From 5c70be07ab3d6bbd14a95de5c9561450653dffbf Mon Sep 17 00:00:00 2001 From: phosphene47 Date: Fri, 25 Jan 2019 22:58:55 +1100 Subject: [PATCH] Display carousel over beatmap info wedge --- osu.Game/Screens/Select/SongSelect.cs | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index c33e718540..e30b5914be 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -123,6 +123,16 @@ namespace osu.Game.Screens.Select Padding = new MarginPadding { Top = 10, Right = 5 }, } }, + beatmapInfoWedge = new BeatmapInfoWedge + { + Size = wedged_container_size, + RelativeSizeAxes = Axes.X, + Margin = new MarginPadding + { + Top = left_area_padding, + Right = left_area_padding, + }, + }, new Container { RelativeSizeAxes = Axes.Both, @@ -163,16 +173,6 @@ namespace osu.Game.Screens.Select } }, }, - beatmapInfoWedge = new BeatmapInfoWedge - { - Size = wedged_container_size, - RelativeSizeAxes = Axes.X, - Margin = new MarginPadding - { - Top = left_area_padding, - Right = left_area_padding, - }, - }, new ResetScrollContainer(() => Carousel.ScrollToSelected()) { RelativeSizeAxes = Axes.Y,