From 102576cd8c5baa9077e5b1b864b52c83c23c71ae Mon Sep 17 00:00:00 2001 From: Elvendir Date: Sat, 18 Mar 2023 17:53:41 +0100 Subject: [PATCH 001/350] adddede LastPlayed as filter option in beatmap carousel --- .../Select/Carousel/CarouselBeatmap.cs | 1 + osu.Game/Screens/Select/FilterCriteria.cs | 1 + osu.Game/Screens/Select/FilterQueryParser.cs | 53 ++++++++++++++++++- 3 files changed, 54 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index 7e48bc5cdd..5088dfdc02 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -48,6 +48,7 @@ namespace osu.Game.Screens.Select.Carousel match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.Difficulty.CircleSize); match &= !criteria.OverallDifficulty.HasFilter || criteria.OverallDifficulty.IsInRange(BeatmapInfo.Difficulty.OverallDifficulty); match &= !criteria.Length.HasFilter || criteria.Length.IsInRange(BeatmapInfo.Length); + match &= !criteria.LastPlayed.HasFilter || criteria.LastPlayed.IsInRange(BeatmapInfo.LastPlayed); match &= !criteria.BPM.HasFilter || criteria.BPM.IsInRange(BeatmapInfo.BPM); match &= !criteria.BeatDivisor.HasFilter || criteria.BeatDivisor.IsInRange(BeatmapInfo.BeatDivisor); diff --git a/osu.Game/Screens/Select/FilterCriteria.cs b/osu.Game/Screens/Select/FilterCriteria.cs index 320bfb1b45..a2da98368d 100644 --- a/osu.Game/Screens/Select/FilterCriteria.cs +++ b/osu.Game/Screens/Select/FilterCriteria.cs @@ -31,6 +31,7 @@ namespace osu.Game.Screens.Select public OptionalRange BPM; public OptionalRange BeatDivisor; public OptionalRange OnlineStatus; + public OptionalRange LastPlayed; public OptionalTextFilter Creator; public OptionalTextFilter Artist; diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index c86554ddbc..6b6b2f04a9 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -61,6 +61,10 @@ namespace osu.Game.Screens.Select case "length": return tryUpdateLengthRange(criteria, op, value); + case "played": + case "lastplayed": + return tryUpdateLastPlayedRange(criteria, op, value); + case "divisor": return TryUpdateCriteriaRange(ref criteria.BeatDivisor, op, value, tryParseInt); @@ -109,7 +113,8 @@ namespace osu.Game.Screens.Select value.EndsWith("ms", StringComparison.Ordinal) ? 1 : value.EndsWith('s') ? 1000 : value.EndsWith('m') ? 60000 : - value.EndsWith('h') ? 3600000 : 1000; + value.EndsWith('h') ? 3600000 : + value.EndsWith('d') ? 86400000 : 1000; private static bool tryParseFloatWithPoint(string value, out float result) => float.TryParse(value, NumberStyles.AllowDecimalPoint, CultureInfo.InvariantCulture, out result); @@ -368,5 +373,51 @@ namespace osu.Game.Screens.Select return tryUpdateCriteriaRange(ref criteria.Length, op, totalLength, minScale / 2.0); } + + private static bool tryUpdateLastPlayedRange(FilterCriteria criteria, Operator op, string val) + { + List parts = new List(); + + GroupCollection? match = null; + + match ??= tryMatchRegex(val, @"^((?\d+):)?(?\d+):(?\d+)$"); + match ??= tryMatchRegex(val, @"^((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); + match ??= tryMatchRegex(val, @"^(?\d+(\.\d+)?)$"); + + if (match == null) + return false; + + if (match["seconds"].Success) + parts.Add(match["seconds"].Value + "s"); + if (match["minutes"].Success) + parts.Add(match["minutes"].Value + "m"); + if (match["hours"].Success) + parts.Add(match["hours"].Value + "h"); + if (match["days"].Success) + parts.Add(match["days"].Value + "d"); + + + double totalLength = 0; + int minScale = 86400000; + + for (int i = 0; i < parts.Count; i++) + { + string part = parts[i]; + string partNoUnit = part.TrimEnd('m', 's', 'h', 'd') ; + if (!tryParseDoubleWithPoint(partNoUnit, out double length)) + return false; + + if (i != parts.Count - 1 && length >= 60) + return false; + if (i != 0 && partNoUnit.Contains('.')) + return false; + + int scale = getLengthScale(part); + totalLength += length * scale; + minScale = Math.Min(minScale, scale); + } + + return tryUpdateCriteriaRange(ref criteria.LastPlayed, op, totalLength, minScale / 2.0); + } } } From 216a88e18d71f74ddccea1b70aff77305ec88920 Mon Sep 17 00:00:00 2001 From: Elvendir Date: Sat, 18 Mar 2023 21:35:10 +0100 Subject: [PATCH 002/350] limited max Date comparison --- .../Screens/Select/Carousel/CarouselBeatmap.cs | 2 +- osu.Game/Screens/Select/FilterQueryParser.cs | 15 ++++++++++++--- 2 files changed, 13 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs index 5088dfdc02..069d4f36d6 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmap.cs @@ -48,7 +48,7 @@ namespace osu.Game.Screens.Select.Carousel match &= !criteria.CircleSize.HasFilter || criteria.CircleSize.IsInRange(BeatmapInfo.Difficulty.CircleSize); match &= !criteria.OverallDifficulty.HasFilter || criteria.OverallDifficulty.IsInRange(BeatmapInfo.Difficulty.OverallDifficulty); match &= !criteria.Length.HasFilter || criteria.Length.IsInRange(BeatmapInfo.Length); - match &= !criteria.LastPlayed.HasFilter || criteria.LastPlayed.IsInRange(BeatmapInfo.LastPlayed); + match &= !criteria.LastPlayed.HasFilter || criteria.LastPlayed.IsInRange(BeatmapInfo.LastPlayed ?? DateTimeOffset.MinValue); match &= !criteria.BPM.HasFilter || criteria.BPM.IsInRange(BeatmapInfo.BPM); match &= !criteria.BeatDivisor.HasFilter || criteria.BeatDivisor.IsInRange(BeatmapInfo.BeatDivisor); diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 6b6b2f04a9..38040c2f79 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -381,7 +381,7 @@ namespace osu.Game.Screens.Select GroupCollection? match = null; match ??= tryMatchRegex(val, @"^((?\d+):)?(?\d+):(?\d+)$"); - match ??= tryMatchRegex(val, @"^((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); + match ??= tryMatchRegex(val, @"^((?\d+(\.\d+)?)d)?((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); match ??= tryMatchRegex(val, @"^(?\d+(\.\d+)?)$"); if (match == null) @@ -403,7 +403,7 @@ namespace osu.Game.Screens.Select for (int i = 0; i < parts.Count; i++) { string part = parts[i]; - string partNoUnit = part.TrimEnd('m', 's', 'h', 'd') ; + string partNoUnit = part.TrimEnd('m', 's', 'h', 'd'); if (!tryParseDoubleWithPoint(partNoUnit, out double length)) return false; @@ -417,7 +417,16 @@ namespace osu.Game.Screens.Select minScale = Math.Min(minScale, scale); } - return tryUpdateCriteriaRange(ref criteria.LastPlayed, op, totalLength, minScale / 2.0); + totalLength += minScale / 2; + + // Limits the date to ~2000 years compared to now + // Might want to do it differently before 4000 A.C. + double limit = 86400000; + limit *= 365 * 2000; + totalLength = Math.Min(totalLength, limit); + + DateTimeOffset dateTimeOffset = DateTimeOffset.Now; + return tryUpdateCriteriaRange(ref criteria.LastPlayed, op, dateTimeOffset.AddMilliseconds(-totalLength)); } } } From 6dead81d211a760e185ff0248a080454e6729197 Mon Sep 17 00:00:00 2001 From: Elvendir Date: Sun, 19 Mar 2023 18:43:17 +0100 Subject: [PATCH 003/350] Generalized tryUpdateLastPlayedRange to tryUpdateDateRange and Added tests --- .../Filtering/FilterQueryParserTest.cs | 82 ++++++++++++++ osu.Game/Screens/Select/FilterQueryParser.cs | 107 ++++++++++++------ 2 files changed, 152 insertions(+), 37 deletions(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index da32edb8fb..9460228644 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -316,5 +316,87 @@ namespace osu.Game.Tests.NonVisual.Filtering return false; } } + + //Date criteria testing + + private static readonly object[] correct_date_query_examples = + { + new object[] { "600" }, + new object[] { "120:120" }, + new object[] { "48:0:0" }, + new object[] { "0.5s" }, + new object[] { "120m" }, + new object[] { "48h120s" }, + new object[] { "10y24M" }, + new object[] { "10y60d120s" }, + new object[] { "0.1y0.1M2d" }, + new object[] { "0.99y0.99M2d" } + }; + + [Test] + [TestCaseSource(nameof(correct_date_query_examples))] + public void TestValidDateQueries(string dateQuery) + { + string query = $"played={dateQuery} time"; + var filterCriteria = new FilterCriteria(); + FilterQueryParser.ApplyQueries(filterCriteria, query); + Assert.AreEqual(true, filterCriteria.LastPlayed.HasFilter); + } + + private static readonly object[] incorrect_date_query_examples = + { + new object[] { "7m27" }, + new object[] { "7m7m7m" }, + new object[] { "5s6m" }, + new object[] { "7d7y" }, + new object[] { ":0" }, + new object[] { "0:3:" }, + new object[] { "\"three days\"" } + }; + + [Test] + [TestCaseSource(nameof(incorrect_date_query_examples))] + public void TestInvalidDateQueries(string dateQuery) + { + string query = $"played={dateQuery} time"; + var filterCriteria = new FilterCriteria(); + FilterQueryParser.ApplyQueries(filterCriteria, query); + Assert.AreEqual(false, filterCriteria.LastPlayed.HasFilter); + } + + private static readonly object[] list_operators = + { + new object[] { "=", false, false, true, true }, + new object[] { ":", false, false, true, true }, + new object[] { "<", false, true, false, false }, + new object[] { "<=", false, true, true, false }, + new object[] { "<:", false, true, true, false }, + new object[] { ">", true, false, false, false }, + new object[] { ">=", true, false, false, true }, + new object[] { ">:", true, false, false, true } + }; + + [Test] + [TestCaseSource(nameof(list_operators))] + public void TestComparisonDateQueries(string ope, bool minIsNull, bool maxIsNull, bool isLowerInclusive, bool isUpperInclusive) + { + string query = $"played{ope}50"; + var filterCriteria = new FilterCriteria(); + FilterQueryParser.ApplyQueries(filterCriteria, query); + Assert.AreEqual(isLowerInclusive, filterCriteria.LastPlayed.IsLowerInclusive); + Assert.AreEqual(isUpperInclusive, filterCriteria.LastPlayed.IsUpperInclusive); + Assert.AreEqual(maxIsNull, filterCriteria.LastPlayed.Max == null); + Assert.AreEqual(minIsNull, filterCriteria.LastPlayed.Min == null); + } + + [Test] + public void TestOutofrangeDateQuery() + { + const string query = "played=10000y"; + var filterCriteria = new FilterCriteria(); + FilterQueryParser.ApplyQueries(filterCriteria, query); + Assert.AreEqual(true, filterCriteria.LastPlayed.HasFilter); + Assert.AreEqual(DateTimeOffset.MinValue.AddMilliseconds(1), filterCriteria.LastPlayed.Min); + } } } diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 38040c2f79..f66f1bcd1d 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -63,7 +63,7 @@ namespace osu.Game.Screens.Select case "played": case "lastplayed": - return tryUpdateLastPlayedRange(criteria, op, value); + return tryUpdateDateRange(ref criteria.LastPlayed, op, value); case "divisor": return TryUpdateCriteriaRange(ref criteria.BeatDivisor, op, value, tryParseInt); @@ -374,59 +374,92 @@ namespace osu.Game.Screens.Select return tryUpdateCriteriaRange(ref criteria.Length, op, totalLength, minScale / 2.0); } - private static bool tryUpdateLastPlayedRange(FilterCriteria criteria, Operator op, string val) + private static bool tryUpdateDateRange(ref FilterCriteria.OptionalRange dateRange, Operator op, string val) { - List parts = new List(); - GroupCollection? match = null; match ??= tryMatchRegex(val, @"^((?\d+):)?(?\d+):(?\d+)$"); - match ??= tryMatchRegex(val, @"^((?\d+(\.\d+)?)d)?((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); + match ??= tryMatchRegex(val, @"^((?\d+(\.\d+)?)y)?((?\d+(\.\d+)?)M)?((?\d+(\.\d+)?)d)?((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); match ??= tryMatchRegex(val, @"^(?\d+(\.\d+)?)$"); if (match == null) return false; - if (match["seconds"].Success) - parts.Add(match["seconds"].Value + "s"); - if (match["minutes"].Success) - parts.Add(match["minutes"].Value + "m"); - if (match["hours"].Success) - parts.Add(match["hours"].Value + "h"); - if (match["days"].Success) - parts.Add(match["days"].Value + "d"); + DateTimeOffset dateTimeOffset = DateTimeOffset.Now; - - double totalLength = 0; - int minScale = 86400000; - - for (int i = 0; i < parts.Count; i++) + try { - string part = parts[i]; - string partNoUnit = part.TrimEnd('m', 's', 'h', 'd'); - if (!tryParseDoubleWithPoint(partNoUnit, out double length)) - return false; + List keys = new List { "seconds", "minutes", "hours", "days", "months", "years" }; - if (i != parts.Count - 1 && length >= 60) - return false; - if (i != 0 && partNoUnit.Contains('.')) - return false; + foreach (string key in keys) + { + if (match[key].Success) + { + if (!tryParseDoubleWithPoint(match[key].Value, out double length)) + return false; - int scale = getLengthScale(part); - totalLength += length * scale; - minScale = Math.Min(minScale, scale); + switch (key) + { + case "seconds": + dateTimeOffset = dateTimeOffset.AddSeconds(-length); + break; + + case "minutes": + dateTimeOffset = dateTimeOffset.AddMinutes(-length); + break; + + case "hours": + dateTimeOffset = dateTimeOffset.AddHours(-length); + break; + + case "days": + dateTimeOffset = dateTimeOffset.AddDays(-length); + break; + + case "months": + dateTimeOffset = dateTimeOffset.AddMonths(-(int)Math.Round(length)); + break; + + case "years": + dateTimeOffset = dateTimeOffset.AddYears(-(int)Math.Round(length)); + break; + } + } + } + } + // If DateTime to compare is out-scope put it to Min + catch (Exception) + { + dateTimeOffset = DateTimeOffset.MinValue; + dateTimeOffset = dateTimeOffset.AddMilliseconds(1); } - totalLength += minScale / 2; + return tryUpdateCriteriaRange(ref dateRange, invert(op), dateTimeOffset); + } - // Limits the date to ~2000 years compared to now - // Might want to do it differently before 4000 A.C. - double limit = 86400000; - limit *= 365 * 2000; - totalLength = Math.Min(totalLength, limit); + // Function to reverse an Operator + private static Operator invert(Operator ope) + { + switch (ope) + { + default: + return Operator.Equal; - DateTimeOffset dateTimeOffset = DateTimeOffset.Now; - return tryUpdateCriteriaRange(ref criteria.LastPlayed, op, dateTimeOffset.AddMilliseconds(-totalLength)); + case Operator.Equal: + return Operator.Equal; + + case Operator.Greater: + return Operator.Less; + + case Operator.GreaterOrEqual: + return Operator.LessOrEqual; + + case Operator.Less: + return Operator.Greater; + + case Operator.LessOrEqual: + return Operator.GreaterOrEqual; + } } } } From 4b053b47852ea46ad104156d81a84e3bdaaf3b04 Mon Sep 17 00:00:00 2001 From: Elvendir Date: Sat, 1 Apr 2023 22:58:25 +0200 Subject: [PATCH 004/350] changed regex match to be inline with standard --- .../NonVisual/Filtering/FilterQueryParserTest.cs | 3 +-- osu.Game/Screens/Select/FilterQueryParser.cs | 9 +++++---- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index 9460228644..b0cc9146d2 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -322,8 +322,6 @@ namespace osu.Game.Tests.NonVisual.Filtering private static readonly object[] correct_date_query_examples = { new object[] { "600" }, - new object[] { "120:120" }, - new object[] { "48:0:0" }, new object[] { "0.5s" }, new object[] { "120m" }, new object[] { "48h120s" }, @@ -350,6 +348,7 @@ namespace osu.Game.Tests.NonVisual.Filtering new object[] { "5s6m" }, new object[] { "7d7y" }, new object[] { ":0" }, + new object[] { "0:3:6" }, new object[] { "0:3:" }, new object[] { "\"three days\"" } }; diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index f66f1bcd1d..f66b8fd377 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -378,9 +378,8 @@ namespace osu.Game.Screens.Select { GroupCollection? match = null; - match ??= tryMatchRegex(val, @"^((?\d+):)?(?\d+):(?\d+)$"); match ??= tryMatchRegex(val, @"^((?\d+(\.\d+)?)y)?((?\d+(\.\d+)?)M)?((?\d+(\.\d+)?)d)?((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); - match ??= tryMatchRegex(val, @"^(?\d+(\.\d+)?)$"); + match ??= tryMatchRegex(val, @"^(?\d+(\.\d+)?)$"); if (match == null) return false; @@ -417,11 +416,13 @@ namespace osu.Game.Screens.Select break; case "months": - dateTimeOffset = dateTimeOffset.AddMonths(-(int)Math.Round(length)); + dateTimeOffset = dateTimeOffset.AddMonths(-(int)Math.Floor(length)); + dateTimeOffset = dateTimeOffset.AddDays(-30 * (length - Math.Floor(length))); break; case "years": - dateTimeOffset = dateTimeOffset.AddYears(-(int)Math.Round(length)); + dateTimeOffset = dateTimeOffset.AddYears(-(int)Math.Floor(length)); + dateTimeOffset = dateTimeOffset.AddDays(-365 * (length - Math.Floor(length))); break; } } From 52adb99fe5fe4f7f7ea756f0723354f17904203e Mon Sep 17 00:00:00 2001 From: Elvendir <39671719+Elvendir@users.noreply.github.com> Date: Tue, 4 Apr 2023 19:29:37 +0200 Subject: [PATCH 005/350] Update osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Bartłomiej Dach --- osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index b0cc9146d2..627b44dcd7 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -317,7 +317,6 @@ namespace osu.Game.Tests.NonVisual.Filtering } } - //Date criteria testing private static readonly object[] correct_date_query_examples = { From d6c6507578a0fd3a7a8a502c15febd91b0123069 Mon Sep 17 00:00:00 2001 From: Elvendir <39671719+Elvendir@users.noreply.github.com> Date: Tue, 4 Apr 2023 19:30:13 +0200 Subject: [PATCH 006/350] Update osu.Game/Screens/Select/FilterQueryParser.cs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Bartłomiej Dach --- osu.Game/Screens/Select/FilterQueryParser.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index f66b8fd377..9582694248 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -428,8 +428,7 @@ namespace osu.Game.Screens.Select } } } - // If DateTime to compare is out-scope put it to Min - catch (Exception) + catch (ArgumentOutOfRangeException) { dateTimeOffset = DateTimeOffset.MinValue; dateTimeOffset = dateTimeOffset.AddMilliseconds(1); From 0c1d6eb89465066285668b619bc73a54c9fa964c Mon Sep 17 00:00:00 2001 From: Elvendir Date: Wed, 5 Apr 2023 11:42:39 +0200 Subject: [PATCH 007/350] - rewrote upper and lower bound tests - removed equality in tests --- .../Filtering/FilterQueryParserTest.cs | 42 ++++++++----------- 1 file changed, 18 insertions(+), 24 deletions(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index 627b44dcd7..c1678f14a6 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -317,7 +317,6 @@ namespace osu.Game.Tests.NonVisual.Filtering } } - private static readonly object[] correct_date_query_examples = { new object[] { "600" }, @@ -334,7 +333,7 @@ namespace osu.Game.Tests.NonVisual.Filtering [TestCaseSource(nameof(correct_date_query_examples))] public void TestValidDateQueries(string dateQuery) { - string query = $"played={dateQuery} time"; + string query = $"played<{dateQuery} time"; var filterCriteria = new FilterCriteria(); FilterQueryParser.ApplyQueries(filterCriteria, query); Assert.AreEqual(true, filterCriteria.LastPlayed.HasFilter); @@ -342,11 +341,11 @@ namespace osu.Game.Tests.NonVisual.Filtering private static readonly object[] incorrect_date_query_examples = { + new object[] { ".5s" }, new object[] { "7m27" }, new object[] { "7m7m7m" }, new object[] { "5s6m" }, new object[] { "7d7y" }, - new object[] { ":0" }, new object[] { "0:3:6" }, new object[] { "0:3:" }, new object[] { "\"three days\"" } @@ -356,41 +355,36 @@ namespace osu.Game.Tests.NonVisual.Filtering [TestCaseSource(nameof(incorrect_date_query_examples))] public void TestInvalidDateQueries(string dateQuery) { - string query = $"played={dateQuery} time"; + string query = $"played<{dateQuery} time"; var filterCriteria = new FilterCriteria(); FilterQueryParser.ApplyQueries(filterCriteria, query); Assert.AreEqual(false, filterCriteria.LastPlayed.HasFilter); } - private static readonly object[] list_operators = - { - new object[] { "=", false, false, true, true }, - new object[] { ":", false, false, true, true }, - new object[] { "<", false, true, false, false }, - new object[] { "<=", false, true, true, false }, - new object[] { "<:", false, true, true, false }, - new object[] { ">", true, false, false, false }, - new object[] { ">=", true, false, false, true }, - new object[] { ">:", true, false, false, true } - }; - [Test] - [TestCaseSource(nameof(list_operators))] - public void TestComparisonDateQueries(string ope, bool minIsNull, bool maxIsNull, bool isLowerInclusive, bool isUpperInclusive) + public void TestGreaterDateQuery() { - string query = $"played{ope}50"; + const string query = "played>50"; var filterCriteria = new FilterCriteria(); FilterQueryParser.ApplyQueries(filterCriteria, query); - Assert.AreEqual(isLowerInclusive, filterCriteria.LastPlayed.IsLowerInclusive); - Assert.AreEqual(isUpperInclusive, filterCriteria.LastPlayed.IsUpperInclusive); - Assert.AreEqual(maxIsNull, filterCriteria.LastPlayed.Max == null); - Assert.AreEqual(minIsNull, filterCriteria.LastPlayed.Min == null); + Assert.AreEqual(false, filterCriteria.LastPlayed.Max == null); + Assert.AreEqual(true, filterCriteria.LastPlayed.Min == null); + } + + [Test] + public void TestLowerDateQuery() + { + const string query = "played<50"; + var filterCriteria = new FilterCriteria(); + FilterQueryParser.ApplyQueries(filterCriteria, query); + Assert.AreEqual(true, filterCriteria.LastPlayed.Max == null); + Assert.AreEqual(false, filterCriteria.LastPlayed.Min == null); } [Test] public void TestOutofrangeDateQuery() { - const string query = "played=10000y"; + const string query = "played<10000y"; var filterCriteria = new FilterCriteria(); FilterQueryParser.ApplyQueries(filterCriteria, query); Assert.AreEqual(true, filterCriteria.LastPlayed.HasFilter); From df170517a85ea1949d20b6df1043143ac028ffec Mon Sep 17 00:00:00 2001 From: Elvendir Date: Wed, 5 Apr 2023 11:59:31 +0200 Subject: [PATCH 008/350] -renamed function inverse() to reverseInequalityOperator() for clarity -changed default case of reverseInequalityOperator() to out of range exception --- osu.Game/Screens/Select/FilterQueryParser.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 9582694248..bd4c29e457 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -434,16 +434,16 @@ namespace osu.Game.Screens.Select dateTimeOffset = dateTimeOffset.AddMilliseconds(1); } - return tryUpdateCriteriaRange(ref dateRange, invert(op), dateTimeOffset); + return tryUpdateCriteriaRange(ref dateRange, reverseInequalityOperator(op), dateTimeOffset); } // Function to reverse an Operator - private static Operator invert(Operator ope) + private static Operator reverseInequalityOperator(Operator ope) { switch (ope) { default: - return Operator.Equal; + throw new ArgumentOutOfRangeException(nameof(ope), $"Unsupported operator {ope}"); case Operator.Equal: return Operator.Equal; From c2f225f0253030ea03e710f1647da26f6b106377 Mon Sep 17 00:00:00 2001 From: Elvendir Date: Wed, 5 Apr 2023 21:25:58 +0200 Subject: [PATCH 009/350] Made Operator.Equal not parse for date filter and added corresponding test --- .../NonVisual/Filtering/FilterQueryParserTest.cs | 9 +++++++++ osu.Game/Screens/Select/FilterQueryParser.cs | 3 +++ 2 files changed, 12 insertions(+) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index c1678f14a6..450e6bdde7 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -381,6 +381,15 @@ namespace osu.Game.Tests.NonVisual.Filtering Assert.AreEqual(false, filterCriteria.LastPlayed.Min == null); } + [Test] + public void TestEqualDateQuery() + { + const string query = "played=50"; + var filterCriteria = new FilterCriteria(); + FilterQueryParser.ApplyQueries(filterCriteria, query); + Assert.AreEqual(false, filterCriteria.LastPlayed.HasFilter); + } + [Test] public void TestOutofrangeDateQuery() { diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index bd4c29e457..70893c188d 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -376,6 +376,9 @@ namespace osu.Game.Screens.Select private static bool tryUpdateDateRange(ref FilterCriteria.OptionalRange dateRange, Operator op, string val) { + if (op == Operator.Equal) + return false; + GroupCollection? match = null; match ??= tryMatchRegex(val, @"^((?\d+(\.\d+)?)y)?((?\d+(\.\d+)?)M)?((?\d+(\.\d+)?)d)?((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); From 928145cdeb3b523833ed6b5f3f85c830d91f4dc8 Mon Sep 17 00:00:00 2001 From: Elvendir Date: Wed, 5 Apr 2023 22:12:15 +0200 Subject: [PATCH 010/350] Enforce integer value before y and M Change impacted Tests --- .../NonVisual/Filtering/FilterQueryParserTest.cs | 8 +++++--- osu.Game/Screens/Select/FilterQueryParser.cs | 12 ++++++++---- 2 files changed, 13 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index 450e6bdde7..78b428e7c0 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -325,8 +325,8 @@ namespace osu.Game.Tests.NonVisual.Filtering new object[] { "48h120s" }, new object[] { "10y24M" }, new object[] { "10y60d120s" }, - new object[] { "0.1y0.1M2d" }, - new object[] { "0.99y0.99M2d" } + new object[] { "0y0M2d" }, + new object[] { "1y1M2d" } }; [Test] @@ -348,7 +348,9 @@ namespace osu.Game.Tests.NonVisual.Filtering new object[] { "7d7y" }, new object[] { "0:3:6" }, new object[] { "0:3:" }, - new object[] { "\"three days\"" } + new object[] { "\"three days\"" }, + new object[] { "0.1y0.1M2d" }, + new object[] { "0.99y0.99M2d" } }; [Test] diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 70893c188d..b49f0ba057 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -419,13 +419,17 @@ namespace osu.Game.Screens.Select break; case "months": - dateTimeOffset = dateTimeOffset.AddMonths(-(int)Math.Floor(length)); - dateTimeOffset = dateTimeOffset.AddDays(-30 * (length - Math.Floor(length))); + if (match[key].Value.Contains('.')) + return false; + + dateTimeOffset = dateTimeOffset.AddMonths(-(int)length); break; case "years": - dateTimeOffset = dateTimeOffset.AddYears(-(int)Math.Floor(length)); - dateTimeOffset = dateTimeOffset.AddDays(-365 * (length - Math.Floor(length))); + if (match[key].Value.Contains('.')) + return false; + + dateTimeOffset = dateTimeOffset.AddYears(-(int)length); break; } } From 8e156fdb5102af8cd71aaac32d3c36b3c018d382 Mon Sep 17 00:00:00 2001 From: Elvendir Date: Fri, 7 Apr 2023 00:29:46 +0200 Subject: [PATCH 011/350] Enforce integer through regex match instead --- osu.Game/Screens/Select/FilterQueryParser.cs | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index b49f0ba057..348f663b8e 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -381,7 +381,7 @@ namespace osu.Game.Screens.Select GroupCollection? match = null; - match ??= tryMatchRegex(val, @"^((?\d+(\.\d+)?)y)?((?\d+(\.\d+)?)M)?((?\d+(\.\d+)?)d)?((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); + match ??= tryMatchRegex(val, @"^((?\d+)y)?((?\d+)M)?((?\d+(\.\d+)?)d)?((?\d+(\.\d+)?)h)?((?\d+(\.\d+)?)m)?((?\d+(\.\d+)?)s)?$"); match ??= tryMatchRegex(val, @"^(?\d+(\.\d+)?)$"); if (match == null) @@ -419,16 +419,10 @@ namespace osu.Game.Screens.Select break; case "months": - if (match[key].Value.Contains('.')) - return false; - dateTimeOffset = dateTimeOffset.AddMonths(-(int)length); break; case "years": - if (match[key].Value.Contains('.')) - return false; - dateTimeOffset = dateTimeOffset.AddYears(-(int)length); break; } From 3b58f6a7e78d8244a6e60bf8b27078c84845fb3c Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Thu, 21 Dec 2023 21:07:12 -0500 Subject: [PATCH 012/350] Implement difficulty statistics --- global.json | 8 +- .../Drawables/DifficultyIconTooltip.cs | 100 +++++++++++++++++- 2 files changed, 103 insertions(+), 5 deletions(-) diff --git a/global.json b/global.json index 5dcd5f425a..7835999220 100644 --- a/global.json +++ b/global.json @@ -1,7 +1,7 @@ { "sdk": { - "version": "6.0.100", - "rollForward": "latestFeature" + "version": "6.0.0", + "rollForward": "latestFeature", + "allowPrerelease": true } -} - +} \ No newline at end of file diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 3fa24bcc3e..7ea2c6a0a2 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -3,6 +3,7 @@ #nullable disable +using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -19,6 +20,13 @@ namespace osu.Game.Beatmaps.Drawables { private OsuSpriteText difficultyName; private StarRatingDisplay starRating; + private OsuSpriteText overallDifficulty; + private OsuSpriteText drainRate; + private OsuSpriteText circleSize; + private OsuSpriteText approachRate; + private OsuSpriteText BPM; + private OsuSpriteText maxCombo; + private OsuSpriteText length; [BackgroundDependencyLoader] private void load(OsuColour colours) @@ -35,6 +43,7 @@ namespace osu.Game.Beatmaps.Drawables Colour = colours.Gray3, RelativeSizeAxes = Axes.Both }, + // Headers new FillFlowContainer { AutoSizeAxes = Axes.Both, @@ -55,6 +64,84 @@ namespace osu.Game.Beatmaps.Drawables { Anchor = Anchor.Centre, Origin = Anchor.Centre, + }, + // Difficulty stats + new FillFlowContainer() + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5), + Children = new Drawable[] + { + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), + }, + overallDifficulty = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14), + }, + drainRate = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14), + }, + circleSize = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14), + }, + approachRate = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14), + }, + } + }, + // Misc stats + new FillFlowContainer() + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Spacing = new Vector2(5), + Children = new Drawable[] + { + new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), + }, + length = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14), + }, + BPM = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14), + }, + maxCombo = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = OsuFont.GetFont(size: 14), + }, + } } } } @@ -68,10 +155,21 @@ namespace osu.Game.Beatmaps.Drawables if (displayedContent != null) starRating.Current.UnbindFrom(displayedContent.Difficulty); + // Header row displayedContent = content; - starRating.Current.BindTarget = displayedContent.Difficulty; difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; + + // Difficulty row + overallDifficulty.Text = "OD: " + displayedContent.BeatmapInfo.Difficulty.OverallDifficulty.ToString("0.##"); + drainRate.Text = "| HP: " + displayedContent.BeatmapInfo.Difficulty.DrainRate.ToString("0.##"); + circleSize.Text = "| CS: " + displayedContent.BeatmapInfo.Difficulty.CircleSize.ToString("0.##"); + approachRate.Text = "| AR: " + displayedContent.BeatmapInfo.Difficulty.ApproachRate.ToString("0.##"); + + // Misc row + length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length).ToString("mm\\:ss"); + BPM.Text = "| BPM: " + displayedContent.BeatmapInfo.BPM; + maxCombo.Text = "| Max Combo: " + displayedContent.BeatmapInfo.TotalObjectCount; } public void Move(Vector2 pos) => Position = pos; From 803329c5d8aa3a73ef9a58875adb8255f241a0ec Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Fri, 22 Dec 2023 15:58:41 -0500 Subject: [PATCH 013/350] rollback my accidental global.json change --- global.json | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/global.json b/global.json index 7835999220..d6c2c37f77 100644 --- a/global.json +++ b/global.json @@ -1,7 +1,6 @@ { "sdk": { - "version": "6.0.0", - "rollForward": "latestFeature", - "allowPrerelease": true + "version": "6.0.100", + "rollForward": "latestFeature" } } \ No newline at end of file From f7c1e66165b5415a3779961f852677fca073c3d5 Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Fri, 22 Dec 2023 17:28:02 -0500 Subject: [PATCH 014/350] Make the difficulty stats change based on the currently applied mods --- osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 10 ++- .../Drawables/DifficultyIconTooltip.cs | 61 ++++++++++++++----- .../OnlinePlay/DrawableRoomPlaylistItem.cs | 2 +- 3 files changed, 55 insertions(+), 18 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 1665ec52fa..44981003f2 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -14,6 +14,7 @@ using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; using osuTK; using osuTK.Graphics; @@ -39,6 +40,8 @@ namespace osu.Game.Beatmaps.Drawables private readonly IRulesetInfo ruleset; + private readonly Mod[]? mods; + private Drawable background = null!; private readonly Container iconContainer; @@ -58,11 +61,14 @@ namespace osu.Game.Beatmaps.Drawables /// Creates a new . Will use provided beatmap's for initial value. /// /// The beatmap to be displayed in the tooltip, and to be used for the initial star rating value. + /// The mods type beat /// An optional ruleset to be used for the icon display, in place of the beatmap's ruleset. - public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null) + public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null) : this(ruleset ?? beatmap.Ruleset) { this.beatmap = beatmap; + this.mods = mods; + Current.Value = new StarDifficulty(beatmap.StarRating, 0); } @@ -128,6 +134,6 @@ namespace osu.Game.Beatmaps.Drawables GetCustomTooltip() => new DifficultyIconTooltip(); DifficultyIconTooltipContent IHasCustomTooltip. - TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current) : null)!; + TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods) : null)!; } } diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 7ea2c6a0a2..0f5c94ac1d 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -4,6 +4,7 @@ #nullable disable using System; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -12,6 +13,8 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Mods; using osuTK; namespace osu.Game.Beatmaps.Drawables @@ -24,7 +27,7 @@ namespace osu.Game.Beatmaps.Drawables private OsuSpriteText drainRate; private OsuSpriteText circleSize; private OsuSpriteText approachRate; - private OsuSpriteText BPM; + private OsuSpriteText bpm; private OsuSpriteText maxCombo; private OsuSpriteText length; @@ -66,7 +69,7 @@ namespace osu.Game.Beatmaps.Drawables Origin = Anchor.Centre, }, // Difficulty stats - new FillFlowContainer() + new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -81,7 +84,7 @@ namespace osu.Game.Beatmaps.Drawables Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), }, - overallDifficulty = new OsuSpriteText + circleSize = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -93,13 +96,13 @@ namespace osu.Game.Beatmaps.Drawables Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, - circleSize = new OsuSpriteText + approachRate = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, - approachRate = new OsuSpriteText + overallDifficulty = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -108,7 +111,7 @@ namespace osu.Game.Beatmaps.Drawables } }, // Misc stats - new FillFlowContainer() + new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -129,7 +132,7 @@ namespace osu.Game.Beatmaps.Drawables Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 14), }, - BPM = new OsuSpriteText + bpm = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -155,20 +158,44 @@ namespace osu.Game.Beatmaps.Drawables if (displayedContent != null) starRating.Current.UnbindFrom(displayedContent.Difficulty); - // Header row displayedContent = content; + + // Header row starRating.Current.BindTarget = displayedContent.Difficulty; difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; + double rate = 1; + + if (displayedContent.Mods != null) + { + foreach (var mod in displayedContent.Mods.OfType()) + rate = mod.ApplyToRate(0, rate); + } + + double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate; + + BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(displayedContent.BeatmapInfo.Difficulty); + + if (displayedContent.Mods != null) + { + foreach (var mod in displayedContent.Mods.OfType()) + { + mod.ApplyToDifficulty(originalDifficulty); + } + } + + Ruleset ruleset = displayedContent.Ruleset.CreateInstance(); + BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate); + // Difficulty row - overallDifficulty.Text = "OD: " + displayedContent.BeatmapInfo.Difficulty.OverallDifficulty.ToString("0.##"); - drainRate.Text = "| HP: " + displayedContent.BeatmapInfo.Difficulty.DrainRate.ToString("0.##"); - circleSize.Text = "| CS: " + displayedContent.BeatmapInfo.Difficulty.CircleSize.ToString("0.##"); - approachRate.Text = "| AR: " + displayedContent.BeatmapInfo.Difficulty.ApproachRate.ToString("0.##"); + circleSize.Text = "CS: " + adjustedDifficulty.CircleSize.ToString("0.##"); + drainRate.Text = "| HP: " + adjustedDifficulty.DrainRate.ToString("0.##"); + approachRate.Text = "| AR: " + adjustedDifficulty.ApproachRate.ToString("0.##"); + overallDifficulty.Text = "| OD: " + adjustedDifficulty.OverallDifficulty.ToString("0.##"); // Misc row - length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length).ToString("mm\\:ss"); - BPM.Text = "| BPM: " + displayedContent.BeatmapInfo.BPM; + length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString("mm\\:ss"); + bpm.Text = "| BPM: " + bpmAdjusted; maxCombo.Text = "| Max Combo: " + displayedContent.BeatmapInfo.TotalObjectCount; } @@ -183,11 +210,15 @@ namespace osu.Game.Beatmaps.Drawables { public readonly IBeatmapInfo BeatmapInfo; public readonly IBindable Difficulty; + public readonly IRulesetInfo Ruleset; + public readonly Mod[] Mods; - public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty) + public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[] mods) { BeatmapInfo = beatmapInfo; Difficulty = difficulty; + Ruleset = rulesetInfo; + Mods = mods; } } } diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index 8f405399a7..eb23ed6f8f 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -283,7 +283,7 @@ namespace osu.Game.Screens.OnlinePlay } if (beatmap != null) - difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset) { Size = new Vector2(icon_height) }; + difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods) { Size = new Vector2(icon_height) }; else difficultyIconContainer.Clear(); From 1d4db3b7a95b894604a0717920fc2771fd7ef352 Mon Sep 17 00:00:00 2001 From: rushiiMachine <33725716+rushiiMachine@users.noreply.github.com> Date: Tue, 26 Dec 2023 11:08:21 -0800 Subject: [PATCH 015/350] Fix `SkinEditorOverlay` freezing when `ReplayPlayer` screen exits early Originally when popping in, the ReplayPlayer was loaded first (if previous screen was MainMenu), and afterwards the SkinEditor component was loaded asynchronously. However, if the ReplayPlayer screen exits quickly (like in the event the beatmap has no objects), the skin editor component has not finished initializing (this is before it was even added to the component tree, so it's still not marked `Visible`), then the screen exiting will cause `OsuGame` to call SetTarget(newScreen) -> setTarget(...) which sees that the cached `skinEditor` is not visible yet, and hides/nulls the field. This is the point where LoadComponentAsync(editor, ...) finishes, and the callback sees that the cached skinEditor field is now different (null) than the one that was loaded, and never adds it to the component tree. This occurrence is unhandled and as such the SkinEditorOverlay never hides itself, consuming all input infinitely. This PR changes the loading to start loading the ReplayPlayer *after* the SkinEditor has been loaded and added to the component tree. Additionally, this lowers the exit delay for ReplayPlayer and changes the "no hit objects" notification to not be an error since it's a controlled exit. --- osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs | 8 ++++---- osu.Game/Screens/Play/Player.cs | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs index bedaf12c9b..880921ca64 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs @@ -100,9 +100,6 @@ namespace osu.Game.Overlays.SkinEditor { globallyDisableBeatmapSkinSetting(); - if (lastTargetScreen is MainMenu) - PresentGameplay(); - if (skinEditor != null) { skinEditor.Show(); @@ -122,6 +119,9 @@ namespace osu.Game.Overlays.SkinEditor AddInternal(editor); + if (lastTargetScreen is MainMenu) + PresentGameplay(); + Debug.Assert(lastTargetScreen != null); SetTarget(lastTargetScreen); @@ -316,7 +316,7 @@ namespace osu.Game.Overlays.SkinEditor base.LoadComplete(); if (!LoadedBeatmapSuccessfully) - Scheduler.AddDelayed(this.Exit, 3000); + Scheduler.AddDelayed(this.Exit, RESULTS_DISPLAY_DELAY); } protected override void Update() diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index c960ac357f..08d77d60d8 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -547,7 +547,7 @@ namespace osu.Game.Screens.Play if (playable.HitObjects.Count == 0) { - Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Error); + Logger.Log("Beatmap contains no hit objects!", level: LogLevel.Important); return null; } } From 85a768d0c806d5c4579b762ae98e938eee135fe7 Mon Sep 17 00:00:00 2001 From: rushiiMachine <33725716+rushiiMachine@users.noreply.github.com> Date: Tue, 26 Dec 2023 12:46:50 -0800 Subject: [PATCH 016/350] Don't reuse results delay const --- osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs index 880921ca64..10a032193f 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs @@ -316,7 +316,7 @@ namespace osu.Game.Overlays.SkinEditor base.LoadComplete(); if (!LoadedBeatmapSuccessfully) - Scheduler.AddDelayed(this.Exit, RESULTS_DISPLAY_DELAY); + Scheduler.AddDelayed(this.Exit, 1000); } protected override void Update() From 0c8b551c6618668902ae1f92e0828f24fd1427f2 Mon Sep 17 00:00:00 2001 From: rushiiMachine <33725716+rushiiMachine@users.noreply.github.com> Date: Wed, 27 Dec 2023 14:45:56 -0800 Subject: [PATCH 017/350] SkinEditor lifetime fix & show gameplay If the SkinEditor was created already but not finished initializing, wait for it to initialize before handling a screen change, which could possibly null the skin editor. Additionally, in the case the skin editor is already loaded but hidden, make sure to show gameplay. --- osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs index 10a032193f..5f5323b584 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs @@ -103,6 +103,10 @@ namespace osu.Game.Overlays.SkinEditor if (skinEditor != null) { skinEditor.Show(); + + if (lastTargetScreen is MainMenu) + PresentGameplay(); + return; } @@ -252,7 +256,7 @@ namespace osu.Game.Overlays.SkinEditor Debug.Assert(skinEditor != null); - if (!target.IsLoaded) + if (!target.IsLoaded || !skinEditor.IsLoaded) { Scheduler.AddOnce(setTarget, target); return; From 75b9d0fe6666eba914fc87f5428414d8003c3edf Mon Sep 17 00:00:00 2001 From: rushiiMachine <33725716+rushiiMachine@users.noreply.github.com> Date: Wed, 27 Dec 2023 23:02:45 -0800 Subject: [PATCH 018/350] Make flashlight scale with playfield When the playfield is shrunk with mods such as BarrelRoll, flashlight does not account for this, making it significantly easier to play. This makes it scale along with the playfield. --- .../Mods/TestSceneOsuModFlashlight.cs | 26 +++++++++++++++++++ osu.Game/Rulesets/Mods/ModFlashlight.cs | 13 +++++++++- 2 files changed, 38 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModFlashlight.cs b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModFlashlight.cs index a353914cd5..2438038951 100644 --- a/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModFlashlight.cs @@ -1,8 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; using NUnit.Framework; +using osu.Framework.Utils; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; +using osu.Game.Rulesets.Osu.Objects; +using osuTK; namespace osu.Game.Rulesets.Osu.Tests.Mods { @@ -21,5 +26,26 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods [Test] public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new OsuModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true }); + + [Test] + public void TestPlayfieldBasedSize() + { + ModFlashlight mod = new OsuModFlashlight(); + CreateModTest(new ModTestData + { + Mod = mod, + PassCondition = () => + { + var flashlightOverlay = Player.DrawableRuleset.Overlays + .OfType.Flashlight>() + .First(); + + return Precision.AlmostEquals(mod.DefaultFlashlightSize * .5f, flashlightOverlay.GetSize()); + } + }); + + AddStep("adjust playfield scale", () => + Player.DrawableRuleset.Playfield.Scale = new Vector2(.5f)); + } } } diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index 95406cc9e6..d714cd3c85 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -86,6 +86,7 @@ namespace osu.Game.Rulesets.Mods flashlight.Depth = float.MinValue; flashlight.Combo.BindTo(Combo); + flashlight.GetPlayfieldScale = () => drawableRuleset.Playfield.Scale; drawableRuleset.Overlays.Add(flashlight); } @@ -102,6 +103,8 @@ namespace osu.Game.Rulesets.Mods public override bool RemoveCompletedTransforms => false; + internal Func? GetPlayfieldScale; + private readonly float defaultFlashlightSize; private readonly float sizeMultiplier; private readonly bool comboBasedSize; @@ -141,10 +144,18 @@ namespace osu.Game.Rulesets.Mods protected abstract string FragmentShader { get; } - protected float GetSize() + public float GetSize() { float size = defaultFlashlightSize * sizeMultiplier; + if (GetPlayfieldScale != null) + { + Vector2 playfieldScale = GetPlayfieldScale(); + float rulesetScaleAvg = (playfieldScale.X + playfieldScale.Y) / 2f; + + size *= rulesetScaleAvg; + } + if (isBreakTime.Value) size *= 2.5f; else if (comboBasedSize) From d2efa2e56a34a28a2656ca30885046aa33cd06f7 Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Sun, 14 Jan 2024 15:47:50 -0500 Subject: [PATCH 019/350] peppy said he prefers the version without pipes so ill remove the pipes --- osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 0f5c94ac1d..a4ba2a27f6 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -189,14 +189,14 @@ namespace osu.Game.Beatmaps.Drawables // Difficulty row circleSize.Text = "CS: " + adjustedDifficulty.CircleSize.ToString("0.##"); - drainRate.Text = "| HP: " + adjustedDifficulty.DrainRate.ToString("0.##"); - approachRate.Text = "| AR: " + adjustedDifficulty.ApproachRate.ToString("0.##"); - overallDifficulty.Text = "| OD: " + adjustedDifficulty.OverallDifficulty.ToString("0.##"); + drainRate.Text = " HP: " + adjustedDifficulty.DrainRate.ToString("0.##"); + approachRate.Text = " AR: " + adjustedDifficulty.ApproachRate.ToString("0.##"); + overallDifficulty.Text = " OD: " + adjustedDifficulty.OverallDifficulty.ToString("0.##"); // Misc row length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString("mm\\:ss"); - bpm.Text = "| BPM: " + bpmAdjusted; - maxCombo.Text = "| Max Combo: " + displayedContent.BeatmapInfo.TotalObjectCount; + bpm.Text = " BPM: " + bpmAdjusted; + maxCombo.Text = " Max Combo: " + displayedContent.BeatmapInfo.TotalObjectCount; } public void Move(Vector2 pos) => Position = pos; From 0237c9c6d712ee07a9f877b589e80bcf53591045 Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Sun, 14 Jan 2024 15:57:16 -0500 Subject: [PATCH 020/350] peppy said he prefers the version without pipes so ill remove the pipes --- global.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/global.json b/global.json index d6c2c37f77..5dcd5f425a 100644 --- a/global.json +++ b/global.json @@ -3,4 +3,5 @@ "version": "6.0.100", "rollForward": "latestFeature" } -} \ No newline at end of file +} + From b6422bc8bdb88a5b19b41992fb90bec6a966368d Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Wed, 17 Jan 2024 09:07:17 -0500 Subject: [PATCH 021/350] Apply suggested changes - Change difficultyicon mods parameter docstring to be more professional - Add a parameter for controlling whether the difficulty statistics show or not. Defaults to false - Round the BPM in the tooltip to make sure it displays correctly --- osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 10 ++++-- .../Drawables/DifficultyIconTooltip.cs | 34 ++++++++++--------- .../OnlinePlay/DrawableRoomPlaylistItem.cs | 2 +- 3 files changed, 26 insertions(+), 20 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 44981003f2..9c2a435cb0 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -42,6 +42,8 @@ namespace osu.Game.Beatmaps.Drawables private readonly Mod[]? mods; + private readonly bool showTooltip; + private Drawable background = null!; private readonly Container iconContainer; @@ -61,13 +63,15 @@ namespace osu.Game.Beatmaps.Drawables /// Creates a new . Will use provided beatmap's for initial value. /// /// The beatmap to be displayed in the tooltip, and to be used for the initial star rating value. - /// The mods type beat + /// An array of mods to account for in the calculations /// An optional ruleset to be used for the icon display, in place of the beatmap's ruleset. - public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null) + /// Whether to display a tooltip on hover. Defaults to false. + public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null, bool showTooltip = false) : this(ruleset ?? beatmap.Ruleset) { this.beatmap = beatmap; this.mods = mods; + this.showTooltip = showTooltip; Current.Value = new StarDifficulty(beatmap.StarRating, 0); } @@ -134,6 +138,6 @@ namespace osu.Game.Beatmaps.Drawables GetCustomTooltip() => new DifficultyIconTooltip(); DifficultyIconTooltipContent IHasCustomTooltip. - TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods) : null)!; + TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, showTooltip) : null)!; } } diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index a4ba2a27f6..c5e276e6b4 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -31,6 +31,9 @@ namespace osu.Game.Beatmaps.Drawables private OsuSpriteText maxCombo; private OsuSpriteText length; + private FillFlowContainer difficultyFillFlowContainer; + private FillFlowContainer miscFillFlowContainer; + [BackgroundDependencyLoader] private void load(OsuColour colours) { @@ -69,21 +72,16 @@ namespace osu.Game.Beatmaps.Drawables Origin = Anchor.Centre, }, // Difficulty stats - new FillFlowContainer + difficultyFillFlowContainer = new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, + Alpha = 0, AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Spacing = new Vector2(5), Children = new Drawable[] { - new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), - }, circleSize = new OsuSpriteText { Anchor = Anchor.Centre, @@ -111,21 +109,16 @@ namespace osu.Game.Beatmaps.Drawables } }, // Misc stats - new FillFlowContainer + miscFillFlowContainer = new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, + Alpha = 0, AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Spacing = new Vector2(5), Children = new Drawable[] { - new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), - }, length = new OsuSpriteText { Anchor = Anchor.Centre, @@ -164,6 +157,13 @@ namespace osu.Game.Beatmaps.Drawables starRating.Current.BindTarget = displayedContent.Difficulty; difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; + // Don't show difficulty stats if showTooltip is false + if (!displayedContent.ShowTooltip) return; + + // Show the difficulty stats if showTooltip is true + difficultyFillFlowContainer.Show(); + miscFillFlowContainer.Show(); + double rate = 1; if (displayedContent.Mods != null) @@ -195,7 +195,7 @@ namespace osu.Game.Beatmaps.Drawables // Misc row length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString("mm\\:ss"); - bpm.Text = " BPM: " + bpmAdjusted; + bpm.Text = " BPM: " + Math.Round(bpmAdjusted, 0); maxCombo.Text = " Max Combo: " + displayedContent.BeatmapInfo.TotalObjectCount; } @@ -212,13 +212,15 @@ namespace osu.Game.Beatmaps.Drawables public readonly IBindable Difficulty; public readonly IRulesetInfo Ruleset; public readonly Mod[] Mods; + public readonly bool ShowTooltip; - public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[] mods) + public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[] mods, bool showTooltip = false) { BeatmapInfo = beatmapInfo; Difficulty = difficulty; Ruleset = rulesetInfo; Mods = mods; + ShowTooltip = showTooltip; } } } diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index eb23ed6f8f..2a6387871f 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -283,7 +283,7 @@ namespace osu.Game.Screens.OnlinePlay } if (beatmap != null) - difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods) { Size = new Vector2(icon_height) }; + difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods, true) { Size = new Vector2(icon_height) }; else difficultyIconContainer.Clear(); From 9a6541356eb32899ffc54bd1db2a151e3db5b42e Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Wed, 17 Jan 2024 13:31:23 -0500 Subject: [PATCH 022/350] Refactor the extended tooltip variables to be more descriptive --- osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 10 +++++----- osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs | 12 ++++++------ 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 9c2a435cb0..7a9b2fe389 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -42,7 +42,7 @@ namespace osu.Game.Beatmaps.Drawables private readonly Mod[]? mods; - private readonly bool showTooltip; + private readonly bool showExtendedTooltip; private Drawable background = null!; @@ -65,13 +65,13 @@ namespace osu.Game.Beatmaps.Drawables /// The beatmap to be displayed in the tooltip, and to be used for the initial star rating value. /// An array of mods to account for in the calculations /// An optional ruleset to be used for the icon display, in place of the beatmap's ruleset. - /// Whether to display a tooltip on hover. Defaults to false. - public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null, bool showTooltip = false) + /// Whether to include the difficulty stats in the tooltip or not. Defaults to false + public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null, bool showExtendedTooltip = false) : this(ruleset ?? beatmap.Ruleset) { this.beatmap = beatmap; this.mods = mods; - this.showTooltip = showTooltip; + this.showExtendedTooltip = showExtendedTooltip; Current.Value = new StarDifficulty(beatmap.StarRating, 0); } @@ -138,6 +138,6 @@ namespace osu.Game.Beatmaps.Drawables GetCustomTooltip() => new DifficultyIconTooltip(); DifficultyIconTooltipContent IHasCustomTooltip. - TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, showTooltip) : null)!; + TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, showExtendedTooltip) : null)!; } } diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index c5e276e6b4..fae4100473 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -157,10 +157,10 @@ namespace osu.Game.Beatmaps.Drawables starRating.Current.BindTarget = displayedContent.Difficulty; difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; - // Don't show difficulty stats if showTooltip is false - if (!displayedContent.ShowTooltip) return; + // Don't show difficulty stats if showExtendedTooltip is false + if (!displayedContent.ShowExtendedTooltip) return; - // Show the difficulty stats if showTooltip is true + // Show the difficulty stats if showExtendedTooltip is true difficultyFillFlowContainer.Show(); miscFillFlowContainer.Show(); @@ -212,15 +212,15 @@ namespace osu.Game.Beatmaps.Drawables public readonly IBindable Difficulty; public readonly IRulesetInfo Ruleset; public readonly Mod[] Mods; - public readonly bool ShowTooltip; + public readonly bool ShowExtendedTooltip; - public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[] mods, bool showTooltip = false) + public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[] mods, bool showExtendedTooltip = false) { BeatmapInfo = beatmapInfo; Difficulty = difficulty; Ruleset = rulesetInfo; Mods = mods; - ShowTooltip = showTooltip; + ShowExtendedTooltip = showExtendedTooltip; } } } From 060ea1d4fd82899991eae7b9cdd8468c18dc551c Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Wed, 17 Jan 2024 14:04:13 -0500 Subject: [PATCH 023/350] Switch from using a constructor argument to using a public field for ShowExtendedTooltip --- osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 13 +++++++------ .../Screens/OnlinePlay/DrawableRoomPlaylistItem.cs | 8 +++++++- 2 files changed, 14 insertions(+), 7 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 7a9b2fe389..fc78d6f322 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -36,14 +36,17 @@ namespace osu.Game.Beatmaps.Drawables /// public bool ShowTooltip { get; set; } = true; + /// + /// Whether to include the difficulty stats in the tooltip or not. Defaults to false. Has no effect if is false. + /// + public bool ShowExtendedTooltip { get; set; } + private readonly IBeatmapInfo? beatmap; private readonly IRulesetInfo ruleset; private readonly Mod[]? mods; - private readonly bool showExtendedTooltip; - private Drawable background = null!; private readonly Container iconContainer; @@ -65,13 +68,11 @@ namespace osu.Game.Beatmaps.Drawables /// The beatmap to be displayed in the tooltip, and to be used for the initial star rating value. /// An array of mods to account for in the calculations /// An optional ruleset to be used for the icon display, in place of the beatmap's ruleset. - /// Whether to include the difficulty stats in the tooltip or not. Defaults to false - public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null, bool showExtendedTooltip = false) + public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null) : this(ruleset ?? beatmap.Ruleset) { this.beatmap = beatmap; this.mods = mods; - this.showExtendedTooltip = showExtendedTooltip; Current.Value = new StarDifficulty(beatmap.StarRating, 0); } @@ -138,6 +139,6 @@ namespace osu.Game.Beatmaps.Drawables GetCustomTooltip() => new DifficultyIconTooltip(); DifficultyIconTooltipContent IHasCustomTooltip. - TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, showExtendedTooltip) : null)!; + TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, ShowExtendedTooltip) : null)!; } } diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index 2a6387871f..8cfdc2e0e2 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -283,7 +283,13 @@ namespace osu.Game.Screens.OnlinePlay } if (beatmap != null) - difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods, true) { Size = new Vector2(icon_height) }; + { + difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods) + { + Size = new Vector2(icon_height), + ShowExtendedTooltip = true + }; + } else difficultyIconContainer.Clear(); From d80a5d44eedca57e8be969d771152edb4fe4b229 Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Thu, 18 Jan 2024 03:17:37 -0500 Subject: [PATCH 024/350] Add tests for DifficultyIcon --- .../Beatmaps/TestSceneDifficultyIcon.cs | 42 +++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs new file mode 100644 index 0000000000..aa2543eea1 --- /dev/null +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs @@ -0,0 +1,42 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Platform; +using osu.Game.Beatmaps.Drawables; +using osu.Game.Rulesets; +using osu.Game.Rulesets.Osu; +using osu.Game.Tests.Beatmaps; + +namespace osu.Game.Tests.Visual.Beatmaps +{ + public partial class TestSceneDifficultyIcon : OsuTestScene + { + [Test] + public void createDifficultyIcon() + { + DifficultyIcon difficultyIcon = null; + + AddStep("create difficulty icon", () => + { + Child = difficultyIcon = new DifficultyIcon(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, new OsuRuleset().RulesetInfo) + { + ShowTooltip = true, + ShowExtendedTooltip = true + }; + }); + + AddStep("hide extended tooltip", () => difficultyIcon.ShowExtendedTooltip = false); + + AddStep("hide tooltip", () => difficultyIcon.ShowTooltip = false); + + AddStep("show tooltip", () => difficultyIcon.ShowTooltip = true); + + AddStep("show extended tooltip", () => difficultyIcon.ShowExtendedTooltip = true); + } + } +} From 5c70c786b4581d91c5b2d069e04b9d774cf79351 Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Thu, 18 Jan 2024 03:18:44 -0500 Subject: [PATCH 025/350] Fix extended tooltip content still being shown despite ShowExtendedTooltip being false --- osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index fae4100473..fe23b49346 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -158,7 +158,12 @@ namespace osu.Game.Beatmaps.Drawables difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; // Don't show difficulty stats if showExtendedTooltip is false - if (!displayedContent.ShowExtendedTooltip) return; + if (!displayedContent.ShowExtendedTooltip) + { + difficultyFillFlowContainer.Hide(); + miscFillFlowContainer.Hide(); + return; + } // Show the difficulty stats if showExtendedTooltip is true difficultyFillFlowContainer.Show(); From 87369f8a808b29e3da0bde82027a439e763532dc Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Thu, 18 Jan 2024 11:16:03 -0500 Subject: [PATCH 026/350] Conform to code style & remove unused imports --- osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs index aa2543eea1..79f9aec2e3 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs @@ -4,11 +4,7 @@ #nullable disable using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Audio; -using osu.Framework.Platform; using osu.Game.Beatmaps.Drawables; -using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; using osu.Game.Tests.Beatmaps; @@ -17,7 +13,7 @@ namespace osu.Game.Tests.Visual.Beatmaps public partial class TestSceneDifficultyIcon : OsuTestScene { [Test] - public void createDifficultyIcon() + public void CreateDifficultyIcon() { DifficultyIcon difficultyIcon = null; From f12be60d8d33471fc8acb4ee54c369f4f4e928e8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 22 Jan 2024 17:18:22 +0900 Subject: [PATCH 027/350] Make test actually test multiple icons --- .../Beatmaps/TestSceneDifficultyIcon.cs | 39 +++++++++++++++++-- 1 file changed, 35 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs index 79f9aec2e3..80320c138b 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs @@ -4,27 +4,58 @@ #nullable disable using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Utils; using osu.Game.Beatmaps.Drawables; using osu.Game.Rulesets.Osu; using osu.Game.Tests.Beatmaps; +using osuTK; namespace osu.Game.Tests.Visual.Beatmaps { public partial class TestSceneDifficultyIcon : OsuTestScene { + private FillFlowContainer fill; + + protected override void LoadComplete() + { + base.LoadComplete(); + + Child = fill = new FillFlowContainer + { + AutoSizeAxes = Axes.Y, + Width = 300, + Direction = FillDirection.Full, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + }; + } + [Test] public void CreateDifficultyIcon() { DifficultyIcon difficultyIcon = null; - AddStep("create difficulty icon", () => + AddRepeatStep("create difficulty icon", () => { - Child = difficultyIcon = new DifficultyIcon(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, new OsuRuleset().RulesetInfo) + var rulesetInfo = new OsuRuleset().RulesetInfo; + var beatmapInfo = new TestBeatmap(rulesetInfo).BeatmapInfo; + + beatmapInfo.Difficulty.ApproachRate = RNG.Next(0, 10); + beatmapInfo.Difficulty.CircleSize = RNG.Next(0, 10); + beatmapInfo.Difficulty.OverallDifficulty = RNG.Next(0, 10); + beatmapInfo.Difficulty.DrainRate = RNG.Next(0, 10); + beatmapInfo.StarRating = RNG.NextSingle(0, 10); + beatmapInfo.BPM = RNG.Next(60, 300); + + fill.Add(difficultyIcon = new DifficultyIcon(beatmapInfo, rulesetInfo) { + Scale = new Vector2(2), ShowTooltip = true, ShowExtendedTooltip = true - }; - }); + }); + }, 10); AddStep("hide extended tooltip", () => difficultyIcon.ShowExtendedTooltip = false); From 2305a53a02b23185d83a9740ce876350adc711cc Mon Sep 17 00:00:00 2001 From: smallketchup82 <69545310+smallketchup82@users.noreply.github.com> Date: Mon, 22 Jan 2024 08:59:37 -0500 Subject: [PATCH 028/350] Remove max combo reading & remove unnecessary commas --- .../Drawables/DifficultyIconTooltip.cs | 26 +++++++------------ 1 file changed, 9 insertions(+), 17 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index fe23b49346..7fe0080e89 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -28,7 +28,6 @@ namespace osu.Game.Beatmaps.Drawables private OsuSpriteText circleSize; private OsuSpriteText approachRate; private OsuSpriteText bpm; - private OsuSpriteText maxCombo; private OsuSpriteText length; private FillFlowContainer difficultyFillFlowContainer; @@ -64,12 +63,12 @@ namespace osu.Game.Beatmaps.Drawables { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold), + Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold) }, starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small) { Anchor = Anchor.Centre, - Origin = Anchor.Centre, + Origin = Anchor.Centre }, // Difficulty stats difficultyFillFlowContainer = new FillFlowContainer @@ -86,26 +85,26 @@ namespace osu.Game.Beatmaps.Drawables { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14), + Font = OsuFont.GetFont(size: 14) }, drainRate = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14), + Font = OsuFont.GetFont(size: 14) }, approachRate = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14), + Font = OsuFont.GetFont(size: 14) }, overallDifficulty = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14), - }, + Font = OsuFont.GetFont(size: 14) + } } }, // Misc stats @@ -123,19 +122,13 @@ namespace osu.Game.Beatmaps.Drawables { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14), + Font = OsuFont.GetFont(size: 14) }, bpm = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14), - }, - maxCombo = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14), + Font = OsuFont.GetFont(size: 14) }, } } @@ -201,7 +194,6 @@ namespace osu.Game.Beatmaps.Drawables // Misc row length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString("mm\\:ss"); bpm.Text = " BPM: " + Math.Round(bpmAdjusted, 0); - maxCombo.Text = " Max Combo: " + displayedContent.BeatmapInfo.TotalObjectCount; } public void Move(Vector2 pos) => Position = pos; From cc341b4119bd9a1aa8cb5aafe936088ff1e0f857 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 25 Jan 2024 15:21:19 +0900 Subject: [PATCH 029/350] Adjust beatmap carousel padding to avoid scrollbar disappearing underneath logo --- osu.Game/Screens/Select/BeatmapCarousel.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 70ecde3858..32a1b5cb58 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -215,6 +215,12 @@ namespace osu.Game.Screens.Select InternalChild = new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding + { + // Avoid clash between scrollbar and osu! logo. + Top = 10, + Bottom = 100, + }, Children = new Drawable[] { setPool, From 64ba95bbd664964409224a8f589b473af7d6ca1e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 25 Jan 2024 21:11:33 +0900 Subject: [PATCH 030/350] Remove pointless comments --- osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs | 8 -------- 1 file changed, 8 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 7fe0080e89..6caaab1508 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -48,7 +48,6 @@ namespace osu.Game.Beatmaps.Drawables Colour = colours.Gray3, RelativeSizeAxes = Axes.Both }, - // Headers new FillFlowContainer { AutoSizeAxes = Axes.Both, @@ -70,7 +69,6 @@ namespace osu.Game.Beatmaps.Drawables Anchor = Anchor.Centre, Origin = Anchor.Centre }, - // Difficulty stats difficultyFillFlowContainer = new FillFlowContainer { Anchor = Anchor.Centre, @@ -107,7 +105,6 @@ namespace osu.Game.Beatmaps.Drawables } } }, - // Misc stats miscFillFlowContainer = new FillFlowContainer { Anchor = Anchor.Centre, @@ -146,11 +143,9 @@ namespace osu.Game.Beatmaps.Drawables displayedContent = content; - // Header row starRating.Current.BindTarget = displayedContent.Difficulty; difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; - // Don't show difficulty stats if showExtendedTooltip is false if (!displayedContent.ShowExtendedTooltip) { difficultyFillFlowContainer.Hide(); @@ -158,7 +153,6 @@ namespace osu.Game.Beatmaps.Drawables return; } - // Show the difficulty stats if showExtendedTooltip is true difficultyFillFlowContainer.Show(); miscFillFlowContainer.Show(); @@ -185,13 +179,11 @@ namespace osu.Game.Beatmaps.Drawables Ruleset ruleset = displayedContent.Ruleset.CreateInstance(); BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate); - // Difficulty row circleSize.Text = "CS: " + adjustedDifficulty.CircleSize.ToString("0.##"); drainRate.Text = " HP: " + adjustedDifficulty.DrainRate.ToString("0.##"); approachRate.Text = " AR: " + adjustedDifficulty.ApproachRate.ToString("0.##"); overallDifficulty.Text = " OD: " + adjustedDifficulty.OverallDifficulty.ToString("0.##"); - // Misc row length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString("mm\\:ss"); bpm.Text = " BPM: " + Math.Round(bpmAdjusted, 0); } From 3c18efed0530c362ae363c84f5a5321c7e60eb3e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 25 Jan 2024 21:13:25 +0900 Subject: [PATCH 031/350] Remove transparency --- osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 6caaab1508..fa07b150d5 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -44,7 +44,6 @@ namespace osu.Game.Beatmaps.Drawables { new Box { - Alpha = 0.9f, Colour = colours.Gray3, RelativeSizeAxes = Axes.Both }, From aeac0a2a9d83c741b65c81e04ab445061d94324d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 25 Jan 2024 21:16:12 +0900 Subject: [PATCH 032/350] Nullability --- .../Drawables/DifficultyIconTooltip.cs | 38 +++++++++---------- 1 file changed, 18 insertions(+), 20 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index fa07b150d5..803618f15e 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Allocation; @@ -21,17 +19,17 @@ namespace osu.Game.Beatmaps.Drawables { internal partial class DifficultyIconTooltip : VisibilityContainer, ITooltip { - private OsuSpriteText difficultyName; - private StarRatingDisplay starRating; - private OsuSpriteText overallDifficulty; - private OsuSpriteText drainRate; - private OsuSpriteText circleSize; - private OsuSpriteText approachRate; - private OsuSpriteText bpm; - private OsuSpriteText length; + private OsuSpriteText difficultyName = null!; + private StarRatingDisplay starRating = null!; + private OsuSpriteText overallDifficulty = null!; + private OsuSpriteText drainRate = null!; + private OsuSpriteText circleSize = null!; + private OsuSpriteText approachRate = null!; + private OsuSpriteText bpm = null!; + private OsuSpriteText length = null!; - private FillFlowContainer difficultyFillFlowContainer; - private FillFlowContainer miscFillFlowContainer; + private FillFlowContainer difficultyFillFlowContainer = null!; + private FillFlowContainer miscFillFlowContainer = null!; [BackgroundDependencyLoader] private void load(OsuColour colours) @@ -133,7 +131,7 @@ namespace osu.Game.Beatmaps.Drawables }; } - private DifficultyIconTooltipContent displayedContent; + private DifficultyIconTooltipContent? displayedContent; public void SetContent(DifficultyIconTooltipContent content) { @@ -178,12 +176,12 @@ namespace osu.Game.Beatmaps.Drawables Ruleset ruleset = displayedContent.Ruleset.CreateInstance(); BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate); - circleSize.Text = "CS: " + adjustedDifficulty.CircleSize.ToString("0.##"); - drainRate.Text = " HP: " + adjustedDifficulty.DrainRate.ToString("0.##"); - approachRate.Text = " AR: " + adjustedDifficulty.ApproachRate.ToString("0.##"); - overallDifficulty.Text = " OD: " + adjustedDifficulty.OverallDifficulty.ToString("0.##"); + circleSize.Text = @"CS: " + adjustedDifficulty.CircleSize.ToString(@"0.##"); + drainRate.Text = @" HP: " + adjustedDifficulty.DrainRate.ToString(@"0.##"); + approachRate.Text = @" AR: " + adjustedDifficulty.ApproachRate.ToString(@"0.##"); + overallDifficulty.Text = @" OD: " + adjustedDifficulty.OverallDifficulty.ToString(@"0.