slider2.NodeSamples[0].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider2.NodeSamples[0][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[0][0].Name);
|
||||||
Assert.AreEqual(SampleInfo.HIT_CLAP, slider2.NodeSamples[0][1].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[0][1].Name);
|
||||||
Assert.AreEqual(2, slider2.NodeSamples[1].Count);
|
Assert.AreEqual(2, slider2.NodeSamples[1].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider2.NodeSamples[1][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[1][0].Name);
|
||||||
Assert.AreEqual(SampleInfo.HIT_CLAP, slider2.NodeSamples[1][1].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[1][1].Name);
|
||||||
Assert.AreEqual(2, slider2.NodeSamples[2].Count);
|
Assert.AreEqual(2, slider2.NodeSamples[2].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider2.NodeSamples[2][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider2.NodeSamples[2][0].Name);
|
||||||
Assert.AreEqual(SampleInfo.HIT_CLAP, slider2.NodeSamples[2][1].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider2.NodeSamples[2][1].Name);
|
||||||
|
|
||||||
var slider3 = (ConvertSlider)hitObjects[2];
|
var slider3 = (ConvertSlider)hitObjects[2];
|
||||||
|
|
||||||
Assert.AreEqual(2, slider3.NodeSamples[0].Count);
|
Assert.AreEqual(2, slider3.NodeSamples[0].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider3.NodeSamples[0][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[0][0].Name);
|
||||||
Assert.AreEqual(SampleInfo.HIT_WHISTLE, slider3.NodeSamples[0][1].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_WHISTLE, slider3.NodeSamples[0][1].Name);
|
||||||
Assert.AreEqual(1, slider3.NodeSamples[1].Count);
|
Assert.AreEqual(1, slider3.NodeSamples[1].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider3.NodeSamples[1][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[1][0].Name);
|
||||||
Assert.AreEqual(2, slider3.NodeSamples[2].Count);
|
Assert.AreEqual(2, slider3.NodeSamples[2].Count);
|
||||||
Assert.AreEqual(SampleInfo.HIT_NORMAL, slider3.NodeSamples[2][0].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_NORMAL, slider3.NodeSamples[2][0].Name);
|
||||||
Assert.AreEqual(SampleInfo.HIT_CLAP, slider3.NodeSamples[2][1].Name);
|
Assert.AreEqual(HitSampleInfo.HIT_CLAP, slider3.NodeSamples[2][1].Name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -101,14 +101,14 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.IsNotNull(curveData);
|
Assert.IsNotNull(curveData);
|
||||||
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
|
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
|
||||||
Assert.AreEqual(956, beatmap.HitObjects[0].StartTime);
|
Assert.AreEqual(956, beatmap.HitObjects[0].StartTime);
|
||||||
Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL));
|
Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == HitSampleInfo.HIT_NORMAL));
|
||||||
|
|
||||||
positionData = beatmap.HitObjects[1] as IHasPosition;
|
positionData = beatmap.HitObjects[1] as IHasPosition;
|
||||||
|
|
||||||
Assert.IsNotNull(positionData);
|
Assert.IsNotNull(positionData);
|
||||||
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
|
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
|
||||||
Assert.AreEqual(1285, beatmap.HitObjects[1].StartTime);
|
Assert.AreEqual(1285, beatmap.HitObjects[1].StartTime);
|
||||||
Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
|
Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP));
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestCase(normal)]
|
[TestCase(normal)]
|
||||||
|
@ -108,7 +108,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
|||||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||||
|
|
||||||
// ReSharper disable once AccessToModifiedClosure
|
// ReSharper disable once AccessToModifiedClosure
|
||||||
manager.ItemAdded += (_, __) => Interlocked.Increment(ref itemAddRemoveFireCount);
|
manager.ItemAdded += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
|
||||||
manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
|
manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
|
||||||
|
|
||||||
var imported = await LoadOszIntoOsu(osu);
|
var imported = await LoadOszIntoOsu(osu);
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
{
|
{
|
||||||
typeof(ToolbarButton),
|
typeof(ToolbarButton),
|
||||||
typeof(ToolbarRulesetSelector),
|
typeof(ToolbarRulesetSelector),
|
||||||
typeof(ToolbarRulesetButton),
|
typeof(ToolbarRulesetTabButton),
|
||||||
typeof(ToolbarNotificationButton),
|
typeof(ToolbarNotificationButton),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
95
osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs
Normal file
95
osu.Game.Tests/Visual/Online/TestSceneBeatmapAvailability.cs
Normal file
@ -0,0 +1,95 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Overlays.BeatmapSet;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneBeatmapAvailability : OsuTestScene
|
||||||
|
{
|
||||||
|
private readonly BeatmapAvailability container;
|
||||||
|
|
||||||
|
public TestSceneBeatmapAvailability()
|
||||||
|
{
|
||||||
|
Add(container = new BeatmapAvailability());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestUndownloadableWithLink()
|
||||||
|
{
|
||||||
|
AddStep("set undownloadable beatmapset with link", () => container.BeatmapSet = new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
{
|
||||||
|
Availability = new BeatmapSetOnlineAvailability
|
||||||
|
{
|
||||||
|
DownloadDisabled = true,
|
||||||
|
ExternalLink = @"https://osu.ppy.sh",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
visiblityAssert(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestUndownloadableNoLink()
|
||||||
|
{
|
||||||
|
AddStep("set undownloadable beatmapset without link", () => container.BeatmapSet = new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
{
|
||||||
|
Availability = new BeatmapSetOnlineAvailability
|
||||||
|
{
|
||||||
|
DownloadDisabled = true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
visiblityAssert(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestPartsRemovedWithLink()
|
||||||
|
{
|
||||||
|
AddStep("set parts-removed beatmapset with link", () => container.BeatmapSet = new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
{
|
||||||
|
Availability = new BeatmapSetOnlineAvailability
|
||||||
|
{
|
||||||
|
DownloadDisabled = false,
|
||||||
|
ExternalLink = @"https://osu.ppy.sh",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
visiblityAssert(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNormal()
|
||||||
|
{
|
||||||
|
AddStep("set normal beatmapset", () => container.BeatmapSet = new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
{
|
||||||
|
Availability = new BeatmapSetOnlineAvailability
|
||||||
|
{
|
||||||
|
DownloadDisabled = false,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
visiblityAssert(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void visiblityAssert(bool shown)
|
||||||
|
{
|
||||||
|
AddAssert($"is container {(shown ? "visible" : "hidden")}", () => container.Alpha == (shown ? 1 : 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneBeatmapSetOverlay : OsuTestScene
|
public class TestSceneBeatmapSetOverlay : OsuTestScene
|
||||||
{
|
{
|
||||||
private readonly BeatmapSetOverlay overlay;
|
private readonly TestBeatmapSetOverlay overlay;
|
||||||
|
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
@ -39,21 +39,22 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(Info),
|
typeof(Info),
|
||||||
typeof(PreviewButton),
|
typeof(PreviewButton),
|
||||||
typeof(SuccessRate),
|
typeof(SuccessRate),
|
||||||
|
typeof(BeatmapAvailability),
|
||||||
};
|
};
|
||||||
|
|
||||||
private RulesetInfo maniaRuleset;
|
|
||||||
private RulesetInfo taikoRuleset;
|
private RulesetInfo taikoRuleset;
|
||||||
|
private RulesetInfo maniaRuleset;
|
||||||
|
|
||||||
public TestSceneBeatmapSetOverlay()
|
public TestSceneBeatmapSetOverlay()
|
||||||
{
|
{
|
||||||
Add(overlay = new BeatmapSetOverlay());
|
Add(overlay = new TestBeatmapSetOverlay());
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load(RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
maniaRuleset = rulesets.GetRuleset(3);
|
|
||||||
taikoRuleset = rulesets.GetRuleset(1);
|
taikoRuleset = rulesets.GetRuleset(1);
|
||||||
|
maniaRuleset = rulesets.GetRuleset(3);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -75,159 +76,53 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
|
OnlineBeatmapSetID = 1235,
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"Lachryma <Re:Queen’M>",
|
Title = @"an awesome beatmap",
|
||||||
Artist = @"Kaneko Chiharu",
|
Artist = @"naru narusegawa",
|
||||||
Source = @"SOUND VOLTEX III GRAVITY WARS",
|
Source = @"hinata sou",
|
||||||
Tags = @"sdvx grace the 5th kac original song contest konami bemani",
|
Tags = @"test tag tag more tag",
|
||||||
Author = new User
|
Author = new User
|
||||||
{
|
{
|
||||||
Username = @"Fresh Chicken",
|
Username = @"BanchoBot",
|
||||||
Id = 3984370,
|
Id = 3,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
Preview = @"https://b.ppy.sh/preview/415886.mp3",
|
Preview = @"https://b.ppy.sh/preview/12345.mp3",
|
||||||
PlayCount = 681380,
|
PlayCount = 123,
|
||||||
FavouriteCount = 356,
|
FavouriteCount = 456,
|
||||||
Submitted = new DateTime(2016, 2, 10),
|
Submitted = DateTime.Now,
|
||||||
Ranked = new DateTime(2016, 6, 19),
|
Ranked = DateTime.Now,
|
||||||
Status = BeatmapSetOnlineStatus.Ranked,
|
BPM = 111,
|
||||||
BPM = 236,
|
|
||||||
HasVideo = true,
|
HasVideo = true,
|
||||||
Covers = new BeatmapSetOnlineCovers
|
HasStoryboard = true,
|
||||||
{
|
Covers = new BeatmapSetOnlineCovers(),
|
||||||
Cover = @"https://assets.ppy.sh/beatmaps/415886/covers/cover.jpg?1465651778",
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
|
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
|
||||||
Beatmaps = new List<BeatmapInfo>
|
Beatmaps = new List<BeatmapInfo>
|
||||||
{
|
{
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
StarDifficulty = 1.36,
|
StarDifficulty = 9.99,
|
||||||
Version = @"BASIC",
|
Version = @"TEST",
|
||||||
Ruleset = maniaRuleset,
|
Ruleset = maniaRuleset,
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 4,
|
CircleSize = 1,
|
||||||
DrainRate = 6.5f,
|
DrainRate = 2.3f,
|
||||||
OverallDifficulty = 6.5f,
|
OverallDifficulty = 4.5f,
|
||||||
ApproachRate = 5,
|
ApproachRate = 6,
|
||||||
},
|
},
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
OnlineInfo = new BeatmapOnlineInfo
|
||||||
{
|
{
|
||||||
Length = 115000,
|
Length = 456000,
|
||||||
CircleCount = 265,
|
CircleCount = 111,
|
||||||
SliderCount = 71,
|
SliderCount = 12,
|
||||||
PlayCount = 47906,
|
PlayCount = 222,
|
||||||
PassCount = 19899,
|
PassCount = 21,
|
||||||
},
|
|
||||||
Metrics = new BeatmapMetrics
|
|
||||||
{
|
|
||||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new BeatmapInfo
|
|
||||||
{
|
|
||||||
StarDifficulty = 2.22,
|
|
||||||
Version = @"NOVICE",
|
|
||||||
Ruleset = maniaRuleset,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
CircleSize = 4,
|
|
||||||
DrainRate = 7,
|
|
||||||
OverallDifficulty = 7,
|
|
||||||
ApproachRate = 5,
|
|
||||||
},
|
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
|
||||||
{
|
|
||||||
Length = 118000,
|
|
||||||
CircleCount = 592,
|
|
||||||
SliderCount = 62,
|
|
||||||
PlayCount = 162021,
|
|
||||||
PassCount = 72116,
|
|
||||||
},
|
|
||||||
Metrics = new BeatmapMetrics
|
|
||||||
{
|
|
||||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new BeatmapInfo
|
|
||||||
{
|
|
||||||
StarDifficulty = 3.49,
|
|
||||||
Version = @"ADVANCED",
|
|
||||||
Ruleset = maniaRuleset,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
CircleSize = 4,
|
|
||||||
DrainRate = 7.5f,
|
|
||||||
OverallDifficulty = 7.5f,
|
|
||||||
ApproachRate = 5,
|
|
||||||
},
|
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
|
||||||
{
|
|
||||||
Length = 118000,
|
|
||||||
CircleCount = 1042,
|
|
||||||
SliderCount = 79,
|
|
||||||
PlayCount = 225178,
|
|
||||||
PassCount = 73001,
|
|
||||||
},
|
|
||||||
Metrics = new BeatmapMetrics
|
|
||||||
{
|
|
||||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new BeatmapInfo
|
|
||||||
{
|
|
||||||
StarDifficulty = 4.24,
|
|
||||||
Version = @"EXHAUST",
|
|
||||||
Ruleset = maniaRuleset,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
CircleSize = 4,
|
|
||||||
DrainRate = 8,
|
|
||||||
OverallDifficulty = 8,
|
|
||||||
ApproachRate = 5,
|
|
||||||
},
|
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
|
||||||
{
|
|
||||||
Length = 118000,
|
|
||||||
CircleCount = 1352,
|
|
||||||
SliderCount = 69,
|
|
||||||
PlayCount = 131545,
|
|
||||||
PassCount = 42703,
|
|
||||||
},
|
|
||||||
Metrics = new BeatmapMetrics
|
|
||||||
{
|
|
||||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new BeatmapInfo
|
|
||||||
{
|
|
||||||
StarDifficulty = 5.26,
|
|
||||||
Version = @"GRAVITY",
|
|
||||||
Ruleset = maniaRuleset,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
CircleSize = 4,
|
|
||||||
DrainRate = 8.5f,
|
|
||||||
OverallDifficulty = 8.5f,
|
|
||||||
ApproachRate = 5,
|
|
||||||
},
|
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
|
||||||
{
|
|
||||||
Length = 118000,
|
|
||||||
CircleCount = 1730,
|
|
||||||
SliderCount = 115,
|
|
||||||
PlayCount = 117673,
|
|
||||||
PassCount = 24241,
|
|
||||||
},
|
},
|
||||||
Metrics = new BeatmapMetrics
|
Metrics = new BeatmapMetrics
|
||||||
{
|
{
|
||||||
@ -239,162 +134,68 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep(@"show second", () =>
|
downloadAssert(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAvailability()
|
||||||
|
{
|
||||||
|
AddStep(@"show undownloadable", () =>
|
||||||
{
|
{
|
||||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||||
{
|
{
|
||||||
|
OnlineBeatmapSetID = 1234,
|
||||||
Metadata = new BeatmapMetadata
|
Metadata = new BeatmapMetadata
|
||||||
{
|
{
|
||||||
Title = @"Soumatou Labyrinth",
|
Title = @"undownloadable beatmap",
|
||||||
Artist = @"Yunomi with Momobako&miko",
|
Artist = @"no one",
|
||||||
Tags = @"mmbk.com yuzu__rinrin charlotte",
|
Source = @"some source",
|
||||||
|
Tags = @"another test tag tag more test tags",
|
||||||
Author = new User
|
Author = new User
|
||||||
{
|
{
|
||||||
Username = @"komasy",
|
Username = @"BanchoBot",
|
||||||
Id = 1980256,
|
Id = 3,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
OnlineInfo = new BeatmapSetOnlineInfo
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
Preview = @"https://b.ppy.sh/preview/625493.mp3",
|
Availability = new BeatmapSetOnlineAvailability
|
||||||
PlayCount = 22996,
|
|
||||||
FavouriteCount = 58,
|
|
||||||
Submitted = new DateTime(2016, 6, 11),
|
|
||||||
Ranked = new DateTime(2016, 7, 12),
|
|
||||||
Status = BeatmapSetOnlineStatus.Pending,
|
|
||||||
BPM = 160,
|
|
||||||
HasVideo = false,
|
|
||||||
Covers = new BeatmapSetOnlineCovers
|
|
||||||
{
|
{
|
||||||
Cover = @"https://assets.ppy.sh/beatmaps/625493/covers/cover.jpg?1499167472",
|
DownloadDisabled = true,
|
||||||
|
ExternalLink = "https://osu.ppy.sh",
|
||||||
},
|
},
|
||||||
|
Preview = @"https://b.ppy.sh/preview/1234.mp3",
|
||||||
|
PlayCount = 123,
|
||||||
|
FavouriteCount = 456,
|
||||||
|
Submitted = DateTime.Now,
|
||||||
|
Ranked = DateTime.Now,
|
||||||
|
BPM = 111,
|
||||||
|
HasVideo = true,
|
||||||
|
HasStoryboard = true,
|
||||||
|
Covers = new BeatmapSetOnlineCovers(),
|
||||||
},
|
},
|
||||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
|
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
|
||||||
Beatmaps = new List<BeatmapInfo>
|
Beatmaps = new List<BeatmapInfo>
|
||||||
{
|
{
|
||||||
new BeatmapInfo
|
new BeatmapInfo
|
||||||
{
|
{
|
||||||
StarDifficulty = 1.40,
|
StarDifficulty = 5.67,
|
||||||
Version = @"yzrin's Kantan",
|
Version = @"ANOTHER TEST",
|
||||||
Ruleset = taikoRuleset,
|
Ruleset = taikoRuleset,
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
{
|
{
|
||||||
CircleSize = 2,
|
CircleSize = 9,
|
||||||
DrainRate = 7,
|
DrainRate = 8,
|
||||||
OverallDifficulty = 3,
|
OverallDifficulty = 7,
|
||||||
ApproachRate = 10,
|
ApproachRate = 6,
|
||||||
},
|
},
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
OnlineInfo = new BeatmapOnlineInfo
|
||||||
{
|
{
|
||||||
Length = 193000,
|
Length = 123000,
|
||||||
CircleCount = 262,
|
