mirror of
https://github.com/ppy/osu.git
synced 2025-01-30 01:32:55 +08:00
Adjust threshold calculation
This commit is contained in:
parent
bccd1c311b
commit
5d322a2fab
@ -59,8 +59,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
float fixedWidth = DrawWidth / ScreenSpaceDrawQuad.Width; // the width at which screen-space thickness will be 1px
|
||||
|
||||
// Resolution is low enough
|
||||
if (fixedWidth > 0.4f)
|
||||
// At 4k the grid (with 512px draw width) will be around 2167 pixels wide, let's use 2000px as a nice round value to increase thickness at.
|
||||
if (ScreenSpaceDrawQuad.Width < 2000)
|
||||
return fixedWidth;
|
||||
|
||||
return fixedWidth * 2f;
|
||||
|
Loading…
Reference in New Issue
Block a user