##"); - length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString("mm\\:ss"); + length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString(@"mm\:ss"); bpm.Text = " BPM: " + Math.Round(bpmAdjusted, 0); } @@ -199,10 +197,10 @@ namespace osu.Game.Beatmaps.Drawables public readonly IBeatmapInfo BeatmapInfo; public readonly IBindable Difficulty; public readonly IRulesetInfo Ruleset; - public readonly Mod[] Mods; + public readonly Mod[]? Mods; public readonly bool ShowExtendedTooltip; - public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[] mods, bool showExtendedTooltip = false) + public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[]? mods, bool showExtendedTooltip = false) { BeatmapInfo = beatmapInfo; Difficulty = difficulty; From 50300adef86222ed1554f512dafe857cf25d2cf3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 25 Jan 2024 21:17:29 +0900 Subject: [PATCH 033/350] Tidy things up --- .../Drawables/DifficultyIconTooltip.cs | 44 +++---------------- 1 file changed, 6 insertions(+), 38 deletions(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 803618f15e..71366de654 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -76,30 +76,10 @@ namespace osu.Game.Beatmaps.Drawables Spacing = new Vector2(5), Children = new Drawable[] { - circleSize = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14) - }, - drainRate = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14) - }, - approachRate = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14) - }, - overallDifficulty = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14) - } + circleSize = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, + drainRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, + approachRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, + overallDifficulty = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) } } }, miscFillFlowContainer = new FillFlowContainer @@ -112,18 +92,8 @@ namespace osu.Game.Beatmaps.Drawables Spacing = new Vector2(5), Children = new Drawable[] { - length = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14) - }, - bpm = new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Font = OsuFont.GetFont(size: 14) - }, + length = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, + bpm = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, } } } @@ -168,9 +138,7 @@ namespace osu.Game.Beatmaps.Drawables if (displayedContent.Mods != null) { foreach (var mod in displayedContent.Mods.OfType()) - { mod.ApplyToDifficulty(originalDifficulty); - } } Ruleset ruleset = displayedContent.Ruleset.CreateInstance(); From 5d456c8d68fe61fa6fc97f8db235b0c6d429a55d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 29 Jan 2024 04:55:21 +0300 Subject: [PATCH 034/350] Rework drawing of graded circles --- .../Expanded/Accuracy/AccuracyCircle.cs | 87 +++++++++++-------- 1 file changed, 52 insertions(+), 35 deletions(-) diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index 0aff98df2b..8d32989110 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -169,46 +169,63 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy { new CircularProgress { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.X), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyX } - }, - new CircularProgress - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.S), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyX - virtual_ss_percentage } - }, - new CircularProgress - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.A), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyS } - }, - new CircularProgress - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.B), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyA } - }, - new CircularProgress - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.C), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyB } - }, - new CircularProgress - { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.D), InnerRadius = RANK_CIRCLE_RADIUS, Current = { Value = accuracyC } }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.C), + InnerRadius = RANK_CIRCLE_RADIUS, + Current = { Value = accuracyB - accuracyC }, + Rotation = (float)accuracyC * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.B), + InnerRadius = RANK_CIRCLE_RADIUS, + Current = { Value = accuracyA - accuracyB }, + Rotation = (float)accuracyB * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.A), + InnerRadius = RANK_CIRCLE_RADIUS, + Current = { Value = accuracyS - accuracyA }, + Rotation = (float)accuracyA * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.S), + InnerRadius = RANK_CIRCLE_RADIUS, + Current = { Value = accuracyX - accuracyS - virtual_ss_percentage }, + Rotation = (float)accuracyS * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.X), + InnerRadius = RANK_CIRCLE_RADIUS, + Current = { Value = 1f - (accuracyX - virtual_ss_percentage) }, + Rotation = (float)(accuracyX - virtual_ss_percentage) * 360 + }, new RankNotch((float)accuracyX), new RankNotch((float)(accuracyX - virtual_ss_percentage)), new RankNotch((float)accuracyS), From 32b0e0b7380fcb54219fea66b4f46f2a83ece1e1 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 29 Jan 2024 05:05:18 +0300 Subject: [PATCH 035/350] Remove RankNotch --- .../Expanded/Accuracy/AccuracyCircle.cs | 33 ++++++------- .../Ranking/Expanded/Accuracy/RankNotch.cs | 49 ------------------- 2 files changed, 14 insertions(+), 68 deletions(-) delete mode 100644 osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index 8d32989110..7bd586ebb7 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -76,9 +76,9 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy private const double virtual_ss_percentage = 0.01; /// - /// The width of a in terms of accuracy. + /// The width of a solid "notch" in terms of accuracy that appears at the ends of the rank circles to add separation. /// - public const double NOTCH_WIDTH_PERCENTAGE = 1.0 / 360; + public const float NOTCH_WIDTH_PERCENTAGE = 2f / 360; /// /// The easing for the circle filling transforms. @@ -174,7 +174,8 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.D), InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyC } + Current = { Value = accuracyC - NOTCH_WIDTH_PERCENTAGE }, + Rotation = NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 }, new CircularProgress { @@ -183,8 +184,8 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.C), InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyB - accuracyC }, - Rotation = (float)accuracyC * 360 + Current = { Value = accuracyB - accuracyC - NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)accuracyC * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 }, new CircularProgress { @@ -193,8 +194,8 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.B), InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyA - accuracyB }, - Rotation = (float)accuracyB * 360 + Current = { Value = accuracyA - accuracyB - NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)accuracyB * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 }, new CircularProgress { @@ -203,8 +204,8 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.A), InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyS - accuracyA }, - Rotation = (float)accuracyA * 360 + Current = { Value = accuracyS - accuracyA - NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)accuracyA * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 }, new CircularProgress { @@ -213,8 +214,8 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.S), InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyX - accuracyS - virtual_ss_percentage }, - Rotation = (float)accuracyS * 360 + Current = { Value = accuracyX - accuracyS - virtual_ss_percentage - NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)accuracyS * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 }, new CircularProgress { @@ -223,15 +224,9 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.X), InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = 1f - (accuracyX - virtual_ss_percentage) }, - Rotation = (float)(accuracyX - virtual_ss_percentage) * 360 + Current = { Value = 1f - (accuracyX - virtual_ss_percentage) - NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)(accuracyX - virtual_ss_percentage) * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 }, - new RankNotch((float)accuracyX), - new RankNotch((float)(accuracyX - virtual_ss_percentage)), - new RankNotch((float)accuracyS), - new RankNotch((float)accuracyA), - new RankNotch((float)accuracyB), - new RankNotch((float)accuracyC), new BufferedContainer { Name = "Graded circle mask", diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs deleted file mode 100644 index 244acbe8b1..0000000000 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankNotch.cs +++ /dev/null @@ -1,49 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics; -using osuTK; - -namespace osu.Game.Screens.Ranking.Expanded.Accuracy -{ - /// - /// A solid "notch" of the that appears at the ends of the rank circles to add separation. - /// - public partial class RankNotch : CompositeDrawable - { - private readonly float position; - - public RankNotch(float position) - { - this.position = position; - - RelativeSizeAxes = Axes.Both; - } - - [BackgroundDependencyLoader] - private void load() - { - InternalChild = new Container - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Rotation = position * 360f, - Child = new Box - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - RelativeSizeAxes = Axes.Y, - Height = AccuracyCircle.RANK_CIRCLE_RADIUS, - Width = (float)AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 360f, - Colour = OsuColour.Gray(0.3f), - EdgeSmoothness = new Vector2(1f) - } - }; - } - } -} From 5783838b07df8420916904ab307f91b23fb8a6ad Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 29 Jan 2024 05:14:24 +0300 Subject: [PATCH 036/350] Move graded circles into a separate class --- .../Expanded/Accuracy/AccuracyCircle.cs | 105 ++-------------- .../Expanded/Accuracy/GradedCircles.cs | 113 ++++++++++++++++++ 2 files changed, 120 insertions(+), 98 deletions(-) create mode 100644 osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index 7bd586ebb7..3141810894 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -20,7 +20,6 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Skinning; -using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Ranking.Expanded.Accuracy @@ -73,7 +72,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy /// /// SS is displayed as a 1% region, otherwise it would be invisible. /// - private const double virtual_ss_percentage = 0.01; + public const double VIRTUAL_SS_PERCENTAGE = 0.01; /// /// The width of a solid "notch" in terms of accuracy that appears at the ends of the rank circles to add separation. @@ -88,7 +87,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy private readonly ScoreInfo score; private CircularProgress accuracyCircle; - private CircularProgress innerMask; + private GradedCircles gradedCircles; private Container badges; private RankText rankText; @@ -157,96 +156,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#7CF6FF"), Color4Extensions.FromHex("#BAFFA9")), InnerRadius = accuracy_circle_radius, }, - new BufferedContainer - { - Name = "Graded circles", - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Size = new Vector2(0.8f), - Padding = new MarginPadding(2), - Children = new Drawable[] - { - new CircularProgress - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.D), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyC - NOTCH_WIDTH_PERCENTAGE }, - Rotation = NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 - }, - new CircularProgress - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.C), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyB - accuracyC - NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)accuracyC * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 - }, - new CircularProgress - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.B), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyA - accuracyB - NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)accuracyB * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 - }, - new CircularProgress - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.A), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyS - accuracyA - NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)accuracyA * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 - }, - new CircularProgress - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.S), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = accuracyX - accuracyS - virtual_ss_percentage - NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)accuracyS * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 - }, - new CircularProgress - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.X), - InnerRadius = RANK_CIRCLE_RADIUS, - Current = { Value = 1f - (accuracyX - virtual_ss_percentage) - NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)(accuracyX - virtual_ss_percentage) * 360 + NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 - }, - new BufferedContainer - { - Name = "Graded circle mask", - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding(1), - Blending = new BlendingParameters - { - Source = BlendingType.DstColor, - Destination = BlendingType.OneMinusSrcColor, - SourceAlpha = BlendingType.One, - DestinationAlpha = BlendingType.SrcAlpha - }, - Child = innerMask = new CircularProgress - { - RelativeSizeAxes = Axes.Both, - InnerRadius = RANK_CIRCLE_RADIUS - 0.02f, - } - } - } - }, + gradedCircles = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX), badges = new Container { Name = "Rank badges", @@ -259,7 +169,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy new RankBadge(accuracyB, Interpolation.Lerp(accuracyB, accuracyA, 0.5), getRank(ScoreRank.B)), // The S and A badges are moved down slightly to prevent collision with the SS badge. new RankBadge(accuracyA, Interpolation.Lerp(accuracyA, accuracyS, 0.25), getRank(ScoreRank.A)), - new RankBadge(accuracyS, Interpolation.Lerp(accuracyS, (accuracyX - virtual_ss_percentage), 0.25), getRank(ScoreRank.S)), + new RankBadge(accuracyS, Interpolation.Lerp(accuracyS, (accuracyX - VIRTUAL_SS_PERCENTAGE), 0.25), getRank(ScoreRank.S)), new RankBadge(accuracyX, accuracyX, getRank(ScoreRank.X)), } }, @@ -301,8 +211,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy }); } - using (BeginDelayedSequence(RANK_CIRCLE_TRANSFORM_DELAY)) - innerMask.FillTo(1f, RANK_CIRCLE_TRANSFORM_DURATION, ACCURACY_TRANSFORM_EASING); + gradedCircles.Transform(); using (BeginDelayedSequence(ACCURACY_TRANSFORM_DELAY)) { @@ -331,7 +240,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy if (score.Rank == ScoreRank.X || score.Rank == ScoreRank.XH) targetAccuracy = 1; else - targetAccuracy = Math.Min(accuracyX - virtual_ss_percentage - NOTCH_WIDTH_PERCENTAGE / 2, targetAccuracy); + targetAccuracy = Math.Min(accuracyX - VIRTUAL_SS_PERCENTAGE - NOTCH_WIDTH_PERCENTAGE / 2, targetAccuracy); // The accuracy circle gauge visually fills up a bit too much. // This wouldn't normally matter but we want it to align properly with the inner graded circle in the above cases. @@ -368,7 +277,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy if (badge.Accuracy > score.Accuracy) continue; - using (BeginDelayedSequence(inverseEasing(ACCURACY_TRANSFORM_EASING, Math.Min(accuracyX - virtual_ss_percentage, badge.Accuracy) / targetAccuracy) * ACCURACY_TRANSFORM_DURATION)) + using (BeginDelayedSequence(inverseEasing(ACCURACY_TRANSFORM_EASING, Math.Min(accuracyX - VIRTUAL_SS_PERCENTAGE, badge.Accuracy) / targetAccuracy) * ACCURACY_TRANSFORM_DURATION)) { badge.Appear(); diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs new file mode 100644 index 0000000000..51c4237528 --- /dev/null +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs @@ -0,0 +1,113 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Graphics; +using osu.Game.Scoring; +using osuTK; + +namespace osu.Game.Screens.Ranking.Expanded.Accuracy +{ + public partial class GradedCircles : BufferedContainer + { + private readonly CircularProgress innerMask; + + public GradedCircles(double accuracyC, double accuracyB, double accuracyA, double accuracyS, double accuracyX) + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + RelativeSizeAxes = Axes.Both; + Size = new Vector2(0.8f); + Padding = new MarginPadding(2); + Children = new Drawable[] + { + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.D), + InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, + Current = { Value = accuracyC - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, + Rotation = AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.C), + InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, + Current = { Value = accuracyB - accuracyC - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)accuracyC * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.B), + InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, + Current = { Value = accuracyA - accuracyB - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)accuracyB * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.A), + InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, + Current = { Value = accuracyS - accuracyA - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)accuracyA * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.S), + InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, + Current = { Value = accuracyX - accuracyS - AccuracyCircle.VIRTUAL_SS_PERCENTAGE - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)accuracyS * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + }, + new CircularProgress + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.ForRank(ScoreRank.X), + InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, + Current = { Value = 1f - (accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE) - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, + Rotation = (float)(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE) * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + }, + new BufferedContainer + { + Name = "Graded circle mask", + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(1), + Blending = new BlendingParameters + { + Source = BlendingType.DstColor, + Destination = BlendingType.OneMinusSrcColor, + SourceAlpha = BlendingType.One, + DestinationAlpha = BlendingType.SrcAlpha + }, + Child = innerMask = new CircularProgress + { + RelativeSizeAxes = Axes.Both, + InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS - 0.02f, + } + } + }; + } + + public void Transform() + { + using (BeginDelayedSequence(AccuracyCircle.RANK_CIRCLE_TRANSFORM_DELAY)) + innerMask.FillTo(1f, AccuracyCircle.RANK_CIRCLE_TRANSFORM_DURATION, AccuracyCircle.ACCURACY_TRANSFORM_EASING); + } + } +} From 9c411ad48d81fa384619a6eb8c49c3e56f760fbc Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 29 Jan 2024 05:19:28 +0300 Subject: [PATCH 037/350] Simplify notch math --- .../Ranking/Expanded/Accuracy/GradedCircles.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs index 51c4237528..5241a4d983 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs @@ -31,7 +31,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Colour = OsuColour.ForRank(ScoreRank.D), InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, Current = { Value = accuracyC - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + Rotation = AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 180 }, new CircularProgress { @@ -41,7 +41,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Colour = OsuColour.ForRank(ScoreRank.C), InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, Current = { Value = accuracyB - accuracyC - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)accuracyC * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + Rotation = (float)(accuracyC + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, new CircularProgress { @@ -51,7 +51,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Colour = OsuColour.ForRank(ScoreRank.B), InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, Current = { Value = accuracyA - accuracyB - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)accuracyB * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + Rotation = (float)(accuracyB + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, new CircularProgress { @@ -61,7 +61,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Colour = OsuColour.ForRank(ScoreRank.A), InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, Current = { Value = accuracyS - accuracyA - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)accuracyA * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + Rotation = (float)(accuracyA + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, new CircularProgress { @@ -71,7 +71,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Colour = OsuColour.ForRank(ScoreRank.S), InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, Current = { Value = accuracyX - accuracyS - AccuracyCircle.VIRTUAL_SS_PERCENTAGE - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)accuracyS * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + Rotation = (float)(accuracyS + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, new CircularProgress { @@ -81,7 +81,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Colour = OsuColour.ForRank(ScoreRank.X), InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, Current = { Value = 1f - (accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE) - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE) * 360 + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f * 360 + Rotation = (float)(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, new BufferedContainer { From 809ca81b9ccba45aa1ea29fe4645805b8e32e2e7 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 29 Jan 2024 05:29:29 +0300 Subject: [PATCH 038/350] Add TestSceneGradedCircles --- .../Visual/Ranking/TestSceneGradedCircles.cs | 44 +++++++++++++++++++ .../Expanded/Accuracy/GradedCircles.cs | 6 +++ 2 files changed, 50 insertions(+) create mode 100644 osu.Game.Tests/Visual/Ranking/TestSceneGradedCircles.cs diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneGradedCircles.cs b/osu.Game.Tests/Visual/Ranking/TestSceneGradedCircles.cs new file mode 100644 index 0000000000..87fbca5c44 --- /dev/null +++ b/osu.Game.Tests/Visual/Ranking/TestSceneGradedCircles.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Scoring; +using osu.Game.Scoring; +using osu.Game.Screens.Ranking.Expanded.Accuracy; +using osuTK; + +namespace osu.Game.Tests.Visual.Ranking +{ + public partial class TestSceneGradedCircles : OsuTestScene + { + private readonly GradedCircles ring; + + public TestSceneGradedCircles() + { + ScoreProcessor scoreProcessor = new OsuRuleset().CreateScoreProcessor(); + double accuracyX = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.X); + double accuracyS = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.S); + + double accuracyA = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.A); + double accuracyB = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.B); + double accuracyC = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.C); + + Add(new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(400), + Child = ring = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX) + }); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + AddSliderStep("Progress", 0.0, 1.0, 1.0, p => ring.Progress = p); + } + } +} diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs index 5241a4d983..2ce8c511e0 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs @@ -12,6 +12,12 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy { public partial class GradedCircles : BufferedContainer { + public double Progress + { + get => innerMask.Current.Value; + set => innerMask.Current.Value = value; + } + private readonly CircularProgress innerMask; public GradedCircles(double accuracyC, double accuracyB, double accuracyA, double accuracyS, double accuracyX) From 3987faa21cc80c39b42f465d1ef3f3046e235843 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 29 Jan 2024 06:13:52 +0300 Subject: [PATCH 039/350] Rework GradedCircles to not use BufferedContainer --- .../Expanded/Accuracy/AccuracyCircle.cs | 5 +- .../Expanded/Accuracy/GradedCircles.cs | 118 ++++++++---------- 2 files changed, 52 insertions(+), 71 deletions(-) diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index 3141810894..5b929554ff 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -77,7 +77,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy /// /// The width of a solid "notch" in terms of accuracy that appears at the ends of the rank circles to add separation. /// - public const float NOTCH_WIDTH_PERCENTAGE = 2f / 360; + public const double NOTCH_WIDTH_PERCENTAGE = 2.0 / 360; /// /// The easing for the circle filling transforms. @@ -211,7 +211,8 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy }); } - gradedCircles.Transform(); + using (BeginDelayedSequence(RANK_CIRCLE_TRANSFORM_DELAY)) + gradedCircles.TransformTo(nameof(GradedCircles.Progress), 1.0, RANK_CIRCLE_TRANSFORM_DURATION, ACCURACY_TRANSFORM_EASING); using (BeginDelayedSequence(ACCURACY_TRANSFORM_DELAY)) { diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs index 2ce8c511e0..19c7a9b606 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; @@ -10,15 +11,31 @@ using osuTK; namespace osu.Game.Screens.Ranking.Expanded.Accuracy { - public partial class GradedCircles : BufferedContainer + public partial class GradedCircles : CompositeDrawable { + private double progress; + public double Progress { - get => innerMask.Current.Value; - set => innerMask.Current.Value = value; + get => progress; + set + { + progress = value; + dProgress.RevealProgress = value; + cProgress.RevealProgress = value; + bProgress.RevealProgress = value; + aProgress.RevealProgress = value; + sProgress.RevealProgress = value; + xProgress.RevealProgress = value; + } } - private readonly CircularProgress innerMask; + private readonly GradedCircle dProgress; + private readonly GradedCircle cProgress; + private readonly GradedCircle bProgress; + private readonly GradedCircle aProgress; + private readonly GradedCircle sProgress; + private readonly GradedCircle xProgress; public GradedCircles(double accuracyC, double accuracyB, double accuracyA, double accuracyS, double accuracyX) { @@ -27,93 +44,56 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy RelativeSizeAxes = Axes.Both; Size = new Vector2(0.8f); Padding = new MarginPadding(2); - Children = new Drawable[] + InternalChildren = new Drawable[] { - new CircularProgress + dProgress = new GradedCircle(0.0, accuracyC) { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.D), - InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, - Current = { Value = accuracyC - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 180 }, - new CircularProgress + cProgress = new GradedCircle(accuracyC, accuracyB) { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.C), - InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, - Current = { Value = accuracyB - accuracyC - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)(accuracyC + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, - new CircularProgress + bProgress = new GradedCircle(accuracyB, accuracyA) { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.B), - InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, - Current = { Value = accuracyA - accuracyB - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)(accuracyB + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, - new CircularProgress + aProgress = new GradedCircle(accuracyA, accuracyS) { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.A), - InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, - Current = { Value = accuracyS - accuracyA - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)(accuracyA + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, - new CircularProgress + sProgress = new GradedCircle(accuracyS, accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE) { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, Colour = OsuColour.ForRank(ScoreRank.S), - InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, - Current = { Value = accuracyX - accuracyS - AccuracyCircle.VIRTUAL_SS_PERCENTAGE - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)(accuracyS + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 }, - new CircularProgress + xProgress = new GradedCircle(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE, 1.0) { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.ForRank(ScoreRank.X), - InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS, - Current = { Value = 1f - (accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE) - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE }, - Rotation = (float)(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5f) * 360 - }, - new BufferedContainer - { - Name = "Graded circle mask", - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding(1), - Blending = new BlendingParameters - { - Source = BlendingType.DstColor, - Destination = BlendingType.OneMinusSrcColor, - SourceAlpha = BlendingType.One, - DestinationAlpha = BlendingType.SrcAlpha - }, - Child = innerMask = new CircularProgress - { - RelativeSizeAxes = Axes.Both, - InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS - 0.02f, - } + Colour = OsuColour.ForRank(ScoreRank.X) } }; } - public void Transform() + private partial class GradedCircle : CircularProgress { - using (BeginDelayedSequence(AccuracyCircle.RANK_CIRCLE_TRANSFORM_DELAY)) - innerMask.FillTo(1f, AccuracyCircle.RANK_CIRCLE_TRANSFORM_DURATION, AccuracyCircle.ACCURACY_TRANSFORM_EASING); + public double RevealProgress + { + set => Current.Value = Math.Clamp(value, startProgress, endProgress) - startProgress; + } + + private readonly double startProgress; + private readonly double endProgress; + + public GradedCircle(double startProgress, double endProgress) + { + this.startProgress = startProgress + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5; + this.endProgress = endProgress - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5; + + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + RelativeSizeAxes = Axes.Both; + InnerRadius = AccuracyCircle.RANK_CIRCLE_RADIUS; + Rotation = (float)this.startProgress * 360; + } } } } From 0c0ba7abefe04e16f3d153964f7fe8f139ba2373 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 29 Jan 2024 06:28:38 +0300 Subject: [PATCH 040/350] Adjust values to visually match previous --- osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs | 2 +- osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index 5b929554ff..8304e7a542 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -62,7 +62,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy /// /// Relative width of the rank circles. /// - public const float RANK_CIRCLE_RADIUS = 0.06f; + public const float RANK_CIRCLE_RADIUS = 0.05f; /// /// Relative width of the circle showing the accuracy. diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs index 19c7a9b606..efcb848530 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs @@ -43,7 +43,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Origin = Anchor.Centre; RelativeSizeAxes = Axes.Both; Size = new Vector2(0.8f); - Padding = new MarginPadding(2); + Padding = new MarginPadding(2.5f); InternalChildren = new Drawable[] { dProgress = new GradedCircle(0.0, accuracyC) From 7165511754ad437f035e87fdd96323d3c75e7a67 Mon Sep 17 00:00:00 2001 From: syscats Date: Wed, 31 Jan 2024 15:49:31 +0100 Subject: [PATCH 041/350] Use ordinal sorting for artist string comparison --- osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 6d2e938fb7..857f7efb8e 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select.Carousel { default: case SortMode.Artist: - comparison = string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.OrdinalIgnoreCase); + comparison = string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.Ordinal); break; case SortMode.Title: From 0407b5d84ac0bc2d872ffc3bb173f622900ffd45 Mon Sep 17 00:00:00 2001 From: syscats Date: Thu, 1 Feb 2024 14:03:59 +0100 Subject: [PATCH 042/350] use ordinal sorting on each method --- osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 857f7efb8e..f7b715862a 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -71,15 +71,15 @@ namespace osu.Game.Screens.Select.Carousel break; case SortMode.Title: - comparison = string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.OrdinalIgnoreCase); + comparison = string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.Ordinal); break; case SortMode.Author: - comparison = string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.OrdinalIgnoreCase); + comparison = string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.Ordinal); break; case SortMode.Source: - comparison = string.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source, StringComparison.OrdinalIgnoreCase); + comparison = string.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source, StringComparison.Ordinal); break; case SortMode.DateAdded: From dfd966e039e49a3582b519146440b866ae00705c Mon Sep 17 00:00:00 2001 From: Mike Will Date: Wed, 31 Jan 2024 18:47:47 -0500 Subject: [PATCH 043/350] Improve silence detection in `MutedNotification` Instead of checking the master and music volumes separately to see if they're <= 1%, check the aggregate of the two volumes to see if it's <= -60 dB. When muted notification is activated, restore the aggregate volume level to -30 dB. --- .../Visual/Gameplay/TestScenePlayerLoader.cs | 16 +++++++++---- osu.Game/Screens/Play/PlayerLoader.cs | 23 +++++++++++++------ 2 files changed, 28 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index f97372e9b6..2798d77373 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -264,15 +264,23 @@ namespace osu.Game.Tests.Visual.Gameplay } [Test] - public void TestMutedNotificationMasterVolume() + public void TestMutedNotificationHighMasterVolume() { - addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, () => audioManager.Volume.Value == 0.5); + addVolumeSteps("high master volume", () => + { + audioManager.Volume.Value = 0.1; + audioManager.VolumeTrack.Value = 0.01; + }, () => audioManager.Volume.Value == 0.1 && audioManager.VolumeTrack.Value == 0.32); } [Test] - public void TestMutedNotificationTrackVolume() + public void TestMutedNotificationLowMasterVolume() { - addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, () => audioManager.VolumeTrack.Value == 0.5); + addVolumeSteps("low master volume", () => + { + audioManager.Volume.Value = 0.01; + audioManager.VolumeTrack.Value = 0.1; + }, () => audioManager.Volume.Value == 0.03 && audioManager.VolumeTrack.Value == 1); } [Test] diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 232de53ac3..6282041f2c 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -544,14 +544,14 @@ namespace osu.Game.Screens.Play private int restartCount; - private const double volume_requirement = 0.01; + private const double volume_requirement = 1e-3; // -60 dB private void showMuteWarningIfNeeded() { if (!muteWarningShownOnce.Value) { // Checks if the notification has not been shown yet and also if master volume is muted, track/music volume is muted or if the whole game is muted. - if (volumeOverlay?.IsMuted.Value == true || audioManager.Volume.Value <= volume_requirement || audioManager.VolumeTrack.Value <= volume_requirement) + if (volumeOverlay?.IsMuted.Value == true || audioManager.Volume.Value * audioManager.VolumeTrack.Value <= volume_requirement) { notificationOverlay?.Post(new MutedNotification()); muteWarningShownOnce.Value = true; @@ -581,11 +581,20 @@ namespace osu.Game.Screens.Play volumeOverlay.IsMuted.Value = false; // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. - // Note that we only restore halfway to ensure the user isn't suddenly overloaded by unexpectedly high volume. - if (audioManager.Volume.Value <= volume_requirement) - audioManager.Volume.Value = 0.5f; - if (audioManager.VolumeTrack.Value <= volume_requirement) - audioManager.VolumeTrack.Value = 0.5f; + // Note that we only restore to -30 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. + if (audioManager.Volume.Value * audioManager.VolumeTrack.Value <= volume_requirement) + { + // Prioritize increasing music over master volume as to avoid also increasing effects volume. + const double target = 0.031622776601684; // 10 ^ (-30 / 20) + double result = target / Math.Max(0.01, audioManager.Volume.Value); + if (result > 1) + { + audioManager.Volume.Value = target; + audioManager.VolumeTrack.Value = 1; + } + else + audioManager.VolumeTrack.Value = result; + } return true; }; From 3122211268346b9c57e3ea8b96e77090251f06e5 Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 02:12:46 -0500 Subject: [PATCH 044/350] Change silence threshold and target restore volume level --- osu.Game/Screens/Play/PlayerLoader.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 6282041f2c..9ec7197429 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -544,7 +544,7 @@ namespace osu.Game.Screens.Play private int restartCount; - private const double volume_requirement = 1e-3; // -60 dB + private const double volume_requirement = 0.01; private void showMuteWarningIfNeeded() { @@ -581,11 +581,11 @@ namespace osu.Game.Screens.Play volumeOverlay.IsMuted.Value = false; // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. - // Note that we only restore to -30 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. + // Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. if (audioManager.Volume.Value * audioManager.VolumeTrack.Value <= volume_requirement) { // Prioritize increasing music over master volume as to avoid also increasing effects volume. - const double target = 0.031622776601684; // 10 ^ (-30 / 20) + const double target = 0.1; double result = target / Math.Max(0.01, audioManager.Volume.Value); if (result > 1) { From f4a2d5f3f489c1332f7e200747dd9b665337db7a Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 02:41:58 -0500 Subject: [PATCH 045/350] Round off inaccuracies in the aggregate volume before evaluating --- osu.Game/Screens/Play/PlayerLoader.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 9ec7197429..50c95ce525 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -551,7 +551,8 @@ namespace osu.Game.Screens.Play if (!muteWarningShownOnce.Value) { // Checks if the notification has not been shown yet and also if master volume is muted, track/music volume is muted or if the whole game is muted. - if (volumeOverlay?.IsMuted.Value == true || audioManager.Volume.Value * audioManager.VolumeTrack.Value <= volume_requirement) + double aggregate = Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100; + if (volumeOverlay?.IsMuted.Value == true || aggregate <= volume_requirement) { notificationOverlay?.Post(new MutedNotification()); muteWarningShownOnce.Value = true; @@ -582,7 +583,8 @@ namespace osu.Game.Screens.Play // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. // Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. - if (audioManager.Volume.Value * audioManager.VolumeTrack.Value <= volume_requirement) + double aggregate = Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100; + if (aggregate <= volume_requirement) { // Prioritize increasing music over master volume as to avoid also increasing effects volume. const double target = 0.1; From 5d9200b4fe02c4ed0f287fe0f43c5f2433b52ec9 Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 02:59:02 -0500 Subject: [PATCH 046/350] Update tests to reflect new restore target volume --- osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index 2798d77373..99bb006071 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -268,9 +268,9 @@ namespace osu.Game.Tests.Visual.Gameplay { addVolumeSteps("high master volume", () => { - audioManager.Volume.Value = 0.1; + audioManager.Volume.Value = 0.15; audioManager.VolumeTrack.Value = 0.01; - }, () => audioManager.Volume.Value == 0.1 && audioManager.VolumeTrack.Value == 0.32); + }, () => audioManager.Volume.Value == 0.15 && audioManager.VolumeTrack.Value == 0.67); } [Test] @@ -279,8 +279,8 @@ namespace osu.Game.Tests.Visual.Gameplay addVolumeSteps("low master volume", () => { audioManager.Volume.Value = 0.01; - audioManager.VolumeTrack.Value = 0.1; - }, () => audioManager.Volume.Value == 0.03 && audioManager.VolumeTrack.Value == 1); + audioManager.VolumeTrack.Value = 0.15; + }, () => audioManager.Volume.Value == 0.1 && audioManager.VolumeTrack.Value == 1); } [Test] From c60e110976ca7214c200d90da45bdd165cb0b39c Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 03:09:19 -0500 Subject: [PATCH 047/350] Try to fix code quality issues raised by workflow --- osu.Game/Screens/Play/PlayerLoader.cs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 50c95ce525..1d0ecfc12d 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -551,8 +551,7 @@ namespace osu.Game.Screens.Play if (!muteWarningShownOnce.Value) { // Checks if the notification has not been shown yet and also if master volume is muted, track/music volume is muted or if the whole game is muted. - double aggregate = Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100; - if (volumeOverlay?.IsMuted.Value == true || aggregate <= volume_requirement) + if (volumeOverlay?.IsMuted.Value == true || Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100 <= volume_requirement) { notificationOverlay?.Post(new MutedNotification()); muteWarningShownOnce.Value = true; @@ -583,11 +582,11 @@ namespace osu.Game.Screens.Play // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. // Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. - double aggregate = Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100; - if (aggregate <= volume_requirement) + if (Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100 <= volume_requirement) { - // Prioritize increasing music over master volume as to avoid also increasing effects volume. const double target = 0.1; + + // Prioritize increasing music over master volume as to avoid also increasing effects volume. double result = target / Math.Max(0.01, audioManager.Volume.Value); if (result > 1) { From 29a28905820bb1242cda326a2e4610e058bef1c2 Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 03:46:05 -0500 Subject: [PATCH 048/350] fix code quality error #2 --- osu.Game/Screens/Play/PlayerLoader.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 1d0ecfc12d..40ffa844da 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -584,10 +584,10 @@ namespace osu.Game.Screens.Play // Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. if (Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100 <= volume_requirement) { - const double target = 0.1; - // Prioritize increasing music over master volume as to avoid also increasing effects volume. + const double target = 0.1; double result = target / Math.Max(0.01, audioManager.Volume.Value); + if (result > 1) { audioManager.Volume.Value = target; From 906560f66d971778ab8ec00866b3aa3d0afb8caa Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 04:06:22 -0500 Subject: [PATCH 049/350] Fix mute button test Lowering the master volume in the previous test meant that the volume levels would end up being modified. --- osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index 99bb006071..04b681989f 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -289,9 +289,10 @@ namespace osu.Game.Tests.Visual.Gameplay addVolumeSteps("mute button", () => { // Importantly, in the case the volume is muted but the user has a volume level set, it should be retained. + audioManager.Volume.Value = 0.5f; audioManager.VolumeTrack.Value = 0.5f; volumeOverlay.IsMuted.Value = true; - }, () => !volumeOverlay.IsMuted.Value && audioManager.VolumeTrack.Value == 0.5f); + }, () => !volumeOverlay.IsMuted.Value && audioManager.Volume.Value == 0.5f && audioManager.VolumeTrack.Value == 0.5f); } /// From e4ec8c111b90542c8705e73eaabca6bf9557f63f Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 05:48:57 -0500 Subject: [PATCH 050/350] give better volume names to `addVolumeSteps` --- osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index 04b681989f..67e94a2960 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -266,7 +266,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestMutedNotificationHighMasterVolume() { - addVolumeSteps("high master volume", () => + addVolumeSteps("master and music volumes", () => { audioManager.Volume.Value = 0.15; audioManager.VolumeTrack.Value = 0.01; @@ -276,7 +276,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestMutedNotificationLowMasterVolume() { - addVolumeSteps("low master volume", () => + addVolumeSteps("master and music volumes", () => { audioManager.Volume.Value = 0.01; audioManager.VolumeTrack.Value = 0.15; From 20504c55ef02b83ea9c575d3b435148a4eff8931 Mon Sep 17 00:00:00 2001 From: Loreos7 Date: Fri, 2 Feb 2024 15:32:55 +0300 Subject: [PATCH 051/350] localise storage error popup dialog --- .../Localisation/StorageErrorDialogStrings.cs | 49 +++++++++++++++++++ osu.Game/Screens/Menu/StorageErrorDialog.cs | 17 ++++--- 2 files changed, 58 insertions(+), 8 deletions(-) create mode 100644 osu.Game/Localisation/StorageErrorDialogStrings.cs diff --git a/osu.Game/Localisation/StorageErrorDialogStrings.cs b/osu.Game/Localisation/StorageErrorDialogStrings.cs new file mode 100644 index 0000000000..6ad388dd1f --- /dev/null +++ b/osu.Game/Localisation/StorageErrorDialogStrings.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class StorageErrorDialogStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.StorageErrorDialog"; + + /// + /// "osu! storage error" + /// + public static LocalisableString StorageError => new TranslatableString(getKey(@"storage_error"), @"osu! storage error"); + + /// + /// "The specified osu! data location ("{0}") is not accessible. If it is on external storage, please reconnect the device and try again." + /// + public static LocalisableString LocationIsNotAccessible(string? loc) => new TranslatableString(getKey(@"location_is_not_accessible"), @"The specified osu! data location (""{0}"") is not accessible. If it is on external storage, please reconnect the device and try again.", loc); + + /// + /// "The specified osu! data location ("{0}") is empty. If you have moved the files, please close osu! and move them back." + /// + public static LocalisableString LocationIsEmpty(string? loc2) => new TranslatableString(getKey(@"location_is_empty"), @"The specified osu! data location (""{0}"") is empty. If you have moved the files, please close osu! and move them back.", loc2); + + /// + /// "Try again" + /// + public static LocalisableString TryAgain => new TranslatableString(getKey(@"try_again"), @"Try again"); + + /// + /// "Use default location until restart" + /// + public static LocalisableString UseDefaultLocation => new TranslatableString(getKey(@"use_default_location"), @"Use default location until restart"); + + /// + /// "Reset to default location" + /// + public static LocalisableString ResetToDefaultLocation => new TranslatableString(getKey(@"reset_to_default_location"), @"Reset to default location"); + + /// + /// "Start fresh at specified location" + /// + public static LocalisableString StartFresh => new TranslatableString(getKey(@"start_fresh"), @"Start fresh at specified location"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} diff --git a/osu.Game/Screens/Menu/StorageErrorDialog.cs b/osu.Game/Screens/Menu/StorageErrorDialog.cs index dd43289873..b48046d190 100644 --- a/osu.Game/Screens/Menu/StorageErrorDialog.cs +++ b/osu.Game/Screens/Menu/StorageErrorDialog.cs @@ -5,6 +5,7 @@ using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.IO; +using osu.Game.Localisation; using osu.Game.Overlays; using osu.Game.Overlays.Dialog; @@ -17,7 +18,7 @@ namespace osu.Game.Screens.Menu public StorageErrorDialog(OsuStorage storage, OsuStorageError error) { - HeaderText = "osu! storage error"; + HeaderText = StorageErrorDialogStrings.StorageError; Icon = FontAwesome.Solid.ExclamationTriangle; var buttons = new List(); @@ -25,13 +26,13 @@ namespace osu.Game.Screens.Menu switch (error) { case OsuStorageError.NotAccessible: - BodyText = $"The specified osu! data location (\"{storage.CustomStoragePath}\") is not accessible. If it is on external storage, please reconnect the device and try again."; + BodyText = StorageErrorDialogStrings.LocationIsNotAccessible(storage.CustomStoragePath); buttons.AddRange(new PopupDialogButton[] { new PopupDialogCancelButton { - Text = "Try again", + Text = StorageErrorDialogStrings.TryAgain, Action = () => { if (!storage.TryChangeToCustomStorage(out var nextError)) @@ -40,29 +41,29 @@ namespace osu.Game.Screens.Menu }, new PopupDialogCancelButton { - Text = "Use default location until restart", + Text = StorageErrorDialogStrings.UseDefaultLocation, }, new PopupDialogOkButton { - Text = "Reset to default location", + Text = StorageErrorDialogStrings.ResetToDefaultLocation, Action = storage.ResetCustomStoragePath }, }); break; case OsuStorageError.AccessibleButEmpty: - BodyText = $"The specified osu! data location (\"{storage.CustomStoragePath}\") is empty. If you have moved the files, please close osu! and move them back."; + BodyText = StorageErrorDialogStrings.LocationIsEmpty(storage.CustomStoragePath); // Todo: Provide the option to search for the files similar to migration. buttons.AddRange(new PopupDialogButton[] { new PopupDialogCancelButton { - Text = "Start fresh at specified location" + Text = StorageErrorDialogStrings.StartFresh }, new PopupDialogOkButton { - Text = "Reset to default location", + Text = StorageErrorDialogStrings.ResetToDefaultLocation, Action = storage.ResetCustomStoragePath }, }); From 2ab967f783fd25d95e9142bffb79eb78e03e7cbc Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 13:27:26 -0500 Subject: [PATCH 052/350] Increase precision of aggregate volume rounding It should be large enough to account for true accuracy but small enough to disregard any hair-thin inaccuracy found at the very end of the float value. --- osu.Game/Screens/Play/PlayerLoader.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 40ffa844da..aafa93c122 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -551,7 +551,7 @@ namespace osu.Game.Screens.Play if (!muteWarningShownOnce.Value) { // Checks if the notification has not been shown yet and also if master volume is muted, track/music volume is muted or if the whole game is muted. - if (volumeOverlay?.IsMuted.Value == true || Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100 <= volume_requirement) + if (volumeOverlay?.IsMuted.Value == true || Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 1e6) / 1e6 <= volume_requirement) { notificationOverlay?.Post(new MutedNotification()); muteWarningShownOnce.Value = true; @@ -582,7 +582,7 @@ namespace osu.Game.Screens.Play // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. // Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. - if (Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100 <= volume_requirement) + if (Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 1e6) / 1e6 <= volume_requirement) { // Prioritize increasing music over master volume as to avoid also increasing effects volume. const double target = 0.1; From 9a5348598af58008e0c22897964f81bf27d34ee0 Mon Sep 17 00:00:00 2001 From: Mike Will Date: Fri, 2 Feb 2024 14:22:24 -0500 Subject: [PATCH 053/350] Replace aggregate rounding method with a float cast --- osu.Game/Screens/Play/PlayerLoader.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index aafa93c122..6154e443ef 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -551,7 +551,7 @@ namespace osu.Game.Screens.Play if (!muteWarningShownOnce.Value) { // Checks if the notification has not been shown yet and also if master volume is muted, track/music volume is muted or if the whole game is muted. - if (volumeOverlay?.IsMuted.Value == true || Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 1e6) / 1e6 <= volume_requirement) + if (volumeOverlay?.IsMuted.Value == true || (float)(audioManager.Volume.Value * audioManager.VolumeTrack.Value) <= volume_requirement) { notificationOverlay?.Post(new MutedNotification()); muteWarningShownOnce.Value = true; @@ -582,7 +582,7 @@ namespace osu.Game.Screens.Play // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. // Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. - if (Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 1e6) / 1e6 <= volume_requirement) + if ((float)(audioManager.Volume.Value * audioManager.VolumeTrack.Value) <= volume_requirement) { // Prioritize increasing music over master volume as to avoid also increasing effects volume. const double target = 0.1; From 498d93be614cfd9057ca9c3af0ff63f4c581b3f2 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Sat, 3 Feb 2024 16:59:48 +0100 Subject: [PATCH 054/350] Add way to associate with files and URIs on Windows --- .../TestSceneWindowsAssociationManager.cs | 106 +++++++ .../WindowsAssociationManagerStrings.cs | 39 +++ osu.Game/Updater/WindowsAssociationManager.cs | 268 ++++++++++++++++++ osu.sln.DotSettings | 1 + 4 files changed, 414 insertions(+) create mode 100644 osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs create mode 100644 osu.Game/Localisation/WindowsAssociationManagerStrings.cs create mode 100644 osu.Game/Updater/WindowsAssociationManager.cs diff --git a/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs b/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs new file mode 100644 index 0000000000..72256860fd --- /dev/null +++ b/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs @@ -0,0 +1,106 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Diagnostics; +using System.IO; +using System.Runtime.Versioning; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Colour; +using osu.Framework.Platform; +using osu.Game.Graphics.Sprites; +using osu.Game.Tests.Resources; +using osu.Game.Updater; + +namespace osu.Game.Tests.Visual.Updater +{ + [SupportedOSPlatform("windows")] + [Ignore("These tests modify the windows registry and open programs")] + public partial class TestSceneWindowsAssociationManager : OsuTestScene + { + private static readonly string exe_path = Path.ChangeExtension(typeof(TestSceneWindowsAssociationManager).Assembly.Location, ".exe"); + + [Resolved] + private GameHost host { get; set; } = null!; + + private readonly WindowsAssociationManager associationManager; + + public TestSceneWindowsAssociationManager() + { + Children = new Drawable[] + { + new OsuSpriteText { Text = Environment.CommandLine }, + associationManager = new WindowsAssociationManager(exe_path, "osu.Test"), + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + if (Environment.CommandLine.Contains(".osz", StringComparison.Ordinal)) + ChangeBackgroundColour(ColourInfo.SingleColour(Colour4.DarkOliveGreen)); + + if (Environment.CommandLine.Contains("osu://", StringComparison.Ordinal)) + ChangeBackgroundColour(ColourInfo.SingleColour(Colour4.DarkBlue)); + + if (Environment.CommandLine.Contains("osump://", StringComparison.Ordinal)) + ChangeBackgroundColour(ColourInfo.SingleColour(Colour4.DarkRed)); + } + + [Test] + public void TestInstall() + { + AddStep("install", () => associationManager.InstallAssociations()); + } + + [Test] + public void TestOpenBeatmap() + { + string beatmapPath = null!; + AddStep("create temp beatmap", () => beatmapPath = TestResources.GetTestBeatmapForImport()); + AddAssert("beatmap path ends with .osz", () => beatmapPath, () => Does.EndWith(".osz")); + AddStep("open beatmap", () => host.OpenFileExternally(beatmapPath)); + AddUntilStep("wait for focus", () => host.IsActive.Value); + AddStep("delete temp beatmap", () => File.Delete(beatmapPath)); + } + + /// + /// To check that the icon is correct + /// + [Test] + public void TestPresentBeatmap() + { + string beatmapPath = null!; + AddStep("create temp beatmap", () => beatmapPath = TestResources.GetTestBeatmapForImport()); + AddAssert("beatmap path ends with .osz", () => beatmapPath, () => Does.EndWith(".osz")); + AddStep("show beatmap in explorer", () => host.PresentFileExternally(beatmapPath)); + AddUntilStep("wait for focus", () => host.IsActive.Value); + AddStep("delete temp beatmap", () => File.Delete(beatmapPath)); + } + + [TestCase("osu://s/1")] + [TestCase("osump://123")] + public void TestUrl(string url) + { + AddStep($"open {url}", () => Process.Start(new ProcessStartInfo(url) { UseShellExecute = true })); + } + + [Test] + public void TestUninstall() + { + AddStep("uninstall", () => associationManager.UninstallAssociations()); + } + + /// + /// Useful when testing things out and manually changing the registry. + /// + [Test] + public void TestNotifyShell() + { + AddStep("notify shell of changes", () => associationManager.NotifyShellUpdate()); + } + } +} diff --git a/osu.Game/Localisation/WindowsAssociationManagerStrings.cs b/osu.Game/Localisation/WindowsAssociationManagerStrings.cs new file mode 100644 index 0000000000..95a6decdd6 --- /dev/null +++ b/osu.Game/Localisation/WindowsAssociationManagerStrings.cs @@ -0,0 +1,39 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public static class WindowsAssociationManagerStrings + { + private const string prefix = @"osu.Game.Resources.Localisation.WindowsAssociationManager"; + + /// + /// "osu! Beatmap" + /// + public static LocalisableString OsuBeatmap => new TranslatableString(getKey(@"osu_beatmap"), @"osu! Beatmap"); + + /// + /// "osu! Replay" + /// + public static LocalisableString OsuReplay => new TranslatableString(getKey(@"osu_replay"), @"osu! Replay"); + + /// + /// "osu! Skin" + /// + public static LocalisableString OsuSkin => new TranslatableString(getKey(@"osu_skin"), @"osu! Skin"); + + /// + /// "osu!" + /// + public static LocalisableString OsuProtocol => new TranslatableString(getKey(@"osu_protocol"), @"osu!"); + + /// + /// "osu! Multiplayer" + /// + public static LocalisableString OsuMultiplayer => new TranslatableString(getKey(@"osu_multiplayer"), @"osu! Multiplayer"); + + private static string getKey(string key) => $@"{prefix}:{key}"; + } +} \ No newline at end of file diff --git a/osu.Game/Updater/WindowsAssociationManager.cs b/osu.Game/Updater/WindowsAssociationManager.cs new file mode 100644 index 0000000000..8949d88362 --- /dev/null +++ b/osu.Game/Updater/WindowsAssociationManager.cs @@ -0,0 +1,268 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Runtime.InteropServices; +using System.Runtime.Versioning; +using Microsoft.Win32; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Localisation; +using osu.Framework.Logging; +using osu.Game.Resources.Icons; +using osu.Game.Localisation; + +namespace osu.Game.Updater +{ + [SupportedOSPlatform("windows")] + public partial class WindowsAssociationManager : Component + { + public const string SOFTWARE_CLASSES = @"Software\Classes"; + + /// + /// Sub key for setting the icon. + /// https://learn.microsoft.com/en-us/windows/win32/com/defaulticon + /// + public const string DEFAULT_ICON = @"DefaultIcon"; + + /// + /// Sub key for setting the command line that the shell invokes. + /// https://learn.microsoft.com/en-us/windows/win32/com/shell + /// + public const string SHELL_OPEN_COMMAND = @"Shell\Open\Command"; + + private static readonly FileAssociation[] file_associations = + { + new FileAssociation(@".osz", WindowsAssociationManagerStrings.OsuBeatmap, Icons.Lazer), + new FileAssociation(@".olz", WindowsAssociationManagerStrings.OsuBeatmap, Icons.Lazer), + new FileAssociation(@".osr", WindowsAssociationManagerStrings.OsuReplay, Icons.Lazer), + new FileAssociation(@".osk", WindowsAssociationManagerStrings.OsuSkin, Icons.Lazer), + }; + + private static readonly UriAssociation[] uri_associations = + { + new UriAssociation(@"osu", WindowsAssociationManagerStrings.OsuProtocol, Icons.Lazer), + new UriAssociation(@"osump", WindowsAssociationManagerStrings.OsuMultiplayer, Icons.Lazer), + }; + + [Resolved] + private LocalisationManager localisation { get; set; } = null!; + + private IBindable localisationParameters = null!; + + private readonly string exePath; + private readonly string programIdPrefix; + + /// Path to the executable to register. + /// + /// Program ID prefix used for file associations. Should be relatively short since the full program ID has a 39 character limit, + /// see https://learn.microsoft.com/en-us/windows/win32/com/-progid--key. + /// + public WindowsAssociationManager(string exePath, string programIdPrefix) + { + this.exePath = exePath; + this.programIdPrefix = programIdPrefix; + } + + [BackgroundDependencyLoader] + private void load() + { + localisationParameters = localisation.CurrentParameters.GetBoundCopy(); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + localisationParameters.ValueChanged += _ => updateDescriptions(); + } + + internal void InstallAssociations() + { + try + { + using (var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, writable: true)) + { + if (classes == null) + return; + + foreach (var association in file_associations) + association.Install(classes, exePath, programIdPrefix); + + foreach (var association in uri_associations) + association.Install(classes, exePath); + } + + updateDescriptions(); + } + catch (Exception e) + { + Logger.Log(@$"Failed to install file and URI associations: {e.Message}"); + } + } + + private void updateDescriptions() + { + try + { + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) + return; + + foreach (var association in file_associations) + { + var b = localisation.GetLocalisedBindableString(association.Description); + association.UpdateDescription(classes, programIdPrefix, b.Value); + b.UnbindAll(); + } + + foreach (var association in uri_associations) + { + var b = localisation.GetLocalisedBindableString(association.Description); + association.UpdateDescription(classes, b.Value); + b.UnbindAll(); + } + + NotifyShellUpdate(); + } + catch (Exception e) + { + Logger.Log($@"Failed to update file and URI associations: {e.Message}"); + } + } + + internal void UninstallAssociations() + { + try + { + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) + return; + + foreach (var association in file_associations) + association.Uninstall(classes, programIdPrefix); + + foreach (var association in uri_associations) + association.Uninstall(classes); + + NotifyShellUpdate(); + } + catch (Exception e) + { + Logger.Log($@"Failed to uninstall file and URI associations: {e.Message}"); + } + } + + internal void NotifyShellUpdate() => SHChangeNotify(EventId.SHCNE_ASSOCCHANGED, Flags.SHCNF_IDLIST, IntPtr.Zero, IntPtr.Zero); + + #region Native interop + + [DllImport("Shell32.dll")] + private static extern void SHChangeNotify(EventId wEventId, Flags uFlags, IntPtr dwItem1, IntPtr dwItem2); + + private enum EventId + { + /// + /// A file type association has changed. must be specified in the uFlags parameter. + /// dwItem1 and dwItem2 are not used and must be . This event should also be sent for registered protocols. + /// + SHCNE_ASSOCCHANGED = 0x08000000 + } + + private enum Flags : uint + { + SHCNF_IDLIST = 0x0000 + } + + #endregion + + private record FileAssociation(string Extension, LocalisableString Description, Win32Icon Icon) + { + private string getProgramId(string prefix) => $@"{prefix}.File{Extension}"; + + /// + /// Installs a file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key + /// + public void Install(RegistryKey classes, string exePath, string programIdPrefix) + { + string programId = getProgramId(programIdPrefix); + + // register a program id for the given extension + using (var programKey = classes.CreateSubKey(programId)) + { + using (var defaultIconKey = programKey.CreateSubKey(DEFAULT_ICON)) + defaultIconKey.SetValue(null, Icon.RegistryString); + + using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND)) + openCommandKey.SetValue(null, $@"""{exePath}"" ""%1"""); + } + + using (var extensionKey = classes.CreateSubKey(Extension)) + { + // set ourselves as the default program + extensionKey.SetValue(null, programId); + + // add to the open with dialog + // https://learn.microsoft.com/en-us/windows/win32/shell/how-to-include-an-application-on-the-open-with-dialog-box + using (var openWithKey = extensionKey.CreateSubKey(@"OpenWithProgIds")) + openWithKey.SetValue(programId, string.Empty); + } + } + + public void UpdateDescription(RegistryKey classes, string programIdPrefix, string description) + { + using (var programKey = classes.OpenSubKey(getProgramId(programIdPrefix), true)) + programKey?.SetValue(null, description); + } + + public void Uninstall(RegistryKey classes, string programIdPrefix) + { + string programId = getProgramId(programIdPrefix); + + // importantly, we don't delete the default program entry because some other program could have taken it. + + using (var extensionKey = classes.OpenSubKey($@"{Extension}\OpenWithProgIds", true)) + extensionKey?.DeleteValue(programId, throwOnMissingValue: false); + + classes.DeleteSubKeyTree(programId, throwOnMissingSubKey: false); + } + } + + private record UriAssociation(string Protocol, LocalisableString Description, Win32Icon Icon) + { + /// + /// "The URL Protocol string value indicates that this key declares a custom pluggable protocol handler." + /// See https://learn.microsoft.com/en-us/previous-versions/windows/internet-explorer/ie-developer/platform-apis/aa767914(v=vs.85). + /// + public const string URL_PROTOCOL = @"URL Protocol"; + + /// + /// Registers an URI protocol handler in accordance with https://learn.microsoft.com/en-us/previous-versions/windows/internet-explorer/ie-developer/platform-apis/aa767914(v=vs.85). + /// + public void Install(RegistryKey classes, string exePath) + { + using (var protocolKey = classes.CreateSubKey(Protocol)) + { + protocolKey.SetValue(URL_PROTOCOL, string.Empty); + + using (var defaultIconKey = protocolKey.CreateSubKey(DEFAULT_ICON)) + defaultIconKey.SetValue(null, Icon.RegistryString); + + using (var openCommandKey = protocolKey.CreateSubKey(SHELL_OPEN_COMMAND)) + openCommandKey.SetValue(null, $@"""{exePath}"" ""%1"""); + } + } + + public void UpdateDescription(RegistryKey classes, string description) + { + using (var protocolKey = classes.OpenSubKey(Protocol, true)) + protocolKey?.SetValue(null, $@"URL:{description}"); + } + + public void Uninstall(RegistryKey classes) + { + classes.DeleteSubKeyTree(Protocol, throwOnMissingSubKey: false); + } + } + } +} diff --git a/osu.sln.DotSettings b/osu.sln.DotSettings index 1bf8aa7b0b..e2e28c38ec 100644 --- a/osu.sln.DotSettings +++ b/osu.sln.DotSettings @@ -1005,6 +1005,7 @@ private void load() True True True + True True True True From 03578821c0c2c9fc4b4832208e7c10751f8b28af Mon Sep 17 00:00:00 2001 From: Susko3 Date: Sat, 3 Feb 2024 17:04:06 +0100 Subject: [PATCH 055/350] Associate on startup --- osu.Desktop/OsuGameDesktop.cs | 7 ++++++- osu.Game/Updater/WindowsAssociationManager.cs | 1 + 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index a0db896f46..a048deddb3 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -134,9 +134,14 @@ namespace osu.Desktop LoadComponentAsync(new DiscordRichPresence(), Add); - if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) + if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows && OperatingSystem.IsWindows()) + { LoadComponentAsync(new GameplayWinKeyBlocker(), Add); + string? executableLocation = Path.GetDirectoryName(typeof(OsuGameDesktop).Assembly.Location); + LoadComponentAsync(new WindowsAssociationManager(Path.Join(executableLocation, @"osu!.exe"), "osu"), Add); + } + LoadComponentAsync(new ElevatedPrivilegesChecker(), Add); osuSchemeLinkIPCChannel = new OsuSchemeLinkIPCChannel(Host, this); diff --git a/osu.Game/Updater/WindowsAssociationManager.cs b/osu.Game/Updater/WindowsAssociationManager.cs index 8949d88362..104406c81b 100644 --- a/osu.Game/Updater/WindowsAssociationManager.cs +++ b/osu.Game/Updater/WindowsAssociationManager.cs @@ -69,6 +69,7 @@ namespace osu.Game.Updater private void load() { localisationParameters = localisation.CurrentParameters.GetBoundCopy(); + InstallAssociations(); } protected override void LoadComplete() From 2bac09ee00d1e809e38aca97350e4853b2ebf09f Mon Sep 17 00:00:00 2001 From: Susko3 Date: Sat, 3 Feb 2024 17:23:59 +0100 Subject: [PATCH 056/350] Only associate on a deployed build Helps to reduce clutter when developing --- osu.Desktop/OsuGameDesktop.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index a048deddb3..c5175fd549 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -134,10 +134,11 @@ namespace osu.Desktop LoadComponentAsync(new DiscordRichPresence(), Add); - if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows && OperatingSystem.IsWindows()) - { + if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) LoadComponentAsync(new GameplayWinKeyBlocker(), Add); + if (OperatingSystem.IsWindows() && IsDeployedBuild) + { string? executableLocation = Path.GetDirectoryName(typeof(OsuGameDesktop).Assembly.Location); LoadComponentAsync(new WindowsAssociationManager(Path.Join(executableLocation, @"osu!.exe"), "osu"), Add); } From cdcf5bddda5c15c518a810af6b68b06ab214ee52 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Sat, 3 Feb 2024 17:56:14 +0100 Subject: [PATCH 057/350] Uninstall associations when uninstalling from squirrel --- osu.Desktop/Program.cs | 2 ++ .../Visual/Updater/TestSceneWindowsAssociationManager.cs | 2 +- osu.Game/Updater/WindowsAssociationManager.cs | 8 +++++--- 3 files changed, 8 insertions(+), 4 deletions(-) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index a7453dc0e0..c9ce5ebf1b 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -12,6 +12,7 @@ using osu.Framework.Platform; using osu.Game; using osu.Game.IPC; using osu.Game.Tournament; +using osu.Game.Updater; using SDL2; using Squirrel; @@ -180,6 +181,7 @@ namespace osu.Desktop { tools.RemoveShortcutForThisExe(); tools.RemoveUninstallerRegistryEntry(); + WindowsAssociationManager.UninstallAssociations(@"osu"); }, onEveryRun: (_, _, _) => { // While setting the `ProcessAppUserModelId` fixes duplicate icons/shortcuts on the taskbar, it currently diff --git a/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs b/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs index 72256860fd..f3eb468334 100644 --- a/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs +++ b/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs @@ -100,7 +100,7 @@ namespace osu.Game.Tests.Visual.Updater [Test] public void TestNotifyShell() { - AddStep("notify shell of changes", () => associationManager.NotifyShellUpdate()); + AddStep("notify shell of changes", WindowsAssociationManager.NotifyShellUpdate); } } } diff --git a/osu.Game/Updater/WindowsAssociationManager.cs b/osu.Game/Updater/WindowsAssociationManager.cs index 104406c81b..bb0e37a2f4 100644 --- a/osu.Game/Updater/WindowsAssociationManager.cs +++ b/osu.Game/Updater/WindowsAssociationManager.cs @@ -78,7 +78,7 @@ namespace osu.Game.Updater localisationParameters.ValueChanged += _ => updateDescriptions(); } - internal void InstallAssociations() + public void InstallAssociations() { try { @@ -132,7 +132,9 @@ namespace osu.Game.Updater } } - internal void UninstallAssociations() + public void UninstallAssociations() => UninstallAssociations(programIdPrefix); + + public static void UninstallAssociations(string programIdPrefix) { try { @@ -154,7 +156,7 @@ namespace osu.Game.Updater } } - internal void NotifyShellUpdate() => SHChangeNotify(EventId.SHCNE_ASSOCCHANGED, Flags.SHCNF_IDLIST, IntPtr.Zero, IntPtr.Zero); + internal static void NotifyShellUpdate() => SHChangeNotify(EventId.SHCNE_ASSOCCHANGED, Flags.SHCNF_IDLIST, IntPtr.Zero, IntPtr.Zero); #region Native interop From 397def9ceb543ca7e6d0ada77bfde9558dae286d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sun, 4 Feb 2024 02:58:15 +0300 Subject: [PATCH 058/350] Move layout specification outside the GradedCircles class --- .../Visual/Ranking/TestSceneGradedCircles.cs | 6 ++---- .../Ranking/Expanded/Accuracy/AccuracyCircle.cs | 14 +++++++++++++- .../Ranking/Expanded/Accuracy/GradedCircles.cs | 6 ------ 3 files changed, 15 insertions(+), 11 deletions(-) diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneGradedCircles.cs b/osu.Game.Tests/Visual/Ranking/TestSceneGradedCircles.cs index 87fbca5c44..116386b4b5 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneGradedCircles.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneGradedCircles.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Scoring; @@ -25,12 +24,11 @@ namespace osu.Game.Tests.Visual.Ranking double accuracyB = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.B); double accuracyC = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.C); - Add(new Container + Add(ring = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX) { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Size = new Vector2(400), - Child = ring = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX) + Size = new Vector2(400) }); } diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index 8304e7a542..8dc1a48f40 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -20,6 +20,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Skinning; +using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Ranking.Expanded.Accuracy @@ -156,7 +157,18 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#7CF6FF"), Color4Extensions.FromHex("#BAFFA9")), InnerRadius = accuracy_circle_radius, }, - gradedCircles = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX), + new Container + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Size = new Vector2(0.8f), + Padding = new MarginPadding(2.5f), + Child = gradedCircles = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX) + { + RelativeSizeAxes = Axes.Both + } + }, badges = new Container { Name = "Rank badges", diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs index efcb848530..e60a24a310 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs @@ -7,7 +7,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Scoring; -using osuTK; namespace osu.Game.Screens.Ranking.Expanded.Accuracy { @@ -39,11 +38,6 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy public GradedCircles(double accuracyC, double accuracyB, double accuracyA, double accuracyS, double accuracyX) { - Anchor = Anchor.Centre; - Origin = Anchor.Centre; - RelativeSizeAxes = Axes.Both; - Size = new Vector2(0.8f); - Padding = new MarginPadding(2.5f); InternalChildren = new Drawable[] { dProgress = new GradedCircle(0.0, accuracyC) From 4e5c9ddbfe6afad4713e9705cf4b28cd32cfd764 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sun, 4 Feb 2024 03:02:39 +0300 Subject: [PATCH 059/350] Rename notch const to spacing --- .../Ranking/Expanded/Accuracy/AccuracyCircle.cs | 12 ++++++------ .../Ranking/Expanded/Accuracy/GradedCircles.cs | 4 ++-- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index 8dc1a48f40..7edfc00760 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -76,9 +76,9 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy public const double VIRTUAL_SS_PERCENTAGE = 0.01; /// - /// The width of a solid "notch" in terms of accuracy that appears at the ends of the rank circles to add separation. + /// The width of spacing in terms of accuracy between the grade circles. /// - public const double NOTCH_WIDTH_PERCENTAGE = 2.0 / 360; + public const double GRADE_SPACING_PERCENTAGE = 2.0 / 360; /// /// The easing for the circle filling transforms. @@ -241,10 +241,10 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy // to prevent ambiguity on what grade it's pointing at. foreach (double p in notchPercentages) { - if (Precision.AlmostEquals(p, targetAccuracy, NOTCH_WIDTH_PERCENTAGE / 2)) + if (Precision.AlmostEquals(p, targetAccuracy, GRADE_SPACING_PERCENTAGE / 2)) { int tippingDirection = targetAccuracy - p >= 0 ? 1 : -1; // We "round up" here to match rank criteria - targetAccuracy = p + tippingDirection * (NOTCH_WIDTH_PERCENTAGE / 2); + targetAccuracy = p + tippingDirection * (GRADE_SPACING_PERCENTAGE / 2); break; } } @@ -253,7 +253,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy if (score.Rank == ScoreRank.X || score.Rank == ScoreRank.XH) targetAccuracy = 1; else - targetAccuracy = Math.Min(accuracyX - VIRTUAL_SS_PERCENTAGE - NOTCH_WIDTH_PERCENTAGE / 2, targetAccuracy); + targetAccuracy = Math.Min(accuracyX - VIRTUAL_SS_PERCENTAGE - GRADE_SPACING_PERCENTAGE / 2, targetAccuracy); // The accuracy circle gauge visually fills up a bit too much. // This wouldn't normally matter but we want it to align properly with the inner graded circle in the above cases. @@ -349,7 +349,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy .FadeOut(800, Easing.Out); accuracyCircle - .FillTo(accuracyS - NOTCH_WIDTH_PERCENTAGE / 2 - visual_alignment_offset, 70, Easing.OutQuint); + .FillTo(accuracyS - GRADE_SPACING_PERCENTAGE / 2 - visual_alignment_offset, 70, Easing.OutQuint); badges.Single(b => b.Rank == getRank(ScoreRank.S)) .FadeOut(70, Easing.OutQuint); diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs index e60a24a310..57b6d8e4ac 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs @@ -79,8 +79,8 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy public GradedCircle(double startProgress, double endProgress) { - this.startProgress = startProgress + AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5; - this.endProgress = endProgress - AccuracyCircle.NOTCH_WIDTH_PERCENTAGE * 0.5; + this.startProgress = startProgress + AccuracyCircle.GRADE_SPACING_PERCENTAGE * 0.5; + this.endProgress = endProgress - AccuracyCircle.GRADE_SPACING_PERCENTAGE * 0.5; Anchor = Anchor.Centre; Origin = Anchor.Centre; From 2f4211249e0b3863d6058252ed55dc0e4f9d6c7f Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 5 Feb 2024 13:12:03 +0100 Subject: [PATCH 060/350] Use cleaner way to specify .exe path --- osu.Desktop/OsuGameDesktop.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index c5175fd549..a6d9ff1653 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -138,10 +138,7 @@ namespace osu.Desktop LoadComponentAsync(new GameplayWinKeyBlocker(), Add); if (OperatingSystem.IsWindows() && IsDeployedBuild) - { - string? executableLocation = Path.GetDirectoryName(typeof(OsuGameDesktop).Assembly.Location); - LoadComponentAsync(new WindowsAssociationManager(Path.Join(executableLocation, @"osu!.exe"), "osu"), Add); - } + LoadComponentAsync(new WindowsAssociationManager(Path.ChangeExtension(typeof(OsuGameDesktop).Assembly.Location, ".exe"), "osu"), Add); LoadComponentAsync(new ElevatedPrivilegesChecker(), Add); From 01efd1b353f556795f5d30eb4fe6723b7fcd6200 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 5 Feb 2024 13:34:03 +0100 Subject: [PATCH 061/350] Move `WindowsAssociationManager` to `osu.Desktop` --- osu.Desktop/Program.cs | 2 +- .../Windows}/WindowsAssociationManager.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) rename {osu.Game/Updater => osu.Desktop/Windows}/WindowsAssociationManager.cs (99%) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index c9ce5ebf1b..edbf39a30a 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -5,6 +5,7 @@ using System; using System.IO; using System.Runtime.Versioning; using osu.Desktop.LegacyIpc; +using osu.Desktop.Windows; using osu.Framework; using osu.Framework.Development; using osu.Framework.Logging; @@ -12,7 +13,6 @@ using osu.Framework.Platform; using osu.Game; using osu.Game.IPC; using osu.Game.Tournament; -using osu.Game.Updater; using SDL2; using Squirrel; diff --git a/osu.Game/Updater/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs similarity index 99% rename from osu.Game/Updater/WindowsAssociationManager.cs rename to osu.Desktop/Windows/WindowsAssociationManager.cs index bb0e37a2f4..038788f990 100644 --- a/osu.Game/Updater/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -13,7 +13,7 @@ using osu.Framework.Logging; using osu.Game.Resources.Icons; using osu.Game.Localisation; -namespace osu.Game.Updater +namespace osu.Desktop.Windows { [SupportedOSPlatform("windows")] public partial class WindowsAssociationManager : Component From 7789cc01eb31733fa76147adecf73db186c12759 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 5 Feb 2024 14:03:16 +0100 Subject: [PATCH 062/350] Copy .ico files when publishing These icons should appear in end-user installation folder. --- osu.Desktop/Windows/Icons.cs | 10 ++++++++++ osu.Desktop/Windows/Win32Icon.cs | 16 ++++++++++++++++ osu.Desktop/Windows/WindowsAssociationManager.cs | 5 ++--- osu.Desktop/osu.Desktop.csproj | 3 +++ 4 files changed, 31 insertions(+), 3 deletions(-) create mode 100644 osu.Desktop/Windows/Icons.cs create mode 100644 osu.Desktop/Windows/Win32Icon.cs diff --git a/osu.Desktop/Windows/Icons.cs b/osu.Desktop/Windows/Icons.cs new file mode 100644 index 0000000000..cc60f92810 --- /dev/null +++ b/osu.Desktop/Windows/Icons.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Desktop.Windows +{ + public static class Icons + { + public static Win32Icon Lazer => new Win32Icon(@"lazer.ico"); + } +} diff --git a/osu.Desktop/Windows/Win32Icon.cs b/osu.Desktop/Windows/Win32Icon.cs new file mode 100644 index 0000000000..9544846c55 --- /dev/null +++ b/osu.Desktop/Windows/Win32Icon.cs @@ -0,0 +1,16 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Desktop.Windows +{ + public record Win32Icon + { + public readonly string Path; + + internal Win32Icon(string name) + { + string dir = System.IO.Path.GetDirectoryName(typeof(Win32Icon).Assembly.Location)!; + Path = System.IO.Path.Join(dir, name); + } + } +} diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 038788f990..a5f977d15d 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -10,7 +10,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Framework.Logging; -using osu.Game.Resources.Icons; using osu.Game.Localisation; namespace osu.Desktop.Windows @@ -194,7 +193,7 @@ namespace osu.Desktop.Windows using (var programKey = classes.CreateSubKey(programId)) { using (var defaultIconKey = programKey.CreateSubKey(DEFAULT_ICON)) - defaultIconKey.SetValue(null, Icon.RegistryString); + defaultIconKey.SetValue(null, Icon.Path); using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND)) openCommandKey.SetValue(null, $@"""{exePath}"" ""%1"""); @@ -249,7 +248,7 @@ namespace osu.Desktop.Windows protocolKey.SetValue(URL_PROTOCOL, string.Empty); using (var defaultIconKey = protocolKey.CreateSubKey(DEFAULT_ICON)) - defaultIconKey.SetValue(null, Icon.RegistryString); + defaultIconKey.SetValue(null, Icon.Path); using (var openCommandKey = protocolKey.CreateSubKey(SHELL_OPEN_COMMAND)) openCommandKey.SetValue(null, $@"""{exePath}"" ""%1"""); diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index d6a11fa924..c6a95c1623 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -31,4 +31,7 @@ + + + From 4ec9d26657167bc7310984f093837ef183cef24f Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 5 Feb 2024 14:16:35 +0100 Subject: [PATCH 063/350] Inline constants --- osu.Desktop/OsuGameDesktop.cs | 2 +- .../Windows/WindowsAssociationManager.cs | 31 ++++++++----------- 2 files changed, 14 insertions(+), 19 deletions(-) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index a6d9ff1653..2e1b34fb38 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -138,7 +138,7 @@ namespace osu.Desktop LoadComponentAsync(new GameplayWinKeyBlocker(), Add); if (OperatingSystem.IsWindows() && IsDeployedBuild) - LoadComponentAsync(new WindowsAssociationManager(Path.ChangeExtension(typeof(OsuGameDesktop).Assembly.Location, ".exe"), "osu"), Add); + LoadComponentAsync(new WindowsAssociationManager(), Add); LoadComponentAsync(new ElevatedPrivilegesChecker(), Add); diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index a5f977d15d..7131067224 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.IO; using System.Runtime.InteropServices; using System.Runtime.Versioning; using Microsoft.Win32; @@ -31,6 +32,14 @@ namespace osu.Desktop.Windows /// public const string SHELL_OPEN_COMMAND = @"Shell\Open\Command"; + public static readonly string EXE_PATH = Path.ChangeExtension(typeof(WindowsAssociationManager).Assembly.Location, ".exe"); + + /// + /// Program ID prefix used for file associations. Should be relatively short since the full program ID has a 39 character limit, + /// see https://learn.microsoft.com/en-us/windows/win32/com/-progid--key. + /// + public const string PROGRAM_ID_PREFIX = "osu"; + private static readonly FileAssociation[] file_associations = { new FileAssociation(@".osz", WindowsAssociationManagerStrings.OsuBeatmap, Icons.Lazer), @@ -50,20 +59,6 @@ namespace osu.Desktop.Windows private IBindable localisationParameters = null!; - private readonly string exePath; - private readonly string programIdPrefix; - - /// Path to the executable to register. - /// - /// Program ID prefix used for file associations. Should be relatively short since the full program ID has a 39 character limit, - /// see https://learn.microsoft.com/en-us/windows/win32/com/-progid--key. - /// - public WindowsAssociationManager(string exePath, string programIdPrefix) - { - this.exePath = exePath; - this.programIdPrefix = programIdPrefix; - } - [BackgroundDependencyLoader] private void load() { @@ -87,10 +82,10 @@ namespace osu.Desktop.Windows return; foreach (var association in file_associations) - association.Install(classes, exePath, programIdPrefix); + association.Install(classes, EXE_PATH, PROGRAM_ID_PREFIX); foreach (var association in uri_associations) - association.Install(classes, exePath); + association.Install(classes, EXE_PATH); } updateDescriptions(); @@ -112,7 +107,7 @@ namespace osu.Desktop.Windows foreach (var association in file_associations) { var b = localisation.GetLocalisedBindableString(association.Description); - association.UpdateDescription(classes, programIdPrefix, b.Value); + association.UpdateDescription(classes, PROGRAM_ID_PREFIX, b.Value); b.UnbindAll(); } @@ -131,7 +126,7 @@ namespace osu.Desktop.Windows } } - public void UninstallAssociations() => UninstallAssociations(programIdPrefix); + public void UninstallAssociations() => UninstallAssociations(PROGRAM_ID_PREFIX); public static void UninstallAssociations(string programIdPrefix) { From 0168ade2e13f200f475081d54363b8b9ee835687 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 5 Feb 2024 14:19:22 +0100 Subject: [PATCH 064/350] Remove tests Can be tested with ``` dotnet publish -f net6.0 -r win-x64 osu.Desktop -o publish -c Debug publish\osu! ``` --- .../TestSceneWindowsAssociationManager.cs | 106 ------------------ 1 file changed, 106 deletions(-) delete mode 100644 osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs diff --git a/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs b/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs deleted file mode 100644 index f3eb468334..0000000000 --- a/osu.Game.Tests/Visual/Updater/TestSceneWindowsAssociationManager.cs +++ /dev/null @@ -1,106 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Diagnostics; -using System.IO; -using System.Runtime.Versioning; -using NUnit.Framework; -using osu.Framework.Allocation; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Colour; -using osu.Framework.Platform; -using osu.Game.Graphics.Sprites; -using osu.Game.Tests.Resources; -using osu.Game.Updater; - -namespace osu.Game.Tests.Visual.Updater -{ - [SupportedOSPlatform("windows")] - [Ignore("These tests modify the windows registry and open programs")] - public partial class TestSceneWindowsAssociationManager : OsuTestScene - { - private static readonly string exe_path = Path.ChangeExtension(typeof(TestSceneWindowsAssociationManager).Assembly.Location, ".exe"); - - [Resolved] - private GameHost host { get; set; } = null!; - - private readonly WindowsAssociationManager associationManager; - - public TestSceneWindowsAssociationManager() - { - Children = new Drawable[] - { - new OsuSpriteText { Text = Environment.CommandLine }, - associationManager = new WindowsAssociationManager(exe_path, "osu.Test"), - }; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - if (Environment.CommandLine.Contains(".osz", StringComparison.Ordinal)) - ChangeBackgroundColour(ColourInfo.SingleColour(Colour4.DarkOliveGreen)); - - if (Environment.CommandLine.Contains("osu://", StringComparison.Ordinal)) - ChangeBackgroundColour(ColourInfo.SingleColour(Colour4.DarkBlue)); - - if (Environment.CommandLine.Contains("osump://", StringComparison.Ordinal)) - ChangeBackgroundColour(ColourInfo.SingleColour(Colour4.DarkRed)); - } - - [Test] - public void TestInstall() - { - AddStep("install", () => associationManager.InstallAssociations()); - } - - [Test] - public void TestOpenBeatmap() - { - string beatmapPath = null!; - AddStep("create temp beatmap", () => beatmapPath = TestResources.GetTestBeatmapForImport()); - AddAssert("beatmap path ends with .osz", () => beatmapPath, () => Does.EndWith(".osz")); - AddStep("open beatmap", () => host.OpenFileExternally(beatmapPath)); - AddUntilStep("wait for focus", () => host.IsActive.Value); - AddStep("delete temp beatmap", () => File.Delete(beatmapPath)); - } - - /// - /// To check that the icon is correct - /// - [Test] - public void TestPresentBeatmap() - { - string beatmapPath = null!; - AddStep("create temp beatmap", () => beatmapPath = TestResources.GetTestBeatmapForImport()); - AddAssert("beatmap path ends with .osz", () => beatmapPath, () => Does.EndWith(".osz")); - AddStep("show beatmap in explorer", () => host.PresentFileExternally(beatmapPath)); - AddUntilStep("wait for focus", () => host.IsActive.Value); - AddStep("delete temp beatmap", () => File.Delete(beatmapPath)); - } - - [TestCase("osu://s/1")] - [TestCase("osump://123")] - public void TestUrl(string url) - { - AddStep($"open {url}", () => Process.Start(new ProcessStartInfo(url) { UseShellExecute = true })); - } - - [Test] - public void TestUninstall() - { - AddStep("uninstall", () => associationManager.UninstallAssociations()); - } - - /// - /// Useful when testing things out and manually changing the registry. - /// - [Test] - public void TestNotifyShell() - { - AddStep("notify shell of changes", WindowsAssociationManager.NotifyShellUpdate); - } - } -} From 17033e09f679f1f2c7800bdb552545967c42fa18 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 5 Feb 2024 14:29:17 +0100 Subject: [PATCH 065/350] Change to class to satisfy CFS hopefully --- osu.Desktop/Windows/Win32Icon.