CircleCount = 123,
|
||||||
SliderCount = 0,
|
SliderCount = 45,
|
||||||
PlayCount = 3952,
|
PlayCount = 567,
|
||||||
PassCount = 1373,
|
PassCount = 89,
|
||||||
},
|
|
||||||
Metrics = new BeatmapMetrics
|
|
||||||
{
|
|
||||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new BeatmapInfo
|
|
||||||
{
|
|
||||||
StarDifficulty = 2.23,
|
|
||||||
Version = @"Futsuu",
|
|
||||||
Ruleset = taikoRuleset,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
CircleSize = 2,
|
|
||||||
DrainRate = 6,
|
|
||||||
OverallDifficulty = 4,
|
|
||||||
ApproachRate = 10,
|
|
||||||
},
|
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
|
||||||
{
|
|
||||||
Length = 193000,
|
|
||||||
CircleCount = 464,
|
|
||||||
SliderCount = 0,
|
|
||||||
PlayCount = 4833,
|
|
||||||
PassCount = 920,
|
|
||||||
},
|
|
||||||
Metrics = new BeatmapMetrics
|
|
||||||
{
|
|
||||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new BeatmapInfo
|
|
||||||
{
|
|
||||||
StarDifficulty = 3.19,
|
|
||||||
Version = @"Muzukashii",
|
|
||||||
Ruleset = taikoRuleset,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
CircleSize = 2,
|
|
||||||
DrainRate = 6,
|
|
||||||
OverallDifficulty = 5,
|
|
||||||
ApproachRate = 10,
|
|
||||||
},
|
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
|
||||||
{
|
|
||||||
Length = 193000,
|
|
||||||
CircleCount = 712,
|
|
||||||
SliderCount = 0,
|
|
||||||
PlayCount = 4405,
|
|
||||||
PassCount = 854,
|
|
||||||
},
|
|
||||||
Metrics = new BeatmapMetrics
|
|
||||||
{
|
|
||||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new BeatmapInfo
|
|
||||||
{
|
|
||||||
StarDifficulty = 3.97,
|
|
||||||
Version = @"Charlotte's Oni",
|
|
||||||
Ruleset = taikoRuleset,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
CircleSize = 5,
|
|
||||||
DrainRate = 6,
|
|
||||||
OverallDifficulty = 5.5f,
|
|
||||||
ApproachRate = 10,
|
|
||||||
},
|
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
|
||||||
{
|
|
||||||
Length = 193000,
|
|
||||||
CircleCount = 943,
|
|
||||||
SliderCount = 0,
|
|
||||||
PlayCount = 3950,
|
|
||||||
PassCount = 693,
|
|
||||||
},
|
|
||||||
Metrics = new BeatmapMetrics
|
|
||||||
{
|
|
||||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new BeatmapInfo
|
|
||||||
{
|
|
||||||
StarDifficulty = 5.08,
|
|
||||||
Version = @"Labyrinth Oni",
|
|
||||||
Ruleset = taikoRuleset,
|
|
||||||
BaseDifficulty = new BeatmapDifficulty
|
|
||||||
{
|
|
||||||
CircleSize = 5,
|
|
||||||
DrainRate = 5,
|
|
||||||
OverallDifficulty = 6,
|
|
||||||
ApproachRate = 10,
|
|
||||||
},
|
|
||||||
OnlineInfo = new BeatmapOnlineInfo
|
|
||||||
{
|
|
||||||
Length = 193000,
|
|
||||||
CircleCount = 1068,
|
|
||||||
SliderCount = 0,
|
|
||||||
PlayCount = 5856,
|
|
||||||
PassCount = 1207,
|
|
||||||
},
|
},
|
||||||
Metrics = new BeatmapMetrics
|
Metrics = new BeatmapMetrics
|
||||||
{
|
{
|
||||||
@ -405,6 +206,8 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
},
|
},
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
downloadAssert(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -418,5 +221,15 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
AddStep(@"show without reload", overlay.Show);
|
AddStep(@"show without reload", overlay.Show);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void downloadAssert(bool shown)
|
||||||
|
{
|
||||||
|
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestBeatmapSetOverlay : BeatmapSetOverlay
|
||||||
|
{
|
||||||
|
public bool DownloadButtonsVisible => Header.DownloadButtonsVisible;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
158
osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs
Normal file
158
osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs
Normal file
@ -0,0 +1,158 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Online;
|
||||||
|
using osu.Game.Overlays.Direct;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneDirectDownloadButton : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(DownloadButton)
|
||||||
|
};
|
||||||
|
|
||||||
|
private TestDownloadButton downloadButton;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private BeatmapManager beatmaps { get; set; }
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDownloadableBeatmap()
|
||||||
|
{
|
||||||
|
createButton(true);
|
||||||
|
assertEnabled(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestUndownloadableBeatmap()
|
||||||
|
{
|
||||||
|
createButton(false);
|
||||||
|
assertEnabled(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDownloadState()
|
||||||
|
{
|
||||||
|
AddUntilStep("ensure manager loaded", () => beatmaps != null);
|
||||||
|
ensureSoleilyRemoved();
|
||||||
|
createButtonWithBeatmap(createSoleily());
|
||||||
|
AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded);
|
||||||
|
AddStep("import soleily", () => beatmaps.Import(new[] { TestResources.GetTestBeatmapForImport() }));
|
||||||
|
AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineBeatmapSetID == 241526));
|
||||||
|
createButtonWithBeatmap(createSoleily());
|
||||||
|
AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable);
|
||||||
|
ensureSoleilyRemoved();
|
||||||
|
AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ensureSoleilyRemoved()
|
||||||
|
{
|
||||||
|
AddStep("remove soleily", () =>
|
||||||
|
{
|
||||||
|
var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineBeatmapSetID == 241526);
|
||||||
|
|
||||||
|
if (beatmap != null) beatmaps.Delete(beatmap);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void assertEnabled(bool enabled)
|
||||||
|
{
|
||||||
|
AddAssert($"button {(enabled ? "enabled" : "disabled")}", () => downloadButton.DownloadEnabled == enabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
private BeatmapSetInfo createSoleily()
|
||||||
|
{
|
||||||
|
return new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
ID = 1,
|
||||||
|
OnlineBeatmapSetID = 241526,
|
||||||
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
{
|
||||||
|
Availability = new BeatmapSetOnlineAvailability
|
||||||
|
{
|
||||||
|
DownloadDisabled = false,
|
||||||
|
ExternalLink = string.Empty,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createButtonWithBeatmap(BeatmapSetInfo beatmap)
|
||||||
|
{
|
||||||
|
AddStep("create button", () =>
|
||||||
|
{
|
||||||
|
Child = downloadButton = new TestDownloadButton(beatmap)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(75, 50),
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createButton(bool downloadable)
|
||||||
|
{
|
||||||
|
AddStep("create button", () =>
|
||||||
|
{
|
||||||
|
Child = downloadButton = new TestDownloadButton(downloadable ? getDownloadableBeatmapSet() : getUndownloadableBeatmapSet())
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(75, 50),
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private BeatmapSetInfo getDownloadableBeatmapSet()
|
||||||
|
{
|
||||||
|
var normal = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).BeatmapSetInfo;
|
||||||
|
normal.OnlineInfo.HasVideo = true;
|
||||||
|
normal.OnlineInfo.HasStoryboard = true;
|
||||||
|
|
||||||
|
return normal;
|
||||||
|
}
|
||||||
|
|
||||||
|
private BeatmapSetInfo getUndownloadableBeatmapSet()
|
||||||
|
{
|
||||||
|
var beatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo).BeatmapSetInfo;
|
||||||
|
beatmap.Metadata.Artist = "test";
|
||||||
|
beatmap.Metadata.Title = "undownloadable";
|
||||||
|
beatmap.Metadata.AuthorString = "test";
|
||||||
|
|
||||||
|
beatmap.OnlineInfo.HasVideo = true;
|
||||||
|
beatmap.OnlineInfo.HasStoryboard = true;
|
||||||
|
|
||||||
|
beatmap.OnlineInfo.Availability = new BeatmapSetOnlineAvailability
|
||||||
|
{
|
||||||
|
DownloadDisabled = true,
|
||||||
|
ExternalLink = "http://osu.ppy.sh",
|
||||||
|
};
|
||||||
|
|
||||||
|
return beatmap;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestDownloadButton : DownloadButton
|
||||||
|
{
|
||||||
|
public new bool DownloadEnabled => base.DownloadEnabled;
|
||||||
|
|
||||||
|
public DownloadState DownloadState => State.Value;
|
||||||
|
|
||||||
|
public TestDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
|
||||||
|
: base(beatmapSet, noVideo)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,8 +6,11 @@ using System.Collections.Generic;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Overlays.Direct;
|
using osu.Game.Overlays.Direct;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
@ -21,25 +24,74 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(IconPill)
|
typeof(IconPill)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private BeatmapSetInfo getUndownloadableBeatmapSet(RulesetInfo ruleset) => new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapSetID = 123,
|
||||||
|
Metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Title = "undownloadable beatmap",
|
||||||
|
Artist = "test",
|
||||||
|
Source = "more tests",
|
||||||
|
Author = new User
|
||||||
|
{
|
||||||
|
Username = "BanchoBot",
|
||||||
|
Id = 3,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
|
{
|
||||||
|
Availability = new BeatmapSetOnlineAvailability
|
||||||
|
{
|
||||||
|
DownloadDisabled = true,
|
||||||
|
},
|
||||||
|
Preview = @"https://b.ppy.sh/preview/12345.mp3",
|
||||||
|
PlayCount = 123,
|
||||||
|
FavouriteCount = 456,
|
||||||
|
BPM = 111,
|
||||||
|
HasVideo = true,
|
||||||
|
HasStoryboard = true,
|
||||||
|
Covers = new BeatmapSetOnlineCovers(),
|
||||||
|
},
|
||||||
|
Beatmaps = new List<BeatmapInfo>
|
||||||
|
{
|
||||||
|
new BeatmapInfo
|
||||||
|
{
|
||||||
|
Ruleset = ruleset,
|
||||||
|
Version = "Test",
|
||||||
|
StarDifficulty = 6.42,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
var beatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
var ruleset = new OsuRuleset().RulesetInfo;
|
||||||
beatmap.BeatmapSetInfo.OnlineInfo.HasVideo = true;
|
|
||||||
beatmap.BeatmapSetInfo.OnlineInfo.HasStoryboard = true;
|
|
||||||
|
|
||||||
Child = new FillFlowContainer
|
var normal = CreateWorkingBeatmap(ruleset).BeatmapSetInfo;
|
||||||
|
normal.OnlineInfo.HasVideo = true;
|
||||||
|
normal.OnlineInfo.HasStoryboard = true;
|
||||||
|
|
||||||
|
var undownloadable = getUndownloadableBeatmapSet(ruleset);
|
||||||
|
|
||||||
|
Child = new BasicScrollContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.Both,
|
||||||
AutoSizeAxes = Axes.Y,
|
Child = new FillFlowContainer
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Padding = new MarginPadding(20),
|
|
||||||
Spacing = new Vector2(0, 20),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new DirectGridPanel(beatmap.BeatmapSetInfo),
|
RelativeSizeAxes = Axes.X,
|
||||||
new DirectListPanel(beatmap.BeatmapSetInfo)
|
AutoSizeAxes = Axes.Y,
|
||||||
}
|
Direction = FillDirection.Vertical,
|
||||||
|
Padding = new MarginPadding(20),
|
||||||
|
Spacing = new Vector2(0, 20),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new DirectGridPanel(normal),
|
||||||
|
new DirectListPanel(normal),
|
||||||
|
new DirectGridPanel(undownloadable),
|
||||||
|
new DirectListPanel(undownloadable),
|
||||||
|
},
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,40 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays.Profile.Header.Components;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Catch;
|
||||||
|
using osu.Game.Rulesets.Mania;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Rulesets.Taiko;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneProfileRulesetSelector : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(ProfileRulesetSelector),
|
||||||
|
typeof(ProfileRulesetTabItem),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneProfileRulesetSelector()
|
||||||
|
{
|
||||||
|
ProfileRulesetSelector selector;
|
||||||
|
|
||||||
|
Child = selector = new ProfileRulesetSelector
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
|
||||||
|
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
|
||||||
|
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
|
||||||
|
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
|
||||||
|
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
|
||||||
|
AddStep("select default ruleset", selector.SelectDefaultRuleset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,79 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays.Toolbar;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneToolbarRulesetSelector : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(ToolbarRulesetSelector),
|
||||||
|
typeof(ToolbarRulesetTabButton),
|
||||||
|
};
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private RulesetStore rulesets { get; set; }
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDisplay()
|
||||||
|
{
|
||||||
|
ToolbarRulesetSelector selector = null;
|
||||||
|
|
||||||
|
AddStep("create selector", () =>
|
||||||
|
{
|
||||||
|
Child = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
Height = Toolbar.HEIGHT,
|
||||||
|
Child = selector = new ToolbarRulesetSelector()
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("Select random", () =>
|
||||||
|
{
|
||||||
|
selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count()));
|
||||||
|
});
|
||||||
|
AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNonFirstRulesetInitialState()
|
||||||
|
{
|
||||||
|
TestSelector selector = null;
|
||||||
|
|
||||||
|
AddStep("create selector", () =>
|
||||||
|
{
|
||||||
|
Child = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
Height = Toolbar.HEIGHT,
|
||||||
|
Child = selector = new TestSelector()
|
||||||
|
};
|
||||||
|
|
||||||
|
selector.Current.Value = rulesets.GetRuleset(2);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("mode line has moved", () => selector.ModeButtonLine.DrawPosition.X > 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestSelector : ToolbarRulesetSelector
|
||||||
|
{
|
||||||
|
public new Drawable ModeButtonLine => base.ModeButtonLine;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
70
osu.Game/Audio/HitSampleInfo.cs
Normal file
70
osu.Game/Audio/HitSampleInfo.cs
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace osu.Game.Audio
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Describes a gameplay hit sample.
|
||||||
|
/// </summary>
|
||||||
|
[Serializable]
|
||||||
|
public class HitSampleInfo : ISampleInfo
|
||||||
|
{
|
||||||
|
public const string HIT_WHISTLE = @"hitwhistle";
|
||||||
|
public const string HIT_FINISH = @"hitfinish";
|
||||||
|
public const string HIT_NORMAL = @"hitnormal";
|
||||||
|
public const string HIT_CLAP = @"hitclap";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// An optional ruleset namespace.
|
||||||
|
/// </summary>
|
||||||
|
public string Namespace;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The bank to load the sample from.
|
||||||
|
/// </summary>
|
||||||
|
public string Bank;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The name of the sample to load.
|
||||||
|
/// </summary>
|
||||||
|
public string Name;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// An optional suffix to provide priority lookup. Falls back to non-suffixed <see cref="Name"/>.
|
||||||
|
/// </summary>
|
||||||
|
public string Suffix;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The sample volume.
|
||||||
|
/// </summary>
|
||||||
|
public int Volume { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first).
|
||||||
|
/// </summary>
|
||||||
|
public virtual IEnumerable<string> LookupNames
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrEmpty(Namespace))
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrEmpty(Suffix))
|
||||||
|
yield return $"{Namespace}/{Bank}-{Name}{Suffix}";
|
||||||
|
|
||||||
|
yield return $"{Namespace}/{Bank}-{Name}";
|
||||||
|
}
|
||||||
|
|
||||||
|
// check non-namespace as a fallback even when we have a namespace
|
||||||
|
if (!string.IsNullOrEmpty(Suffix))
|
||||||
|
yield return $"{Bank}-{Name}{Suffix}";
|
||||||
|
|
||||||
|
yield return $"{Bank}-{Name}";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public HitSampleInfo Clone() => (HitSampleInfo)MemberwiseClone();
|
||||||
|
}
|
||||||
|
}
|
17
osu.Game/Audio/ISampleInfo.cs
Normal file
17
osu.Game/Audio/ISampleInfo.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace osu.Game.Audio
|
||||||
|
{
|
||||||
|
public interface ISampleInfo
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first).
