mirror of
https://github.com/ppy/osu.git
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Rewrite ControlPointTable
to use virtualised list
This commit is contained in:
parent
015a71f3d5
commit
5c2d446767
@ -4,15 +4,11 @@
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using System;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osuTK.Graphics;
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@ -89,16 +85,7 @@ namespace osu.Game.Screens.Edit
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return BackgroundFlow[index].Item;
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}
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protected override Drawable CreateHeader(int index, TableColumn? column) => new HeaderText(column?.Header ?? default);
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private partial class HeaderText : OsuSpriteText
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{
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public HeaderText(LocalisableString text)
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{
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Text = text.ToUpper();
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold);
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}
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}
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protected override Drawable CreateHeader(int index, TableColumn? column) => new TableHeaderText(column?.Header ?? default);
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public partial class RowBackground : OsuClickableContainer
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{
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19
osu.Game/Screens/Edit/TableHeaderText.cs
Normal file
19
osu.Game/Screens/Edit/TableHeaderText.cs
Normal file
@ -0,0 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Edit
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{
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public partial class TableHeaderText : OsuSpriteText
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{
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public TableHeaderText(LocalisableString text)
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{
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Text = text.ToUpper();
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold);
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}
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}
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}
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@ -7,10 +7,8 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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@ -21,12 +19,8 @@ namespace osu.Game.Screens.Edit.Timing
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public partial class ControlPointList : CompositeDrawable
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{
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private OsuButton deleteButton = null!;
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private ControlPointTable table = null!;
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private OsuScrollContainer scroll = null!;
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private RoundedButton addButton = null!;
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private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
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[Resolved]
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private EditorClock clock { get; set; } = null!;
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@ -36,9 +30,6 @@ namespace osu.Game.Screens.Edit.Timing
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[Resolved]
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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[Resolved]
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private IEditorChangeHandler? changeHandler { get; set; }
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colours)
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{
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@ -47,21 +38,10 @@ namespace osu.Game.Screens.Edit.Timing
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const float margins = 10;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = colours.Background4,
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RelativeSizeAxes = Axes.Both,
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},
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new Box
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{
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Colour = colours.Background3,
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RelativeSizeAxes = Axes.Y,
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Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
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},
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scroll = new OsuScrollContainer
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new ControlPointTable
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{
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RelativeSizeAxes = Axes.Both,
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Child = table = new ControlPointTable(),
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Groups = { BindTarget = Beatmap.ControlPointInfo.Groups, },
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},
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new FillFlowContainer
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{
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@ -106,19 +86,7 @@ namespace osu.Game.Screens.Edit.Timing
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: "+ Add at current time";
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}, true);
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controlPointGroups.BindTo(Beatmap.ControlPointInfo.Groups);
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controlPointGroups.BindCollectionChanged((_, _) =>
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{
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// This callback can happen many times in a change operation. It gets expensive.
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// We really should be handling the `CollectionChanged` event properly.
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Scheduler.AddOnce(() =>
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{
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table.ControlGroups = controlPointGroups;
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changeHandler?.SaveState();
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});
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}, true);
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table.OnRowSelected += drawable => scroll.ScrollIntoView(drawable);
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//table.OnRowSelected += drawable => scroll.ScrollIntoView(drawable);
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}
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protected override bool OnClick(ClickEvent e)
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@ -2,149 +2,270 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Screens.Edit.Timing.RowAttributes;
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using osuTK;
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namespace osu.Game.Screens.Edit.Timing
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{
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public partial class ControlPointTable : EditorTable
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public partial class ControlPointTable : CompositeDrawable
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{
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[Resolved]
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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public BindableList<ControlPointGroup> Groups { get; } = new BindableList<ControlPointGroup>();
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[Resolved]
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private EditorClock clock { get; set; } = null!;
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private const float timing_column_width = 300;
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private const float row_height = 25;
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private const float row_horizontal_padding = 20;
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public const float TIMING_COLUMN_WIDTH = 300;
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public IEnumerable<ControlPointGroup> ControlGroups
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colours)
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{
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set
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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int selectedIndex = GetIndexForObject(selectedGroup.Value);
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Content = null;
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BackgroundFlow.Clear();
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if (!value.Any())
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return;
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foreach (var group in value)
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new Box
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{
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BackgroundFlow.Add(new RowBackground(group)
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Colour = colours.Background4,
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RelativeSizeAxes = Axes.Both,
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},
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new Box
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{
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Colour = colours.Background3,
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RelativeSizeAxes = Axes.Y,
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Width = timing_column_width + 10,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = row_height,
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Padding = new MarginPadding { Horizontal = row_horizontal_padding },
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Children = new Drawable[]
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{
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// schedule to give time for any modified focused text box to lose focus and commit changes (e.g. BPM / time signature textboxes) before switching to new point.
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Action = () => Schedule(() =>
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new TableHeaderText("Time")
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{
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SetSelectedRow(group);
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clock.SeekSmoothlyTo(group.Time);
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})
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});
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}
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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new TableHeaderText("Attributes")
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Left = ControlPointTable.timing_column_width }
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},
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = row_height },
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Child = new ControlPointRowList
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{
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RelativeSizeAxes = Axes.Both,
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RowData = { BindTarget = Groups, },
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},
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},
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};
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}
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Columns = createHeaders();
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Content = value.Select(createContent).ToArray().ToRectangular();
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private partial class ControlPointRowList : VirtualisedListContainer<ControlPointGroup, DrawableControlGroup>
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{
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[Resolved]
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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// Attempt to retain selection.
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if (SetSelectedRow(selectedGroup.Value))
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return;
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public ControlPointRowList()
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: base(row_height, 50)
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{
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}
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// Some operations completely obliterate references, so best-effort reselect based on index.