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Desktop/Windows/Win32Icon.cs b/osu.Desktop/Windows/Win32Icon.cs index 9544846c55..401e7a2be3 100644 --- a/osu.Desktop/Windows/Win32Icon.cs +++ b/osu.Desktop/Windows/Win32Icon.cs @@ -3,7 +3,7 @@ namespace osu.Desktop.Windows { - public record Win32Icon + public class Win32Icon { public readonly string Path; From 4be4ed7ab255fe6cff9b6b882e011a26a5ff15ff Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 5 Feb 2024 23:27:16 +0300 Subject: [PATCH 066/350] Add "ranked" attribute to scores --- osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs | 4 ++++ osu.Game/Scoring/ScoreInfo.cs | 6 ++++++ 2 files changed, 10 insertions(+) diff --git a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs index 732da3d5da..42b9d9414f 100644 --- a/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs +++ b/osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs @@ -115,6 +115,9 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty("has_replay")] public bool HasReplay { get; set; } + [JsonProperty("ranked")] + public bool Ranked { get; set; } + // These properties are calculated or not relevant to any external usage. public bool ShouldSerializeID() => false; public bool ShouldSerializeUser() => false; @@ -212,6 +215,7 @@ namespace osu.Game.Online.API.Requests.Responses HasOnlineReplay = HasReplay, Mods = mods, PP = PP, + Ranked = Ranked, }; if (beatmap is BeatmapInfo realmBeatmap) diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index 32e4bbbf29..fd98107792 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -107,6 +107,12 @@ namespace osu.Game.Scoring public double? PP { get; set; } + /// + /// Whether the performance points in this score is awarded to the player. This is used for online display purposes (see ). + /// + [Ignored] + public bool Ranked { get; set; } + /// /// The online ID of this score. /// From 6b7ffc240bbe3eb9138c3620ad175d2d9c7a3487 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 5 Feb 2024 23:28:21 +0300 Subject: [PATCH 067/350] Support displaying "unranked PP" placeholder --- .../Overlays/BeatmapSet/Scores/ScoreTable.cs | 8 +++--- .../Scores/TopScoreStatisticsSection.cs | 8 +++--- .../Sections/Ranks/DrawableProfileScore.cs | 11 ++++++++ .../UnrankedPerformancePointsPlaceholder.cs | 26 +++++++++++++++++++ 4 files changed, 47 insertions(+), 6 deletions(-) create mode 100644 osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 1fc997fdad..c8ecb38c86 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -180,10 +180,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores if (showPerformancePoints) { - if (score.PP != null) - content.Add(new StatisticText(score.PP, format: @"N0")); - else + if (!score.Ranked) + content.Add(new UnrankedPerformancePointsPlaceholder { Font = OsuFont.GetFont(size: text_size) }); + else if (score.PP == null) content.Add(new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(text_size) }); + else + content.Add(new StatisticText(score.PP, format: @"N0")); } content.Add(new ScoreboardTime(score.Date, text_size) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs index 72e590b009..488b99d620 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs @@ -125,10 +125,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores ppColumn.Alpha = value.BeatmapInfo!.Status.GrantsPerformancePoints() ? 1 : 0; - if (value.PP is double pp) - ppColumn.Text = pp.ToLocalisableString(@"N0"); - else + if (!value.Ranked) + ppColumn.Drawable = new UnrankedPerformancePointsPlaceholder { Font = smallFont }; + else if (value.PP is not double pp) ppColumn.Drawable = new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(smallFont.Size) }; + else + ppColumn.Text = pp.ToLocalisableString(@"N0"); statisticsColumns.ChildrenEnumerable = value.GetStatisticsForDisplay().Select(createStatisticsColumn); modsColumn.Mods = value.Mods; diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index c26f2f19ba..c7d7af0bd7 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -216,7 +216,18 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks if (!Score.PP.HasValue) { if (Score.Beatmap?.Status.GrantsPerformancePoints() == true) + { + if (!Score.Ranked) + { + return new UnrankedPerformancePointsPlaceholder + { + Font = OsuFont.GetFont(weight: FontWeight.Bold), + Colour = colourProvider.Highlight1 + }; + } + return new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(16), Colour = colourProvider.Highlight1 }; + } return new OsuSpriteText { diff --git a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs new file mode 100644 index 0000000000..4c44def1ee --- /dev/null +++ b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable disable +using osu.Framework.Graphics; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; + +namespace osu.Game.Scoring.Drawables +{ + /// + /// A placeholder used in PP columns for scores that do not award PP. + /// + public partial class UnrankedPerformancePointsPlaceholder : SpriteText, IHasTooltip + { + public LocalisableString TooltipText => "pp is not awarded for this score"; // todo: replace with localised string ScoresStrings.StatusNoPp. + + public UnrankedPerformancePointsPlaceholder() + { + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + Text = "-"; + } + } +} From b78c6ed673353d6d9158dc7b24c5278100a4e74f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 5 Feb 2024 23:28:30 +0300 Subject: [PATCH 068/350] Update design of "unprocessed PP" placeholder to match web --- .../Drawables/UnprocessedPerformancePointsPlaceholder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Scoring/Drawables/UnprocessedPerformancePointsPlaceholder.cs b/osu.Game/Scoring/Drawables/UnprocessedPerformancePointsPlaceholder.cs index 99eb7e964d..a2cb69062e 100644 --- a/osu.Game/Scoring/Drawables/UnprocessedPerformancePointsPlaceholder.cs +++ b/osu.Game/Scoring/Drawables/UnprocessedPerformancePointsPlaceholder.cs @@ -21,7 +21,7 @@ namespace osu.Game.Scoring.Drawables { Anchor = Anchor.Centre; Origin = Anchor.Centre; - Icon = FontAwesome.Solid.ExclamationTriangle; + Icon = FontAwesome.Solid.Sync; } } } From b0da0859d8c91a5b0c22805894bb56680c7a15c7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 5 Feb 2024 23:28:53 +0300 Subject: [PATCH 069/350] Add visual test cases --- .../Visual/Online/TestSceneScoresContainer.cs | 19 +++++++++++ .../Online/TestSceneUserProfileScores.cs | 34 ++++++++++++++++--- 2 files changed, 48 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs index 2bfbf76c10..33f4d577bd 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs @@ -154,6 +154,19 @@ namespace osu.Game.Tests.Visual.Online }); } + [Test] + public void TestUnrankedPP() + { + AddStep("Load scores with unranked PP", () => + { + var allScores = createScores(); + allScores.Scores[0].Ranked = false; + allScores.UserScore = createUserBest(); + allScores.UserScore.Score.Ranked = false; + scoresContainer.Scores = allScores; + }); + } + private ulong onlineID = 1; private APIScoresCollection createScores() @@ -184,6 +197,7 @@ namespace osu.Game.Tests.Visual.Online MaxCombo = 1234, TotalScore = 1234567890, Accuracy = 1, + Ranked = true, }, new SoloScoreInfo { @@ -206,6 +220,7 @@ namespace osu.Game.Tests.Visual.Online MaxCombo = 1234, TotalScore = 1234789, Accuracy = 0.9997, + Ranked = true, }, new SoloScoreInfo { @@ -227,6 +242,7 @@ namespace osu.Game.Tests.Visual.Online MaxCombo = 1234, TotalScore = 12345678, Accuracy = 0.9854, + Ranked = true, }, new SoloScoreInfo { @@ -247,6 +263,7 @@ namespace osu.Game.Tests.Visual.Online MaxCombo = 1234, TotalScore = 1234567, Accuracy = 0.8765, + Ranked = true, }, new SoloScoreInfo { @@ -263,6 +280,7 @@ namespace osu.Game.Tests.Visual.Online MaxCombo = 1234, TotalScore = 123456, Accuracy = 0.6543, + Ranked = true, }, } }; @@ -309,6 +327,7 @@ namespace osu.Game.Tests.Visual.Online MaxCombo = 1234, TotalScore = 123456, Accuracy = 0.6543, + Ranked = true, }, Position = 1337, }; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs index 5249e8694d..f72980757b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs @@ -40,7 +40,8 @@ namespace osu.Game.Tests.Visual.Online new APIMod { Acronym = new OsuModHardRock().Acronym }, new APIMod { Acronym = new OsuModDoubleTime().Acronym }, }, - Accuracy = 0.9813 + Accuracy = 0.9813, + Ranked = true, }; var secondScore = new SoloScoreInfo @@ -62,7 +63,8 @@ namespace osu.Game.Tests.Visual.Online new APIMod { Acronym = new OsuModHardRock().Acronym }, new APIMod { Acronym = new OsuModDoubleTime().Acronym }, }, - Accuracy = 0.998546 + Accuracy = 0.998546, + Ranked = true, }; var thirdScore = new SoloScoreInfo @@ -79,7 +81,8 @@ namespace osu.Game.Tests.Visual.Online DifficultyName = "Insane" }, EndedAt = DateTimeOffset.Now, - Accuracy = 0.9726 + Accuracy = 0.9726, + Ranked = true, }; var noPPScore = new SoloScoreInfo @@ -95,7 +98,8 @@ namespace osu.Game.Tests.Visual.Online DifficultyName = "[4K] Cataclysmic Hypernova" }, EndedAt = DateTimeOffset.Now, - Accuracy = 0.55879 + Accuracy = 0.55879, + Ranked = true, }; var unprocessedPPScore = new SoloScoreInfo @@ -112,7 +116,26 @@ namespace osu.Game.Tests.Visual.Online Status = BeatmapOnlineStatus.Ranked, }, EndedAt = DateTimeOffset.Now, - Accuracy = 0.55879 + Accuracy = 0.55879, + Ranked = true, + }; + + var unrankedPPScore = new SoloScoreInfo + { + Rank = ScoreRank.B, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "C18H27NO3(extend)", + Artist = "Team Grimoire", + }, + DifficultyName = "[4K] Cataclysmic Hypernova", + Status = BeatmapOnlineStatus.Ranked, + }, + EndedAt = DateTimeOffset.Now, + Accuracy = 0.55879, + Ranked = false, }; Add(new FillFlowContainer @@ -129,6 +152,7 @@ namespace osu.Game.Tests.Visual.Online new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(unprocessedPPScore)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(unrankedPPScore)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, 0.85)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, 0.66)), From 5265d33c126c612a787bed98fa1c665d061c78c0 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 6 Feb 2024 23:32:54 +0900 Subject: [PATCH 070/350] Make coverage into a bindable --- .../TestScenePlayfieldCoveringContainer.cs | 12 ++++---- .../Mods/ManiaModPlayfieldCover.cs | 2 +- .../UI/PlayfieldCoveringWrapper.cs | 28 +++++++++++-------- 3 files changed, 23 insertions(+), 19 deletions(-) diff --git a/osu.Game.Rulesets.Mania.Tests/TestScenePlayfieldCoveringContainer.cs b/osu.Game.Rulesets.Mania.Tests/TestScenePlayfieldCoveringContainer.cs index 2a8dc715f9..341d52afcf 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestScenePlayfieldCoveringContainer.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestScenePlayfieldCoveringContainer.cs @@ -39,18 +39,18 @@ namespace osu.Game.Rulesets.Mania.Tests public void TestScrollingDownwards() { AddStep("set down scroll", () => scrollingContainer.Direction = ScrollingDirection.Down); - AddStep("set coverage = 0.5", () => cover.Coverage = 0.5f); - AddStep("set coverage = 0.8f", () => cover.Coverage = 0.8f); - AddStep("set coverage = 0.2f", () => cover.Coverage = 0.2f); + AddStep("set coverage = 0.5", () => cover.Coverage.Value = 0.5f); + AddStep("set coverage = 0.8f", () => cover.Coverage.Value = 0.8f); + AddStep("set coverage = 0.2f", () => cover.Coverage.Value = 0.2f); } [Test] public void TestScrollingUpwards() { AddStep("set up scroll", () => scrollingContainer.Direction = ScrollingDirection.Up); - AddStep("set coverage = 0.5", () => cover.Coverage = 0.5f); - AddStep("set coverage = 0.8f", () => cover.Coverage = 0.8f); - AddStep("set coverage = 0.2f", () => cover.Coverage = 0.2f); + AddStep("set coverage = 0.5", () => cover.Coverage.Value = 0.5f); + AddStep("set coverage = 0.8f", () => cover.Coverage.Value = 0.8f); + AddStep("set coverage = 0.2f", () => cover.Coverage.Value = 0.2f); } } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs index bc76c5cfe9..18c3ecc073 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs @@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Mania.Mods { c.RelativeSizeAxes = Axes.Both; c.Direction = ExpandDirection; - c.Coverage = Coverage.Value; + c.Coverage.BindTo(Coverage); })); } } diff --git a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs index 92f471e36b..0956b2f98f 100644 --- a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs +++ b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs @@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Mania.UI /// public partial class PlayfieldCoveringWrapper : CompositeDrawable { + /// + /// The relative area that should be completely covered. This does not include the fade. + /// + public readonly BindableFloat Coverage = new BindableFloat(); + /// /// The complete cover, including gradient and fill. /// @@ -94,21 +99,20 @@ namespace osu.Game.Rulesets.Mania.UI scrollDirection.BindValueChanged(onScrollDirectionChanged, true); } + protected override void LoadComplete() + { + base.LoadComplete(); + + Coverage.BindValueChanged(c => + { + filled.Height = c.NewValue; + gradient.Y = -c.NewValue; + }, true); + } + private void onScrollDirectionChanged(ValueChangedEvent direction) => cover.Rotation = direction.NewValue == ScrollingDirection.Up ? 0 : 180f; - /// - /// The relative area that should be completely covered. This does not include the fade. - /// - public float Coverage - { - set - { - filled.Height = value; - gradient.Y = -value; - } - } - /// /// The direction in which the cover expands. /// From 5bc7befbd4d780c8f3e473865e3679521bbfe1f7 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 6 Feb 2024 23:47:20 +0900 Subject: [PATCH 071/350] Add progressive cover to mania HD and FI mods --- .../Mods/ManiaModFadeIn.cs | 11 +------ .../Mods/ManiaModHidden.cs | 31 +++++++++++++------ .../Mods/ManiaModPlayfieldCover.cs | 2 -- osu.Game/Rulesets/Mods/ModHidden.cs | 4 +-- 4 files changed, 25 insertions(+), 23 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs index 196514c7b1..d436f22cdd 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs @@ -3,13 +3,12 @@ using System; using System.Linq; -using osu.Framework.Bindables; using osu.Framework.Localisation; using osu.Game.Rulesets.Mania.UI; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModFadeIn : ManiaModPlayfieldCover + public class ManiaModFadeIn : ManiaModHidden { public override string Name => "Fade In"; public override string Acronym => "FI"; @@ -19,13 +18,5 @@ namespace osu.Game.Rulesets.Mania.Mods public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray(); protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AlongScroll; - - public override BindableNumber Coverage { get; } = new BindableFloat(0.5f) - { - Precision = 0.1f, - MinValue = 0.1f, - MaxValue = 0.7f, - Default = 0.5f, - }; } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index f23cb335a5..7dcd5816a9 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -6,24 +6,37 @@ using System.Linq; using osu.Framework.Localisation; using osu.Game.Rulesets.Mania.UI; using osu.Framework.Bindables; +using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModHidden : ManiaModPlayfieldCover { + /// + /// osu!stable is referenced to 480px. + /// + private const float playfield_height = 480; + + private const float min_coverage = 160f / playfield_height; + private const float max_coverage = 400f / playfield_height; + private const float coverage_increase_per_combo = 0.5f / playfield_height; + public override LocalisableString Description => @"Keys fade out before you hit them!"; public override double ScoreMultiplier => 1; - - public override BindableNumber Coverage { get; } = new BindableFloat(0.5f) - { - Precision = 0.1f, - MinValue = 0.2f, - MaxValue = 0.8f, - Default = 0.5f, - }; - public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray(); + public override BindableNumber Coverage { get; } = new BindableFloat(min_coverage); protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll; + + private readonly BindableInt combo = new BindableInt(); + + public override void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + { + base.ApplyToScoreProcessor(scoreProcessor); + + combo.UnbindAll(); + combo.BindTo(scoreProcessor.Combo); + combo.BindValueChanged(c => Coverage.Value = Math.Min(max_coverage, min_coverage + c.NewValue * coverage_increase_per_combo), true); + } } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs index 18c3ecc073..aadb9b5717 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs @@ -6,7 +6,6 @@ using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Game.Configuration; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mods; @@ -24,7 +23,6 @@ namespace osu.Game.Rulesets.Mania.Mods /// protected abstract CoverExpandDirection ExpandDirection { get; } - [SettingSource("Coverage", "The proportion of playfield height that notes will be hidden for.")] public abstract BindableNumber Coverage { get; } public virtual void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) diff --git a/osu.Game/Rulesets/Mods/ModHidden.cs b/osu.Game/Rulesets/Mods/ModHidden.cs index 5a1abf115f..2915cb9bea 100644 --- a/osu.Game/Rulesets/Mods/ModHidden.cs +++ b/osu.Game/Rulesets/Mods/ModHidden.cs @@ -16,11 +16,11 @@ namespace osu.Game.Rulesets.Mods public override ModType Type => ModType.DifficultyIncrease; public override bool Ranked => UsesDefaultConfiguration; - public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) + public virtual void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { } - public ScoreRank AdjustRank(ScoreRank rank, double accuracy) + public virtual ScoreRank AdjustRank(ScoreRank rank, double accuracy) { switch (rank) { From bacb1d0dc7cf484a0a6b70f5ecdd0f4ec28bd350 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 6 Feb 2024 23:58:27 +0900 Subject: [PATCH 072/350] Add easing to make the transition less awkward --- .../UI/PlayfieldCoveringWrapper.cs | 21 ++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs index 0956b2f98f..f0ac18d7ca 100644 --- a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs +++ b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; @@ -8,6 +9,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Utils; using osu.Game.Rulesets.UI.Scrolling; using osuTK; using osuTK.Graphics; @@ -103,11 +105,20 @@ namespace osu.Game.Rulesets.Mania.UI { base.LoadComplete(); - Coverage.BindValueChanged(c => - { - filled.Height = c.NewValue; - gradient.Y = -c.NewValue; - }, true); + updateHeight(Coverage.Value); + } + + protected override void Update() + { + base.Update(); + + updateHeight((float)Interpolation.DampContinuously(filled.Height, Coverage.Value, 25, Math.Abs(Time.Elapsed))); + } + + private void updateHeight(float height) + { + filled.Height = height; + gradient.Y = -height; } private void onScrollDirectionChanged(ValueChangedEvent direction) From 69db1b2778035b0d02ce94b842f8bedc3b88971c Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 7 Feb 2024 00:15:06 +0900 Subject: [PATCH 073/350] Add ManiaModCover to take over old roles of the mods --- osu.Game.Rulesets.Mania/ManiaRuleset.cs | 2 +- osu.Game.Rulesets.Mania/Mods/ManiaModCover.cs | 44 +++++++++++++++++++ .../Mods/ManiaModFadeIn.cs | 6 ++- .../Mods/ManiaModHidden.cs | 9 +++- ...Cover.cs => ManiaModWithPlayfieldCover.cs} | 5 ++- 5 files changed, 61 insertions(+), 5 deletions(-) create mode 100644 osu.Game.Rulesets.Mania/Mods/ManiaModCover.cs rename osu.Game.Rulesets.Mania/Mods/{ManiaModPlayfieldCover.cs => ManiaModWithPlayfieldCover.cs} (88%) diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index c38d6519bd..f19d43826f 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -247,7 +247,7 @@ namespace osu.Game.Rulesets.Mania new ManiaModHardRock(), new MultiMod(new ManiaModSuddenDeath(), new ManiaModPerfect()), new MultiMod(new ManiaModDoubleTime(), new ManiaModNightcore()), - new MultiMod(new ManiaModFadeIn(), new ManiaModHidden()), + new MultiMod(new ManiaModFadeIn(), new ManiaModHidden(), new ManiaModCover()), new ManiaModFlashlight(), new ModAccuracyChallenge(), }; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModCover.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModCover.cs new file mode 100644 index 0000000000..eb243bfab7 --- /dev/null +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModCover.cs @@ -0,0 +1,44 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Bindables; +using osu.Framework.Localisation; +using osu.Game.Configuration; +using osu.Game.Rulesets.Mania.UI; + +namespace osu.Game.Rulesets.Mania.Mods +{ + public class ManiaModCover : ManiaModWithPlayfieldCover + { + public override string Name => "Cover"; + public override string Acronym => "CO"; + + public override LocalisableString Description => @"Decrease the playfield's viewing area."; + + public override double ScoreMultiplier => 1; + + protected override CoverExpandDirection ExpandDirection => Direction.Value; + + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] + { + typeof(ManiaModHidden), + typeof(ManiaModFadeIn) + }).ToArray(); + + public override bool Ranked => false; + + [SettingSource("Coverage", "The proportion of playfield height that notes will be hidden for.")] + public override BindableNumber Coverage { get; } = new BindableFloat(0.5f) + { + Precision = 0.1f, + MinValue = 0.2f, + MaxValue = 0.8f, + Default = 0.5f, + }; + + [SettingSource("Direction", "The direction on which the cover is applied")] + public Bindable Direction { get; } = new Bindable(); + } +} diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs index d436f22cdd..54a0b8f36d 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs @@ -15,7 +15,11 @@ namespace osu.Game.Rulesets.Mania.Mods public override LocalisableString Description => @"Keys appear out of nowhere!"; public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray(); + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] + { + typeof(ManiaModHidden), + typeof(ManiaModCover) + }).ToArray(); protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AlongScroll; } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index 7dcd5816a9..f4d5386d70 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModHidden : ManiaModPlayfieldCover + public class ManiaModHidden : ManiaModWithPlayfieldCover { /// /// osu!stable is referenced to 480px. @@ -23,7 +23,12 @@ namespace osu.Game.Rulesets.Mania.Mods public override LocalisableString Description => @"Keys fade out before you hit them!"; public override double ScoreMultiplier => 1; - public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray(); + + public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] + { + typeof(ManiaModFadeIn), + typeof(ManiaModCover) + }).ToArray(); public override BindableNumber Coverage { get; } = new BindableFloat(min_coverage); protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll; diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModWithPlayfieldCover.cs similarity index 88% rename from osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs rename to osu.Game.Rulesets.Mania/Mods/ManiaModWithPlayfieldCover.cs index aadb9b5717..bb5807269a 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModPlayfieldCover.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModWithPlayfieldCover.cs @@ -14,7 +14,7 @@ using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mania.Mods { - public abstract class ManiaModPlayfieldCover : ModHidden, IApplicableToDrawableRuleset + public abstract class ManiaModWithPlayfieldCover : ModHidden, IApplicableToDrawableRuleset { public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) }; @@ -23,6 +23,9 @@ namespace osu.Game.Rulesets.Mania.Mods /// protected abstract CoverExpandDirection ExpandDirection { get; } + /// + /// The relative area that should be completely covered. This does not include the fade. + /// public abstract BindableNumber Coverage { get; } public virtual void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) From af20eacc82747661f2408b4540d221814ea5e1d8 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 7 Feb 2024 00:25:22 +0900 Subject: [PATCH 074/350] Fix coordinate space --- osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index f4d5386d70..9def29f82b 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -13,9 +13,9 @@ namespace osu.Game.Rulesets.Mania.Mods public class ManiaModHidden : ManiaModWithPlayfieldCover { /// - /// osu!stable is referenced to 480px. + /// osu!stable is referenced to 768px. /// - private const float playfield_height = 480; + private const float playfield_height = 768; private const float min_coverage = 160f / playfield_height; private const float max_coverage = 400f / playfield_height; From ff7cd67909d72c520ec2aabaf7ac96083d812cd3 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 6 Feb 2024 21:14:36 +0300 Subject: [PATCH 075/350] Move all the circles into their own container --- .../Expanded/Accuracy/GradedCircles.cs | 66 +++++++++---------- 1 file changed, 31 insertions(+), 35 deletions(-) diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs index 57b6d8e4ac..33b71c53a7 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/GradedCircles.cs @@ -20,49 +20,45 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy set { progress = value; - dProgress.RevealProgress = value; - cProgress.RevealProgress = value; - bProgress.RevealProgress = value; - aProgress.RevealProgress = value; - sProgress.RevealProgress = value; - xProgress.RevealProgress = value; + + foreach (var circle in circles) + circle.RevealProgress = value; } } - private readonly GradedCircle dProgress; - private readonly GradedCircle cProgress; - private readonly GradedCircle bProgress; - private readonly GradedCircle aProgress; - private readonly GradedCircle sProgress; - private readonly GradedCircle xProgress; + private readonly Container circles; public GradedCircles(double accuracyC, double accuracyB, double accuracyA, double accuracyS, double accuracyX) { - InternalChildren = new Drawable[] + InternalChild = circles = new Container { - dProgress = new GradedCircle(0.0, accuracyC) + RelativeSizeAxes = Axes.Both, + Children = new[] { - Colour = OsuColour.ForRank(ScoreRank.D), - }, - cProgress = new GradedCircle(accuracyC, accuracyB) - { - Colour = OsuColour.ForRank(ScoreRank.C), - }, - bProgress = new GradedCircle(accuracyB, accuracyA) - { - Colour = OsuColour.ForRank(ScoreRank.B), - }, - aProgress = new GradedCircle(accuracyA, accuracyS) - { - Colour = OsuColour.ForRank(ScoreRank.A), - }, - sProgress = new GradedCircle(accuracyS, accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE) - { - Colour = OsuColour.ForRank(ScoreRank.S), - }, - xProgress = new GradedCircle(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE, 1.0) - { - Colour = OsuColour.ForRank(ScoreRank.X) + new GradedCircle(0.0, accuracyC) + { + Colour = OsuColour.ForRank(ScoreRank.D), + }, + new GradedCircle(accuracyC, accuracyB) + { + Colour = OsuColour.ForRank(ScoreRank.C), + }, + new GradedCircle(accuracyB, accuracyA) + { + Colour = OsuColour.ForRank(ScoreRank.B), + }, + new GradedCircle(accuracyA, accuracyS) + { + Colour = OsuColour.ForRank(ScoreRank.A), + }, + new GradedCircle(accuracyS, accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE) + { + Colour = OsuColour.ForRank(ScoreRank.S), + }, + new GradedCircle(accuracyX - AccuracyCircle.VIRTUAL_SS_PERCENTAGE, 1.0) + { + Colour = OsuColour.ForRank(ScoreRank.X) + } } }; } From 9a3c947319c93e19299424a40b9aa982dffe11c1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 7 Feb 2024 13:35:12 +0100 Subject: [PATCH 076/350] Remove unnecessary `#nullable disable` --- .../Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs index 4c44def1ee..025977e745 100644 --- a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs +++ b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; From f22828bc50db359957c13abceee296ac7b3b95fa Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 7 Feb 2024 13:36:46 +0100 Subject: [PATCH 077/350] Flip `if`s to reduce nesting --- .../Sections/Ranks/DrawableProfileScore.cs | 60 +++++++++---------- 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index c7d7af0bd7..d1988956be 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -213,22 +213,36 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks private Drawable createDrawablePerformance() { - if (!Score.PP.HasValue) + if (Score.PP.HasValue) { - if (Score.Beatmap?.Status.GrantsPerformancePoints() == true) + return new FillFlowContainer { - if (!Score.Ranked) + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Children = new[] { - return new UnrankedPerformancePointsPlaceholder + new OsuSpriteText { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, Font = OsuFont.GetFont(weight: FontWeight.Bold), + Text = $"{Score.PP:0}", Colour = colourProvider.Highlight1 - }; + }, + new OsuSpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), + Text = "pp", + Colour = colourProvider.Light3 + } } + }; + } - return new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(16), Colour = colourProvider.Highlight1 }; - } - + if (Score.Beatmap?.Status.GrantsPerformancePoints() != true) + { return new OsuSpriteText { Font = OsuFont.GetFont(weight: FontWeight.Bold), @@ -237,30 +251,16 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks }; } - return new FillFlowContainer + if (!Score.Ranked) { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Children = new[] + return new UnrankedPerformancePointsPlaceholder { - new OsuSpriteText - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Font = OsuFont.GetFont(weight: FontWeight.Bold), - Text = $"{Score.PP:0}", - Colour = colourProvider.Highlight1 - }, - new OsuSpriteText - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), - Text = "pp", - Colour = colourProvider.Light3 - } - } - }; + Font = OsuFont.GetFont(weight: FontWeight.Bold), + Colour = colourProvider.Highlight1 + }; + } + + return new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(16), Colour = colourProvider.Highlight1 }; } private partial class ScoreBeatmapMetadataContainer : BeatmapMetadataContainer From 3f51148719918f0b5d8d91b1575a87319d21a3b6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 7 Feb 2024 13:37:37 +0100 Subject: [PATCH 078/350] Update resources --- osu.Game/osu.Game.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 935b759e4d..db41b04e44 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -37,7 +37,7 @@ - + From 706a16677c1e86b921301d8d499487c7b954c354 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 7 Feb 2024 13:38:05 +0100 Subject: [PATCH 079/350] Use localised string --- .../Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs index 025977e745..c5c190e1a1 100644 --- a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs +++ b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs @@ -5,6 +5,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Scoring.Drawables { @@ -13,7 +14,7 @@ namespace osu.Game.Scoring.Drawables /// public partial class UnrankedPerformancePointsPlaceholder : SpriteText, IHasTooltip { - public LocalisableString TooltipText => "pp is not awarded for this score"; // todo: replace with localised string ScoresStrings.StatusNoPp. + public LocalisableString TooltipText => ScoresStrings.StatusNoPp; public UnrankedPerformancePointsPlaceholder() { From 8f995a30af27f3cd90df67d1c45e434e028daf5d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 8 Feb 2024 00:20:32 +0900 Subject: [PATCH 080/350] Fix legacy coverage metrics --- .../Mods/ManiaModHidden.cs | 29 +++++++++++++++---- .../Mods/ManiaModWithPlayfieldCover.cs | 4 ++- .../UI/PlayfieldCoveringWrapper.cs | 14 ++++++--- 3 files changed, 37 insertions(+), 10 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index 9def29f82b..211f21513d 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -6,20 +6,21 @@ using System.Linq; using osu.Framework.Localisation; using osu.Game.Rulesets.Mania.UI; using osu.Framework.Bindables; +using osu.Framework.Graphics; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModHidden : ManiaModWithPlayfieldCover + public partial class ManiaModHidden : ManiaModWithPlayfieldCover { /// /// osu!stable is referenced to 768px. /// - private const float playfield_height = 768; + private const float reference_playfield_height = 768; - private const float min_coverage = 160f / playfield_height; - private const float max_coverage = 400f / playfield_height; - private const float coverage_increase_per_combo = 0.5f / playfield_height; + private const float min_coverage = 160 / reference_playfield_height; + private const float max_coverage = 400f / reference_playfield_height; + private const float coverage_increase_per_combo = 0.5f / reference_playfield_height; public override LocalisableString Description => @"Keys fade out before you hit them!"; public override double ScoreMultiplier => 1; @@ -43,5 +44,23 @@ namespace osu.Game.Rulesets.Mania.Mods combo.BindTo(scoreProcessor.Combo); combo.BindValueChanged(c => Coverage.Value = Math.Min(max_coverage, min_coverage + c.NewValue * coverage_increase_per_combo), true); } + + protected override PlayfieldCoveringWrapper CreateCover(Drawable content) => new LegacyPlayfieldCover(content); + + private partial class LegacyPlayfieldCover : PlayfieldCoveringWrapper + { + public LegacyPlayfieldCover(Drawable content) + : base(content) + { + } + + protected override float GetHeight(float coverage) + { + if (DrawHeight == 0) + return base.GetHeight(coverage); + + return base.GetHeight(coverage) * reference_playfield_height / DrawHeight; + } + } } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModWithPlayfieldCover.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModWithPlayfieldCover.cs index bb5807269a..864ef6c3d6 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModWithPlayfieldCover.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModWithPlayfieldCover.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Mania.Mods Container hocParent = (Container)hoc.Parent!; hocParent.Remove(hoc, false); - hocParent.Add(new PlayfieldCoveringWrapper(hoc).With(c => + hocParent.Add(CreateCover(hoc).With(c => { c.RelativeSizeAxes = Axes.Both; c.Direction = ExpandDirection; @@ -47,6 +47,8 @@ namespace osu.Game.Rulesets.Mania.Mods } } + protected virtual PlayfieldCoveringWrapper CreateCover(Drawable content) => new PlayfieldCoveringWrapper(content); + protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state) { } diff --git a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs index f0ac18d7ca..2b70c527ae 100644 --- a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs +++ b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs @@ -43,6 +43,8 @@ namespace osu.Game.Rulesets.Mania.UI private readonly IBindable scrollDirection = new Bindable(); + private float currentCoverage; + public PlayfieldCoveringWrapper(Drawable content) { InternalChild = new BufferedContainer @@ -112,15 +114,19 @@ namespace osu.Game.Rulesets.Mania.UI { base.Update(); - updateHeight((float)Interpolation.DampContinuously(filled.Height, Coverage.Value, 25, Math.Abs(Time.Elapsed))); + updateHeight((float)Interpolation.DampContinuously(currentCoverage, Coverage.Value, 25, Math.Abs(Time.Elapsed))); } - private void updateHeight(float height) + private void updateHeight(float coverage) { - filled.Height = height; - gradient.Y = -height; + filled.Height = GetHeight(coverage); + gradient.Y = -GetHeight(coverage); + + currentCoverage = coverage; } + protected virtual float GetHeight(float coverage) => coverage; + private void onScrollDirectionChanged(ValueChangedEvent direction) => cover.Rotation = direction.NewValue == ScrollingDirection.Up ? 0 : 180f; From 57d5717e6a6d4fb4007e6f42aa7bca525ea176e6 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 21:33:23 +0100 Subject: [PATCH 081/350] Remove `Win32Icon` class and use plain strings instead --- osu.Desktop/Windows/Icons.cs | 9 ++++++++- osu.Desktop/Windows/Win32Icon.cs | 16 ---------------- osu.Desktop/Windows/WindowsAssociationManager.cs | 8 ++++---- 3 files changed, 12 insertions(+), 21 deletions(-) delete mode 100644 osu.Desktop/Windows/Win32Icon.cs diff --git a/osu.Desktop/Windows/Icons.cs b/osu.Desktop/Windows/Icons.cs index cc60f92810..67915c101a 100644 --- a/osu.Desktop/Windows/Icons.cs +++ b/osu.Desktop/Windows/Icons.cs @@ -1,10 +1,17 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.IO; + namespace osu.Desktop.Windows { public static class Icons { - public static Win32Icon Lazer => new Win32Icon(@"lazer.ico"); + /// + /// Fully qualified path to the directory that contains icons (in the installation folder). + /// + private static readonly string icon_directory = Path.GetDirectoryName(typeof(Icons).Assembly.Location)!; + + public static string Lazer => Path.Join(icon_directory, "lazer.ico"); } } diff --git a/osu.Desktop/Windows/Win32Icon.cs b/osu.Desktop/Windows/Win32Icon.cs deleted file mode 100644 index 401e7a2be3..0000000000 --- a/osu.Desktop/Windows/Win32Icon.cs +++ /dev/null @@ -1,16 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -namespace osu.Desktop.Windows -{ - public class Win32Icon - { - public readonly string Path; - - internal Win32Icon(string name) - { - string dir = System.IO.Path.GetDirectoryName(typeof(Win32Icon).Assembly.Location)!; - Path = System.IO.Path.Join(dir, name); - } - } -} diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 7131067224..a93161ae47 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -173,7 +173,7 @@ namespace osu.Desktop.Windows #endregion - private record FileAssociation(string Extension, LocalisableString Description, Win32Icon Icon) + private record FileAssociation(string Extension, LocalisableString Description, string IconPath) { private string getProgramId(string prefix) => $@"{prefix}.File{Extension}"; @@ -188,7 +188,7 @@ namespace osu.Desktop.Windows using (var programKey = classes.CreateSubKey(programId)) { using (var defaultIconKey = programKey.CreateSubKey(DEFAULT_ICON)) - defaultIconKey.SetValue(null, Icon.Path); + defaultIconKey.SetValue(null, IconPath); using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND)) openCommandKey.SetValue(null, $@"""{exePath}"" ""%1"""); @@ -225,7 +225,7 @@ namespace osu.Desktop.Windows } } - private record UriAssociation(string Protocol, LocalisableString Description, Win32Icon Icon) + private record UriAssociation(string Protocol, LocalisableString Description, string IconPath) { /// /// "The URL Protocol string value indicates that this key declares a custom pluggable protocol handler." @@ -243,7 +243,7 @@ namespace osu.Desktop.Windows protocolKey.SetValue(URL_PROTOCOL, string.Empty); using (var defaultIconKey = protocolKey.CreateSubKey(DEFAULT_ICON)) - defaultIconKey.SetValue(null, Icon.Path); + defaultIconKey.SetValue(null, IconPath); using (var openCommandKey = protocolKey.CreateSubKey(SHELL_OPEN_COMMAND)) openCommandKey.SetValue(null, $@"""{exePath}"" ""%1"""); From eeba93768641b05a470aa1e8ebe18389596f5d49 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 21:45:36 +0100 Subject: [PATCH 082/350] Make `WindowsAssociationManager` `static` Usages/localisation logic TBD --- osu.Desktop/Program.cs | 2 +- .../Windows/WindowsAssociationManager.cs | 57 ++++++------------- 2 files changed, 19 insertions(+), 40 deletions(-) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index edbf39a30a..38e4110f62 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -181,7 +181,7 @@ namespace osu.Desktop { tools.RemoveShortcutForThisExe(); tools.RemoveUninstallerRegistryEntry(); - WindowsAssociationManager.UninstallAssociations(@"osu"); + WindowsAssociationManager.UninstallAssociations(); }, onEveryRun: (_, _, _) => { // While setting the `ProcessAppUserModelId` fixes duplicate icons/shortcuts on the taskbar, it currently diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index a93161ae47..f1fc98090f 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -6,9 +6,6 @@ using System.IO; using System.Runtime.InteropServices; using System.Runtime.Versioning; using Microsoft.Win32; -using osu.Framework.Allocation; -using osu.Framework.Bindables; -using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Game.Localisation; @@ -16,7 +13,7 @@ using osu.Game.Localisation; namespace osu.Desktop.Windows { [SupportedOSPlatform("windows")] - public partial class WindowsAssociationManager : Component + public static class WindowsAssociationManager { public const string SOFTWARE_CLASSES = @"Software\Classes"; @@ -54,25 +51,7 @@ namespace osu.Desktop.Windows new UriAssociation(@"osump", WindowsAssociationManagerStrings.OsuMultiplayer, Icons.Lazer), }; - [Resolved] - private LocalisationManager localisation { get; set; } = null!; - - private IBindable localisationParameters = null!; - - [BackgroundDependencyLoader] - private void load() - { - localisationParameters = localisation.CurrentParameters.GetBoundCopy(); - InstallAssociations(); - } - - protected override void LoadComplete() - { - base.LoadComplete(); - localisationParameters.ValueChanged += _ => updateDescriptions(); - } - - public void InstallAssociations() + public static void InstallAssociations(LocalisationManager? localisation) { try { @@ -88,7 +67,7 @@ namespace osu.Desktop.Windows association.Install(classes, EXE_PATH); } - updateDescriptions(); + updateDescriptions(localisation); } catch (Exception e) { @@ -96,7 +75,7 @@ namespace osu.Desktop.Windows } } - private void updateDescriptions() + private static void updateDescriptions(LocalisationManager? localisation) { try { @@ -105,18 +84,10 @@ namespace osu.Desktop.Windows return; foreach (var association in file_associations) - { - var b = localisation.GetLocalisedBindableString(association.Description); - association.UpdateDescription(classes, PROGRAM_ID_PREFIX, b.Value); - b.UnbindAll(); - } + association.UpdateDescription(classes, PROGRAM_ID_PREFIX, getLocalisedString(association.Description)); foreach (var association in uri_associations) - { - var b = localisation.GetLocalisedBindableString(association.Description); - association.UpdateDescription(classes, b.Value); - b.UnbindAll(); - } + association.UpdateDescription(classes, getLocalisedString(association.Description)); NotifyShellUpdate(); } @@ -124,11 +95,19 @@ namespace osu.Desktop.Windows { Logger.Log($@"Failed to update file and URI associations: {e.Message}"); } + + string getLocalisedString(LocalisableString s) + { + if (localisation == null) + return s.ToString(); + + var b = localisation.GetLocalisedBindableString(s); + b.UnbindAll(); + return b.Value; + } } - public void UninstallAssociations() => UninstallAssociations(PROGRAM_ID_PREFIX); - - public static void UninstallAssociations(string programIdPrefix) + public static void UninstallAssociations() { try { @@ -137,7 +116,7 @@ namespace osu.Desktop.Windows return; foreach (var association in file_associations) - association.Uninstall(classes, programIdPrefix); + association.Uninstall(classes, PROGRAM_ID_PREFIX); foreach (var association in uri_associations) association.Uninstall(classes); From f9d257b99ea176222671aa4594ec78c01f157db7 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 21:56:39 +0100 Subject: [PATCH 083/350] Install associations as part of initial squirrel install --- osu.Desktop/OsuGameDesktop.cs | 3 --- osu.Desktop/Program.cs | 1 + 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index 2e1b34fb38..a0db896f46 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -137,9 +137,6 @@ namespace osu.Desktop if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) LoadComponentAsync(new GameplayWinKeyBlocker(), Add); - if (OperatingSystem.IsWindows() && IsDeployedBuild) - LoadComponentAsync(new WindowsAssociationManager(), Add); - LoadComponentAsync(new ElevatedPrivilegesChecker(), Add); osuSchemeLinkIPCChannel = new OsuSchemeLinkIPCChannel(Host, this); diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index 38e4110f62..65236940c6 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -174,6 +174,7 @@ namespace osu.Desktop { tools.CreateShortcutForThisExe(); tools.CreateUninstallerRegistryEntry(); + WindowsAssociationManager.InstallAssociations(null); }, onAppUpdate: (_, tools) => { tools.CreateUninstallerRegistryEntry(); From 0563507295dcf68c150cfc99949964d521f98b0e Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:03:16 +0100 Subject: [PATCH 084/350] Remove duplicate try-catch and move `NotifyShellUpdate()` to less hidden place --- .../Windows/WindowsAssociationManager.cs | 24 +++++++------------ 1 file changed, 8 insertions(+), 16 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index f1fc98090f..c91ab459d6 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -68,6 +68,7 @@ namespace osu.Desktop.Windows } updateDescriptions(localisation); + NotifyShellUpdate(); } catch (Exception e) { @@ -77,24 +78,15 @@ namespace osu.Desktop.Windows private static void updateDescriptions(LocalisationManager? localisation) { - try - { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); - if (classes == null) - return; + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) + return; - foreach (var association in file_associations) - association.UpdateDescription(classes, PROGRAM_ID_PREFIX, getLocalisedString(association.Description)); + foreach (var association in file_associations) + association.UpdateDescription(classes, PROGRAM_ID_PREFIX, getLocalisedString(association.Description)); - foreach (var association in uri_associations) - association.UpdateDescription(classes, getLocalisedString(association.Description)); - - NotifyShellUpdate(); - } - catch (Exception e) - { - Logger.Log($@"Failed to update file and URI associations: {e.Message}"); - } + foreach (var association in uri_associations) + association.UpdateDescription(classes, getLocalisedString(association.Description)); string getLocalisedString(LocalisableString s) { From 6bdb07602794d7eb59e7356f9fa5a04188652ff2 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:06:09 +0100 Subject: [PATCH 085/350] Move update/install logic into helper --- .../Windows/WindowsAssociationManager.cs | 31 ++++++++++++------- 1 file changed, 19 insertions(+), 12 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index c91ab459d6..3d61ad534b 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -55,18 +55,7 @@ namespace osu.Desktop.Windows { try { - using (var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, writable: true)) - { - if (classes == null) - return; - - foreach (var association in file_associations) - association.Install(classes, EXE_PATH, PROGRAM_ID_PREFIX); - - foreach (var association in uri_associations) - association.Install(classes, EXE_PATH); - } - + updateAssociations(); updateDescriptions(localisation); NotifyShellUpdate(); } @@ -76,6 +65,24 @@ namespace osu.Desktop.Windows } } + /// + /// Installs or updates associations. + /// + private static void updateAssociations() + { + using (var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, writable: true)) + { + if (classes == null) + return; + + foreach (var association in file_associations) + association.Install(classes, EXE_PATH, PROGRAM_ID_PREFIX); + + foreach (var association in uri_associations) + association.Install(classes, EXE_PATH); + } + } + private static void updateDescriptions(LocalisationManager? localisation) { using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); From 738c28755c53fd587d7ecee0cc6e8365c6aa8a44 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:17:13 +0100 Subject: [PATCH 086/350] Refactor public methods --- osu.Desktop/Program.cs | 3 +- .../Windows/WindowsAssociationManager.cs | 42 ++++++++++++++++++- 2 files changed, 42 insertions(+), 3 deletions(-) diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs index 65236940c6..494d0df3c6 100644 --- a/osu.Desktop/Program.cs +++ b/osu.Desktop/Program.cs @@ -174,10 +174,11 @@ namespace osu.Desktop { tools.CreateShortcutForThisExe(); tools.CreateUninstallerRegistryEntry(); - WindowsAssociationManager.InstallAssociations(null); + WindowsAssociationManager.InstallAssociations(); }, onAppUpdate: (_, tools) => { tools.CreateUninstallerRegistryEntry(); + WindowsAssociationManager.UpdateAssociations(); }, onAppUninstall: (_, tools) => { tools.RemoveShortcutForThisExe(); diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 3d61ad534b..18a3c2da3d 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -51,12 +51,18 @@ namespace osu.Desktop.Windows new UriAssociation(@"osump", WindowsAssociationManagerStrings.OsuMultiplayer, Icons.Lazer), }; - public static void InstallAssociations(LocalisationManager? localisation) + /// + /// Installs file and URI associations. + /// + /// + /// Call in a timely fashion to keep descriptions up-to-date and localised. + /// + public static void InstallAssociations() { try { updateAssociations(); - updateDescriptions(localisation); + updateDescriptions(null); // write default descriptions in case `UpdateDescriptions()` is not called. NotifyShellUpdate(); } catch (Exception e) @@ -65,6 +71,38 @@ namespace osu.Desktop.Windows } } + /// + /// Updates associations with latest definitions. + /// + /// + /// Call in a timely fashion to keep descriptions up-to-date and localised. + /// + public static void UpdateAssociations() + { + try + { + updateAssociations(); + NotifyShellUpdate(); + } + catch (Exception e) + { + Logger.Log(@$"Failed to update file and URI associations: {e.Message}"); + } + } + + public static void UpdateDescriptions(LocalisationManager localisationManager) + { + try + { + updateDescriptions(localisationManager); + NotifyShellUpdate(); + } + catch (Exception e) + { + Logger.Log(@$"Failed to update file and URI association descriptions: {e.Message}"); + } + } + /// /// Installs or updates associations. /// From ffdefbc742fa1948d1e9356b438adbf319221bd3 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:18:12 +0100 Subject: [PATCH 087/350] Move public methods closer together --- .../Windows/WindowsAssociationManager.cs | 44 +++++++++---------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 18a3c2da3d..b7465e5ffc 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -103,6 +103,28 @@ namespace osu.Desktop.Windows } } + public static void UninstallAssociations() + { + try + { + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) + return; + + foreach (var association in file_associations) + association.Uninstall(classes, PROGRAM_ID_PREFIX); + + foreach (var association in uri_associations) + association.Uninstall(classes); + + NotifyShellUpdate(); + } + catch (Exception e) + { + Logger.Log($@"Failed to uninstall file and URI associations: {e.Message}"); + } + } + /// /// Installs or updates associations. /// @@ -144,28 +166,6 @@ namespace osu.Desktop.Windows } } - public static void UninstallAssociations() - { - try - { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); - if (classes == null) - return; - - foreach (var association in file_associations) - association.Uninstall(classes, PROGRAM_ID_PREFIX); - - foreach (var association in uri_associations) - association.Uninstall(classes); - - NotifyShellUpdate(); - } - catch (Exception e) - { - Logger.Log($@"Failed to uninstall file and URI associations: {e.Message}"); - } - } - internal static void NotifyShellUpdate() => SHChangeNotify(EventId.SHCNE_ASSOCCHANGED, Flags.SHCNF_IDLIST, IntPtr.Zero, IntPtr.Zero); #region Native interop From da8c4541dbfe8c8c0690ca57d91b6d428e94870d Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:21:04 +0100 Subject: [PATCH 088/350] Use `Logger.Error` --- osu.Desktop/Windows/WindowsAssociationManager.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index b7465e5ffc..c978e46b5b 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -67,7 +67,7 @@ namespace osu.Desktop.Windows } catch (Exception e) { - Logger.Log(@$"Failed to install file and URI associations: {e.Message}"); + Logger.Error(e, @$"Failed to install file and URI associations: {e.Message}"); } } @@ -86,7 +86,7 @@ namespace osu.Desktop.Windows } catch (Exception e) { - Logger.Log(@$"Failed to update file and URI associations: {e.Message}"); + Logger.Error(e, @"Failed to update file and URI associations."); } } @@ -99,7 +99,7 @@ namespace osu.Desktop.Windows } catch (Exception e) { - Logger.Log(@$"Failed to update file and URI association descriptions: {e.Message}"); + Logger.Error(e, @"Failed to update file and URI association descriptions."); } } @@ -121,7 +121,7 @@ namespace osu.Desktop.Windows } catch (Exception e) { - Logger.Log($@"Failed to uninstall file and URI associations: {e.Message}"); + Logger.Error(e, @"Failed to uninstall file and URI associations."); } } From 7f5dedc118059189e0d2bcb77e65ed39444de765 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:23:59 +0100 Subject: [PATCH 089/350] Refactor ProgID logic so it's more visible --- osu.Desktop/Windows/WindowsAssociationManager.cs | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index c978e46b5b..aeda1e6283 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -35,7 +35,7 @@ namespace osu.Desktop.Windows /// Program ID prefix used for file associations. Should be relatively short since the full program ID has a 39 character limit, /// see https://learn.microsoft.com/en-us/windows/win32/com/-progid--key. /// - public const string PROGRAM_ID_PREFIX = "osu"; + public const string PROGRAM_ID_PREFIX = "osu.File"; private static readonly FileAssociation[] file_associations = { @@ -136,7 +136,7 @@ namespace osu.Desktop.Windows return; foreach (var association in file_associations) - association.Install(classes, EXE_PATH, PROGRAM_ID_PREFIX); + association.Install(classes, EXE_PATH); foreach (var association in uri_associations) association.Install(classes, EXE_PATH); @@ -191,15 +191,13 @@ namespace osu.Desktop.Windows private record FileAssociation(string Extension, LocalisableString Description, string IconPath) { - private string getProgramId(string prefix) => $@"{prefix}.File{Extension}"; + private string programId => $@"{PROGRAM_ID_PREFIX}{Extension}"; /// /// Installs a file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key /// - public void Install(RegistryKey classes, string exePath, string programIdPrefix) + public void Install(RegistryKey classes, string exePath) { - string programId = getProgramId(programIdPrefix); - // register a program id for the given extension using (var programKey = classes.CreateSubKey(programId)) { @@ -224,14 +222,12 @@ namespace osu.Desktop.Windows public void UpdateDescription(RegistryKey classes, string programIdPrefix, string description) { - using (var programKey = classes.OpenSubKey(getProgramId(programIdPrefix), true)) + using (var programKey = classes.OpenSubKey(programId, true)) programKey?.SetValue(null, description); } public void Uninstall(RegistryKey classes, string programIdPrefix) { - string programId = getProgramId(programIdPrefix); - // importantly, we don't delete the default program entry because some other program could have taken it. using (var extensionKey = classes.OpenSubKey($@"{Extension}\OpenWithProgIds", true)) From 3419b8ffa854b4b40daf26fe248e89a4e812e84a Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:26:21 +0100 Subject: [PATCH 090/350] Standardise using declaration --- osu.Desktop/Windows/WindowsAssociationManager.cs | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index aeda1e6283..a786afde55 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -130,17 +130,15 @@ namespace osu.Desktop.Windows /// private static void updateAssociations() { - using (var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, writable: true)) - { - if (classes == null) - return; + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) + return; - foreach (var association in file_associations) - association.Install(classes, EXE_PATH); + foreach (var association in file_associations) + association.Install(classes, EXE_PATH); - foreach (var association in uri_associations) - association.Install(classes, EXE_PATH); - } + foreach (var association in uri_associations) + association.Install(classes, EXE_PATH); } private static void updateDescriptions(LocalisationManager? localisation) From 139072fa818a088f300fce9cfd38682c9c57dbcd Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:29:20 +0100 Subject: [PATCH 091/350] Standardise using declaration --- osu.Desktop/Windows/WindowsAssociationManager.cs | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index a786afde55..2373cfa609 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; using System.Runtime.Versioning; @@ -108,8 +109,7 @@ namespace osu.Desktop.Windows try { using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); - if (classes == null) - return; + Debug.Assert(classes != null); foreach (var association in file_associations) association.Uninstall(classes, PROGRAM_ID_PREFIX); @@ -131,8 +131,7 @@ namespace osu.Desktop.Windows private static void updateAssociations() { using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); - if (classes == null) - return; + Debug.Assert(classes != null); foreach (var association in file_associations) association.Install(classes, EXE_PATH); @@ -144,8 +143,7 @@ namespace osu.Desktop.Windows private static void updateDescriptions(LocalisationManager? localisation) { using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); - if (classes == null) - return; + Debug.Assert(classes != null); foreach (var association in file_associations) association.UpdateDescription(classes, PROGRAM_ID_PREFIX, getLocalisedString(association.Description)); From bf47221594a805530cee18ab5e2ff802bd54f232 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:42:42 +0100 Subject: [PATCH 092/350] Make things testable via 'Run static method' in Rider --- osu.Desktop/Windows/WindowsAssociationManager.cs | 2 +- osu.Desktop/osu.Desktop.csproj | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 2373cfa609..83fadfcae2 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -30,7 +30,7 @@ namespace osu.Desktop.Windows /// public const string SHELL_OPEN_COMMAND = @"Shell\Open\Command"; - public static readonly string EXE_PATH = Path.ChangeExtension(typeof(WindowsAssociationManager).Assembly.Location, ".exe"); + public static readonly string EXE_PATH = Path.ChangeExtension(typeof(WindowsAssociationManager).Assembly.Location, ".exe").Replace('/', '\\'); /// /// Program ID prefix used for file associations. Should be relatively short since the full program ID has a 39 character limit, diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index c6a95c1623..57752aa1f7 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -31,7 +31,7 @@ - + From 8049270ad2e17447a5f80446a7e39e73dc5e52e2 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Wed, 7 Feb 2024 22:45:58 +0100 Subject: [PATCH 093/350] Remove unused param --- osu.Desktop/Windows/WindowsAssociationManager.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 83fadfcae2..83c2a97b56 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -112,7 +112,7 @@ namespace osu.Desktop.Windows Debug.Assert(classes != null); foreach (var association in file_associations) - association.Uninstall(classes, PROGRAM_ID_PREFIX); + association.Uninstall(classes); foreach (var association in uri_associations) association.Uninstall(classes); @@ -146,7 +146,7 @@ namespace osu.Desktop.Windows Debug.Assert(classes != null); foreach (var association in file_associations) - association.UpdateDescription(classes, PROGRAM_ID_PREFIX, getLocalisedString(association.Description)); + association.UpdateDescription(classes, getLocalisedString(association.Description)); foreach (var association in uri_associations) association.UpdateDescription(classes, getLocalisedString(association.Description)); @@ -216,13 +216,13 @@ namespace osu.Desktop.Windows } } - public void UpdateDescription(RegistryKey classes, string programIdPrefix, string description) + public void UpdateDescription(RegistryKey classes, string description) { using (var programKey = classes.OpenSubKey(programId, true)) programKey?.SetValue(null, description); } - public void Uninstall(RegistryKey classes, string programIdPrefix) + public void Uninstall(RegistryKey classes) { // importantly, we don't delete the default program entry because some other program could have taken it. From dfa0c51bc8b1067a08811f221da52109a6806c94 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Thu, 8 Feb 2024 00:23:46 +0100 Subject: [PATCH 094/350] Copy icons to nuget and install package Don't ask me why this uses the folder for .NET Framework 4.5 --- osu.Desktop/osu.nuspec | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Desktop/osu.nuspec b/osu.Desktop/osu.nuspec index f85698680e..66b3970351 100644 --- a/osu.Desktop/osu.nuspec +++ b/osu.Desktop/osu.nuspec @@ -20,6 +20,7 @@ + From 1dc54d6f25d030db88936ecbfec7dd8f55c71d3e Mon Sep 17 00:00:00 2001 From: Susko3 Date: Thu, 8 Feb 2024 00:54:48 +0100 Subject: [PATCH 095/350] Fix stable install path lookup `osu` is the `osu://` protocol handler, which gets overriden by lazer. Instead, use `osu!` which is the stable file handler. --- osu.Desktop/OsuGameDesktop.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index a0db896f46..5ac6ac7322 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -86,8 +86,8 @@ namespace osu.Desktop [SupportedOSPlatform("windows")] private string? getStableInstallPathFromRegistry() { - using (RegistryKey? key = Registry.ClassesRoot.OpenSubKey("osu")) - return key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", ""); + using (RegistryKey? key = Registry.ClassesRoot.OpenSubKey("osu!")) + return key?.OpenSubKey(WindowsAssociationManager.SHELL_OPEN_COMMAND)?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", ""); } protected override UpdateManager CreateUpdateManager() From 6ded79cf0728010aedfb367cf48f3fd3f84abe6c Mon Sep 17 00:00:00 2001 From: Susko3 Date: Thu, 8 Feb 2024 01:15:37 +0100 Subject: [PATCH 096/350] Make `NotifyShellUpdate()` `public` to ease testing --- osu.Desktop/Windows/WindowsAssociationManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 83c2a97b56..4bb8e57c9d 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -125,6 +125,8 @@ namespace osu.Desktop.Windows } } + public static void NotifyShellUpdate() => SHChangeNotify(EventId.SHCNE_ASSOCCHANGED, Flags.SHCNF_IDLIST, IntPtr.Zero, IntPtr.Zero); + /// /// Installs or updates associations. /// @@ -162,8 +164,6 @@ namespace osu.Desktop.Windows } } - internal static void NotifyShellUpdate() => SHChangeNotify(EventId.SHCNE_ASSOCCHANGED, Flags.SHCNF_IDLIST, IntPtr.Zero, IntPtr.Zero); - #region Native interop [DllImport("Shell32.dll")] From c500264306adceec5edbbab0baa40a7bc13c65c4 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Fri, 9 Feb 2024 23:20:31 +0300 Subject: [PATCH 097/350] Cache created judgement in HitObject --- .../TestSceneCatchSkinConfiguration.cs | 2 +- osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs | 2 +- osu.Game.Rulesets.Catch/Objects/Banana.cs | 2 +- osu.Game.Rulesets.Catch/Objects/BananaShower.cs | 2 +- osu.Game.Rulesets.Catch/Objects/Droplet.cs | 2 +- osu.Game.Rulesets.Catch/Objects/Fruit.cs | 2 +- osu.Game.Rulesets.Catch/Objects/JuiceStream.cs | 2 +- osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs | 2 +- osu.Game.Rulesets.Mania/Objects/BarLine.cs | 2 +- osu.Game.Rulesets.Mania/Objects/HoldNote.cs | 2 +- osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs | 2 +- osu.Game.Rulesets.Mania/Objects/Note.cs | 2 +- osu.Game.Rulesets.Mania/Objects/TailNote.cs | 2 +- .../TestSceneSpinnerRotation.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs | 2 +- osu.Game.Rulesets.Osu/Objects/HitCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Slider.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderTick.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Spinner.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs | 2 +- .../TaikoHealthProcessorTest.cs | 8 ++++---- osu.Game.Rulesets.Taiko/Objects/BarLine.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs | 4 ++-- osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs | 2 +- .../Objects/StrongNestedHitObject.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/Swell.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/SwellTick.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs | 2 +- osu.Game/Beatmaps/IBeatmap.cs | 2 +- osu.Game/Database/StandardisedScoreMigrationTools.cs | 2 +- .../Difficulty/PerformanceBreakdownCalculator.cs | 4 ++-- .../Rulesets/Objects/Drawables/DrawableHitObject.cs | 2 +- osu.Game/Rulesets/Objects/HitObject.cs | 10 +++++++++- osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs | 2 +- osu.Game/Rulesets/Scoring/JudgementProcessor.cs | 2 +- .../Rulesets/Scoring/LegacyDrainingHealthProcessor.cs | 2 +- 41 files changed, 54 insertions(+), 46 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs index e2fc31d869..0d7aa6af10 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs @@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Catch.Tests { fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); var drawableFruit = new DrawableFruit(fruit) { X = x }; - var judgement = fruit.CreateJudgement(); + var judgement = fruit.Judgement; catcher.OnNewResult(drawableFruit, new CatchJudgementResult(fruit, judgement) { Type = judgement.MaxResult diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs index f60ae29f77..b03fa00f76 100644 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs +++ b/osu.Game.Rulesets.Catch.Tests/TestSceneCatcher.cs @@ -293,7 +293,7 @@ namespace osu.Game.Rulesets.Catch.Tests private JudgementResult createResult(CatchHitObject hitObject) { - return new CatchJudgementResult(hitObject, hitObject.CreateJudgement()) + return new CatchJudgementResult(hitObject, hitObject.Judgement) { Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss }; diff --git a/osu.Game.Rulesets.Catch/Objects/Banana.cs b/osu.Game.Rulesets.Catch/Objects/Banana.cs index b80527f379..30bdb24b14 100644 --- a/osu.Game.Rulesets.Catch/Objects/Banana.cs +++ b/osu.Game.Rulesets.Catch/Objects/Banana.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects /// public int BananaIndex; - public override Judgement CreateJudgement() => new CatchBananaJudgement(); + protected override Judgement CreateJudgement() => new CatchBananaJudgement(); private static readonly IList default_banana_samples = new List { new BananaHitSampleInfo() }.AsReadOnly(); diff --git a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs index 328cc2b52a..86c41fce90 100644 --- a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs +++ b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Objects { public override bool LastInCombo => true; - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); protected override void CreateNestedHitObjects(CancellationToken cancellationToken) { diff --git a/osu.Game.Rulesets.Catch/Objects/Droplet.cs b/osu.Game.Rulesets.Catch/Objects/Droplet.cs index 9c1004a04b..107c6c3979 100644 --- a/osu.Game.Rulesets.Catch/Objects/Droplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Droplet.cs @@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.Catch.Objects { public class Droplet : PalpableCatchHitObject { - public override Judgement CreateJudgement() => new CatchDropletJudgement(); + protected override Judgement CreateJudgement() => new CatchDropletJudgement(); } } diff --git a/osu.Game.Rulesets.Catch/Objects/Fruit.cs b/osu.Game.Rulesets.Catch/Objects/Fruit.cs index 4818fe2cad..17270b803c 100644 --- a/osu.Game.Rulesets.Catch/Objects/Fruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Fruit.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Catch.Objects { public class Fruit : PalpableCatchHitObject { - public override Judgement CreateJudgement() => new CatchJudgement(); + protected override Judgement CreateJudgement() => new CatchJudgement(); public static FruitVisualRepresentation GetVisualRepresentation(int indexInBeatmap) => (FruitVisualRepresentation)(indexInBeatmap % 4); } diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs index 671291ef0e..49c24df5b9 100644 --- a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs +++ b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Objects /// private const float base_scoring_distance = 100; - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); public int RepeatCount { get; set; } diff --git a/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs b/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs index 1bf160b5a6..ddcb92875f 100644 --- a/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs @@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.Catch.Objects { public class TinyDroplet : Droplet { - public override Judgement CreateJudgement() => new CatchTinyDropletJudgement(); + protected override Judgement CreateJudgement() => new CatchTinyDropletJudgement(); } } diff --git a/osu.Game.Rulesets.Mania/Objects/BarLine.cs b/osu.Game.Rulesets.Mania/Objects/BarLine.cs index cf576239ed..742b5e4b0d 100644 --- a/osu.Game.Rulesets.Mania/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Mania/Objects/BarLine.cs @@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Mania.Objects set => major.Value = value; } - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); } } diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs index 3f930a310b..4aac455bc5 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs @@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Objects }); } - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs b/osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs index 47163d0d81..92b649c174 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Objects /// public class HoldNoteBody : ManiaHitObject { - public override Judgement CreateJudgement() => new HoldNoteBodyJudgement(); + protected override Judgement CreateJudgement() => new HoldNoteBodyJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } } diff --git a/osu.Game.Rulesets.Mania/Objects/Note.cs b/osu.Game.Rulesets.Mania/Objects/Note.cs index 0035960c63..b0f2991918 100644 --- a/osu.Game.Rulesets.Mania/Objects/Note.cs +++ b/osu.Game.Rulesets.Mania/Objects/Note.cs @@ -11,6 +11,6 @@ namespace osu.Game.Rulesets.Mania.Objects /// public class Note : ManiaHitObject { - public override Judgement CreateJudgement() => new ManiaJudgement(); + protected override Judgement CreateJudgement() => new ManiaJudgement(); } } diff --git a/osu.Game.Rulesets.Mania/Objects/TailNote.cs b/osu.Game.Rulesets.Mania/Objects/TailNote.cs index def32880f1..bddb4630cb 100644 --- a/osu.Game.Rulesets.Mania/Objects/TailNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/TailNote.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects /// public const double RELEASE_WINDOW_LENIENCE = 1.5; - public override Judgement CreateJudgement() => new ManiaJudgement(); + protected override Judgement CreateJudgement() => new ManiaJudgement(); public override double MaximumJudgementOffset => base.MaximumJudgementOffset * RELEASE_WINDOW_LENIENCE; } diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs index 6706d20080..8d81fe3017 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs @@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Tests // multipled by 2 to nullify the score multiplier. (autoplay mod selected) long totalScore = scoreProcessor.TotalScore.Value * 2; - return totalScore == (int)(drawableSpinner.Result.TotalRotation / 360) * scoreProcessor.GetBaseScoreForResult(new SpinnerTick().CreateJudgement().MaxResult); + return totalScore == (int)(drawableSpinner.Result.TotalRotation / 360) * scoreProcessor.GetBaseScoreForResult(new SpinnerTick().Judgement.MaxResult); }); addSeekStep(0); diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs b/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs index 2c9292c58b..f07a1e930b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs @@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Osu.Mods { } - public override Judgement CreateJudgement() => new OsuJudgement(); + protected override Judgement CreateJudgement() => new OsuJudgement(); } private partial class StrictTrackingDrawableSliderTail : DrawableSliderTail diff --git a/osu.Game.Rulesets.Osu/Objects/HitCircle.cs b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs index d652db0fd4..6336482ccc 100644 --- a/osu.Game.Rulesets.Osu/Objects/HitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs @@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.Osu.Objects { public class HitCircle : OsuHitObject { - public override Judgement CreateJudgement() => new OsuJudgement(); + protected override Judgement CreateJudgement() => new OsuJudgement(); } } diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 506145568e..fc0248cbbd 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -275,7 +275,7 @@ namespace osu.Game.Rulesets.Osu.Objects TailSamples = this.GetNodeSamples(repeatCount + 1); } - public override Judgement CreateJudgement() => ClassicSliderBehaviour + protected override Judgement CreateJudgement() => ClassicSliderBehaviour // Final combo is provided by the slider itself - see logic in `DrawableSlider.CheckForResult()` ? new OsuJudgement() // Final combo is provided by the tail circle - see `SliderTailCircle` diff --git a/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs index 2d5a5b7727..8d60864f0b 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs @@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects protected override HitWindows CreateHitWindows() => HitWindows.Empty; - public override Judgement CreateJudgement() => new SliderEndJudgement(); + protected override Judgement CreateJudgement() => new SliderEndJudgement(); public class SliderEndJudgement : OsuJudgement { diff --git a/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs index 8305481788..4760135081 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs @@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Osu.Objects /// public bool ClassicSliderBehaviour; - public override Judgement CreateJudgement() => ClassicSliderBehaviour ? new SliderTickJudgement() : base.CreateJudgement(); + protected override Judgement CreateJudgement() => ClassicSliderBehaviour ? new SliderTickJudgement() : base.CreateJudgement(); } } diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs index ee2490439f..42d8d895e4 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Objects { } - public override Judgement CreateJudgement() => ClassicSliderBehaviour ? new LegacyTailJudgement() : new TailJudgement(); + protected override Judgement CreateJudgement() => ClassicSliderBehaviour ? new LegacyTailJudgement() : new TailJudgement(); public class LegacyTailJudgement : OsuJudgement { diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs index 74ec4d6eb3..1d7ba2fbaf 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs @@ -32,6 +32,6 @@ namespace osu.Game.Rulesets.Osu.Objects protected override HitWindows CreateHitWindows() => HitWindows.Empty; - public override Judgement CreateJudgement() => new SliderTickJudgement(); + protected override Judgement CreateJudgement() => new SliderTickJudgement(); } } diff --git a/osu.Game.Rulesets.Osu/Objects/Spinner.cs b/osu.Game.Rulesets.Osu/Objects/Spinner.cs index e3dfe8e69a..9baa645b3c 100644 --- a/osu.Game.Rulesets.Osu/Objects/Spinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Spinner.cs @@ -95,7 +95,7 @@ namespace osu.Game.Rulesets.Osu.Objects } } - public override Judgement CreateJudgement() => new OsuJudgement(); + protected override Judgement CreateJudgement() => new OsuJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; diff --git a/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs b/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs index 8d53100529..57db29ef0c 100644 --- a/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Osu.Objects { public class SpinnerBonusTick : SpinnerTick { - public override Judgement CreateJudgement() => new OsuSpinnerBonusTickJudgement(); + protected override Judgement CreateJudgement() => new OsuSpinnerBonusTickJudgement(); public class OsuSpinnerBonusTickJudgement : OsuSpinnerTickJudgement { diff --git a/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs b/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs index 7989c9b7ff..cb59014909 100644 --- a/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Objects /// public double SpinnerDuration { get; set; } - public override Judgement CreateJudgement() => new OsuSpinnerTickJudgement(); + protected override Judgement CreateJudgement() => new OsuSpinnerTickJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoHealthProcessorTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoHealthProcessorTest.cs index f4a1e888c9..b28e870481 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TaikoHealthProcessorTest.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TaikoHealthProcessorTest.cs @@ -126,11 +126,11 @@ namespace osu.Game.Rulesets.Taiko.Tests foreach (var nested in beatmap.HitObjects[0].NestedHitObjects) { - var nestedJudgement = nested.CreateJudgement(); + var nestedJudgement = nested.Judgement; healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult }); } - var judgement = beatmap.HitObjects[0].CreateJudgement(); + var judgement = beatmap.HitObjects[0].Judgement; healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult }); Assert.Multiple(() => @@ -159,11 +159,11 @@ namespace osu.Game.Rulesets.Taiko.Tests foreach (var nested in beatmap.HitObjects[0].NestedHitObjects) { - var nestedJudgement = nested.CreateJudgement(); + var nestedJudgement = nested.Judgement; healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult }); } - var judgement = beatmap.HitObjects[0].CreateJudgement(); + var judgement = beatmap.HitObjects[0].Judgement; healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult }); Assert.Multiple(() => diff --git a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs index 46b3f13501..d87f8b3232 100644 --- a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs @@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Taiko.Objects set => major.Value = value; } - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); } } diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs index f3143de345..50cd722a3f 100644 --- a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs @@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Taiko.Objects } } - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; @@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Taiko.Objects public class StrongNestedHit : StrongNestedHitObject { // The strong hit of the drum roll doesn't actually provide any score. - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); public StrongNestedHit(TaikoHitObject parent) : base(parent) diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs index dc082ffd21..c1d4102042 100644 --- a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Objects Parent = parent; } - public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement(); + protected override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; diff --git a/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs b/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs index 302f940ef4..44cd700faf 100644 --- a/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs @@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Taiko.Objects { public class IgnoreHit : Hit { - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); } } diff --git a/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs index 14cbe338ed..227ab4ab52 100644 --- a/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Objects Parent = parent; } - public override Judgement CreateJudgement() => new TaikoStrongJudgement(); + protected override Judgement CreateJudgement() => new TaikoStrongJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } diff --git a/osu.Game.Rulesets.Taiko/Objects/Swell.cs b/osu.Game.Rulesets.Taiko/Objects/Swell.cs index a8db8df021..76d106f924 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Swell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Swell.