|
||||||
|
/// </summary>
|
||||||
|
IEnumerable<string> LookupNames { get; }
|
||||||
|
|
||||||
|
int Volume { get; }
|
||||||
|
}
|
||||||
|
}
|
@ -1,67 +1,24 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace osu.Game.Audio
|
namespace osu.Game.Audio
|
||||||
{
|
{
|
||||||
[Serializable]
|
/// <summary>
|
||||||
public class SampleInfo
|
/// Describes a gameplay sample.
|
||||||
|
/// </summary>
|
||||||
|
public class SampleInfo : ISampleInfo
|
||||||
{
|
{
|
||||||
public const string HIT_WHISTLE = @"hitwhistle";
|
private readonly string sampleName;
|
||||||
public const string HIT_FINISH = @"hitfinish";
|
|
||||||
public const string HIT_NORMAL = @"hitnormal";
|
|
||||||
public const string HIT_CLAP = @"hitclap";
|
|
||||||
|
|
||||||
/// <summary>
|
public SampleInfo(string sampleName)
|
||||||
/// An optional ruleset namespace.
|
|
||||||
/// </summary>
|
|
||||||
public string Namespace;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The bank to load the sample from.
|
|
||||||
/// </summary>
|
|
||||||
public string Bank;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The name of the sample to load.
|
|
||||||
/// </summary>
|
|
||||||
public string Name;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// An optional suffix to provide priority lookup. Falls back to non-suffixed <see cref="Name"/>.
|
|
||||||
/// </summary>
|
|
||||||
public string Suffix;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The sample volume.
|
|
||||||
/// </summary>
|
|
||||||
public int Volume;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Retrieve all possible filenames that can be used as a source, returned in order of preference (highest first).
|
|
||||||
/// </summary>
|
|
||||||
public virtual IEnumerable<string> LookupNames
|
|
||||||
{
|
{
|
||||||
get
|
this.sampleName = sampleName;
|
||||||
{
|
|
||||||
if (!string.IsNullOrEmpty(Namespace))
|
|
||||||
{
|
|
||||||
if (!string.IsNullOrEmpty(Suffix))
|
|
||||||
yield return $"{Namespace}/{Bank}-{Name}{Suffix}";
|
|
||||||
|
|
||||||
yield return $"{Namespace}/{Bank}-{Name}";
|
|
||||||
}
|
|
||||||
|
|
||||||
// check non-namespace as a fallback even when we have a namespace
|
|
||||||
if (!string.IsNullOrEmpty(Suffix))
|
|
||||||
yield return $"{Bank}-{Name}{Suffix}";
|
|
||||||
|
|
||||||
yield return $"{Bank}-{Name}";
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public SampleInfo Clone() => (SampleInfo)MemberwiseClone();
|
public IEnumerable<string> LookupNames => new[] { sampleName };
|
||||||
|
|
||||||
|
public int Volume { get; set; } = 100;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,7 +21,6 @@ using osu.Game.Database;
|
|||||||
using osu.Game.IO.Archives;
|
using osu.Game.IO.Archives;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Overlays.Notifications;
|
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
@ -29,7 +28,7 @@ namespace osu.Game.Beatmaps
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps.
|
/// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public partial class BeatmapManager : ArchiveModelManager<BeatmapSetInfo, BeatmapSetFileInfo>
|
public partial class BeatmapManager : DownloadableArchiveModelManager<BeatmapSetInfo, BeatmapSetFileInfo>
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fired when a single difficulty has been hidden.
|
/// Fired when a single difficulty has been hidden.
|
||||||
@ -41,16 +40,6 @@ namespace osu.Game.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public event Action<BeatmapInfo> BeatmapRestored;
|
public event Action<BeatmapInfo> BeatmapRestored;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Fired when a beatmap download begins.
|
|
||||||
/// </summary>
|
|
||||||
public event Action<DownloadBeatmapSetRequest> BeatmapDownloadBegan;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Fired when a beatmap download is interrupted, due to user cancellation or other failures.
|
|
||||||
/// </summary>
|
|
||||||
public event Action<DownloadBeatmapSetRequest> BeatmapDownloadFailed;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -66,22 +55,17 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
private readonly BeatmapStore beatmaps;
|
private readonly BeatmapStore beatmaps;
|
||||||
|
|
||||||
private readonly IAPIProvider api;
|
|
||||||
|
|
||||||
private readonly AudioManager audioManager;
|
private readonly AudioManager audioManager;
|
||||||
|
|
||||||
private readonly GameHost host;
|
private readonly GameHost host;
|
||||||
|
|
||||||
private readonly List<DownloadBeatmapSetRequest> currentDownloads = new List<DownloadBeatmapSetRequest>();
|
|
||||||
|
|
||||||
private readonly BeatmapUpdateQueue updateQueue;
|
private readonly BeatmapUpdateQueue updateQueue;
|
||||||
|
|
||||||
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, AudioManager audioManager, GameHost host = null,
|
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, AudioManager audioManager, GameHost host = null,
|
||||||
WorkingBeatmap defaultBeatmap = null)
|
WorkingBeatmap defaultBeatmap = null)
|
||||||
: base(storage, contextFactory, new BeatmapStore(contextFactory), host)
|
: base(storage, contextFactory, api, new BeatmapStore(contextFactory), host)
|
||||||
{
|
{
|
||||||
this.rulesets = rulesets;
|
this.rulesets = rulesets;
|
||||||
this.api = api;
|
|
||||||
this.audioManager = audioManager;
|
this.audioManager = audioManager;
|
||||||
this.host = host;
|
this.host = host;
|
||||||
|
|
||||||
@ -94,6 +78,9 @@ namespace osu.Game.Beatmaps
|
|||||||
updateQueue = new BeatmapUpdateQueue(api);
|
updateQueue = new BeatmapUpdateQueue(api);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override ArchiveDownloadRequest<BeatmapSetInfo> CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
|
||||||
|
new DownloadBeatmapSetRequest(set, minimiseDownloadSize);
|
||||||
|
|
||||||
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
|
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
if (archive != null)
|
if (archive != null)
|
||||||
@ -158,86 +145,7 @@ namespace osu.Game.Beatmaps
|
|||||||
void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineBeatmapID = null);
|
void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineBeatmapID = null);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
protected override bool CheckLocalAvailability(BeatmapSetInfo model, IQueryable<BeatmapSetInfo> items) => items.Any(b => b.OnlineBeatmapSetID == model.OnlineBeatmapSetID);
|
||||||
/// Downloads a beatmap.
|
|
||||||
/// This will post notifications tracking progress.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="beatmapSetInfo">The <see cref="BeatmapSetInfo"/> to be downloaded.</param>
|
|
||||||
/// <param name="noVideo">Whether the beatmap should be downloaded without video. Defaults to false.</param>
|
|
||||||
/// <returns>Downloading can happen</returns>
|
|
||||||
public bool Download(BeatmapSetInfo beatmapSetInfo, bool noVideo = false)
|
|
||||||
{
|
|
||||||
var existing = GetExistingDownload(beatmapSetInfo);
|
|
||||||
|
|
||||||
if (existing != null || api == null) return false;
|
|
||||||
|
|
||||||
var downloadNotification = new DownloadNotification
|
|
||||||
{
|
|
||||||
Text = $"Downloading {beatmapSetInfo}",
|
|
||||||
};
|
|
||||||
|
|
||||||
var request = new DownloadBeatmapSetRequest(beatmapSetInfo, noVideo);
|
|
||||||
|
|
||||||
request.DownloadProgressed += progress =>
|
|
||||||
{
|
|
||||||
downloadNotification.State = ProgressNotificationState.Active;
|
|
||||||
downloadNotification.Progress = progress;
|
|
||||||
};
|
|
||||||
|
|
||||||
request.Success += filename =>
|
|
||||||
{
|
|
||||||
Task.Factory.StartNew(async () =>
|
|
||||||
{
|
|
||||||
// This gets scheduled back to the update thread, but we want the import to run in the background.
|
|
||||||
await Import(downloadNotification, filename);
|
|
||||||
currentDownloads.Remove(request);
|
|
||||||
}, TaskCreationOptions.LongRunning);
|
|
||||||
};
|
|
||||||
|
|
||||||
request.Failure += error =>
|
|
||||||
{
|
|
||||||
BeatmapDownloadFailed?.Invoke(request);
|
|
||||||
|
|
||||||
if (error is OperationCanceledException) return;
|
|
||||||
|
|
||||||
downloadNotification.State = ProgressNotificationState.Cancelled;
|
|
||||||
Logger.Error(error, "Beatmap download failed!");
|
|
||||||
currentDownloads.Remove(request);
|
|
||||||
};
|
|
||||||
|
|
||||||
downloadNotification.CancelRequested += () =>
|
|
||||||
{
|
|
||||||
request.Cancel();
|
|
||||||
currentDownloads.Remove(request);
|
|
||||||
downloadNotification.State = ProgressNotificationState.Cancelled;
|
|
||||||
return true;
|
|
||||||
};
|
|
||||||
|
|
||||||
currentDownloads.Add(request);
|
|
||||||
PostNotification?.Invoke(downloadNotification);
|
|
||||||
|
|
||||||
// don't run in the main api queue as this is a long-running task.
|
|
||||||
Task.Factory.StartNew(() =>
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
request.Perform(api);
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
// no need to handle here as exceptions will filter down to request.Failure above.
|
|
||||||
}
|
|
||||||
}, TaskCreationOptions.LongRunning);
|
|
||||||
BeatmapDownloadBegan?.Invoke(request);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get an existing download request if it exists.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="beatmap">The <see cref="BeatmapSetInfo"/> whose download request is wanted.</param>
|
|
||||||
/// <returns>The <see cref="DownloadBeatmapSetRequest"/> object if it exists, or null.</returns>
|
|
||||||
public DownloadBeatmapSetRequest GetExistingDownload(BeatmapSetInfo beatmap) => currentDownloads.Find(d => d.BeatmapSet.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Delete a beatmap difficulty.
|
/// Delete a beatmap difficulty.
|
||||||
@ -406,22 +314,6 @@ namespace osu.Game.Beatmaps
|
|||||||
protected override Track GetTrack() => null;
|
protected override Track GetTrack() => null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class DownloadNotification : ProgressNotification
|
|
||||||
{
|
|
||||||
public override bool IsImportant => false;
|
|
||||||
|
|
||||||
protected override Notification CreateCompletionNotification() => new SilencedProgressCompletionNotification
|
|
||||||
{
|
|
||||||
Activated = CompletionClickAction,
|
|
||||||
Text = CompletionText
|
|
||||||
};
|
|
||||||
|
|
||||||
private class SilencedProgressCompletionNotification : ProgressCompletionNotification
|
|
||||||
{
|
|
||||||
public override bool IsImportant => false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class BeatmapUpdateQueue
|
private class BeatmapUpdateQueue
|
||||||
{
|
{
|
||||||
private readonly IAPIProvider api;
|
private readonly IAPIProvider api;
|
||||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Beatmaps
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => string.Equals(f.Filename, filename, StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath;
|
private string getPathForFile(string filename) => BeatmapSetInfo.Files.FirstOrDefault(f => string.Equals(f.Filename, filename, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
|
||||||
|
|
||||||
private TextureStore textureStore;
|
private TextureStore textureStore;
|
||||||
|
|
||||||
|
@ -9,7 +9,7 @@ using osu.Game.Database;
|
|||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
{
|
{
|
||||||
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete
|
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<BeatmapSetInfo>
|
||||||
{
|
{
|
||||||
public int ID { get; set; }
|
public int ID { get; set; }
|
||||||
|
|
||||||
@ -49,5 +49,7 @@ namespace osu.Game.Beatmaps
|
|||||||
public override string ToString() => Metadata?.ToString() ?? base.ToString();
|
public override string ToString() => Metadata?.ToString() ?? base.ToString();
|
||||||
|
|
||||||
public bool Protected { get; set; }
|
public bool Protected { get; set; }
|
||||||
|
|
||||||
|
public bool Equals(BeatmapSetInfo other) => OnlineBeatmapSetID == other?.OnlineBeatmapSetID;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -65,6 +65,11 @@ namespace osu.Game.Beatmaps
|
|||||||
/// The amount of people who have favourited this beatmap set.
|
/// The amount of people who have favourited this beatmap set.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int FavouriteCount { get; set; }
|
public int FavouriteCount { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The availability of this beatmap set.
|
||||||
|
/// </summary>
|
||||||
|
public BeatmapSetOnlineAvailability Availability { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class BeatmapSetOnlineCovers
|
public class BeatmapSetOnlineCovers
|
||||||
@ -84,4 +89,13 @@ namespace osu.Game.Beatmaps
|
|||||||
[JsonProperty(@"list@2x")]
|
[JsonProperty(@"list@2x")]
|
||||||
public string List { get; set; }
|
public string List { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class BeatmapSetOnlineAvailability
|
||||||
|
{
|
||||||
|
[JsonProperty(@"download_disabled")]
|
||||||
|
public bool DownloadDisabled { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty(@"more_information")]
|
||||||
|
public string ExternalLink { get; set; }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -24,8 +24,8 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
/// Create a SampleInfo based on the sample settings in this control point.
|
/// Create a SampleInfo based on the sample settings in this control point.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="sampleName">The name of the same.</param>
|
/// <param name="sampleName">The name of the same.</param>
|
||||||
/// <returns>A populated <see cref="SampleInfo"/>.</returns>
|
/// <returns>A populated <see cref="HitSampleInfo"/>.</returns>
|
||||||
public SampleInfo GetSampleInfo(string sampleName = SampleInfo.HIT_NORMAL) => new SampleInfo
|
public HitSampleInfo GetSampleInfo(string sampleName = HitSampleInfo.HIT_NORMAL) => new HitSampleInfo
|
||||||
{
|
{
|
||||||
Bank = SampleBank,
|
Bank = SampleBank,
|
||||||
Name = sampleName,
|
Name = sampleName,
|
||||||
@ -33,15 +33,15 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
};
|
};
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies <see cref="SampleBank"/> and <see cref="SampleVolume"/> to a <see cref="SampleInfo"/> if necessary, returning the modified <see cref="SampleInfo"/>.
|
/// Applies <see cref="SampleBank"/> and <see cref="SampleVolume"/> to a <see cref="HitSampleInfo"/> if necessary, returning the modified <see cref="HitSampleInfo"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="sampleInfo">The <see cref="SampleInfo"/>. This will not be modified.</param>
|
/// <param name="hitSampleInfo">The <see cref="HitSampleInfo"/>. This will not be modified.</param>
|
||||||
/// <returns>The modified <see cref="SampleInfo"/>. This does not share a reference with <paramref name="sampleInfo"/>.</returns>
|
/// <returns>The modified <see cref="HitSampleInfo"/>. This does not share a reference with <paramref name="hitSampleInfo"/>.</returns>
|
||||||
public virtual SampleInfo ApplyTo(SampleInfo sampleInfo)
|
public virtual HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo)
|
||||||
{
|
{
|
||||||
var newSampleInfo = sampleInfo.Clone();
|
var newSampleInfo = hitSampleInfo.Clone();
|
||||||
newSampleInfo.Bank = sampleInfo.Bank ?? SampleBank;
|
newSampleInfo.Bank = hitSampleInfo.Bank ?? SampleBank;
|
||||||
newSampleInfo.Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume;
|
newSampleInfo.Volume = hitSampleInfo.Volume > 0 ? hitSampleInfo.Volume : SampleVolume;
|
||||||
return newSampleInfo;
|
return newSampleInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,9 +2,10 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osuTK.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Drawables
|
namespace osu.Game.Beatmaps.Drawables
|
||||||
{
|
{
|
||||||
@ -49,7 +50,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
Child = new Box
|
Child = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = Color4.Black,
|
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.1f)),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -193,9 +193,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
{
|
{
|
||||||
public int CustomSampleBank;
|
public int CustomSampleBank;
|
||||||
|
|
||||||
public override SampleInfo ApplyTo(SampleInfo sampleInfo)
|
public override HitSampleInfo ApplyTo(HitSampleInfo hitSampleInfo)
|
||||||
{
|
{
|
||||||
var baseInfo = base.ApplyTo(sampleInfo);
|
var baseInfo = base.ApplyTo(hitSampleInfo);
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(baseInfo.Suffix) && CustomSampleBank > 1)
|
if (string.IsNullOrEmpty(baseInfo.Suffix) && CustomSampleBank > 1)
|
||||||
baseInfo.Suffix = CustomSampleBank.ToString();
|
baseInfo.Suffix = CustomSampleBank.ToString();
|
||||||
|
@ -31,12 +31,10 @@ namespace osu.Game.Database
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <typeparam name="TModel">The model type.</typeparam>
|
/// <typeparam name="TModel">The model type.</typeparam>
|
||||||
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
||||||
public abstract class ArchiveModelManager<TModel, TFileModel> : ArchiveModelManager, ICanAcceptFiles
|
public abstract class ArchiveModelManager<TModel, TFileModel> : ArchiveModelManager, ICanAcceptFiles, IModelManager<TModel>
|
||||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
||||||
where TFileModel : INamedFileInfo, new()
|
where TFileModel : INamedFileInfo, new()
|
||||||
{
|
{
|
||||||
public delegate void ItemAddedDelegate(TModel model, bool existing);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set an endpoint for notifications to be posted to.
