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Remove unused variable
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@ -60,8 +60,6 @@ namespace osu.Game.Screens.Select
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get { return beatmapSets.Select(g => g.BeatmapSet); }
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get { return beatmapSets.Select(g => g.BeatmapSet); }
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set
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set
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{
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{
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List<CarouselBeatmapSet> newSets = null;
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CarouselGroup newRoot = new CarouselGroupEagerSelect();
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CarouselGroup newRoot = new CarouselGroupEagerSelect();
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Task.Run(() =>
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Task.Run(() =>
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