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.Objects } } - public override Judgement CreateJudgement() => new TaikoSwellJudgement(); + protected override Judgement CreateJudgement() => new TaikoSwellJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } diff --git a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs index 41fb9cac7e..be1c1101de 100644 --- a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Taiko.Objects { public class SwellTick : TaikoHitObject { - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs index 1a1fde1990..697c23addf 100644 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Objects /// public const float DEFAULT_SIZE = 0.475f; - public override Judgement CreateJudgement() => new TaikoJudgement(); + protected override Judgement CreateJudgement() => new TaikoJudgement(); protected override HitWindows CreateHitWindows() => new TaikoHitWindows(); } diff --git a/osu.Game/Beatmaps/IBeatmap.cs b/osu.Game/Beatmaps/IBeatmap.cs index d97eb00d7e..b5bb6ccafc 100644 --- a/osu.Game/Beatmaps/IBeatmap.cs +++ b/osu.Game/Beatmaps/IBeatmap.cs @@ -94,7 +94,7 @@ namespace osu.Game.Beatmaps static void addCombo(HitObject hitObject, ref int combo) { - if (hitObject.CreateJudgement().MaxResult.AffectsCombo()) + if (hitObject.Judgement.MaxResult.AffectsCombo()) combo++; foreach (var nested in hitObject.NestedHitObjects) diff --git a/osu.Game/Database/StandardisedScoreMigrationTools.cs b/osu.Game/Database/StandardisedScoreMigrationTools.cs index 403e73ab77..576d08f491 100644 --- a/osu.Game/Database/StandardisedScoreMigrationTools.cs +++ b/osu.Game/Database/StandardisedScoreMigrationTools.cs @@ -655,7 +655,7 @@ namespace osu.Game.Database { private readonly Judgement judgement; - public override Judgement CreateJudgement() => judgement; + protected override Judgement CreateJudgement() => judgement; public FakeHit(Judgement judgement) { diff --git a/osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs b/osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs index 4563c264f7..946d83b14b 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceBreakdownCalculator.cs @@ -113,9 +113,9 @@ namespace osu.Game.Rulesets.Difficulty private IEnumerable getPerfectHitResults(HitObject hitObject) { foreach (HitObject nested in hitObject.NestedHitObjects) - yield return nested.CreateJudgement().MaxResult; + yield return nested.Judgement.MaxResult; - yield return hitObject.CreateJudgement().MaxResult; + yield return hitObject.Judgement.MaxResult; } } } diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index c9192ae3eb..16bd4b565c 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -770,7 +770,7 @@ namespace osu.Game.Rulesets.Objects.Drawables private void ensureEntryHasResult() { Debug.Assert(Entry != null); - Entry.Result ??= CreateResult(HitObject.CreateJudgement()) + Entry.Result ??= CreateResult(HitObject.Judgement) ?? throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}."); } diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index ef8bd08bf4..aed821332d 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -162,11 +162,19 @@ namespace osu.Game.Rulesets.Objects protected void AddNested(HitObject hitObject) => nestedHitObjects.Add(hitObject); + /// + /// The that represents the scoring information for this . + /// + [JsonIgnore] + public Judgement Judgement => judgement ??= CreateJudgement(); + + private Judgement judgement; + /// /// Creates the that represents the scoring information for this . /// [NotNull] - public virtual Judgement CreateJudgement() => new Judgement(); + protected virtual Judgement CreateJudgement() => new Judgement(); /// /// Creates the for this . diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs index bb36aab0b3..499953dab9 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Objects.Legacy public int ComboOffset { get; set; } - public override Judgement CreateJudgement() => new IgnoreJudgement(); + protected override Judgement CreateJudgement() => new IgnoreJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } diff --git a/osu.Game/Rulesets/Scoring/JudgementProcessor.cs b/osu.Game/Rulesets/Scoring/JudgementProcessor.cs index e9f3bcb949..0e90330651 100644 --- a/osu.Game/Rulesets/Scoring/JudgementProcessor.cs +++ b/osu.Game/Rulesets/Scoring/JudgementProcessor.cs @@ -149,7 +149,7 @@ namespace osu.Game.Rulesets.Scoring foreach (var obj in EnumerateHitObjects(beatmap)) { - var judgement = obj.CreateJudgement(); + var judgement = obj.Judgement; var result = CreateResult(obj, judgement); if (result == null) diff --git a/osu.Game/Rulesets/Scoring/LegacyDrainingHealthProcessor.cs b/osu.Game/Rulesets/Scoring/LegacyDrainingHealthProcessor.cs index ce2f7d5624..2bc3ea80ec 100644 --- a/osu.Game/Rulesets/Scoring/LegacyDrainingHealthProcessor.cs +++ b/osu.Game/Rulesets/Scoring/LegacyDrainingHealthProcessor.cs @@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Scoring void increaseHp(HitObject hitObject) { - double amount = GetHealthIncreaseFor(hitObject, hitObject.CreateJudgement().MaxResult); + double amount = GetHealthIncreaseFor(hitObject, hitObject.Judgement.MaxResult); currentHpUncapped += amount; currentHp = Math.Max(0, Math.Min(1, currentHp + amount)); } From c9c39ecb2f616b27b088bb455d5c122323127b10 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Fri, 9 Feb 2024 15:15:27 -0800 Subject: [PATCH 098/350] Add `RankHighest` to `APIUser` --- .../Visual/Online/TestSceneUserProfileOverlay.cs | 5 +++++ osu.Game/Online/API/Requests/Responses/APIUser.cs | 13 +++++++++++++ 2 files changed, 18 insertions(+) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs index bc8f75d4ce..020e020b10 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs @@ -137,6 +137,11 @@ namespace osu.Game.Tests.Visual.Online @"top_ranks", @"medals" }, + RankHighest = new APIUser.UserRankHighest + { + Rank = 1, + UpdatedAt = DateTimeOffset.Now, + }, Statistics = new UserStatistics { IsRanked = true, diff --git a/osu.Game/Online/API/Requests/Responses/APIUser.cs b/osu.Game/Online/API/Requests/Responses/APIUser.cs index 56eec19fa1..4a31718f28 100644 --- a/osu.Game/Online/API/Requests/Responses/APIUser.cs +++ b/osu.Game/Online/API/Requests/Responses/APIUser.cs @@ -34,6 +34,19 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"previous_usernames")] public string[] PreviousUsernames; + [JsonProperty(@"rank_highest")] + [CanBeNull] + public UserRankHighest RankHighest; + + public class UserRankHighest + { + [JsonProperty(@"rank")] + public int Rank; + + [JsonProperty(@"updated_at")] + public DateTimeOffset UpdatedAt; + } + [JsonProperty(@"country_code")] private string countryCodeString; From 8d1d65a469c717f29115743ab231ce791930668d Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Fri, 9 Feb 2024 15:17:34 -0800 Subject: [PATCH 099/350] Add `ContentTooltipText` to `ProfileValueDisplay` --- .../Header/Components/ProfileValueDisplay.cs | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Profile/Header/Components/ProfileValueDisplay.cs b/osu.Game/Overlays/Profile/Header/Components/ProfileValueDisplay.cs index 4b1a0409a3..b2c23458b1 100644 --- a/osu.Game/Overlays/Profile/Header/Components/ProfileValueDisplay.cs +++ b/osu.Game/Overlays/Profile/Header/Components/ProfileValueDisplay.cs @@ -4,6 +4,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; @@ -13,7 +14,7 @@ namespace osu.Game.Overlays.Profile.Header.Components public partial class ProfileValueDisplay : CompositeDrawable { private readonly OsuSpriteText title; - private readonly OsuSpriteText content; + private readonly ContentText content; public LocalisableString Title { @@ -25,6 +26,11 @@ namespace osu.Game.Overlays.Profile.Header.Components set => content.Text = value; } + public LocalisableString ContentTooltipText + { + set => content.TooltipText = value; + } + public ProfileValueDisplay(bool big = false, int minimumWidth = 60) { AutoSizeAxes = Axes.Both; @@ -38,9 +44,9 @@ namespace osu.Game.Overlays.Profile.Header.Components { Font = OsuFont.GetFont(size: 12) }, - content = new OsuSpriteText + content = new ContentText { - Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light) + Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light), }, new Container // Add a minimum size to the FillFlowContainer { @@ -56,5 +62,10 @@ namespace osu.Game.Overlays.Profile.Header.Components title.Colour = colourProvider.Content1; content.Colour = colourProvider.Content2; } + + private partial class ContentText : OsuSpriteText, IHasTooltip + { + public LocalisableString TooltipText { get; set; } + } } } From ae89b89928af680dc921cfc4880241aa787e44ce Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Fri, 9 Feb 2024 15:33:49 -0800 Subject: [PATCH 100/350] Centralise global rank display logic to new class --- .../Header/Components/GlobalRankDisplay.cs | 32 +++++++++++++++++++ .../Profile/Header/Components/MainDetails.cs | 9 ++---- osu.Game/Users/UserRankPanel.cs | 6 ++-- 3 files changed, 37 insertions(+), 10 deletions(-) create mode 100644 osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs diff --git a/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs b/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs new file mode 100644 index 0000000000..290b052e27 --- /dev/null +++ b/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Bindables; +using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Localisation; +using osu.Game.Resources.Localisation.Web; +using osu.Game.Users; + +namespace osu.Game.Overlays.Profile.Header.Components +{ + public partial class GlobalRankDisplay : ProfileValueDisplay + { + public readonly Bindable UserStatistics = new Bindable(); + + public GlobalRankDisplay() + : base(true) + { + Title = UsersStrings.ShowRankGlobalSimple; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + UserStatistics.BindValueChanged(s => + { + Content = s.NewValue?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; + }, true); + } + } +} diff --git a/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs b/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs index b89973c5e5..2aea897451 100644 --- a/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs +++ b/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs @@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Profile.Header.Components private readonly Dictionary scoreRankInfos = new Dictionary(); private ProfileValueDisplay medalInfo = null!; private ProfileValueDisplay ppInfo = null!; - private ProfileValueDisplay detailGlobalRank = null!; + private GlobalRankDisplay detailGlobalRank = null!; private ProfileValueDisplay detailCountryRank = null!; private RankGraph rankGraph = null!; @@ -52,10 +52,7 @@ namespace osu.Game.Overlays.Profile.Header.Components Spacing = new Vector2(20), Children = new Drawable[] { - detailGlobalRank = new ProfileValueDisplay(true) - { - Title = UsersStrings.ShowRankGlobalSimple, - }, + detailGlobalRank = new GlobalRankDisplay(), detailCountryRank = new ProfileValueDisplay(true) { Title = UsersStrings.ShowRankCountrySimple, @@ -142,7 +139,7 @@ namespace osu.Game.Overlays.Profile.Header.Components foreach (var scoreRankInfo in scoreRankInfos) scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0; - detailGlobalRank.Content = user?.Statistics?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; + detailGlobalRank.UserStatistics.Value = user?.Statistics; detailCountryRank.Content = user?.Statistics?.CountryRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; rankGraph.Statistics.Value = user?.Statistics; diff --git a/osu.Game/Users/UserRankPanel.cs b/osu.Game/Users/UserRankPanel.cs index 84ff3114fc..ba9ef1eee4 100644 --- a/osu.Game/Users/UserRankPanel.cs +++ b/osu.Game/Users/UserRankPanel.cs @@ -27,7 +27,6 @@ namespace osu.Game.Users [Resolved] private IAPIProvider api { get; set; } = null!; - private ProfileValueDisplay globalRankDisplay = null!; private ProfileValueDisplay countryRankDisplay = null!; private readonly IBindable statistics = new Bindable(); @@ -47,7 +46,6 @@ namespace osu.Game.Users statistics.BindTo(api.Statistics); statistics.BindValueChanged(stats => { - globalRankDisplay.Content = stats.NewValue?.GlobalRank?.ToLocalisableString("\\##,##0") ?? "-"; countryRankDisplay.Content = stats.NewValue?.CountryRank?.ToLocalisableString("\\##,##0") ?? "-"; }, true); } @@ -163,9 +161,9 @@ namespace osu.Game.Users { new Drawable[] { - globalRankDisplay = new ProfileValueDisplay(true) + new GlobalRankDisplay { - Title = UsersStrings.ShowRankGlobalSimple, + UserStatistics = { BindTarget = statistics }, }, countryRankDisplay = new ProfileValueDisplay(true) { From ffd0d9bb3994f7471746921f63a3594efc16c49d Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Fri, 9 Feb 2024 15:36:15 -0800 Subject: [PATCH 101/350] Add highest rank tooltip to global rank display --- .../Profile/Header/Components/GlobalRankDisplay.cs | 12 ++++++++++++ .../Profile/Header/Components/MainDetails.cs | 1 + osu.Game/Users/UserRankPanel.cs | 6 ++++++ 3 files changed, 19 insertions(+) diff --git a/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs b/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs index 290b052e27..dcd4129b45 100644 --- a/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs +++ b/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs @@ -4,6 +4,7 @@ using osu.Framework.Bindables; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Localisation; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Resources.Localisation.Web; using osu.Game.Users; @@ -12,6 +13,7 @@ namespace osu.Game.Overlays.Profile.Header.Components public partial class GlobalRankDisplay : ProfileValueDisplay { public readonly Bindable UserStatistics = new Bindable(); + public readonly Bindable User = new Bindable(); public GlobalRankDisplay() : base(true) @@ -27,6 +29,16 @@ namespace osu.Game.Overlays.Profile.Header.Components { Content = s.NewValue?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; }, true); + + // needed as statistics doesn't populate User + User.BindValueChanged(u => + { + var rankHighest = u.NewValue?.RankHighest; + + ContentTooltipText = rankHighest != null + ? UsersStrings.ShowRankHighest(rankHighest.Rank.ToLocalisableString("\\##,##0"), rankHighest.UpdatedAt.ToLocalisableString(@"d MMM yyyy")) + : string.Empty; + }, true); } } } diff --git a/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs b/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs index 2aea897451..ffdf8edc21 100644 --- a/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs +++ b/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs @@ -140,6 +140,7 @@ namespace osu.Game.Overlays.Profile.Header.Components scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0; detailGlobalRank.UserStatistics.Value = user?.Statistics; + detailGlobalRank.User.Value = user; detailCountryRank.Content = user?.Statistics?.CountryRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; rankGraph.Statistics.Value = user?.Statistics; diff --git a/osu.Game/Users/UserRankPanel.cs b/osu.Game/Users/UserRankPanel.cs index ba9ef1eee4..4a00583094 100644 --- a/osu.Game/Users/UserRankPanel.cs +++ b/osu.Game/Users/UserRankPanel.cs @@ -30,6 +30,7 @@ namespace osu.Game.Users private ProfileValueDisplay countryRankDisplay = null!; private readonly IBindable statistics = new Bindable(); + private readonly IBindable user = new Bindable(); public UserRankPanel(APIUser user) : base(user) @@ -48,6 +49,8 @@ namespace osu.Game.Users { countryRankDisplay.Content = stats.NewValue?.CountryRank?.ToLocalisableString("\\##,##0") ?? "-"; }, true); + + user.BindTo(api.LocalUser!); } protected override Drawable CreateLayout() @@ -164,6 +167,9 @@ namespace osu.Game.Users new GlobalRankDisplay { UserStatistics = { BindTarget = statistics }, + // TODO: make highest rank update, as api.LocalUser doesn't update + // maybe move to statistics in api, so `SoloStatisticsWatcher` can update the value + User = { BindTarget = user }, }, countryRankDisplay = new ProfileValueDisplay(true) { From 7b0b39dbaa515e5d2455de0da7e9884d222fc601 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Fri, 9 Feb 2024 15:46:14 -0800 Subject: [PATCH 102/350] Fix total play time tooltip area including label --- .../Profile/Header/Components/TotalPlayTime.cs | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) diff --git a/osu.Game/Overlays/Profile/Header/Components/TotalPlayTime.cs b/osu.Game/Overlays/Profile/Header/Components/TotalPlayTime.cs index 08ca59d89b..a3c22d61d2 100644 --- a/osu.Game/Overlays/Profile/Header/Components/TotalPlayTime.cs +++ b/osu.Game/Overlays/Profile/Header/Components/TotalPlayTime.cs @@ -5,25 +5,19 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Profile.Header.Components { - public partial class TotalPlayTime : CompositeDrawable, IHasTooltip + public partial class TotalPlayTime : CompositeDrawable { public readonly Bindable User = new Bindable(); - public LocalisableString TooltipText { get; set; } - private ProfileValueDisplay info = null!; public TotalPlayTime() { AutoSizeAxes = Axes.Both; - - TooltipText = "0 hours"; } [BackgroundDependencyLoader] @@ -32,6 +26,7 @@ namespace osu.Game.Overlays.Profile.Header.Components InternalChild = info = new ProfileValueDisplay(minimumWidth: 140) { Title = UsersStrings.ShowStatsPlayTime, + ContentTooltipText = "0 hours", }; User.BindValueChanged(updateTime, true); @@ -40,7 +35,7 @@ namespace osu.Game.Overlays.Profile.Header.Components private void updateTime(ValueChangedEvent user) { int? playTime = user.NewValue?.User.Statistics?.PlayTime; - TooltipText = (playTime ?? 0) / 3600 + " hours"; + info.ContentTooltipText = (playTime ?? 0) / 3600 + " hours"; info.Content = formatTime(playTime); } From 5fa54c8c6355aeb85df2daa905d4c02d66995132 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 10 Feb 2024 14:16:45 +0300 Subject: [PATCH 103/350] Fix remaining use cases --- .../Objects/EmptyFreeformHitObject.cs | 2 +- .../Objects/PippidonHitObject.cs | 2 +- .../Objects/EmptyScrollingHitObject.cs | 2 +- .../Objects/PippidonHitObject.cs | 2 +- .../Gameplay/TestSceneDrainingHealthProcessor.cs | 2 +- .../Gameplay/TestSceneDrawableHitObject.cs | 2 +- .../Gameplay/TestSceneScoreProcessor.cs | 14 +++++++------- .../Rulesets/Scoring/ScoreProcessorTest.cs | 15 ++++++--------- 8 files changed, 19 insertions(+), 22 deletions(-) diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs index 9cd18d2d9f..e166d09f84 100644 --- a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Objects { public class EmptyFreeformHitObject : HitObject, IHasPosition { - public override Judgement CreateJudgement() => new Judgement(); + protected override Judgement CreateJudgement() => new Judgement(); public Vector2 Position { get; set; } diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs index 0c22554e82..748e6d3b53 100644 --- a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Pippidon.Objects { public class PippidonHitObject : HitObject, IHasPosition { - public override Judgement CreateJudgement() => new Judgement(); + protected override Judgement CreateJudgement() => new Judgement(); public Vector2 Position { get; set; } diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs index 9b469be496..4564bd1e09 100644 --- a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs @@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.EmptyScrolling.Objects { public class EmptyScrollingHitObject : HitObject { - public override Judgement CreateJudgement() => new Judgement(); + protected override Judgement CreateJudgement() => new Judgement(); } } diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs index 9dd135479f..ed16bce9f6 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs @@ -13,6 +13,6 @@ namespace osu.Game.Rulesets.Pippidon.Objects /// public int Lane; - public override Judgement CreateJudgement() => new Judgement(); + protected override Judgement CreateJudgement() => new Judgement(); } } diff --git a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs index 584a9e09c0..f0f93f59b5 100644 --- a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs +++ b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs @@ -358,7 +358,7 @@ namespace osu.Game.Tests.Gameplay this.maxResult = maxResult; } - public override Judgement CreateJudgement() => new TestJudgement(maxResult); + protected override Judgement CreateJudgement() => new TestJudgement(maxResult); protected override HitWindows CreateHitWindows() => new HitWindows(); private class TestJudgement : Judgement diff --git a/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs b/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs index 73177e36e1..22643feebb 100644 --- a/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs +++ b/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs @@ -175,7 +175,7 @@ namespace osu.Game.Tests.Gameplay var hitObject = new HitObject { StartTime = Time.Current }; lifetimeEntry = new HitObjectLifetimeEntry(hitObject) { - Result = new JudgementResult(hitObject, hitObject.CreateJudgement()) + Result = new JudgementResult(hitObject, hitObject.Judgement) { Type = HitResult.Great } diff --git a/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs b/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs index 1a644ad600..a428979015 100644 --- a/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs +++ b/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs @@ -129,10 +129,10 @@ namespace osu.Game.Tests.Gameplay var scoreProcessor = new ScoreProcessor(new OsuRuleset()); scoreProcessor.ApplyBeatmap(beatmap); - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok }); - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.LargeTickHit }); - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[2], beatmap.HitObjects[2].CreateJudgement()) { Type = HitResult.SmallTickMiss }); - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[3], beatmap.HitObjects[3].CreateJudgement()) { Type = HitResult.SmallBonus }); + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Ok }); + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.LargeTickHit }); + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[2], beatmap.HitObjects[2].Judgement) { Type = HitResult.SmallTickMiss }); + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[3], beatmap.HitObjects[3].Judgement) { Type = HitResult.SmallBonus }); var score = new ScoreInfo { Ruleset = new OsuRuleset().RulesetInfo }; scoreProcessor.FailScore(score); @@ -169,8 +169,8 @@ namespace osu.Game.Tests.Gameplay Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo(0)); Assert.That(scoreProcessor.MaximumAccuracy.Value, Is.EqualTo(1)); - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok }); - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.Great }); + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Ok }); + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.Great }); Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo((double)(100 + 300) / (2 * 300)).Within(Precision.DOUBLE_EPSILON)); Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo((double)(100 + 300) / (4 * 300)).Within(Precision.DOUBLE_EPSILON)); @@ -196,7 +196,7 @@ namespace osu.Game.Tests.Gameplay this.maxResult = maxResult; } - public override Judgement CreateJudgement() => new TestJudgement(maxResult); + protected override Judgement CreateJudgement() => new TestJudgement(maxResult); } } } diff --git a/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs b/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs index a3f91fffba..ea43a65825 100644 --- a/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs +++ b/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs @@ -112,7 +112,7 @@ namespace osu.Game.Tests.Rulesets.Scoring for (int i = 0; i < 4; i++) { - var judgementResult = new JudgementResult(fourObjectBeatmap.HitObjects[i], fourObjectBeatmap.HitObjects[i].CreateJudgement()) + var judgementResult = new JudgementResult(fourObjectBeatmap.HitObjects[i], fourObjectBeatmap.HitObjects[i].Judgement) { Type = i == 2 ? minResult : hitResult }; @@ -141,7 +141,7 @@ namespace osu.Game.Tests.Rulesets.Scoring for (int i = 0; i < object_count; ++i) { - var judgementResult = new JudgementResult(largeBeatmap.HitObjects[i], largeBeatmap.HitObjects[i].CreateJudgement()) + var judgementResult = new JudgementResult(largeBeatmap.HitObjects[i], largeBeatmap.HitObjects[i].Judgement) { Type = HitResult.Great }; @@ -325,11 +325,11 @@ namespace osu.Game.Tests.Rulesets.Scoring scoreProcessor = new TestScoreProcessor(); scoreProcessor.ApplyBeatmap(beatmap); - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Great }); + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Great }); Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(1)); Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1)); - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.ComboBreak }); + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.ComboBreak }); Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(0)); Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1)); } @@ -350,7 +350,7 @@ namespace osu.Game.Tests.Rulesets.Scoring for (int i = 0; i < beatmap.HitObjects.Count; i++) { - scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[i], beatmap.HitObjects[i].CreateJudgement()) + scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[i], beatmap.HitObjects[i].Judgement) { Type = i == 0 ? HitResult.Miss : HitResult.Great }); @@ -441,10 +441,7 @@ namespace osu.Game.Tests.Rulesets.Scoring private readonly HitResult maxResult; private readonly HitResult? minResult; - public override Judgement CreateJudgement() - { - return new TestJudgement(maxResult, minResult); - } + protected override Judgement CreateJudgement() => new TestJudgement(maxResult, minResult); public TestHitObject(HitResult maxResult, HitResult? minResult = null) { From 36005a5449d4169edf7d77d948d1b0c0b38e2abb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 12 Feb 2024 08:33:08 +0100 Subject: [PATCH 104/350] Fix selected legacy skins crashing on zero-length hold notes Closes https://github.com/ppy/osu/issues/27134. --- osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs index 07045b76ca..a8200e0144 100644 --- a/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs +++ b/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs @@ -243,7 +243,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy bodySprite.FillMode = FillMode.Stretch; // i dunno this looks about right?? - bodySprite.Scale = new Vector2(1, scaleDirection * 32800 / sprite.DrawHeight); + // the guard against zero draw height is intended for zero-length hold notes. yes, such cases have been spotted in the wild. + if (sprite.DrawHeight > 0) + bodySprite.Scale = new Vector2(1, scaleDirection * 32800 / sprite.DrawHeight); } break; From 2ae616a88ea17cc1dc03ab6c0dfa46aeb20f93ee Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 12 Feb 2024 12:29:31 +0300 Subject: [PATCH 105/350] Combine other cases of displaying dash in scores PP --- osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs | 2 +- .../BeatmapSet/Scores/TopScoreStatisticsSection.cs | 2 +- .../Profile/Sections/Ranks/DrawableProfileScore.cs | 10 +++++----- .../Drawables/UnrankedPerformancePointsPlaceholder.cs | 8 ++++---- 4 files changed, 11 insertions(+), 11 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index c8ecb38c86..9dd0e26da2 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -181,7 +181,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores if (showPerformancePoints) { if (!score.Ranked) - content.Add(new UnrankedPerformancePointsPlaceholder { Font = OsuFont.GetFont(size: text_size) }); + content.Add(new UnrankedPerformancePointsPlaceholder(ScoresStrings.StatusNoPp) { Font = OsuFont.GetFont(size: text_size) }); else if (score.PP == null) content.Add(new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(text_size) }); else diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs index 488b99d620..4aad3cf953 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs @@ -126,7 +126,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores ppColumn.Alpha = value.BeatmapInfo!.Status.GrantsPerformancePoints() ? 1 : 0; if (!value.Ranked) - ppColumn.Drawable = new UnrankedPerformancePointsPlaceholder { Font = smallFont }; + ppColumn.Drawable = new UnrankedPerformancePointsPlaceholder(ScoresStrings.StatusNoPp) { Font = smallFont }; else if (value.PP is not double pp) ppColumn.Drawable = new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(smallFont.Size) }; else diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index d1988956be..1211d65816 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -14,6 +14,7 @@ using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Leaderboards; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; @@ -243,20 +244,19 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks if (Score.Beatmap?.Status.GrantsPerformancePoints() != true) { - return new OsuSpriteText + return new UnrankedPerformancePointsPlaceholder(UsersStrings.ShowExtraTopRanksNotRanked) { Font = OsuFont.GetFont(weight: FontWeight.Bold), - Text = "-", - Colour = colourProvider.Highlight1 + Colour = colourProvider.Highlight1, }; } if (!Score.Ranked) { - return new UnrankedPerformancePointsPlaceholder + return new UnrankedPerformancePointsPlaceholder(ScoresStrings.StatusNoPp) { Font = OsuFont.GetFont(weight: FontWeight.Bold), - Colour = colourProvider.Highlight1 + Colour = colourProvider.Highlight1, }; } diff --git a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs index c5c190e1a1..0097497ef1 100644 --- a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs +++ b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs @@ -5,22 +5,22 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; -using osu.Game.Resources.Localisation.Web; namespace osu.Game.Scoring.Drawables { /// - /// A placeholder used in PP columns for scores that do not award PP. + /// A placeholder used in PP columns for scores that do not award PP due to a reason specified by . /// public partial class UnrankedPerformancePointsPlaceholder : SpriteText, IHasTooltip { - public LocalisableString TooltipText => ScoresStrings.StatusNoPp; + public LocalisableString TooltipText { get; } - public UnrankedPerformancePointsPlaceholder() + public UnrankedPerformancePointsPlaceholder(LocalisableString tooltipText) { Anchor = Anchor.Centre; Origin = Anchor.Centre; Text = "-"; + TooltipText = tooltipText; } } } From 1944a12634817ea43888e8ffec7b6359e6499f44 Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Mon, 12 Feb 2024 21:18:31 +0900 Subject: [PATCH 106/350] allow `ModMuted` to ranked when setting adjusted --- osu.Game/Rulesets/Mods/ModMuted.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Mods/ModMuted.cs b/osu.Game/Rulesets/Mods/ModMuted.cs index 3ecd9aa6a1..7aefefc58d 100644 --- a/osu.Game/Rulesets/Mods/ModMuted.cs +++ b/osu.Game/Rulesets/Mods/ModMuted.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Mods public override LocalisableString Description => "Can you still feel the rhythm without music?"; public override ModType Type => ModType.Fun; public override double ScoreMultiplier => 1; - public override bool Ranked => UsesDefaultConfiguration; + public override bool Ranked => true; } public abstract class ModMuted : ModMuted, IApplicableToDrawableRuleset, IApplicableToTrack, IApplicableToScoreProcessor From 581ae2f679a00e98ea3e773a9c0c59494b9be8e5 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Mon, 12 Feb 2024 12:51:35 +0000 Subject: [PATCH 107/350] handle key presses when watching legacy relax replays --- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 24 +++++++++++++++++++++-- 1 file changed, 22 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 3679425389..55d8b6f55f 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -38,12 +38,17 @@ namespace osu.Game.Rulesets.Osu.Mods private ReplayState state = null!; private double lastStateChangeTime; + private DrawableOsuRuleset ruleset = null!; + private bool hasReplay; + private bool legacyReplay; public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) { + ruleset = (DrawableOsuRuleset)drawableRuleset; + // grab the input manager for future use. - osuInputManager = ((DrawableOsuRuleset)drawableRuleset).KeyBindingInputManager; + osuInputManager = ruleset.KeyBindingInputManager; } public void ApplyToPlayer(Player player) @@ -51,6 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods if (osuInputManager.ReplayInputHandler != null) { hasReplay = true; + legacyReplay = ruleset.ReplayScore.ScoreInfo.IsLegacyScore; return; } @@ -59,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Mods public void Update(Playfield playfield) { - if (hasReplay) + if (hasReplay && !legacyReplay) return; bool requiresHold = false; @@ -125,6 +131,20 @@ namespace osu.Game.Rulesets.Osu.Mods isDownState = down; lastStateChangeTime = time; + // legacy replays do not contain key-presses with Relax mod, so they need to be triggered by themselves. + if (legacyReplay) + { + if (!down) + { + osuInputManager.KeyBindingContainer.TriggerReleased(wasLeft ? OsuAction.RightButton : OsuAction.LeftButton); + return; + } + + osuInputManager.KeyBindingContainer.TriggerPressed(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); + wasLeft = !wasLeft; + return; + } + state = new ReplayState { PressedActions = new List() From 2a02566283f831b469a2b37a4a645aae2cb07bc3 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Mon, 12 Feb 2024 17:45:00 +0000 Subject: [PATCH 108/350] refactor `down` and `wasLeft` management into respective `PressHandler` classes --- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 67 +++++++++++++++++------ 1 file changed, 51 insertions(+), 16 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 55d8b6f55f..47b7e543d8 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -39,6 +39,7 @@ namespace osu.Game.Rulesets.Osu.Mods private double lastStateChangeTime; private DrawableOsuRuleset ruleset = null!; + private PressHandler pressHandler = null!; private bool hasReplay; private bool legacyReplay; @@ -56,10 +57,16 @@ namespace osu.Game.Rulesets.Osu.Mods if (osuInputManager.ReplayInputHandler != null) { hasReplay = true; + + Debug.Assert(ruleset.ReplayScore != null); legacyReplay = ruleset.ReplayScore.ScoreInfo.IsLegacyScore; + + pressHandler = new LegacyReplayPressHandler(this); + return; } + pressHandler = new PressHandler(this); osuInputManager.AllowGameplayInputs = false; } @@ -131,20 +138,6 @@ namespace osu.Game.Rulesets.Osu.Mods isDownState = down; lastStateChangeTime = time; - // legacy replays do not contain key-presses with Relax mod, so they need to be triggered by themselves. - if (legacyReplay) - { - if (!down) - { - osuInputManager.KeyBindingContainer.TriggerReleased(wasLeft ? OsuAction.RightButton : OsuAction.LeftButton); - return; - } - - osuInputManager.KeyBindingContainer.TriggerPressed(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); - wasLeft = !wasLeft; - return; - } - state = new ReplayState { PressedActions = new List() @@ -152,11 +145,53 @@ namespace osu.Game.Rulesets.Osu.Mods if (down) { - state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); + pressHandler.HandlePress(wasLeft); wasLeft = !wasLeft; } + else + { + pressHandler.HandleRelease(wasLeft); + } + } + } - state.Apply(osuInputManager.CurrentState, osuInputManager); + private class PressHandler + { + protected readonly OsuModRelax Mod; + + public PressHandler(OsuModRelax mod) + { + Mod = mod; + } + + public virtual void HandlePress(bool wasLeft) + { + Mod.state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); + Mod.state.Apply(Mod.osuInputManager.CurrentState, Mod.osuInputManager); + } + + public virtual void HandleRelease(bool wasLeft) + { + Mod.state.Apply(Mod.osuInputManager.CurrentState, Mod.osuInputManager); + } + } + + // legacy replays do not contain key-presses with Relax mod, so they need to be triggered by themselves. + private class LegacyReplayPressHandler : PressHandler + { + public LegacyReplayPressHandler(OsuModRelax mod) + : base(mod) + { + } + + public override void HandlePress(bool wasLeft) + { + Mod.osuInputManager.KeyBindingContainer.TriggerPressed(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); + } + + public override void HandleRelease(bool wasLeft) + { + Mod.osuInputManager.KeyBindingContainer.TriggerReleased(wasLeft ? OsuAction.RightButton : OsuAction.LeftButton); } } } From cc733ea809f3eb1d0887bf8c92605581fd21a9b3 Mon Sep 17 00:00:00 2001 From: tsunyoku Date: Mon, 12 Feb 2024 18:00:05 +0000 Subject: [PATCH 109/350] add inline comment for supposedly backwards ternary --- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index 47b7e543d8..a5643e5b49 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -191,6 +191,7 @@ namespace osu.Game.Rulesets.Osu.Mods public override void HandleRelease(bool wasLeft) { + // this intentionally releases right when `wasLeft` is true because `wasLeft` is set at point of press and not at point of release Mod.osuInputManager.KeyBindingContainer.TriggerReleased(wasLeft ? OsuAction.RightButton : OsuAction.LeftButton); } } From 4f0f07d55a45be5ff93e271d3adfde3b71945138 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 12 Feb 2024 21:30:10 +0300 Subject: [PATCH 110/350] Remove placeholder classes and inline everything --- .../Graphics/Sprites/SpriteIconWithTooltip.cs | 14 +++++++ .../Graphics/Sprites/SpriteTextWithTooltip.cs | 13 +++++++ .../Overlays/BeatmapSet/Scores/ScoreTable.cs | 20 ++++++++-- .../Scores/TopScoreStatisticsSection.cs | 19 +++++++-- .../Sections/Ranks/DrawableProfileScore.cs | 39 +++++++++++++++---- ...UnprocessedPerformancePointsPlaceholder.cs | 27 ------------- .../UnrankedPerformancePointsPlaceholder.cs | 26 ------------- 7 files changed, 91 insertions(+), 67 deletions(-) create mode 100644 osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs create mode 100644 osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs delete mode 100644 osu.Game/Scoring/Drawables/UnprocessedPerformancePointsPlaceholder.cs delete mode 100644 osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs diff --git a/osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs b/osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs new file mode 100644 index 0000000000..572a17571b --- /dev/null +++ b/osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs @@ -0,0 +1,14 @@ +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; + +namespace osu.Game.Graphics.Sprites +{ + /// + /// A with a publicly settable tooltip text. + /// + public partial class SpriteIconWithTooltip : SpriteIcon, IHasTooltip + { + public LocalisableString TooltipText { get; set; } + } +} diff --git a/osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs b/osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs new file mode 100644 index 0000000000..db98e8ba57 --- /dev/null +++ b/osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs @@ -0,0 +1,13 @@ +using osu.Framework.Graphics.Cursor; +using osu.Framework.Localisation; + +namespace osu.Game.Graphics.Sprites +{ + /// + /// An with a publicly settable tooltip text. + /// + internal partial class SpriteTextWithTooltip : OsuSpriteText, IHasTooltip + { + public LocalisableString TooltipText { get; set; } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index 9dd0e26da2..7a817c43eb 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -23,9 +23,9 @@ using osuTK.Graphics; using osu.Framework.Localisation; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Sprites; using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Mods; -using osu.Game.Scoring.Drawables; namespace osu.Game.Overlays.BeatmapSet.Scores { @@ -181,9 +181,23 @@ namespace osu.Game.Overlays.BeatmapSet.Scores if (showPerformancePoints) { if (!score.Ranked) - content.Add(new UnrankedPerformancePointsPlaceholder(ScoresStrings.StatusNoPp) { Font = OsuFont.GetFont(size: text_size) }); + { + content.Add(new SpriteTextWithTooltip + { + Text = "-", + Font = OsuFont.GetFont(size: text_size), + TooltipText = ScoresStrings.StatusNoPp + }); + } else if (score.PP == null) - content.Add(new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(text_size) }); + { + content.Add(new SpriteIconWithTooltip + { + Icon = FontAwesome.Solid.Sync, + Size = new Vector2(text_size), + TooltipText = ScoresStrings.StatusProcessing, + }); + } else content.Add(new StatisticText(score.PP, format: @"N0")); } diff --git a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs index 4aad3cf953..17704f63ee 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/TopScoreStatisticsSection.cs @@ -22,7 +22,6 @@ using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; using osu.Game.Scoring; -using osu.Game.Scoring.Drawables; using osuTK; namespace osu.Game.Overlays.BeatmapSet.Scores @@ -126,9 +125,23 @@ namespace osu.Game.Overlays.BeatmapSet.Scores ppColumn.Alpha = value.BeatmapInfo!.Status.GrantsPerformancePoints() ? 1 : 0; if (!value.Ranked) - ppColumn.Drawable = new UnrankedPerformancePointsPlaceholder(ScoresStrings.StatusNoPp) { Font = smallFont }; + { + ppColumn.Drawable = new SpriteTextWithTooltip + { + Text = "-", + Font = smallFont, + TooltipText = ScoresStrings.StatusNoPp + }; + } else if (value.PP is not double pp) - ppColumn.Drawable = new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(smallFont.Size) }; + { + ppColumn.Drawable = new SpriteIconWithTooltip + { + Icon = FontAwesome.Solid.Sync, + Size = new Vector2(smallFont.Size), + TooltipText = ScoresStrings.StatusProcessing, + }; + } else ppColumn.Text = pp.ToLocalisableString(@"N0"); diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs index 1211d65816..63afca8b74 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableProfileScore.cs @@ -8,6 +8,7 @@ using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics; @@ -18,7 +19,6 @@ using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; -using osu.Game.Scoring.Drawables; using osu.Game.Utils; using osuTK; @@ -214,6 +214,8 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks private Drawable createDrawablePerformance() { + var font = OsuFont.GetFont(weight: FontWeight.Bold); + if (Score.PP.HasValue) { return new FillFlowContainer @@ -226,7 +228,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - Font = OsuFont.GetFont(weight: FontWeight.Bold), + Font = font, Text = $"{Score.PP:0}", Colour = colourProvider.Highlight1 }, @@ -234,7 +236,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), + Font = font.With(size: 12), Text = "pp", Colour = colourProvider.Light3 } @@ -244,23 +246,44 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks if (Score.Beatmap?.Status.GrantsPerformancePoints() != true) { - return new UnrankedPerformancePointsPlaceholder(UsersStrings.ShowExtraTopRanksNotRanked) + if (Score.Beatmap?.Status == BeatmapOnlineStatus.Loved) { + return new SpriteIconWithTooltip + { + Icon = FontAwesome.Solid.Heart, + Size = new Vector2(font.Size), + TooltipText = UsersStrings.ShowExtraTopRanksNotRanked, + Colour = colourProvider.Highlight1 + }; + } + + return new SpriteTextWithTooltip + { + Text = "-", Font = OsuFont.GetFont(weight: FontWeight.Bold), - Colour = colourProvider.Highlight1, + TooltipText = UsersStrings.ShowExtraTopRanksNotRanked, + Colour = colourProvider.Highlight1 }; } if (!Score.Ranked) { - return new UnrankedPerformancePointsPlaceholder(ScoresStrings.StatusNoPp) + return new SpriteTextWithTooltip { + Text = "-", Font = OsuFont.GetFont(weight: FontWeight.Bold), - Colour = colourProvider.Highlight1, + TooltipText = ScoresStrings.StatusNoPp, + Colour = colourProvider.Highlight1 }; } - return new UnprocessedPerformancePointsPlaceholder { Size = new Vector2(16), Colour = colourProvider.Highlight1 }; + return new SpriteIconWithTooltip + { + Icon = FontAwesome.Solid.Sync, + Size = new Vector2(font.Size), + TooltipText = ScoresStrings.StatusProcessing, + Colour = colourProvider.Highlight1 + }; } private partial class ScoreBeatmapMetadataContainer : BeatmapMetadataContainer diff --git a/osu.Game/Scoring/Drawables/UnprocessedPerformancePointsPlaceholder.cs b/osu.Game/Scoring/Drawables/UnprocessedPerformancePointsPlaceholder.cs deleted file mode 100644 index a2cb69062e..0000000000 --- a/osu.Game/Scoring/Drawables/UnprocessedPerformancePointsPlaceholder.cs +++ /dev/null @@ -1,27 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -#nullable disable -using osu.Framework.Graphics; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Localisation; -using osu.Game.Resources.Localisation.Web; - -namespace osu.Game.Scoring.Drawables -{ - /// - /// A placeholder used in PP columns for scores with unprocessed PP value. - /// - public partial class UnprocessedPerformancePointsPlaceholder : SpriteIcon, IHasTooltip - { - public LocalisableString TooltipText => ScoresStrings.StatusProcessing; - - public UnprocessedPerformancePointsPlaceholder() - { - Anchor = Anchor.Centre; - Origin = Anchor.Centre; - Icon = FontAwesome.Solid.Sync; - } - } -} diff --git a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs b/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs deleted file mode 100644 index 0097497ef1..0000000000 --- a/osu.Game/Scoring/Drawables/UnrankedPerformancePointsPlaceholder.cs +++ /dev/null @@ -1,26 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Graphics; -using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.Sprites; -using osu.Framework.Localisation; - -namespace osu.Game.Scoring.Drawables -{ - /// - /// A placeholder used in PP columns for scores that do not award PP due to a reason specified by . - /// - public partial class UnrankedPerformancePointsPlaceholder : SpriteText, IHasTooltip - { - public LocalisableString TooltipText { get; } - - public UnrankedPerformancePointsPlaceholder(LocalisableString tooltipText) - { - Anchor = Anchor.Centre; - Origin = Anchor.Centre; - Text = "-"; - TooltipText = tooltipText; - } - } -} From 5bebe9fe0d5c5a5110efd1cd145e5dcb93cd92af Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 12 Feb 2024 21:33:16 +0300 Subject: [PATCH 111/350] Add test case for profile scores made on loved beatmaps --- .../Online/TestSceneUserProfileScores.cs | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs index f72980757b..56e4348b65 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs @@ -102,6 +102,24 @@ namespace osu.Game.Tests.Visual.Online Ranked = true, }; + var lovedScore = new SoloScoreInfo + { + Rank = ScoreRank.B, + Beatmap = new APIBeatmap + { + BeatmapSet = new APIBeatmapSet + { + Title = "C18H27NO3(extend)", + Artist = "Team Grimoire", + }, + DifficultyName = "[4K] Cataclysmic Hypernova", + Status = BeatmapOnlineStatus.Loved, + }, + EndedAt = DateTimeOffset.Now, + Accuracy = 0.55879, + Ranked = true, + }; + var unprocessedPPScore = new SoloScoreInfo { Rank = ScoreRank.B, @@ -151,6 +169,7 @@ namespace osu.Game.Tests.Visual.Online new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore)), new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)), + new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(lovedScore)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(unprocessedPPScore)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(unrankedPPScore)), new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)), From 2d65dfbf09f1e2c139862a649d363e0c12d37030 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 12 Feb 2024 22:10:36 +0300 Subject: [PATCH 112/350] Fix Rider EAP whoopsie --- osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs | 3 +++ osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs | 3 +++ 2 files changed, 6 insertions(+) diff --git a/osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs b/osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs index 572a17571b..17f4bf53f9 100644 --- a/osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs +++ b/osu.Game/Graphics/Sprites/SpriteIconWithTooltip.cs @@ -1,3 +1,6 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; diff --git a/osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs b/osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs index db98e8ba57..446b621b81 100644 --- a/osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs +++ b/osu.Game/Graphics/Sprites/SpriteTextWithTooltip.cs @@ -1,3 +1,6 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + using osu.Framework.Graphics.Cursor; using osu.Framework.Localisation; From 5101979ac099b7e590e020020bf3b0a7bf134164 Mon Sep 17 00:00:00 2001 From: James Wilson Date: Tue, 13 Feb 2024 00:34:06 +0000 Subject: [PATCH 113/350] only use `LegacyReplayPressHandler` on legacy replays --- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index a5643e5b49..d2e4e0c669 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; @@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Osu.Mods Debug.Assert(ruleset.ReplayScore != null); legacyReplay = ruleset.ReplayScore.ScoreInfo.IsLegacyScore; - pressHandler = new LegacyReplayPressHandler(this); + pressHandler = legacyReplay ? new LegacyReplayPressHandler(this) : new PressHandler(this); return; } From 22e9c4a3b59e414a881ceae5abc885389a0af5b1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 13 Feb 2024 10:19:55 +0100 Subject: [PATCH 114/350] Use private interface rather than weird inheritance --- osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs | 38 ++++++++++++++--------- 1 file changed, 23 insertions(+), 15 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs index d2e4e0c669..31511c01b8 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs @@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Mods private double lastStateChangeTime; private DrawableOsuRuleset ruleset = null!; - private PressHandler pressHandler = null!; + private IPressHandler pressHandler = null!; private bool hasReplay; private bool legacyReplay; @@ -155,44 +155,52 @@ namespace osu.Game.Rulesets.Osu.Mods } } - private class PressHandler + private interface IPressHandler { - protected readonly OsuModRelax Mod; + void HandlePress(bool wasLeft); + void HandleRelease(bool wasLeft); + } + + private class PressHandler : IPressHandler + { + private readonly OsuModRelax mod; public PressHandler(OsuModRelax mod) { - Mod = mod; + this.mod = mod; } - public virtual void HandlePress(bool wasLeft) + public void HandlePress(bool wasLeft) { - Mod.state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); - Mod.state.Apply(Mod.osuInputManager.CurrentState, Mod.osuInputManager); + mod.state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); + mod.state.Apply(mod.osuInputManager.CurrentState, mod.osuInputManager); } - public virtual void HandleRelease(bool wasLeft) + public void HandleRelease(bool wasLeft) { - Mod.state.Apply(Mod.osuInputManager.CurrentState, Mod.osuInputManager); + mod.state.Apply(mod.osuInputManager.CurrentState, mod.osuInputManager); } } // legacy replays do not contain key-presses with Relax mod, so they need to be triggered by themselves. - private class LegacyReplayPressHandler : PressHandler + private class LegacyReplayPressHandler : IPressHandler { + private readonly OsuModRelax mod; + public LegacyReplayPressHandler(OsuModRelax mod) - : base(mod) { + this.mod = mod; } - public override void HandlePress(bool wasLeft) + public void HandlePress(bool wasLeft) { - Mod.osuInputManager.KeyBindingContainer.TriggerPressed(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); + mod.osuInputManager.KeyBindingContainer.TriggerPressed(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton); } - public override void HandleRelease(bool wasLeft) + public void HandleRelease(bool wasLeft) { // this intentionally releases right when `wasLeft` is true because `wasLeft` is set at point of press and not at point of release - Mod.osuInputManager.KeyBindingContainer.TriggerReleased(wasLeft ? OsuAction.RightButton : OsuAction.LeftButton); + mod.osuInputManager.KeyBindingContainer.TriggerReleased(wasLeft ? OsuAction.RightButton : OsuAction.LeftButton); } } } From da4ebd0681e05318d7328fc5be587151233e8f44 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 9 Feb 2024 10:41:36 +0100 Subject: [PATCH 115/350] Refactor `SoloStatisticsWatcher` to no longer require explicit subscription callbacks --- .../Online/TestSceneSoloStatisticsWatcher.cs | 41 ++++--------- osu.Game/Online/Solo/SoloStatisticsWatcher.cs | 59 +++++-------------- .../TransientUserStatisticsUpdateDisplay.cs | 10 ++++ osu.Game/Screens/Play/SubmittingPlayer.cs | 5 ++ osu.Game/Screens/Ranking/SoloResultsScreen.cs | 24 ++++---- 5 files changed, 56 insertions(+), 83 deletions(-) create mode 100644 osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs diff --git a/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs b/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs index 3607b37c7e..19121b7f58 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs @@ -35,8 +35,6 @@ namespace osu.Game.Tests.Visual.Online private Action? handleGetUsersRequest; private Action? handleGetUserRequest; - private IDisposable? subscription; - private readonly Dictionary<(int userId, string rulesetName), UserStatistics> serverSideStatistics = new Dictionary<(int userId, string rulesetName), UserStatistics>(); [SetUpSteps] @@ -252,26 +250,6 @@ namespace osu.Game.Tests.Visual.Online AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(6_000_000)); } - [Test] - public void TestStatisticsUpdateNotFiredAfterSubscriptionDisposal() - { - int userId = getUserId(); - setUpUser(userId); - - long scoreId = getScoreId(); - var ruleset = new OsuRuleset().RulesetInfo; - - SoloStatisticsUpdate? update = null; - registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate); - AddStep("unsubscribe", () => subscription!.Dispose()); - - feignScoreProcessing(userId, ruleset, 5_000_000); - - AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId)); - AddWaitStep("wait a bit", 5); - AddAssert("update not received", () => update == null); - } - [Test] public void TestGlobalStatisticsUpdatedAfterRegistrationAddedAndScoreProcessed() { @@ -312,13 +290,20 @@ namespace osu.Game.Tests.Visual.Online } private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action onUpdateReady) => - AddStep("register for updates", () => subscription = watcher.RegisterForStatisticsUpdateAfter( - new ScoreInfo(Beatmap.Value.BeatmapInfo, new OsuRuleset().RulesetInfo, new RealmUser()) + AddStep("register for updates", () => + { + watcher.RegisterForStatisticsUpdateAfter( + new ScoreInfo(Beatmap.Value.BeatmapInfo, new OsuRuleset().RulesetInfo, new RealmUser()) + { + Ruleset = rulesetInfo, + OnlineID = scoreId + }); + watcher.LatestUpdate.BindValueChanged(update => { - Ruleset = rulesetInfo, - OnlineID = scoreId - }, - onUpdateReady)); + if (update.NewValue?.Score.OnlineID == scoreId) + onUpdateReady.Invoke(update.NewValue); + }); + }); private void feignScoreProcessing(int userId, RulesetInfo rulesetInfo, long newTotalScore) => AddStep("feign score processing", () => serverSideStatistics[(userId, rulesetInfo.ShortName)] = new UserStatistics { TotalScore = newTotalScore }); diff --git a/osu.Game/Online/Solo/SoloStatisticsWatcher.cs b/osu.Game/Online/Solo/SoloStatisticsWatcher.cs index 55b27fb364..2072e8633f 100644 --- a/osu.Game/Online/Solo/SoloStatisticsWatcher.cs +++ b/osu.Game/Online/Solo/SoloStatisticsWatcher.cs @@ -1,10 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Game.Extensions; @@ -22,14 +22,16 @@ namespace osu.Game.Online.Solo /// public partial class SoloStatisticsWatcher : Component { + public IBindable LatestUpdate => latestUpdate; + private readonly Bindable latestUpdate = new Bindable(); + [Resolved] private SpectatorClient spectatorClient { get; set; } = null!; [Resolved] private IAPIProvider api { get; set; } = null!; - private readonly Dictionary callbacks = new Dictionary(); - private long? lastProcessedScoreId; + private readonly Dictionary watchedScores = new Dictionary(); private Dictionary? latestStatistics; @@ -45,9 +47,7 @@ namespace osu.Game.Online.Solo /// Registers for a user statistics update after the given has been processed server-side. /// /// The score to listen for the statistics update for. - /// The callback to be invoked once the statistics update has been prepared. - /// An representing the subscription. Disposing it is equivalent to unsubscribing from future notifications. - public IDisposable RegisterForStatisticsUpdateAfter(ScoreInfo score, Action onUpdateReady) + public void RegisterForStatisticsUpdateAfter(ScoreInfo score) { Schedule(() => { @@ -57,24 +57,12 @@ namespace osu.Game.Online.Solo if (!score.Ruleset.IsLegacyRuleset() || score.OnlineID <= 0) return; - var callback = new StatisticsUpdateCallback(score, onUpdateReady); - - if (lastProcessedScoreId == score.OnlineID) - { - requestStatisticsUpdate(api.LocalUser.Value.Id, callback); - return; - } - - callbacks.Add(score.OnlineID, callback); + watchedScores.Add(score.OnlineID, score); }); - - return new InvokeOnDisposal(() => Schedule(() => callbacks.Remove(score.OnlineID))); } private void onUserChanged(APIUser? localUser) => Schedule(() => { - callbacks.Clear(); - lastProcessedScoreId = null; latestStatistics = null; if (localUser == null || localUser.OnlineID <= 1) @@ -107,25 +95,22 @@ namespace osu.Game.Online.Solo if (userId != api.LocalUser.Value?.OnlineID) return; - lastProcessedScoreId = scoreId; - - if (!callbacks.TryGetValue(scoreId, out var callback)) + if (!watchedScores.Remove(scoreId, out var scoreInfo)) return; - requestStatisticsUpdate(userId, callback); - callbacks.Remove(scoreId); + requestStatisticsUpdate(userId, scoreInfo); } - private void requestStatisticsUpdate(int userId, StatisticsUpdateCallback callback) + private void requestStatisticsUpdate(int userId, ScoreInfo scoreInfo) { - var request = new GetUserRequest(userId, callback.Score.Ruleset); - request.Success += user => Schedule(() => dispatchStatisticsUpdate(callback, user.Statistics)); + var request = new GetUserRequest(userId, scoreInfo.Ruleset); + request.Success += user => Schedule(() => dispatchStatisticsUpdate(scoreInfo, user.Statistics)); api.Queue(request); } - private void dispatchStatisticsUpdate(StatisticsUpdateCallback callback, UserStatistics updatedStatistics) + private void dispatchStatisticsUpdate(ScoreInfo scoreInfo, UserStatistics updatedStatistics) { - string rulesetName = callback.Score.Ruleset.ShortName; + string rulesetName = scoreInfo.Ruleset.ShortName; api.UpdateStatistics(updatedStatistics); @@ -135,9 +120,7 @@ namespace osu.Game.Online.Solo latestStatistics.TryGetValue(rulesetName, out UserStatistics? latestRulesetStatistics); latestRulesetStatistics ??= new UserStatistics(); - var update = new SoloStatisticsUpdate(callback.Score, latestRulesetStatistics, updatedStatistics); - callback.OnUpdateReady.Invoke(update); - + latestUpdate.Value = new SoloStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics); latestStatistics[rulesetName] = updatedStatistics; } @@ -148,17 +131,5 @@ namespace osu.Game.Online.Solo base.Dispose(isDisposing); } - - private class StatisticsUpdateCallback - { - public ScoreInfo Score { get; } - public Action OnUpdateReady { get; } - - public StatisticsUpdateCallback(ScoreInfo score, Action onUpdateReady) - { - Score = score; - OnUpdateReady = onUpdateReady; - } - } } } diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs new file mode 100644 index 0000000000..3917933958 --- /dev/null +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -0,0 +1,10 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Overlays.Toolbar +{ + public class TransientUserStatisticsUpdateDisplay + { + + } +} diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index c8e84f1961..bbd36c05d8 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -17,6 +17,7 @@ using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; +using osu.Game.Online.Solo; using osu.Game.Online.Spectator; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; @@ -42,6 +43,9 @@ namespace osu.Game.Screens.Play [Resolved] private SessionStatics statics { get; set; } + [Resolved] + private SoloStatisticsWatcher soloStatisticsWatcher { get; set; } + private readonly object scoreSubmissionLock = new object(); private TaskCompletionSource scoreSubmissionSource; @@ -175,6 +179,7 @@ namespace osu.Game.Screens.Play await submitScore(score).ConfigureAwait(false); spectatorClient.EndPlaying(GameplayState); + soloStatisticsWatcher.RegisterForStatisticsUpdateAfter(score.ScoreInfo); } [Resolved] diff --git a/osu.Game/Screens/Ranking/SoloResultsScreen.cs b/osu.Game/Screens/Ranking/SoloResultsScreen.cs index 22d631e137..cba2fa18c0 100644 --- a/osu.Game/Screens/Ranking/SoloResultsScreen.cs +++ b/osu.Game/Screens/Ranking/SoloResultsScreen.cs @@ -31,10 +31,7 @@ namespace osu.Game.Screens.Ranking [Resolved] private RulesetStore rulesets { get; set; } = null!; - [Resolved] - private SoloStatisticsWatcher soloStatisticsWatcher { get; set; } = null!; - - private IDisposable? statisticsSubscription; + private IBindable latestUpdate = null!; private readonly Bindable statisticsUpdate = new Bindable(); public SoloResultsScreen(ScoreInfo score, bool allowRetry) @@ -42,14 +39,20 @@ namespace osu.Game.Screens.Ranking { } - protected override void LoadComplete() + [BackgroundDependencyLoader] + private void load(SoloStatisticsWatcher soloStatisticsWatcher) { - base.LoadComplete(); - - Debug.Assert(Score != null); - if (ShowUserStatistics) - statisticsSubscription = soloStatisticsWatcher.RegisterForStatisticsUpdateAfter(Score, update => statisticsUpdate.Value = update); + { + Debug.Assert(Score != null); + + latestUpdate = soloStatisticsWatcher.LatestUpdate.GetBoundCopy(); + latestUpdate.BindValueChanged(update => + { + if (update.NewValue?.Score.MatchesOnlineID(Score) == true) + statisticsUpdate.Value = update.NewValue; + }); + } } protected override StatisticsPanel CreateStatisticsPanel() @@ -84,7 +87,6 @@ namespace osu.Game.Screens.Ranking base.Dispose(isDisposing); getScoreRequest?.Cancel(); - statisticsSubscription?.Dispose(); } } } From 21b9fb95e28c6c4f7e27467ac301727a00469758 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 9 Feb 2024 15:19:38 +0100 Subject: [PATCH 116/350] Move `SoloStatisticsWatcher` to `OsuGame` Doesn't feel like it needs to be in base, and it being in base was causing problems elsewhere before. --- osu.Game/OsuGame.cs | 2 ++ osu.Game/OsuGameBase.cs | 4 ---- osu.Game/Screens/Play/SubmittingPlayer.cs | 5 +++-- osu.Game/Screens/Ranking/SoloResultsScreen.cs | 4 ++-- 4 files changed, 7 insertions(+), 8 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index c244708385..640096a5a8 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -47,6 +47,7 @@ using osu.Game.Localisation; using osu.Game.Online; using osu.Game.Online.Chat; using osu.Game.Online.Rooms; +using osu.Game.Online.Solo; using osu.Game.Overlays; using osu.Game.Overlays.BeatmapListing; using osu.Game.Overlays.Music; @@ -1015,6 +1016,7 @@ namespace osu.Game ScreenStack.Push(CreateLoader().With(l => l.RelativeSizeAxes = Axes.Both)); }); + loadComponentSingleFile(new SoloStatisticsWatcher(), Add, true); loadComponentSingleFile(Toolbar = new Toolbar { OnHome = delegate diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index a2a6322665..81e3d8bed8 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -50,7 +50,6 @@ using osu.Game.Online.API; using osu.Game.Online.Chat; using osu.Game.Online.Metadata; using osu.Game.Online.Multiplayer; -using osu.Game.Online.Solo; using osu.Game.Online.Spectator; using osu.Game.Overlays; using osu.Game.Overlays.Settings; @@ -207,7 +206,6 @@ namespace osu.Game protected MultiplayerClient MultiplayerClient { get; private set; } private MetadataClient metadataClient; - private SoloStatisticsWatcher soloStatisticsWatcher; private RealmAccess realm; @@ -328,7 +326,6 @@ namespace osu.Game dependencies.CacheAs(SpectatorClient = new OnlineSpectatorClient(endpoints)); dependencies.CacheAs(MultiplayerClient = new OnlineMultiplayerClient(endpoints)); dependencies.CacheAs(metadataClient = new OnlineMetadataClient(endpoints)); - dependencies.CacheAs(soloStatisticsWatcher = new SoloStatisticsWatcher()); base.Content.Add(new BeatmapOnlineChangeIngest(beatmapUpdater, realm, metadataClient)); @@ -371,7 +368,6 @@ namespace osu.Game base.Content.Add(SpectatorClient); base.Content.Add(MultiplayerClient); base.Content.Add(metadataClient); - base.Content.Add(soloStatisticsWatcher); base.Content.Add(rulesetConfigCache); diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index bbd36c05d8..c45d46e993 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -43,7 +43,8 @@ namespace osu.Game.Screens.Play [Resolved] private SessionStatics statics { get; set; } - [Resolved] + [Resolved(canBeNull: true)] + [CanBeNull] private SoloStatisticsWatcher soloStatisticsWatcher { get; set; } private readonly object scoreSubmissionLock = new object(); @@ -179,7 +180,7 @@ namespace osu.Game.Screens.Play await submitScore(score).ConfigureAwait(false); spectatorClient.EndPlaying(GameplayState); - soloStatisticsWatcher.RegisterForStatisticsUpdateAfter(score.ScoreInfo); + soloStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo); } [Resolved] diff --git a/osu.Game/Screens/Ranking/SoloResultsScreen.cs b/osu.Game/Screens/Ranking/SoloResultsScreen.cs index cba2fa18c0..866440bbd6 100644 --- a/osu.Game/Screens/Ranking/SoloResultsScreen.cs +++ b/osu.Game/Screens/Ranking/SoloResultsScreen.cs @@ -40,9 +40,9 @@ namespace osu.Game.Screens.Ranking } [BackgroundDependencyLoader] - private void load(SoloStatisticsWatcher soloStatisticsWatcher) + private void load(SoloStatisticsWatcher? soloStatisticsWatcher) { - if (ShowUserStatistics) + if (ShowUserStatistics && soloStatisticsWatcher != null) { Debug.Assert(Score != null); From 14052ae1cc15c45cb81f60fd20341dfcfea7d429 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 9 Feb 2024 17:14:15 +0100 Subject: [PATCH 117/350] Implement transient stats display on user toolbar button --- .../Menus/TestSceneToolbarUserButton.cs | 91 ++++++++ .../Overlays/Toolbar/ToolbarUserButton.cs | 7 + .../TransientUserStatisticsUpdateDisplay.cs | 215 +++++++++++++++++- 3 files changed, 311 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs index f0506ed35c..69fedf4a3a 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs @@ -2,12 +2,17 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Testing; using osu.Game.Online.API; +using osu.Game.Online.Solo; using osu.Game.Overlays.Toolbar; +using osu.Game.Scoring; +using osu.Game.Users; using osuTK; using osuTK.Graphics; @@ -87,5 +92,91 @@ namespace osu.Game.Tests.Visual.Menus AddStep($"Change state to {state}", () => dummyAPI.SetState(state)); } } + + [Test] + public void TestTransientUserStatisticsDisplay() + { + AddStep("Log in", () => dummyAPI.Login("wang", "jang")); + AddStep("Gain", () => + { + var transientUpdateDisplay = this.ChildrenOfType().Single(); + transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + new ScoreInfo(), + new UserStatistics + { + GlobalRank = 123_456, + PP = 1234 + }, + new UserStatistics + { + GlobalRank = 111_111, + PP = 1357 + }); + }); + AddStep("Loss", () => + { + var transientUpdateDisplay = this.ChildrenOfType().Single(); + transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + new ScoreInfo(), + new UserStatistics + { + GlobalRank = 111_111, + PP = 1357 + }, + new UserStatistics + { + GlobalRank = 123_456, + PP = 1234 + }); + }); + AddStep("No change", () => + { + var transientUpdateDisplay = this.ChildrenOfType().Single(); + transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + new ScoreInfo(), + new UserStatistics + { + GlobalRank = 111_111, + PP = 1357 + }, + new UserStatistics + { + GlobalRank = 111_111, + PP = 1357 + }); + }); + AddStep("Was null", () => + { + var transientUpdateDisplay = this.ChildrenOfType().Single(); + transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + new ScoreInfo(), + new UserStatistics + { + GlobalRank = null, + PP = null + }, + new UserStatistics + { + GlobalRank = 111_111, + PP = 1357 + }); + }); + AddStep("Became null", () => + { + var transientUpdateDisplay = this.ChildrenOfType().Single(); + transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + new ScoreInfo(), + new UserStatistics + { + GlobalRank = 111_111, + PP = 1357 + }, + new UserStatistics + { + GlobalRank = null, + PP = null + }); + }); + } } } diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs index 2620e850c8..96c0b15c44 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs @@ -78,6 +78,13 @@ namespace osu.Game.Overlays.Toolbar } }); + Flow.Add(new TransientUserStatisticsUpdateDisplay + { + Alpha = 0 + }); + Flow.AutoSizeEasing = Easing.OutQuint; + Flow.AutoSizeDuration = 250; + apiState = api.State.GetBoundCopy(); apiState.BindValueChanged(onlineStateChanged, true); diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index 3917933958..9070ea9030 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -1,10 +1,221 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; +using osu.Game.Graphics; +using osu.Game.Graphics.Sprites; +using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Solo; +using osu.Game.Resources.Localisation.Web; +using osuTK; + namespace osu.Game.Overlays.Toolbar { - public class TransientUserStatisticsUpdateDisplay + public partial class TransientUserStatisticsUpdateDisplay : CompositeDrawable { - + public Bindable LatestUpdate { get; } = new Bindable(); + + private Statistic globalRank = null!; + private Statistic pp = null!; + + [BackgroundDependencyLoader] + private void load() + { + RelativeSizeAxes = Axes.Y; + AutoSizeAxes = Axes.X; + Alpha = 0; + + InternalChild = new FillFlowContainer + { + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Padding = new MarginPadding { Horizontal = 10 }, + Spacing = new Vector2(10), + Direction = FillDirection.Horizontal, + Children = new Drawable[] + { + globalRank = new Statistic(UsersStrings.ShowRankGlobalSimple, @"#", Comparer.Create((before, after) => before - after)), + pp = new Statistic(RankingsStrings.StatPerformance, string.Empty, Comparer.Create((before, after) => Math.Sign(after - before))), + } + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + LatestUpdate.BindValueChanged(val => + { + if (val.NewValue == null) + return; + + var update = val.NewValue; + + // null handling here is best effort because it is annoying. + + globalRank.Alpha = update.After.GlobalRank == null ? 0 : 1; + pp.Alpha = update.After.PP == null ? 0 : 1; + + if (globalRank.Alpha == 0 && pp.Alpha == 0) + return; + + FinishTransforms(true); + + this.FadeIn(500, Easing.OutQuint); + + if (update.After.GlobalRank != null) + { + globalRank.Display( + update.Before.GlobalRank ?? update.After.GlobalRank.Value, + Math.Abs((update.After.GlobalRank.Value - update.Before.GlobalRank) ?? 0), + update.After.GlobalRank.Value); + } + + if (update.After.PP != null) + pp.Display(update.Before.PP ?? update.After.PP.Value, Math.Abs((update.After.PP - update.Before.PP) ?? 0M), update.After.PP.Value); + + this.Delay(4000).FadeOut(500, Easing.OutQuint); + }); + } + + private partial class Statistic : CompositeDrawable + where T : struct, IEquatable, IFormattable + { + private readonly LocalisableString title; + private readonly string mainValuePrefix; + private readonly IComparer valueComparer; + + private Counter mainValue = null!; + private Counter deltaValue = null!; + private OsuSpriteText titleText = null!; + + [Resolved] + private OsuColour colours { get; set; } = null!; + + public Statistic(LocalisableString title, string mainValuePrefix, IComparer valueComparer) + { + this.title = title; + this.mainValuePrefix = mainValuePrefix; + this.valueComparer = valueComparer; + } + + [BackgroundDependencyLoader] + private void load() + { + RelativeSizeAxes = Axes.Y; + AutoSizeAxes = Axes.X; + InternalChild = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + mainValue = new Counter + { + ValuePrefix = mainValuePrefix, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Font = OsuFont.GetFont(), + }, + new Container + { + AutoSizeAxes = Axes.Both, + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Children = new Drawable[] + { + deltaValue = new Counter + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Font = OsuFont.GetFont(size: 12, fixedWidth: false, weight: FontWeight.SemiBold), + AlwaysPresent = true, + }, + titleText = new OsuSpriteText + { + Anchor = Anchor.CentreRight, + Origin = Anchor.CentreRight, + Font = OsuFont.Default.With(size: 12, weight: FontWeight.SemiBold), + Text = title, + AlwaysPresent = true, + } + } + } + } + }; + } + + public void Display(T before, T delta, T after) + { + int comparison = valueComparer.Compare(before, after); + + if (comparison > 0) + { + deltaValue.Colour = colours.Lime1; + deltaValue.ValuePrefix = "+"; + } + else if (comparison < 0) + { + deltaValue.Colour = colours.Red1; + deltaValue.ValuePrefix = "-"; + } + else + { + deltaValue.Colour = Colour4.White; + deltaValue.ValuePrefix = string.Empty; + } + + mainValue.SetCountWithoutRolling(before); + deltaValue.SetCountWithoutRolling(delta); + + titleText.Alpha = 1; + deltaValue.Alpha = 0; + + using (BeginDelayedSequence(1000)) + { + titleText.FadeOut(250, Easing.OutQuint); + deltaValue.FadeIn(250, Easing.OutQuint) + .Then().Delay(1000) + .Then().OnComplete(_ => + { + mainValue.Current.Value = after; + deltaValue.Current.SetDefault(); + }); + } + } + } + + private partial class Counter : RollingCounter + where T : struct, IEquatable, IFormattable + { + public const double ROLLING_DURATION = 500; + + public FontUsage Font { get; init; } = OsuFont.Default; + + public string ValuePrefix + { + get => valuePrefix; + set + { + valuePrefix = value; + UpdateDisplay(); + } + } + + private string valuePrefix = string.Empty; + + protected override LocalisableString FormatCount(T count) => LocalisableString.Format(@"{0}{1:N0}", ValuePrefix, count); + protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = Font); + protected override double RollingDuration => ROLLING_DURATION; + } } } From eae43f5fd90b5aec6a698253c9f82cb6e3f878e5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 9 Feb 2024 17:15:52 +0100 Subject: [PATCH 118/350] Consume `SoloStatisticsWatcher` updates in toolbar button --- .../Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs | 5 ++++- osu.Game/Screens/Ranking/ResultsScreen.cs | 3 --- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index 9070ea9030..e3c1746e14 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Toolbar private Statistic pp = null!; [BackgroundDependencyLoader] - private void load() + private void load(SoloStatisticsWatcher? soloStatisticsWatcher) { RelativeSizeAxes = Axes.Y; AutoSizeAxes = Axes.X; @@ -45,6 +45,9 @@ namespace osu.Game.Overlays.Toolbar pp = new Statistic(RankingsStrings.StatPerformance, string.Empty, Comparer.Create((before, after) => Math.Sign(after - before))), } }; + + if (soloStatisticsWatcher != null) + ((IBindable)LatestUpdate).BindTo(soloStatisticsWatcher.LatestUpdate); } protected override void LoadComplete() diff --git a/osu.Game/Screens/Ranking/ResultsScreen.cs b/osu.Game/Screens/Ranking/ResultsScreen.cs index 82dade40eb..69cfbed8f2 100644 --- a/osu.Game/Screens/Ranking/ResultsScreen.cs +++ b/osu.Game/Screens/Ranking/ResultsScreen.cs @@ -41,9 +41,6 @@ namespace osu.Game.Screens.Ranking public override bool? AllowGlobalTrackControl => true; - // Temporary for now to stop dual transitions. Should respect the current toolbar mode, but there's no way to do so currently. - public override bool HideOverlaysOnEnter => true; - public readonly Bindable SelectedScore = new Bindable(); [CanBeNull] From 62f5251b6ef8eef5f0b1c638621aa0258379fb17 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 13 Feb 2024 11:51:21 +0300 Subject: [PATCH 119/350] Rewrite osu!catch playfield layout containers and apply masking around vertical boundaries --- .../UI/CatchPlayfieldAdjustmentContainer.cs | 31 +++++++++++-------- 1 file changed, 18 insertions(+), 13 deletions(-) diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs index 11531011ee..1bddd06d87 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs @@ -17,24 +17,29 @@ namespace osu.Game.Rulesets.Catch.UI public CatchPlayfieldAdjustmentContainer() { - Anchor = Anchor.TopCentre; - Origin = Anchor.TopCentre; - - // playfields in stable are positioned vertically at three fourths the difference between the playfield height and the window height in stable. - // we can match that in lazer by using relative coordinates for Y and considering window height to be 1, and playfield height to be 0.8. - RelativePositionAxes = Axes.Y; - Y = (1 - playfield_size_adjust) / 4 * 3; - - Size = new Vector2(playfield_size_adjust); + const float base_game_width = 1024f; + const float base_game_height = 768f; InternalChild = new Container { + // This container limits vertical visibility of the playfield to ensure fairness between wide and tall resolutions (i.e. tall resolutions should not see more fruits). + // Note that the container still extends across the screen horizontally, so that hit explosions at the sides of the playfield do not get cut off. + Name = "Visible area", Anchor = Anchor.Centre, Origin = Anchor.Centre, - RelativeSizeAxes = Axes.Both, - FillMode = FillMode.Fit, - FillAspectRatio = 4f / 3, - Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both, } + RelativeSizeAxes = Axes.X, + Height = base_game_height, + Masking = true, + Child = new Container + { + Name = "Playable area", + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + // playfields in stable are positioned vertically at three fourths the difference between the playfield height and the window height in stable. + Y = base_game_height * ((1 - playfield_size_adjust) / 4 * 3), + Size = new Vector2(base_game_width, base_game_height) * playfield_size_adjust, + Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both } + }, }; } From 9b17020707a5dd53e45211fd0e5de9a682abf16e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 01:03:21 +0300 Subject: [PATCH 120/350] Adjust "Floating Fruits" in line with layout changes --- osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs | 1 - .../UI/CatchPlayfieldAdjustmentContainer.cs | 3 +++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs index 9d88c90576..f933b9a28f 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs @@ -21,7 +21,6 @@ namespace osu.Game.Rulesets.Catch.Mods public void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) { drawableRuleset.PlayfieldAdjustmentContainer.Scale = new Vector2(1, -1); - drawableRuleset.PlayfieldAdjustmentContainer.Y = 1 - drawableRuleset.PlayfieldAdjustmentContainer.Y; } } } diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs index 1bddd06d87..64d17b08b6 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs @@ -20,6 +20,9 @@ namespace osu.Game.Rulesets.Catch.UI const float base_game_width = 1024f; const float base_game_height = 768f; + Anchor = Anchor.Centre; + Origin = Anchor.Centre; + InternalChild = new Container { // This container limits vertical visibility of the playfield to ensure fairness between wide and tall resolutions (i.e. tall resolutions should not see more fruits). From a96a66bc9e071f0b8bc2771f194965a23cc62d95 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 02:04:19 +0300 Subject: [PATCH 121/350] Add failing test case --- .../Navigation/TestSceneScreenNavigation.cs | 23 +++++++++++++++++++ 1 file changed, 23 insertions(+) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index f59fbc75ac..8ff4fd5ecf 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -986,6 +986,29 @@ namespace osu.Game.Tests.Visual.Navigation } } + [Test] + public void TestPresentBeatmapAfterDeletion() + { + BeatmapSetInfo beatmap = null; + + Screens.Select.SongSelect songSelect = null; + PushAndConfirm(() => songSelect = new TestPlaySongSelect()); + AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded); + + AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); + AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); + + AddStep("delete selected beatmap", () => + { + beatmap = Game.Beatmap.Value.BeatmapSetInfo; + Game.BeatmapManager.Delete(Game.Beatmap.Value.BeatmapSetInfo); + }); + + AddUntilStep("nothing selected", () => Game.Beatmap.IsDefault); + AddStep("present deleted beatmap", () => Game.PresentBeatmap(beatmap)); + AddAssert("still nothing selected", () => Game.Beatmap.IsDefault); + } + private Func playToResults() { var player = playToCompletion(); From 35649d137ca9fea993c473b7b08d26f53ba13441 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 01:59:45 +0300 Subject: [PATCH 122/350] Ignore soft-deleted beatmaps when trying to present from notification --- osu.Game/OsuGame.