|
/// Set an endpoint for notifications to be posted to.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -46,7 +44,7 @@ namespace osu.Game.Database
|
|||||||
/// Fired when a new <see cref="TModel"/> becomes available in the database.
|
/// Fired when a new <see cref="TModel"/> becomes available in the database.
|
||||||
/// This is not guaranteed to run on the update thread.
|
/// This is not guaranteed to run on the update thread.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public event ItemAddedDelegate ItemAdded;
|
public event Action<TModel> ItemAdded;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fired when a <see cref="TModel"/> is removed from the database.
|
/// Fired when a <see cref="TModel"/> is removed from the database.
|
||||||
@ -67,56 +65,12 @@ namespace osu.Game.Database
|
|||||||
// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
|
// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
|
||||||
private ArchiveImportIPCChannel ipc;
|
private ArchiveImportIPCChannel ipc;
|
||||||
|
|
||||||
private readonly List<Action> queuedEvents = new List<Action>();
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Allows delaying of outwards events until an operation is confirmed (at a database level).
|
|
||||||
/// </summary>
|
|
||||||
private bool delayingEvents;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Begin delaying outwards events.
|
|
||||||
/// </summary>
|
|
||||||
private void delayEvents() => delayingEvents = true;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Flush delayed events and disable delaying.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="perform">Whether the flushed events should be performed.</param>
|
|
||||||
private void flushEvents(bool perform)
|
|
||||||
{
|
|
||||||
Action[] events;
|
|
||||||
|
|
||||||
lock (queuedEvents)
|
|
||||||
{
|
|
||||||
events = queuedEvents.ToArray();
|
|
||||||
queuedEvents.Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (perform)
|
|
||||||
{
|
|
||||||
foreach (var a in events)
|
|
||||||
a.Invoke();
|
|
||||||
}
|
|
||||||
|
|
||||||
delayingEvents = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleEvent(Action a)
|
|
||||||
{
|
|
||||||
if (delayingEvents)
|
|
||||||
lock (queuedEvents)
|
|
||||||
queuedEvents.Add(a);
|
|
||||||
else
|
|
||||||
a.Invoke();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected ArchiveModelManager(Storage storage, IDatabaseContextFactory contextFactory, MutableDatabaseBackedStoreWithFileIncludes<TModel, TFileModel> modelStore, IIpcHost importHost = null)
|
protected ArchiveModelManager(Storage storage, IDatabaseContextFactory contextFactory, MutableDatabaseBackedStoreWithFileIncludes<TModel, TFileModel> modelStore, IIpcHost importHost = null)
|
||||||
{
|
{
|
||||||
ContextFactory = contextFactory;
|
ContextFactory = contextFactory;
|
||||||
|
|
||||||
ModelStore = modelStore;
|
ModelStore = modelStore;
|
||||||
ModelStore.ItemAdded += item => handleEvent(() => ItemAdded?.Invoke(item, false));
|
ModelStore.ItemAdded += item => handleEvent(() => ItemAdded?.Invoke(item));
|
||||||
ModelStore.ItemRemoved += s => handleEvent(() => ItemRemoved?.Invoke(s));
|
ModelStore.ItemRemoved += s => handleEvent(() => ItemRemoved?.Invoke(s));
|
||||||
|
|
||||||
Files = new FileStore(contextFactory, storage);
|
Files = new FileStore(contextFactory, storage);
|
||||||
@ -345,8 +299,6 @@ namespace osu.Game.Database
|
|||||||
{
|
{
|
||||||
Undelete(existing);
|
Undelete(existing);
|
||||||
LogForModel(item, $"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import.");
|
LogForModel(item, $"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import.");
|
||||||
handleEvent(() => ItemAdded?.Invoke(existing, true));
|
|
||||||
|
|
||||||
// existing item will be used; rollback new import and exit early.
|
// existing item will be used; rollback new import and exit early.
|
||||||
rollback();
|
rollback();
|
||||||
flushEvents(true);
|
flushEvents(true);
|
||||||
@ -632,6 +584,54 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
throw new InvalidFormatException($"{path} is not a valid archive");
|
throw new InvalidFormatException($"{path} is not a valid archive");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#region Event handling / delaying
|
||||||
|
|
||||||
|
private readonly List<Action> queuedEvents = new List<Action>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Allows delaying of outwards events until an operation is confirmed (at a database level).
|
||||||
|
/// </summary>
|
||||||
|
private bool delayingEvents;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Begin delaying outwards events.
|
||||||
|
/// </summary>
|
||||||
|
private void delayEvents() => delayingEvents = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Flush delayed events and disable delaying.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="perform">Whether the flushed events should be performed.</param>
|
||||||
|
private void flushEvents(bool perform)
|
||||||
|
{
|
||||||
|
Action[] events;
|
||||||
|
|
||||||
|
lock (queuedEvents)
|
||||||
|
{
|
||||||
|
events = queuedEvents.ToArray();
|
||||||
|
queuedEvents.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (perform)
|
||||||
|
{
|
||||||
|
foreach (var a in events)
|
||||||
|
a.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
delayingEvents = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleEvent(Action a)
|
||||||
|
{
|
||||||
|
if (delayingEvents)
|
||||||
|
lock (queuedEvents)
|
||||||
|
queuedEvents.Add(a);
|
||||||
|
else
|
||||||
|
a.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class ArchiveModelManager
|
public abstract class ArchiveModelManager
|
||||||
|
143
osu.Game/Database/DownloadableArchiveModelManager.cs
Normal file
143
osu.Game/Database/DownloadableArchiveModelManager.cs
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using Humanizer;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Overlays.Notifications;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace osu.Game.Database
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// An <see cref="ArchiveModelManager{TModel, TFileModel}"/> that has the ability to download models using an <see cref="IAPIProvider"/> and
|
||||||
|
/// import them into the store.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="TModel">The model type.</typeparam>
|
||||||
|
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
||||||
|
public abstract class DownloadableArchiveModelManager<TModel, TFileModel> : ArchiveModelManager<TModel, TFileModel>, IModelDownloader<TModel>
|
||||||
|
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete, IEquatable<TModel>
|
||||||
|
where TFileModel : INamedFileInfo, new()
|
||||||
|
{
|
||||||
|
public event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
|
||||||
|
|
||||||
|
public event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
|
||||||
|
|
||||||
|
private readonly IAPIProvider api;
|
||||||
|
|
||||||
|
private readonly List<ArchiveDownloadRequest<TModel>> currentDownloads = new List<ArchiveDownloadRequest<TModel>>();
|
||||||
|
|
||||||
|
private readonly MutableDatabaseBackedStoreWithFileIncludes<TModel, TFileModel> modelStore;
|
||||||
|
|
||||||
|
protected DownloadableArchiveModelManager(Storage storage, IDatabaseContextFactory contextFactory, IAPIProvider api, MutableDatabaseBackedStoreWithFileIncludes<TModel, TFileModel> modelStore, IIpcHost importHost = null)
|
||||||
|
: base(storage, contextFactory, modelStore, importHost)
|
||||||
|
{
|
||||||
|
this.api = api;
|
||||||
|
this.modelStore = modelStore;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates the download request for this <see cref="TModel"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||||
|
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.</param>
|
||||||
|
/// <returns>The request object.</returns>
|
||||||
|
protected abstract ArchiveDownloadRequest<TModel> CreateDownloadRequest(TModel model, bool minimiseDownloadSize);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Begin a download for the requested <see cref="TModel"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||||
|
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.</param>
|
||||||
|
/// <returns>Whether the download was started.</returns>
|
||||||
|
public bool Download(TModel model, bool minimiseDownloadSize = false)
|
||||||
|
{
|
||||||
|
if (!canDownload(model)) return false;
|
||||||
|
|
||||||
|
var request = CreateDownloadRequest(model, minimiseDownloadSize);
|
||||||
|
|
||||||
|
DownloadNotification notification = new DownloadNotification
|
||||||
|
{
|
||||||
|
Text = $"Downloading {request.Model}",
|
||||||
|
};
|
||||||
|
|
||||||
|
request.DownloadProgressed += progress =>
|
||||||
|
{
|
||||||
|
notification.State = ProgressNotificationState.Active;
|
||||||
|
notification.Progress = progress;
|
||||||
|
};
|
||||||
|
|
||||||
|
request.Success += filename =>
|
||||||
|
{
|
||||||
|
Task.Factory.StartNew(async () =>
|
||||||
|
{
|
||||||
|
// This gets scheduled back to the update thread, but we want the import to run in the background.
|
||||||
|
await Import(notification, filename);
|
||||||
|
currentDownloads.Remove(request);
|
||||||
|
}, TaskCreationOptions.LongRunning);
|
||||||
|
};
|
||||||
|
|
||||||
|
request.Failure += error =>
|
||||||
|
{
|
||||||
|
DownloadFailed?.Invoke(request);
|
||||||
|
|
||||||
|
if (error is OperationCanceledException) return;
|
||||||
|
|
||||||
|
notification.State = ProgressNotificationState.Cancelled;
|
||||||
|
Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
|
||||||
|
currentDownloads.Remove(request);
|
||||||
|
};
|
||||||
|
|
||||||
|
notification.CancelRequested += () =>
|
||||||
|
{
|
||||||
|
request.Cancel();
|
||||||
|
currentDownloads.Remove(request);
|
||||||
|
notification.State = ProgressNotificationState.Cancelled;
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
|
currentDownloads.Add(request);
|
||||||
|
PostNotification?.Invoke(notification);
|
||||||
|
|
||||||
|
Task.Factory.StartNew(() => request.Perform(api), TaskCreationOptions.LongRunning);
|
||||||
|
|
||||||
|
DownloadBegan?.Invoke(request);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsAvailableLocally(TModel model) => CheckLocalAvailability(model, modelStore.ConsumableItems.Where(m => !m.DeletePending));
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Performs implementation specific comparisons to determine whether a given model is present in the local store.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="model">The <see cref="TModel"/> whose existence needs to be checked.</param>
|
||||||
|
/// <param name="items">The usable items present in the store.</param>
|
||||||
|
/// <returns>Whether the <see cref="TModel"/> exists.</returns>
|
||||||
|
protected abstract bool CheckLocalAvailability(TModel model, IQueryable<TModel> items);
|
||||||
|
|
||||||
|
public ArchiveDownloadRequest<TModel> GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model));
|
||||||
|
|
||||||
|
private bool canDownload(TModel model) => GetExistingDownload(model) == null && api != null;
|
||||||
|
|
||||||
|
private class DownloadNotification : ProgressNotification
|
||||||
|
{
|
||||||
|
public override bool IsImportant => false;
|
||||||
|
|
||||||
|
protected override Notification CreateCompletionNotification() => new SilencedProgressCompletionNotification
|
||||||
|
{
|
||||||
|
Activated = CompletionClickAction,
|
||||||
|
Text = CompletionText
|
||||||
|
};
|
||||||
|
|
||||||
|
private class SilencedProgressCompletionNotification : ProgressCompletionNotification
|
||||||
|
{
|
||||||
|
public override bool IsImportant => false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
48
osu.Game/Database/IModelDownloader.cs
Normal file
48
osu.Game/Database/IModelDownloader.cs
Normal file
@ -0,0 +1,48 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Database
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Represents a <see cref="IModelManager{TModel}"/> that can download new models from an external source.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="TModel">The model type.</typeparam>
|
||||||
|
public interface IModelDownloader<TModel> : IModelManager<TModel>
|
||||||
|
where TModel : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Fired when a <see cref="TModel"/> download begins.
|
||||||
|
/// </summary>
|
||||||
|
event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Fired when a <see cref="TModel"/> download is interrupted, either due to user cancellation or failure.
|
||||||
|
/// </summary>
|
||||||
|
event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks whether a given <see cref="TModel"/> is already available in the local store.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="model">The <see cref="TModel"/> whose existence needs to be checked.</param>
|
||||||
|
/// <returns>Whether the <see cref="TModel"/> exists.</returns>
|
||||||
|
bool IsAvailableLocally(TModel model);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Begin a download for the requested <see cref="TModel"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||||
|
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle..</param>
|
||||||
|
/// <returns>Whether the download was started.</returns>
|
||||||
|
bool Download(TModel model, bool minimiseDownloadSize);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets an existing <see cref="TModel"/> download request if it exists.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="model">The <see cref="TModel"/> whose request is wanted.</param>
|
||||||
|
/// <returns>The <see cref="ArchiveDownloadRequest{TModel}"/> object if it exists, otherwise null.</returns>
|
||||||
|
ArchiveDownloadRequest<TModel> GetExistingDownload(TModel model);
|
||||||
|
}
|
||||||
|
}
|
19
osu.Game/Database/IModelManager.cs
Normal file
19
osu.Game/Database/IModelManager.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Database
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Represents a model manager that publishes events when <see cref="TModel"/>s are added or removed.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="TModel">The model type.</typeparam>
|
||||||
|
public interface IModelManager<out TModel>
|
||||||
|
where TModel : class
|
||||||
|
{
|
||||||
|
event Action<TModel> ItemAdded;
|
||||||
|
|
||||||
|
event Action<TModel> ItemRemoved;
|
||||||
|
}
|
||||||
|
}
|
@ -96,7 +96,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour };
|
protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical);
|
||||||
|
|
||||||
|
protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuDropdownMenuItem(item) { AccentColour = accentColour };
|
||||||
|
|
||||||
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
|
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
|
||||||
|
|
||||||
|
@ -210,7 +210,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
MaxHeight = 400;
|
MaxHeight = 400;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour };
|
protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour };
|
||||||
|
|
||||||
private class DrawableOsuTabDropdownMenuItem : DrawableOsuDropdownMenuItem
|
private class DrawableOsuTabDropdownMenuItem : DrawableOsuDropdownMenuItem
|
||||||
{
|
{
|
||||||
|
24
osu.Game/Online/API/ArchiveDownloadRequest.cs
Normal file
24
osu.Game/Online/API/ArchiveDownloadRequest.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Online.API
|
||||||
|
{
|
||||||
|
public abstract class ArchiveDownloadRequest<TModel> : APIDownloadRequest
|
||||||
|
where TModel : class
|
||||||
|
{
|
||||||
|
public readonly TModel Model;
|
||||||
|
|
||||||
|
public float Progress;
|
||||||
|
|
||||||
|
public event Action<float> DownloadProgressed;
|
||||||
|
|
||||||
|
protected ArchiveDownloadRequest(TModel model)
|
||||||
|
{
|
||||||
|
Model = model;
|
||||||
|
|
||||||
|
Progressed += (current, total) => DownloadProgressed?.Invoke(Progress = (float)current / total);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,28 +2,19 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class DownloadBeatmapSetRequest : APIDownloadRequest
|
public class DownloadBeatmapSetRequest : ArchiveDownloadRequest<BeatmapSetInfo>
|
||||||
{
|
{
|
||||||
public readonly BeatmapSetInfo BeatmapSet;
|
|
||||||
|
|
||||||
public float Progress;
|
|
||||||
|
|
||||||
public event Action<float> DownloadProgressed;
|
|
||||||
|
|
||||||
private readonly bool noVideo;
|
private readonly bool noVideo;
|
||||||
|
|
||||||
public DownloadBeatmapSetRequest(BeatmapSetInfo set, bool noVideo)
|
public DownloadBeatmapSetRequest(BeatmapSetInfo set, bool noVideo)
|
||||||
|
: base(set)
|
||||||
{
|
{
|
||||||
this.noVideo = noVideo;
|
this.noVideo = noVideo;
|
||||||
BeatmapSet = set;
|
|
||||||
|
|
||||||
Progressed += (current, total) => DownloadProgressed?.Invoke(Progress = (float)current / total);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $@"beatmapsets/{BeatmapSet.OnlineBeatmapSetID}/download{(noVideo ? "?noVideo=1" : "")}";
|
protected override string Target => $@"beatmapsets/{Model.OnlineBeatmapSetID}/download{(noVideo ? "?noVideo=1" : "")}";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -63,6 +63,9 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
set => Author.Id = value;
|
set => Author.Id = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[JsonProperty(@"availability")]
|
||||||
|
private BeatmapSetOnlineAvailability availability { get; set; }
|
||||||
|
|
||||||
[JsonProperty(@"beatmaps")]
|
[JsonProperty(@"beatmaps")]
|
||||||
private IEnumerable<APIBeatmap> beatmaps { get; set; }
|
private IEnumerable<APIBeatmap> beatmaps { get; set; }
|
||||||
|
|
||||||
@ -87,6 +90,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
Submitted = submitted,
|
Submitted = submitted,
|
||||||
Ranked = ranked,
|
Ranked = ranked,
|
||||||
LastUpdated = lastUpdated,
|
LastUpdated = lastUpdated,
|
||||||
|
Availability = availability,
|
||||||
},
|
},
|
||||||
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
||||||
};
|
};
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Direct
|
namespace osu.Game.Online
|
||||||
{
|
{
|
||||||
public enum DownloadState
|
public enum DownloadState
|
||||||
{
|
{
|
@ -2,23 +2,24 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Database;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Direct
|
namespace osu.Game.Online
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A component which tracks a beatmap through potential download/import/deletion.
