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Fix ordering of methods in OsuSliderBar
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@ -17,18 +17,12 @@ namespace osu.Game.Graphics.UserInterface
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public abstract partial class OsuSliderBar<T> : SliderBar<T>, IHasTooltip
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public abstract partial class OsuSliderBar<T> : SliderBar<T>, IHasTooltip
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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{
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{
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private Sample sample = null!;
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private double lastSampleTime;
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private T lastSampleValue;
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public bool PlaySamplesOnAdjust { get; set; } = true;
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public bool PlaySamplesOnAdjust { get; set; } = true;
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[BackgroundDependencyLoader]
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/// <summary>
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private void load(AudioManager audio)
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/// Whether to format the tooltip as a percentage or the actual value.
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{
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/// </summary>
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sample = audio.Samples.Get(@"UI/notch-tick");
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public bool DisplayAsPercentage { get; set; }
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}
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public virtual LocalisableString TooltipText { get; private set; }
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public virtual LocalisableString TooltipText { get; private set; }
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@ -37,10 +31,16 @@ namespace osu.Game.Graphics.UserInterface
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/// </summary>
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/// </summary>
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private const int max_decimal_digits = 5;
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private const int max_decimal_digits = 5;
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/// <summary>
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private Sample sample = null!;
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/// Whether to format the tooltip as a percentage or the actual value.
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/// </summary>
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private double lastSampleTime;
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public bool DisplayAsPercentage { get; set; }
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private T lastSampleValue;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sample = audio.Samples.Get(@"UI/notch-tick");
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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