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index c244708385..11798c22ff 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -630,6 +630,12 @@ namespace osu.Game var detachedSet = databasedSet.PerformRead(s => s.Detach()); + if (detachedSet.DeletePending) + { + Logger.Log("The requested beatmap has since been deleted.", LoggingTarget.Information); + return; + } + PerformFromScreen(screen => { // Find beatmaps that match our predicate. From 5267e0abf788da62e6eaaa1fed1ac35be0fcb428 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 03:38:49 +0300 Subject: [PATCH 123/350] Move comment author line to separate component --- .../Overlays/Comments/CommentAuthorLine.cs | 135 ++++++++++++++++++ osu.Game/Overlays/Comments/DrawableComment.cs | 102 +------------ 2 files changed, 139 insertions(+), 98 deletions(-) create mode 100644 osu.Game/Overlays/Comments/CommentAuthorLine.cs diff --git a/osu.Game/Overlays/Comments/CommentAuthorLine.cs b/osu.Game/Overlays/Comments/CommentAuthorLine.cs new file mode 100644 index 0000000000..b6b5dc00e1 --- /dev/null +++ b/osu.Game/Overlays/Comments/CommentAuthorLine.cs @@ -0,0 +1,135 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Framework.Allocation; +using osu.Framework.Extensions.ObjectExtensions; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Resources.Localisation.Web; +using osuTK; + +namespace osu.Game.Overlays.Comments +{ + public partial class CommentAuthorLine : FillFlowContainer + { + private readonly Comment comment; + + private OsuSpriteText deletedLabel = null!; + + public CommentAuthorLine(Comment comment) + { + this.comment = comment; + } + + [BackgroundDependencyLoader] + private void load() + { + AutoSizeAxes = Axes.Both; + Direction = FillDirection.Horizontal; + Spacing = new Vector2(4, 0); + + Add(new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)) + { + AutoSizeAxes = Axes.Both + }.With(username => + { + if (comment.UserId.HasValue) + username.AddUserLink(comment.User); + else + username.AddText(comment.LegacyName!); + })); + + if (comment.Pinned) + Add(new PinnedCommentNotice()); + + Add(new ParentUsername(comment)); + + Add(deletedLabel = new OsuSpriteText + { + Alpha = 0f, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), + Text = CommentsStrings.Deleted + }); + } + + public void MarkDeleted() + { + deletedLabel.Show(); + } + + private partial class PinnedCommentNotice : FillFlowContainer + { + public PinnedCommentNotice() + { + AutoSizeAxes = Axes.Both; + Direction = FillDirection.Horizontal; + Spacing = new Vector2(2, 0); + Children = new Drawable[] + { + new SpriteIcon + { + Icon = FontAwesome.Solid.Thumbtack, + Size = new Vector2(14), + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + }, + new OsuSpriteText + { + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), + Text = CommentsStrings.Pinned, + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + } + }; + } + } + + private partial class ParentUsername : FillFlowContainer, IHasTooltip + { + public LocalisableString TooltipText => getParentMessage(); + + private readonly Comment? parentComment; + + public ParentUsername(Comment comment) + { + parentComment = comment.ParentComment; + + AutoSizeAxes = Axes.Both; + Direction = FillDirection.Horizontal; + Spacing = new Vector2(3, 0); + Alpha = comment.ParentId == null ? 0 : 1; + Children = new Drawable[] + { + new SpriteIcon + { + Icon = FontAwesome.Solid.Reply, + Size = new Vector2(14), + }, + new OsuSpriteText + { + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true), + Text = parentComment?.User?.Username ?? parentComment?.LegacyName! + } + }; + } + + private LocalisableString getParentMessage() + { + if (parentComment == null) + return string.Empty; + + return parentComment.HasMessage ? parentComment.Message : parentComment.IsDeleted ? CommentsStrings.Deleted : string.Empty; + } + } + } +} diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs index ceae17aa5d..70b1809c3e 100644 --- a/osu.Game/Overlays/Comments/DrawableComment.cs +++ b/osu.Game/Overlays/Comments/DrawableComment.cs @@ -4,12 +4,10 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Graphics; -using osu.Framework.Graphics.Sprites; using osuTK; using osu.Game.Online.API.Requests.Responses; using osu.Game.Users.Drawables; using osu.Game.Graphics.Containers; -using osu.Framework.Graphics.Cursor; using osu.Framework.Bindables; using System.Linq; using osu.Game.Graphics.Sprites; @@ -21,7 +19,6 @@ using osu.Framework.Extensions.IEnumerableExtensions; using System.Collections.Specialized; using System.Diagnostics; using osu.Framework.Extensions.LocalisationExtensions; -using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Game.Graphics.UserInterface; @@ -72,7 +69,7 @@ namespace osu.Game.Overlays.Comments private LinkFlowContainer actionsContainer = null!; private LoadingSpinner actionsLoading = null!; private DeletedCommentsCounter deletedCommentsCounter = null!; - private OsuSpriteText deletedLabel = null!; + private CommentAuthorLine author = null!; private GridContainer content = null!; private VotePill votePill = null!; private Container replyEditorContainer = null!; @@ -98,7 +95,6 @@ namespace osu.Game.Overlays.Comments [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider, DrawableComment? parentComment) { - LinkFlowContainer username; FillFlowContainer info; CommentMarkdownContainer message; @@ -174,27 +170,7 @@ namespace osu.Game.Overlays.Comments }, Children = new Drawable[] { - new FillFlowContainer - { - AutoSizeAxes = Axes.Both, - Direction = FillDirection.Horizontal, - Spacing = new Vector2(10, 0), - Children = new[] - { - username = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)) - { - AutoSizeAxes = Axes.Both - }, - Comment.Pinned ? new PinnedCommentNotice() : Empty(), - new ParentUsername(Comment), - deletedLabel = new OsuSpriteText - { - Alpha = 0f, - Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), - Text = CommentsStrings.Deleted - } - } - }, + author = new CommentAuthorLine(Comment), message = new CommentMarkdownContainer { RelativeSizeAxes = Axes.X, @@ -218,7 +194,7 @@ namespace osu.Game.Overlays.Comments { new DrawableDate(Comment.CreatedAt, 12, false) { - Colour = colourProvider.Foreground1 + Colour = colourProvider.Foreground1, } } }, @@ -311,11 +287,6 @@ namespace osu.Game.Overlays.Comments } }; - if (Comment.UserId.HasValue) - username.AddUserLink(Comment.User); - else - username.AddText(Comment.LegacyName!); - if (Comment.EditedAt.HasValue && Comment.EditedUser != null) { var font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular); @@ -400,7 +371,7 @@ namespace osu.Game.Overlays.Comments /// private void makeDeleted() { - deletedLabel.Show(); + author.MarkDeleted(); content.FadeColour(OsuColour.Gray(0.5f)); votePill.Hide(); actionsContainer.Expire(); @@ -547,70 +518,5 @@ namespace osu.Game.Overlays.Comments Top = 10 }; } - - private partial class PinnedCommentNotice : FillFlowContainer - { - public PinnedCommentNotice() - { - AutoSizeAxes = Axes.Both; - Direction = FillDirection.Horizontal; - Spacing = new Vector2(2, 0); - Children = new Drawable[] - { - new SpriteIcon - { - Icon = FontAwesome.Solid.Thumbtack, - Size = new Vector2(14), - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - }, - new OsuSpriteText - { - Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), - Text = CommentsStrings.Pinned, - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - } - }; - } - } - - private partial class ParentUsername : FillFlowContainer, IHasTooltip - { - public LocalisableString TooltipText => getParentMessage(); - - private readonly Comment? parentComment; - - public ParentUsername(Comment comment) - { - parentComment = comment.ParentComment; - - AutoSizeAxes = Axes.Both; - Direction = FillDirection.Horizontal; - Spacing = new Vector2(3, 0); - Alpha = comment.ParentId == null ? 0 : 1; - Children = new Drawable[] - { - new SpriteIcon - { - Icon = FontAwesome.Solid.Reply, - Size = new Vector2(14), - }, - new OsuSpriteText - { - Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true), - Text = parentComment?.User?.Username ?? parentComment?.LegacyName! - } - }; - } - - private LocalisableString getParentMessage() - { - if (parentComment == null) - return string.Empty; - - return parentComment.HasMessage ? parentComment.Message : parentComment.IsDeleted ? CommentsStrings.Deleted : string.Empty; - } - } } } From c4e358044a5f0478119c39309dd7525483847413 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 03:44:32 +0300 Subject: [PATCH 124/350] Add API models for comment page metadata --- .../API/Requests/Responses/CommentBundle.cs | 3 ++ .../API/Requests/Responses/CommentableMeta.cs | 28 +++++++++++++++++++ 2 files changed, 31 insertions(+) create mode 100644 osu.Game/Online/API/Requests/Responses/CommentableMeta.cs diff --git a/osu.Game/Online/API/Requests/Responses/CommentBundle.cs b/osu.Game/Online/API/Requests/Responses/CommentBundle.cs index ae8b850723..cbff8bf76c 100644 --- a/osu.Game/Online/API/Requests/Responses/CommentBundle.cs +++ b/osu.Game/Online/API/Requests/Responses/CommentBundle.cs @@ -11,6 +11,9 @@ namespace osu.Game.Online.API.Requests.Responses { public class CommentBundle { + [JsonProperty(@"commentable_meta")] + public List CommentableMeta { get; set; } = new List(); + [JsonProperty(@"comments")] public List Comments { get; set; } diff --git a/osu.Game/Online/API/Requests/Responses/CommentableMeta.cs b/osu.Game/Online/API/Requests/Responses/CommentableMeta.cs new file mode 100644 index 0000000000..1084f1c900 --- /dev/null +++ b/osu.Game/Online/API/Requests/Responses/CommentableMeta.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using Newtonsoft.Json; + +namespace osu.Game.Online.API.Requests.Responses +{ + public class CommentableMeta + { + [JsonProperty("id")] + public long Id { get; set; } + + [JsonProperty("owner_id")] + public long? OwnerId { get; set; } + + [JsonProperty("owner_title")] + public string? OwnerTitle { get; set; } + + [JsonProperty("title")] + public string Title { get; set; } = string.Empty; + + [JsonProperty("type")] + public string Type { get; set; } = string.Empty; + + [JsonProperty("url")] + public string Url { get; set; } = string.Empty; + } +} From 72c6134dbff17ba8a7a2ee82a741a61412bdfa1d Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 03:46:19 +0300 Subject: [PATCH 125/350] Include commentable object metadata in comments --- osu.Game/Overlays/Comments/CommentsContainer.cs | 8 ++++---- osu.Game/Overlays/Comments/DrawableComment.cs | 4 +++- osu.Game/Overlays/Comments/ReplyCommentEditor.cs | 2 +- 3 files changed, 8 insertions(+), 6 deletions(-) diff --git a/osu.Game/Overlays/Comments/CommentsContainer.cs b/osu.Game/Overlays/Comments/CommentsContainer.cs index b4e9a80ff1..2e5f13aa99 100644 --- a/osu.Game/Overlays/Comments/CommentsContainer.cs +++ b/osu.Game/Overlays/Comments/CommentsContainer.cs @@ -301,7 +301,7 @@ namespace osu.Game.Overlays.Comments void addNewComment(Comment comment) { - var drawableComment = GetDrawableComment(comment); + var drawableComment = GetDrawableComment(comment, bundle.CommentableMeta); if (comment.ParentId == null) { @@ -333,7 +333,7 @@ namespace osu.Game.Overlays.Comments if (CommentDictionary.ContainsKey(comment.Id)) continue; - topLevelComments.Add(GetDrawableComment(comment)); + topLevelComments.Add(GetDrawableComment(comment, bundle.CommentableMeta)); } if (topLevelComments.Any()) @@ -351,12 +351,12 @@ namespace osu.Game.Overlays.Comments } } - public DrawableComment GetDrawableComment(Comment comment) + public DrawableComment GetDrawableComment(Comment comment, IReadOnlyList meta) { if (CommentDictionary.TryGetValue(comment.Id, out var existing)) return existing; - return CommentDictionary[comment.Id] = new DrawableComment(comment) + return CommentDictionary[comment.Id] = new DrawableComment(comment, meta) { ShowDeleted = { BindTarget = ShowDeleted }, Sort = { BindTarget = Sort }, diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs index 70b1809c3e..afb8bdcc8b 100644 --- a/osu.Game/Overlays/Comments/DrawableComment.cs +++ b/osu.Game/Overlays/Comments/DrawableComment.cs @@ -39,6 +39,7 @@ namespace osu.Game.Overlays.Comments public Action RepliesRequested = null!; public readonly Comment Comment; + public readonly IReadOnlyList Meta; public readonly BindableBool ShowDeleted = new BindableBool(); public readonly Bindable Sort = new Bindable(); @@ -87,9 +88,10 @@ namespace osu.Game.Overlays.Comments [Resolved] private OnScreenDisplay? onScreenDisplay { get; set; } - public DrawableComment(Comment comment) + public DrawableComment(Comment comment, IReadOnlyList meta) { Comment = comment; + Meta = meta; } [BackgroundDependencyLoader] diff --git a/osu.Game/Overlays/Comments/ReplyCommentEditor.cs b/osu.Game/Overlays/Comments/ReplyCommentEditor.cs index dd4c35ef20..8e9e82507d 100644 --- a/osu.Game/Overlays/Comments/ReplyCommentEditor.cs +++ b/osu.Game/Overlays/Comments/ReplyCommentEditor.cs @@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Comments foreach (var comment in cb.Comments) comment.ParentComment = parentComment; - var drawables = cb.Comments.Select(commentsContainer.GetDrawableComment).ToArray(); + var drawables = cb.Comments.Select(c => commentsContainer.GetDrawableComment(c, cb.CommentableMeta)).ToArray(); OnPost?.Invoke(drawables); OnCancel!.Invoke(); From 4d3b605e04d73ff69031d2d4c97ddcd937cb043f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 03:48:45 +0300 Subject: [PATCH 126/350] Add support for displaying "mapper" badges in comments --- .../Overlays/Comments/CommentAuthorLine.cs | 49 ++++++++++++++++++- osu.Game/Overlays/Comments/DrawableComment.cs | 2 +- 2 files changed, 48 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Comments/CommentAuthorLine.cs b/osu.Game/Overlays/Comments/CommentAuthorLine.cs index b6b5dc00e1..c269ab4c01 100644 --- a/osu.Game/Overlays/Comments/CommentAuthorLine.cs +++ b/osu.Game/Overlays/Comments/CommentAuthorLine.cs @@ -4,7 +4,6 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; @@ -23,12 +22,14 @@ namespace osu.Game.Overlays.Comments public partial class CommentAuthorLine : FillFlowContainer { private readonly Comment comment; + private readonly IReadOnlyList meta; private OsuSpriteText deletedLabel = null!; - public CommentAuthorLine(Comment comment) + public CommentAuthorLine(Comment comment, IReadOnlyList meta) { this.comment = comment; + this.meta = meta; } [BackgroundDependencyLoader] @@ -49,6 +50,17 @@ namespace osu.Game.Overlays.Comments username.AddText(comment.LegacyName!); })); + var ownerMeta = meta.FirstOrDefault(m => m.Id == comment.CommentableId && m.Type == comment.CommentableType); + + if (ownerMeta?.OwnerId != null && ownerMeta.OwnerId == comment.UserId) + { + Add(new OwnerTitleBadge(ownerMeta.OwnerTitle ?? string.Empty) + { + // add top space to align with username + Margin = new MarginPadding { Top = 2f }, + }); + } + if (comment.Pinned) Add(new PinnedCommentNotice()); @@ -67,6 +79,39 @@ namespace osu.Game.Overlays.Comments deletedLabel.Show(); } + private partial class OwnerTitleBadge : CircularContainer + { + private readonly string title; + + public OwnerTitleBadge(string title) + { + this.title = title; + } + + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) + { + AutoSizeAxes = Axes.Both; + Masking = true; + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colourProvider.Light1, + }, + new OsuSpriteText + { + Text = title, + Font = OsuFont.Default.With(size: 10, weight: FontWeight.Bold), + Margin = new MarginPadding { Vertical = 2, Horizontal = 5 }, + Colour = colourProvider.Background6, + }, + }; + } + } + private partial class PinnedCommentNotice : FillFlowContainer { public PinnedCommentNotice() diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs index afb8bdcc8b..afd4b96c68 100644 --- a/osu.Game/Overlays/Comments/DrawableComment.cs +++ b/osu.Game/Overlays/Comments/DrawableComment.cs @@ -172,7 +172,7 @@ namespace osu.Game.Overlays.Comments }, Children = new Drawable[] { - author = new CommentAuthorLine(Comment), + author = new CommentAuthorLine(Comment, Meta), message = new CommentMarkdownContainer { RelativeSizeAxes = Axes.X, From c24af5bfeb65ea125ebdd1c37e8c3e0a296ef78e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 03:49:29 +0300 Subject: [PATCH 127/350] Add test coverage --- .../Online/TestSceneCommentsContainer.cs | 41 ++++++++- .../Visual/Online/TestSceneDrawableComment.cs | 88 ++++++++++--------- .../UserInterface/ThemeComparisonTestScene.cs | 30 ++++--- 3 files changed, 103 insertions(+), 56 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs index 3d8781d902..fd3552f675 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs @@ -170,6 +170,24 @@ namespace osu.Game.Tests.Visual.Online }); } + [Test] + public void TestPostAsOwner() + { + setUpCommentsResponse(getExampleComments()); + AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123)); + + setUpPostResponse(true); + AddStep("enter text", () => editorTextBox.Current.Value = "comm"); + AddStep("submit", () => commentsContainer.ChildrenOfType().Single().ChildrenOfType().First().TriggerClick()); + + AddUntilStep("comment sent", () => + { + string writtenText = editorTextBox.Current.Value; + var comment = commentsContainer.ChildrenOfType().LastOrDefault(); + return comment != null && comment.ChildrenOfType().Any(y => y.Text == writtenText) && comment.ChildrenOfType().Any(y => y.Text == "MAPPER"); + }); + } + private void setUpCommentsResponse(CommentBundle commentBundle) => AddStep("set up response", () => { @@ -183,7 +201,7 @@ namespace osu.Game.Tests.Visual.Online }; }); - private void setUpPostResponse() + private void setUpPostResponse(bool asOwner = false) => AddStep("set up response", () => { dummyAPI.HandleRequest = request => @@ -191,7 +209,7 @@ namespace osu.Game.Tests.Visual.Online if (!(request is CommentPostRequest req)) return false; - req.TriggerSuccess(new CommentBundle + var bundle = new CommentBundle { Comments = new List { @@ -202,9 +220,26 @@ namespace osu.Game.Tests.Visual.Online LegacyName = "FirstUser", CreatedAt = DateTimeOffset.Now, VotesCount = 98, + CommentableId = 2001, + CommentableType = "test", } } - }); + }; + + if (asOwner) + { + bundle.Comments[0].UserId = 1001; + bundle.Comments[0].User = new APIUser { Id = 1001, Username = "FirstUser" }; + bundle.CommentableMeta.Add(new CommentableMeta + { + Id = 2001, + OwnerId = 1001, + OwnerTitle = "MAPPER", + Type = "test", + }); + } + + req.TriggerSuccess(bundle); return true; }; }); diff --git a/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs b/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs index 5e83dd4fb3..6f09e4c1f6 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs @@ -4,62 +4,66 @@ #nullable disable using System; -using NUnit.Framework; -using osu.Framework.Allocation; +using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics.Containers; using osu.Game.Online.API.Requests.Responses; -using osu.Game.Overlays; using osu.Game.Overlays.Comments; +using osu.Game.Tests.Visual.UserInterface; namespace osu.Game.Tests.Visual.Online { - public partial class TestSceneDrawableComment : OsuTestScene + public partial class TestSceneDrawableComment : ThemeComparisonTestScene { - [Cached] - private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple); - - private Container container; - - [SetUp] - public void SetUp() => Schedule(() => + public TestSceneDrawableComment() + : base(false) { - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = colourProvider.Background4, - }, - container = new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - }, - }; - }); - - [TestCaseSource(nameof(comments))] - public void TestComment(string description, string text) - { - AddStep(description, () => - { - comment.Pinned = description == "Pinned"; - comment.Message = text; - container.Add(new DrawableComment(comment)); - }); } - private static readonly Comment comment = new Comment + protected override Drawable CreateContent() => new OsuScrollContainer(Direction.Vertical) { - Id = 1, - LegacyName = "Test User", - CreatedAt = DateTimeOffset.Now, - VotesCount = 0, + RelativeSizeAxes = Axes.Both, + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + ChildrenEnumerable = comments.Select(info => + { + var comment = new Comment + { + Id = 1, + UserId = 1000, + User = new APIUser { Id = 1000, Username = "Someone" }, + CreatedAt = DateTimeOffset.Now, + VotesCount = 0, + Pinned = info[0] == "Pinned", + Message = info[1], + CommentableId = 2001, + CommentableType = "test" + }; + + return new[] + { + new DrawableComment(comment, Array.Empty()), + new DrawableComment(comment, new[] + { + new CommentableMeta + { + Id = 2001, + OwnerId = comment.UserId, + OwnerTitle = "MAPPER", + Type = "test", + }, + new CommentableMeta { Title = "Other Meta" }, + }), + }; + }).SelectMany(c => c) + } }; - private static object[] comments = + private static readonly string[][] comments = { new[] { "Plain", "This is plain comment" }, new[] { "Pinned", "This is pinned comment" }, diff --git a/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs b/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs index 2c894eacab..f0c4b5543f 100644 --- a/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs +++ b/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs @@ -14,31 +14,39 @@ namespace osu.Game.Tests.Visual.UserInterface { public abstract partial class ThemeComparisonTestScene : OsuGridTestScene { - protected ThemeComparisonTestScene() - : base(1, 2) + private readonly bool showNoColourProvider; + + protected ThemeComparisonTestScene(bool showNoColourProvider = true) + : base(1, showNoColourProvider ? 2 : 1) { + this.showNoColourProvider = showNoColourProvider; } [BackgroundDependencyLoader] private void load(OsuColour colours) { - Cell(0, 0).AddRange(new[] + if (showNoColourProvider) { - new Box + Cell(0, 0).AddRange(new[] { - RelativeSizeAxes = Axes.Both, - Colour = colours.GreySeaFoam - }, - CreateContent() - }); + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.GreySeaFoam + }, + CreateContent() + }); + } } protected void CreateThemedContent(OverlayColourScheme colourScheme) { var colourProvider = new OverlayColourProvider(colourScheme); - Cell(0, 1).Clear(); - Cell(0, 1).Add(new DependencyProvidingContainer + int col = showNoColourProvider ? 1 : 0; + + Cell(0, col).Clear(); + Cell(0, col).Add(new DependencyProvidingContainer { RelativeSizeAxes = Axes.Both, CachedDependencies = new (Type, object)[] From 02de9122d4466d2a30a915bbbc19e5f143fec824 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 14 Feb 2024 07:17:05 +0300 Subject: [PATCH 128/350] Remove behaviour of flipping catcher plate on direction change --- .../TestSceneCatchSkinConfiguration.cs | 111 ------------------ .../Skinning/CatchSkinConfiguration.cs | 13 -- .../Legacy/CatchLegacySkinTransformer.cs | 13 -- osu.Game.Rulesets.Catch/UI/Catcher.cs | 10 +- 4 files changed, 1 insertion(+), 146 deletions(-) delete mode 100644 osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs delete mode 100644 osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs deleted file mode 100644 index e2fc31d869..0000000000 --- a/osu.Game.Rulesets.Catch.Tests/TestSceneCatchSkinConfiguration.cs +++ /dev/null @@ -1,111 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -#nullable disable - -using System.Linq; -using NUnit.Framework; -using osu.Framework.Bindables; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Testing; -using osu.Framework.Utils; -using osu.Game.Beatmaps; -using osu.Game.Beatmaps.ControlPoints; -using osu.Game.Rulesets.Catch.Judgements; -using osu.Game.Rulesets.Catch.Objects; -using osu.Game.Rulesets.Catch.Objects.Drawables; -using osu.Game.Rulesets.Catch.Skinning; -using osu.Game.Rulesets.Catch.UI; -using osu.Game.Skinning; -using osu.Game.Tests.Visual; -using Direction = osu.Game.Rulesets.Catch.UI.Direction; - -namespace osu.Game.Rulesets.Catch.Tests -{ - public partial class TestSceneCatchSkinConfiguration : OsuTestScene - { - private Catcher catcher; - - private readonly Container container; - - public TestSceneCatchSkinConfiguration() - { - Add(container = new Container { RelativeSizeAxes = Axes.Both }); - } - - [TestCase(false)] - [TestCase(true)] - public void TestCatcherPlateFlipping(bool flip) - { - AddStep("setup catcher", () => - { - var skin = new TestSkin { FlipCatcherPlate = flip }; - container.Child = new SkinProvidingContainer(skin) - { - Child = catcher = new Catcher(new DroppedObjectContainer()) - { - Anchor = Anchor.Centre - } - }; - }); - - Fruit fruit = new Fruit(); - - AddStep("catch fruit", () => catchFruit(fruit, 20)); - - float position = 0; - - AddStep("record fruit position", () => position = getCaughtObjectPosition(fruit)); - - AddStep("face left", () => catcher.VisualDirection = Direction.Left); - - if (flip) - AddAssert("fruit position changed", () => !Precision.AlmostEquals(getCaughtObjectPosition(fruit), position)); - else - AddAssert("fruit position unchanged", () => Precision.AlmostEquals(getCaughtObjectPosition(fruit), position)); - - AddStep("face right", () => catcher.VisualDirection = Direction.Right); - - AddAssert("fruit position restored", () => Precision.AlmostEquals(getCaughtObjectPosition(fruit), position)); - } - - private float getCaughtObjectPosition(Fruit fruit) - { - var caughtObject = catcher.ChildrenOfType().Single(c => c.HitObject == fruit); - return caughtObject.Parent!.ToSpaceOfOtherDrawable(caughtObject.Position, catcher).X; - } - - private void catchFruit(Fruit fruit, float x) - { - fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); - var drawableFruit = new DrawableFruit(fruit) { X = x }; - var judgement = fruit.CreateJudgement(); - catcher.OnNewResult(drawableFruit, new CatchJudgementResult(fruit, judgement) - { - Type = judgement.MaxResult - }); - } - - private class TestSkin : TrianglesSkin - { - public bool FlipCatcherPlate { get; set; } - - public TestSkin() - : base(null!) - { - } - - public override IBindable GetConfig(TLookup lookup) - { - if (lookup is CatchSkinConfiguration config) - { - if (config == CatchSkinConfiguration.FlipCatcherPlate) - return SkinUtils.As(new Bindable(FlipCatcherPlate)); - } - - return base.GetConfig(lookup); - } - } - } -} diff --git a/osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs b/osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs deleted file mode 100644 index ea8d742b1a..0000000000 --- a/osu.Game.Rulesets.Catch/Skinning/CatchSkinConfiguration.cs +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -namespace osu.Game.Rulesets.Catch.Skinning -{ - public enum CatchSkinConfiguration - { - /// - /// Whether the contents of the catcher plate should be visually flipped when the catcher direction is changed. - /// - FlipCatcherPlate - } -} diff --git a/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs b/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs index fb8af9bdb6..d1ef47cf17 100644 --- a/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs +++ b/osu.Game.Rulesets.Catch/Skinning/Legacy/CatchLegacySkinTransformer.cs @@ -122,19 +122,6 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy result.Value = LegacyColourCompatibility.DisallowZeroAlpha(result.Value); return (IBindable)result; - - case CatchSkinConfiguration config: - switch (config) - { - case CatchSkinConfiguration.FlipCatcherPlate: - // Don't flip catcher plate contents if the catcher is provided by this legacy skin. - if (GetDrawableComponent(new CatchSkinComponentLookup(CatchSkinComponents.Catcher)) != null) - return (IBindable)new Bindable(); - - break; - } - - break; } return base.GetConfig(lookup); diff --git a/osu.Game.Rulesets.Catch/UI/Catcher.cs b/osu.Game.Rulesets.Catch/UI/Catcher.cs index 147850a9b7..dca01fc61a 100644 --- a/osu.Game.Rulesets.Catch/UI/Catcher.cs +++ b/osu.Game.Rulesets.Catch/UI/Catcher.cs @@ -112,11 +112,6 @@ namespace osu.Game.Rulesets.Catch.UI public Vector2 BodyScale => Scale * body.Scale; - /// - /// Whether the contents of the catcher plate should be visually flipped when the catcher direction is changed. - /// - private bool flipCatcherPlate; - /// /// Width of the area that can be used to attempt catches during gameplay. /// @@ -339,8 +334,6 @@ namespace osu.Game.Rulesets.Catch.UI skin.GetConfig(CatchSkinColour.HyperDash)?.Value ?? DEFAULT_HYPER_DASH_COLOUR; - flipCatcherPlate = skin.GetConfig(CatchSkinConfiguration.FlipCatcherPlate)?.Value ?? true; - runHyperDashStateTransition(HyperDashing); } @@ -352,8 +345,7 @@ namespace osu.Game.Rulesets.Catch.UI body.Scale = scaleFromDirection; // Inverse of catcher scale is applied here, as catcher gets scaled by circle size and so do the incoming fruit. - caughtObjectContainer.Scale = (1 / Scale.X) * (flipCatcherPlate ? scaleFromDirection : Vector2.One); - hitExplosionContainer.Scale = flipCatcherPlate ? scaleFromDirection : Vector2.One; + caughtObjectContainer.Scale = new Vector2(1 / Scale.X); // Correct overshooting. if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) || From 2981ebe3d5725e4e26ad2d7b9ec22b9afe87fdf5 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Wed, 14 Feb 2024 17:13:44 +0900 Subject: [PATCH 129/350] Fix inspection --- .../Rulesets/TestSceneRulesetSkinProvidingContainer.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs b/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs index 11f3fe660d..981258e8d1 100644 --- a/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs +++ b/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs @@ -43,13 +43,13 @@ namespace osu.Game.Tests.Rulesets AddStep("setup provider", () => { - var rulesetSkinProvider = new RulesetSkinProvidingContainer(Ruleset.Value.CreateInstance(), Beatmap.Value.Beatmap, Beatmap.Value.Skin); - - rulesetSkinProvider.Add(requester = new SkinRequester()); - + requester = new SkinRequester(); requester.OnLoadAsync += () => textureOnLoad = requester.GetTexture("test-image"); - Child = rulesetSkinProvider; + Child = new RulesetSkinProvidingContainer(Ruleset.Value.CreateInstance(), Beatmap.Value.Beatmap, Beatmap.Value.Skin) + { + requester + }; }); AddAssert("requester got correct initial texture", () => textureOnLoad != null); From 6baa0999065adc10f3b61ee527fecc614f6fa1f1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 10:12:01 +0100 Subject: [PATCH 130/350] Fix broken delay --- .../Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index e3c1746e14..bec5170377 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -188,7 +188,7 @@ namespace osu.Game.Overlays.Toolbar titleText.FadeOut(250, Easing.OutQuint); deltaValue.FadeIn(250, Easing.OutQuint) .Then().Delay(1000) - .Then().OnComplete(_ => + .Then().Schedule(() => { mainValue.Current.Value = after; deltaValue.Current.SetDefault(); From 153024e61b52dc60f7dba39ffc8b131db743fbf4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 10:15:27 +0100 Subject: [PATCH 131/350] Increase transition durations slightly Maybe slightly better readability. Dunno. --- .../Toolbar/TransientUserStatisticsUpdateDisplay.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index bec5170377..9960dd4411 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -84,7 +84,7 @@ namespace osu.Game.Overlays.Toolbar if (update.After.PP != null) pp.Display(update.Before.PP ?? update.After.PP.Value, Math.Abs((update.After.PP - update.Before.PP) ?? 0M), update.After.PP.Value); - this.Delay(4000).FadeOut(500, Easing.OutQuint); + this.Delay(5000).FadeOut(500, Easing.OutQuint); }); } @@ -183,11 +183,11 @@ namespace osu.Game.Overlays.Toolbar titleText.Alpha = 1; deltaValue.Alpha = 0; - using (BeginDelayedSequence(1000)) + using (BeginDelayedSequence(1500)) { titleText.FadeOut(250, Easing.OutQuint); deltaValue.FadeIn(250, Easing.OutQuint) - .Then().Delay(1000) + .Then().Delay(1500) .Then().Schedule(() => { mainValue.Current.Value = after; From d189fa0f6907afbe9f8a83a10c6a712e793a9efb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 11:53:41 +0100 Subject: [PATCH 132/350] Rename flag --- .../Visual/UserInterface/ThemeComparisonTestScene.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs b/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs index f0c4b5543f..3177695f44 100644 --- a/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs +++ b/osu.Game.Tests/Visual/UserInterface/ThemeComparisonTestScene.cs @@ -14,18 +14,18 @@ namespace osu.Game.Tests.Visual.UserInterface { public abstract partial class ThemeComparisonTestScene : OsuGridTestScene { - private readonly bool showNoColourProvider; + private readonly bool showWithoutColourProvider; - protected ThemeComparisonTestScene(bool showNoColourProvider = true) - : base(1, showNoColourProvider ? 2 : 1) + protected ThemeComparisonTestScene(bool showWithoutColourProvider = true) + : base(1, showWithoutColourProvider ? 2 : 1) { - this.showNoColourProvider = showNoColourProvider; + this.showWithoutColourProvider = showWithoutColourProvider; } [BackgroundDependencyLoader] private void load(OsuColour colours) { - if (showNoColourProvider) + if (showWithoutColourProvider) { Cell(0, 0).AddRange(new[] { @@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.UserInterface { var colourProvider = new OverlayColourProvider(colourScheme); - int col = showNoColourProvider ? 1 : 0; + int col = showWithoutColourProvider ? 1 : 0; Cell(0, col).Clear(); Cell(0, col).Add(new DependencyProvidingContainer From 8312f92b4ea24a981b6916f5207aaaf747471546 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 12:24:28 +0100 Subject: [PATCH 133/350] Use better value for alignment --- osu.Game/Overlays/Comments/CommentAuthorLine.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Comments/CommentAuthorLine.cs b/osu.Game/Overlays/Comments/CommentAuthorLine.cs index c269ab4c01..1f6fef4df3 100644 --- a/osu.Game/Overlays/Comments/CommentAuthorLine.cs +++ b/osu.Game/Overlays/Comments/CommentAuthorLine.cs @@ -57,7 +57,7 @@ namespace osu.Game.Overlays.Comments Add(new OwnerTitleBadge(ownerMeta.OwnerTitle ?? string.Empty) { // add top space to align with username - Margin = new MarginPadding { Top = 2f }, + Margin = new MarginPadding { Top = 1f }, }); } From 68247fa022c0ba3cbab5fe3c92457e11fb48c4a7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 13:21:37 +0100 Subject: [PATCH 134/350] Fix typo in json property name Would cause the mapper badge to never actually be shown in the real world. --- osu.Game/Online/API/Requests/Responses/Comment.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Online/API/Requests/Responses/Comment.cs b/osu.Game/Online/API/Requests/Responses/Comment.cs index 907632186c..e6a5559d1f 100644 --- a/osu.Game/Online/API/Requests/Responses/Comment.cs +++ b/osu.Game/Online/API/Requests/Responses/Comment.cs @@ -33,7 +33,7 @@ namespace osu.Game.Online.API.Requests.Responses [JsonProperty(@"votes_count")] public int VotesCount { get; set; } - [JsonProperty(@"commenatble_type")] + [JsonProperty(@"commentable_type")] public string CommentableType { get; set; } = null!; [JsonProperty(@"commentable_id")] From f0f37df67fea4f20cc117012457ffd2c9b3bfec7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 15:27:17 +0100 Subject: [PATCH 135/350] Revert unnecessary change --- osu.Game/Screens/Select/FilterQueryParser.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 24580c9e96..5fb5859a3b 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -121,8 +121,7 @@ namespace osu.Game.Screens.Select value.EndsWith("ms", StringComparison.Ordinal) ? 1 : value.EndsWith('s') ? 1000 : value.EndsWith('m') ? 60000 : - value.EndsWith('h') ? 3600000 : - value.EndsWith('d') ? 86400000 : 1000; + value.EndsWith('h') ? 3600000 : 1000; private static bool tryParseFloatWithPoint(string value, out float result) => float.TryParse(value, NumberStyles.AllowDecimalPoint, CultureInfo.InvariantCulture, out result); From d7dfc8b88aa5081a6765898a94097050c8441c2b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 15:55:57 +0100 Subject: [PATCH 136/350] Add failing test coverage for empty date filter not parsing --- osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index 81a73fc99f..814b26a231 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -488,7 +488,8 @@ namespace osu.Game.Tests.NonVisual.Filtering new object[] { "0:3:" }, new object[] { "\"three days\"" }, new object[] { "0.1y0.1M2d" }, - new object[] { "0.99y0.99M2d" } + new object[] { "0.99y0.99M2d" }, + new object[] { string.Empty } }; [Test] From c24328dda347f8cd2196267790e225bb3f038d6e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 15:56:32 +0100 Subject: [PATCH 137/350] Abandon date filter if no meaningful time bound found during parsing --- osu.Game/Screens/Select/FilterQueryParser.cs | 23 +++++++++++--------- 1 file changed, 13 insertions(+), 10 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 5fb5859a3b..3612a84ff9 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -394,7 +394,8 @@ namespace osu.Game.Screens.Select if (match == null) return false; - DateTimeOffset dateTimeOffset = DateTimeOffset.Now; + DateTimeOffset? dateTimeOffset = null; + DateTimeOffset now = DateTimeOffset.Now; try { @@ -410,27 +411,27 @@ namespace osu.Game.Screens.Select switch (key) { case "seconds": - dateTimeOffset = dateTimeOffset.AddSeconds(-length); + dateTimeOffset = (dateTimeOffset ?? now).AddSeconds(-length); break; case "minutes": - dateTimeOffset = dateTimeOffset.AddMinutes(-length); + dateTimeOffset = (dateTimeOffset ?? now).AddMinutes(-length); break; case "hours": - dateTimeOffset = dateTimeOffset.AddHours(-length); + dateTimeOffset = (dateTimeOffset ?? now).AddHours(-length); break; case "days": - dateTimeOffset = dateTimeOffset.AddDays(-length); + dateTimeOffset = (dateTimeOffset ?? now).AddDays(-length); break; case "months": - dateTimeOffset = dateTimeOffset.AddMonths(-(int)length); + dateTimeOffset = (dateTimeOffset ?? now).AddMonths(-(int)length); break; case "years": - dateTimeOffset = dateTimeOffset.AddYears(-(int)length); + dateTimeOffset = (dateTimeOffset ?? now).AddYears(-(int)length); break; } } @@ -438,11 +439,13 @@ namespace osu.Game.Screens.Select } catch (ArgumentOutOfRangeException) { - dateTimeOffset = DateTimeOffset.MinValue; - dateTimeOffset = dateTimeOffset.AddMilliseconds(1); + dateTimeOffset = DateTimeOffset.MinValue.AddMilliseconds(1); } - return tryUpdateCriteriaRange(ref dateRange, reverseInequalityOperator(op), dateTimeOffset); + if (!dateTimeOffset.HasValue) + return false; + + return tryUpdateCriteriaRange(ref dateRange, reverseInequalityOperator(op), dateTimeOffset.Value); } // Function to reverse an Operator From a8ae0a032f67900b8466263ac3ceb5f1b79b95d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 15:58:38 +0100 Subject: [PATCH 138/350] Simplify parsing --- osu.Game/Screens/Select/FilterQueryParser.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 3612a84ff9..17af0ee8ba 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -403,9 +403,12 @@ namespace osu.Game.Screens.Select foreach (string key in keys) { - if (match[key].Success) + if (!match.TryGetValue(key, out var group) || !group.Success) + continue; + + if (group.Success) { - if (!tryParseDoubleWithPoint(match[key].Value, out double length)) + if (!tryParseDoubleWithPoint(group.Value, out double length)) return false; switch (key) From f1d69abdc8d56502b23beccf62827518275cdc90 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 15:59:07 +0100 Subject: [PATCH 139/350] Rename test --- osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index 814b26a231..a5aac0a4ce 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -532,7 +532,7 @@ namespace osu.Game.Tests.NonVisual.Filtering } [Test] - public void TestOutofrangeDateQuery() + public void TestOutOfRangeDateQuery() { const string query = "played<10000y"; var filterCriteria = new FilterCriteria(); From 414066fd34f18db433fc4c3c2fc10f3624989924 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 16:07:42 +0100 Subject: [PATCH 140/350] Inline problematic function (and rename things to make more sense) --- osu.Game/Screens/Select/FilterQueryParser.cs | 67 +++++++++++--------- 1 file changed, 37 insertions(+), 30 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 17af0ee8ba..278ca1ac5f 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -63,7 +63,7 @@ namespace osu.Game.Screens.Select case "played": case "lastplayed": - return tryUpdateDateRange(ref criteria.LastPlayed, op, value); + return tryUpdateDateAgoRange(ref criteria.LastPlayed, op, value); case "divisor": return TryUpdateCriteriaRange(ref criteria.BeatDivisor, op, value, tryParseInt); @@ -381,10 +381,42 @@ namespace osu.Game.Screens.Select return tryUpdateCriteriaRange(ref criteria.Length, op, totalLength, minScale / 2.0); } - private static bool tryUpdateDateRange(ref FilterCriteria.OptionalRange dateRange, Operator op, string val) + /// + /// This function is intended for parsing "days / months / years ago" type filters. + /// + private static bool tryUpdateDateAgoRange(ref FilterCriteria.OptionalRange dateRange, Operator op, string val) { - if (op == Operator.Equal) - return false; + switch (op) + { + case Operator.Equal: + // an equality filter is difficult to define for support here. + // if "3 months 2 days ago" means a single concrete time instant, such a filter is basically useless. + // if it means a range of 24 hours, then that is annoying to write and also comes with its own implications + // (does it mean "time instant 3 months 2 days ago, within 12 hours of tolerance either direction"? + // does it mean "the full calendar day, from midnight to midnight, 3 months 2 days ago"?) + // as such, for simplicity, just refuse to support this. + return false; + + // for the remaining operators, since the value provided to this function is an "ago" type value + // (as in, referring to some amount of time back), + // we'll want to flip the operator, such that `>5d` means "more than five days ago", as in "*before* five days ago", + // as intended by the user. + case Operator.Less: + op = Operator.Greater; + break; + + case Operator.LessOrEqual: + op = Operator.GreaterOrEqual; + break; + + case Operator.Greater: + op = Operator.Less; + break; + + case Operator.GreaterOrEqual: + op = Operator.LessOrEqual; + break; + } GroupCollection? match = null; @@ -448,32 +480,7 @@ namespace osu.Game.Screens.Select if (!dateTimeOffset.HasValue) return false; - return tryUpdateCriteriaRange(ref dateRange, reverseInequalityOperator(op), dateTimeOffset.Value); - } - - // Function to reverse an Operator - private static Operator reverseInequalityOperator(Operator ope) - { - switch (ope) - { - default: - throw new ArgumentOutOfRangeException(nameof(ope), $"Unsupported operator {ope}"); - - case Operator.Equal: - return Operator.Equal; - - case Operator.Greater: - return Operator.Less; - - case Operator.GreaterOrEqual: - return Operator.LessOrEqual; - - case Operator.Less: - return Operator.Greater; - - case Operator.LessOrEqual: - return Operator.GreaterOrEqual; - } + return tryUpdateCriteriaRange(ref dateRange, op, dateTimeOffset.Value); } } } From f7bea00564b7ac537b92a4eb9c4fe395bffb27d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 16:19:32 +0100 Subject: [PATCH 141/350] Improve test coverage --- .../Filtering/FilterQueryParserTest.cs | 28 ++++++++++++++++--- 1 file changed, 24 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index a5aac0a4ce..12d6060351 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -508,8 +508,11 @@ namespace osu.Game.Tests.NonVisual.Filtering const string query = "played>50"; var filterCriteria = new FilterCriteria(); FilterQueryParser.ApplyQueries(filterCriteria, query); - Assert.AreEqual(false, filterCriteria.LastPlayed.Max == null); - Assert.AreEqual(true, filterCriteria.LastPlayed.Min == null); + Assert.That(filterCriteria.LastPlayed.Max, Is.Not.Null); + Assert.That(filterCriteria.LastPlayed.Min, Is.Null); + // the parser internally references `DateTimeOffset.Now`, so to not make things too annoying for tests, just assume some tolerance + // (irrelevant in proportion to the actual filter proscribed). + Assert.That(filterCriteria.LastPlayed.Max, Is.EqualTo(DateTimeOffset.Now.AddDays(-50)).Within(TimeSpan.FromSeconds(5))); } [Test] @@ -518,8 +521,25 @@ namespace osu.Game.Tests.NonVisual.Filtering const string query = "played<50"; var filterCriteria = new FilterCriteria(); FilterQueryParser.ApplyQueries(filterCriteria, query); - Assert.AreEqual(true, filterCriteria.LastPlayed.Max == null); - Assert.AreEqual(false, filterCriteria.LastPlayed.Min == null); + Assert.That(filterCriteria.LastPlayed.Max, Is.Null); + Assert.That(filterCriteria.LastPlayed.Min, Is.Not.Null); + // the parser internally references `DateTimeOffset.Now`, so to not make things too annoying for tests, just assume some tolerance + // (irrelevant in proportion to the actual filter proscribed). + Assert.That(filterCriteria.LastPlayed.Min, Is.EqualTo(DateTimeOffset.Now.AddDays(-50)).Within(TimeSpan.FromSeconds(5))); + } + + [Test] + public void TestBothSidesDateQuery() + { + const string query = "played>3M played<1y6M"; + var filterCriteria = new FilterCriteria(); + FilterQueryParser.ApplyQueries(filterCriteria, query); + Assert.That(filterCriteria.LastPlayed.Min, Is.Not.Null); + Assert.That(filterCriteria.LastPlayed.Max, Is.Not.Null); + // the parser internally references `DateTimeOffset.Now`, so to not make things too annoying for tests, just assume some tolerance + // (irrelevant in proportion to the actual filter proscribed). + Assert.That(filterCriteria.LastPlayed.Min, Is.EqualTo(DateTimeOffset.Now.AddYears(-1).AddMonths(-6)).Within(TimeSpan.FromSeconds(5))); + Assert.That(filterCriteria.LastPlayed.Max, Is.EqualTo(DateTimeOffset.Now.AddMonths(-3)).Within(TimeSpan.FromSeconds(5))); } [Test] From ae9a2661ace43a96a4fbf26072ed3efd0dc0ba54 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 16:20:47 +0100 Subject: [PATCH 142/350] Sprinkle some raw string prefixes --- osu.Game/Screens/Select/FilterQueryParser.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 278ca1ac5f..2c4077dacf 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -431,7 +431,7 @@ namespace osu.Game.Screens.Select try { - List keys = new List { "seconds", "minutes", "hours", "days", "months", "years" }; + List keys = new List { @"seconds", @"minutes", @"hours", @"days", @"months", @"years" }; foreach (string key in keys) { @@ -445,27 +445,27 @@ namespace osu.Game.Screens.Select switch (key) { - case "seconds": + case @"seconds": dateTimeOffset = (dateTimeOffset ?? now).AddSeconds(-length); break; - case "minutes": + case @"minutes": dateTimeOffset = (dateTimeOffset ?? now).AddMinutes(-length); break; - case "hours": + case @"hours": dateTimeOffset = (dateTimeOffset ?? now).AddHours(-length); break; - case "days": + case @"days": dateTimeOffset = (dateTimeOffset ?? now).AddDays(-length); break; - case "months": + case @"months": dateTimeOffset = (dateTimeOffset ?? now).AddMonths(-(int)length); break; - case "years": + case @"years": dateTimeOffset = (dateTimeOffset ?? now).AddYears(-(int)length); break; } From 53884f61c35a573273922ce3976af6b75c598a8b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 16:41:41 +0100 Subject: [PATCH 143/350] Apply suggested changes --- .../TransientUserStatisticsUpdateDisplay.cs | 24 ++++++++++++------- 1 file changed, 15 insertions(+), 9 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index 9960dd4411..52923ea178 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -127,7 +127,7 @@ namespace osu.Game.Overlays.Toolbar ValuePrefix = mainValuePrefix, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Font = OsuFont.GetFont(), + Font = OsuFont.GetFont().With(fixedWidth: true), }, new Container { @@ -140,7 +140,7 @@ namespace osu.Game.Overlays.Toolbar { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Font = OsuFont.GetFont(size: 12, fixedWidth: false, weight: FontWeight.SemiBold), + Font = OsuFont.GetFont(size: 12, fixedWidth: true, weight: FontWeight.SemiBold), AlwaysPresent = true, }, titleText = new OsuSpriteText @@ -183,11 +183,11 @@ namespace osu.Game.Overlays.Toolbar titleText.Alpha = 1; deltaValue.Alpha = 0; - using (BeginDelayedSequence(1500)) + using (BeginDelayedSequence(1200)) { - titleText.FadeOut(250, Easing.OutQuint); - deltaValue.FadeIn(250, Easing.OutQuint) - .Then().Delay(1500) + titleText.FadeOut(250, Easing.OutQuad); + deltaValue.FadeIn(250, Easing.OutQuad) + .Then().Delay(500) .Then().Schedule(() => { mainValue.Current.Value = after; @@ -200,9 +200,9 @@ namespace osu.Game.Overlays.Toolbar private partial class Counter : RollingCounter where T : struct, IEquatable, IFormattable { - public const double ROLLING_DURATION = 500; + public const double ROLLING_DURATION = 1500; - public FontUsage Font { get; init; } = OsuFont.Default; + public FontUsage Font { get; init; } = OsuFont.Default.With(fixedWidth: true); public string ValuePrefix { @@ -217,7 +217,13 @@ namespace osu.Game.Overlays.Toolbar private string valuePrefix = string.Empty; protected override LocalisableString FormatCount(T count) => LocalisableString.Format(@"{0}{1:N0}", ValuePrefix, count); - protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(t => t.Font = Font); + + protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(t => + { + t.Font = Font; + t.Spacing = new Vector2(-1.5f, 0); + }); + protected override double RollingDuration => ROLLING_DURATION; } } From aae431e8f6f414abe1155f005d33cf111493220d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 14 Feb 2024 16:48:31 +0100 Subject: [PATCH 144/350] Cancel rolling properly --- .../TransientUserStatisticsUpdateDisplay.cs | 22 +++++++++++++------ 1 file changed, 15 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index 52923ea178..50fc54088f 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -9,6 +9,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; +using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; @@ -98,6 +99,7 @@ namespace osu.Game.Overlays.Toolbar private Counter mainValue = null!; private Counter deltaValue = null!; private OsuSpriteText titleText = null!; + private ScheduledDelegate? valueUpdateSchedule; [Resolved] private OsuColour colours { get; set; } = null!; @@ -159,6 +161,9 @@ namespace osu.Game.Overlays.Toolbar public void Display(T before, T delta, T after) { + valueUpdateSchedule?.Cancel(); + valueUpdateSchedule = null; + int comparison = valueComparer.Compare(before, after); if (comparison > 0) @@ -186,13 +191,16 @@ namespace osu.Game.Overlays.Toolbar using (BeginDelayedSequence(1200)) { titleText.FadeOut(250, Easing.OutQuad); - deltaValue.FadeIn(250, Easing.OutQuad) - .Then().Delay(500) - .Then().Schedule(() => - { - mainValue.Current.Value = after; - deltaValue.Current.SetDefault(); - }); + deltaValue.FadeIn(250, Easing.OutQuad); + + using (BeginDelayedSequence(1250)) + { + valueUpdateSchedule = Schedule(() => + { + mainValue.Current.Value = after; + deltaValue.Current.SetDefault(); + }); + } } } } From c175e036007bf68e0ad131f7d01e31a6b5a7fea8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Feb 2024 02:53:38 +0800 Subject: [PATCH 145/350] Inline rolling duration variable --- .../Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index 50fc54088f..b77a4cfb94 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -208,8 +208,6 @@ namespace osu.Game.Overlays.Toolbar private partial class Counter : RollingCounter where T : struct, IEquatable, IFormattable { - public const double ROLLING_DURATION = 1500; - public FontUsage Font { get; init; } = OsuFont.Default.With(fixedWidth: true); public string ValuePrefix @@ -232,7 +230,7 @@ namespace osu.Game.Overlays.Toolbar t.Spacing = new Vector2(-1.5f, 0); }); - protected override double RollingDuration => ROLLING_DURATION; + protected override double RollingDuration => 1500; } } } From 9ec79755fb2e2e467439f7086e7f720b607aef77 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Feb 2024 02:54:28 +0800 Subject: [PATCH 146/350] Standardise font specs --- .../Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index b77a4cfb94..f56a1a3dd2 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -129,7 +129,6 @@ namespace osu.Game.Overlays.Toolbar ValuePrefix = mainValuePrefix, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Font = OsuFont.GetFont().With(fixedWidth: true), }, new Container { @@ -142,7 +141,7 @@ namespace osu.Game.Overlays.Toolbar { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, - Font = OsuFont.GetFont(size: 12, fixedWidth: true, weight: FontWeight.SemiBold), + Font = OsuFont.Default.With(size: 12, fixedWidth: true, weight: FontWeight.SemiBold), AlwaysPresent = true, }, titleText = new OsuSpriteText From 6e1b4152c07a250426e7e89e632db21043dd31cd Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 15 Feb 2024 00:00:39 +0300 Subject: [PATCH 147/350] Redice allocations during aggregate beatmap sort --- .../Select/Carousel/CarouselBeatmapSet.cs | 34 +++++++++++++++++-- 1 file changed, 31 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 6d2e938fb7..d2b71b1d5e 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -127,12 +127,40 @@ namespace osu.Game.Screens.Select.Carousel /// /// All beatmaps which are not filtered and valid for display. /// - protected IEnumerable ValidBeatmaps => Beatmaps.Where(b => !b.Filtered.Value || b.State.Value == CarouselItemState.Selected).Select(b => b.BeatmapInfo); + protected IEnumerable ValidBeatmaps + { + get + { + foreach (var item in Items) // iterating over Items directly to not allocate 2 enumerators + { + if (item is CarouselBeatmap b && (!b.Filtered.Value || b.State.Value == CarouselItemState.Selected)) + yield return b.BeatmapInfo; + } + } + } + + /// + /// Whether there are available beatmaps which are not filtered and valid for display. + /// Cheaper alternative to .Any() + /// + public bool HasValidBeatmaps + { + get + { + foreach (var item in Items) // iterating over Items directly to not allocate 2 enumerators + { + if (item is CarouselBeatmap b && (!b.Filtered.Value || b.State.Value == CarouselItemState.Selected)) + return true; + } + + return false; + } + } private int compareUsingAggregateMax(CarouselBeatmapSet other, Func func) { - bool ourBeatmaps = ValidBeatmaps.Any(); - bool otherBeatmaps = other.ValidBeatmaps.Any(); + bool ourBeatmaps = HasValidBeatmaps; + bool otherBeatmaps = other.HasValidBeatmaps; if (!ourBeatmaps && !otherBeatmaps) return 0; if (!ourBeatmaps) return -1; From 80abf6aab346b2f5eed5745c81a521547bf81c26 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Feb 2024 09:45:24 +0800 Subject: [PATCH 148/350] Avoid some further enumerator allocations --- osu.Game/Screens/Select/Carousel/CarouselGroup.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs index b2ca117cec..62d694976f 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselGroup.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselGroup.cs @@ -2,6 +2,8 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using osu.Framework.Extensions.ListExtensions; +using osu.Framework.Lists; namespace osu.Game.Screens.Select.Carousel { @@ -12,7 +14,7 @@ namespace osu.Game.Screens.Select.Carousel { public override DrawableCarouselItem? CreateDrawableRepresentation() => null; - public IReadOnlyList Items => items; + public SlimReadOnlyListWrapper Items => items.AsSlimReadOnly(); public int TotalItemsNotFiltered { get; private set; } From 674ee91bb5dd28d9f4f79a3f0c6d220274a8c3dd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Feb 2024 11:40:50 +0800 Subject: [PATCH 149/350] Define aggregate max delegates as static to further reduce allocations --- osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index d2b71b1d5e..cee68cf9a5 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -91,19 +91,19 @@ namespace osu.Game.Screens.Select.Carousel break; case SortMode.LastPlayed: - comparison = -compareUsingAggregateMax(otherSet, b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds()); + comparison = -compareUsingAggregateMax(otherSet, static b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds()); break; case SortMode.BPM: - comparison = compareUsingAggregateMax(otherSet, b => b.BPM); + comparison = compareUsingAggregateMax(otherSet, static b => b.BPM); break; case SortMode.Length: - comparison = compareUsingAggregateMax(otherSet, b => b.Length); + comparison = compareUsingAggregateMax(otherSet, static b => b.Length); break; case SortMode.Difficulty: - comparison = compareUsingAggregateMax(otherSet, b => b.StarRating); + comparison = compareUsingAggregateMax(otherSet, static b => b.StarRating); break; case SortMode.DateSubmitted: From a03835bf1c472a477dc992b7c2d05357e1b07da4 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Wed, 14 Feb 2024 20:13:27 -0800 Subject: [PATCH 150/350] Improve comments --- .../Overlays/Profile/Header/Components/GlobalRankDisplay.cs | 2 +- osu.Game/Users/UserRankPanel.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs b/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs index dcd4129b45..d32f56ab1b 100644 --- a/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs +++ b/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs @@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Profile.Header.Components Content = s.NewValue?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; }, true); - // needed as statistics doesn't populate User + // needed as `UserStatistics` doesn't populate `User` User.BindValueChanged(u => { var rankHighest = u.NewValue?.RankHighest; diff --git a/osu.Game/Users/UserRankPanel.cs b/osu.Game/Users/UserRankPanel.cs index 4a00583094..0b8a5166e6 100644 --- a/osu.Game/Users/UserRankPanel.cs +++ b/osu.Game/Users/UserRankPanel.cs @@ -167,8 +167,8 @@ namespace osu.Game.Users new GlobalRankDisplay { UserStatistics = { BindTarget = statistics }, - // TODO: make highest rank update, as api.LocalUser doesn't update - // maybe move to statistics in api, so `SoloStatisticsWatcher` can update the value + // TODO: make highest rank update, as `api.LocalUser` doesn't update + // maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value User = { BindTarget = user }, }, countryRankDisplay = new ProfileValueDisplay(true) From 0c25a9a460a23740ebfd6f8c8969f0661b1e2cf6 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 15 Feb 2024 07:31:01 +0300 Subject: [PATCH 151/350] Add extra bottom space for catcher to not look cut off on tall resolutions --- .../UI/CatchPlayfieldAdjustmentContainer.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs index 64d17b08b6..74dfa6c1fd 100644 --- a/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Catch/UI/CatchPlayfieldAdjustmentContainer.cs @@ -20,6 +20,9 @@ namespace osu.Game.Rulesets.Catch.UI const float base_game_width = 1024f; const float base_game_height = 768f; + // extra bottom space for the catcher to not get cut off at tall resolutions lower than 4:3 (e.g. 5:4). number chosen based on testing with maximum catcher scale (i.e. CS 0). + const float extra_bottom_space = 200f; + Anchor = Anchor.Centre; Origin = Anchor.Centre; @@ -31,7 +34,8 @@ namespace osu.Game.Rulesets.Catch.UI Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.X, - Height = base_game_height, + Height = base_game_height + extra_bottom_space, + Y = extra_bottom_space / 2, Masking = true, Child = new Container { From 9e9297bfb3c06b816a8416cac44ad05f819e998a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Feb 2024 13:22:03 +0800 Subject: [PATCH 152/350] Add inline documentation as to why classic mod is not ranked See https://github.com/ppy/osu/pull/27149#issuecomment-1939509941. --- osu.Game/Rulesets/Mods/ModClassic.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/osu.Game/Rulesets/Mods/ModClassic.cs b/osu.Game/Rulesets/Mods/ModClassic.cs index 16cb928bd4..b0f6ba9374 100644 --- a/osu.Game/Rulesets/Mods/ModClassic.cs +++ b/osu.Game/Rulesets/Mods/ModClassic.cs @@ -19,5 +19,16 @@ namespace osu.Game.Rulesets.Mods public override LocalisableString Description => "Feeling nostalgic?"; public override ModType Type => ModType.Conversion; + + /// + /// Classic mods are not to be ranked yet due to compatibility and multiplier concerns. + /// Right now classic mods are considered, for leaderboard purposes, to be equal as scores set on osu-stable. + /// But this is not the case. + /// + /// Some examples for things to resolve before even considering this: + /// - Hit windows differ (https://github.com/ppy/osu/issues/11311). + /// - Sliders always gives combo for slider end, even on miss (https://github.com/ppy/osu/issues/11769). + /// + public sealed override bool Ranked => false; } } From 401bd91dc4aefee2582055b798a471d240e17650 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Wed, 14 Feb 2024 22:57:38 -0800 Subject: [PATCH 153/350] Add visual test showing overflow on dropdown menu items --- .../Visual/UserInterface/TestSceneOsuDropdown.cs | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs index 1678890b73..63f7a2f2cc 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneOsuDropdown.cs @@ -9,7 +9,6 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Input.States; using osu.Framework.Testing; -using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; @@ -18,13 +17,22 @@ namespace osu.Game.Tests.Visual.UserInterface public partial class TestSceneOsuDropdown : ThemeComparisonTestScene { protected override Drawable CreateContent() => - new OsuEnumDropdown + new OsuEnumDropdown { Anchor = Anchor.Centre, Origin = Anchor.TopCentre, Width = 150 }; + private enum TestEnum + { + [System.ComponentModel.Description("Option")] + Option, + + [System.ComponentModel.Description("Really lonnnnnnng option")] + ReallyLongOption, + } + [Test] // todo: this can be written much better if ThemeComparisonTestScene has a manual input manager public void TestBackAction() @@ -43,7 +51,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddStep("press back", () => dropdown().OnPressed(new KeyBindingPressEvent(new InputState(), GlobalAction.Back))); AddAssert("closed", () => dropdown().ChildrenOfType().Single().State == MenuState.Closed); - OsuEnumDropdown dropdown() => this.ChildrenOfType>().First(); + OsuEnumDropdown dropdown() => this.ChildrenOfType>().First(); } } } From 3d08bc5605242c097531eae2945a89abe7f80955 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Wed, 14 Feb 2024 23:00:30 -0800 Subject: [PATCH 154/350] Truncate long dropdown menu item text and show tooltip --- osu.Game/Graphics/UserInterface/OsuDropdown.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/OsuDropdown.cs b/osu.Game/Graphics/UserInterface/OsuDropdown.cs index 2dc701dc9d..38e90bf4ea 100644 --- a/osu.Game/Graphics/UserInterface/OsuDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuDropdown.cs @@ -186,6 +186,8 @@ namespace osu.Game.Graphics.UserInterface : base(item) { Foreground.Padding = new MarginPadding(2); + Foreground.AutoSizeAxes = Axes.Y; + Foreground.RelativeSizeAxes = Axes.X; Masking = true; CornerRadius = corner_radius; @@ -247,11 +249,12 @@ namespace osu.Game.Graphics.UserInterface Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, }, - Label = new OsuSpriteText + Label = new TruncatingSpriteText { - X = 15, + Padding = new MarginPadding { Left = 15 }, Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, + RelativeSizeAxes = Axes.X, }, }; } From a037dbf8debe7bcecfa904d68c20875d3844236d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 15 Feb 2024 18:33:48 +0900 Subject: [PATCH 155/350] Update test to set Child in more canonical manner --- .../Rulesets/TestSceneRulesetSkinProvidingContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs b/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs index 981258e8d1..b089144233 100644 --- a/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs +++ b/osu.Game.Tests/Rulesets/TestSceneRulesetSkinProvidingContainer.cs @@ -48,7 +48,7 @@ namespace osu.Game.Tests.Rulesets Child = new RulesetSkinProvidingContainer(Ruleset.Value.CreateInstance(), Beatmap.Value.Beatmap, Beatmap.Value.Skin) { - requester + Child = requester }; }); From 95e745c6fbabce01dda192e567546185bfe62e9f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 15 Feb 2024 10:16:06 +0100 Subject: [PATCH 156/350] Use better messaging for selected submission failure reasons These have been cropping up rather often lately, mostly courtesy of linux users, but not only: https://github.com/ppy/osu/issues/26840 https://github.com/ppy/osu/issues/27008 https://github.com/ppy/osu/discussions/26962 so this is a proposal for slightly improved messaging for such cases to hopefully get users on the right track. The original error is still logged to network log, so there's no information loss. --- osu.Game/Screens/Play/SubmittingPlayer.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index c45d46e993..c759710aba 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -140,7 +140,13 @@ namespace osu.Game.Screens.Play { switch (exception.Message) { - case "expired token": + case @"missing token header": + case @"invalid client hash": + case @"invalid verification hash": + Logger.Log("You are not able to submit a score. Please ensure that you are using the latest version of the official game releases.", level: LogLevel.Important); + break; + + case @"expired token": Logger.Log("Score submission failed because your system clock is set incorrectly. Please check your system time, date and timezone.", level: LogLevel.Important); break; From 898d5ce88bd4d249f98b8fe7cc6dd5e7cdd635d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 15 Feb 2024 10:40:40 +0100 Subject: [PATCH 157/350] Show selected submission failure messages even in solo Previously, if a `SubmittingPlayer` instance deemed it okay to proceed with gameplay despite submission failure, it would silently log all errors and proceed, but the score would still not be submitted. This feels a bit anti-user in the cases wherein something is genuinely wrong with either the client or web, so things like token verification failures or API failures are now shown as notifications to give the user an indication that something went wrong at all. Selected cases (non-user-playable mod, logged out, beatmap is not online) are still logged silently because those are either known and expected, or someone is messing with things. --- osu.Game/Screens/Play/SoloPlayer.cs | 2 +- osu.Game/Screens/Play/SubmittingPlayer.cs | 33 ++++++++++++----------- osu.Game/Tests/Visual/TestPlayer.cs | 2 +- 3 files changed, 20 insertions(+), 17 deletions(-) diff --git a/osu.Game/Screens/Play/SoloPlayer.cs b/osu.Game/Screens/Play/SoloPlayer.cs index f7ae3eb62b..f4cf2da364 100644 --- a/osu.Game/Screens/Play/SoloPlayer.cs +++ b/osu.Game/Screens/Play/SoloPlayer.cs @@ -52,7 +52,7 @@ namespace osu.Game.Screens.Play Scores = { BindTarget = LeaderboardScores } }; - protected override bool HandleTokenRetrievalFailure(Exception exception) => false; + protected override bool ShouldExitOnTokenRetrievalFailure(Exception exception) => false; protected override Task ImportScore(Score score) { diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index c759710aba..0873f60791 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -118,7 +118,7 @@ namespace osu.Game.Screens.Play token = r.ID; tcs.SetResult(true); }; - req.Failure += handleTokenFailure; + req.Failure += ex => handleTokenFailure(ex, displayNotification: true); api.Queue(req); @@ -128,14 +128,20 @@ namespace osu.Game.Screens.Play return true; - void handleTokenFailure(Exception exception) + void handleTokenFailure(Exception exception, bool displayNotification = false) { tcs.SetResult(false); - if (HandleTokenRetrievalFailure(exception)) + bool shouldExit = ShouldExitOnTokenRetrievalFailure(exception); + + if (displayNotification || shouldExit) { + string whatWillHappen = shouldExit + ? "You are not able to submit a score." + : "The following score will not be submitted."; + if (string.IsNullOrEmpty(exception.Message)) - Logger.Error(exception, "Failed to retrieve a score submission token."); + Logger.Error(exception, $"{whatWillHappen} Failed to retrieve a score submission token."); else { switch (exception.Message) @@ -143,31 +149,28 @@ namespace osu.Game.Screens.Play case @"missing token header": case @"invalid client hash": case @"invalid verification hash": - Logger.Log("You are not able to submit a score. Please ensure that you are using the latest version of the official game releases.", level: LogLevel.Important); + Logger.Log($"{whatWillHappen} Please ensure that you are using the latest version of the official game releases.", level: LogLevel.Important); break; case @"expired token": - Logger.Log("Score submission failed because your system clock is set incorrectly. Please check your system time, date and timezone.", level: LogLevel.Important); + Logger.Log($"{whatWillHappen} Your system clock is set incorrectly. Please check your system time, date and timezone.", level: LogLevel.Important); break; default: - Logger.Log($"You are not able to submit a score: {exception.Message}", level: LogLevel.Important); + Logger.Log($"{whatWillHappen} {exception.Message}", level: LogLevel.Important); break; } } + } + if (shouldExit) + { Schedule(() => { ValidForResume = false; this.Exit(); }); } - else - { - // Gameplay is allowed to continue, but we still should keep track of the error. - // In the future, this should be visible to the user in some way. - Logger.Log($"Score submission token retrieval failed ({exception.Message})"); - } } } @@ -176,7 +179,7 @@ namespace osu.Game.Screens.Play /// /// The error causing the failure. /// Whether gameplay should be immediately exited as a result. Returning false allows the gameplay session to continue. Defaults to true. - protected virtual bool HandleTokenRetrievalFailure(Exception exception) => true; + protected virtual bool ShouldExitOnTokenRetrievalFailure(Exception exception) => true; protected override async Task PrepareScoreForResultsAsync(Score score) { @@ -237,7 +240,7 @@ namespace osu.Game.Screens.Play /// /// Construct a request to be used for retrieval of the score token. - /// Can return null, at which point will be fired. + /// Can return null, at which point will be fired. /// [CanBeNull] protected abstract APIRequest CreateTokenRequest(); diff --git a/osu.Game/Tests/Visual/TestPlayer.cs b/osu.Game/Tests/Visual/TestPlayer.cs index d9cae6b03b..579a1934e0 100644 --- a/osu.Game/Tests/Visual/TestPlayer.cs +++ b/osu.Game/Tests/Visual/TestPlayer.cs @@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual PauseOnFocusLost = pauseOnFocusLost; } - protected override bool HandleTokenRetrievalFailure(Exception exception) => false; + protected override bool ShouldExitOnTokenRetrievalFailure(Exception exception) => false; protected override APIRequest CreateTokenRequest() { From e91d38872d99dc3904b3664331b94f097881a455 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Feb 2024 18:28:59 +0800 Subject: [PATCH 158/350] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index d7f29beeb3..f61ff79b9f 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -10,7 +10,7 @@ true - + diff --git a/osu.iOS.props b/osu.iOS.props index a4cd26a372..506bebfd47 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -23,6 +23,6 @@ iossimulator-x64 - + From 755bc7c0507f3ad7b3c8e5b7ed5592ad78497b43 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 15 Feb 2024 20:07:55 +0900 Subject: [PATCH 159/350] Fix resolution scaling --- .../Mods/ManiaModHidden.cs | 30 +++++++++++++++++-- 1 file changed, 27 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index 211f21513d..12f17c6c59 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -3,11 +3,14 @@ using System; using System.Linq; +using osu.Framework.Allocation; using osu.Framework.Localisation; using osu.Game.Rulesets.Mania.UI; using osu.Framework.Bindables; using osu.Framework.Graphics; +using osu.Game.Rulesets.Mania.Skinning; using osu.Game.Rulesets.Scoring; +using osu.Game.Skinning; namespace osu.Game.Rulesets.Mania.Mods { @@ -18,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods /// private const float reference_playfield_height = 768; - private const float min_coverage = 160 / reference_playfield_height; + private const float min_coverage = 160f / reference_playfield_height; private const float max_coverage = 400f / reference_playfield_height; private const float coverage_increase_per_combo = 0.5f / reference_playfield_height; @@ -49,17 +52,38 @@ namespace osu.Game.Rulesets.Mania.Mods private partial class LegacyPlayfieldCover : PlayfieldCoveringWrapper { + [Resolved] + private ISkinSource skin { get; set; } = null!; + + private IBindable? hitPosition; + public LegacyPlayfieldCover(Drawable content) : base(content) { } + protected override void LoadComplete() + { + base.LoadComplete(); + + skin.SourceChanged += onSkinChanged; + onSkinChanged(); + } + + private void onSkinChanged() + { + hitPosition = skin.GetManiaSkinConfig(LegacyManiaSkinConfigurationLookups.HitPosition); + } + protected override float GetHeight(float coverage) { - if (DrawHeight == 0) + // In osu!stable, the cover is applied in absolute (x768) coordinates from the hit position. + float availablePlayfieldHeight = Math.Abs(reference_playfield_height - (hitPosition?.Value ?? Stage.HIT_TARGET_POSITION)); + + if (availablePlayfieldHeight == 0) return base.GetHeight(coverage); - return base.GetHeight(coverage) * reference_playfield_height / DrawHeight; + return base.GetHeight(coverage) * reference_playfield_height / availablePlayfieldHeight; } } } From 9c22fa3a9fbae0fb568e5a7b36d4c688268add3a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 15 Feb 2024 12:13:01 +0100 Subject: [PATCH 160/350] Fix android test project compile failures --- .../osu.Game.Tests.Android.csproj | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj index 889f0a3583..b02425eadd 100644 --- a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj +++ b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj @@ -31,4 +31,22 @@ + + + + + XamarinJetbrainsAnnotations + + + From d1a51b474c2a4d8ebdd780cc42f0d5ff63a8ab9a Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 15 Feb 2024 21:24:00 +0900 Subject: [PATCH 161/350] Adjust tests --- .../Mods/TestSceneManiaModFadeIn.cs | 70 +++++++++++++++++-- .../Mods/TestSceneManiaModHidden.cs | 70 +++++++++++++++++-- .../Mods/ManiaModHidden.cs | 15 ++-- 3 files changed, 142 insertions(+), 13 deletions(-) diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModFadeIn.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModFadeIn.cs index 2c8c151e7f..fc49dc528d 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModFadeIn.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModFadeIn.cs @@ -1,8 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Testing; +using osu.Framework.Utils; using osu.Game.Rulesets.Mania.Mods; +using osu.Game.Rulesets.Mania.UI; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests.Mods @@ -11,9 +17,65 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods { protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset(); - [TestCase(0.5f)] - [TestCase(0.1f)] - [TestCase(0.7f)] - public void TestCoverage(float coverage) => CreateModTest(new ModTestData { Mod = new ManiaModFadeIn { Coverage = { Value = coverage } }, PassCondition = () => true }); + [Test] + public void TestMinCoverageFullWidth() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + PassCondition = () => checkCoverage(ManiaModHidden.MIN_COVERAGE) + }); + } + + [Test] + public void TestMinCoverageHalfWidth() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + PassCondition = () => checkCoverage(ManiaModHidden.MIN_COVERAGE) + }); + + AddStep("set playfield width to 0.5", () => Player.Width = 0.5f); + } + + [Test] + public void TestMaxCoverageFullWidth() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + PassCondition = () => checkCoverage(ManiaModHidden.MAX_COVERAGE) + }); + + AddStep("set combo to 480", () => Player.ScoreProcessor.Combo.Value = 480); + } + + [Test] + public void TestMaxCoverageHalfWidth() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + PassCondition = () => checkCoverage(ManiaModHidden.MAX_COVERAGE) + }); + + AddStep("set combo to 480", () => Player.ScoreProcessor.Combo.Value = 480); + AddStep("set playfield width to 0.5", () => Player.Width = 0.5f); + } + + private bool checkCoverage(float expected) + { + Drawable? cover = this.ChildrenOfType().FirstOrDefault(); + Drawable? filledArea = cover?.ChildrenOfType().LastOrDefault(); + + if (filledArea == null) + return false; + + float scale = cover!.DrawHeight / (768 - Stage.HIT_TARGET_POSITION); + + // A bit of lenience because the test may end up hitting hitobjects before any assertions. + return Precision.AlmostEquals(filledArea.DrawHeight / scale, expected, 0.1); + } } } diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHidden.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHidden.cs index 204f26f151..581cc3b33a 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHidden.cs @@ -1,8 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Testing; +using osu.Framework.Utils; using osu.Game.Rulesets.Mania.Mods; +using osu.Game.Rulesets.Mania.UI; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests.Mods @@ -11,9 +17,65 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods { protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset(); - [TestCase(0.5f)] - [TestCase(0.2f)] - [TestCase(0.8f)] - public void TestCoverage(float coverage) => CreateModTest(new ModTestData { Mod = new ManiaModHidden { Coverage = { Value = coverage } }, PassCondition = () => true }); + [Test] + public void TestMinCoverageFullWidth() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + PassCondition = () => checkCoverage(ManiaModHidden.MIN_COVERAGE) + }); + } + + [Test] + public void TestMinCoverageHalfWidth() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + PassCondition = () => checkCoverage(ManiaModHidden.MIN_COVERAGE) + }); + + AddStep("set playfield width to 0.5", () => Player.Width = 0.5f); + } + + [Test] + public void TestMaxCoverageFullWidth() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + PassCondition = () => checkCoverage(ManiaModHidden.MAX_COVERAGE) + }); + + AddStep("set combo to 480", () => Player.ScoreProcessor.Combo.Value = 480); + } + + [Test] + public void TestMaxCoverageHalfWidth() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + PassCondition = () => checkCoverage(ManiaModHidden.MAX_COVERAGE) + }); + + AddStep("set combo to 480", () => Player.ScoreProcessor.Combo.Value = 480); + AddStep("set playfield width to 0.5", () => Player.Width = 0.5f); + } + + private bool checkCoverage(float expected) + { + Drawable? cover = this.ChildrenOfType().FirstOrDefault(); + Drawable? filledArea = cover?.ChildrenOfType().LastOrDefault(); + + if (filledArea == null) + return false; + + float scale = cover!.DrawHeight / (768 - Stage.HIT_TARGET_POSITION); + + // A bit of lenience because the test may end up hitting hitobjects before any assertions. + return Precision.AlmostEquals(filledArea.DrawHeight / scale, expected, 0.1); + } } } diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index 12f17c6c59..b2c6988319 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -21,9 +21,9 @@ namespace osu.Game.Rulesets.Mania.Mods /// private const float reference_playfield_height = 768; - private const float min_coverage = 160f / reference_playfield_height; - private const float max_coverage = 400f / reference_playfield_height; - private const float coverage_increase_per_combo = 0.5f / reference_playfield_height; + public const float MIN_COVERAGE = 160f; + public const float MAX_COVERAGE = 400f; + private const float coverage_increase_per_combo = 0.5f; public override LocalisableString Description => @"Keys fade out before you hit them!"; public override double ScoreMultiplier => 1; @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Mania.Mods typeof(ManiaModCover) }).ToArray(); - public override BindableNumber Coverage { get; } = new BindableFloat(min_coverage); + public override BindableNumber Coverage { get; } = new BindableFloat(MIN_COVERAGE); protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll; private readonly BindableInt combo = new BindableInt(); @@ -45,7 +45,12 @@ namespace osu.Game.Rulesets.Mania.Mods combo.UnbindAll(); combo.BindTo(scoreProcessor.Combo); - combo.BindValueChanged(c => Coverage.Value = Math.Min(max_coverage, min_coverage + c.NewValue * coverage_increase_per_combo), true); + combo.BindValueChanged(c => + { + Coverage.Value = Math.Min( + MAX_COVERAGE / reference_playfield_height, + MIN_COVERAGE / reference_playfield_height + c.NewValue * coverage_increase_per_combo / reference_playfield_height); + }, true); } protected override PlayfieldCoveringWrapper CreateCover(Drawable content) => new LegacyPlayfieldCover(content); From 878fb2d10d8edb3f559e786751941d8ac3f2d05d Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Thu, 15 Feb 2024 22:05:25 +0900 Subject: [PATCH 162/350] Add break support --- .../Mods/TestSceneManiaModFadeIn.cs | 19 ++++++++++++ .../Mods/TestSceneManiaModHidden.cs | 19 ++++++++++++ .../Mods/ManiaModHidden.cs | 25 ++++++++++----- .../UI/PlayfieldCoveringWrapper.cs | 31 +++++++++++++------ 4 files changed, 78 insertions(+), 16 deletions(-) diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModFadeIn.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModFadeIn.cs index fc49dc528d..9620897983 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModFadeIn.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModFadeIn.cs @@ -7,8 +7,12 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Testing; using osu.Framework.Utils; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Timing; using osu.Game.Rulesets.Mania.Mods; +using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.Objects; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests.Mods @@ -64,6 +68,21 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods AddStep("set playfield width to 0.5", () => Player.Width = 0.5f); } + [Test] + public void TestNoCoverageDuringBreak() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + Beatmap = new Beatmap + { + HitObjects = Enumerable.Range(1, 100).Select(i => (HitObject)new Note { StartTime = 1000 + 200 * i }).ToList(), + Breaks = { new BreakPeriod(2000, 28000) } + }, + PassCondition = () => Player.IsBreakTime.Value && checkCoverage(0) + }); + } + private bool checkCoverage(float expected) { Drawable? cover = this.ChildrenOfType().FirstOrDefault(); diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHidden.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHidden.cs index 581cc3b33a..ae23c4573c 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModHidden.cs @@ -7,8 +7,12 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Testing; using osu.Framework.Utils; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Timing; using osu.Game.Rulesets.Mania.Mods; +using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.UI; +using osu.Game.Rulesets.Objects; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests.Mods @@ -64,6 +68,21 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods AddStep("set playfield width to 0.5", () => Player.Width = 0.5f); } + [Test] + public void TestNoCoverageDuringBreak() + { + CreateModTest(new ModTestData + { + Mod = new ManiaModHidden(), + Beatmap = new Beatmap + { + HitObjects = Enumerable.Range(1, 100).Select(i => (HitObject)new Note { StartTime = 1000 + 200 * i }).ToList(), + Breaks = { new BreakPeriod(2000, 28000) } + }, + PassCondition = () => Player.IsBreakTime.Value && checkCoverage(0) + }); + } + private bool checkCoverage(float expected) { Drawable? cover = this.ChildrenOfType().FirstOrDefault(); diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs index b2c6988319..5ddc627642 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs @@ -9,12 +9,15 @@ using osu.Game.Rulesets.Mania.UI; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Rulesets.Mania.Skinning; +using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; +using osu.Game.Screens.Play; using osu.Game.Skinning; namespace osu.Game.Rulesets.Mania.Mods { - public partial class ManiaModHidden : ManiaModWithPlayfieldCover + public partial class ManiaModHidden : ManiaModWithPlayfieldCover, IApplicableToPlayer, IUpdatableByPlayfield { /// /// osu!stable is referenced to 768px. @@ -37,6 +40,7 @@ namespace osu.Game.Rulesets.Mania.Mods public override BindableNumber Coverage { get; } = new BindableFloat(MIN_COVERAGE); protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll; + private readonly IBindable isBreakTime = new Bindable(); private readonly BindableInt combo = new BindableInt(); public override void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) @@ -45,12 +49,19 @@ namespace osu.Game.Rulesets.Mania.Mods combo.UnbindAll(); combo.BindTo(scoreProcessor.Combo); - combo.BindValueChanged(c => - { - Coverage.Value = Math.Min( - MAX_COVERAGE / reference_playfield_height, - MIN_COVERAGE / reference_playfield_height + c.NewValue * coverage_increase_per_combo / reference_playfield_height); - }, true); + } + + public void ApplyToPlayer(Player player) + { + isBreakTime.UnbindAll(); + isBreakTime.BindTo(player.IsBreakTime); + } + + public void Update(Playfield playfield) + { + Coverage.Value = isBreakTime.Value + ? 0 + : Math.Min(MAX_COVERAGE, MIN_COVERAGE + combo.Value * coverage_increase_per_combo) / reference_playfield_height; } protected override PlayfieldCoveringWrapper CreateCover(Drawable content) => new LegacyPlayfieldCover(content); diff --git a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs index 2b70c527ae..1cf2be7b06 100644 --- a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs +++ b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs @@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.UI private readonly IBindable scrollDirection = new Bindable(); - private float currentCoverage; + private float currentCoverageHeight; public PlayfieldCoveringWrapper(Drawable content) { @@ -106,23 +106,36 @@ namespace osu.Game.Rulesets.Mania.UI protected override void LoadComplete() { base.LoadComplete(); - - updateHeight(Coverage.Value); + updateCoverSize(true); } protected override void Update() { base.Update(); - - updateHeight((float)Interpolation.DampContinuously(currentCoverage, Coverage.Value, 25, Math.Abs(Time.Elapsed))); + updateCoverSize(false); } - private void updateHeight(float coverage) + private void updateCoverSize(bool instant) { - filled.Height = GetHeight(coverage); - gradient.Y = -GetHeight(coverage); + float targetCoverage; + float targetAlpha; - currentCoverage = coverage; + if (instant) + { + targetCoverage = Coverage.Value; + targetAlpha = Coverage.Value > 0 ? 1 : 0; + } + else + { + targetCoverage = (float)Interpolation.DampContinuously(currentCoverageHeight, Coverage.Value, 25, Math.Abs(Time.Elapsed)); + targetAlpha = (float)Interpolation.DampContinuously(gradient.Alpha, Coverage.Value > 0 ? 1 : 0, 25, Math.Abs(Time.Elapsed)); + } + + filled.Height = GetHeight(targetCoverage); + gradient.Y = -GetHeight(targetCoverage); + gradient.Alpha = targetAlpha; + + currentCoverageHeight = targetCoverage; } protected virtual float GetHeight(float coverage) => coverage; From e705190664cee548c402eb2e67ecbaf742341b62 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Feb 2024 23:23:49 +0800 Subject: [PATCH 163/350] Update windows icon metrics to match previous icon --- osu.Desktop/lazer.ico | Bin 67391 -> 76552 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/osu.Desktop/lazer.ico b/osu.Desktop/lazer.ico index f84866b8e93b4c7a449371b71a99b1a8c5567df1..a3280f0de0b6a935309c84594e8b83cdb7d2e43f 100644 GIT binary patch literal 76552 zcmZ^K1ymf(*5JSZgKG$G!JXjlZi8FUz~IiH!94^9*WjLD2@u@ff=eI}Z14mbAOQl* z^1b)=|Nq^y+kNWPt*do!cURS^TMYo90MG#cTqpo~z{Dv4p!@{$@%_8)$N~Tmo&f;# z^#5+N5di=Jq$mJF!vD~pM2lHa0B?1)Rq(JWv7bco)KnGq{-OR;FfpDgbMI>VrwYwM 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Date: Thu, 15 Feb 2024 16:40:58 +0100 Subject: [PATCH 164/350] Make dropdown text nicer --- osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs index 1cf2be7b06..d8d9705530 100644 --- a/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs +++ b/osu.Game.Rulesets.Mania/UI/PlayfieldCoveringWrapper.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.ComponentModel; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; @@ -13,11 +14,12 @@ using osu.Framework.Utils; using osu.Game.Rulesets.UI.Scrolling; using osuTK; using osuTK.Graphics; +using Container = osu.Framework.Graphics.Containers.Container; namespace osu.Game.Rulesets.Mania.UI { ///