|
/// A component which tracks a beatmap through potential download/import/deletion.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class DownloadTrackingComposite : CompositeDrawable
|
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
|
||||||
|
where TModel : class, IEquatable<TModel>
|
||||||
|
where TModelManager : class, IModelDownloader<TModel>
|
||||||
{
|
{
|
||||||
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
|
protected readonly Bindable<TModel> Model = new Bindable<TModel>();
|
||||||
|
|
||||||
private BeatmapManager beatmaps;
|
private TModelManager manager;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
|
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||||
@ -27,58 +28,39 @@ namespace osu.Game.Overlays.Direct
|
|||||||
|
|
||||||
protected readonly Bindable<double> Progress = new Bindable<double>();
|
protected readonly Bindable<double> Progress = new Bindable<double>();
|
||||||
|
|
||||||
protected DownloadTrackingComposite(BeatmapSetInfo beatmapSet = null)
|
protected DownloadTrackingComposite(TModel model = null)
|
||||||
{
|
{
|
||||||
BeatmapSet.Value = beatmapSet;
|
Model.Value = model;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(BeatmapManager beatmaps)
|
private void load(TModelManager manager)
|
||||||
{
|
{
|
||||||
this.beatmaps = beatmaps;
|
this.manager = manager;
|
||||||
|
|
||||||
BeatmapSet.BindValueChanged(setInfo =>
|
Model.BindValueChanged(modelInfo =>
|
||||||
{
|
{
|
||||||
if (setInfo.NewValue == null)
|
if (modelInfo.NewValue == null)
|
||||||
attachDownload(null);
|
attachDownload(null);
|
||||||
else if (beatmaps.GetAllUsableBeatmapSetsEnumerable().Any(s => s.OnlineBeatmapSetID == setInfo.NewValue.OnlineBeatmapSetID))
|
else if (manager.IsAvailableLocally(modelInfo.NewValue))
|
||||||
State.Value = DownloadState.LocallyAvailable;
|
State.Value = DownloadState.LocallyAvailable;
|
||||||
else
|
else
|
||||||
attachDownload(beatmaps.GetExistingDownload(setInfo.NewValue));
|
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
|
||||||
}, true);
|
}, true);
|
||||||
|
|
||||||
beatmaps.BeatmapDownloadBegan += download =>
|
manager.DownloadBegan += download =>
|
||||||
{
|
{
|
||||||
if (download.BeatmapSet.OnlineBeatmapSetID == BeatmapSet.Value?.OnlineBeatmapSetID)
|
if (download.Model.Equals(Model.Value))
|
||||||
attachDownload(download);
|
attachDownload(download);
|
||||||
};
|
};
|
||||||
|
|
||||||
beatmaps.ItemAdded += setAdded;
|
manager.ItemAdded += itemAdded;
|
||||||
beatmaps.ItemRemoved += setRemoved;
|
manager.ItemRemoved += itemRemoved;
|
||||||
}
|
}
|
||||||
|
|
||||||
#region Disposal
|
private ArchiveDownloadRequest<TModel> attachedRequest;
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
private void attachDownload(ArchiveDownloadRequest<TModel> request)
|
||||||
{
|
|
||||||
base.Dispose(isDisposing);
|
|
||||||
|
|
||||||
if (beatmaps != null)
|
|
||||||
{
|
|
||||||
beatmaps.BeatmapDownloadBegan -= attachDownload;
|
|
||||||
beatmaps.ItemAdded -= setAdded;
|
|
||||||
}
|
|
||||||
|
|
||||||
State.UnbindAll();
|
|
||||||
|
|
||||||
attachDownload(null);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private DownloadBeatmapSetRequest attachedRequest;
|
|
||||||
|
|
||||||
private void attachDownload(DownloadBeatmapSetRequest request)
|
|
||||||
{
|
{
|
||||||
if (attachedRequest != null)
|
if (attachedRequest != null)
|
||||||
{
|
{
|
||||||
@ -118,16 +100,35 @@ namespace osu.Game.Overlays.Direct
|
|||||||
|
|
||||||
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
|
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
|
||||||
|
|
||||||
private void setAdded(BeatmapSetInfo s, bool existing) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
|
private void itemAdded(TModel s) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
|
||||||
|
|
||||||
private void setRemoved(BeatmapSetInfo s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
|
private void itemRemoved(TModel s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
|
||||||
|
|
||||||
private void setDownloadStateFromManager(BeatmapSetInfo s, DownloadState state) => Schedule(() =>
|
private void setDownloadStateFromManager(TModel s, DownloadState state) => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (s.OnlineBeatmapSetID != BeatmapSet.Value?.OnlineBeatmapSetID)
|
if (!s.Equals(Model.Value))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
State.Value = state;
|
State.Value = state;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
#region Disposal
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
|
if (manager != null)
|
||||||
|
{
|
||||||
|
manager.DownloadBegan -= attachDownload;
|
||||||
|
manager.ItemAdded -= itemAdded;
|
||||||
|
}
|
||||||
|
|
||||||
|
State.UnbindAll();
|
||||||
|
|
||||||
|
attachDownload(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -183,7 +183,7 @@ namespace osu.Game
|
|||||||
}
|
}
|
||||||
|
|
||||||
BeatmapManager.ItemRemoved += i => ScoreManager.Delete(getBeatmapScores(i), true);
|
BeatmapManager.ItemRemoved += i => ScoreManager.Delete(getBeatmapScores(i), true);
|
||||||
BeatmapManager.ItemAdded += (i, existing) => ScoreManager.Undelete(getBeatmapScores(i), true);
|
BeatmapManager.ItemAdded += i => ScoreManager.Undelete(getBeatmapScores(i), true);
|
||||||
|
|
||||||
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
|
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
|
||||||
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
|
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
|
||||||
|
83
osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs
Normal file
83
osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs
Normal file
@ -0,0 +1,83 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.BeatmapSet
|
||||||
|
{
|
||||||
|
public class BeatmapAvailability : Container
|
||||||
|
{
|
||||||
|
private BeatmapSetInfo beatmapSet;
|
||||||
|
|
||||||
|
private bool downloadDisabled => BeatmapSet?.OnlineInfo.Availability?.DownloadDisabled ?? false;
|
||||||
|
private bool hasExternalLink => !string.IsNullOrEmpty(BeatmapSet?.OnlineInfo.Availability?.ExternalLink);
|
||||||
|
|
||||||
|
private readonly LinkFlowContainer textContainer;
|
||||||
|
|
||||||
|
public BeatmapAvailability()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
Padding = new MarginPadding { Top = 10, Right = 20 };
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black.Opacity(0.6f),
|
||||||
|
},
|
||||||
|
textContainer = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 14))
|
||||||
|
{
|
||||||
|
Direction = FillDirection.Full,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Padding = new MarginPadding(10),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public BeatmapSetInfo BeatmapSet
|
||||||
|
{
|
||||||
|
get => beatmapSet;
|
||||||
|
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == beatmapSet)
|
||||||
|
return;
|
||||||
|
|
||||||
|
beatmapSet = value;
|
||||||
|
|
||||||
|
if (downloadDisabled || hasExternalLink)
|
||||||
|
{
|
||||||
|
Show();
|
||||||
|
updateText();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
Hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateText()
|
||||||
|
{
|
||||||
|
textContainer.Clear();
|
||||||
|
textContainer.AddParagraph(downloadDisabled
|
||||||
|
? "This beatmap is currently not available for download."
|
||||||
|
: "Portions of this beatmap have been removed at the request of the creator or a third-party rights holder.", t => t.Colour = Color4.Orange);
|
||||||
|
|
||||||
|
if (hasExternalLink)
|
||||||
|
{
|
||||||
|
textContainer.NewParagraph();
|
||||||
|
textContainer.NewParagraph();
|
||||||
|
textContainer.AddLink("Check here for more information.", BeatmapSet.OnlineInfo.Availability.ExternalLink, creationParameters: t => t.Font = OsuFont.GetFont(size: 10));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Online;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Overlays.Direct;
|
using osu.Game.Overlays.Direct;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -19,7 +20,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||||
{
|
{
|
||||||
public class DownloadButton : DownloadTrackingComposite, IHasTooltip
|
public class DownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip
|
||||||
{
|
{
|
||||||
private readonly bool noVideo;
|
private readonly bool noVideo;
|
||||||
|
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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||||||
@ -12,6 +13,7 @@ using osu.Game.Beatmaps.Drawables;
|
|||||||
using osu.Game.Graphics;
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using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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||||||
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using osu.Game.Online;
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||||||
using osu.Game.Overlays.BeatmapSet.Buttons;
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using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||||
using osu.Game.Overlays.Direct;
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using osu.Game.Overlays.Direct;
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||||||
using osuTK;
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using osuTK;
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||||||
@ -20,7 +22,7 @@ using DownloadButton = osu.Game.Overlays.BeatmapSet.Buttons.DownloadButton;
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|||||||
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||||||
namespace osu.Game.Overlays.BeatmapSet
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namespace osu.Game.Overlays.BeatmapSet
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||||||
{
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{
|
||||||
public class Header : DownloadTrackingComposite
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public class Header : BeatmapDownloadTrackingComposite
|
||||||
{
|
{
|
||||||
private const float transition_duration = 200;
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private const float transition_duration = 200;
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||||||
private const float tabs_height = 50;
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private const float tabs_height = 50;
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||||||
@ -32,9 +34,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
private readonly OsuSpriteText title, artist;
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private readonly OsuSpriteText title, artist;
|
||||||
private readonly AuthorInfo author;
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private readonly AuthorInfo author;
|
||||||
private readonly FillFlowContainer downloadButtonsContainer;
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private readonly FillFlowContainer downloadButtonsContainer;
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||||||
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private readonly BeatmapAvailability beatmapAvailability;
|
||||||
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
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private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
|
||||||
public Details Details;
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public Details Details;
|
||||||
|
|
||||||
|
public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
|
||||||
|
|
||||||
public readonly BeatmapPicker Picker;
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public readonly BeatmapPicker Picker;
|
||||||
|
|
||||||
private readonly FavouriteButton favouriteButton;
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private readonly FavouriteButton favouriteButton;
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||||||
@ -99,7 +104,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
},
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},
|
||||||
new Container
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new Container
|
||||||
{
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{
|
||||||
RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
Padding = new MarginPadding
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Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
Top = 20,
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Top = 20,
|
||||||
@ -148,6 +154,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
Margin = new MarginPadding { Top = 20 },
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Margin = new MarginPadding { Top = 20 },
|
||||||
Child = author = new AuthorInfo(),
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Child = author = new AuthorInfo(),
|
||||||
},
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},
|
||||||
|
beatmapAvailability = new BeatmapAvailability(),
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
|
||||||
@ -166,13 +173,14 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
loading = new LoadingAnimation
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
loading = new LoadingAnimation
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(1.5f),
|
||||||
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.BottomRight,
|
||||||
@ -213,7 +221,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
|
|
||||||
BeatmapSet.BindValueChanged(setInfo =>
|
BeatmapSet.BindValueChanged(setInfo =>
|
||||||
{
|
{
|
||||||
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
Picker.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||||
cover.BeatmapSet = setInfo.NewValue;
|
cover.BeatmapSet = setInfo.NewValue;
|
||||||
|
|
||||||
if (setInfo.NewValue == null)
|
if (setInfo.NewValue == null)
|
||||||
@ -250,11 +258,17 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
{
|
{
|
||||||
if (BeatmapSet.Value == null) return;
|
if (BeatmapSet.Value == null) return;
|
||||||
|
|
||||||
|
if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
|
||||||
|
{
|
||||||
|
downloadButtonsContainer.Clear();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
switch (State.Value)
|
switch (State.Value)
|
||||||
{
|
{
|
||||||
case DownloadState.LocallyAvailable:
|
case DownloadState.LocallyAvailable:
|
||||||
// temporary for UX until new design is implemented.
|
// temporary for UX until new design is implemented.
|
||||||
downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet.Value)
|
downloadButtonsContainer.Child = new Direct.DownloadButton(BeatmapSet.Value)
|
||||||
{
|
{
|
||||||
Width = 50,
|
Width = 50,
|
||||||
RelativeSizeAxes = Axes.Y
|
RelativeSizeAxes = Axes.Y
|
||||||
|
@ -27,12 +27,10 @@ namespace osu.Game.Overlays
|
|||||||
public const float TOP_PADDING = 25;
|
public const float TOP_PADDING = 25;
|
||||||
public const float RIGHT_WIDTH = 275;
|
public const float RIGHT_WIDTH = 275;
|
||||||
|
|
||||||
private readonly Header header;
|
protected readonly Header Header;
|
||||||
|
|
||||||
private RulesetStore rulesets;
|
private RulesetStore rulesets;
|
||||||
|
|
||||||
private readonly OsuScrollContainer scroll;
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|
||||||
|
|
||||||
private readonly Bindable<BeatmapSetInfo> beatmapSet = new Bindable<BeatmapSetInfo>();
|
private readonly Bindable<BeatmapSetInfo> beatmapSet = new Bindable<BeatmapSetInfo>();
|
||||||
|
|
||||||
// receive input outside our bounds so we can trigger a close event on ourselves.
|
// receive input outside our bounds so we can trigger a close event on ourselves.
