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Merge pull request #10414 from bdach/fix-current-time-button-crashes
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commit
5d55f00139
@ -113,7 +113,6 @@ namespace osu.Game.Screens.Edit.Timing
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};
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};
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controlPoints = group.ControlPoints.GetBoundCopy();
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controlPoints = group.ControlPoints.GetBoundCopy();
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controlPoints.CollectionChanged += (_, __) => createChildren();
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}
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}
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[Resolved]
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[Resolved]
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@ -125,6 +124,12 @@ namespace osu.Game.Screens.Edit.Timing
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createChildren();
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createChildren();
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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controlPoints.CollectionChanged += (_, __) => createChildren();
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}
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private void createChildren()
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private void createChildren()
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{
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{
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fill.ChildrenEnumerable = controlPoints.Select(createAttribute).Where(c => c != null);
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fill.ChildrenEnumerable = controlPoints.Select(createAttribute).Where(c => c != null);
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@ -111,7 +111,8 @@ namespace osu.Game.Screens.Edit.Timing
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foreach (var cp in currentGroupItems)
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foreach (var cp in currentGroupItems)
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Beatmap.Value.Beatmap.ControlPointInfo.Add(time, cp);
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Beatmap.Value.Beatmap.ControlPointInfo.Add(time, cp);
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SelectedGroup.Value = Beatmap.Value.Beatmap.ControlPointInfo.GroupAt(time);
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// the control point might not necessarily exist yet, if currentGroupItems was empty.
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SelectedGroup.Value = Beatmap.Value.Beatmap.ControlPointInfo.GroupAt(time, true);
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changeHandler?.EndChange();
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changeHandler?.EndChange();
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}
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}
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