- /// A that has its contents partially hidden by an adjustable "cover". This is intended to be used in a playfield. + /// A that has its contents partially hidden by an adjustable "cover". This is intended to be used in a playfield. /// public partial class PlayfieldCoveringWrapper : CompositeDrawable { @@ -157,11 +159,13 @@ namespace osu.Game.Rulesets.Mania.UI /// /// The cover expands along the scrolling direction. /// + [Description("Along scroll")] AlongScroll, /// /// The cover expands against the scrolling direction. /// + [Description("Against scroll")] AgainstScroll } } From c4bcae86ec02c59dfd0a795ddb9a7f828201b8ff Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 16 Feb 2024 00:43:20 +0800 Subject: [PATCH 165/350] Update iOS icon metrics to match previous icon --- ...0-5cbe0121-ed68-414f-9ddc-dd993ac97e62.png | Bin 278451 -> 453879 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/osu.iOS/Assets.xcassets/AppIcon.appiconset/300076680-5cbe0121-ed68-414f-9ddc-dd993ac97e62.png b/osu.iOS/Assets.xcassets/AppIcon.appiconset/300076680-5cbe0121-ed68-414f-9ddc-dd993ac97e62.png index 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zyPqQ}IVa$&Aat+ejUL)q*_k|J)Afjr$jOzb;lwt#U3&+;;B>W$V43!Akpm$!*>^1= zso9-A^2PU4Gpd%#T05oF%dNzD2yD9C#^+EeHiKPCy_d1px`u1yH%BKlRc!n1s@Tyw zJFkYi87Ob^HV1LPOKCON@i?swmMIa1R!;uRVNU@8UGYx|?sw^{%hA5JPZ~ExmZ6g( znBN(#WiBB()I*QKE%Z}eWycsD(AOz!@*&M7jGMJ24g(cQ?D`9l??nJ=6xEtCg6CI6 z@VZ~qqu?ared~>+%&y)z`g=?M9ZV$99rR z3MRXD;nN){V^N!~`D^6KwOk&bp3-{R|!H9LO@qa^z#p;J%XJJuB0z=eig0d&_nV`53uMq0U$jI$!R1a+icmkC2 zi$iyV2yDF=Z_RWFb59|dM+?{IY}s)miK)cWSJoULpkIp~E!G=NQ_;Mra13}O@E|1Q z7jyDKEaw5>CZdgzubmA7F>0_Ux9192daQfkA6NV>4t*0f>`avpTx%PEQW9d7(=05yKaNkR-MVc6`_xcp85DxFSD- zU=`bgi`8kQ&%A+ig5#A#yz|R95=|&hNpRB*>a`ESZLIp0uY61oMAy7V z;&ZB?ycg5S$fzK&d!!i)%)9N!iFQkbP Date: Thu, 15 Feb 2024 23:05:13 +0100 Subject: [PATCH 166/350] Point launch.json to new build directory --- .vscode/launch.json | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/.vscode/launch.json b/.vscode/launch.json index d93fddf42d..7c5225cff7 100644 --- a/.vscode/launch.json +++ b/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Desktop/bin/Debug/net6.0/osu!.dll" + "${workspaceRoot}/osu.Desktop/bin/Debug/net8.0/osu!.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build osu! (Debug)", @@ -19,7 +19,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Desktop/bin/Release/net6.0/osu!.dll" + "${workspaceRoot}/osu.Desktop/bin/Release/net8.0/osu!.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build osu! (Release)", @@ -31,7 +31,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Game.Tests/bin/Debug/net6.0/osu.Game.Tests.dll" + "${workspaceRoot}/osu.Game.Tests/bin/Debug/net8.0/osu.Game.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build tests (Debug)", @@ -43,7 +43,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Game.Tests/bin/Release/net6.0/osu.Game.Tests.dll" + "${workspaceRoot}/osu.Game.Tests/bin/Release/net8.0/osu.Game.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build tests (Release)", @@ -55,7 +55,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Desktop/bin/Debug/net6.0/osu!.dll", + "${workspaceRoot}/osu.Desktop/bin/Debug/net8.0/osu!.dll", "--tournament" ], "cwd": "${workspaceRoot}", @@ -68,7 +68,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Desktop/bin/Release/net6.0/osu!.dll", + "${workspaceRoot}/osu.Desktop/bin/Release/net8.0/osu!.dll", "--tournament" ], "cwd": "${workspaceRoot}", @@ -81,7 +81,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net6.0/osu.Game.Tournament.Tests.dll", + "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net8.0/osu.Game.Tournament.Tests.dll", "--tournament" ], "cwd": "${workspaceRoot}", @@ -94,7 +94,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net6.0/osu.Game.Tournament.Tests.dll", + "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net8.0/osu.Game.Tournament.Tests.dll", "--tournament" ], "cwd": "${workspaceRoot}", @@ -105,7 +105,7 @@ "name": "Benchmark", "type": "coreclr", "request": "launch", - "program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/net6.0/osu.Game.Benchmarks.dll", + "program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/net8.0/osu.Game.Benchmarks.dll", "args": [ "--filter", "*" From a9eac5924de12073d39e8c9b2b57f83be6185de2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 16 Feb 2024 01:18:13 +0300 Subject: [PATCH 167/350] Remove seemingly unnecessary float casts --- osu.Game/Screens/Play/PlayerLoader.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 6154e443ef..fff1118622 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -550,8 +550,10 @@ namespace osu.Game.Screens.Play { if (!muteWarningShownOnce.Value) { + double aggregateVolumeTrack = audioManager.Volume.Value * audioManager.VolumeTrack.Value; + // Checks if the notification has not been shown yet and also if master volume is muted, track/music volume is muted or if the whole game is muted. - if (volumeOverlay?.IsMuted.Value == true || (float)(audioManager.Volume.Value * audioManager.VolumeTrack.Value) <= volume_requirement) + if (volumeOverlay?.IsMuted.Value == true || aggregateVolumeTrack <= volume_requirement) { notificationOverlay?.Post(new MutedNotification()); muteWarningShownOnce.Value = true; @@ -580,9 +582,11 @@ namespace osu.Game.Screens.Play volumeOverlay.IsMuted.Value = false; + double aggregateVolumeTrack = audioManager.Volume.Value * audioManager.VolumeTrack.Value; + // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. // Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. - if ((float)(audioManager.Volume.Value * audioManager.VolumeTrack.Value) <= volume_requirement) + if (aggregateVolumeTrack <= volume_requirement) { // Prioritize increasing music over master volume as to avoid also increasing effects volume. const double target = 0.1; From d81b148b099e56f1a9ff8d7a20d282e7b970d7a9 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 16 Feb 2024 01:23:18 +0300 Subject: [PATCH 168/350] Remove mention of decibel units in comment Decibels are irrelevant in the volume bindables, as mentioned in PR already. --- osu.Game/Screens/Play/PlayerLoader.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index fff1118622..c755923ace 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -585,7 +585,7 @@ namespace osu.Game.Screens.Play double aggregateVolumeTrack = audioManager.Volume.Value * audioManager.VolumeTrack.Value; // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. - // Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume. + // Note that we only restore to 10% to ensure the user isn't suddenly overloaded by unexpectedly high volume. if (aggregateVolumeTrack <= volume_requirement) { // Prioritize increasing music over master volume as to avoid also increasing effects volume. From 5431781f80692d8fc36a5a301126148b00ca916c Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 16 Feb 2024 01:23:26 +0300 Subject: [PATCH 169/350] Bring back target volume to 50% --- osu.Game/Screens/Play/PlayerLoader.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index c755923ace..d3f75fe15e 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -589,7 +589,7 @@ namespace osu.Game.Screens.Play if (aggregateVolumeTrack <= volume_requirement) { // Prioritize increasing music over master volume as to avoid also increasing effects volume. - const double target = 0.1; + const double target = 0.5; double result = target / Math.Max(0.01, audioManager.Volume.Value); if (result > 1) From 6751f95eb648b42cdb55baa83efcb07a757ea9a7 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 16 Feb 2024 01:28:47 +0300 Subject: [PATCH 170/350] Adjust test cases and approximate equality --- osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index 67e94a2960..02a0ae6e6c 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -268,9 +268,9 @@ namespace osu.Game.Tests.Visual.Gameplay { addVolumeSteps("master and music volumes", () => { - audioManager.Volume.Value = 0.15; - audioManager.VolumeTrack.Value = 0.01; - }, () => audioManager.Volume.Value == 0.15 && audioManager.VolumeTrack.Value == 0.67); + audioManager.Volume.Value = 0.6; + audioManager.VolumeTrack.Value = 0.15; + }, () => Precision.AlmostEquals(audioManager.Volume.Value, 0.6) && Precision.AlmostEquals(audioManager.VolumeTrack.Value, 0.83)); } [Test] @@ -280,7 +280,7 @@ namespace osu.Game.Tests.Visual.Gameplay { audioManager.Volume.Value = 0.01; audioManager.VolumeTrack.Value = 0.15; - }, () => audioManager.Volume.Value == 0.1 && audioManager.VolumeTrack.Value == 1); + }, () => Precision.AlmostEquals(audioManager.Volume.Value, 0.5) && Precision.AlmostEquals(audioManager.VolumeTrack.Value, 1)); } [Test] From 7530b1f362451eb18e6fcfaceb5154f4bddddac6 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 16 Feb 2024 01:31:52 +0300 Subject: [PATCH 171/350] Adjust comment again --- osu.Game/Screens/Play/PlayerLoader.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index d3f75fe15e..060074890c 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -585,7 +585,7 @@ namespace osu.Game.Screens.Play double aggregateVolumeTrack = audioManager.Volume.Value * audioManager.VolumeTrack.Value; // Check values before resetting, as the user may have only had mute enabled, in which case we might not need to adjust volumes. - // Note that we only restore to 10% to ensure the user isn't suddenly overloaded by unexpectedly high volume. + // Note that we only restore halfway to ensure the user isn't suddenly overloaded by unexpectedly high volume. if (aggregateVolumeTrack <= volume_requirement) { // Prioritize increasing music over master volume as to avoid also increasing effects volume. From ec85bf0ae66cf0127e5cfc7d0f231742dd87f8e9 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 16 Feb 2024 01:45:30 +0300 Subject: [PATCH 172/350] Update other VS code configuration files --- .../osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/launch.json | 4 ++-- .../osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json | 4 ++-- .../.vscode/launch.json | 4 ++-- .../osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json | 4 ++-- osu.Game.Rulesets.Catch.Tests/.vscode/launch.json | 4 ++-- osu.Game.Rulesets.Mania.Tests/.vscode/launch.json | 4 ++-- osu.Game.Rulesets.Osu.Tests/.vscode/launch.json | 4 ++-- osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json | 4 ++-- osu.Game.Tournament.Tests/.vscode/launch.json | 4 ++-- 9 files changed, 18 insertions(+), 18 deletions(-) diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/launch.json b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/launch.json index b433819346..0d72037393 100644 --- a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/launch.json +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json index d60bc2571d..ec832d9a72 100644 --- a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Pippidon.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Pippidon.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Pippidon.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Pippidon.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/launch.json b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/launch.json index f1f37f6363..a60979073b 100644 --- a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/launch.json +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json index d60bc2571d..ec832d9a72 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Pippidon.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Pippidon.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Pippidon.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Pippidon.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json b/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json index 201343a036..7b9291c870 100644 --- a/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json +++ b/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Catch.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Catch.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Catch.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Catch.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json b/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json index f6a067a831..b8dafda8b5 100644 --- a/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json +++ b/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Mania.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Mania.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Mania.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Mania.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json b/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json index 61be25b845..a68d6e12c0 100644 --- a/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json +++ b/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Osu.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Osu.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Osu.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Osu.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json b/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json index 56ec7d8d9c..5b192c795b 100644 --- a/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json +++ b/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Taiko.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Taiko.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Taiko.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Taiko.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", diff --git a/osu.Game.Tournament.Tests/.vscode/launch.json b/osu.Game.Tournament.Tests/.vscode/launch.json index 51aa541811..07a0db448d 100644 --- a/osu.Game.Tournament.Tests/.vscode/launch.json +++ b/osu.Game.Tournament.Tests/.vscode/launch.json @@ -7,7 +7,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Debug/net6.0/osu.Game.Tournament.Tests.dll" + "${workspaceRoot}/bin/Debug/net8.0/osu.Game.Tournament.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Debug)", @@ -20,7 +20,7 @@ "request": "launch", "program": "dotnet", "args": [ - "${workspaceRoot}/bin/Release/net6.0/osu.Game.Tournament.Tests.dll" + "${workspaceRoot}/bin/Release/net8.0/osu.Game.Tournament.Tests.dll" ], "cwd": "${workspaceRoot}", "preLaunchTask": "Build (Release)", From 22ffac1718f14f8509d46be93923a5837e80157e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 16 Feb 2024 01:45:38 +0300 Subject: [PATCH 173/350] Update Rider configuration files --- .../.idea/runConfigurations/Benchmarks.xml | 6 +++--- .../.idea/runConfigurations/CatchRuleset__Tests_.xml | 6 +++--- .../.idea/runConfigurations/ManiaRuleset__Tests_.xml | 6 +++--- .../.idea/runConfigurations/OsuRuleset__Tests_.xml | 6 +++--- .../.idea/runConfigurations/TaikoRuleset__Tests_.xml | 6 +++--- .../.idea/runConfigurations/Tournament.xml | 6 +++--- .../.idea/runConfigurations/Tournament__Tests_.xml | 6 +++--- .idea/.idea.osu.Desktop/.idea/runConfigurations/osu_.xml | 6 +++--- .../.idea/runConfigurations/osu___Tests_.xml | 6 +++--- .run/osu! (Second Client).run.xml | 6 +++--- 10 files changed, 30 insertions(+), 30 deletions(-) diff --git a/.idea/.idea.osu.Desktop/.idea/runConfigurations/Benchmarks.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Benchmarks.xml index d500c595c0..a7a6649a4f 100644 --- a/.idea/.idea.osu.Desktop/.idea/runConfigurations/Benchmarks.xml +++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Benchmarks.xml @@ -1,8 +1,8 @@ -

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public interface IStatefulUserHubClient { + /// + /// Invoked when the server requests a client to disconnect. + /// + /// + /// When this request is received, the client must presume any and all further requests to the server + /// will either fail or be ignored. + /// This method is ONLY to be used for the purposes of: + /// + /// actually physically disconnecting from the server, + /// cleaning up / setting up any and all required local client state. + /// + /// Task DisconnectRequested(); } } From 060b01eee8d30d996858515829568feb827cc8b4 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Fri, 16 Feb 2024 20:24:02 +0300 Subject: [PATCH 187/350] Make CreateJudgement public again and add remarks --- .../Objects/EmptyFreeformHitObject.cs | 2 +- .../osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs | 2 +- .../Objects/EmptyScrollingHitObject.cs | 2 +- .../osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs | 2 +- osu.Game.Rulesets.Catch/Objects/Banana.cs | 2 +- osu.Game.Rulesets.Catch/Objects/BananaShower.cs | 2 +- osu.Game.Rulesets.Catch/Objects/Droplet.cs | 2 +- osu.Game.Rulesets.Catch/Objects/Fruit.cs | 2 +- osu.Game.Rulesets.Catch/Objects/JuiceStream.cs | 2 +- osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs | 2 +- osu.Game.Rulesets.Mania/Objects/BarLine.cs | 2 +- osu.Game.Rulesets.Mania/Objects/HoldNote.cs | 2 +- osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs | 2 +- osu.Game.Rulesets.Mania/Objects/Note.cs | 2 +- osu.Game.Rulesets.Mania/Objects/TailNote.cs | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs | 2 +- osu.Game.Rulesets.Osu/Objects/HitCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Slider.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SliderTick.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Spinner.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs | 2 +- osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/BarLine.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs | 4 ++-- osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/Swell.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/SwellTick.cs | 2 +- osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs | 2 +- osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs | 2 +- osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs | 2 +- osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs | 2 +- osu.Game/Database/StandardisedScoreMigrationTools.cs | 2 +- osu.Game/Rulesets/Objects/HitObject.cs | 6 +++++- osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs | 2 +- 39 files changed, 44 insertions(+), 40 deletions(-) diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs index e166d09f84..9cd18d2d9f 100644 --- a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Objects/EmptyFreeformHitObject.cs @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Objects { public class EmptyFreeformHitObject : HitObject, IHasPosition { - protected override Judgement CreateJudgement() => new Judgement(); + public override Judgement CreateJudgement() => new Judgement(); public Vector2 Position { get; set; } diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs index 748e6d3b53..0c22554e82 100644 --- a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs @@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Pippidon.Objects { public class PippidonHitObject : HitObject, IHasPosition { - protected override Judgement CreateJudgement() => new Judgement(); + public override Judgement CreateJudgement() => new Judgement(); public Vector2 Position { get; set; } diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs index 4564bd1e09..9b469be496 100644 --- a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Objects/EmptyScrollingHitObject.cs @@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.EmptyScrolling.Objects { public class EmptyScrollingHitObject : HitObject { - protected override Judgement CreateJudgement() => new Judgement(); + public override Judgement CreateJudgement() => new Judgement(); } } diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs index ed16bce9f6..9dd135479f 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Objects/PippidonHitObject.cs @@ -13,6 +13,6 @@ namespace osu.Game.Rulesets.Pippidon.Objects /// public int Lane; - protected override Judgement CreateJudgement() => new Judgement(); + public override Judgement CreateJudgement() => new Judgement(); } } diff --git a/osu.Game.Rulesets.Catch/Objects/Banana.cs b/osu.Game.Rulesets.Catch/Objects/Banana.cs index 30bdb24b14..b80527f379 100644 --- a/osu.Game.Rulesets.Catch/Objects/Banana.cs +++ b/osu.Game.Rulesets.Catch/Objects/Banana.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects /// public int BananaIndex; - protected override Judgement CreateJudgement() => new CatchBananaJudgement(); + public override Judgement CreateJudgement() => new CatchBananaJudgement(); private static readonly IList default_banana_samples = new List { new BananaHitSampleInfo() }.AsReadOnly(); diff --git a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs index 86c41fce90..328cc2b52a 100644 --- a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs +++ b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Objects { public override bool LastInCombo => true; - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); protected override void CreateNestedHitObjects(CancellationToken cancellationToken) { diff --git a/osu.Game.Rulesets.Catch/Objects/Droplet.cs b/osu.Game.Rulesets.Catch/Objects/Droplet.cs index 107c6c3979..9c1004a04b 100644 --- a/osu.Game.Rulesets.Catch/Objects/Droplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/Droplet.cs @@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.Catch.Objects { public class Droplet : PalpableCatchHitObject { - protected override Judgement CreateJudgement() => new CatchDropletJudgement(); + public override Judgement CreateJudgement() => new CatchDropletJudgement(); } } diff --git a/osu.Game.Rulesets.Catch/Objects/Fruit.cs b/osu.Game.Rulesets.Catch/Objects/Fruit.cs index 17270b803c..4818fe2cad 100644 --- a/osu.Game.Rulesets.Catch/Objects/Fruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Fruit.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Catch.Objects { public class Fruit : PalpableCatchHitObject { - protected override Judgement CreateJudgement() => new CatchJudgement(); + public override Judgement CreateJudgement() => new CatchJudgement(); public static FruitVisualRepresentation GetVisualRepresentation(int indexInBeatmap) => (FruitVisualRepresentation)(indexInBeatmap % 4); } diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs index 49c24df5b9..671291ef0e 100644 --- a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs +++ b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Objects /// private const float base_scoring_distance = 100; - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); public int RepeatCount { get; set; } diff --git a/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs b/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs index ddcb92875f..1bf160b5a6 100644 --- a/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs +++ b/osu.Game.Rulesets.Catch/Objects/TinyDroplet.cs @@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.Catch.Objects { public class TinyDroplet : Droplet { - protected override Judgement CreateJudgement() => new CatchTinyDropletJudgement(); + public override Judgement CreateJudgement() => new CatchTinyDropletJudgement(); } } diff --git a/osu.Game.Rulesets.Mania/Objects/BarLine.cs b/osu.Game.Rulesets.Mania/Objects/BarLine.cs index 742b5e4b0d..cf576239ed 100644 --- a/osu.Game.Rulesets.Mania/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Mania/Objects/BarLine.cs @@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Mania.Objects set => major.Value = value; } - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); } } diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs index 4aac455bc5..3f930a310b 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs @@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Objects }); } - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs b/osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs index 92b649c174..47163d0d81 100644 --- a/osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs +++ b/osu.Game.Rulesets.Mania/Objects/HoldNoteBody.cs @@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Objects /// public class HoldNoteBody : ManiaHitObject { - protected override Judgement CreateJudgement() => new HoldNoteBodyJudgement(); + public override Judgement CreateJudgement() => new HoldNoteBodyJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } } diff --git a/osu.Game.Rulesets.Mania/Objects/Note.cs b/osu.Game.Rulesets.Mania/Objects/Note.cs index b0f2991918..0035960c63 100644 --- a/osu.Game.Rulesets.Mania/Objects/Note.cs +++ b/osu.Game.Rulesets.Mania/Objects/Note.cs @@ -11,6 +11,6 @@ namespace osu.Game.Rulesets.Mania.Objects /// public class Note : ManiaHitObject { - protected override Judgement CreateJudgement() => new ManiaJudgement(); + public override Judgement CreateJudgement() => new ManiaJudgement(); } } diff --git a/osu.Game.Rulesets.Mania/Objects/TailNote.cs b/osu.Game.Rulesets.Mania/Objects/TailNote.cs index bddb4630cb..def32880f1 100644 --- a/osu.Game.Rulesets.Mania/Objects/TailNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/TailNote.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects /// public const double RELEASE_WINDOW_LENIENCE = 1.5; - protected override Judgement CreateJudgement() => new ManiaJudgement(); + public override Judgement CreateJudgement() => new ManiaJudgement(); public override double MaximumJudgementOffset => base.MaximumJudgementOffset * RELEASE_WINDOW_LENIENCE; } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs b/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs index f07a1e930b..2c9292c58b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs @@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Osu.Mods { } - protected override Judgement CreateJudgement() => new OsuJudgement(); + public override Judgement CreateJudgement() => new OsuJudgement(); } private partial class StrictTrackingDrawableSliderTail : DrawableSliderTail diff --git a/osu.Game.Rulesets.Osu/Objects/HitCircle.cs b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs index 6336482ccc..d652db0fd4 100644 --- a/osu.Game.Rulesets.Osu/Objects/HitCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/HitCircle.cs @@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.Osu.Objects { public class HitCircle : OsuHitObject { - protected override Judgement CreateJudgement() => new OsuJudgement(); + public override Judgement CreateJudgement() => new OsuJudgement(); } } diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index fc0248cbbd..506145568e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -275,7 +275,7 @@ namespace osu.Game.Rulesets.Osu.Objects TailSamples = this.GetNodeSamples(repeatCount + 1); } - protected override Judgement CreateJudgement() => ClassicSliderBehaviour + public override Judgement CreateJudgement() => ClassicSliderBehaviour // Final combo is provided by the slider itself - see logic in `DrawableSlider.CheckForResult()` ? new OsuJudgement() // Final combo is provided by the tail circle - see `SliderTailCircle` diff --git a/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs index 8d60864f0b..2d5a5b7727 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderEndCircle.cs @@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects protected override HitWindows CreateHitWindows() => HitWindows.Empty; - protected override Judgement CreateJudgement() => new SliderEndJudgement(); + public override Judgement CreateJudgement() => new SliderEndJudgement(); public class SliderEndJudgement : OsuJudgement { diff --git a/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs index 4760135081..8305481788 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderHeadCircle.cs @@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Osu.Objects /// public bool ClassicSliderBehaviour; - protected override Judgement CreateJudgement() => ClassicSliderBehaviour ? new SliderTickJudgement() : base.CreateJudgement(); + public override Judgement CreateJudgement() => ClassicSliderBehaviour ? new SliderTickJudgement() : base.CreateJudgement(); } } diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs index 42d8d895e4..ee2490439f 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Objects { } - protected override Judgement CreateJudgement() => ClassicSliderBehaviour ? new LegacyTailJudgement() : new TailJudgement(); + public override Judgement CreateJudgement() => ClassicSliderBehaviour ? new LegacyTailJudgement() : new TailJudgement(); public class LegacyTailJudgement : OsuJudgement { diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs index 1d7ba2fbaf..74ec4d6eb3 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs @@ -32,6 +32,6 @@ namespace osu.Game.Rulesets.Osu.Objects protected override HitWindows CreateHitWindows() => HitWindows.Empty; - protected override Judgement CreateJudgement() => new SliderTickJudgement(); + public override Judgement CreateJudgement() => new SliderTickJudgement(); } } diff --git a/osu.Game.Rulesets.Osu/Objects/Spinner.cs b/osu.Game.Rulesets.Osu/Objects/Spinner.cs index 9baa645b3c..e3dfe8e69a 100644 --- a/osu.Game.Rulesets.Osu/Objects/Spinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Spinner.cs @@ -95,7 +95,7 @@ namespace osu.Game.Rulesets.Osu.Objects } } - protected override Judgement CreateJudgement() => new OsuJudgement(); + public override Judgement CreateJudgement() => new OsuJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; diff --git a/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs b/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs index 57db29ef0c..8d53100529 100644 --- a/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SpinnerBonusTick.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Osu.Objects { public class SpinnerBonusTick : SpinnerTick { - protected override Judgement CreateJudgement() => new OsuSpinnerBonusTickJudgement(); + public override Judgement CreateJudgement() => new OsuSpinnerBonusTickJudgement(); public class OsuSpinnerBonusTickJudgement : OsuSpinnerTickJudgement { diff --git a/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs b/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs index cb59014909..7989c9b7ff 100644 --- a/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/SpinnerTick.cs @@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Objects /// public double SpinnerDuration { get; set; } - protected override Judgement CreateJudgement() => new OsuSpinnerTickJudgement(); + public override Judgement CreateJudgement() => new OsuSpinnerTickJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; diff --git a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs index d87f8b3232..46b3f13501 100644 --- a/osu.Game.Rulesets.Taiko/Objects/BarLine.cs +++ b/osu.Game.Rulesets.Taiko/Objects/BarLine.cs @@ -19,6 +19,6 @@ namespace osu.Game.Rulesets.Taiko.Objects set => major.Value = value; } - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); } } diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs index 50cd722a3f..f3143de345 100644 --- a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs @@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Taiko.Objects } } - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; @@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Taiko.Objects public class StrongNestedHit : StrongNestedHitObject { // The strong hit of the drum roll doesn't actually provide any score. - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); public StrongNestedHit(TaikoHitObject parent) : base(parent) diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs index c1d4102042..dc082ffd21 100644 --- a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Objects Parent = parent; } - protected override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement(); + public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; diff --git a/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs b/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs index 44cd700faf..302f940ef4 100644 --- a/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs +++ b/osu.Game.Rulesets.Taiko/Objects/IgnoreHit.cs @@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Taiko.Objects { public class IgnoreHit : Hit { - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); } } diff --git a/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs index 227ab4ab52..14cbe338ed 100644 --- a/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Objects Parent = parent; } - protected override Judgement CreateJudgement() => new TaikoStrongJudgement(); + public override Judgement CreateJudgement() => new TaikoStrongJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } diff --git a/osu.Game.Rulesets.Taiko/Objects/Swell.cs b/osu.Game.Rulesets.Taiko/Objects/Swell.cs index 76d106f924..a8db8df021 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Swell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Swell.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.Objects } } - protected override Judgement CreateJudgement() => new TaikoSwellJudgement(); + public override Judgement CreateJudgement() => new TaikoSwellJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } diff --git a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs index be1c1101de..41fb9cac7e 100644 --- a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Taiko.Objects { public class SwellTick : TaikoHitObject { - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } diff --git a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs index 697c23addf..1a1fde1990 100644 --- a/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs +++ b/osu.Game.Rulesets.Taiko/Objects/TaikoHitObject.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Objects /// public const float DEFAULT_SIZE = 0.475f; - protected override Judgement CreateJudgement() => new TaikoJudgement(); + public override Judgement CreateJudgement() => new TaikoJudgement(); protected override HitWindows CreateHitWindows() => new TaikoHitWindows(); } diff --git a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs index f0f93f59b5..584a9e09c0 100644 --- a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs +++ b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs @@ -358,7 +358,7 @@ namespace osu.Game.Tests.Gameplay this.maxResult = maxResult; } - protected override Judgement CreateJudgement() => new TestJudgement(maxResult); + public override Judgement CreateJudgement() => new TestJudgement(maxResult); protected override HitWindows CreateHitWindows() => new HitWindows(); private class TestJudgement : Judgement diff --git a/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs b/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs index a428979015..8ec18377f4 100644 --- a/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs +++ b/osu.Game.Tests/Gameplay/TestSceneScoreProcessor.cs @@ -196,7 +196,7 @@ namespace osu.Game.Tests.Gameplay this.maxResult = maxResult; } - protected override Judgement CreateJudgement() => new TestJudgement(maxResult); + public override Judgement CreateJudgement() => new TestJudgement(maxResult); } } } diff --git a/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs b/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs index ea43a65825..1647fbee42 100644 --- a/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs +++ b/osu.Game.Tests/Rulesets/Scoring/ScoreProcessorTest.cs @@ -441,7 +441,7 @@ namespace osu.Game.Tests.Rulesets.Scoring private readonly HitResult maxResult; private readonly HitResult? minResult; - protected override Judgement CreateJudgement() => new TestJudgement(maxResult, minResult); + public override Judgement CreateJudgement() => new TestJudgement(maxResult, minResult); public TestHitObject(HitResult maxResult, HitResult? minResult = null) { diff --git a/osu.Game/Database/StandardisedScoreMigrationTools.cs b/osu.Game/Database/StandardisedScoreMigrationTools.cs index 576d08f491..403e73ab77 100644 --- a/osu.Game/Database/StandardisedScoreMigrationTools.cs +++ b/osu.Game/Database/StandardisedScoreMigrationTools.cs @@ -655,7 +655,7 @@ namespace osu.Game.Database { private readonly Judgement judgement; - protected override Judgement CreateJudgement() => judgement; + public override Judgement CreateJudgement() => judgement; public FakeHit(Judgement judgement) { diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index aed821332d..317dd35fef 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -173,8 +173,12 @@ namespace osu.Game.Rulesets.Objects /// /// Creates the that represents the scoring information for this . /// + /// + /// Use to avoid unnecessary allocations. + /// This method has been left public for compatibility reasons and eventually will be made protected. + /// [NotNull] - protected virtual Judgement CreateJudgement() => new Judgement(); + public virtual Judgement CreateJudgement() => new Judgement(); /// /// Creates the for this . diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs index 499953dab9..bb36aab0b3 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObject.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Objects.Legacy public int ComboOffset { get; set; } - protected override Judgement CreateJudgement() => new IgnoreJudgement(); + public override Judgement CreateJudgement() => new IgnoreJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } From b0f334c39e4ac1c3b587fa31b7c7759cfa5ec281 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 17 Feb 2024 00:45:30 +0300 Subject: [PATCH 188/350] Fix DrawableLinkCompiler allocations --- osu.Game/Online/Chat/DrawableLinkCompiler.cs | 32 ++++++++++++++++---- 1 file changed, 26 insertions(+), 6 deletions(-) diff --git a/osu.Game/Online/Chat/DrawableLinkCompiler.cs b/osu.Game/Online/Chat/DrawableLinkCompiler.cs index 883a2496f7..fa107a0e43 100644 --- a/osu.Game/Online/Chat/DrawableLinkCompiler.cs +++ b/osu.Game/Online/Chat/DrawableLinkCompiler.cs @@ -4,9 +4,11 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; +using osu.Framework.Extensions.ListExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; +using osu.Framework.Lists; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; @@ -23,12 +25,21 @@ namespace osu.Game.Online.Chat /// /// Each word part of a chat link (split for word-wrap support). /// - public readonly List Parts; + public readonly SlimReadOnlyListWrapper Parts; [Resolved] private OverlayColourProvider? overlayColourProvider { get; set; } - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) + { + foreach (var part in Parts) + { + if (part.ReceivePositionalInputAt(screenSpacePos)) + return true; + } + + return false; + } protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts); @@ -39,7 +50,7 @@ namespace osu.Game.Online.Chat public DrawableLinkCompiler(IEnumerable parts) { - Parts = parts.ToList(); + Parts = parts.ToList().AsSlimReadOnly(); } [BackgroundDependencyLoader] @@ -52,15 +63,24 @@ namespace osu.Game.Online.Chat private partial class LinkHoverSounds : HoverClickSounds { - private readonly List parts; + private readonly SlimReadOnlyListWrapper parts; - public LinkHoverSounds(HoverSampleSet sampleSet, List parts) + public LinkHoverSounds(HoverSampleSet sampleSet, SlimReadOnlyListWrapper parts) : base(sampleSet) { this.parts = parts; } - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos)); + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) + { + foreach (var part in parts) + { + if (part.ReceivePositionalInputAt(screenSpacePos)) + return true; + } + + return false; + } } } } From ce903987e7e71b22ac138b5985fc6ed37b3c5507 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 17 Feb 2024 00:53:53 +0300 Subject: [PATCH 189/350] Fix cursor ripples being added on release positions in replays --- osu.Game.Rulesets.Osu/UI/Cursor/CursorRippleVisualiser.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorRippleVisualiser.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorRippleVisualiser.cs index 4cb91aa103..d898f1a1a8 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorRippleVisualiser.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorRippleVisualiser.cs @@ -11,6 +11,7 @@ using osu.Framework.Input.Events; using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Skinning.Default; +using osu.Game.Screens.Play; using osu.Game.Skinning; using osuTK; @@ -39,6 +40,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor public bool OnPressed(KeyBindingPressEvent e) { + if ((Clock as IGameplayClock)?.IsRewinding == true) + return false; + if (showRipples.Value) { AddInternal(ripplePool.Get(r => From 8169d1ac80de9b5cf123c0c5540f4a760fce8f3e Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 21 Jan 2024 18:32:07 -0800 Subject: [PATCH 190/350] Add twenty star counter in visual test --- .../Visual/Gameplay/TestSceneStarCounter.cs | 43 +++++++++++-------- 1 file changed, 26 insertions(+), 17 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs index b002e90bb0..fa17b77b55 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStarCounter.cs @@ -3,6 +3,7 @@ using NUnit.Framework; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Framework.Utils; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; @@ -14,39 +15,47 @@ namespace osu.Game.Tests.Visual.Gameplay public partial class TestSceneStarCounter : OsuTestScene { private readonly StarCounter starCounter; + private readonly StarCounter twentyStarCounter; private readonly OsuSpriteText starsLabel; public TestSceneStarCounter() { - starCounter = new StarCounter + Add(new FillFlowContainer { - Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, Anchor = Anchor.Centre, - }; - - Add(starCounter); - - starsLabel = new OsuSpriteText - { Origin = Anchor.Centre, - Anchor = Anchor.Centre, - Scale = new Vector2(2), - Y = 50, - }; - - Add(starsLabel); + Direction = FillDirection.Vertical, + Spacing = new Vector2(20), + Children = new Drawable[] + { + starCounter = new StarCounter(), + twentyStarCounter = new StarCounter(20), + starsLabel = new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + Scale = new Vector2(2), + }, + } + }); setStars(5); - AddRepeatStep("random value", () => setStars(RNG.NextSingle() * (starCounter.StarCount + 1)), 10); - AddSliderStep("exact value", 0f, 10f, 5f, setStars); - AddStep("stop animation", () => starCounter.StopAnimation()); + AddRepeatStep("random value", () => setStars(RNG.NextSingle() * (twentyStarCounter.StarCount + 1)), 10); + AddSliderStep("exact value", 0f, 20f, 5f, setStars); + AddStep("stop animation", () => + { + starCounter.StopAnimation(); + twentyStarCounter.StopAnimation(); + }); AddStep("reset", () => setStars(0)); } private void setStars(float stars) { starCounter.Current = stars; + twentyStarCounter.Current = stars; starsLabel.Text = starCounter.Current.ToString("0.00"); } } From 6e8d8b977e000481ca0e769f514371a8bb188bdf Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 21 Jan 2024 18:34:55 -0800 Subject: [PATCH 191/350] Move ternary inside `Math.Max()` --- osu.Game/Graphics/UserInterface/StarCounter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/UserInterface/StarCounter.cs b/osu.Game/Graphics/UserInterface/StarCounter.cs index 720f479216..5fdc6a4904 100644 --- a/osu.Game/Graphics/UserInterface/StarCounter.cs +++ b/osu.Game/Graphics/UserInterface/StarCounter.cs @@ -115,7 +115,7 @@ namespace osu.Game.Graphics.UserInterface star.ClearTransforms(true); - double delay = (current <= newValue ? Math.Max(i - current, 0) : Math.Max(current - 1 - i, 0)) * AnimationDelay; + double delay = Math.Max(current <= newValue ? i - current : current - 1 - i, 0) * AnimationDelay; using (star.BeginDelayedSequence(delay)) star.DisplayAt(getStarScale(i, newValue)); From 7a74eaa2dec61e1342e9b3c8ca3f3eed1a0ce30f Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Sun, 21 Jan 2024 18:47:24 -0800 Subject: [PATCH 192/350] Fix star counter decrease animation being delayed when current is over displayed star count --- osu.Game/Graphics/UserInterface/StarCounter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/UserInterface/StarCounter.cs b/osu.Game/Graphics/UserInterface/StarCounter.cs index 5fdc6a4904..4e9e34d840 100644 --- a/osu.Game/Graphics/UserInterface/StarCounter.cs +++ b/osu.Game/Graphics/UserInterface/StarCounter.cs @@ -115,7 +115,7 @@ namespace osu.Game.Graphics.UserInterface star.ClearTransforms(true); - double delay = Math.Max(current <= newValue ? i - current : current - 1 - i, 0) * AnimationDelay; + double delay = Math.Max(current <= newValue ? i - current : Math.Min(current, StarCount) - 1 - i, 0) * AnimationDelay; using (star.BeginDelayedSequence(delay)) star.DisplayAt(getStarScale(i, newValue)); From 22f5a66c029bed6b135cbb3c99b63363e4248ecd Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 17 Feb 2024 15:46:38 +0300 Subject: [PATCH 193/350] Reduce allocations during beatmap selection --- .../Preprocessing/OsuDifficultyHitObject.cs | 8 ++++- osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs | 8 +++-- osu.Game.Rulesets.Osu/Objects/Slider.cs | 36 +++++++++++++++---- osu.Game/Rulesets/Objects/SliderPath.cs | 15 ++++---- osu.Game/Screens/Select/BeatmapCarousel.cs | 19 ++++++++-- 5 files changed, 67 insertions(+), 19 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs index 488d1e2e9f..0e537632b1 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs @@ -232,7 +232,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing IList nestedObjects = slider.NestedHitObjects; - SliderTick? lastRealTick = slider.NestedHitObjects.OfType().LastOrDefault(); + SliderTick? lastRealTick = null; + + foreach (var hitobject in slider.NestedHitObjects) + { + if (hitobject is SliderTick tick) + lastRealTick = tick; + } if (lastRealTick?.StartTime > trackingEndTime) { diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs index 74631400ca..6c77d9189c 100644 --- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Linq; using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; @@ -149,8 +148,11 @@ namespace osu.Game.Rulesets.Osu.Objects { StackHeightBindable.BindValueChanged(height => { - foreach (var nested in NestedHitObjects.OfType()) - nested.StackHeight = height.NewValue; + foreach (var nested in NestedHitObjects) + { + if (nested is OsuHitObject osuHitObject) + osuHitObject.StackHeight = height.NewValue; + } }); } diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 506145568e..8a87e17089 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -252,18 +252,42 @@ namespace osu.Game.Rulesets.Osu.Objects protected void UpdateNestedSamples() { - var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) - ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) + HitSampleInfo firstSample = null; + + for (int i = 0; i < Samples.Count; i++) + { + // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) + if (i == 0) + { + firstSample = Samples[i]; + continue; + } + + if (Samples[i].Name != HitSampleInfo.HIT_NORMAL) + continue; + + firstSample = Samples[i]; + break; + } + var sampleList = new List(); if (firstSample != null) sampleList.Add(firstSample.With("slidertick")); - foreach (var tick in NestedHitObjects.OfType()) - tick.Samples = sampleList; + foreach (var nested in NestedHitObjects) + { + switch (nested) + { + case SliderTick tick: + tick.Samples = sampleList; + break; - foreach (var repeat in NestedHitObjects.OfType()) - repeat.Samples = this.GetNodeSamples(repeat.RepeatIndex + 1); + case SliderRepeat repeat: + repeat.Samples = this.GetNodeSamples(repeat.RepeatIndex + 1); + break; + } + } if (HeadCircle != null) HeadCircle.Samples = this.GetNodeSamples(0); diff --git a/osu.Game/Rulesets/Objects/SliderPath.cs b/osu.Game/Rulesets/Objects/SliderPath.cs index dc71608132..f33a07f082 100644 --- a/osu.Game/Rulesets/Objects/SliderPath.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -61,16 +61,17 @@ namespace osu.Game.Rulesets.Objects case NotifyCollectionChangedAction.Add: Debug.Assert(args.NewItems != null); - foreach (var c in args.NewItems.Cast()) - c.Changed += invalidate; + foreach (object? newItem in args.NewItems) + ((PathControlPoint)newItem).Changed += invalidate; + break; case NotifyCollectionChangedAction.Reset: case NotifyCollectionChangedAction.Remove: Debug.Assert(args.OldItems != null); - foreach (var c in args.OldItems.Cast()) - c.Changed -= invalidate; + foreach (object? oldItem in args.OldItems) + ((PathControlPoint)oldItem).Changed -= invalidate; break; } @@ -269,10 +270,10 @@ namespace osu.Game.Rulesets.Objects { List subPath = calculateSubPath(segmentVertices, segmentType); // Skip the first vertex if it is the same as the last vertex from the previous segment - int skipFirst = calculatedPath.Count > 0 && subPath.Count > 0 && calculatedPath.Last() == subPath[0] ? 1 : 0; + bool skipFirst = calculatedPath.Count > 0 && subPath.Count > 0 && calculatedPath.Last() == subPath[0]; - foreach (Vector2 t in subPath.Skip(skipFirst)) - calculatedPath.Add(t); + for (int j = skipFirst ? 1 : 0; j < subPath.Count; j++) + calculatedPath.Add(subPath[j]); } if (i > 0) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index 70ecde3858..ae0f397d52 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -510,12 +510,27 @@ namespace osu.Game.Screens.Select if (beatmapInfo?.Hidden != false) return false; - foreach (CarouselBeatmapSet set in beatmapSets) + foreach (var carouselItem in root.Items) { + if (carouselItem is not CarouselBeatmapSet set) + continue; + if (!bypassFilters && set.Filtered.Value) continue; - var item = set.Beatmaps.FirstOrDefault(p => p.BeatmapInfo.Equals(beatmapInfo)); + CarouselBeatmap? item = null; + + foreach (var setCarouselItem in set.Items) + { + if (setCarouselItem is not CarouselBeatmap setCarouselBeatmap) + continue; + + if (!setCarouselBeatmap.BeatmapInfo.Equals(beatmapInfo)) + continue; + + item = setCarouselBeatmap; + break; + } if (item == null) // The beatmap that needs to be selected doesn't exist in this set From 62a7e315bf669fea52ea2bb153995f08f16e9661 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 18 Feb 2024 03:11:29 +0800 Subject: [PATCH 194/350] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index f61ff79b9f..85171cc0fa 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -10,7 +10,7 @@ true - + diff --git a/osu.iOS.props b/osu.iOS.props index 506bebfd47..f23debd38f 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -23,6 +23,6 @@ iossimulator-x64 - + From 0714a4fc1e23a4a3e7672ff7a075fe86d6878194 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 18 Feb 2024 03:18:50 +0800 Subject: [PATCH 195/350] Revert sample lookup logic that was not allocating anything --- osu.Game.Rulesets.Osu/Objects/Slider.cs | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 8a87e17089..900f42d96b 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -252,23 +252,8 @@ namespace osu.Game.Rulesets.Osu.Objects protected void UpdateNestedSamples() { - HitSampleInfo firstSample = null; - - for (int i = 0; i < Samples.Count; i++) - { - // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) - if (i == 0) - { - firstSample = Samples[i]; - continue; - } - - if (Samples[i].Name != HitSampleInfo.HIT_NORMAL) - continue; - - firstSample = Samples[i]; - break; - } + var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) + ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) var sampleList = new List(); From 0df6e8f5950aaeac17ff1fefee6fb80b3f73d4f3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 18 Feb 2024 03:22:10 +0800 Subject: [PATCH 196/350] Remove list allocations in `UpdateNestedSamples` --- osu.Game.Rulesets.Osu/Objects/Slider.cs | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 900f42d96b..79bf91bcae 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -252,20 +252,16 @@ namespace osu.Game.Rulesets.Osu.Objects protected void UpdateNestedSamples() { - var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) - ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) - - var sampleList = new List(); - - if (firstSample != null) - sampleList.Add(firstSample.With("slidertick")); + // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) + HitSampleInfo tickSample = (Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) ?? Samples.First()).With("slidertick"); foreach (var nested in NestedHitObjects) { switch (nested) { case SliderTick tick: - tick.Samples = sampleList; + tick.SamplesBindable.Clear(); + tick.SamplesBindable.Add(tickSample); break; case SliderRepeat repeat: From dd82de473a1b42ad77d871ad7faeea6b5f1c718c Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 17 Feb 2024 22:42:47 +0300 Subject: [PATCH 197/350] Revert BeatmapCarousel changes --- osu.Game/Screens/Select/BeatmapCarousel.cs | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index ae0f397d52..70ecde3858 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -510,27 +510,12 @@ namespace osu.Game.Screens.Select if (beatmapInfo?.Hidden != false) return false; - foreach (var carouselItem in root.Items) + foreach (CarouselBeatmapSet set in beatmapSets) { - if (carouselItem is not CarouselBeatmapSet set) - continue; - if (!bypassFilters && set.Filtered.Value) continue; - CarouselBeatmap? item = null; - - foreach (var setCarouselItem in set.Items) - { - if (setCarouselItem is not CarouselBeatmap setCarouselBeatmap) - continue; - - if (!setCarouselBeatmap.BeatmapInfo.Equals(beatmapInfo)) - continue; - - item = setCarouselBeatmap; - break; - } + var item = set.Beatmaps.FirstOrDefault(p => p.BeatmapInfo.Equals(beatmapInfo)); if (item == null) // The beatmap that needs to be selected doesn't exist in this set From 572f693eec361a69d83dedc317fa9608bd816099 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 17 Feb 2024 23:28:35 +0300 Subject: [PATCH 198/350] Fix failing tests related to slider ticks --- osu.Game.Rulesets.Osu/Objects/Slider.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs index 79bf91bcae..203e829180 100644 --- a/osu.Game.Rulesets.Osu/Objects/Slider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs @@ -253,7 +253,7 @@ namespace osu.Game.Rulesets.Osu.Objects protected void UpdateNestedSamples() { // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933) - HitSampleInfo tickSample = (Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) ?? Samples.First()).With("slidertick"); + HitSampleInfo tickSample = (Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) ?? Samples.FirstOrDefault())?.With("slidertick"); foreach (var nested in NestedHitObjects) { @@ -261,7 +261,9 @@ namespace osu.Game.Rulesets.Osu.Objects { case SliderTick tick: tick.SamplesBindable.Clear(); - tick.SamplesBindable.Add(tickSample); + + if (tickSample != null) + tick.SamplesBindable.Add(tickSample); break; case SliderRepeat repeat: From 414e55c90e33d492988914f992f0684284209145 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 18 Feb 2024 01:38:50 +0300 Subject: [PATCH 199/350] Add visual test case --- .../Visual/Online/TestSceneDrawableComment.cs | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs b/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs index 6f09e4c1f6..5cdf79160c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneDrawableComment.cs @@ -81,16 +81,17 @@ namespace osu.Game.Tests.Visual.Online }, // Taken from https://github.com/ppy/osu/issues/13993#issuecomment-885994077 + new[] { "Problematic", @"My tablet doesn't work :( It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings. Checking the logs, it looks for other Huion tablets before sending the notification (e.g. ""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2' 20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"") I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts. I have honestly 0 idea of whats going on at this point.", }, new[] { - "Problematic", @"My tablet doesn't work :( -It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings. -Checking the logs, it looks for other Huion tablets before sending the notification (e.g. - ""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2' - 20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"") -I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts. -I have honestly 0 idea of whats going on at this point." - } + "Code Block", @"User not found! ;_; + +There are a few possible reasons for this: + + They may have changed their username. + The account may be temporarily unavailable due to security or abuse issues. + You may have made a typo!" + }, }; } } From 91675e097033c249cf7b6947e1023ee2c719ef5f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 18 Feb 2024 02:00:55 +0300 Subject: [PATCH 200/350] Update markdown code block implementation in line with framework changes --- ...suMarkdownFencedCodeBlock.cs => OsuMarkdownCodeBlock.cs} | 6 +++--- .../Graphics/Containers/Markdown/OsuMarkdownContainer.cs | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) rename osu.Game/Graphics/Containers/Markdown/{OsuMarkdownFencedCodeBlock.cs => OsuMarkdownCodeBlock.cs} (87%) diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownFencedCodeBlock.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownCodeBlock.cs similarity index 87% rename from osu.Game/Graphics/Containers/Markdown/OsuMarkdownFencedCodeBlock.cs rename to osu.Game/Graphics/Containers/Markdown/OsuMarkdownCodeBlock.cs index 7d84d368ad..27802f4c0e 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownFencedCodeBlock.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownCodeBlock.cs @@ -10,11 +10,11 @@ using osu.Game.Overlays; namespace osu.Game.Graphics.Containers.Markdown { - public partial class OsuMarkdownFencedCodeBlock : MarkdownFencedCodeBlock + public partial class OsuMarkdownCodeBlock : MarkdownCodeBlock { // TODO : change to monospace font for this component - public OsuMarkdownFencedCodeBlock(FencedCodeBlock fencedCodeBlock) - : base(fencedCodeBlock) + public OsuMarkdownCodeBlock(CodeBlock codeBlock) + : base(codeBlock) { } diff --git a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs index b4031752db..d465e53432 100644 --- a/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs +++ b/osu.Game/Graphics/Containers/Markdown/OsuMarkdownContainer.cs @@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers.Markdown protected override MarkdownHeading CreateHeading(HeadingBlock headingBlock) => new OsuMarkdownHeading(headingBlock); - protected override MarkdownFencedCodeBlock CreateFencedCodeBlock(FencedCodeBlock fencedCodeBlock) => new OsuMarkdownFencedCodeBlock(fencedCodeBlock); + protected override MarkdownCodeBlock CreateCodeBlock(CodeBlock codeBlock) => new OsuMarkdownCodeBlock(codeBlock); protected override MarkdownSeparator CreateSeparator(ThematicBreakBlock thematicBlock) => new OsuMarkdownSeparator(); From 9655e8c48af03283ee323ee0d35fd6f354454119 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 18 Feb 2024 17:54:29 +0800 Subject: [PATCH 201/350] Adjust xmldoc slightly --- osu.Game/Rulesets/Objects/HitObject.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index 317dd35fef..04bdc35941 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -171,11 +171,10 @@ namespace osu.Game.Rulesets.Objects private Judgement judgement; /// - /// Creates the that represents the scoring information for this . + /// Should be overridden to create a that represents the scoring information for this . /// /// - /// Use to avoid unnecessary allocations. - /// This method has been left public for compatibility reasons and eventually will be made protected. + /// For read access, use to avoid unnecessary allocations. /// [NotNull] public virtual Judgement CreateJudgement() => new Judgement(); From 415a65bf59cdce4b8fab7d836fe3cdc4f7a2a168 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 17 Feb 2024 19:00:30 +0800 Subject: [PATCH 202/350] Add failing tests for beatmap inconsistencies --- .../Navigation/TestSceneScreenNavigation.cs | 63 +++++++++++++++++++ osu.Game/Tests/Visual/OsuGameTestScene.cs | 4 +- 2 files changed, 66 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index 8ff4fd5ecf..7e42d4781d 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -4,6 +4,7 @@ #nullable disable using System; +using System.IO; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; @@ -18,6 +19,7 @@ using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Collections; using osu.Game.Configuration; +using osu.Game.Extensions; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; @@ -221,6 +223,67 @@ namespace osu.Game.Tests.Visual.Navigation AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible); } + [Test] + public void TestAttemptPlayBeatmapWrongHashFails() + { + Screens.Select.SongSelect songSelect = null; + + AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).GetResultSafely()); + PushAndConfirm(() => songSelect = new TestPlaySongSelect()); + AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded); + + AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); + + AddStep("change beatmap files", () => + { + foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu")) + { + using (var stream = Game.Storage.GetStream(Path.Combine("files", file.File.GetStoragePath()), FileAccess.ReadWrite)) + stream.WriteByte(0); + } + }); + + AddStep("invalidate cache", () => + { + ((IWorkingBeatmapCache)Game.BeatmapManager).Invalidate(Game.Beatmap.Value.BeatmapSetInfo); + }); + + AddStep("select next difficulty", () => InputManager.Key(Key.Down)); + AddStep("press enter", () => InputManager.Key(Key.Enter)); + + AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is PlayerLoader); + AddUntilStep("wait for song select", () => songSelect.IsCurrentScreen()); + } + + [Test] + public void TestAttemptPlayBeatmapMissingFails() + { + Screens.Select.SongSelect songSelect = null; + + AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).GetResultSafely()); + PushAndConfirm(() => songSelect = new TestPlaySongSelect()); + AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded); + + AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); + + AddStep("delete beatmap files", () => + { + foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu")) + Game.Storage.Delete(Path.Combine("files", file.File.GetStoragePath())); + }); + + AddStep("invalidate cache", () => + { + ((IWorkingBeatmapCache)Game.BeatmapManager).Invalidate(Game.Beatmap.Value.BeatmapSetInfo); + }); + + AddStep("select next difficulty", () => InputManager.Key(Key.Down)); + AddStep("press enter", () => InputManager.Key(Key.Enter)); + + AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is PlayerLoader); + AddUntilStep("wait for song select", () => songSelect.IsCurrentScreen()); + } + [Test] public void TestRetryCountIncrements() { diff --git a/osu.Game/Tests/Visual/OsuGameTestScene.cs b/osu.Game/Tests/Visual/OsuGameTestScene.cs index 6069fe4fb0..b86273b4a3 100644 --- a/osu.Game/Tests/Visual/OsuGameTestScene.cs +++ b/osu.Game/Tests/Visual/OsuGameTestScene.cs @@ -153,6 +153,8 @@ namespace osu.Game.Tests.Visual public new Bindable> SelectedMods => base.SelectedMods; + public new Storage Storage => base.Storage; + public new SpectatorClient SpectatorClient => base.SpectatorClient; // if we don't apply these changes, when running under nUnit the version that gets populated is that of nUnit. @@ -166,7 +168,7 @@ namespace osu.Game.Tests.Visual public TestOsuGame(Storage storage, IAPIProvider api, string[] args = null) : base(args) { - Storage = storage; + base.Storage = storage; API = api; } From 882f11bf79d0ce405fb865cd0a7a1d552f540513 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 18 Feb 2024 23:19:57 +0800 Subject: [PATCH 203/350] Fix logo tracking container being off by one frame This was especially visible at the main menu when running in single thread mode. --- osu.Game/Graphics/Containers/LogoTrackingContainer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs index 08eae25951..57f87b588a 100644 --- a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs +++ b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs @@ -82,9 +82,9 @@ namespace osu.Game.Graphics.Containers absolutePos.Y / Logo.Parent!.RelativeToAbsoluteFactor.Y); } - protected override void Update() + protected override void UpdateAfterChildren() { - base.Update(); + base.UpdateAfterChildren(); if (Logo == null) return; From 6b6a6aea54fadf4dd5b811629fd075fe1b7f5c34 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 18 Feb 2024 23:35:26 +0800 Subject: [PATCH 204/350] Apply NRT to `LogoTrackingContainer` --- .../Visual/UserInterface/TestSceneLogoTrackingContainer.cs | 2 +- osu.Game/Graphics/Containers/LogoTrackingContainer.cs | 6 ++---- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs index 57ea4ee58e..8d5c961265 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs @@ -282,7 +282,7 @@ namespace osu.Game.Tests.Visual.UserInterface /// /// Check that the logo is tracking the position of the facade, with an acceptable precision lenience. /// - public bool IsLogoTracking => Precision.AlmostEquals(Logo.Position, ComputeLogoTrackingPosition()); + public bool IsLogoTracking => Precision.AlmostEquals(Logo!.Position, ComputeLogoTrackingPosition()); } } } diff --git a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs index 57f87b588a..13c672cbd6 100644 --- a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs +++ b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -19,7 +17,7 @@ namespace osu.Game.Graphics.Containers { public Facade LogoFacade => facade; - protected OsuLogo Logo { get; private set; } + protected OsuLogo? Logo { get; private set; } private readonly InternalFacade facade = new InternalFacade(); @@ -76,7 +74,7 @@ namespace osu.Game.Graphics.Containers /// Will only be correct if the logo's are set to Axes.Both protected Vector2 ComputeLogoTrackingPosition() { - var absolutePos = Logo.Parent!.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre); + var absolutePos = Logo!.Parent!.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre); return new Vector2(absolutePos.X / Logo.Parent!.RelativeToAbsoluteFactor.X, absolutePos.Y / Logo.Parent!.RelativeToAbsoluteFactor.Y); From 998d8206668ba1733d7f7d6ff1afacde219f8a3a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 19 Feb 2024 00:21:54 +0800 Subject: [PATCH 205/350] Ensure audio filters can't be attached before load (or post-disposal) Will probably fix https://github.com/ppy/osu/issues/27225? --- osu.Game/Audio/Effects/AudioFilter.cs | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/osu.Game/Audio/Effects/AudioFilter.cs b/osu.Game/Audio/Effects/AudioFilter.cs index 682ca4ca7b..c8673372d7 100644 --- a/osu.Game/Audio/Effects/AudioFilter.cs +++ b/osu.Game/Audio/Effects/AudioFilter.cs @@ -4,6 +4,7 @@ using System.Diagnostics; using ManagedBass.Fx; using osu.Framework.Audio.Mixing; +using osu.Framework.Caching; using osu.Framework.Graphics; namespace osu.Game.Audio.Effects @@ -22,6 +23,8 @@ namespace osu.Game.Audio.Effects private bool isAttached; + private readonly Cached filterApplication = new Cached(); + private int cutoff; /// @@ -36,7 +39,7 @@ namespace osu.Game.Audio.Effects return; cutoff = value; - updateFilter(cutoff); + filterApplication.Invalidate(); } } @@ -61,6 +64,17 @@ namespace osu.Game.Audio.Effects Cutoff = getInitialCutoff(type); } + protected override void Update() + { + base.Update(); + + if (!filterApplication.IsValid) + { + updateFilter(cutoff); + filterApplication.Validate(); + } + } + private int getInitialCutoff(BQFType type) { switch (type) From 3059ddf3b2638a0c6c3c1520fd1e93b32c1dc24d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 19 Feb 2024 01:08:40 +0300 Subject: [PATCH 206/350] Fix allocations in SliderInputManager --- osu.Game.Rulesets.Osu/OsuInputManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/OsuInputManager.cs b/osu.Game.Rulesets.Osu/OsuInputManager.cs index e472de1dfe..ceac1989a6 100644 --- a/osu.Game.Rulesets.Osu/OsuInputManager.cs +++ b/osu.Game.Rulesets.Osu/OsuInputManager.cs @@ -1,13 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using System.ComponentModel; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Lists; using osu.Game.Input.Bindings; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.UI; @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu { public partial class OsuInputManager : RulesetInputManager { - public IEnumerable PressedActions => KeyBindingContainer.PressedActions; + public SlimReadOnlyListWrapper PressedActions => KeyBindingContainer.PressedActions; /// /// Whether gameplay input buttons should be allowed. From 5a448ce02f5c65a40a57b4a3f51641d907a92de9 Mon Sep 17 00:00:00 2001 From: maromalo Date: Sun, 18 Feb 2024 19:59:56 -0300 Subject: [PATCH 207/350] Turn BPMDisplay to RollingCounter --- osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs b/osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs index b9e4896b21..1db02b7cf2 100644 --- a/osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs +++ b/osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using System.Threading; @@ -168,7 +169,7 @@ namespace osu.Game.Overlays.Mods foreach (var mod in mods.Value.OfType()) rate = mod.ApplyToRate(0, rate); - bpmDisplay.Current.Value = BeatmapInfo.Value.BPM * rate; + bpmDisplay.Current.Value = (int)Math.Round(Math.Round(BeatmapInfo.Value.BPM) * rate); BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(BeatmapInfo.Value.Difficulty); @@ -194,11 +195,11 @@ namespace osu.Game.Overlays.Mods RightContent.FadeTo(Collapsed.Value && !IsHovered ? 0 : 1, transition_duration, Easing.OutQuint); } - private partial class BPMDisplay : RollingCounter + private partial class BPMDisplay : RollingCounter { protected override double RollingDuration => 250; - protected override LocalisableString FormatCount(double count) => count.ToLocalisableString("0 BPM"); + protected override LocalisableString FormatCount(int count) => count.ToLocalisableString("0 BPM"); protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText { From c6ca812ea07eb9fdfc24038e05f4b485e9501775 Mon Sep 17 00:00:00 2001 From: Brandon Date: Sun, 18 Feb 2024 21:52:23 -0800 Subject: [PATCH 208/350] Add feedback to delete button even when no-op --- osu.Game/Beatmaps/BeatmapManager.cs | 11 +++++++++-- osu.Game/Database/ModelManager.cs | 14 ++++++++++++-- 2 files changed, 21 insertions(+), 4 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 1f551f1218..3aed15029d 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -361,13 +361,20 @@ namespace osu.Game.Beatmaps /// public void DeleteVideos(List items, bool silent = false) { - if (items.Count == 0) return; + var noVideosMessage = "No videos found to delete!"; + + if (items.Count == 0) + { + if (!silent) + PostNotification?.Invoke(new ProgressCompletionNotification { Text = noVideosMessage }); + return; + } var notification = new ProgressNotification { Progress = 0, Text = $"Preparing to delete all {HumanisedModelName} videos...", - CompletionText = "No videos found to delete!", + CompletionText = noVideosMessage, State = ProgressNotificationState.Active, }; diff --git a/osu.Game/Database/ModelManager.cs b/osu.Game/Database/ModelManager.cs index 39dae61d36..7a5fb5efbf 100644 --- a/osu.Game/Database/ModelManager.cs +++ b/osu.Game/Database/ModelManager.cs @@ -105,7 +105,12 @@ namespace osu.Game.Database /// public void Delete(List items, bool silent = false) { - if (items.Count == 0) return; + if (items.Count == 0) + { + if (!silent) + PostNotification?.Invoke(new ProgressCompletionNotification { Text = $"No {HumanisedModelName}s found to delete!" }); + return; + } var notification = new ProgressNotification { @@ -142,7 +147,12 @@ namespace osu.Game.Database /// public void Undelete(List items, bool silent = false) { - if (!items.Any()) return; + if (!items.Any()) + { + if (!silent) + PostNotification?.Invoke(new ProgressCompletionNotification { Text = $"No {HumanisedModelName}s found to restore!" }); + return; + } var notification = new ProgressNotification { From 413b7aab602bcd6b4f60265fe893bc88c23b63e8 Mon Sep 17 00:00:00 2001 From: Brandon Date: Sun, 18 Feb 2024 22:12:03 -0800 Subject: [PATCH 209/350] Switch to const string --- osu.Game/Beatmaps/BeatmapManager.