|
||||||
@ -40,6 +38,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
public BeatmapSetOverlay()
|
public BeatmapSetOverlay()
|
||||||
{
|
{
|
||||||
|
OsuScrollContainer scroll;
|
||||||
Info info;
|
Info info;
|
||||||
ScoresContainer scores;
|
ScoresContainer scores;
|
||||||
|
|
||||||
@ -61,7 +60,7 @@ namespace osu.Game.Overlays
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
header = new Header(),
|
Header = new Header(),
|
||||||
info = new Info(),
|
info = new Info(),
|
||||||
scores = new ScoresContainer(),
|
scores = new ScoresContainer(),
|
||||||
},
|
},
|
||||||
@ -69,13 +68,15 @@ namespace osu.Game.Overlays
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
header.BeatmapSet.BindTo(beatmapSet);
|
Header.BeatmapSet.BindTo(beatmapSet);
|
||||||
info.BeatmapSet.BindTo(beatmapSet);
|
info.BeatmapSet.BindTo(beatmapSet);
|
||||||
|
|
||||||
header.Picker.Beatmap.ValueChanged += b =>
|
Header.Picker.Beatmap.ValueChanged += b =>
|
||||||
{
|
{
|
||||||
info.Beatmap = b.NewValue;
|
info.Beatmap = b.NewValue;
|
||||||
scores.Beatmap = b.NewValue;
|
scores.Beatmap = b.NewValue;
|
||||||
|
|
||||||
|
scroll.ScrollToStart();
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -104,7 +105,7 @@ namespace osu.Game.Overlays
|
|||||||
req.Success += res =>
|
req.Success += res =>
|
||||||
{
|
{
|
||||||
beatmapSet.Value = res.ToBeatmapSet(rulesets);
|
beatmapSet.Value = res.ToBeatmapSet(rulesets);
|
||||||
header.Picker.Beatmap.Value = header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
|
Header.Picker.Beatmap.Value = Header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
|
||||||
};
|
};
|
||||||
API.Queue(req);
|
API.Queue(req);
|
||||||
Show();
|
Show();
|
||||||
@ -119,11 +120,14 @@ namespace osu.Game.Overlays
|
|||||||
Show();
|
Show();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Show an already fully-populated beatmap set.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="set">The set to show.</param>
|
||||||
public void ShowBeatmapSet(BeatmapSetInfo set)
|
public void ShowBeatmapSet(BeatmapSetInfo set)
|
||||||
{
|
{
|
||||||
beatmapSet.Value = set;
|
beatmapSet.Value = set;
|
||||||
Show();
|
Show();
|
||||||
scroll.ScrollTo(0);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
19
osu.Game/Overlays/Direct/BeatmapDownloadTrackingComposite.cs
Normal file
19
osu.Game/Overlays/Direct/BeatmapDownloadTrackingComposite.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Online;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Direct
|
||||||
|
{
|
||||||
|
public abstract class BeatmapDownloadTrackingComposite : DownloadTrackingComposite<BeatmapSetInfo, BeatmapManager>
|
||||||
|
{
|
||||||
|
public Bindable<BeatmapSetInfo> BeatmapSet => Model;
|
||||||
|
|
||||||
|
protected BeatmapDownloadTrackingComposite(BeatmapSetInfo set = null)
|
||||||
|
: base(set)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -27,6 +27,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
private const float height = 70;
|
private const float height = 70;
|
||||||
|
|
||||||
private FillFlowContainer statusContainer;
|
private FillFlowContainer statusContainer;
|
||||||
|
protected DownloadButton DownloadButton;
|
||||||
private PlayButton playButton;
|
private PlayButton playButton;
|
||||||
private Box progressBar;
|
private Box progressBar;
|
||||||
|
|
||||||
@ -149,7 +150,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Child = new DownloadButton(SetInfo)
|
Child = DownloadButton = new DownloadButton(SetInfo)
|
||||||
{
|
{
|
||||||
Size = new Vector2(height - vertical_padding * 3),
|
Size = new Vector2(height - vertical_padding * 3),
|
||||||
Margin = new MarginPadding { Left = vertical_padding * 2, Right = vertical_padding },
|
Margin = new MarginPadding { Left = vertical_padding * 2, Right = vertical_padding },
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -34,6 +35,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
|
|
||||||
public PreviewTrack Preview => PlayButton.Preview;
|
public PreviewTrack Preview => PlayButton.Preview;
|
||||||
public Bindable<bool> PreviewPlaying => PlayButton.Playing;
|
public Bindable<bool> PreviewPlaying => PlayButton.Playing;
|
||||||
|
|
||||||
protected abstract PlayButton PlayButton { get; }
|
protected abstract PlayButton PlayButton { get; }
|
||||||
protected abstract Box PreviewBar { get; }
|
protected abstract Box PreviewBar { get; }
|
||||||
|
|
||||||
@ -43,6 +45,8 @@ namespace osu.Game.Overlays.Direct
|
|||||||
|
|
||||||
protected DirectPanel(BeatmapSetInfo setInfo)
|
protected DirectPanel(BeatmapSetInfo setInfo)
|
||||||
{
|
{
|
||||||
|
Debug.Assert(setInfo.OnlineBeatmapSetID != null);
|
||||||
|
|
||||||
SetInfo = setInfo;
|
SetInfo = setInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -117,12 +121,11 @@ namespace osu.Game.Overlays.Direct
|
|||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
protected override bool OnClick(ClickEvent e)
|
||||||
{
|
{
|
||||||
ShowInformation();
|
Debug.Assert(SetInfo.OnlineBeatmapSetID != null);
|
||||||
|
beatmapSetOverlay?.FetchAndShowBeatmapSet(SetInfo.OnlineBeatmapSetID.Value);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void ShowInformation() => beatmapSetOverlay?.ShowBeatmapSet(SetInfo);
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
@ -9,21 +9,22 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Online;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Direct
|
namespace osu.Game.Overlays.Direct
|
||||||
{
|
{
|
||||||
public class DownloadButton : DownloadTrackingComposite
|
public class DownloadButton : BeatmapDownloadTrackingComposite
|
||||||
{
|
{
|
||||||
|
protected bool DownloadEnabled => button.Enabled.Value;
|
||||||
|
|
||||||
private readonly bool noVideo;
|
private readonly bool noVideo;
|
||||||
private readonly SpriteIcon icon;
|
private readonly SpriteIcon icon;
|
||||||
private readonly SpriteIcon checkmark;
|
private readonly SpriteIcon checkmark;
|
||||||
private readonly Box background;
|
private readonly Box background;
|
||||||
|
|
||||||
private OsuColour colours;
|
private OsuColour colours;
|
||||||
|
|
||||||
private readonly ShakeContainer shakeContainer;
|
private readonly ShakeContainer shakeContainer;
|
||||||
|
|
||||||
private readonly OsuAnimatedButton button;
|
private readonly OsuAnimatedButton button;
|
||||||
|
|
||||||
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
|
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
|
||||||
@ -72,11 +73,18 @@ namespace osu.Game.Overlays.Direct
|
|||||||
FinishTransforms(true);
|
FinishTransforms(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(permitNulls: true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps)
|
private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps)
|
||||||
{
|
{
|
||||||
this.colours = colours;
|
this.colours = colours;
|
||||||
|
|
||||||
|
if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
|
||||||
|
{
|
||||||
|
button.Enabled.Value = false;
|
||||||
|
button.TooltipText = "This beatmap is currently not available for download.";
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
button.Action = () =>
|
button.Action = () =>
|
||||||
{
|
{
|
||||||
switch (State.Value)
|
switch (State.Value)
|
||||||
|
@ -7,11 +7,12 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Online;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Direct
|
namespace osu.Game.Overlays.Direct
|
||||||
{
|
{
|
||||||
public class DownloadProgressBar : DownloadTrackingComposite
|
public class DownloadProgressBar : BeatmapDownloadTrackingComposite
|
||||||
{
|
{
|
||||||
private readonly ProgressBar progressBar;
|
private readonly ProgressBar progressBar;
|
||||||
|
|
||||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(BeatmapManager beatmaps, IBindable<WorkingBeatmap> beatmap)
|
private void load(BeatmapManager beatmaps, IBindable<WorkingBeatmap> beatmap)
|
||||||
{
|
{
|
||||||
beatmaps.GetAllUsableBeatmapSets().ForEach(b => addBeatmapSet(b, false));
|
beatmaps.GetAllUsableBeatmapSets().ForEach(addBeatmapSet);
|
||||||
beatmaps.ItemAdded += addBeatmapSet;
|
beatmaps.ItemAdded += addBeatmapSet;
|
||||||
beatmaps.ItemRemoved += removeBeatmapSet;
|
beatmaps.ItemRemoved += removeBeatmapSet;
|
||||||
|
|
||||||
@ -83,11 +83,8 @@ namespace osu.Game.Overlays.Music
|
|||||||
beatmapBacking.ValueChanged += _ => updateSelectedSet();
|
beatmapBacking.ValueChanged += _ => updateSelectedSet();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addBeatmapSet(BeatmapSetInfo obj, bool existing) => Schedule(() =>
|
private void addBeatmapSet(BeatmapSetInfo obj) => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (existing)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var newItem = new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) };
|
var newItem = new PlaylistItem(obj) { OnSelect = set => Selected?.Invoke(set) };
|
||||||
|
|
||||||
items.Add(newItem);
|
items.Add(newItem);
|
||||||
|
@ -218,15 +218,9 @@ namespace osu.Game.Overlays
|
|||||||
beatmapSets.Insert(index, beatmapSetInfo);
|
beatmapSets.Insert(index, beatmapSetInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleBeatmapAdded(BeatmapSetInfo obj, bool existing)
|
private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() => beatmapSets.Add(set));
|
||||||
{
|
|
||||||
if (existing)
|
|
||||||
return;
|
|
||||||
|
|
||||||
Schedule(() => beatmapSets.Add(obj));
|
private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID));
|
||||||
}
|
|
||||||
|
|
||||||
private void handleBeatmapRemoved(BeatmapSetInfo obj) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == obj.ID));
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
@ -259,6 +253,12 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
|
if (pendingBeatmapSwitch != null)
|
||||||
|
{
|
||||||
|
pendingBeatmapSwitch();
|
||||||
|
pendingBeatmapSwitch = null;
|
||||||
|
}
|
||||||
|
|
||||||
var track = current?.TrackLoaded ?? false ? current.Track : null;
|
var track = current?.TrackLoaded ?? false ? current.Track : null;
|
||||||
|
|
||||||
if (track?.IsDummyDevice == false)
|
if (track?.IsDummyDevice == false)
|
||||||
@ -368,15 +368,12 @@ namespace osu.Game.Overlays
|
|||||||
mod.ApplyToClock(track);
|
mod.ApplyToClock(track);
|
||||||
}
|
}
|
||||||
|
|
||||||
private ScheduledDelegate pendingBeatmapSwitch;
|
private Action pendingBeatmapSwitch;
|
||||||
|
|
||||||
private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
|
private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
|
||||||
{
|
{
|
||||||
//we might be off-screen when this update comes in.
|
// avoid using scheduler as our scheduler may not be run for a long time, holding references to beatmaps.
|
||||||
//rather than Scheduling, manually handle this to avoid possible memory contention.
|
pendingBeatmapSwitch = delegate
|
||||||
pendingBeatmapSwitch?.Cancel();
|
|
||||||
|
|
||||||
pendingBeatmapSwitch = Schedule(delegate
|
|
||||||
{
|
{
|
||||||
// todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
|
// todo: this can likely be replaced with WorkingBeatmap.GetBeatmapAsync()
|
||||||
Task.Run(() =>
|
Task.Run(() =>
|
||||||
@ -416,7 +413,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
playerContainer.Add(newBackground);
|
playerContainer.Add(newBackground);
|
||||||
});
|
});
|
||||||
});
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
|
@ -0,0 +1,66 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Header.Components
|
||||||
|
{
|
||||||
|
public class ProfileRulesetSelector : RulesetSelector
|
||||||
|
{
|
||||||
|
private Color4 accentColour = Color4.White;
|
||||||
|
|
||||||
|
public ProfileRulesetSelector()
|
||||||
|
{
|
||||||
|
TabContainer.Masking = false;
|
||||||
|
TabContainer.Spacing = new Vector2(10, 0);
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
accentColour = colours.Seafoam;
|
||||||
|
|
||||||
|
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
|
||||||
|
((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetDefaultRuleset(RulesetInfo ruleset)
|
||||||
|
{
|
||||||
|
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
|
||||||
|
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
|
||||||
|
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SelectDefaultRuleset()
|
||||||
|
{
|
||||||
|
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
|
||||||
|
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
|
||||||
|
{
|
||||||
|
if (((ProfileRulesetTabItem)tabItem).IsDefault)
|
||||||
|
{
|
||||||
|
Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)
|
||||||
|
{
|
||||||
|
AccentColour = accentColour
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||||
|
{
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,125 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Header.Components
|
||||||
|
{
|
||||||
|
public class ProfileRulesetTabItem : TabItem<RulesetInfo>, IHasAccentColour
|
||||||
|
{
|
||||||
|
private readonly OsuSpriteText text;
|
||||||
|
private readonly SpriteIcon icon;
|
||||||
|
|
||||||
|
private Color4 accentColour;
|
||||||
|
|
||||||
|
public Color4 AccentColour
|
||||||
|
{
|
||||||
|
get => accentColour;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (accentColour == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
accentColour = value;
|
||||||
|
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool isDefault;
|
||||||
|
|
||||||
|
public bool IsDefault
|
||||||
|
{
|
||||||
|
get => isDefault;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (isDefault == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
isDefault = value;
|
||||||
|
|
||||||
|
icon.FadeTo(isDefault ? 1 : 0, 200, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public ProfileRulesetTabItem(RulesetInfo value)
|
||||||
|
: base(value)
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(3, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
text = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Text = value.Name,
|
||||||
|
},
|
||||||
|
icon = new SpriteIcon
|
||||||
|
{
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Icon = FontAwesome.Solid.Star,
|
||||||
|
Size = new Vector2(12),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new HoverClickSounds()
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
base.OnHover(e);
|
||||||
|
updateState();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnActivated() => updateState();
|
||||||
|
|
||||||
|
protected override void OnDeactivated() => updateState();
|
||||||
|
|
||||||
|
private void updateState()
|
||||||
|
{
|
||||||
|
text.Font = text.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.Medium);
|
||||||
|
|
||||||
|
if (IsHovered || Active.Value)
|
||||||
|
{
|
||||||
|
text.FadeColour(Color4.White, 120, Easing.InQuad);
|
||||||
|
icon.FadeColour(Color4.White, 120, Easing.InQuad);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
text.FadeColour(AccentColour, 120, Easing.InQuad);
|
||||||
|
icon.FadeColour(AccentColour, 120, Easing.InQuad);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,9 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
|
||||||
@ -14,37 +12,17 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
|||||||
{
|
{
|
||||||
protected override string Header => "Garbage Collector";
|
protected override string Header => "Garbage Collector";
|
||||||
|
|
||||||
private readonly Bindable<LatencyMode> latencyMode = new Bindable<LatencyMode>();
|
|
||||||
private Bindable<GCLatencyMode> configLatencyMode;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(FrameworkDebugConfigManager config)
|
private void load(FrameworkDebugConfigManager config)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new SettingsEnumDropdown<LatencyMode>
|
|
||||||
{
|
|
||||||
LabelText = "Active mode",
|
|
||||||
Bindable = latencyMode
|
|
||||||
},
|
|
||||||
new SettingsButton
|
new SettingsButton
|
||||||
{
|
{
|
||||||
Text = "Force garbage collection",
|
Text = "Force garbage collection",
|
||||||
Action = GC.Collect
|
Action = GC.Collect
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
configLatencyMode = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode);
|
|
||||||
configLatencyMode.BindValueChanged(mode => latencyMode.Value = (LatencyMode)mode.NewValue, true);
|
|
||||||
latencyMode.BindValueChanged(mode => configLatencyMode.Value = (GCLatencyMode)mode.NewValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
private enum LatencyMode
|
|
||||||
{
|
|
||||||
Batch = GCLatencyMode.Batch,
|
|
||||||
Interactive = GCLatencyMode.Interactive,
|
|
||||||
LowLatency = GCLatencyMode.LowLatency,
|
|
||||||
SustainedLowLatency = GCLatencyMode.SustainedLowLatency
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -319,7 +319,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
|||||||
BackgroundColour = colours.Gray3;
|
BackgroundColour = colours.Gray3;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item);
|
protected override DrawableDropdownMenuItem CreateDrawableDropdownMenuItem(MenuItem item) => new DrawableUserDropdownMenuItem(item);
