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Add test coverage for key binding conflict resolution
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@ -10,8 +10,11 @@ using osu.Framework.Testing;
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using osu.Framework.Threading;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osu.Game.Rulesets.Taiko;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Settings
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@ -288,6 +291,106 @@ namespace osu.Game.Tests.Visual.Settings
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AddUntilStep("all reset section bindings buttons shown", () => panel.ChildrenOfType<ResetButton>().All(button => button.Alpha == 1));
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}
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[Test]
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public void TestBindingConflictResolvedByRollback()
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{
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
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scrollToAndStartBinding("Left (rim)");
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AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
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KeyBindingConflictPopover popover = null;
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AddUntilStep("wait for popover", () => popover = panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("click first button", () => popover.ChildrenOfType<RoundedButton>().First().TriggerClick());
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checkBinding("Left (centre)", "M1");
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checkBinding("Left (rim)", "M2");
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}
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[Test]
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public void TestBindingConflictResolvedByOverwrite()
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{
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
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scrollToAndStartBinding("Left (rim)");
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AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
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KeyBindingConflictPopover popover = null;
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AddUntilStep("wait for popover", () => popover = panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("click second button", () => popover.ChildrenOfType<RoundedButton>().ElementAt(1).TriggerClick());
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checkBinding("Left (centre)", string.Empty);
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checkBinding("Left (rim)", "M1");
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}
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[Test]
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public void TestBindingConflictCausedByResetToDefaultOfSingleRow()
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{
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
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scrollToAndStartBinding("Left (centre)");
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AddStep("clear binding", () =>
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{
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var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
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row.ChildrenOfType<KeyBindingRow.ClearButton>().Single().TriggerClick();
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});
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scrollToAndStartBinding("Left (rim)");
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AddStep("bind M1", () => InputManager.Click(MouseButton.Left));
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AddStep("reset Left (centre) to default", () =>
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{
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var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
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row.ChildrenOfType<RevertToDefaultButton<bool>>().Single().TriggerClick();
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});
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KeyBindingConflictPopover popover = null;
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AddUntilStep("wait for popover", () => popover = panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("click second button", () => popover.ChildrenOfType<RoundedButton>().ElementAt(1).TriggerClick());
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checkBinding("Left (centre)", "M1");
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checkBinding("Left (rim)", string.Empty);
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}
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[Test]
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public void TestResettingEntireSectionDoesNotCauseBindingConflicts()
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{
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
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scrollToAndStartBinding("Left (centre)");
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AddStep("clear binding", () =>
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{
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var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
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row.ChildrenOfType<KeyBindingRow.ClearButton>().Single().TriggerClick();
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});
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scrollToAndStartBinding("Left (rim)");
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AddStep("bind M1", () => InputManager.Click(MouseButton.Left));
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddWaitStep("wait a bit", 3);
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AddUntilStep("conflict popover not shown", () => panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Null);
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}
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private void checkBinding(string name, string keyName)
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{
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AddAssert($"Check {name} is bound to {keyName}", () =>
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