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 3aed15029d..0610f7f6fb 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -361,12 +361,12 @@ namespace osu.Game.Beatmaps /// public void DeleteVideos(List items, bool silent = false) { - var noVideosMessage = "No videos found to delete!"; + const string no_videos_message = "No videos found to delete!"; if (items.Count == 0) { if (!silent) - PostNotification?.Invoke(new ProgressCompletionNotification { Text = noVideosMessage }); + PostNotification?.Invoke(new ProgressCompletionNotification { Text = no_videos_message }); return; } @@ -374,7 +374,7 @@ namespace osu.Game.Beatmaps { Progress = 0, Text = $"Preparing to delete all {HumanisedModelName} videos...", - CompletionText = noVideosMessage, + CompletionText = no_videos_message, State = ProgressNotificationState.Active, }; From 444ac5ed4d312fc0914b79888c8a2d00f414a728 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 19 Feb 2024 09:34:52 +0100 Subject: [PATCH 210/350] Add failing test coverage --- .../TestSceneSkinEditorNavigation.cs | 20 +++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs index 57f1b2fbe9..9c180d43da 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneSkinEditorNavigation.cs @@ -9,6 +9,7 @@ using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Input; using osu.Framework.Screens; using osu.Framework.Testing; using osu.Framework.Threading; @@ -301,6 +302,25 @@ namespace osu.Game.Tests.Visual.Navigation switchToGameplayScene(); } + [Test] + public void TestRulesetInputDisabledWhenSkinEditorOpen() + { + advanceToSongSelect(); + openSkinEditor(); + + AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); + AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault); + + switchToGameplayScene(); + AddUntilStep("nested input disabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType().All(manager => !manager.UseParentInput)); + + toggleSkinEditor(); + AddUntilStep("nested input enabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType().Any(manager => manager.UseParentInput)); + + toggleSkinEditor(); + AddUntilStep("nested input disabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType().All(manager => !manager.UseParentInput)); + } + private void advanceToSongSelect() { PushAndConfirm(() => songSelect = new TestPlaySongSelect()); From 7f82f103171223518fe34341f07dd07ab4be6c8f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 17 Feb 2024 19:00:43 +0800 Subject: [PATCH 211/350] Fix beatmap potentially loading in a bad state Over-caching could mean that a beatmap could load and cause a late crash. Let's catch it early to avoid such a crash occurring. --- osu.Game/Beatmaps/WorkingBeatmapCache.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/osu.Game/Beatmaps/WorkingBeatmapCache.cs b/osu.Game/Beatmaps/WorkingBeatmapCache.cs index 74a85cde7c..8af74d11d8 100644 --- a/osu.Game/Beatmaps/WorkingBeatmapCache.cs +++ b/osu.Game/Beatmaps/WorkingBeatmapCache.cs @@ -9,6 +9,7 @@ using System.Linq; using JetBrains.Annotations; using osu.Framework.Audio; using osu.Framework.Audio.Track; +using osu.Framework.Extensions; using osu.Framework.Graphics.Rendering; using osu.Framework.Graphics.Rendering.Dummy; using osu.Framework.Graphics.Textures; @@ -143,8 +144,6 @@ namespace osu.Game.Beatmaps { string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path); - // TODO: check validity of file - var stream = GetStream(fileStorePath); if (stream == null) @@ -153,6 +152,12 @@ namespace osu.Game.Beatmaps return null; } + if (stream.ComputeMD5Hash() != BeatmapInfo.MD5Hash) + { + Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} does not have the expected hash).", level: LogLevel.Error); + return null; + } + using (var reader = new LineBufferedReader(stream)) return Decoder.GetDecoder(reader).Decode(reader); } From 1ca566c6b0001dace3e3a3911c51f66cbf8536fb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 19 Feb 2024 09:45:03 +0100 Subject: [PATCH 212/350] Disable nested input managers on edited screen when skin editor is open --- .../Overlays/SkinEditor/SkinEditorOverlay.cs | 25 +++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs index 40cd31934f..93e2f92a1c 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs @@ -10,9 +10,11 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; +using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Framework.Screens; +using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Graphics.Containers; @@ -66,6 +68,7 @@ namespace osu.Game.Overlays.SkinEditor private IBindable beatmap { get; set; } = null!; private OsuScreen? lastTargetScreen; + private InvokeOnDisposal? nestedInputManagerDisable; private Vector2 lastDrawSize; @@ -105,6 +108,7 @@ namespace osu.Game.Overlays.SkinEditor if (skinEditor != null) { + disableNestedInputManagers(); skinEditor.Show(); return; } @@ -132,6 +136,8 @@ namespace osu.Game.Overlays.SkinEditor { skinEditor?.Save(false); skinEditor?.Hide(); + nestedInputManagerDisable?.Dispose(); + nestedInputManagerDisable = null; globallyReenableBeatmapSkinSetting(); } @@ -243,6 +249,9 @@ namespace osu.Game.Overlays.SkinEditor /// public void SetTarget(OsuScreen screen) { + nestedInputManagerDisable?.Dispose(); + nestedInputManagerDisable = null; + lastTargetScreen = screen; if (skinEditor == null) return; @@ -271,6 +280,7 @@ namespace osu.Game.Overlays.SkinEditor { skinEditor.Save(false); skinEditor.UpdateTargetScreen(target); + disableNestedInputManagers(); } else { @@ -280,6 +290,21 @@ namespace osu.Game.Overlays.SkinEditor } } + private void disableNestedInputManagers() + { + if (lastTargetScreen == null) + return; + + var nestedInputManagers = lastTargetScreen.ChildrenOfType().Where(manager => manager.UseParentInput).ToArray(); + foreach (var inputManager in nestedInputManagers) + inputManager.UseParentInput = false; + nestedInputManagerDisable = new InvokeOnDisposal(() => + { + foreach (var inputManager in nestedInputManagers) + inputManager.UseParentInput = true; + }); + } + private readonly Bindable beatmapSkins = new Bindable(); private LeasedBindable? leasedBeatmapSkins; From ec26ab51d18d5e4e46ee30782ebc388461c4073f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 19 Feb 2024 13:56:21 +0100 Subject: [PATCH 213/350] Use different wording --- osu.Game/Screens/Play/SubmittingPlayer.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index 0873f60791..ecb507f382 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -137,11 +137,11 @@ namespace osu.Game.Screens.Play if (displayNotification || shouldExit) { string whatWillHappen = shouldExit - ? "You are not able to submit a score." - : "The following score will not be submitted."; + ? "Play in this state is not permitted." + : "Your score will not be submitted."; if (string.IsNullOrEmpty(exception.Message)) - Logger.Error(exception, $"{whatWillHappen} Failed to retrieve a score submission token."); + Logger.Error(exception, $"Failed to retrieve a score submission token.\n\n{whatWillHappen}"); else { switch (exception.Message) @@ -149,11 +149,11 @@ namespace osu.Game.Screens.Play case @"missing token header": case @"invalid client hash": case @"invalid verification hash": - Logger.Log($"{whatWillHappen} Please ensure that you are using the latest version of the official game releases.", level: LogLevel.Important); + Logger.Log($"Please ensure that you are using the latest version of the official game releases.\n\n{whatWillHappen}", level: LogLevel.Important); break; case @"expired token": - Logger.Log($"{whatWillHappen} Your system clock is set incorrectly. Please check your system time, date and timezone.", level: LogLevel.Important); + Logger.Log($"Your system clock is set incorrectly. Please check your system time, date and timezone.\n\n{whatWillHappen}", level: LogLevel.Important); break; default: From 012d6b7fe1058696e92eaf3c2eee589da50e4f3c Mon Sep 17 00:00:00 2001 From: Mike Will Date: Sun, 18 Feb 2024 22:16:54 -0500 Subject: [PATCH 214/350] Change `userBeatmapOffsetClock` to a `FramedOffsetClock` Assuming that the global audio offset is set perfectly, such that any audio latency is fully accounted for, if a specific beatmap still sounds out of sync, that would no longer be a latency issue. Instead, it would indicate a misalignment between the beatmap's track and time codes, the correction for which should be a virtual-time offset, not a real-time offset. --- osu.Game/Beatmaps/FramedBeatmapClock.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Beatmaps/FramedBeatmapClock.cs b/osu.Game/Beatmaps/FramedBeatmapClock.cs index d0ffbdd459..49dff96ff1 100644 --- a/osu.Game/Beatmaps/FramedBeatmapClock.cs +++ b/osu.Game/Beatmaps/FramedBeatmapClock.cs @@ -29,7 +29,7 @@ namespace osu.Game.Beatmaps private readonly OffsetCorrectionClock? userGlobalOffsetClock; private readonly OffsetCorrectionClock? platformOffsetClock; - private readonly OffsetCorrectionClock? userBeatmapOffsetClock; + private readonly FramedOffsetClock? userBeatmapOffsetClock; private readonly IFrameBasedClock finalClockSource; @@ -70,7 +70,7 @@ namespace osu.Game.Beatmaps userGlobalOffsetClock = new OffsetCorrectionClock(platformOffsetClock); // User per-beatmap offset will be applied to this final clock. - finalClockSource = userBeatmapOffsetClock = new OffsetCorrectionClock(userGlobalOffsetClock); + finalClockSource = userBeatmapOffsetClock = new FramedOffsetClock(userGlobalOffsetClock); } else { @@ -122,7 +122,7 @@ namespace osu.Game.Beatmaps Debug.Assert(userBeatmapOffsetClock != null); Debug.Assert(platformOffsetClock != null); - return userGlobalOffsetClock.RateAdjustedOffset + userBeatmapOffsetClock.RateAdjustedOffset + platformOffsetClock.RateAdjustedOffset; + return userGlobalOffsetClock.RateAdjustedOffset + userBeatmapOffsetClock.Offset + platformOffsetClock.RateAdjustedOffset; } } From 29900353d924e2dd2efc54f98df5b1fdd8bcd38b Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 19 Feb 2024 20:26:15 +0300 Subject: [PATCH 215/350] Reduce allocations in SliderSelectionBlueprint --- .../Sliders/SliderSelectionBlueprint.cs | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index e421d497e7..4d2b980c23 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -416,8 +416,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders DrawableObject.SliderBody?.ToScreenSpace(DrawableObject.SliderBody.PathEndOffset) ?? BodyPiece.ToScreenSpace(BodyPiece.PathEndLocation) }; - public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => - BodyPiece.ReceivePositionalInputAt(screenSpacePos) || ControlPointVisualiser?.Pieces.Any(p => p.ReceivePositionalInputAt(screenSpacePos)) == true; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) + { + if (BodyPiece.ReceivePositionalInputAt(screenSpacePos)) + return true; + + if (ControlPointVisualiser == null) + return false; + + foreach (var p in ControlPointVisualiser.Pieces) + { + if (p.ReceivePositionalInputAt(screenSpacePos)) + return true; + } + + return false; + } protected virtual SliderCircleOverlay CreateCircleOverlay(Slider slider, SliderPosition position) => new SliderCircleOverlay(slider, position); } From c7586403112e4616d12817e0dd3d52e7d8dea487 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 19 Feb 2024 20:49:56 +0300 Subject: [PATCH 216/350] Reduce allocations in ComposerDistanceSnapProvider --- .../Edit/ComposerDistanceSnapProvider.cs | 27 ++++++++++++++++--- 1 file changed, 24 insertions(+), 3 deletions(-) diff --git a/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs b/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs index b3ca59a5b0..b2f38662cc 100644 --- a/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs +++ b/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Diagnostics; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; @@ -124,12 +123,34 @@ namespace osu.Game.Rulesets.Edit private (HitObject before, HitObject after)? getObjectsOnEitherSideOfCurrentTime() { - HitObject? lastBefore = playfield.HitObjectContainer.AliveObjects.LastOrDefault(h => h.HitObject.StartTime < editorClock.CurrentTime)?.HitObject; + HitObject? lastBefore = null; + + foreach (var entry in playfield.HitObjectContainer.AliveEntries) + { + double objTime = entry.Value.HitObject.StartTime; + + if (objTime >= editorClock.CurrentTime) + continue; + + if (objTime > lastBefore?.StartTime) + lastBefore = entry.Value.HitObject; + } if (lastBefore == null) return null; - HitObject? firstAfter = playfield.HitObjectContainer.AliveObjects.FirstOrDefault(h => h.HitObject.StartTime >= editorClock.CurrentTime)?.HitObject; + HitObject? firstAfter = null; + + foreach (var entry in playfield.HitObjectContainer.AliveEntries) + { + double objTime = entry.Value.HitObject.StartTime; + + if (objTime < editorClock.CurrentTime) + continue; + + if (objTime < firstAfter?.StartTime) + firstAfter = entry.Value.HitObject; + } if (firstAfter == null) return null; From 3791ab30c44acaaa312f4180c4a82263d2b1aa7c Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 19 Feb 2024 20:55:43 +0300 Subject: [PATCH 217/350] Reduce allocations in HitCircleOverlapMarker --- .../HitCircles/Components/HitCircleOverlapMarker.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCircleOverlapMarker.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCircleOverlapMarker.cs index 3cba0610a1..fe335a048d 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCircleOverlapMarker.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCircleOverlapMarker.cs @@ -78,9 +78,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components Scale = new Vector2(hitObject.Scale); - if (hitObject is IHasComboInformation combo) - ring.BorderColour = combo.GetComboColour(skin); - double editorTime = editorClock.CurrentTime; double hitObjectTime = hitObject.StartTime; bool hasReachedObject = editorTime >= hitObjectTime; @@ -92,6 +89,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components ring.Scale = new Vector2(1 + 0.1f * ringScale); content.Alpha = 0.9f * (1 - alpha); + + // TODO: should only update colour on skin/combo/object change. + if (hitObject is IHasComboInformation combo && content.Alpha > 0) + ring.BorderColour = combo.GetComboColour(skin); } else content.Alpha = 0; From 2ff8667dd2e433fd7abb832cc8bb91def14c44d1 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Mon, 19 Feb 2024 12:11:12 -0800 Subject: [PATCH 218/350] Revert "Centralise global rank display logic to new class" Also don't show on `LoginOverlay` usage for now. --- .../Header/Components/GlobalRankDisplay.cs | 44 ------------------- .../Profile/Header/Components/MainDetails.cs | 17 +++++-- osu.Game/Users/UserRankPanel.cs | 13 +++--- 3 files changed, 19 insertions(+), 55 deletions(-) delete mode 100644 osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs diff --git a/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs b/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs deleted file mode 100644 index d32f56ab1b..0000000000 --- a/osu.Game/Overlays/Profile/Header/Components/GlobalRankDisplay.cs +++ /dev/null @@ -1,44 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Bindables; -using osu.Framework.Extensions.LocalisationExtensions; -using osu.Framework.Localisation; -using osu.Game.Online.API.Requests.Responses; -using osu.Game.Resources.Localisation.Web; -using osu.Game.Users; - -namespace osu.Game.Overlays.Profile.Header.Components -{ - public partial class GlobalRankDisplay : ProfileValueDisplay - { - public readonly Bindable UserStatistics = new Bindable(); - public readonly Bindable User = new Bindable(); - - public GlobalRankDisplay() - : base(true) - { - Title = UsersStrings.ShowRankGlobalSimple; - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - UserStatistics.BindValueChanged(s => - { - Content = s.NewValue?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; - }, true); - - // needed as `UserStatistics` doesn't populate `User` - User.BindValueChanged(u => - { - var rankHighest = u.NewValue?.RankHighest; - - ContentTooltipText = rankHighest != null - ? UsersStrings.ShowRankHighest(rankHighest.Rank.ToLocalisableString("\\##,##0"), rankHighest.UpdatedAt.ToLocalisableString(@"d MMM yyyy")) - : string.Empty; - }, true); - } - } -} diff --git a/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs b/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs index ffdf8edc21..2505c1bc8c 100644 --- a/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs +++ b/osu.Game/Overlays/Profile/Header/Components/MainDetails.cs @@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Profile.Header.Components private readonly Dictionary scoreRankInfos = new Dictionary(); private ProfileValueDisplay medalInfo = null!; private ProfileValueDisplay ppInfo = null!; - private GlobalRankDisplay detailGlobalRank = null!; + private ProfileValueDisplay detailGlobalRank = null!; private ProfileValueDisplay detailCountryRank = null!; private RankGraph rankGraph = null!; @@ -52,7 +52,10 @@ namespace osu.Game.Overlays.Profile.Header.Components Spacing = new Vector2(20), Children = new Drawable[] { - detailGlobalRank = new GlobalRankDisplay(), + detailGlobalRank = new ProfileValueDisplay(true) + { + Title = UsersStrings.ShowRankGlobalSimple, + }, detailCountryRank = new ProfileValueDisplay(true) { Title = UsersStrings.ShowRankCountrySimple, @@ -139,8 +142,14 @@ namespace osu.Game.Overlays.Profile.Header.Components foreach (var scoreRankInfo in scoreRankInfos) scoreRankInfo.Value.RankCount = user?.Statistics?.GradesCount[scoreRankInfo.Key] ?? 0; - detailGlobalRank.UserStatistics.Value = user?.Statistics; - detailGlobalRank.User.Value = user; + detailGlobalRank.Content = user?.Statistics?.GlobalRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; + + var rankHighest = user?.RankHighest; + + detailGlobalRank.ContentTooltipText = rankHighest != null + ? UsersStrings.ShowRankHighest(rankHighest.Rank.ToLocalisableString("\\##,##0"), rankHighest.UpdatedAt.ToLocalisableString(@"d MMM yyyy")) + : string.Empty; + detailCountryRank.Content = user?.Statistics?.CountryRank?.ToLocalisableString("\\##,##0") ?? (LocalisableString)"-"; rankGraph.Statistics.Value = user?.Statistics; diff --git a/osu.Game/Users/UserRankPanel.cs b/osu.Game/Users/UserRankPanel.cs index 0b8a5166e6..b440261a4c 100644 --- a/osu.Game/Users/UserRankPanel.cs +++ b/osu.Game/Users/UserRankPanel.cs @@ -27,10 +27,10 @@ namespace osu.Game.Users [Resolved] private IAPIProvider api { get; set; } = null!; + private ProfileValueDisplay globalRankDisplay = null!; private ProfileValueDisplay countryRankDisplay = null!; private readonly IBindable statistics = new Bindable(); - private readonly IBindable user = new Bindable(); public UserRankPanel(APIUser user) : base(user) @@ -47,10 +47,9 @@ namespace osu.Game.Users statistics.BindTo(api.Statistics); statistics.BindValueChanged(stats => { + globalRankDisplay.Content = stats.NewValue?.GlobalRank?.ToLocalisableString("\\##,##0") ?? "-"; countryRankDisplay.Content = stats.NewValue?.CountryRank?.ToLocalisableString("\\##,##0") ?? "-"; }, true); - - user.BindTo(api.LocalUser!); } protected override Drawable CreateLayout() @@ -164,12 +163,12 @@ namespace osu.Game.Users { new Drawable[] { - new GlobalRankDisplay + globalRankDisplay = new ProfileValueDisplay(true) { - UserStatistics = { BindTarget = statistics }, - // TODO: make highest rank update, as `api.LocalUser` doesn't update + Title = UsersStrings.ShowRankGlobalSimple, + // TODO: implement highest rank tooltip + // `RankHighest` resides in `APIUser`, but `api.LocalUser` doesn't update // maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value - User = { BindTarget = user }, }, countryRankDisplay = new ProfileValueDisplay(true) { From 40d6e8ce85cbd516a75510299c230d4048fd5b25 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 20 Feb 2024 15:13:22 +0900 Subject: [PATCH 219/350] Remove legacy OpenGL renderer option, it's now just OpenGL --- .../Sections/Graphics/RendererSettings.cs | 17 +++++------------ 1 file changed, 5 insertions(+), 12 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs index fc5dd34971..a8b127d522 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; -using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Extensions; @@ -28,15 +27,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics var renderer = config.GetBindable(FrameworkSetting.Renderer); automaticRendererInUse = renderer.Value == RendererType.Automatic; - SettingsEnumDropdown rendererDropdown; - Children = new Drawable[] { - rendererDropdown = new RendererSettingsDropdown + new RendererSettingsDropdown { LabelText = GraphicsSettingsStrings.Renderer, Current = renderer, - Items = host.GetPreferredRenderersForCurrentPlatform().Order().Where(t => t != RendererType.Vulkan), + Items = host.GetPreferredRenderersForCurrentPlatform().Order() +#pragma warning disable CS0612 // Type or member is obsolete + .Where(t => t != RendererType.Vulkan && t != RendererType.OpenGLLegacy), +#pragma warning restore CS0612 // Type or member is obsolete Keywords = new[] { @"compatibility", @"directx" }, }, // TODO: this needs to be a custom dropdown at some point @@ -79,13 +79,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics })); } }); - - // TODO: remove this once we support SDL+android. - if (RuntimeInfo.OS == RuntimeInfo.Platform.Android) - { - rendererDropdown.Items = new[] { RendererType.Automatic, RendererType.OpenGLLegacy }; - rendererDropdown.SetNoticeText("New renderer support for android is coming soon!", true); - } } private partial class RendererSettingsDropdown : SettingsEnumDropdown From e9aca9226a43285bded225e75465b41045965938 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 20 Feb 2024 19:10:03 +0300 Subject: [PATCH 220/350] Reduce allocations in ManiaPlayfield.TotalColumns --- osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs index 0d36f51943..b3420c49f3 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs @@ -7,7 +7,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System; using System.Collections.Generic; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics.Primitives; using osu.Game.Rulesets.Mania.Beatmaps; @@ -149,7 +148,18 @@ namespace osu.Game.Rulesets.Mania.UI /// /// Retrieves the total amount of columns across all stages in this playfield. /// - public int TotalColumns => stages.Sum(s => s.Columns.Length); + public int TotalColumns + { + get + { + int sum = 0; + + foreach (var stage in stages) + sum += stage.Columns.Length; + + return sum; + } + } private Stage getStageByColumn(int column) { From 6678c4783bc338287b6465f65cf7a8bb3ee2d288 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 20 Feb 2024 19:31:28 +0300 Subject: [PATCH 221/350] Fix PlaybackControl string allocations --- osu.Game/Screens/Edit/Components/PlaybackControl.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Components/PlaybackControl.cs b/osu.Game/Screens/Edit/Components/PlaybackControl.cs index 431336aa60..a5ed0d680f 100644 --- a/osu.Game/Screens/Edit/Components/PlaybackControl.cs +++ b/osu.Game/Screens/Edit/Components/PlaybackControl.cs @@ -97,11 +97,14 @@ namespace osu.Game.Screens.Edit.Components editorClock.Start(); } + private static readonly IconUsage play_icon = FontAwesome.Regular.PlayCircle; + private static readonly IconUsage pause_icon = FontAwesome.Regular.PauseCircle; + protected override void Update() { base.Update(); - playButton.Icon = editorClock.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle; + playButton.Icon = editorClock.IsRunning ? pause_icon : play_icon; } private partial class PlaybackTabControl : OsuTabControl From 871bdb9cf7919088f0344cf9c9f6ca37b204b622 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 20 Feb 2024 19:38:57 +0300 Subject: [PATCH 222/350] Reduce string allocations in TimeInfoContainer --- .../Edit/Components/TimeInfoContainer.cs | 19 +++++++++++++++++-- 1 file changed, 17 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs b/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs index 9c51258f17..4747828bca 100644 --- a/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs +++ b/osu.Game/Screens/Edit/Components/TimeInfoContainer.cs @@ -47,11 +47,26 @@ namespace osu.Game.Screens.Edit.Components }; } + private double? lastTime; + private double? lastBPM; + protected override void Update() { base.Update(); - trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString(); - bpm.Text = @$"{editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM:0} BPM"; + + if (lastTime != editorClock.CurrentTime) + { + lastTime = editorClock.CurrentTime; + trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString(); + } + + double newBPM = editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM; + + if (lastBPM != newBPM) + { + lastBPM = newBPM; + bpm.Text = @$"{newBPM:0} BPM"; + } } } } From b92cff9a8ed370c59fca69dba9b9cb9923efa737 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 20 Feb 2024 20:29:35 +0300 Subject: [PATCH 223/350] Reduce allocations in ManiaSelectionBlueprint --- .../Blueprints/ManiaSelectionBlueprint.cs | 29 ++++++++++++++----- 1 file changed, 22 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs index 1ae65dd8c0..c645ddd98d 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania.Objects; @@ -17,9 +18,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints [Resolved] private Playfield playfield { get; set; } = null!; - [Resolved] - private IScrollingInfo scrollingInfo { get; set; } = null!; - protected ScrollingHitObjectContainer HitObjectContainer => ((ManiaPlayfield)playfield).GetColumn(HitObject.Column).HitObjectContainer; protected ManiaSelectionBlueprint(T hitObject) @@ -28,14 +26,31 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints RelativeSizeAxes = Axes.None; } - protected override void Update() - { - base.Update(); + private readonly IBindable directionBindable = new Bindable(); - var anchor = scrollingInfo.Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; + [BackgroundDependencyLoader] + private void load(IScrollingInfo scrollingInfo) + { + directionBindable.BindTo(scrollingInfo.Direction); + } + + protected override void LoadComplete() + { + base.LoadComplete(); + directionBindable.BindValueChanged(onDirectionChanged, true); + } + + private void onDirectionChanged(ValueChangedEvent direction) + { + var anchor = direction.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; Anchor = Origin = anchor; foreach (var child in InternalChildren) child.Anchor = child.Origin = anchor; + } + + protected override void Update() + { + base.Update(); Position = Parent!.ToLocalSpace(HitObjectContainer.ScreenSpacePositionAtTime(HitObject.StartTime)) - AnchorPosition; Width = HitObjectContainer.DrawWidth; From 2543a48ac83a2983b76da3bfe5d63f55ad3b1544 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 20 Feb 2024 23:18:37 +0300 Subject: [PATCH 224/350] Apply padding to GridContainers directly --- .../Chat/ChannelList/ChannelListItem.cs | 56 ++++---- .../Profile/Header/DetailHeaderContainer.cs | 63 ++++----- osu.Game/Screens/Edit/BottomBar.cs | 46 +++---- .../Compose/Components/BeatDivisorControl.cs | 89 +++++------- .../Screens/Edit/EditorScreenWithTimeline.cs | 35 ++--- .../Screens/Edit/Timing/TapTimingControl.cs | 35 ++--- osu.Game/Screens/Edit/Verify/VerifyScreen.cs | 24 ++-- .../Components/MatchBeatmapDetailArea.cs | 52 ++++--- .../Lounge/Components/PillContainer.cs | 30 ++-- .../Playlists/PlaylistsRoomSubScreen.cs | 42 +++--- .../ContractedPanelMiddleContent.cs | 50 ++++--- osu.Game/Screens/Select/BeatmapDetails.cs | 129 +++++++++--------- 12 files changed, 292 insertions(+), 359 deletions(-) diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs index 21b6147113..87b1f4ef01 100644 --- a/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs @@ -66,41 +66,37 @@ namespace osu.Game.Overlays.Chat.ChannelList Colour = colourProvider.Background4, Alpha = 0f, }, - new Container + new GridContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Left = 18, Right = 10 }, - Child = new GridContainer + ColumnDimensions = new[] { - RelativeSizeAxes = Axes.Both, - ColumnDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - new Dimension(), - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.AutoSize), - }, - Content = new[] - { - new Drawable?[] - { - createIcon(), - text = new TruncatingSpriteText - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - Text = Channel.Name, - Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold), - Colour = colourProvider.Light3, - Margin = new MarginPadding { Bottom = 2 }, - RelativeSizeAxes = Axes.X, - }, - createMentionPill(), - close = createCloseButton(), - } - }, + new Dimension(GridSizeMode.AutoSize), + new Dimension(), + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.AutoSize), }, - }, + Content = new[] + { + new Drawable?[] + { + createIcon(), + text = new TruncatingSpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Text = Channel.Name, + Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold), + Colour = colourProvider.Light3, + Margin = new MarginPadding { Bottom = 2 }, + RelativeSizeAxes = Axes.X, + }, + createMentionPill(), + close = createCloseButton(), + } + } + } }; Action = () => OnRequestSelect?.Invoke(Channel); diff --git a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs index 1f35f39b49..118bf9171e 100644 --- a/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/DetailHeaderContainer.cs @@ -26,47 +26,42 @@ namespace osu.Game.Overlays.Profile.Header RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background5, }, - new Container + new GridContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Horizontal = WaveOverlayContainer.HORIZONTAL_PADDING, Vertical = 10 }, - Child = new GridContainer + RowDimensions = new[] { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - RowDimensions = new[] + new Dimension(GridSizeMode.AutoSize), + }, + ColumnDimensions = new[] + { + new Dimension(), + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.AutoSize), + }, + Content = new[] + { + new Drawable[] { - new Dimension(GridSizeMode.AutoSize), - }, - ColumnDimensions = new[] - { - new Dimension(), - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.AutoSize), - }, - Content = new[] - { - new Drawable[] + new MainDetails { - new MainDetails - { - RelativeSizeAxes = Axes.X, - User = { BindTarget = User } - }, - new Box - { - RelativeSizeAxes = Axes.Y, - Width = 2, - Colour = colourProvider.Background6, - Margin = new MarginPadding { Horizontal = 15 } - }, - new ExtendedDetails - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - User = { BindTarget = User } - } + RelativeSizeAxes = Axes.X, + User = { BindTarget = User } + }, + new Box + { + RelativeSizeAxes = Axes.Y, + Width = 2, + Colour = colourProvider.Background6, + Margin = new MarginPadding { Horizontal = 15 } + }, + new ExtendedDetails + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + User = { BindTarget = User } } } } diff --git a/osu.Game/Screens/Edit/BottomBar.cs b/osu.Game/Screens/Edit/BottomBar.cs index aa3c4ba0d0..bc7dfaab88 100644 --- a/osu.Game/Screens/Edit/BottomBar.cs +++ b/osu.Game/Screens/Edit/BottomBar.cs @@ -47,35 +47,31 @@ namespace osu.Game.Screens.Edit RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background4, }, - new Container + new GridContainer { RelativeSizeAxes = Axes.Both, - Child = new GridContainer + ColumnDimensions = new[] { - RelativeSizeAxes = Axes.Both, - ColumnDimensions = new[] - { - new Dimension(GridSizeMode.Absolute, 170), - new Dimension(), - new Dimension(GridSizeMode.Absolute, 220), - new Dimension(GridSizeMode.Absolute, HitObjectComposer.TOOLBOX_CONTRACTED_SIZE_RIGHT), - }, - Content = new[] - { - new Drawable[] - { - new TimeInfoContainer { RelativeSizeAxes = Axes.Both }, - new SummaryTimeline { RelativeSizeAxes = Axes.Both }, - new PlaybackControl { RelativeSizeAxes = Axes.Both }, - TestGameplayButton = new TestGameplayButton - { - RelativeSizeAxes = Axes.Both, - Size = new Vector2(1), - Action = editor.TestGameplay, - } - }, - } + new Dimension(GridSizeMode.Absolute, 170), + new Dimension(), + new Dimension(GridSizeMode.Absolute, 220), + new Dimension(GridSizeMode.Absolute, HitObjectComposer.TOOLBOX_CONTRACTED_SIZE_RIGHT), }, + Content = new[] + { + new Drawable[] + { + new TimeInfoContainer { RelativeSizeAxes = Axes.Both }, + new SummaryTimeline { RelativeSizeAxes = Axes.Both }, + new PlaybackControl { RelativeSizeAxes = Axes.Both }, + TestGameplayButton = new TestGameplayButton + { + RelativeSizeAxes = Axes.Both, + Size = new Vector2(1), + Action = editor.TestGameplay, + } + }, + } } }; } diff --git a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs index da1a37d57f..40b97d2137 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs @@ -86,35 +86,31 @@ namespace osu.Game.Screens.Edit.Compose.Components RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background3 }, - new Container + new GridContainer { RelativeSizeAxes = Axes.Both, - Child = new GridContainer + Content = new[] { - RelativeSizeAxes = Axes.Both, - Content = new[] + new Drawable[] { - new Drawable[] + new ChevronButton { - new ChevronButton - { - Icon = FontAwesome.Solid.ChevronLeft, - Action = beatDivisor.SelectPrevious - }, - new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } }, - new ChevronButton - { - Icon = FontAwesome.Solid.ChevronRight, - Action = beatDivisor.SelectNext - } + Icon = FontAwesome.Solid.ChevronLeft, + Action = beatDivisor.SelectPrevious }, + new DivisorDisplay { BeatDivisor = { BindTarget = beatDivisor } }, + new ChevronButton + { + Icon = FontAwesome.Solid.ChevronRight, + Action = beatDivisor.SelectNext + } }, - ColumnDimensions = new[] - { - new Dimension(GridSizeMode.Absolute, 20), - new Dimension(), - new Dimension(GridSizeMode.Absolute, 20) - } + }, + ColumnDimensions = new[] + { + new Dimension(GridSizeMode.Absolute, 20), + new Dimension(), + new Dimension(GridSizeMode.Absolute, 20) } } } @@ -122,42 +118,31 @@ namespace osu.Game.Screens.Edit.Compose.Components }, new Drawable[] { - new Container + new GridContainer { RelativeSizeAxes = Axes.Both, - Children = new Drawable[] + Content = new[] { - new Container + new Drawable[] { - RelativeSizeAxes = Axes.Both, - Child = new GridContainer + new ChevronButton { - RelativeSizeAxes = Axes.Both, - Content = new[] - { - new Drawable[] - { - new ChevronButton - { - Icon = FontAwesome.Solid.ChevronLeft, - Action = () => cycleDivisorType(-1) - }, - new DivisorTypeText { BeatDivisor = { BindTarget = beatDivisor } }, - new ChevronButton - { - Icon = FontAwesome.Solid.ChevronRight, - Action = () => cycleDivisorType(1) - } - }, - }, - ColumnDimensions = new[] - { - new Dimension(GridSizeMode.Absolute, 20), - new Dimension(), - new Dimension(GridSizeMode.Absolute, 20) - } + Icon = FontAwesome.Solid.ChevronLeft, + Action = () => cycleDivisorType(-1) + }, + new DivisorTypeText { BeatDivisor = { BindTarget = beatDivisor } }, + new ChevronButton + { + Icon = FontAwesome.Solid.ChevronRight, + Action = () => cycleDivisorType(1) } - } + }, + }, + ColumnDimensions = new[] + { + new Dimension(GridSizeMode.Absolute, 20), + new Dimension(), + new Dimension(GridSizeMode.Absolute, 20) } } }, diff --git a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs index 575a66d421..2b97d363f1 100644 --- a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs +++ b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs @@ -57,37 +57,32 @@ namespace osu.Game.Screens.Edit RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background4 }, - new Container + new GridContainer { Name = "Timeline content", RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Horizontal = PADDING, Top = PADDING }, - Child = new GridContainer + Content = new[] { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Content = new[] + new Drawable[] { - new Drawable[] + TimelineContent = new Container { - TimelineContent = new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - }, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, }, }, - RowDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - }, - ColumnDimensions = new[] - { - new Dimension(), - new Dimension(GridSizeMode.Absolute, 90), - } }, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + }, + ColumnDimensions = new[] + { + new Dimension(), + new Dimension(GridSizeMode.Absolute, 90), + } } } }, diff --git a/osu.Game/Screens/Edit/Timing/TapTimingControl.cs b/osu.Game/Screens/Edit/Timing/TapTimingControl.cs index bb7a3b8be3..8cdbd97ecb 100644 --- a/osu.Game/Screens/Edit/Timing/TapTimingControl.cs +++ b/osu.Game/Screens/Edit/Timing/TapTimingControl.cs @@ -65,35 +65,28 @@ namespace osu.Game.Screens.Edit.Timing { new Drawable[] { - new Container + new GridContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding(padding), - Children = new Drawable[] + ColumnDimensions = new[] { - new GridContainer + new Dimension(GridSizeMode.AutoSize), + new Dimension() + }, + Content = new[] + { + new Drawable[] { - RelativeSizeAxes = Axes.Both, - ColumnDimensions = new[] + metronome = new MetronomeDisplay { - new Dimension(GridSizeMode.AutoSize), - new Dimension() - }, - Content = new[] - { - new Drawable[] - { - metronome = new MetronomeDisplay - { - Anchor = Anchor.CentreLeft, - Origin = Anchor.CentreLeft, - }, - new WaveformComparisonDisplay() - } + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, }, + new WaveformComparisonDisplay() } - } - }, + }, + } }, new Drawable[] { diff --git a/osu.Game/Screens/Edit/Verify/VerifyScreen.cs b/osu.Game/Screens/Edit/Verify/VerifyScreen.cs index b6e0450e23..fe508860e0 100644 --- a/osu.Game/Screens/Edit/Verify/VerifyScreen.cs +++ b/osu.Game/Screens/Edit/Verify/VerifyScreen.cs @@ -34,25 +34,21 @@ namespace osu.Game.Screens.Edit.Verify InterpretedDifficulty.Default = StarDifficulty.GetDifficultyRating(EditorBeatmap.BeatmapInfo.StarRating); InterpretedDifficulty.SetDefault(); - Child = new Container + Child = new GridContainer { RelativeSizeAxes = Axes.Both, - Child = new GridContainer + ColumnDimensions = new[] { - RelativeSizeAxes = Axes.Both, - ColumnDimensions = new[] + new Dimension(), + new Dimension(GridSizeMode.Absolute, 250), + }, + Content = new[] + { + new Drawable[] { - new Dimension(), - new Dimension(GridSizeMode.Absolute, 250), + IssueList = new IssueList(), + new IssueSettings(), }, - Content = new[] - { - new Drawable[] - { - IssueList = new IssueList(), - new IssueSettings(), - }, - } } }; } diff --git a/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs b/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs index dec91d8a37..b0ede8d9b5 100644 --- a/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs +++ b/osu.Game/Screens/OnlinePlay/Components/MatchBeatmapDetailArea.cs @@ -26,48 +26,44 @@ namespace osu.Game.Screens.OnlinePlay.Components [Resolved(typeof(Room))] protected BindableList Playlist { get; private set; } - private readonly Drawable playlistArea; + private readonly GridContainer playlistArea; private readonly DrawableRoomPlaylist playlist; public MatchBeatmapDetailArea() { - Add(playlistArea = new Container + Add(playlistArea = new GridContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Vertical = 10 }, - Child = new GridContainer + Content = new[] { - RelativeSizeAxes = Axes.Both, - Content = new[] + new Drawable[] { - new Drawable[] + new Container { - new Container + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Bottom = 10 }, + Child = playlist = new PlaylistsRoomSettingsPlaylist { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Bottom = 10 }, - Child = playlist = new PlaylistsRoomSettingsPlaylist - { - RelativeSizeAxes = Axes.Both - } + RelativeSizeAxes = Axes.Both } - }, - new Drawable[] - { - new RoundedButton - { - Text = "Add new playlist entry", - RelativeSizeAxes = Axes.Both, - Size = Vector2.One, - Action = () => CreateNewItem?.Invoke() - } - }, + } }, - RowDimensions = new[] + new Drawable[] { - new Dimension(), - new Dimension(GridSizeMode.Absolute, 50), - } + new RoundedButton + { + Text = "Add new playlist entry", + RelativeSizeAxes = Axes.Both, + Size = Vector2.One, + Action = () => CreateNewItem?.Invoke() + } + }, + }, + RowDimensions = new[] + { + new Dimension(), + new Dimension(GridSizeMode.Absolute, 50), } }); } diff --git a/osu.Game/Screens/OnlinePlay/Lounge/Components/PillContainer.cs b/osu.Game/Screens/OnlinePlay/Lounge/Components/PillContainer.cs index b473ea82c6..5f77742588 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/Components/PillContainer.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/Components/PillContainer.cs @@ -40,35 +40,31 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components Colour = Color4.Black, Alpha = 0.5f }, - new Container + new GridContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, Padding = new MarginPadding { Horizontal = padding }, - Child = new GridContainer + ColumnDimensions = new[] { - AutoSizeAxes = Axes.Both, - ColumnDimensions = new[] + new Dimension(GridSizeMode.AutoSize, minSize: 80 - 2 * padding) + }, + Content = new[] + { + new[] { - new Dimension(GridSizeMode.AutoSize, minSize: 80 - 2 * padding) - }, - Content = new[] - { - new[] + new Container { - new Container + AutoSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Padding = new MarginPadding { Bottom = 2 }, + Child = content = new Container { AutoSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, - Padding = new MarginPadding { Bottom = 2 }, - Child = content = new Container - { - AutoSizeAxes = Axes.Both, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - } } } } diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs index cf5a8e1985..2460f78c96 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs @@ -95,38 +95,34 @@ namespace osu.Game.Screens.OnlinePlay.Playlists new Drawable[] { // Playlist items column - new Container + new GridContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Right = 5 }, - Child = new GridContainer + Content = new[] { - RelativeSizeAxes = Axes.Both, - Content = new[] + new Drawable[] { new OverlinedPlaylistHeader(), }, + new Drawable[] { - new Drawable[] { new OverlinedPlaylistHeader(), }, - new Drawable[] + new DrawableRoomPlaylist { - new DrawableRoomPlaylist + RelativeSizeAxes = Axes.Both, + Items = { BindTarget = Room.Playlist }, + SelectedItem = { BindTarget = SelectedItem }, + AllowSelection = true, + AllowShowingResults = true, + RequestResults = item => { - RelativeSizeAxes = Axes.Both, - Items = { BindTarget = Room.Playlist }, - SelectedItem = { BindTarget = SelectedItem }, - AllowSelection = true, - AllowShowingResults = true, - RequestResults = item => - { - Debug.Assert(RoomId.Value != null); - ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false)); - } + Debug.Assert(RoomId.Value != null); + ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false)); } - }, + } }, - RowDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - new Dimension(), - } + }, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), + new Dimension(), } }, // Spacer diff --git a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs index 195cd03e9b..cfb6465e62 100644 --- a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs +++ b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs @@ -150,44 +150,40 @@ namespace osu.Game.Screens.Ranking.Contracted }, new Drawable[] { - new Container + new GridContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Vertical = 5 }, - Child = new GridContainer + Content = new[] { - RelativeSizeAxes = Axes.Both, - Content = new[] + new Drawable[] { - new Drawable[] + new OsuSpriteText { - new OsuSpriteText + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Current = scoreManager.GetBindableTotalScoreString(score), + Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, fixedWidth: true), + Spacing = new Vector2(-1, 0) + }, + }, + new Drawable[] + { + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Top = 2 }, + Child = new DrawableRank(score.Rank) { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Current = scoreManager.GetBindableTotalScoreString(score), - Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, fixedWidth: true), - Spacing = new Vector2(-1, 0) - }, - }, - new Drawable[] - { - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = 2 }, - Child = new DrawableRank(score.Rank) - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - } } - }, + } }, - RowDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - } + }, + RowDimensions = new[] + { + new Dimension(GridSizeMode.AutoSize), } } }, diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index dec2c1c1de..2bb60716ff 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -75,99 +75,92 @@ namespace osu.Game.Screens.Select RelativeSizeAxes = Axes.Both, Colour = Colour4.Black.Opacity(0.3f), }, - new Container + new GridContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Horizontal = spacing }, - Children = new Drawable[] + RowDimensions = new[] { - new GridContainer + new Dimension(GridSizeMode.AutoSize), + new Dimension() + }, + Content = new[] + { + new Drawable[] { - RelativeSizeAxes = Axes.Both, - RowDimensions = new[] + new FillFlowContainer { - new Dimension(GridSizeMode.AutoSize), - new Dimension() - }, - Content = new[] - { - new Drawable[] + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Horizontal, + Children = new Drawable[] { new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, - Direction = FillDirection.Horizontal, - Children = new Drawable[] + Width = 0.5f, + Spacing = new Vector2(spacing), + Padding = new MarginPadding { Right = spacing / 2 }, + Children = new[] { - new FillFlowContainer + new DetailBox().WithChild(new OnlineViewContainer(string.Empty) { RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Width = 0.5f, - Spacing = new Vector2(spacing), - Padding = new MarginPadding { Right = spacing / 2 }, - Children = new[] + Height = 134, + Padding = new MarginPadding { Horizontal = spacing, Top = spacing }, + Child = ratingsDisplay = new UserRatings { - new DetailBox().WithChild(new OnlineViewContainer(string.Empty) - { - RelativeSizeAxes = Axes.X, - Height = 134, - Padding = new MarginPadding { Horizontal = spacing, Top = spacing }, - Child = ratingsDisplay = new UserRatings - { - RelativeSizeAxes = Axes.Both, - }, - }), + RelativeSizeAxes = Axes.Both, }, - }, - new OsuScrollContainer + }), + }, + }, + new OsuScrollContainer + { + RelativeSizeAxes = Axes.X, + Height = 250, + Width = 0.5f, + ScrollbarVisible = false, + Padding = new MarginPadding { Left = spacing / 2 }, + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + LayoutDuration = transition_duration, + LayoutEasing = Easing.OutQuad, + Children = new[] { - RelativeSizeAxes = Axes.X, - Height = 250, - Width = 0.5f, - ScrollbarVisible = false, - Padding = new MarginPadding { Left = spacing / 2 }, - Child = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - LayoutDuration = transition_duration, - LayoutEasing = Easing.OutQuad, - Children = new[] - { - description = new MetadataSectionDescription(query => songSelect?.Search(query)), - source = new MetadataSectionSource(query => songSelect?.Search(query)), - tags = new MetadataSectionTags(query => songSelect?.Search(query)), - }, - }, + description = new MetadataSectionDescription(query => songSelect?.Search(query)), + source = new MetadataSectionSource(query => songSelect?.Search(query)), + tags = new MetadataSectionTags(query => songSelect?.Search(query)), }, }, }, }, - new Drawable[] + }, + }, + new Drawable[] + { + failRetryContainer = new OnlineViewContainer("Sign in to view more details") + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] { - failRetryContainer = new OnlineViewContainer("Sign in to view more details") + new OsuSpriteText + { + Text = BeatmapsetsStrings.ShowInfoPointsOfFailure, + Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), + }, + failRetryGraph = new FailRetryGraph { RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - new OsuSpriteText - { - Text = BeatmapsetsStrings.ShowInfoPointsOfFailure, - Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), - }, - failRetryGraph = new FailRetryGraph - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding { Top = 14 + spacing / 2 }, - }, - }, + Padding = new MarginPadding { Top = 14 + spacing / 2 }, }, - } - } - }, - }, + }, + }, + } + } }, loading = new LoadingLayer(true) }; From 86e3b597b42e79eafdb6ea0722277b6a9882485b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 21 Feb 2024 13:18:51 +0800 Subject: [PATCH 225/350] Fix `LegacyApproachCircle` incorrectly applying scaling factor --- .../Skinning/Legacy/LegacyApproachCircle.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs index 0bdea0cab1..8ff85090ca 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyApproachCircle.cs @@ -8,7 +8,6 @@ using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Skinning; -using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Skinning.Legacy @@ -26,10 +25,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy var texture = skin.GetTexture(@"approachcircle"); Debug.Assert(texture != null); Texture = texture.WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2); - - // account for the sprite being used for the default approach circle being taken from stable, - // when hitcircles have 5px padding on each size. this should be removed if we update the sprite. - Scale = new Vector2(128 / 118f); } protected override void LoadComplete() From a11a83ac480f86f9420ee2f78abb01a2912b858d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 21 Feb 2024 13:44:04 +0800 Subject: [PATCH 226/350] Improve comment regarding scale adjust of approach circles --- .../Skinning/Default/DefaultApproachCircle.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultApproachCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultApproachCircle.cs index 272f4b5658..3a4c454bf1 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultApproachCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultApproachCircle.cs @@ -25,8 +25,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default { Texture = textures.Get(@"Gameplay/osu/approachcircle").WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2); - // account for the sprite being used for the default approach circle being taken from stable, - // when hitcircles have 5px padding on each size. this should be removed if we update the sprite. + // In triangles and argon skins, we expanded hitcircles to take up the full 128 px which are clickable, + // but still use the old approach circle sprite. To make it feel correct (ie. disappear as it collides + // with the hitcircle, *not when it overlaps the border*) we need to expand it slightly. Scale = new Vector2(128 / 118f); } From a137fa548080cf6c5ff5b6d79b427cf23a677d2b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 21 Feb 2024 15:43:53 +0800 Subject: [PATCH 227/350] Fix classic skin follow circles animating from incorrect starting point --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs index fa2bb9b2ad..4a8b737206 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyFollowCircle.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy // Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour. // This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this). - this.ScaleTo(0.5f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out) + this.ScaleTo(1f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out) .FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime)); } From 259be976e870db1fcc6f64f1382a23be02919ad1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 21 Feb 2024 11:42:34 +0100 Subject: [PATCH 228/350] Adjust test to fail --- .../SongSelect/TestSceneBeatmapCarousel.cs | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs index aa4c879468..de2ae3708f 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs @@ -629,7 +629,8 @@ namespace osu.Game.Tests.Visual.SongSelect { var sets = new List(); - const string zzz_string = "zzzzz"; + const string zzz_lowercase = "zzzzz"; + const string zzz_uppercase = "ZZZZZ"; AddStep("Populuate beatmap sets", () => { @@ -640,10 +641,16 @@ namespace osu.Game.Tests.Visual.SongSelect var set = TestResources.CreateTestBeatmapSetInfo(); if (i == 4) - set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_string); + set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_uppercase); + + if (i == 8) + set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_lowercase); + + if (i == 12) + set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_uppercase); if (i == 16) - set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_string); + set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_lowercase); sets.Add(set); } @@ -652,9 +659,11 @@ namespace osu.Game.Tests.Visual.SongSelect loadBeatmaps(sets); AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false)); - AddAssert($"Check {zzz_string} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Author.Username == zzz_string); + AddAssert($"Check {zzz_uppercase} is last", () => carousel.BeatmapSets.Last().Metadata.Author.Username == zzz_uppercase); + AddAssert($"Check {zzz_lowercase} is second last", () => carousel.BeatmapSets.SkipLast(1).Last().Metadata.Author.Username == zzz_lowercase); AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false)); - AddAssert($"Check {zzz_string} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Artist == zzz_string); + AddAssert($"Check {zzz_uppercase} is last", () => carousel.BeatmapSets.Last().Metadata.Artist == zzz_uppercase); + AddAssert($"Check {zzz_lowercase} is second last", () => carousel.BeatmapSets.SkipLast(1).Last().Metadata.Artist == zzz_lowercase); } /// From 59235d6c50a796469bb29440745eec9e13d0e926 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 21 Feb 2024 12:07:18 +0100 Subject: [PATCH 229/350] Implement custom comparer for expected carousel sort behaviour Co-authored-by: Salman Ahmed --- .../Utils/OrdinalSortByCaseStringComparer.cs | 49 +++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 osu.Game/Utils/OrdinalSortByCaseStringComparer.cs diff --git a/osu.Game/Utils/OrdinalSortByCaseStringComparer.cs b/osu.Game/Utils/OrdinalSortByCaseStringComparer.cs new file mode 100644 index 0000000000..99d73f644f --- /dev/null +++ b/osu.Game/Utils/OrdinalSortByCaseStringComparer.cs @@ -0,0 +1,49 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; + +namespace osu.Game.Utils +{ + /// + /// This string comparer is something of a cross-over between and . + /// is used first, but is used as a tie-breaker. + /// + /// + /// This comparer's behaviour somewhat emulates , + /// but non-ordinal comparers - both culture-aware and culture-invariant - have huge performance overheads due to i18n factors (up to 5x slower). + /// + /// + /// Given the following strings to sort: [A, B, C, D, a, b, c, d, A] and a stable sorting algorithm: + /// + /// + /// would return [A, A, B, C, D, a, b, c, d]. + /// This is undesirable as letters are interleaved. + /// + /// + /// would return [A, a, A, B, b, C, c, D, d]. + /// Different letters are not interleaved, but because case is ignored, the As are left in arbitrary order. + /// + /// + /// + /// would return [a, A, A, b, B, c, C, d, D], which is the expected behaviour. + /// + /// + public class OrdinalSortByCaseStringComparer : IComparer + { + public static readonly OrdinalSortByCaseStringComparer INSTANCE = new OrdinalSortByCaseStringComparer(); + + private OrdinalSortByCaseStringComparer() + { + } + + public int Compare(string? a, string? b) + { + int result = StringComparer.OrdinalIgnoreCase.Compare(a, b); + if (result == 0) + result = -StringComparer.Ordinal.Compare(a, b); // negative to place lowercase letters before uppercase. + return result; + } + } +} From 04a2ac3df332fda91ae41c2ee9bc5e1300a60d36 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 21 Feb 2024 12:07:28 +0100 Subject: [PATCH 230/350] Add benchmarking for custom string comparer --- .../BenchmarkStringComparison.cs | 48 +++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 osu.Game.Benchmarks/BenchmarkStringComparison.cs diff --git a/osu.Game.Benchmarks/BenchmarkStringComparison.cs b/osu.Game.Benchmarks/BenchmarkStringComparison.cs new file mode 100644 index 0000000000..78e4130abe --- /dev/null +++ b/osu.Game.Benchmarks/BenchmarkStringComparison.cs @@ -0,0 +1,48 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using BenchmarkDotNet.Attributes; +using osu.Game.Utils; + +namespace osu.Game.Benchmarks +{ + public class BenchmarkStringComparison + { + private string[] strings = null!; + + [GlobalSetup] + public void GlobalSetUp() + { + strings = new string[10000]; + + for (int i = 0; i < strings.Length; ++i) + strings[i] = Guid.NewGuid().ToString(); + + for (int i = 0; i < strings.Length; ++i) + { + if (i % 2 == 0) + strings[i] = strings[i].ToUpperInvariant(); + } + } + + [Benchmark] + public void OrdinalIgnoreCase() => compare(StringComparer.OrdinalIgnoreCase); + + [Benchmark] + public void OrdinalSortByCase() => compare(OrdinalSortByCaseStringComparer.INSTANCE); + + [Benchmark] + public void InvariantCulture() => compare(StringComparer.InvariantCulture); + + private void compare(IComparer comparer) + { + for (int i = 0; i < strings.Length; ++i) + { + for (int j = i + 1; j < strings.Length; ++j) + _ = comparer.Compare(strings[i], strings[j]); + } + } + } +} From 929858226ad208e29746f1b22b80399623f07d52 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 21 Feb 2024 12:09:37 +0100 Subject: [PATCH 231/350] Use custom comparer in beatmap carousel for expected sort behaviour --- osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index 6c41bc3805..bf0d7dcbde 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -7,6 +7,7 @@ using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Game.Beatmaps; using osu.Game.Screens.Select.Filter; +using osu.Game.Utils; namespace osu.Game.Screens.Select.Carousel { @@ -67,19 +68,19 @@ namespace osu.Game.Screens.Select.Carousel { default: case SortMode.Artist: - comparison = string.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist, StringComparison.Ordinal); + comparison = OrdinalSortByCaseStringComparer.INSTANCE.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist); break; case SortMode.Title: - comparison = string.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title, StringComparison.Ordinal); + comparison = OrdinalSortByCaseStringComparer.INSTANCE.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title); break; case SortMode.Author: - comparison = string.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username, StringComparison.Ordinal); + comparison = OrdinalSortByCaseStringComparer.INSTANCE.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username); break; case SortMode.Source: - comparison = string.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source, StringComparison.Ordinal); + comparison = OrdinalSortByCaseStringComparer.INSTANCE.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source); break; case SortMode.DateAdded: From fb593470d553c68b77e7ec129c47cfd9a21097d0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 21 Feb 2024 21:02:20 +0800 Subject: [PATCH 232/350] Use `DEFAULT` instead of `INSTANCE` or static field Matches other similar comparers. --- osu.Game.Benchmarks/BenchmarkStringComparison.cs | 2 +- osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs | 8 ++++---- osu.Game/Utils/OrdinalSortByCaseStringComparer.cs | 2 +- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Benchmarks/BenchmarkStringComparison.cs b/osu.Game.Benchmarks/BenchmarkStringComparison.cs index 78e4130abe..d40b92db5f 100644 --- a/osu.Game.Benchmarks/BenchmarkStringComparison.cs +++ b/osu.Game.Benchmarks/BenchmarkStringComparison.cs @@ -31,7 +31,7 @@ namespace osu.Game.Benchmarks public void OrdinalIgnoreCase() => compare(StringComparer.OrdinalIgnoreCase); [Benchmark] - public void OrdinalSortByCase() => compare(OrdinalSortByCaseStringComparer.INSTANCE); + public void OrdinalSortByCase() => compare(OrdinalSortByCaseStringComparer.DEFAULT); [Benchmark] public void InvariantCulture() => compare(StringComparer.InvariantCulture); diff --git a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs index bf0d7dcbde..43c9c621e8 100644 --- a/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/CarouselBeatmapSet.cs @@ -68,19 +68,19 @@ namespace osu.Game.Screens.Select.Carousel { default: case SortMode.Artist: - comparison = OrdinalSortByCaseStringComparer.INSTANCE.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist); + comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Artist, otherSet.BeatmapSet.Metadata.Artist); break; case SortMode.Title: - comparison = OrdinalSortByCaseStringComparer.INSTANCE.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title); + comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Title, otherSet.BeatmapSet.Metadata.Title); break; case SortMode.Author: - comparison = OrdinalSortByCaseStringComparer.INSTANCE.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username); + comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Author.Username, otherSet.BeatmapSet.Metadata.Author.Username); break; case SortMode.Source: - comparison = OrdinalSortByCaseStringComparer.INSTANCE.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source); + comparison = OrdinalSortByCaseStringComparer.DEFAULT.Compare(BeatmapSet.Metadata.Source, otherSet.BeatmapSet.Metadata.Source); break; case SortMode.DateAdded: diff --git a/osu.Game/Utils/OrdinalSortByCaseStringComparer.cs b/osu.Game/Utils/OrdinalSortByCaseStringComparer.cs index 99d73f644f..6c1532eef5 100644 --- a/osu.Game/Utils/OrdinalSortByCaseStringComparer.cs +++ b/osu.Game/Utils/OrdinalSortByCaseStringComparer.cs @@ -32,7 +32,7 @@ namespace osu.Game.Utils /// public class OrdinalSortByCaseStringComparer : IComparer { - public static readonly OrdinalSortByCaseStringComparer INSTANCE = new OrdinalSortByCaseStringComparer(); + public static readonly OrdinalSortByCaseStringComparer DEFAULT = new OrdinalSortByCaseStringComparer(); private OrdinalSortByCaseStringComparer() { From 6d32cfb7ee7c466a6a8b673ea6b9cac3c66d6ffd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 21 Feb 2024 21:39:33 +0800 Subject: [PATCH 233/350] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 85171cc0fa..30037c868c 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -10,7 +10,7 @@ true - + diff --git a/osu.iOS.props b/osu.iOS.props index f23debd38f..463a726856 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -23,6 +23,6 @@ iossimulator-x64 - + From 805f0b6a296aa2507d97fdeec1f14fe78e8c8854 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 21 Feb 2024 14:55:10 +0100 Subject: [PATCH 234/350] Remove unused using directive --- osu.Game.Rulesets.Osu.Tests/TestSceneOsuTouchInput.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuTouchInput.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuTouchInput.cs index 25fe8170b1..5bf7c0326a 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuTouchInput.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuTouchInput.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; -using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; From 4cefa8bb8d256228266d204449610f443c6c37d6 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 21 Feb 2024 22:47:49 +0300 Subject: [PATCH 235/350] Reduce allocations in TimelineBlueprintContainer --- .../Components/Timeline/TimelineBlueprintContainer.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs index b60e04afc1..6ebd1961a2 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineBlueprintContainer.cs @@ -116,6 +116,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline updateStacking(); } + private readonly Stack currentConcurrentObjects = new Stack(); + private void updateStacking() { // because only blueprints of objects which are alive (via pooling) are displayed in the timeline, it's feasible to do this every-update. @@ -125,10 +127,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline // after the stack gets this tall, we can presume there is space underneath to draw subsequent blueprints. const int stack_reset_count = 3; - Stack currentConcurrentObjects = new Stack(); + currentConcurrentObjects.Clear(); - foreach (var b in SelectionBlueprints.Reverse()) + for (int i = SelectionBlueprints.Count - 1; i >= 0; i--) { + var b = SelectionBlueprints[i]; + // remove objects from the stack as long as their end time is in the past. while (currentConcurrentObjects.TryPeek(out HitObject hitObject)) { From d01421b951bc308583caa0c687f0715ab55f34de Mon Sep 17 00:00:00 2001 From: Boudewijn Popkema Date: Wed, 21 Feb 2024 23:15:37 +0100 Subject: [PATCH 236/350] clear remembered username when checkbox is unticked --- osu.Game/Overlays/Login/LoginForm.cs | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Login/LoginForm.cs b/osu.Game/Overlays/Login/LoginForm.cs index 80dfca93d2..a77baa3186 100644 --- a/osu.Game/Overlays/Login/LoginForm.cs +++ b/osu.Game/Overlays/Login/LoginForm.cs @@ -13,11 +13,11 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Localisation; using osu.Game.Online.API; using osu.Game.Overlays.Settings; using osu.Game.Resources.Localisation.Web; using osuTK; -using osu.Game.Localisation; namespace osu.Game.Overlays.Login { @@ -26,6 +26,7 @@ namespace osu.Game.Overlays.Login private TextBox username = null!; private TextBox password = null!; private ShakeContainer shakeSignIn = null!; + private SettingsCheckbox rememberUsername = null!; [Resolved] private IAPIProvider api { get; set; } = null!; @@ -82,7 +83,7 @@ namespace osu.Game.Overlays.Login }, }, }, - new SettingsCheckbox + rememberUsername = new SettingsCheckbox { LabelText = LoginPanelStrings.RememberUsername, Current = config.GetBindable(OsuSetting.SaveUsername), @@ -130,6 +131,7 @@ namespace osu.Game.Overlays.Login forgottenPasswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset"); password.OnCommit += (_, _) => performLogin(); + rememberUsername.SettingChanged += () => onRememberUsernameChanged(config); if (api.LastLoginError?.Message is string error) { @@ -146,6 +148,12 @@ namespace osu.Game.Overlays.Login shakeSignIn.Shake(); } + private void onRememberUsernameChanged(OsuConfigManager config) + { + if (rememberUsername.Current.Value == false) + config.SetValue(OsuSetting.Username, string.Empty); + } + protected override bool OnClick(ClickEvent e) => true; protected override void OnFocus(FocusEvent e) From 2831ff60e1a361874f0285f1db74be7fa621300a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 09:39:49 +0100 Subject: [PATCH 237/350] Add test coverage --- .../Visual/Menus/TestSceneLoginOverlay.cs | 36 +++++++++++++++++++ 1 file changed, 36 insertions(+) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneLoginOverlay.cs b/osu.Game.Tests/Visual/Menus/TestSceneLoginOverlay.cs index 5fc075ed99..e603f72bb8 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneLoginOverlay.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneLoginOverlay.cs @@ -8,11 +8,13 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; +using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Overlays; using osu.Game.Overlays.Login; +using osu.Game.Overlays.Settings; using osu.Game.Users.Drawables; using osuTK.Input; @@ -25,6 +27,9 @@ namespace osu.Game.Tests.Visual.Menus private LoginOverlay loginOverlay = null!; + [Resolved] + private OsuConfigManager configManager { get; set; } = null!; + [BackgroundDependencyLoader] private void load() { @@ -156,5 +161,36 @@ namespace osu.Game.Tests.Visual.Menus }); AddAssert("login overlay is hidden", () => loginOverlay.State.Value == Visibility.Hidden); } + + [Test] + public void TestUncheckingRememberUsernameClearsIt() + { + AddStep("logout", () => API.Logout()); + AddStep("set username", () => configManager.SetValue(OsuSetting.Username, "test_user")); + AddStep("set remember password", () => configManager.SetValue(OsuSetting.SavePassword, true)); + AddStep("uncheck remember username", () => + { + InputManager.MoveMouseTo(loginOverlay.ChildrenOfType().First()); + InputManager.Click(MouseButton.Left); + }); + AddAssert("remember username off", () => configManager.Get(OsuSetting.SaveUsername), () => Is.False); + AddAssert("remember password off", () => configManager.Get(OsuSetting.SavePassword), () => Is.False); + AddAssert("username cleared", () => configManager.Get(OsuSetting.Username), () => Is.Empty); + } + + [Test] + public void TestUncheckingRememberPasswordClearsToken() + { + AddStep("logout", () => API.Logout()); + AddStep("set token", () => configManager.SetValue(OsuSetting.Token, "test_token")); + AddStep("set remember password", () => configManager.SetValue(OsuSetting.SavePassword, true)); + AddStep("uncheck remember token", () => + { + InputManager.MoveMouseTo(loginOverlay.ChildrenOfType().Last()); + InputManager.Click(MouseButton.Left); + }); + AddAssert("remember password off", () => configManager.Get(OsuSetting.SavePassword), () => Is.False); + AddAssert("token cleared", () => configManager.Get(OsuSetting.Token), () => Is.Empty); + } } } From a1046f0a865641e5b7ffea225d3ad32b45ae4177 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 09:40:27 +0100 Subject: [PATCH 238/350] Revert "clear remembered username when checkbox is unticked" This reverts commit d01421b951bc308583caa0c687f0715ab55f34de. --- osu.Game/Overlays/Login/LoginForm.cs | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/osu.Game/Overlays/Login/LoginForm.cs b/osu.Game/Overlays/Login/LoginForm.cs index a77baa3186..80dfca93d2 100644 --- a/osu.Game/Overlays/Login/LoginForm.cs +++ b/osu.Game/Overlays/Login/LoginForm.cs @@ -13,11 +13,11 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; -using osu.Game.Localisation; using osu.Game.Online.API; using osu.Game.Overlays.Settings; using osu.Game.Resources.Localisation.Web; using osuTK; +using osu.Game.Localisation; namespace osu.Game.Overlays.Login { @@ -26,7 +26,6 @@ namespace osu.Game.Overlays.Login private TextBox username = null!; private TextBox password = null!; private ShakeContainer shakeSignIn = null!; - private SettingsCheckbox rememberUsername = null!; [Resolved] private IAPIProvider api { get; set; } = null!; @@ -83,7 +82,7 @@ namespace osu.Game.Overlays.Login }, }, }, - rememberUsername = new SettingsCheckbox + new SettingsCheckbox { LabelText = LoginPanelStrings.RememberUsername, Current = config.GetBindable(OsuSetting.SaveUsername), @@ -131,7 +130,6 @@ namespace osu.Game.Overlays.Login forgottenPasswordLink.AddLink(LayoutStrings.PopupLoginLoginForgot, $"{api.WebsiteRootUrl}/home/password-reset"); password.OnCommit += (_, _) => performLogin(); - rememberUsername.SettingChanged += () => onRememberUsernameChanged(config); if (api.LastLoginError?.Message is string error) { @@ -148,12 +146,6 @@ namespace osu.Game.Overlays.Login shakeSignIn.Shake(); } - private void onRememberUsernameChanged(OsuConfigManager config) - { - if (rememberUsername.Current.Value == false) - config.SetValue(OsuSetting.Username, string.Empty); - } - protected override bool OnClick(ClickEvent e) => true; protected override void OnFocus(FocusEvent e) From 01f6ab0336a630a588b0938576660a02150bdeb7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 09:44:59 +0100 Subject: [PATCH 239/350] Use more correct implementation --- osu.Game/Configuration/OsuConfigManager.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 6b2cb4ee74..a71460ded7 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -77,12 +77,19 @@ namespace osu.Game.Configuration SetDefault(OsuSetting.SavePassword, false).ValueChanged += enabled => { - if (enabled.NewValue) SetValue(OsuSetting.SaveUsername, true); + if (enabled.NewValue) + SetValue(OsuSetting.SaveUsername, true); + else + GetBindable(OsuSetting.Token).SetDefault(); }; SetDefault(OsuSetting.SaveUsername, true).ValueChanged += enabled => { - if (!enabled.NewValue) SetValue(OsuSetting.SavePassword, false); + if (!enabled.NewValue) + { + GetBindable(OsuSetting.Username).SetDefault(); + SetValue(OsuSetting.SavePassword, false); + } }; SetDefault(OsuSetting.ExternalLinkWarning, true); From 81a9908c60012bde9ee9135c254ab2b891be5ecc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 10:27:37 +0100 Subject: [PATCH 240/350] Extract common helper for BPM rounding --- osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs | 4 ++-- osu.Game/Screens/Select/BeatmapInfoWedge.cs | 7 ++++--- osu.Game/Utils/FormatUtils.cs | 10 ++++++++++ 3 files changed, 16 insertions(+), 5 deletions(-) diff --git a/osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs b/osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs index 1db02b7cf2..2f0b39bfbd 100644 --- a/osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs +++ b/osu.Game/Overlays/Mods/BeatmapAttributesDisplay.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using System.Linq; using System.Threading; @@ -20,6 +19,7 @@ using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; +using osu.Game.Utils; using osuTK; namespace osu.Game.Overlays.Mods @@ -169,7 +169,7 @@ namespace osu.Game.Overlays.Mods foreach (var mod in mods.Value.OfType()) rate = mod.ApplyToRate(0, rate); - bpmDisplay.Current.Value = (int)Math.Round(Math.Round(BeatmapInfo.Value.BPM) * rate); + bpmDisplay.Current.Value = FormatUtils.RoundBPM(BeatmapInfo.Value.BPM, rate); BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(BeatmapInfo.Value.Difficulty); diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index c69cd6ead6..3cab4b67b6 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -31,6 +31,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; using osu.Game.Graphics.Containers; using osu.Game.Resources.Localisation.Web; +using osu.Game.Utils; namespace osu.Game.Screens.Select { @@ -405,9 +406,9 @@ namespace osu.Game.Screens.Select foreach (var mod in mods.Value.OfType()) rate = mod.ApplyToRate(0, rate); - int bpmMax = (int)Math.Round(Math.Round(beatmap.ControlPointInfo.BPMMaximum) * rate); - int bpmMin = (int)Math.Round(Math.Round(beatmap.ControlPointInfo.BPMMinimum) * rate); - int mostCommonBPM = (int)Math.Round(Math.Round(60000 / beatmap.GetMostCommonBeatLength()) * rate); + int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate); + int bpmMin = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMinimum, rate); + int mostCommonBPM = FormatUtils.RoundBPM(60000 / beatmap.GetMostCommonBeatLength(), rate); string labelText = bpmMin == bpmMax ? $"{bpmMin}" diff --git a/osu.Game/Utils/FormatUtils.cs b/osu.Game/Utils/FormatUtils.cs index 799dc75ca9..cccad3711c 100644 --- a/osu.Game/Utils/FormatUtils.cs +++ b/osu.Game/Utils/FormatUtils.cs @@ -49,5 +49,15 @@ namespace osu.Game.Utils return precision; } + + /// + /// Applies rounding to the given BPM value. + /// + /// + /// Double-rounding is applied intentionally (see https://github.com/ppy/osu/pull/18345#issue-1243311382 for rationale). + /// + /// The base BPM to round. + /// Rate adjustment, if applicable. + public static int RoundBPM(double baseBpm, double rate = 1) => (int)Math.Round(Math.Round(baseBpm) * rate); } } From 84fdcd24ef17194422a3aab9f3d6653955cda3d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 10:56:50 +0100 Subject: [PATCH 241/350] Remove description from mod search terms Closes https://github.com/ppy/osu/issues/27111. --- osu.Game/Overlays/Mods/ModPanel.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModPanel.cs b/osu.Game/Overlays/Mods/ModPanel.cs index 2d8d01d8c8..cf173b0d6a 100644 --- a/osu.Game/Overlays/Mods/ModPanel.cs +++ b/osu.Game/Overlays/Mods/ModPanel.cs @@ -77,12 +77,11 @@ namespace osu.Game.Overlays.Mods /// public bool Visible => modState.Visible; - public override IEnumerable FilterTerms => new[] + public override IEnumerable FilterTerms => new LocalisableString[] { Mod.Name, Mod.Name.Replace(" ", string.Empty), Mod.Acronym, - Mod.Description }; public override bool MatchingFilter From b08fcbd4e953af0051bf9560eba57006763ded43 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 10:56:13 +0100 Subject: [PATCH 242/350] Adjust tests to new behaviour --- .../Visual/UserInterface/TestSceneModSelectOverlay.