|
||||||
|
|
||||||
private class DrawableUserDropdownMenuItem : DrawableOsuDropdownMenuItem
|
private class DrawableUserDropdownMenuItem : DrawableOsuDropdownMenuItem
|
||||||
{
|
{
|
||||||
|
@ -82,13 +82,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
|
|
||||||
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
|
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
|
||||||
|
|
||||||
private void itemAdded(SkinInfo s, bool existing)
|
private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
|
||||||
{
|
|
||||||
if (existing)
|
|
||||||
return;
|
|
||||||
|
|
||||||
Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
|
@ -34,6 +34,8 @@ namespace osu.Game.Overlays
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool DimMainContent => false; // dimming is handled by main overlay
|
||||||
|
|
||||||
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
private AspectContainer aspect;
|
private AspectContainer aspect;
|
||||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Toolbar
|
namespace osu.Game.Overlays.Toolbar
|
||||||
{
|
{
|
||||||
@ -23,6 +24,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
public Action OnHome;
|
public Action OnHome;
|
||||||
|
|
||||||
private ToolbarUserButton userButton;
|
private ToolbarUserButton userButton;
|
||||||
|
private ToolbarRulesetSelector rulesetSelector;
|
||||||
|
|
||||||
protected override bool BlockPositionalInput => false;
|
protected override bool BlockPositionalInput => false;
|
||||||
|
|
||||||
@ -40,7 +42,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuGame osuGame)
|
private void load(OsuGame osuGame, Bindable<RulesetInfo> parentRuleset)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -57,7 +59,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
Action = () => OnHome?.Invoke()
|
Action = () => OnHome?.Invoke()
|
||||||
},
|
},
|
||||||
new ToolbarRulesetSelector()
|
rulesetSelector = new ToolbarRulesetSelector()
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
@ -84,6 +86,9 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Bound after the selector is added to the hierarchy to give it a chance to load the available rulesets
|
||||||
|
rulesetSelector.Current.BindTo(parentRuleset);
|
||||||
|
|
||||||
State.ValueChanged += visibility =>
|
State.ValueChanged += visibility =>
|
||||||
{
|
{
|
||||||
if (overlayActivationMode.Value == OverlayActivation.Disabled)
|
if (overlayActivationMode.Value == OverlayActivation.Disabled)
|
||||||
|
@ -1,58 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Graphics.Effects;
|
|
||||||
using osu.Game.Rulesets;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Toolbar
|
|
||||||
{
|
|
||||||
public class ToolbarRulesetButton : ToolbarButton
|
|
||||||
{
|
|
||||||
private RulesetInfo ruleset;
|
|
||||||
|
|
||||||
public RulesetInfo Ruleset
|
|
||||||
{
|
|
||||||
get => ruleset;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
ruleset = value;
|
|
||||||
|
|
||||||
var rInstance = ruleset.CreateInstance();
|
|
||||||
|
|
||||||
TooltipMain = rInstance.Description;
|
|
||||||
TooltipSub = $"Play some {rInstance.Description}";
|
|
||||||
SetIcon(rInstance.CreateIcon());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Active
|
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (value)
|
|
||||||
{
|
|
||||||
IconContainer.Colour = Color4.White;
|
|
||||||
IconContainer.EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Glow,
|
|
||||||
Colour = new Color4(255, 194, 224, 100),
|
|
||||||
Radius = 15,
|
|
||||||
Roundness = 15,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
IconContainer.Colour = new Color4(255, 194, 224, 255);
|
|
||||||
IconContainer.EdgeEffect = new EdgeEffectParameters();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
IconContainer.Scale *= 1.4f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,51 +1,43 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Caching;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Input;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osuTK.Input;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Toolbar
|
namespace osu.Game.Overlays.Toolbar
|
||||||
{
|
{
|
||||||
public class ToolbarRulesetSelector : Container
|
public class ToolbarRulesetSelector : RulesetSelector
|
||||||
{
|
{
|
||||||
private const float padding = 10;
|
private const float padding = 10;
|
||||||
|
|
||||||
private readonly FillFlowContainer modeButtons;
|
protected Drawable ModeButtonLine { get; private set; }
|
||||||
private readonly Drawable modeButtonLine;
|
|
||||||
private ToolbarRulesetButton activeButton;
|
|
||||||
|
|
||||||
private RulesetStore rulesets;
|
|
||||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
|
||||||
|
|
||||||
public ToolbarRulesetSelector()
|
public ToolbarRulesetSelector()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
AutoSizeAxes = Axes.X;
|
AutoSizeAxes = Axes.X;
|
||||||
|
}
|
||||||
|
|
||||||
Children = new[]
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
AddRangeInternal(new[]
|
||||||
{
|
{
|
||||||
new OpaqueBackground(),
|
new OpaqueBackground
|
||||||
modeButtons = new FillFlowContainer
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y,
|
Depth = 1,
|
||||||
AutoSizeAxes = Axes.X,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Padding = new MarginPadding { Left = padding, Right = padding },
|
|
||||||
},
|
},
|
||||||
modeButtonLine = new Container
|
ModeButtonLine = new Container
|
||||||
{
|
{
|
||||||
Size = new Vector2(padding * 2 + ToolbarButton.WIDTH, 3),
|
Size = new Vector2(padding * 2 + ToolbarButton.WIDTH, 3),
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
@ -58,35 +50,54 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
Radius = 15,
|
Radius = 15,
|
||||||
Roundness = 15,
|
Roundness = 15,
|
||||||
},
|
},
|
||||||
Children = new[]
|
Child = new Box
|
||||||
{
|
{
|
||||||
new Box
|
RelativeSizeAxes = Axes.Both,
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
protected override void LoadComplete()
|
||||||
private void load(RulesetStore rulesets, Bindable<RulesetInfo> parentRuleset)
|
|
||||||
{
|
{
|
||||||
this.rulesets = rulesets;
|
base.LoadComplete();
|
||||||
|
|
||||||
foreach (var r in rulesets.AvailableRulesets)
|
Current.BindDisabledChanged(disabled => this.FadeColour(disabled ? Color4.Gray : Color4.White, 300), true);
|
||||||
|
Current.BindValueChanged(_ => moveLineToCurrent(), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool hasInitialPosition;
|
||||||
|
|
||||||
|
// Scheduled to allow the flow layout to be computed before the line position is updated
|
||||||
|
private void moveLineToCurrent() => ScheduleAfterChildren(() =>
|
||||||
|
{
|
||||||
|
foreach (var tabItem in TabContainer)
|
||||||
{
|
{
|
||||||
modeButtons.Add(new ToolbarRulesetButton
|
if (tabItem.Value == Current.Value)
|
||||||
{
|
{
|
||||||
Ruleset = r,
|
ModeButtonLine.MoveToX(tabItem.DrawPosition.X, !hasInitialPosition ? 0 : 200, Easing.OutQuint);
|
||||||
Action = delegate { ruleset.Value = r; }
|
break;
|
||||||
});
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ruleset.ValueChanged += rulesetChanged;
|
hasInitialPosition = true;
|
||||||
ruleset.DisabledChanged += disabledChanged;
|
});
|
||||||
ruleset.BindTo(parentRuleset);
|
|
||||||
}
|
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
|
||||||
|
|
||||||
|
public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
|
||||||
|
|
||||||
|
public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
|
||||||
|
|
||||||
|
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ToolbarRulesetTabButton(value);
|
||||||
|
|
||||||
|
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Padding = new MarginPadding { Left = padding, Right = padding },
|
||||||
|
};
|
||||||
|
|
||||||
protected override bool OnKeyDown(KeyDownEvent e)
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
{
|
{
|
||||||
@ -96,46 +107,13 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
int requested = e.Key - Key.Number1;
|
int requested = e.Key - Key.Number1;
|
||||||
|
|
||||||
RulesetInfo found = rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
|
RulesetInfo found = Rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
|
||||||
if (found != null)
|
if (found != null)
|
||||||
ruleset.Value = found;
|
Current.Value = found;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool HandleNonPositionalInput => !ruleset.Disabled && base.HandleNonPositionalInput;
|
|
||||||
public override bool HandlePositionalInput => !ruleset.Disabled && base.HandlePositionalInput;
|
|
||||||
|
|
||||||
public override bool PropagatePositionalInputSubTree => !ruleset.Disabled && base.PropagatePositionalInputSubTree;
|
|
||||||
|
|
||||||
private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
|
|
||||||
|
|
||||||
private void rulesetChanged(ValueChangedEvent<RulesetInfo> e)
|
|
||||||
{
|
|
||||||
foreach (ToolbarRulesetButton m in modeButtons.Children.Cast<ToolbarRulesetButton>())
|
|
||||||
{
|
|
||||||
bool isActive = m.Ruleset.ID == e.NewValue.ID;
|
|
||||||
m.Active = isActive;
|
|
||||||
if (isActive)
|
|
||||||
activeButton = m;
|
|
||||||
}
|
|
||||||
|
|
||||||
activeMode.Invalidate();
|
|
||||||
}
|
|
||||||
|
|
||||||
private Cached activeMode = new Cached();
|
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
|
||||||
{
|
|
||||||
base.UpdateAfterChildren();
|
|
||||||
|
|
||||||
if (!activeMode.IsValid)
|
|
||||||
{
|
|
||||||
modeButtonLine.MoveToX(activeButton.DrawPosition.X, 200, Easing.OutQuint);
|
|
||||||
activeMode.Validate();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
76
osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs
Normal file
76
osu.Game/Overlays/Toolbar/ToolbarRulesetTabButton.cs
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Toolbar
|
||||||
|
{
|
||||||
|
public class ToolbarRulesetTabButton : TabItem<RulesetInfo>
|
||||||
|
{
|
||||||
|
private readonly RulesetButton ruleset;
|
||||||
|
|
||||||
|
public ToolbarRulesetTabButton(RulesetInfo value)
|
||||||
|
: base(value)
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.X;
|
||||||
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
Child = ruleset = new RulesetButton
|
||||||
|
{
|
||||||
|
Active = false,
|
||||||
|
};
|
||||||
|
|
||||||
|
var rInstance = value.CreateInstance();
|
||||||
|
|
||||||
|
ruleset.TooltipMain = rInstance.Description;
|
||||||
|
ruleset.TooltipSub = $"Play some {rInstance.Description}";
|
||||||
|
ruleset.SetIcon(rInstance.CreateIcon());
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnActivated() => ruleset.Active = true;
|
||||||
|
|
||||||
|
protected override void OnDeactivated() => ruleset.Active = false;
|
||||||
|
|
||||||
|
private class RulesetButton : ToolbarButton
|
||||||
|
{
|
||||||
|
public bool Active
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value)
|
||||||
|
{
|
||||||
|
IconContainer.Colour = Color4.White;
|
||||||
|
IconContainer.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = new Color4(255, 194, 224, 100),
|
||||||
|
Radius = 15,
|
||||||
|
Roundness = 15,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
IconContainer.Colour = new Color4(255, 194, 224, 255);
|
||||||
|
IconContainer.EdgeEffect = new EdgeEffectParameters();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(ClickEvent e)
|
||||||
|
{
|
||||||
|
Parent.Click();
|
||||||
|
return base.OnClick(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
IconContainer.Scale *= 1.4f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -32,7 +32,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
public void ShowUser(User user, bool fetchOnline = true)
|
public void ShowUser(User user, bool fetchOnline = true)
|
||||||
{
|
{
|
||||||
if (user == User.SYSTEM_USER) return;
|
if (user == User.SYSTEM_USER)
|
||||||
|
return;
|
||||||
|
|
||||||
Show();
|
Show();
|
||||||
|
|
||||||
@ -76,7 +77,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
Colour = OsuColour.Gray(34),
|
Colour = OsuColour.Gray(34),
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
}
|
},
|
||||||
});
|
});
|
||||||
sectionsContainer.SelectedSection.ValueChanged += section =>
|
sectionsContainer.SelectedSection.ValueChanged += section =>
|
||||||
{
|
{
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
|
|
||||||
protected SkinnableSound Samples;
|
protected SkinnableSound Samples;
|
||||||
|
|
||||||
protected virtual IEnumerable<SampleInfo> GetSamples() => HitObject.Samples;
|
protected virtual IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples;
|
||||||
|
|
||||||
private readonly Lazy<List<DrawableHitObject>> nestedHitObjects = new Lazy<List<DrawableHitObject>>();
|
private readonly Lazy<List<DrawableHitObject>> nestedHitObjects = new Lazy<List<DrawableHitObject>>();
|
||||||
public IEnumerable<DrawableHitObject> NestedHitObjects => nestedHitObjects.IsValueCreated ? nestedHitObjects.Value : Enumerable.Empty<DrawableHitObject>();
|
public IEnumerable<DrawableHitObject> NestedHitObjects => nestedHitObjects.IsValueCreated ? nestedHitObjects.Value : Enumerable.Empty<DrawableHitObject>();
|
||||||
@ -77,10 +77,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
|
|
||||||
private bool judgementOccurred;
|
private bool judgementOccurred;
|
||||||
|
|
||||||
public bool Interactive = true;
|
|
||||||
public override bool HandleNonPositionalInput => Interactive;
|
|
||||||
public override bool HandlePositionalInput => Interactive;
|
|
||||||
|
|
||||||
public override bool RemoveWhenNotAlive => false;
|
public override bool RemoveWhenNotAlive => false;
|
||||||
public override bool RemoveCompletedTransforms => false;
|
public override bool RemoveCompletedTransforms => false;
|
||||||
protected override bool RequiresChildrenUpdate => true;
|
protected override bool RequiresChildrenUpdate => true;
|
||||||
@ -108,7 +104,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
|
|
||||||
var samples = GetSamples().ToArray();
|
var samples = GetSamples().ToArray();
|
||||||
|
|
||||||
if (samples.Any())
|
if (samples.Length > 0)
|
||||||
{
|
{
|
||||||
if (HitObject.SampleControlPoint == null)
|
if (HitObject.SampleControlPoint == null)
|
||||||
throw new ArgumentNullException(nameof(HitObject.SampleControlPoint), $"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}."
|
throw new ArgumentNullException(nameof(HitObject.SampleControlPoint), $"{nameof(HitObject)}s must always have an attached {nameof(HitObject.SampleControlPoint)}."
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public virtual double StartTime { get; set; }
|
public virtual double StartTime { get; set; }
|
||||||
|
|
||||||
private List<SampleInfo> samples;
|
private List<HitSampleInfo> samples;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The samples to be played when this hit object is hit.
|
/// The samples to be played when this hit object is hit.
|
||||||
@ -38,9 +38,9 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
/// and can be treated as the default samples for the hit object.
|
/// and can be treated as the default samples for the hit object.
|
||||||
/// </para>
|
/// </para>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public List<SampleInfo> Samples
|
public List<HitSampleInfo> Samples
|
||||||
{
|
{
|
||||||
get => samples ?? (samples = new List<SampleInfo>());
|
get => samples ?? (samples = new List<HitSampleInfo>());
|
||||||
set => samples = value;
|
set => samples = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<SampleInfo>> nodeSamples)
|
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples)
|
||||||
{
|
{
|
||||||
newCombo |= forceNewCombo;
|
newCombo |= forceNewCombo;
|
||||||
comboOffset += extraComboOffset;
|
comboOffset += extraComboOffset;
|
||||||
|
@ -180,7 +180,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Generate the final per-node samples
|
// Generate the final per-node samples
|
||||||
var nodeSamples = new List<List<SampleInfo>>(nodes);
|
var nodeSamples = new List<List<HitSampleInfo>>(nodes);
|
||||||
for (int i = 0; i < nodes; i++)
|
for (int i = 0; i < nodes; i++)
|
||||||
nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
|
nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
|
||||||
|
|
||||||
@ -291,7 +291,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
/// <param name="repeatCount">The slider repeat count.</param>
|
/// <param name="repeatCount">The slider repeat count.</param>
|
||||||
/// <param name="nodeSamples">The samples to be played when the slider nodes are hit. This includes the head and tail of the slider.</param>
|
/// <param name="nodeSamples">The samples to be played when the slider nodes are hit. This includes the head and tail of the slider.</param>
|
||||||
/// <returns>The hit object.</returns>
|
/// <returns>The hit object.</returns>
|
||||||
protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<SampleInfo>> nodeSamples);
|
protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a legacy Spinner-type hit object.
|
/// Creates a legacy Spinner-type hit object.
