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Add one more assert to keep coverage from previous implementation

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Bartłomiej Dach 2023-02-16 19:02:51 +01:00
parent 979c079f8b
commit 5bdc5dfadd
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@ -91,6 +91,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public void TestCorrectHitObject() public void TestCorrectHitObject()
{ {
waitForAliveObjectIndex(null); waitForAliveObjectIndex(null);
checkValidObjectIndex(0);
seekBeforeIndex(0); seekBeforeIndex(0);
waitForAliveObjectIndex(0); waitForAliveObjectIndex(0);