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if (SetSelectedRow(GetObjectAtIndex(selectedIndex)))
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return;
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protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
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// Selection could not be retained.
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selectedGroup.Value = null;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedGroup.BindValueChanged(val =>
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{
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var row = Items.FlowingChildren.SingleOrDefault(item => item.Row.Equals(val.NewValue));
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if (row != null)
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Scroll.ScrollIntoView(row);
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});
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}
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}
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protected override void LoadComplete()
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public partial class DrawableControlGroup : PoolableDrawable, IHasCurrentValue<ControlPointGroup>
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{
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base.LoadComplete();
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// Handle external selections.
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selectedGroup.BindValueChanged(g => SetSelectedRow(g.NewValue), true);
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}
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protected override bool SetSelectedRow(object? item)
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{
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if (!base.SetSelectedRow(item))
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return false;
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selectedGroup.Value = item as ControlPointGroup;
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return true;
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}
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private TableColumn[] createHeaders()
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{
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var columns = new List<TableColumn>
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public Bindable<ControlPointGroup> Current
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{
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new TableColumn("Time", Anchor.CentreLeft, new Dimension(GridSizeMode.Absolute, TIMING_COLUMN_WIDTH)),
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new TableColumn("Attributes", Anchor.CentreLeft),
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};
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get => current.Current;
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set => current.Current = value;
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}
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return columns.ToArray();
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}
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private readonly BindableWithCurrent<ControlPointGroup> current = new BindableWithCurrent<ControlPointGroup>();
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private Drawable[] createContent(ControlPointGroup group)
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{
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return new Drawable[]
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private Box background = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[Resolved]
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private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
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[Resolved]
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private EditorClock editorClock { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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new ControlGroupTiming(group),
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new ControlGroupAttributes(group, c => c is not TimingControlPoint)
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};
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background1,
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Alpha = 0,
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = row_horizontal_padding, },
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Children = new Drawable[]
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{
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new ControlGroupTiming { Group = { BindTarget = current }, },
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new ControlGroupAttributes(point => point is not TimingControlPoint)
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{
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Group = { BindTarget = current },
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Margin = new MarginPadding { Left = timing_column_width }
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedGroup.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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}
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protected override void PrepareForUse()
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{
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base.PrepareForUse();
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updateState();
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateState();
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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updateState();
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}
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protected override bool OnClick(ClickEvent e)
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{
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// schedule to give time for any modified focused text box to lose focus and commit changes (e.g. BPM / time signature textboxes) before switching to new point.
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var currentGroup = Current.Value;
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Schedule(() =>
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{
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selectedGroup.Value = currentGroup;
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editorClock.SeekSmoothlyTo(currentGroup.Time);
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});
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return true;
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}
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private void updateState()
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{
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bool isSelected = selectedGroup.Value?.Equals(current.Value) == true;
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if (IsHovered || isSelected)
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background.FadeIn(100, Easing.OutQuint);
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else
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background.FadeOut(100, Easing.OutQuint);
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background.Colour = isSelected ? colourProvider.Colour3 : colourProvider.Background1;
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}
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}
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private partial class ControlGroupTiming : FillFlowContainer
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{
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public ControlGroupTiming(ControlPointGroup group)
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public Bindable<ControlPointGroup> Group { get; } = new Bindable<ControlPointGroup>();
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private OsuSpriteText timeText = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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Name = @"ControlGroupTiming";
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RelativeSizeAxes = Axes.Y;
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Width = TIMING_COLUMN_WIDTH;
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Width = timing_column_width;
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Spacing = new Vector2(5);
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Children = new Drawable[]
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{
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new OsuSpriteText
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timeText = new OsuSpriteText
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{
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Text = group.Time.ToEditorFormattedString(),
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Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold),
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Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
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Width = 70,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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new ControlGroupAttributes(group, c => c is TimingControlPoint)
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new ControlGroupAttributes(c => c is TimingControlPoint)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Group = { BindTarget = Group },
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Group.BindValueChanged(_ => timeText.Text = Group.Value?.Time.ToEditorFormattedString() ?? default(LocalisableString), true);
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}
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}
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private partial class ControlGroupAttributes : CompositeDrawable
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{
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public Bindable<ControlPointGroup> Group { get; } = new Bindable<ControlPointGroup>();
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private BindableList<ControlPoint> controlPoints { get; } = new BindableList<ControlPoint>();
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private readonly Func<ControlPoint, bool> matchFunction;
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private readonly IBindableList<ControlPoint> controlPoints = new BindableList<ControlPoint>();
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private FillFlowContainer fill = null!;
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private readonly FillFlowContainer fill;
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public ControlGroupAttributes(ControlPointGroup group, Func<ControlPoint, bool> matchFunction)
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public ControlGroupAttributes(Func<ControlPoint, bool> matchFunction)
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{
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this.matchFunction = matchFunction;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.Y;
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Name = @"ControlGroupAttributes";
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@ -156,20 +277,21 @@ namespace osu.Game.Screens.Edit.Timing
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(2)
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};
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controlPoints.BindTo(group.ControlPoints);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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createChildren();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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controlPoints.CollectionChanged += (_, _) => createChildren();
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Group.BindValueChanged(_ =>
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{
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controlPoints.UnbindBindings();
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controlPoints.Clear();
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if (Group.Value != null)
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((IBindableList<ControlPoint>)controlPoints).BindTo(Group.Value.ControlPoints);
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}, true);
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controlPoints.BindCollectionChanged((_, _) => createChildren(), true);
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}
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private void createChildren()
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@ -36,6 +36,7 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
|
||||
|
||||
BackgroundColour = overlayColours.Background6;
|
||||
FillColour = controlPoint.GetRepresentingColour(colours);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user