diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index abf8fbc4fb..05a53452f7 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -190,29 +190,29 @@ namespace osu.Game AddFont(Resources, @"Fonts/osuFont"); - AddFont(Resources, @"Fonts/Torus-Regular"); - AddFont(Resources, @"Fonts/Torus-Light"); - AddFont(Resources, @"Fonts/Torus-SemiBold"); - AddFont(Resources, @"Fonts/Torus-Bold"); + AddFont(Resources, @"Fonts/Torus/Torus-Regular"); + AddFont(Resources, @"Fonts/Torus/Torus-Light"); + AddFont(Resources, @"Fonts/Torus/Torus-SemiBold"); + AddFont(Resources, @"Fonts/Torus/Torus-Bold"); - AddFont(Resources, @"Fonts/Inter-Regular"); - AddFont(Resources, @"Fonts/Inter-RegularItalic"); - AddFont(Resources, @"Fonts/Inter-Light"); - AddFont(Resources, @"Fonts/Inter-LightItalic"); - AddFont(Resources, @"Fonts/Inter-SemiBold"); - AddFont(Resources, @"Fonts/Inter-SemiBoldItalic"); - AddFont(Resources, @"Fonts/Inter-Bold"); - AddFont(Resources, @"Fonts/Inter-BoldItalic"); + AddFont(Resources, @"Fonts/Inter/Inter-Regular"); + AddFont(Resources, @"Fonts/Inter/Inter-RegularItalic"); + AddFont(Resources, @"Fonts/Inter/Inter-Light"); + AddFont(Resources, @"Fonts/Inter/Inter-LightItalic"); + AddFont(Resources, @"Fonts/Inter/Inter-SemiBold"); + AddFont(Resources, @"Fonts/Inter/Inter-SemiBoldItalic"); + AddFont(Resources, @"Fonts/Inter/Inter-Bold"); + AddFont(Resources, @"Fonts/Inter/Inter-BoldItalic"); - AddFont(Resources, @"Fonts/Noto-Basic"); - AddFont(Resources, @"Fonts/Noto-Hangul"); - AddFont(Resources, @"Fonts/Noto-CJK-Basic"); - AddFont(Resources, @"Fonts/Noto-CJK-Compatibility"); - AddFont(Resources, @"Fonts/Noto-Thai"); + AddFont(Resources, @"Fonts/Noto/Noto-Basic"); + AddFont(Resources, @"Fonts/Noto/Noto-Hangul"); + AddFont(Resources, @"Fonts/Noto/Noto-CJK-Basic"); + AddFont(Resources, @"Fonts/Noto/Noto-CJK-Compatibility"); + AddFont(Resources, @"Fonts/Noto/Noto-Thai"); - AddFont(Resources, @"Fonts/Venera-Light"); - AddFont(Resources, @"Fonts/Venera-Bold"); - AddFont(Resources, @"Fonts/Venera-Black"); + AddFont(Resources, @"Fonts/Venera/Venera-Light"); + AddFont(Resources, @"Fonts/Venera/Venera-Bold"); + AddFont(Resources, @"Fonts/Venera/Venera-Black"); Audio.Samples.PlaybackConcurrency = SAMPLE_CONCURRENCY;