|
||||||
@ -312,14 +312,14 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
/// <param name="endTime">The hold end time.</param>
|
/// <param name="endTime">The hold end time.</param>
|
||||||
protected abstract HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime);
|
protected abstract HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime);
|
||||||
|
|
||||||
private List<SampleInfo> convertSoundType(LegacySoundType type, SampleBankInfo bankInfo)
|
private List<HitSampleInfo> convertSoundType(LegacySoundType type, SampleBankInfo bankInfo)
|
||||||
{
|
{
|
||||||
// Todo: This should return the normal SampleInfos if the specified sample file isn't found, but that's a pretty edge-case scenario
|
// Todo: This should return the normal SampleInfos if the specified sample file isn't found, but that's a pretty edge-case scenario
|
||||||
if (!string.IsNullOrEmpty(bankInfo.Filename))
|
if (!string.IsNullOrEmpty(bankInfo.Filename))
|
||||||
{
|
{
|
||||||
return new List<SampleInfo>
|
return new List<HitSampleInfo>
|
||||||
{
|
{
|
||||||
new FileSampleInfo
|
new FileHitSampleInfo
|
||||||
{
|
{
|
||||||
Filename = bankInfo.Filename,
|
Filename = bankInfo.Filename,
|
||||||
Volume = bankInfo.Volume
|
Volume = bankInfo.Volume
|
||||||
@ -327,12 +327,12 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
var soundTypes = new List<SampleInfo>
|
var soundTypes = new List<HitSampleInfo>
|
||||||
{
|
{
|
||||||
new LegacySampleInfo
|
new LegacyHitSampleInfo
|
||||||
{
|
{
|
||||||
Bank = bankInfo.Normal,
|
Bank = bankInfo.Normal,
|
||||||
Name = SampleInfo.HIT_NORMAL,
|
Name = HitSampleInfo.HIT_NORMAL,
|
||||||
Volume = bankInfo.Volume,
|
Volume = bankInfo.Volume,
|
||||||
CustomSampleBank = bankInfo.CustomSampleBank
|
CustomSampleBank = bankInfo.CustomSampleBank
|
||||||
}
|
}
|
||||||
@ -340,10 +340,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
if (type.HasFlag(LegacySoundType.Finish))
|
if (type.HasFlag(LegacySoundType.Finish))
|
||||||
{
|
{
|
||||||
soundTypes.Add(new LegacySampleInfo
|
soundTypes.Add(new LegacyHitSampleInfo
|
||||||
{
|
{
|
||||||
Bank = bankInfo.Add,
|
Bank = bankInfo.Add,
|
||||||
Name = SampleInfo.HIT_FINISH,
|
Name = HitSampleInfo.HIT_FINISH,
|
||||||
Volume = bankInfo.Volume,
|
Volume = bankInfo.Volume,
|
||||||
CustomSampleBank = bankInfo.CustomSampleBank
|
CustomSampleBank = bankInfo.CustomSampleBank
|
||||||
});
|
});
|
||||||
@ -351,10 +351,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
if (type.HasFlag(LegacySoundType.Whistle))
|
if (type.HasFlag(LegacySoundType.Whistle))
|
||||||
{
|
{
|
||||||
soundTypes.Add(new LegacySampleInfo
|
soundTypes.Add(new LegacyHitSampleInfo
|
||||||
{
|
{
|
||||||
Bank = bankInfo.Add,
|
Bank = bankInfo.Add,
|
||||||
Name = SampleInfo.HIT_WHISTLE,
|
Name = HitSampleInfo.HIT_WHISTLE,
|
||||||
Volume = bankInfo.Volume,
|
Volume = bankInfo.Volume,
|
||||||
CustomSampleBank = bankInfo.CustomSampleBank
|
CustomSampleBank = bankInfo.CustomSampleBank
|
||||||
});
|
});
|
||||||
@ -362,10 +362,10 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
if (type.HasFlag(LegacySoundType.Clap))
|
if (type.HasFlag(LegacySoundType.Clap))
|
||||||
{
|
{
|
||||||
soundTypes.Add(new LegacySampleInfo
|
soundTypes.Add(new LegacyHitSampleInfo
|
||||||
{
|
{
|
||||||
Bank = bankInfo.Add,
|
Bank = bankInfo.Add,
|
||||||
Name = SampleInfo.HIT_CLAP,
|
Name = HitSampleInfo.HIT_CLAP,
|
||||||
Volume = bankInfo.Volume,
|
Volume = bankInfo.Volume,
|
||||||
CustomSampleBank = bankInfo.CustomSampleBank
|
CustomSampleBank = bankInfo.CustomSampleBank
|
||||||
});
|
});
|
||||||
@ -387,7 +387,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
public SampleBankInfo Clone() => (SampleBankInfo)MemberwiseClone();
|
public SampleBankInfo Clone() => (SampleBankInfo)MemberwiseClone();
|
||||||
}
|
}
|
||||||
|
|
||||||
private class LegacySampleInfo : SampleInfo
|
private class LegacyHitSampleInfo : HitSampleInfo
|
||||||
{
|
{
|
||||||
public int CustomSampleBank
|
public int CustomSampleBank
|
||||||
{
|
{
|
||||||
@ -399,7 +399,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class FileSampleInfo : SampleInfo
|
private class FileHitSampleInfo : HitSampleInfo
|
||||||
{
|
{
|
||||||
public string Filename;
|
public string Filename;
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
public double Distance => Path.Distance;
|
public double Distance => Path.Distance;
|
||||||
|
|
||||||
public List<List<SampleInfo>> NodeSamples { get; set; }
|
public List<List<HitSampleInfo>> NodeSamples { get; set; }
|
||||||
public int RepeatCount { get; set; }
|
public int RepeatCount { get; set; }
|
||||||
|
|
||||||
public double EndTime => StartTime + this.SpanCount() * Distance / Velocity;
|
public double EndTime => StartTime + this.SpanCount() * Distance / Velocity;
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<SampleInfo>> nodeSamples)
|
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples)
|
||||||
{
|
{
|
||||||
return new ConvertSlider
|
return new ConvertSlider
|
||||||
{
|
{
|
||||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<SampleInfo>> nodeSamples)
|
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples)
|
||||||
{
|
{
|
||||||
newCombo |= forceNewCombo;
|
newCombo |= forceNewCombo;
|
||||||
comboOffset += extraComboOffset;
|
comboOffset += extraComboOffset;
|
||||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Taiko
|
|||||||
return new ConvertHit();
|
return new ConvertHit();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<SampleInfo>> nodeSamples)
|
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double length, PathType pathType, int repeatCount, List<List<HitSampleInfo>> nodeSamples)
|
||||||
{
|
{
|
||||||
return new ConvertSlider
|
return new ConvertSlider
|
||||||
{
|
{
|
||||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Objects.Types
|
|||||||
/// n-1: The last repeat.<br />
|
/// n-1: The last repeat.<br />
|
||||||
/// n: The last node.
|
/// n: The last node.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
List<List<SampleInfo>> NodeSamples { get; }
|
List<List<HitSampleInfo>> NodeSamples { get; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class HasRepeatsExtensions
|
public static class HasRepeatsExtensions
|
||||||
|
23
osu.Game/Rulesets/RulesetSelector.cs
Normal file
23
osu.Game/Rulesets/RulesetSelector.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets
|
||||||
|
{
|
||||||
|
public abstract class RulesetSelector : TabControl<RulesetInfo>
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
protected RulesetStore Rulesets { get; private set; }
|
||||||
|
|
||||||
|
protected override Dropdown<RulesetInfo> CreateDropdown() => null;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
foreach (var r in Rulesets.AvailableRulesets)
|
||||||
|
AddItem(r);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -24,11 +24,13 @@ using osu.Game.Screens.Edit.Design;
|
|||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
{
|
{
|
||||||
public class Editor : OsuScreen
|
public class Editor : OsuScreen, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
|
||||||
|
|
||||||
@ -206,6 +208,20 @@ namespace osu.Game.Screens.Edit
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(GlobalAction action)
|
||||||
|
{
|
||||||
|
if (action == GlobalAction.Back)
|
||||||
|
{
|
||||||
|
// as we don't want to display the back button, manual handling of exit action is required.
|
||||||
|
this.Exit();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
|
||||||
|
|
||||||
public override void OnResuming(IScreen last)
|
public override void OnResuming(IScreen last)
|
||||||
{
|
{
|
||||||
Beatmap.Value.Track?.Stop();
|
Beatmap.Value.Track?.Stop();
|
||||||
|
@ -54,11 +54,8 @@ namespace osu.Game.Screens.Multi.Match.Components
|
|||||||
hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID) != null;
|
hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID) != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void beatmapAdded(BeatmapSetInfo model, bool existing)
|
private void beatmapAdded(BeatmapSetInfo model)
|
||||||
{
|
{
|
||||||
if (Beatmap.Value == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == Beatmap.Value.OnlineBeatmapID))
|
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == Beatmap.Value.OnlineBeatmapID))
|
||||||
Schedule(() => hasBeatmap = true);
|
Schedule(() => hasBeatmap = true);
|
||||||
}
|
}
|
||||||
|
@ -195,6 +195,7 @@ namespace osu.Game.Screens.Multi.Match
|
|||||||
|
|
||||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
||||||
Mods.Value = e.NewValue?.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
|
Mods.Value = e.NewValue?.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
|
||||||
|
|
||||||
if (e.NewValue?.Ruleset != null)
|
if (e.NewValue?.Ruleset != null)
|
||||||
Ruleset.Value = e.NewValue.Ruleset;
|
Ruleset.Value = e.NewValue.Ruleset;
|
||||||
}
|
}
|
||||||
@ -202,7 +203,7 @@ namespace osu.Game.Screens.Multi.Match
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Handle the case where a beatmap is imported (and can be used by this match).
|
/// Handle the case where a beatmap is imported (and can be used by this match).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void beatmapAdded(BeatmapSetInfo model, bool existing) => Schedule(() =>
|
private void beatmapAdded(BeatmapSetInfo model) => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
||||||
return;
|
return;
|
||||||
|
42
osu.Game/Screens/Play/ComboEffects.cs
Normal file
42
osu.Game/Screens/Play/ComboEffects.cs
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Play
|
||||||
|
{
|
||||||
|
public class ComboEffects : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly ScoreProcessor processor;
|
||||||
|
|
||||||
|
private SkinnableSound comboBreakSample;
|
||||||
|
|
||||||
|
public ComboEffects(ScoreProcessor processor)
|
||||||
|
{
|
||||||
|
this.processor = processor;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("combobreak"));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
processor.Combo.BindValueChanged(onComboChange, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onComboChange(ValueChangedEvent<int> combo)
|
||||||
|
{
|
||||||
|
if (combo.NewValue == 0 && combo.OldValue > 20)
|
||||||
|
comboBreakSample?.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -127,7 +127,11 @@ namespace osu.Game.Screens.Play
|
|||||||
Child = new LocalSkinOverrideContainer(working.Skin)
|
Child = new LocalSkinOverrideContainer(working.Skin)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = DrawableRuleset
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
DrawableRuleset,
|
||||||
|
new ComboEffects(ScoreProcessor)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
||||||
|
@ -148,40 +148,37 @@ namespace osu.Game.Screens.Select
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet)
|
public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
|
||||||
{
|
{
|
||||||
Schedule(() =>
|
int? previouslySelectedID = null;
|
||||||
|
CarouselBeatmapSet existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
|
||||||
|
|
||||||
|
// If the selected beatmap is about to be removed, store its ID so it can be re-selected if required
|
||||||
|
if (existingSet?.State?.Value == CarouselItemState.Selected)
|
||||||
|
previouslySelectedID = selectedBeatmap?.Beatmap.ID;
|
||||||
|
|
||||||
|
var newSet = createCarouselSet(beatmapSet);
|
||||||
|
|
||||||
|
if (existingSet != null)
|
||||||
|
root.RemoveChild(existingSet);
|
||||||
|
|
||||||
|
if (newSet == null)
|
||||||
{
|
{
|
||||||
int? previouslySelectedID = null;
|
|
||||||
CarouselBeatmapSet existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
|
|
||||||
|
|
||||||
// If the selected beatmap is about to be removed, store its ID so it can be re-selected if required
|
|
||||||
if (existingSet?.State?.Value == CarouselItemState.Selected)
|
|
||||||
previouslySelectedID = selectedBeatmap?.Beatmap.ID;
|
|
||||||
|
|
||||||
var newSet = createCarouselSet(beatmapSet);
|
|
||||||
|
|
||||||
if (existingSet != null)
|
|
||||||
root.RemoveChild(existingSet);
|
|
||||||
|
|
||||||
if (newSet == null)
|
|
||||||
{
|
|
||||||
itemsCache.Invalidate();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
root.AddChild(newSet);
|
|
||||||
|
|
||||||
applyActiveCriteria(false, false);
|
|
||||||
|
|
||||||
//check if we can/need to maintain our current selection.
|
|
||||||
if (previouslySelectedID != null)
|
|
||||||
select((CarouselItem)newSet.Beatmaps.FirstOrDefault(b => b.Beatmap.ID == previouslySelectedID) ?? newSet);
|
|
||||||
|
|
||||||
itemsCache.Invalidate();
|
itemsCache.Invalidate();
|
||||||
Schedule(() => BeatmapSetsChanged?.Invoke());
|
return;
|
||||||
});
|
}
|
||||||
}
|
|
||||||
|
root.AddChild(newSet);
|
||||||
|
|
||||||
|
applyActiveCriteria(false, false);
|
||||||
|
|
||||||
|
//check if we can/need to maintain our current selection.
|
||||||
|
if (previouslySelectedID != null)
|
||||||
|
select((CarouselItem)newSet.Beatmaps.FirstOrDefault(b => b.Beatmap.ID == previouslySelectedID) ?? newSet);
|
||||||
|
|
||||||
|
itemsCache.Invalidate();
|
||||||
|
Schedule(() => BeatmapSetsChanged?.Invoke());
|
||||||
|
});
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Selects a given beatmap on the carousel.
|
/// Selects a given beatmap on the carousel.
|
||||||
|
@ -578,7 +578,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onBeatmapSetAdded(BeatmapSetInfo s, bool existing) => Carousel.UpdateBeatmapSet(s);
|
private void onBeatmapSetAdded(BeatmapSetInfo s) => Carousel.UpdateBeatmapSet(s);
|
||||||
private void onBeatmapSetRemoved(BeatmapSetInfo s) => Carousel.RemoveBeatmapSet(s);
|
private void onBeatmapSetRemoved(BeatmapSetInfo s) => Carousel.RemoveBeatmapSet(s);
|
||||||
private void onBeatmapRestored(BeatmapInfo b) => Carousel.UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
private void onBeatmapRestored(BeatmapInfo b) => Carousel.UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||||
private void onBeatmapHidden(BeatmapInfo b) => Carousel.UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
private void onBeatmapHidden(BeatmapInfo b) => Carousel.UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||||
|
@ -23,6 +23,7 @@ namespace osu.Game.Skinning
|
|||||||
private readonly Bindable<bool> beatmapHitsounds = new Bindable<bool>();
|
private readonly Bindable<bool> beatmapHitsounds = new Bindable<bool>();
|
||||||
|
|
||||||
private readonly ISkin skin;
|
private readonly ISkin skin;
|
||||||
|
|
||||||
private ISkinSource fallbackSource;
|
private ISkinSource fallbackSource;
|
||||||
|
|
||||||
public LocalSkinOverrideContainer(ISkin skin)
|
public LocalSkinOverrideContainer(ISkin skin)
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
@ -13,14 +14,19 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
public class SkinnableSound : SkinReloadableDrawable
|
public class SkinnableSound : SkinReloadableDrawable
|
||||||
{
|
{
|
||||||
private readonly SampleInfo[] samples;
|
private readonly ISampleInfo[] hitSamples;
|
||||||
private SampleChannel[] channels;
|
private SampleChannel[] channels;
|
||||||
|
|
||||||
private AudioManager audio;
|
private AudioManager audio;
|
||||||
|
|
||||||
public SkinnableSound(params SampleInfo[] samples)
|
public SkinnableSound(IEnumerable<ISampleInfo> hitSamples)
|
||||||
{
|
{
|
||||||
this.samples = samples;
|
this.hitSamples = hitSamples.ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
public SkinnableSound(ISampleInfo hitSamples)
|
||||||
|
{
|
||||||
|
this.hitSamples = new[] { hitSamples };
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -35,7 +41,7 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||||
{
|
{
|
||||||
channels = samples.Select(s =>
|
channels = hitSamples.Select(s =>
|
||||||
{
|
{
|
||||||
var ch = loadChannel(s, skin.GetSample);
|
var ch = loadChannel(s, skin.GetSample);
|
||||||
if (ch == null && allowFallback)
|
if (ch == null && allowFallback)
|
||||||
@ -44,7 +50,7 @@ namespace osu.Game.Skinning
|
|||||||
}).Where(c => c != null).ToArray();
|
}).Where(c => c != null).ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
private SampleChannel loadChannel(SampleInfo info, Func<string, SampleChannel> getSampleFunction)
|
private SampleChannel loadChannel(ISampleInfo info, Func<string, SampleChannel> getSampleFunction)
|
||||||
{
|
{
|
||||||
foreach (var lookup in info.LookupNames)
|
foreach (var lookup in info.LookupNames)
|
||||||
{
|
{
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.IO;
|
||||||
using SharpCompress.Archives.Zip;
|
using SharpCompress.Archives.Zip;
|
||||||
|
|
||||||
namespace osu.Game.Utils
|
namespace osu.Game.Utils
|
||||||
@ -10,6 +11,9 @@ namespace osu.Game.Utils
|
|||||||
{
|
{
|
||||||
public static bool IsZipArchive(string path)
|
public static bool IsZipArchive(string path)
|
||||||
{
|
{
|
||||||
|
if (!File.Exists(path))
|
||||||
|
return false;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (var arc = ZipArchive.Open(path))
|
using (var arc = ZipArchive.Open(path))
|
||||||
|
@ -14,8 +14,8 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.4" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.627.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.625.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.628.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
@ -104,9 +104,9 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.609.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.627.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.625.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.628.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.625.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.628.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
@ -6,6 +6,8 @@
|
|||||||
<string>sh.ppy.osulazer</string>
|
<string>sh.ppy.osulazer</string>
|
||||||
<key>CFBundleName</key>
|
<key>CFBundleName</key>
|
||||||
<string>osu!</string>
|
<string>osu!</string>
|
||||||
|
<key>CFBundleDisplayName</key>
|
||||||
|
<string>osu!</string>
|
||||||
<key>CFBundleShortVersionString</key>
|
<key>CFBundleShortVersionString</key>
|
||||||
<string>0.1</string>
|
<string>0.1</string>
|
||||||
<key>CFBundleVersion</key>
|
<key>CFBundleVersion</key>
|
||||||
|
Loading…
Reference in New Issue
Block a user