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs index 99a5897dff..b26e126249 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectOverlay.cs @@ -788,7 +788,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); AddStep("set search", () => modSelectOverlay.SearchTerm = "HD"); - AddAssert("one column visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 1); + AddAssert("two columns visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 2); AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches"); AddAssert("no columns visible", () => this.ChildrenOfType().All(col => !col.IsPresent)); @@ -812,7 +812,7 @@ namespace osu.Game.Tests.Visual.UserInterface AddAssert("all columns visible", () => this.ChildrenOfType().All(col => col.IsPresent)); AddStep("set search", () => modSelectOverlay.SearchTerm = "fail"); - AddAssert("one column visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 2); + AddAssert("one column visible", () => this.ChildrenOfType().Count(col => col.IsPresent) == 1); AddStep("hide", () => modSelectOverlay.Hide()); AddStep("show", () => modSelectOverlay.Show()); From 47db317df84862a68947c20e71dcfe87c552830f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 11:45:57 +0100 Subject: [PATCH 243/350] Enable NRT in `TestSceneDifficultyIcon` --- osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs index 80320c138b..e544177d50 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -16,7 +14,7 @@ namespace osu.Game.Tests.Visual.Beatmaps { public partial class TestSceneDifficultyIcon : OsuTestScene { - private FillFlowContainer fill; + private FillFlowContainer fill = null!; protected override void LoadComplete() { @@ -35,7 +33,7 @@ namespace osu.Game.Tests.Visual.Beatmaps [Test] public void CreateDifficultyIcon() { - DifficultyIcon difficultyIcon = null; + DifficultyIcon difficultyIcon = null!; AddRepeatStep("create difficulty icon", () => { From d06c67ad8f921b02990b954256c95c22c5e70f22 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 11:57:40 +0100 Subject: [PATCH 244/350] Substitute two jank interdependent bool flags for single tri-state enums --- .../Beatmaps/TestSceneDifficultyIcon.cs | 12 ++------ osu.Game/Beatmaps/Drawables/DifficultyIcon.cs | 29 ++++++++++++++----- .../Drawables/DifficultyIconTooltip.cs | 11 ++++--- osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs | 2 +- .../OnlinePlay/DrawableRoomPlaylistItem.cs | 2 +- .../Carousel/DrawableCarouselBeatmap.cs | 2 +- 6 files changed, 34 insertions(+), 24 deletions(-) diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs index e544177d50..6a226c2b8c 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs @@ -50,18 +50,12 @@ namespace osu.Game.Tests.Visual.Beatmaps fill.Add(difficultyIcon = new DifficultyIcon(beatmapInfo, rulesetInfo) { Scale = new Vector2(2), - ShowTooltip = true, - ShowExtendedTooltip = true }); }, 10); - AddStep("hide extended tooltip", () => difficultyIcon.ShowExtendedTooltip = false); - - AddStep("hide tooltip", () => difficultyIcon.ShowTooltip = false); - - AddStep("show tooltip", () => difficultyIcon.ShowTooltip = true); - - AddStep("show extended tooltip", () => difficultyIcon.ShowExtendedTooltip = true); + AddStep("no tooltip", () => difficultyIcon.TooltipType = DifficultyIconTooltipType.None); + AddStep("basic tooltip", () => difficultyIcon.TooltipType = DifficultyIconTooltipType.StarRating); + AddStep("extended tooltip", () => difficultyIcon.TooltipType = DifficultyIconTooltipType.Extended); } } } diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs index 73073a8286..2e7f894d12 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs @@ -32,14 +32,9 @@ namespace osu.Game.Beatmaps.Drawables } /// - /// Whether to display a tooltip on hover. Only works if a beatmap was provided at construction time. + /// Which type of tooltip to show. Only works if a beatmap was provided at construction time. /// - public bool ShowTooltip { get; set; } = true; - - /// - /// Whether to include the difficulty stats in the tooltip or not. Defaults to false. Has no effect if is false. - /// - public bool ShowExtendedTooltip { get; set; } + public DifficultyIconTooltipType TooltipType { get; set; } = DifficultyIconTooltipType.StarRating; private readonly IBeatmapInfo? beatmap; @@ -138,6 +133,24 @@ namespace osu.Game.Beatmaps.Drawables GetCustomTooltip() => new DifficultyIconTooltip(); DifficultyIconTooltipContent IHasCustomTooltip. - TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, ShowExtendedTooltip) : null)!; + TooltipContent => (TooltipType != DifficultyIconTooltipType.None && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, TooltipType) : null)!; + } + + public enum DifficultyIconTooltipType + { + /// + /// No tooltip. + /// + None, + + /// + /// Star rating only. + /// + StarRating, + + /// + /// Star rating, OD, HP, CS, AR, length, BPM, and max combo. + /// + Extended, } } diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 71366de654..952f71332f 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -113,7 +113,7 @@ namespace osu.Game.Beatmaps.Drawables starRating.Current.BindTarget = displayedContent.Difficulty; difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName; - if (!displayedContent.ShowExtendedTooltip) + if (displayedContent.TooltipType == DifficultyIconTooltipType.StarRating) { difficultyFillFlowContainer.Hide(); miscFillFlowContainer.Hide(); @@ -166,15 +166,18 @@ namespace osu.Game.Beatmaps.Drawables public readonly IBindable Difficulty; public readonly IRulesetInfo Ruleset; public readonly Mod[]? Mods; - public readonly bool ShowExtendedTooltip; + public readonly DifficultyIconTooltipType TooltipType; - public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[]? mods, bool showExtendedTooltip = false) + public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable difficulty, IRulesetInfo rulesetInfo, Mod[]? mods, DifficultyIconTooltipType tooltipType) { + if (tooltipType == DifficultyIconTooltipType.None) + throw new ArgumentOutOfRangeException(nameof(tooltipType), tooltipType, "Cannot instantiate a tooltip without a type"); + BeatmapInfo = beatmapInfo; Difficulty = difficulty; Ruleset = rulesetInfo; Mods = mods; - ShowExtendedTooltip = showExtendedTooltip; + TooltipType = tooltipType; } } } diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs index 1f38e2ed6c..5f021803b0 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs @@ -297,7 +297,7 @@ namespace osu.Game.Overlays.BeatmapSet }, icon = new DifficultyIcon(beatmapInfo, ruleset) { - ShowTooltip = false, + TooltipType = DifficultyIconTooltipType.None, Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) }, Anchor = Anchor.Centre, Origin = Anchor.Centre, diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index 44e91c6975..1b8e2d8be6 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -285,7 +285,7 @@ namespace osu.Game.Screens.OnlinePlay difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods) { Size = new Vector2(icon_height), - ShowExtendedTooltip = true + TooltipType = DifficultyIconTooltipType.Extended, }; } else diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index baf0a14062..01e58d4ab2 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Carousel { difficultyIcon = new DifficultyIcon(beatmapInfo) { - ShowTooltip = false, + TooltipType = DifficultyIconTooltipType.None, Scale = new Vector2(1.8f), }, new FillFlowContainer From 37400643605426647eb80097401002828ff0d7ca Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 11:59:55 +0100 Subject: [PATCH 245/350] Fix test scene not properly setting tooltip type on all icons --- .../Visual/Beatmaps/TestSceneDifficultyIcon.cs | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs index 6a226c2b8c..fb6bebe50d 100644 --- a/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs +++ b/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; +using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Utils; @@ -14,13 +15,13 @@ namespace osu.Game.Tests.Visual.Beatmaps { public partial class TestSceneDifficultyIcon : OsuTestScene { - private FillFlowContainer fill = null!; + private FillFlowContainer fill = null!; protected override void LoadComplete() { base.LoadComplete(); - Child = fill = new FillFlowContainer + Child = fill = new FillFlowContainer { AutoSizeAxes = Axes.Y, Width = 300, @@ -33,8 +34,6 @@ namespace osu.Game.Tests.Visual.Beatmaps [Test] public void CreateDifficultyIcon() { - DifficultyIcon difficultyIcon = null!; - AddRepeatStep("create difficulty icon", () => { var rulesetInfo = new OsuRuleset().RulesetInfo; @@ -47,15 +46,15 @@ namespace osu.Game.Tests.Visual.Beatmaps beatmapInfo.StarRating = RNG.NextSingle(0, 10); beatmapInfo.BPM = RNG.Next(60, 300); - fill.Add(difficultyIcon = new DifficultyIcon(beatmapInfo, rulesetInfo) + fill.Add(new DifficultyIcon(beatmapInfo, rulesetInfo) { Scale = new Vector2(2), }); }, 10); - AddStep("no tooltip", () => difficultyIcon.TooltipType = DifficultyIconTooltipType.None); - AddStep("basic tooltip", () => difficultyIcon.TooltipType = DifficultyIconTooltipType.StarRating); - AddStep("extended tooltip", () => difficultyIcon.TooltipType = DifficultyIconTooltipType.Extended); + AddStep("no tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.None)); + AddStep("basic tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.StarRating)); + AddStep("extended tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.Extended)); } } } From 7861125e7ac1dcd48c06f5ab005870b5c111c31c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 12:11:49 +0100 Subject: [PATCH 246/350] Swap AR and OD on tooltips Matches everything else. --- osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs index 952f71332f..1f3dcfee8c 100644 --- a/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs +++ b/osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs @@ -78,8 +78,8 @@ namespace osu.Game.Beatmaps.Drawables { circleSize = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, drainRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, + overallDifficulty = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, approachRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) }, - overallDifficulty = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) } } }, miscFillFlowContainer = new FillFlowContainer From bbf3f6b56ca29f367b40fb5cc5414aab349820c2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 22 Feb 2024 16:31:13 +0300 Subject: [PATCH 247/350] Fix old-style legacy spinner fade in not matching stable --- .../Skinning/Legacy/LegacyOldStyleSpinner.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyOldStyleSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyOldStyleSpinner.cs index c57487cf75..c75983f3d2 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyOldStyleSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyOldStyleSpinner.cs @@ -92,8 +92,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt)) this.FadeOut(); - using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2)) - this.FadeInFromZero(spinner.TimeFadeIn / 2); + using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn)) + this.FadeInFromZero(spinner.TimeFadeIn); } protected override void Update() From 99bbbf810bfcdbe2d1ee8fea5cecbc86e46ce667 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 16:58:21 +0100 Subject: [PATCH 248/350] Update github actions to resolve most node deprecation warnings As is github tradition, workflows started yelling about running on a node version that was getting sunset, so here we go again. Relevant bumps: - https://github.com/actions/checkout/releases/tag/v4.0.0 - https://github.com/actions/setup-dotnet/releases/tag/v4.0.0 - https://github.com/actions/cache/releases/tag/v4.0.0 - https://github.com/actions/setup-java/releases/tag/v4.0.0 - https://github.com/peter-evans/create-pull-request/releases/tag/v6.0.0 - https://github.com/dorny/test-reporter/releases/tag/v1.8.0 Notably, `actions/upload-artifact` is _not_ bumped to v4, although it should be to resolve the node deprecation warnings, because it has more breaking changes and bumping would break `dorny/test-reporter` (see https://github.com/dorny/test-reporter/issues/363). --- .github/workflows/ci.yml | 20 +++++++++---------- .github/workflows/diffcalc.yml | 2 +- .github/workflows/report-nunit.yml | 2 +- .github/workflows/sentry-release.yml | 2 +- .../workflows/update-web-mod-definitions.yml | 10 +++++----- 5 files changed, 18 insertions(+), 18 deletions(-) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index de902df93f..1ea4654563 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -13,10 +13,10 @@ jobs: runs-on: ubuntu-latest steps: - name: Checkout - uses: actions/checkout@v3 + uses: actions/checkout@v4 - name: Install .NET 8.0.x - uses: actions/setup-dotnet@v3 + uses: actions/setup-dotnet@v4 with: dotnet-version: "8.0.x" @@ -27,7 +27,7 @@ jobs: run: dotnet restore osu.Desktop.slnf - name: Restore inspectcode cache - uses: actions/cache@v3 + uses: actions/cache@v4 with: path: ${{ github.workspace }}/inspectcode key: inspectcode-${{ hashFiles('.config/dotnet-tools.json', '.github/workflows/ci.yml', 'osu.sln*', 'osu*.slnf', '.editorconfig', '.globalconfig', 'CodeAnalysis/*', '**/*.csproj', '**/*.props') }} @@ -70,10 +70,10 @@ jobs: timeout-minutes: 60 steps: - name: Checkout - uses: actions/checkout@v3 + uses: actions/checkout@v4 - name: Install .NET 8.0.x - uses: actions/setup-dotnet@v3 + uses: actions/setup-dotnet@v4 with: dotnet-version: "8.0.x" @@ -99,16 +99,16 @@ jobs: timeout-minutes: 60 steps: - name: Checkout - uses: actions/checkout@v3 + uses: actions/checkout@v4 - name: Setup JDK 11 - uses: actions/setup-java@v3 + uses: actions/setup-java@v4 with: distribution: microsoft java-version: 11 - name: Install .NET 8.0.x - uses: actions/setup-dotnet@v3 + uses: actions/setup-dotnet@v4 with: dotnet-version: "8.0.x" @@ -126,10 +126,10 @@ jobs: timeout-minutes: 60 steps: - name: Checkout - uses: actions/checkout@v3 + uses: actions/checkout@v4 - name: Install .NET 8.0.x - uses: actions/setup-dotnet@v3 + uses: actions/setup-dotnet@v4 with: dotnet-version: "8.0.x" diff --git a/.github/workflows/diffcalc.yml b/.github/workflows/diffcalc.yml index 5f16e09040..7a2dcecb9c 100644 --- a/.github/workflows/diffcalc.yml +++ b/.github/workflows/diffcalc.yml @@ -140,7 +140,7 @@ jobs: GOOGLE_CREDS_FILE: ${{ steps.set-outputs.outputs.GOOGLE_CREDS_FILE }} steps: - name: Checkout diffcalc-sheet-generator - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: path: ${{ env.EXECUTION_ID }} repository: 'smoogipoo/diffcalc-sheet-generator' diff --git a/.github/workflows/report-nunit.yml b/.github/workflows/report-nunit.yml index 99e39f6f56..c44f46d70a 100644 --- a/.github/workflows/report-nunit.yml +++ b/.github/workflows/report-nunit.yml @@ -28,7 +28,7 @@ jobs: timeout-minutes: 5 steps: - name: Annotate CI run with test results - uses: dorny/test-reporter@v1.6.0 + uses: dorny/test-reporter@v1.8.0 with: artifact: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}} name: Test Results (${{matrix.os.prettyname}}, ${{matrix.threadingMode}}) diff --git a/.github/workflows/sentry-release.yml b/.github/workflows/sentry-release.yml index ff4165c414..be104d0fd3 100644 --- a/.github/workflows/sentry-release.yml +++ b/.github/workflows/sentry-release.yml @@ -13,7 +13,7 @@ jobs: runs-on: ubuntu-latest steps: - name: Checkout - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: fetch-depth: 0 diff --git a/.github/workflows/update-web-mod-definitions.yml b/.github/workflows/update-web-mod-definitions.yml index 5827a6cdbf..b19f03ad7d 100644 --- a/.github/workflows/update-web-mod-definitions.yml +++ b/.github/workflows/update-web-mod-definitions.yml @@ -13,23 +13,23 @@ jobs: runs-on: ubuntu-latest steps: - name: Install .NET 8.0.x - uses: actions/setup-dotnet@v3 + uses: actions/setup-dotnet@v4 with: dotnet-version: "8.0.x" - name: Checkout ppy/osu - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: path: osu - name: Checkout ppy/osu-tools - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: repository: ppy/osu-tools path: osu-tools - name: Checkout ppy/osu-web - uses: actions/checkout@v3 + uses: actions/checkout@v4 with: repository: ppy/osu-web path: osu-web @@ -43,7 +43,7 @@ jobs: working-directory: ./osu-tools - name: Create pull request with changes - uses: peter-evans/create-pull-request@v5 + uses: peter-evans/create-pull-request@v6 with: title: Update mod definitions body: "This PR has been auto-generated to update the mod definitions to match ppy/osu@${{ github.ref_name }}." From e1ceb8a5fa9abb9512c5e1639ae1132b64a9d272 Mon Sep 17 00:00:00 2001 From: SupDos <6813986+SupDos@users.noreply.github.com> Date: Thu, 22 Feb 2024 18:54:28 +0100 Subject: [PATCH 249/350] Add missing .olz association to iOS --- osu.iOS/Info.plist | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/osu.iOS/Info.plist b/osu.iOS/Info.plist index cf51fe995b..1330e29bc1 100644 --- a/osu.iOS/Info.plist +++ b/osu.iOS/Info.plist @@ -102,6 +102,19 @@ osz + + UTTypeConformsTo + + sh.ppy.osu.items + + UTTypeIdentifier + sh.ppy.osu.olz + UTTypeTagSpecification + + public.filename-extension + olz + + CFBundleDocumentTypes From 0074bdc5a17be66df7dd656106973829e0909bc8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 19:15:02 +0100 Subject: [PATCH 250/350] Change `ResultsScreen` constructor boolean params to init-only properties --- .../Background/TestSceneUserDimBackgrounds.cs | 3 ++- .../TestScenePlaylistsResultsScreen.cs | 5 +++-- .../Visual/Ranking/TestSceneResultsScreen.cs | 6 ++++-- osu.Game/OsuGame.cs | 2 +- .../Multiplayer/MultiplayerResultsScreen.cs | 2 +- .../OnlinePlay/Playlists/PlaylistsPlayer.cs | 5 ++++- .../Playlists/PlaylistsResultsScreen.cs | 4 ++-- .../Playlists/PlaylistsRoomSubScreen.cs | 2 +- osu.Game/Screens/Play/Player.cs | 5 +++-- osu.Game/Screens/Play/ReplayPlayer.cs | 2 +- .../Screens/Play/SpectatorResultsScreen.cs | 2 +- osu.Game/Screens/Ranking/ResultsScreen.cs | 19 ++++++++++++------- osu.Game/Screens/Ranking/SoloResultsScreen.cs | 4 ++-- osu.Game/Screens/Select/PlaySongSelect.cs | 2 +- 14 files changed, 38 insertions(+), 25 deletions(-) diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs index 566ccd6bd5..204dea39b2 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs @@ -349,8 +349,9 @@ namespace osu.Game.Tests.Visual.Background private partial class FadeAccessibleResults : ResultsScreen { public FadeAccessibleResults(ScoreInfo score) - : base(score, true) + : base(score) { + AllowRetry = true; } protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value); diff --git a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs index 25ee20b089..fca965052f 100644 --- a/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs +++ b/osu.Game.Tests/Visual/Playlists/TestScenePlaylistsResultsScreen.cs @@ -420,9 +420,10 @@ namespace osu.Game.Tests.Visual.Playlists public new LoadingSpinner RightSpinner => base.RightSpinner; public new ScorePanelList ScorePanelList => base.ScorePanelList; - public TestResultsScreen([CanBeNull] ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true) - : base(score, roomId, playlistItem, allowRetry) + public TestResultsScreen([CanBeNull] ScoreInfo score, int roomId, PlaylistItem playlistItem) + : base(score, roomId, playlistItem) { + AllowRetry = true; } } } diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs b/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs index cf4bec54ff..ffc5dbc8fb 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneResultsScreen.cs @@ -399,8 +399,9 @@ namespace osu.Game.Tests.Visual.Ranking public HotkeyRetryOverlay RetryOverlay; public TestResultsScreen(ScoreInfo score) - : base(score, true) + : base(score) { + AllowRetry = true; ShowUserStatistics = true; } @@ -470,8 +471,9 @@ namespace osu.Game.Tests.Visual.Ranking public HotkeyRetryOverlay RetryOverlay; public UnrankedSoloResultsScreen(ScoreInfo score) - : base(score, true) + : base(score) { + AllowRetry = true; Score!.BeatmapInfo!.OnlineID = 0; Score.BeatmapInfo.Status = BeatmapOnlineStatus.Pending; } diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 9ffa88947b..ec44076520 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -768,7 +768,7 @@ namespace osu.Game break; case ScorePresentType.Results: - screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo, false)); + screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo)); break; } }, validScreens: validScreens); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs index f665ed2d41..6ed75508dc 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerResultsScreen.cs @@ -10,7 +10,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer public partial class MultiplayerResultsScreen : PlaylistsResultsScreen { public MultiplayerResultsScreen(ScoreInfo score, long roomId, PlaylistItem playlistItem) - : base(score, roomId, playlistItem, false) + : base(score, roomId, playlistItem) { } } diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs index b0e4585986..74454959a1 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs @@ -58,7 +58,10 @@ namespace osu.Game.Screens.OnlinePlay.Playlists protected override ResultsScreen CreateResults(ScoreInfo score) { Debug.Assert(Room.RoomID.Value != null); - return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, true); + return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem) + { + AllowRetry = true, + }; } protected override void Dispose(bool isDisposing) diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs index 6a1924dea2..add7aee8cd 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsResultsScreen.cs @@ -41,8 +41,8 @@ namespace osu.Game.Screens.OnlinePlay.Playlists [Resolved] private RulesetStore rulesets { get; set; } - public PlaylistsResultsScreen([CanBeNull] ScoreInfo score, long roomId, PlaylistItem playlistItem, bool allowRetry, bool allowWatchingReplay = true) - : base(score, allowRetry, allowWatchingReplay) + public PlaylistsResultsScreen([CanBeNull] ScoreInfo score, long roomId, PlaylistItem playlistItem) + : base(score) { this.roomId = roomId; this.playlistItem = playlistItem; diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs index 2460f78c96..3fb9de428a 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomSubScreen.cs @@ -114,7 +114,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists RequestResults = item => { Debug.Assert(RoomId.Value != null); - ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false)); + ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item)); } } }, diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 11ff5fdbef..8383936f7c 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1224,9 +1224,10 @@ namespace osu.Game.Screens.Play /// /// The to be displayed in the results screen. /// The . - protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, true) + protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score) { - ShowUserStatistics = true + AllowRetry = true, + ShowUserStatistics = true, }; private void fadeOut(bool instant = false) diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs index 3c5b85662a..ff60dbc0d0 100644 --- a/osu.Game/Screens/Play/ReplayPlayer.cs +++ b/osu.Game/Screens/Play/ReplayPlayer.cs @@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play Scores = { BindTarget = LeaderboardScores } }; - protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, false); + protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score); public bool OnPressed(KeyBindingPressEvent e) { diff --git a/osu.Game/Screens/Play/SpectatorResultsScreen.cs b/osu.Game/Screens/Play/SpectatorResultsScreen.cs index 393cbddb34..5ee2a5ce0e 100644 --- a/osu.Game/Screens/Play/SpectatorResultsScreen.cs +++ b/osu.Game/Screens/Play/SpectatorResultsScreen.cs @@ -13,7 +13,7 @@ namespace osu.Game.Screens.Play public partial class SpectatorResultsScreen : SoloResultsScreen { public SpectatorResultsScreen(ScoreInfo score) - : base(score, false) + : base(score) { } diff --git a/osu.Game/Screens/Ranking/ResultsScreen.cs b/osu.Game/Screens/Ranking/ResultsScreen.cs index 69cfbed8f2..6beb4d7401 100644 --- a/osu.Game/Screens/Ranking/ResultsScreen.cs +++ b/osu.Game/Screens/Ranking/ResultsScreen.cs @@ -63,16 +63,21 @@ namespace osu.Game.Screens.Ranking private bool lastFetchCompleted; - private readonly bool allowRetry; - private readonly bool allowWatchingReplay; + /// + /// Whether the user can retry the beatmap from the results screen. + /// + public bool AllowRetry { get; init; } + + /// + /// Whether the user can watch the replay of the completed play from the results screen. + /// + public bool AllowWatchingReplay { get; init; } = true; private Sample popInSample; - protected ResultsScreen([CanBeNull] ScoreInfo score, bool allowRetry, bool allowWatchingReplay = true) + protected ResultsScreen([CanBeNull] ScoreInfo score) { Score = score; - this.allowRetry = allowRetry; - this.allowWatchingReplay = allowWatchingReplay; SelectedScore.Value = score; } @@ -162,7 +167,7 @@ namespace osu.Game.Screens.Ranking ScorePanelList.AddScore(Score, shouldFlair); } - if (allowWatchingReplay) + if (AllowWatchingReplay) { buttons.Add(new ReplayDownloadButton(SelectedScore.Value) { @@ -171,7 +176,7 @@ namespace osu.Game.Screens.Ranking }); } - if (player != null && allowRetry) + if (player != null && AllowRetry) { buttons.Add(new RetryButton { Width = 300 }); diff --git a/osu.Game/Screens/Ranking/SoloResultsScreen.cs b/osu.Game/Screens/Ranking/SoloResultsScreen.cs index 866440bbd6..38bc13ffb9 100644 --- a/osu.Game/Screens/Ranking/SoloResultsScreen.cs +++ b/osu.Game/Screens/Ranking/SoloResultsScreen.cs @@ -34,8 +34,8 @@ namespace osu.Game.Screens.Ranking private IBindable latestUpdate = null!; private readonly Bindable statisticsUpdate = new Bindable(); - public SoloResultsScreen(ScoreInfo score, bool allowRetry) - : base(score, allowRetry) + public SoloResultsScreen(ScoreInfo score) + : base(score) { } diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 7b7b8857f3..52f49ba56a 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -54,7 +54,7 @@ namespace osu.Game.Screens.Select } protected void PresentScore(ScoreInfo score) => - FinaliseSelection(score.BeatmapInfo, score.Ruleset, () => this.Push(new SoloResultsScreen(score, false))); + FinaliseSelection(score.BeatmapInfo, score.Ruleset, () => this.Push(new SoloResultsScreen(score))); protected override BeatmapDetailArea CreateBeatmapDetailArea() { From 1e53503608aa683a97e3f7f3ca1e9855929c9f94 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 19:49:14 +0100 Subject: [PATCH 251/350] Show user statistics after completing a playlists / multiplayer score --- .../Ranking/TestSceneStatisticsPanel.cs | 4 +- .../Multiplayer/MultiplayerPlayer.cs | 8 +++- .../OnlinePlay/Playlists/PlaylistsPlayer.cs | 1 + osu.Game/Screens/Ranking/ResultsScreen.cs | 16 ++++++- osu.Game/Screens/Ranking/SoloResultsScreen.cs | 43 ------------------- ...tisticsPanel.cs => UserStatisticsPanel.cs} | 26 +++++++++-- 6 files changed, 46 insertions(+), 52 deletions(-) rename osu.Game/Screens/Ranking/Statistics/{SoloStatisticsPanel.cs => UserStatisticsPanel.cs} (55%) diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs b/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs index d0a45856b2..c7bd52ce8e 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs @@ -82,12 +82,12 @@ namespace osu.Game.Tests.Visual.Ranking private void loadPanel(ScoreInfo score) => AddStep("load panel", () => { - Child = new SoloStatisticsPanel(score) + Child = new UserStatisticsPanel(score) { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible }, Score = { Value = score }, - StatisticsUpdate = + DisplayedUserStatisticsUpdate = { Value = new SoloStatisticsUpdate(score, new UserStatistics { diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs index c5c536eae6..e560c5ca5d 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayer.cs @@ -200,7 +200,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer return multiplayerLeaderboard.TeamScores.Count == 2 ? new MultiplayerTeamResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem, multiplayerLeaderboard.TeamScores) - : new MultiplayerResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem); + { + ShowUserStatistics = true, + } + : new MultiplayerResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem) + { + ShowUserStatistics = true + }; } protected override void Dispose(bool isDisposing) diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs index 74454959a1..48f63731e1 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs @@ -61,6 +61,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists return new PlaylistsResultsScreen(score, Room.RoomID.Value.Value, PlaylistItem) { AllowRetry = true, + ShowUserStatistics = true, }; } diff --git a/osu.Game/Screens/Ranking/ResultsScreen.cs b/osu.Game/Screens/Ranking/ResultsScreen.cs index 6beb4d7401..b63c753721 100644 --- a/osu.Game/Screens/Ranking/ResultsScreen.cs +++ b/osu.Game/Screens/Ranking/ResultsScreen.cs @@ -73,6 +73,13 @@ namespace osu.Game.Screens.Ranking /// public bool AllowWatchingReplay { get; init; } = true; + /// + /// Whether the user's personal statistics should be shown on the extended statistics panel + /// after clicking the score panel associated with the being presented. + /// Requires to be present. + /// + public bool ShowUserStatistics { get; init; } + private Sample popInSample; protected ResultsScreen([CanBeNull] ScoreInfo score) @@ -105,7 +112,7 @@ namespace osu.Game.Screens.Ranking RelativeSizeAxes = Axes.Both, Children = new Drawable[] { - StatisticsPanel = CreateStatisticsPanel().With(panel => + StatisticsPanel = createStatisticsPanel().With(panel => { panel.RelativeSizeAxes = Axes.Both; panel.Score.BindTarget = SelectedScore; @@ -243,7 +250,12 @@ namespace osu.Game.Screens.Ranking /// /// Creates the to be used to display extended information about scores. /// - protected virtual StatisticsPanel CreateStatisticsPanel() => new StatisticsPanel(); + private StatisticsPanel createStatisticsPanel() + { + return ShowUserStatistics && Score != null + ? new UserStatisticsPanel(Score) + : new StatisticsPanel(); + } private void fetchScoresCallback(IEnumerable scores) => Schedule(() => { diff --git a/osu.Game/Screens/Ranking/SoloResultsScreen.cs b/osu.Game/Screens/Ranking/SoloResultsScreen.cs index 38bc13ffb9..ee0251b5ac 100644 --- a/osu.Game/Screens/Ranking/SoloResultsScreen.cs +++ b/osu.Game/Screens/Ranking/SoloResultsScreen.cs @@ -6,70 +6,27 @@ using System.Collections.Generic; using System.Diagnostics; using System.Linq; using osu.Framework.Allocation; -using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Extensions; using osu.Game.Online.API; using osu.Game.Online.API.Requests; -using osu.Game.Online.Solo; using osu.Game.Rulesets; using osu.Game.Scoring; -using osu.Game.Screens.Ranking.Statistics; namespace osu.Game.Screens.Ranking { public partial class SoloResultsScreen : ResultsScreen { - /// - /// Whether the user's personal statistics should be shown on the extended statistics panel - /// after clicking the score panel associated with the being presented. - /// - public bool ShowUserStatistics { get; init; } - private GetScoresRequest? getScoreRequest; [Resolved] private RulesetStore rulesets { get; set; } = null!; - private IBindable latestUpdate = null!; - private readonly Bindable statisticsUpdate = new Bindable(); - public SoloResultsScreen(ScoreInfo score) : base(score) { } - [BackgroundDependencyLoader] - private void load(SoloStatisticsWatcher? soloStatisticsWatcher) - { - if (ShowUserStatistics && soloStatisticsWatcher != null) - { - Debug.Assert(Score != null); - - latestUpdate = soloStatisticsWatcher.LatestUpdate.GetBoundCopy(); - latestUpdate.BindValueChanged(update => - { - if (update.NewValue?.Score.MatchesOnlineID(Score) == true) - statisticsUpdate.Value = update.NewValue; - }); - } - } - - protected override StatisticsPanel CreateStatisticsPanel() - { - Debug.Assert(Score != null); - - if (ShowUserStatistics) - { - return new SoloStatisticsPanel(Score) - { - StatisticsUpdate = { BindTarget = statisticsUpdate } - }; - } - - return base.CreateStatisticsPanel(); - } - protected override APIRequest? FetchScores(Action>? scoresCallback) { Debug.Assert(Score != null); diff --git a/osu.Game/Screens/Ranking/Statistics/SoloStatisticsPanel.cs b/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs similarity index 55% rename from osu.Game/Screens/Ranking/Statistics/SoloStatisticsPanel.cs rename to osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs index 762be61853..280e5ec90f 100644 --- a/osu.Game/Screens/Ranking/Statistics/SoloStatisticsPanel.cs +++ b/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs @@ -3,25 +3,43 @@ using System.Collections.Generic; using System.Linq; +using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps; +using osu.Game.Extensions; using osu.Game.Online.Solo; using osu.Game.Scoring; using osu.Game.Screens.Ranking.Statistics.User; namespace osu.Game.Screens.Ranking.Statistics { - public partial class SoloStatisticsPanel : StatisticsPanel + public partial class UserStatisticsPanel : StatisticsPanel { private readonly ScoreInfo achievedScore; - public SoloStatisticsPanel(ScoreInfo achievedScore) + internal readonly Bindable DisplayedUserStatisticsUpdate = new Bindable(); + + private IBindable latestGlobalStatisticsUpdate = null!; + + public UserStatisticsPanel(ScoreInfo achievedScore) { this.achievedScore = achievedScore; } - public Bindable StatisticsUpdate { get; } = new Bindable(); + [BackgroundDependencyLoader] + private void load(SoloStatisticsWatcher? soloStatisticsWatcher) + { + if (soloStatisticsWatcher != null) + { + latestGlobalStatisticsUpdate = soloStatisticsWatcher.LatestUpdate.GetBoundCopy(); + latestGlobalStatisticsUpdate.BindValueChanged(update => + { + if (update.NewValue?.Score.MatchesOnlineID(achievedScore) == true) + DisplayedUserStatisticsUpdate.Value = update.NewValue; + }); + } + } protected override ICollection CreateStatisticItems(ScoreInfo newScore, IBeatmap playableBeatmap) { @@ -37,7 +55,7 @@ namespace osu.Game.Screens.Ranking.Statistics RelativeSizeAxes = Axes.X, Anchor = Anchor.Centre, Origin = Anchor.Centre, - StatisticsUpdate = { BindTarget = StatisticsUpdate } + StatisticsUpdate = { BindTarget = DisplayedUserStatisticsUpdate } })).ToArray(); } From eac4c5f69d6a201ced50c19fd826d8d618c9b7ea Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Thu, 22 Feb 2024 19:50:46 +0100 Subject: [PATCH 252/350] Rename `{Solo -> User}StatisticsWatcher` et al. The "solo" prefix is a bit unbecoming now. The updates are not only for solo. --- .../Menus/TestSceneToolbarUserButton.cs | 10 +++++----- .../Online/TestSceneSoloStatisticsWatcher.cs | 20 +++++++++---------- .../Visual/Ranking/TestSceneOverallRanking.cs | 2 +- .../Ranking/TestSceneStatisticsPanel.cs | 2 +- ...sticsUpdate.cs => UserStatisticsUpdate.cs} | 6 +++--- ...icsWatcher.cs => UserStatisticsWatcher.cs} | 8 ++++---- osu.Game/OsuGame.cs | 2 +- .../TransientUserStatisticsUpdateDisplay.cs | 6 +++--- osu.Game/Screens/Play/SubmittingPlayer.cs | 4 ++-- .../Ranking/Statistics/User/OverallRanking.cs | 4 ++-- .../Statistics/User/RankingChangeRow.cs | 4 ++-- .../Ranking/Statistics/UserStatisticsPanel.cs | 6 +++--- 12 files changed, 37 insertions(+), 37 deletions(-) rename osu.Game/Online/Solo/{SoloStatisticsUpdate.cs => UserStatisticsUpdate.cs} (88%) rename osu.Game/Online/Solo/{SoloStatisticsWatcher.cs => UserStatisticsWatcher.cs} (93%) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs index 69fedf4a3a..41ce739c2f 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs @@ -100,7 +100,7 @@ namespace osu.Game.Tests.Visual.Menus AddStep("Gain", () => { var transientUpdateDisplay = this.ChildrenOfType().Single(); - transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate( new ScoreInfo(), new UserStatistics { @@ -116,7 +116,7 @@ namespace osu.Game.Tests.Visual.Menus AddStep("Loss", () => { var transientUpdateDisplay = this.ChildrenOfType().Single(); - transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate( new ScoreInfo(), new UserStatistics { @@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Menus AddStep("No change", () => { var transientUpdateDisplay = this.ChildrenOfType().Single(); - transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate( new ScoreInfo(), new UserStatistics { @@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual.Menus AddStep("Was null", () => { var transientUpdateDisplay = this.ChildrenOfType().Single(); - transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate( new ScoreInfo(), new UserStatistics { @@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Menus AddStep("Became null", () => { var transientUpdateDisplay = this.ChildrenOfType().Single(); - transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate( + transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate( new ScoreInfo(), new UserStatistics { diff --git a/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs b/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs index 19121b7f58..733769b9f3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs @@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Online { protected override bool UseOnlineAPI => false; - private SoloStatisticsWatcher watcher = null!; + private UserStatisticsWatcher watcher = null!; [Resolved] private SpectatorClient spectatorClient { get; set; } = null!; @@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Online AddStep("create watcher", () => { - Child = watcher = new SoloStatisticsWatcher(); + Child = watcher = new UserStatisticsWatcher(); }); } @@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.Online var ruleset = new OsuRuleset().RulesetInfo; - SoloStatisticsUpdate? update = null; + UserStatisticsUpdate? update = null; registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate); feignScoreProcessing(userId, ruleset, 5_000_000); @@ -146,7 +146,7 @@ namespace osu.Game.Tests.Visual.Online // note ordering - in this test processing completes *before* the registration is added. feignScoreProcessing(userId, ruleset, 5_000_000); - SoloStatisticsUpdate? update = null; + UserStatisticsUpdate? update = null; registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate); AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId)); @@ -164,7 +164,7 @@ namespace osu.Game.Tests.Visual.Online long scoreId = getScoreId(); var ruleset = new OsuRuleset().RulesetInfo; - SoloStatisticsUpdate? update = null; + UserStatisticsUpdate? update = null; registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate); feignScoreProcessing(userId, ruleset, 5_000_000); @@ -191,7 +191,7 @@ namespace osu.Game.Tests.Visual.Online long scoreId = getScoreId(); var ruleset = new OsuRuleset().RulesetInfo; - SoloStatisticsUpdate? update = null; + UserStatisticsUpdate? update = null; registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate); feignScoreProcessing(userId, ruleset, 5_000_000); @@ -212,7 +212,7 @@ namespace osu.Game.Tests.Visual.Online long scoreId = getScoreId(); var ruleset = new OsuRuleset().RulesetInfo; - SoloStatisticsUpdate? update = null; + UserStatisticsUpdate? update = null; registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate); feignScoreProcessing(userId, ruleset, 5_000_000); @@ -241,7 +241,7 @@ namespace osu.Game.Tests.Visual.Online feignScoreProcessing(userId, ruleset, 6_000_000); - SoloStatisticsUpdate? update = null; + UserStatisticsUpdate? update = null; registerForUpdates(secondScoreId, ruleset, receivedUpdate => update = receivedUpdate); AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, secondScoreId)); @@ -259,7 +259,7 @@ namespace osu.Game.Tests.Visual.Online var ruleset = new OsuRuleset().RulesetInfo; - SoloStatisticsUpdate? update = null; + UserStatisticsUpdate? update = null; registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate); feignScoreProcessing(userId, ruleset, 5_000_000); @@ -289,7 +289,7 @@ namespace osu.Game.Tests.Visual.Online }); } - private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action onUpdateReady) => + private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action onUpdateReady) => AddStep("register for updates", () => { watcher.RegisterForStatisticsUpdateAfter( diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs b/osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs index 355a572f95..ee0ab0c880 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs @@ -112,6 +112,6 @@ namespace osu.Game.Tests.Visual.Ranking }); private void displayUpdate(UserStatistics before, UserStatistics after) => - AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new SoloStatisticsUpdate(new ScoreInfo(), before, after)); + AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new UserStatisticsUpdate(new ScoreInfo(), before, after)); } } diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs b/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs index c7bd52ce8e..ecb8073a88 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs @@ -89,7 +89,7 @@ namespace osu.Game.Tests.Visual.Ranking Score = { Value = score }, DisplayedUserStatisticsUpdate = { - Value = new SoloStatisticsUpdate(score, new UserStatistics + Value = new UserStatisticsUpdate(score, new UserStatistics { Level = new UserStatistics.LevelInfo { diff --git a/osu.Game/Online/Solo/SoloStatisticsUpdate.cs b/osu.Game/Online/Solo/UserStatisticsUpdate.cs similarity index 88% rename from osu.Game/Online/Solo/SoloStatisticsUpdate.cs rename to osu.Game/Online/Solo/UserStatisticsUpdate.cs index cb9dac97c7..03f3abbb66 100644 --- a/osu.Game/Online/Solo/SoloStatisticsUpdate.cs +++ b/osu.Game/Online/Solo/UserStatisticsUpdate.cs @@ -9,7 +9,7 @@ namespace osu.Game.Online.Solo /// /// Contains data about the change in a user's profile statistics after completing a score. /// - public class SoloStatisticsUpdate + public class UserStatisticsUpdate { /// /// The score set by the user that triggered the update. @@ -27,12 +27,12 @@ namespace osu.Game.Online.Solo public UserStatistics After { get; } /// - /// Creates a new . + /// Creates a new . /// /// The score set by the user that triggered the update. /// The user's profile statistics prior to the score being set. /// The user's profile statistics after the score was set. - public SoloStatisticsUpdate(ScoreInfo score, UserStatistics before, UserStatistics after) + public UserStatisticsUpdate(ScoreInfo score, UserStatistics before, UserStatistics after) { Score = score; Before = before; diff --git a/osu.Game/Online/Solo/SoloStatisticsWatcher.cs b/osu.Game/Online/Solo/UserStatisticsWatcher.cs similarity index 93% rename from osu.Game/Online/Solo/SoloStatisticsWatcher.cs rename to osu.Game/Online/Solo/UserStatisticsWatcher.cs index 2072e8633f..2fff92fe0f 100644 --- a/osu.Game/Online/Solo/SoloStatisticsWatcher.cs +++ b/osu.Game/Online/Solo/UserStatisticsWatcher.cs @@ -20,10 +20,10 @@ namespace osu.Game.Online.Solo /// /// A persistent component that binds to the spectator server and API in order to deliver updates about the logged in user's gameplay statistics. /// - public partial class SoloStatisticsWatcher : Component + public partial class UserStatisticsWatcher : Component { - public IBindable LatestUpdate => latestUpdate; - private readonly Bindable latestUpdate = new Bindable(); + public IBindable LatestUpdate => latestUpdate; + private readonly Bindable latestUpdate = new Bindable(); [Resolved] private SpectatorClient spectatorClient { get; set; } = null!; @@ -120,7 +120,7 @@ namespace osu.Game.Online.Solo latestStatistics.TryGetValue(rulesetName, out UserStatistics? latestRulesetStatistics); latestRulesetStatistics ??= new UserStatistics(); - latestUpdate.Value = new SoloStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics); + latestUpdate.Value = new UserStatisticsUpdate(scoreInfo, latestRulesetStatistics, updatedStatistics); latestStatistics[rulesetName] = updatedStatistics; } diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index ec44076520..419e31bacd 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -1022,7 +1022,7 @@ namespace osu.Game ScreenStack.Push(CreateLoader().With(l => l.RelativeSizeAxes = Axes.Both)); }); - loadComponentSingleFile(new SoloStatisticsWatcher(), Add, true); + loadComponentSingleFile(new UserStatisticsWatcher(), Add, true); loadComponentSingleFile(Toolbar = new Toolbar { OnHome = delegate diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index f56a1a3dd2..e7a78f8b80 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -21,13 +21,13 @@ namespace osu.Game.Overlays.Toolbar { public partial class TransientUserStatisticsUpdateDisplay : CompositeDrawable { - public Bindable LatestUpdate { get; } = new Bindable(); + public Bindable LatestUpdate { get; } = new Bindable(); private Statistic globalRank = null!; private Statistic pp = null!; [BackgroundDependencyLoader] - private void load(SoloStatisticsWatcher? soloStatisticsWatcher) + private void load(UserStatisticsWatcher? soloStatisticsWatcher) { RelativeSizeAxes = Axes.Y; AutoSizeAxes = Axes.X; @@ -48,7 +48,7 @@ namespace osu.Game.Overlays.Toolbar }; if (soloStatisticsWatcher != null) - ((IBindable)LatestUpdate).BindTo(soloStatisticsWatcher.LatestUpdate); + ((IBindable)LatestUpdate).BindTo(soloStatisticsWatcher.LatestUpdate); } protected override void LoadComplete() diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index ecb507f382..ee88171789 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -45,7 +45,7 @@ namespace osu.Game.Screens.Play [Resolved(canBeNull: true)] [CanBeNull] - private SoloStatisticsWatcher soloStatisticsWatcher { get; set; } + private UserStatisticsWatcher userStatisticsWatcher { get; set; } private readonly object scoreSubmissionLock = new object(); private TaskCompletionSource scoreSubmissionSource; @@ -189,7 +189,7 @@ namespace osu.Game.Screens.Play await submitScore(score).ConfigureAwait(false); spectatorClient.EndPlaying(GameplayState); - soloStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo); + userStatisticsWatcher?.RegisterForStatisticsUpdateAfter(score.ScoreInfo); } [Resolved] diff --git a/osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs b/osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs index d08a654e99..5c96a2b6c3 100644 --- a/osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs +++ b/osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs @@ -14,7 +14,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User { private const float transition_duration = 300; - public Bindable StatisticsUpdate { get; } = new Bindable(); + public Bindable StatisticsUpdate { get; } = new Bindable(); private LoadingLayer loadingLayer = null!; private GridContainer content = null!; @@ -86,7 +86,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User FinishTransforms(true); } - private void onUpdateReceived(ValueChangedEvent update) + private void onUpdateReceived(ValueChangedEvent update) { if (update.NewValue == null) { diff --git a/osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs b/osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs index 906bf8d5ca..a477f38cd1 100644 --- a/osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs +++ b/osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs @@ -19,7 +19,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User { public abstract partial class RankingChangeRow : CompositeDrawable { - public Bindable StatisticsUpdate { get; } = new Bindable(); + public Bindable StatisticsUpdate { get; } = new Bindable(); private readonly Func accessor; @@ -113,7 +113,7 @@ namespace osu.Game.Screens.Ranking.Statistics.User StatisticsUpdate.BindValueChanged(onStatisticsUpdate, true); } - private void onStatisticsUpdate(ValueChangedEvent statisticsUpdate) + private void onStatisticsUpdate(ValueChangedEvent statisticsUpdate) { var update = statisticsUpdate.NewValue; diff --git a/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs b/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs index 280e5ec90f..7f8c12ddab 100644 --- a/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs +++ b/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs @@ -18,9 +18,9 @@ namespace osu.Game.Screens.Ranking.Statistics { private readonly ScoreInfo achievedScore; - internal readonly Bindable DisplayedUserStatisticsUpdate = new Bindable(); + internal readonly Bindable DisplayedUserStatisticsUpdate = new Bindable(); - private IBindable latestGlobalStatisticsUpdate = null!; + private IBindable latestGlobalStatisticsUpdate = null!; public UserStatisticsPanel(ScoreInfo achievedScore) { @@ -28,7 +28,7 @@ namespace osu.Game.Screens.Ranking.Statistics } [BackgroundDependencyLoader] - private void load(SoloStatisticsWatcher? soloStatisticsWatcher) + private void load(UserStatisticsWatcher? soloStatisticsWatcher) { if (soloStatisticsWatcher != null) { From d6beae2ce1d34d0efb17eaf9ccc531a72a757ecf Mon Sep 17 00:00:00 2001 From: Brandon Date: Thu, 22 Feb 2024 19:10:15 -0800 Subject: [PATCH 253/350] Update delete/restore mod presets message when none --- .../MaintenanceSettingsStrings.cs | 10 +++++++ .../Sections/Maintenance/ModPresetSettings.cs | 27 ++++++++++++++----- 2 files changed, 31 insertions(+), 6 deletions(-) diff --git a/osu.Game/Localisation/MaintenanceSettingsStrings.cs b/osu.Game/Localisation/MaintenanceSettingsStrings.cs index 469f565f1e..2511e7aecc 100644 --- a/osu.Game/Localisation/MaintenanceSettingsStrings.cs +++ b/osu.Game/Localisation/MaintenanceSettingsStrings.cs @@ -109,11 +109,21 @@ namespace osu.Game.Localisation /// public static LocalisableString DeletedAllModPresets => new TranslatableString(getKey(@"deleted_all_mod_presets"), @"Deleted all mod presets!"); + /// + /// "No mod presets found to delete!" + /// + public static LocalisableString NoModPresetsFoundToDelete => new TranslatableString(getKey(@"no_mod_presets_found_to_delete"), @"No mod presets found to delete!"); + /// /// "Restored all deleted mod presets!" /// public static LocalisableString RestoredAllDeletedModPresets => new TranslatableString(getKey(@"restored_all_deleted_mod_presets"), @"Restored all deleted mod presets!"); + /// + /// "No mod presets found to restore!" + /// + public static LocalisableString NoModPresetsFoundToRestore => new TranslatableString(getKey(@"no_mod_presets_found_to_restore"), @"No mod presets found to restore!"); + /// /// "Please select your osu!stable install location" /// diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/ModPresetSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/ModPresetSettings.cs index ba45d9c896..f0d6d10e51 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/ModPresetSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/ModPresetSettings.cs @@ -4,6 +4,7 @@ using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; +using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Framework.Logging; @@ -52,36 +53,50 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance }); } - private void deleteAllModPresets() => + private bool deleteAllModPresets() => realm.Write(r => { + bool anyDeleted = false; + foreach (var preset in r.All()) + { + anyDeleted |= !preset.DeletePending; preset.DeletePending = true; + } + + return anyDeleted; }); - private void onAllModPresetsDeleted(Task deletionTask) + private void onAllModPresetsDeleted(Task deletionTask) { deleteAllButton.Enabled.Value = true; if (deletionTask.IsCompletedSuccessfully) - notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.DeletedAllModPresets }); + notificationOverlay?.Post(new ProgressCompletionNotification { Text = deletionTask.GetResultSafely() ? MaintenanceSettingsStrings.DeletedAllModPresets : MaintenanceSettingsStrings.NoModPresetsFoundToDelete }); else if (deletionTask.IsFaulted) Logger.Error(deletionTask.Exception, "Failed to delete all mod presets"); } - private void undeleteModPresets() => + private bool undeleteModPresets() => realm.Write(r => { + bool anyRestored = false; + foreach (var preset in r.All().Where(preset => preset.DeletePending)) + { + anyRestored |= preset.DeletePending; preset.DeletePending = false; + } + + return anyRestored; }); - private void onModPresetsUndeleted(Task undeletionTask) + private void onModPresetsUndeleted(Task undeletionTask) { undeleteButton.Enabled.Value = true; if (undeletionTask.IsCompletedSuccessfully) - notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.RestoredAllDeletedModPresets }); + notificationOverlay?.Post(new ProgressCompletionNotification { Text = undeletionTask.GetResultSafely() ? MaintenanceSettingsStrings.RestoredAllDeletedModPresets : MaintenanceSettingsStrings.NoModPresetsFoundToRestore }); else if (undeletionTask.IsFaulted) Logger.Error(undeletionTask.Exception, "Failed to restore mod presets"); } From 6c8204f9a35cfcc11b4a6fc9003b50dd30e37960 Mon Sep 17 00:00:00 2001 From: Brandon Date: Thu, 22 Feb 2024 19:40:02 -0800 Subject: [PATCH 254/350] Update delete collections message when none --- .../Localisation/MaintenanceSettingsStrings.cs | 5 +++++ .../Sections/Maintenance/CollectionsSettings.cs | 17 +++++++++++++++-- 2 files changed, 20 insertions(+), 2 deletions(-) diff --git a/osu.Game/Localisation/MaintenanceSettingsStrings.cs b/osu.Game/Localisation/MaintenanceSettingsStrings.cs index 2511e7aecc..2e5f1d29df 100644 --- a/osu.Game/Localisation/MaintenanceSettingsStrings.cs +++ b/osu.Game/Localisation/MaintenanceSettingsStrings.cs @@ -104,6 +104,11 @@ namespace osu.Game.Localisation /// public static LocalisableString DeletedAllCollections => new TranslatableString(getKey(@"deleted_all_collections"), @"Deleted all collections!"); + /// + /// "No collections found to delete!" + /// + public static LocalisableString NoCollectionsFoundToDelete => new TranslatableString(getKey(@"no_collections_found_to_delete"), @"No collections found to delete!"); + /// /// "Deleted all mod presets!" /// diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs index 09acc22c25..b373535a8b 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/CollectionsSettings.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Localisation; using osu.Game.Collections; @@ -35,8 +36,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance private void deleteAllCollections() { - realm.Write(r => r.RemoveAll()); - notificationOverlay?.Post(new ProgressCompletionNotification { Text = MaintenanceSettingsStrings.DeletedAllCollections }); + bool anyDeleted = realm.Write(r => + { + if (r.All().Any()) + { + r.RemoveAll(); + return true; + } + else + { + return false; + } + }); + + notificationOverlay?.Post(new ProgressCompletionNotification { Text = anyDeleted ? MaintenanceSettingsStrings.DeletedAllCollections : MaintenanceSettingsStrings.NoCollectionsFoundToDelete }); } } } From 157819c19931b581abf36cbcf3538f70637d970c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 23 Feb 2024 11:23:11 +0800 Subject: [PATCH 255/350] Materialise realm collection hashes during song select search process Without this, there's a large overhead to do a realm-live `Contains` search when a collection is selected. This may also help considerably alleviate https://github.com/ppy/osu/discussions/27298#discussioncomment-8552508 as we will be performing the native realm search much less. --- osu.Game/Screens/Select/FilterControl.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index 1827eb58ca..6fd22364f6 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -4,6 +4,7 @@ #nullable disable using System; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -64,7 +65,7 @@ namespace osu.Game.Screens.Select Sort = sortMode.Value, AllowConvertedBeatmaps = showConverted.Value, Ruleset = ruleset.Value, - CollectionBeatmapMD5Hashes = collectionDropdown.Current.Value?.Collection?.PerformRead(c => c.BeatmapMD5Hashes) + CollectionBeatmapMD5Hashes = collectionDropdown.Current.Value?.Collection?.PerformRead(c => c.BeatmapMD5Hashes).ToList() }; if (!minimumStars.IsDefault) From d1d32fc16cf6474ec8661c83dbd6bd282cff172b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 23 Feb 2024 14:49:46 +0100 Subject: [PATCH 256/350] Fix editor displaying combo colours in effectively incorrect order Addresses https://github.com/ppy/osu/discussions/27316. Stable lies about the first combo colour being first; in the `.osu` file it is actually second. It does a thing in editor itself to correct for this. https://github.com/peppy/osu-stable-reference/blob/master/osu!/GameModes/Edit/Forms/SongSetup.cs#L233-L234 --- osu.Game/Screens/Edit/EditorBeatmapSkin.cs | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs index 80239504d8..71530ee5bc 100644 --- a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs +++ b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs @@ -4,7 +4,7 @@ #nullable disable using System; -using System.Linq; +using System.Collections.Generic; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -38,8 +38,17 @@ namespace osu.Game.Screens.Edit Skin = skin; ComboColours = new BindableList(); - if (Skin.Configuration.ComboColours != null) - ComboColours.AddRange(Skin.Configuration.ComboColours.Select(c => (Colour4)c)); + + if (Skin.Configuration.ComboColours is IReadOnlyList comboColours) + { + // due to the foibles of how `IHasComboInformation` / `ComboIndexWithOffsets` work, + // the actual effective first combo colour that will be used on the beatmap is the one with index 1, not 0. + // see also: `IHasComboInformation.UpdateComboInformation`, + // https://github.com/peppy/osu-stable-reference/blob/46cd3a10af7cc6cc96f4eba92ef1812dc8c3a27e/osu!/GameModes/Edit/Forms/SongSetup.cs#L233-L234. + for (int i = 0; i < comboColours.Count; ++i) + ComboColours.Add(comboColours[(i + 1) % comboColours.Count]); + } + ComboColours.BindCollectionChanged((_, _) => updateColours()); } @@ -47,7 +56,10 @@ namespace osu.Game.Screens.Edit private void updateColours() { - Skin.Configuration.CustomComboColours = ComboColours.Select(c => (Color4)c).ToList(); + // performs the inverse of the index rotation operation described in the ctor. + Skin.Configuration.CustomComboColours.Clear(); + for (int i = 0; i < ComboColours.Count; ++i) + Skin.Configuration.CustomComboColours.Add(ComboColours[(ComboColours.Count + i - 1) % ComboColours.Count]); invokeSkinChanged(); } From f86b7f0702790bd21522f86501ca9a19e771d018 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 23 Feb 2024 14:52:44 +0100 Subject: [PATCH 257/350] Enable NRT in `EditorBeatmapSkin` --- osu.Game/Screens/Edit/EditorBeatmapSkin.cs | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs index 71530ee5bc..07fa1cb49c 100644 --- a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs +++ b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Collections.Generic; using osu.Framework.Audio.Sample; @@ -20,7 +18,7 @@ namespace osu.Game.Screens.Edit /// public class EditorBeatmapSkin : ISkin { - public event Action BeatmapSkinChanged; + public event Action? BeatmapSkinChanged; /// /// The underlying beatmap skin. @@ -65,10 +63,14 @@ namespace osu.Game.Screens.Edit #region Delegated ISkin implementation - public Drawable GetDrawableComponent(ISkinComponentLookup lookup) => Skin.GetDrawableComponent(lookup); - public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => Skin.GetTexture(componentName, wrapModeS, wrapModeT); - public ISample GetSample(ISampleInfo sampleInfo) => Skin.GetSample(sampleInfo); - public IBindable GetConfig(TLookup lookup) => Skin.GetConfig(lookup); + public Drawable? GetDrawableComponent(ISkinComponentLookup lookup) => Skin.GetDrawableComponent(lookup); + public Texture? GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => Skin.GetTexture(componentName, wrapModeS, wrapModeT); + public ISample? GetSample(ISampleInfo sampleInfo) => Skin.GetSample(sampleInfo); + + public IBindable? GetConfig(TLookup lookup) + where TLookup : notnull + where TValue : notnull + => Skin.GetConfig(lookup); #endregion } From 869f0a82de4272806eda4350944c7fd989f52e62 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Fri, 23 Feb 2024 15:38:52 +0100 Subject: [PATCH 258/350] Use hashset for faster lookup --- osu.Game/Screens/Select/FilterControl.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index 6fd22364f6..17297c9ebf 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -4,7 +4,7 @@ #nullable disable using System; -using System.Linq; +using System.Collections.Immutable; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -65,7 +65,7 @@ namespace osu.Game.Screens.Select Sort = sortMode.Value, AllowConvertedBeatmaps = showConverted.Value, Ruleset = ruleset.Value, - CollectionBeatmapMD5Hashes = collectionDropdown.Current.Value?.Collection?.PerformRead(c => c.BeatmapMD5Hashes).ToList() + CollectionBeatmapMD5Hashes = collectionDropdown.Current.Value?.Collection?.PerformRead(c => c.BeatmapMD5Hashes).ToImmutableHashSet() }; if (!minimumStars.IsDefault) From 31dabaefaa95dfb04cebe69a25b3965ae549201d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Fri, 23 Feb 2024 18:21:11 +0300 Subject: [PATCH 259/350] Reduce smoke allocations --- osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs b/osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs index 9838cb2c37..f4fe42b8de 100644 --- a/osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs +++ b/osu.Game.Rulesets.Osu/Skinning/SmokeSegment.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Diagnostics; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -228,7 +227,9 @@ namespace osu.Game.Rulesets.Osu.Skinning int futurePointIndex = ~Source.SmokePoints.BinarySearch(new SmokePoint { Time = CurrentTime }, new SmokePoint.UpperBoundComparer()); points.Clear(); - points.AddRange(Source.SmokePoints.Skip(firstVisiblePointIndex).Take(futurePointIndex - firstVisiblePointIndex)); + + for (int i = firstVisiblePointIndex; i < futurePointIndex; i++) + points.Add(Source.SmokePoints[i]); } protected sealed override void Draw(IRenderer renderer) From 8934cf33f069d211511097861696c8af3019bb3d Mon Sep 17 00:00:00 2001 From: jvyden Date: Fri, 23 Feb 2024 22:07:47 -0500 Subject: [PATCH 260/350] Apply Discord RPC changes regardless of user's status --- osu.Desktop/DiscordRichPresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index f990fd55fc..1944a73c0a 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -92,7 +92,7 @@ namespace osu.Desktop return; } - if (status.Value == UserStatus.Online && activity.Value != null) + if (activity.Value != null) { bool hideIdentifiableInformation = privacyMode.Value == DiscordRichPresenceMode.Limited; presence.State = truncate(activity.Value.GetStatus(hideIdentifiableInformation)); From e80b08c46fe45da19ffa6fba4862329333a6f112 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 24 Feb 2024 09:55:51 +0100 Subject: [PATCH 261/350] Fix incorrect standardised score estimation on selected beatmaps --- osu.Game/Database/StandardisedScoreMigrationTools.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/osu.Game/Database/StandardisedScoreMigrationTools.cs b/osu.Game/Database/StandardisedScoreMigrationTools.cs index 403e73ab77..0594c80390 100644 --- a/osu.Game/Database/StandardisedScoreMigrationTools.cs +++ b/osu.Game/Database/StandardisedScoreMigrationTools.cs @@ -365,6 +365,17 @@ namespace osu.Game.Database + bonusProportion) * modMultiplier); } + // see similar check above. + // if there is no legacy combo score, all combo conversion operations below + // are either pointless or wildly wrong. + if (maximumLegacyComboScore + maximumLegacyBonusScore == 0) + { + return (long)Math.Round(( + 500000 * comboProportion // as above, zero if mods result in zero multiplier, one otherwise + + 500000 * Math.Pow(score.Accuracy, 5) + + bonusProportion) * modMultiplier); + } + // Assumptions: // - sliders and slider ticks are uniformly distributed in the beatmap, and thus can be ignored without losing much precision. // We thus consider a map of hit-circles only, which gives objectCount == maximumCombo. From e7d8ca3292e4213b248914c7a0416b48b84b2f18 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 24 Feb 2024 14:22:34 +0300 Subject: [PATCH 262/350] Fix Argon and Trianles spinner stutter --- osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs | 2 +- osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs index ee9f228137..7ed6d2dce7 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs @@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon { base.Update(); - if (!spmContainer.IsPresent && drawableSpinner.Result?.TimeStarted != null) + if (spmContainer.Alpha != 0 && drawableSpinner.Result?.TimeStarted != null) fadeCounterOnTimeStart(); } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs index 4a76a1aec4..a5973ad444 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs @@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default { base.Update(); - if (!spmContainer.IsPresent && drawableSpinner.Result?.TimeStarted != null) + if (spmContainer.Alpha != 0 && drawableSpinner.Result?.TimeStarted != null) fadeCounterOnTimeStart(); } From 4bc92a263f9c95eece33fe97dadc40eeddc897d7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 24 Feb 2024 13:20:42 +0100 Subject: [PATCH 263/350] Bump score version --- osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs index c74980abb6..775d87f3f2 100644 --- a/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs +++ b/osu.Game/Scoring/Legacy/LegacyScoreEncoder.cs @@ -44,9 +44,10 @@ namespace osu.Game.Scoring.Legacy /// method. Reconvert all scores. /// /// 30000013: All local scores will use lazer definitions of ranks for consistency. Recalculates the rank of all scores. + /// 30000014: Fix edge cases in conversion for osu! scores on selected beatmaps. Reconvert all scores. /// /// - public const int LATEST_VERSION = 30000013; + public const int LATEST_VERSION = 30000014; /// /// The first stable-compatible YYYYMMDD format version given to lazer usage of replays. From f6ceedc7a6dfd727c4ea29c14bca6c63575c6dc8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 24 Feb 2024 13:55:44 +0100 Subject: [PATCH 264/350] Inline last version which touched ranks when checking for upgrade --- osu.Game/Database/BackgroundDataStoreProcessor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Database/BackgroundDataStoreProcessor.cs b/osu.Game/Database/BackgroundDataStoreProcessor.cs index be0c83bdb3..872194aa1d 100644 --- a/osu.Game/Database/BackgroundDataStoreProcessor.cs +++ b/osu.Game/Database/BackgroundDataStoreProcessor.cs @@ -382,7 +382,7 @@ namespace osu.Game.Database HashSet scoreIds = realmAccess.Run(r => new HashSet( r.All() - .Where(s => s.TotalScoreVersion < LegacyScoreEncoder.LATEST_VERSION) + .Where(s => s.TotalScoreVersion < 30000013) // last total score version with a significant change to ranks .AsEnumerable() // must be done after materialisation, as realm doesn't support // filtering on nested property predicates or projection via `.Select()` From 9b526912e9f58f9b9250ca4df8f104a988a9644b Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 24 Feb 2024 16:41:53 +0300 Subject: [PATCH 265/350] Fix incorrect operator --- osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs | 2 +- osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs index 7ed6d2dce7..e168e14858 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs @@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon { base.Update(); - if (spmContainer.Alpha != 0 && drawableSpinner.Result?.TimeStarted != null) + if (spmContainer.Alpha == 0 && drawableSpinner.Result?.TimeStarted != null) fadeCounterOnTimeStart(); } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs index a5973ad444..2088839e82 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs @@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default { base.Update(); - if (spmContainer.Alpha != 0 && drawableSpinner.Result?.TimeStarted != null) + if (spmContainer.Alpha == 0 && drawableSpinner.Result?.TimeStarted != null) fadeCounterOnTimeStart(); } From 4bba0eaf4b5b996ff6b053e1b88cb2b86bcd477c Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 24 Feb 2024 16:42:44 +0300 Subject: [PATCH 266/350] Remove repeated TimeStarted check --- osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs | 2 +- osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs index e168e14858..25ce92d1c5 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs @@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon { base.Update(); - if (spmContainer.Alpha == 0 && drawableSpinner.Result?.TimeStarted != null) + if (spmContainer.Alpha == 0) fadeCounterOnTimeStart(); } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs index 2088839e82..5c4d7ae47b 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs @@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default { base.Update(); - if (spmContainer.Alpha == 0 && drawableSpinner.Result?.TimeStarted != null) + if (spmContainer.Alpha == 0) fadeCounterOnTimeStart(); } From 2696620d12078432f749f02103c7a7774740f90a Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 24 Feb 2024 17:09:21 +0300 Subject: [PATCH 267/350] Completely remove transform flow for spm counter --- .../Skinning/Argon/ArgonSpinner.cs | 33 +++++-------------- .../Skinning/Default/DefaultSpinner.cs | 33 +++++-------------- 2 files changed, 16 insertions(+), 50 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs index 25ce92d1c5..f2bbd7373e 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs @@ -5,7 +5,6 @@ using System; using System.Globalization; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; @@ -111,42 +110,26 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon { spmCounter.Text = Math.Truncate(spm.NewValue).ToString(@"#0"); }, true); - - drawableSpinner.ApplyCustomUpdateState += updateStateTransforms; - updateStateTransforms(drawableSpinner, drawableSpinner.State.Value); } protected override void Update() { base.Update(); - if (spmContainer.Alpha == 0) - fadeCounterOnTimeStart(); + updateSpmAlpha(); } - private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state) - { - if (!(drawableHitObject is DrawableSpinner)) - return; - - fadeCounterOnTimeStart(); - } - - private void fadeCounterOnTimeStart() + private void updateSpmAlpha() { if (drawableSpinner.Result?.TimeStarted is double startTime) { - using (BeginAbsoluteSequence(startTime)) - spmContainer.FadeIn(drawableSpinner.HitObject.TimeFadeIn); + double timeOffset = Math.Clamp(Clock.CurrentTime, startTime, startTime + drawableSpinner.HitObject.TimeFadeIn) - startTime; + spmContainer.Alpha = (float)(timeOffset / drawableSpinner.HitObject.TimeFadeIn); + } + else + { + spmContainer.Alpha = 0; } - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - if (drawableSpinner.IsNotNull()) - drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms; } } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs index 5c4d7ae47b..0bd877b902 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs @@ -5,7 +5,6 @@ using System; using System.Globalization; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; @@ -117,42 +116,26 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default { spmCounter.Text = Math.Truncate(spm.NewValue).ToString(@"#0"); }, true); - - drawableSpinner.ApplyCustomUpdateState += updateStateTransforms; - updateStateTransforms(drawableSpinner, drawableSpinner.State.Value); } protected override void Update() { base.Update(); - if (spmContainer.Alpha == 0) - fadeCounterOnTimeStart(); + updateSpmAlpha(); } - private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state) - { - if (!(drawableHitObject is DrawableSpinner)) - return; - - fadeCounterOnTimeStart(); - } - - private void fadeCounterOnTimeStart() + private void updateSpmAlpha() { if (drawableSpinner.Result?.TimeStarted is double startTime) { - using (BeginAbsoluteSequence(startTime)) - spmContainer.FadeIn(drawableSpinner.HitObject.TimeFadeIn); + double timeOffset = Math.Clamp(Clock.CurrentTime, startTime, startTime + drawableSpinner.HitObject.TimeFadeIn) - startTime; + spmContainer.Alpha = (float)(timeOffset / drawableSpinner.HitObject.TimeFadeIn); + } + else + { + spmContainer.Alpha = 0; } - } - - protected override void Dispose(bool isDisposing) - { - base.Dispose(isDisposing); - - if (drawableSpinner.IsNotNull()) - drawableSpinner.ApplyCustomUpdateState -= updateStateTransforms; } } } From 824d671cce71eded91dee5ade2868da18a5f8e4b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 25 Feb 2024 00:12:20 +0800 Subject: [PATCH 268/350] Simplify implementation --- osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs | 7 +------ osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs | 7 +------ 2 files changed, 2 insertions(+), 12 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs index f2bbd7373e..3b48d36bb5 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Argon/ArgonSpinner.cs @@ -122,14 +122,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon private void updateSpmAlpha() { if (drawableSpinner.Result?.TimeStarted is double startTime) - { - double timeOffset = Math.Clamp(Clock.CurrentTime, startTime, startTime + drawableSpinner.HitObject.TimeFadeIn) - startTime; - spmContainer.Alpha = (float)(timeOffset / drawableSpinner.HitObject.TimeFadeIn); - } + spmContainer.Alpha = (float)Math.Clamp((Clock.CurrentTime - startTime) / drawableSpinner.HitObject.TimeFadeIn, 0, 1); else - { spmContainer.Alpha = 0; - } } } } diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs index 0bd877b902..ac56b45b69 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs @@ -128,14 +128,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default private void updateSpmAlpha() { if (drawableSpinner.Result?.TimeStarted is double startTime) - { - double timeOffset = Math.Clamp(Clock.CurrentTime, startTime, startTime + drawableSpinner.HitObject.TimeFadeIn) - startTime; - spmContainer.Alpha = (float)(timeOffset / drawableSpinner.HitObject.TimeFadeIn); - } + spmContainer.Alpha = (float)Math.Clamp((Clock.CurrentTime - startTime) / drawableSpinner.HitObject.TimeFadeIn, 0, 1); else - { spmContainer.Alpha = 0; - } } } } From 1fb19e712922871adca31db706afd27ebb0a247f Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 24 Feb 2024 20:18:30 +0300 Subject: [PATCH 269/350] Reduce allocations in DrawableSpinner --- .../Objects/Drawables/DrawableSpinner.cs | 32 ++++++++++++++++--- .../Objects/Drawables/DrawableHitObject.cs | 4 ++- 2 files changed, 30 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index 11120e49b5..8c21e6a6bc 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -279,10 +279,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables if (HandleUserInput) { bool isValidSpinningTime = Time.Current >= HitObject.StartTime && Time.Current <= HitObject.EndTime; - bool correctButtonPressed = (OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false); RotationTracker.Tracking = !Result.HasResult - && correctButtonPressed + && correctButtonPressed() && isValidSpinningTime; } @@ -292,11 +291,34 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables // Ticks can theoretically be judged at any point in the spinner's duration. // A tick must be alive to correctly play back samples, // but for performance reasons, we only want to keep the next tick alive. - var next = NestedHitObjects.FirstOrDefault(h => !h.Judged); + DrawableHitObject nextTick = null; + + foreach (var nested in NestedHitObjects) + { + if (!nested.Judged) + { + nextTick = nested; + break; + } + } // See default `LifetimeStart` as set in `DrawableSpinnerTick`. - if (next?.LifetimeStart == double.MaxValue) - next.LifetimeStart = HitObject.StartTime; + if (nextTick?.LifetimeStart == double.MaxValue) + nextTick.LifetimeStart = HitObject.StartTime; + } + + private bool correctButtonPressed() + { + if (OsuActionInputManager == null) + return false; + + foreach (var action in OsuActionInputManager.PressedActions) + { + if (action == OsuAction.LeftButton || action == OsuAction.RightButton) + return true; + } + + return false; } protected override void UpdateAfterChildren() diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 16bd4b565c..de05219212 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -11,10 +11,12 @@ using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions.ListExtensions; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; +using osu.Framework.Lists; using osu.Framework.Threading; using osu.Framework.Utils; using osu.Game.Audio; @@ -65,7 +67,7 @@ namespace osu.Game.Rulesets.Objects.Drawables public virtual IEnumerable GetSamples() => HitObject.Samples; private readonly List nestedHitObjects = new List(); - public IReadOnlyList NestedHitObjects => nestedHitObjects; + public SlimReadOnlyListWrapper NestedHitObjects => nestedHitObjects.AsSlimReadOnly(); /// /// Whether this object should handle any user input events. From 9e90f7fb0d731e06d36bce8e5bc269f362f307cd Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 24 Feb 2024 20:36:06 +0300 Subject: [PATCH 270/350] Store last enqueued RotationRecord in SpinnerSpmCalculator --- .../Skinning/Default/SpinnerSpmCalculator.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs index 44962c8548..7986108fbd 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.ObjectExtensions; @@ -33,14 +32,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default drawableSpinner.HitObjectApplied += resetState; } + private RotationRecord lastRecord; + public void SetRotation(float currentRotation) { // If we've gone back in time, it's fine to work with a fresh set of records for now - if (records.Count > 0 && Time.Current < records.Last().Time) + if (records.Count > 0 && Time.Current < lastRecord.Time) records.Clear(); // Never calculate SPM by same time of record to avoid 0 / 0 = NaN or X / 0 = Infinity result. - if (records.Count > 0 && Precision.AlmostEquals(Time.Current, records.Last().Time)) + if (records.Count > 0 && Precision.AlmostEquals(Time.Current, lastRecord.Time)) return; if (records.Count > 0) @@ -52,7 +53,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default result.Value = (currentRotation - record.Rotation) / (Time.Current - record.Time) * 1000 * 60 / 360; } - records.Enqueue(new RotationRecord { Rotation = currentRotation, Time = Time.Current }); + records.Enqueue(lastRecord = new RotationRecord { Rotation = currentRotation, Time = Time.Current }); } private void resetState(DrawableHitObject hitObject) From 3b53ed3c3aae40476d7f061a2796186a9f70c8b7 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 24 Feb 2024 22:44:58 +0300 Subject: [PATCH 271/350] Reduce allocations in ModColumn --- osu.Game/Overlays/Mods/ModColumn.cs | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index d65c94d14d..df33c78ea4 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -67,8 +67,25 @@ namespace osu.Game.Overlays.Mods private IModHotkeyHandler hotkeyHandler = null!; private Task? latestLoadTask; - private ICollection? latestLoadedPanels; - internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true && latestLoadedPanels?.All(panel => panel.Parent != null) == true; + private ModPanel[]? latestLoadedPanels; + internal bool ItemsLoaded => latestLoadTask?.IsCompleted == true && allPanelsLoaded; + + private bool allPanelsLoaded + { + get + { + if (latestLoadedPanels == null) + return false; + + foreach (var panel in latestLoadedPanels) + { + if (panel.Parent == null) + return false; + } + + return true; + } + } public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; From 6d2187e079c278d36ca628b128223bafc31e5e4d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 24 Feb 2024 22:58:23 +0300 Subject: [PATCH 272/350] Reduce allocations in ModSelectOverlay --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index ddf96c1cb3..3009297741 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -15,6 +15,7 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Audio; using osu.Game.Beatmaps; @@ -349,15 +350,23 @@ namespace osu.Game.Overlays.Mods }); } + private static readonly LocalisableString input_search_placeholder = Resources.Localisation.Web.CommonStrings.InputSearch; + private static readonly LocalisableString tab_to_search_placeholder = ModSelectOverlayStrings.TabToSearch; + protected override void Update() { base.Update(); - SearchTextBox.PlaceholderText = SearchTextBox.HasFocus ? Resources.Localisation.Web.CommonStrings.InputSearch : ModSelectOverlayStrings.TabToSearch; + SearchTextBox.PlaceholderText = SearchTextBox.HasFocus ? input_search_placeholder : tab_to_search_placeholder; if (beatmapAttributesDisplay != null) { - float rightEdgeOfLastButton = footerButtonFlow.Last().ScreenSpaceDrawQuad.TopRight.X; + ShearedButton lastFooterButton = null!; + + foreach (var b in footerButtonFlow) + lastFooterButton = b; + + float rightEdgeOfLastButton = lastFooterButton.ScreenSpaceDrawQuad.TopRight.X; // this is cheating a bit; the 640 value is hardcoded based on how wide the expanded panel _generally_ is. // due to the transition applied, the raw screenspace quad of the panel cannot be used, as it will trigger an ugly feedback cycle of expanding and collapsing. From 91d7bd10265a806946ba0e528da8aa6c07cdcd8e Mon Sep 17 00:00:00 2001 From: Detze <92268414+Detze@users.noreply.github.com> Date: Sat, 24 Feb 2024 21:56:44 +0100 Subject: [PATCH 273/350] Don't dim slider head in `DrawableSlider` --- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 6d492e7b08..b7ce712e2c 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables protected override IEnumerable DimmablePieces => new Drawable[] { - HeadCircle, + // HeadCircle should not be added to this list, as it handles dimming itself TailCircle, repeatContainer, Body, From e12f8c03eef09478b8c8f3823b60632d37713192 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sun, 25 Feb 2024 08:18:19 +0800 Subject: [PATCH 274/350] Reset `lastRecord` on `resetState` for good measure --- osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs index 7986108fbd..3383989367 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/SpinnerSpmCalculator.cs @@ -58,6 +58,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default private void resetState(DrawableHitObject hitObject) { + lastRecord = default; result.Value = 0; records.Clear(); } From 081aa84718233618bd1d9fc81468e99023dbc705 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sun, 25 Feb 2024 10:36:15 +0300 Subject: [PATCH 275/350] Simplify last footer button selection --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 3009297741..ce1d0d27a3 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -361,12 +361,7 @@ namespace osu.Game.Overlays.Mods if (beatmapAttributesDisplay != null) { - ShearedButton lastFooterButton = null!; - - foreach (var b in footerButtonFlow) - lastFooterButton = b; - - float rightEdgeOfLastButton = lastFooterButton.ScreenSpaceDrawQuad.TopRight.X; + float rightEdgeOfLastButton = footerButtonFlow[^1].ScreenSpaceDrawQuad.TopRight.X; // this is cheating a bit; the 640 value is hardcoded based on how wide the expanded panel _generally_ is. // due to the transition applied, the raw screenspace quad of the panel cannot be used, as it will trigger an ugly feedback cycle of expanding and collapsing. From f948f8ee5c49498ea58fe2a2e5817ef7fbb027c7 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sun, 25 Feb 2024 17:59:20 +0300 Subject: [PATCH 276/350] Fix HUDOverlay allocations --- osu.Game/Screens/Play/HUDOverlay.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 32ebb82f15..f965d3392a 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -258,13 +258,13 @@ namespace osu.Game.Screens.Play Vector2? highestBottomScreenSpace = null; - foreach (var element in mainComponents.Components) - processDrawable(element); + for (int i = 0; i < mainComponents.Components.Count; i++) + processDrawable(mainComponents.Components[i]); if (rulesetComponents != null) { - foreach (var element in rulesetComponents.Components) - processDrawable(element); + for (int i = 0; i < rulesetComponents.Components.Count; i++) + processDrawable(rulesetComponents.Components[i]); } if (lowestTopScreenSpaceRight.HasValue) From c3fa97d062c370c4d5c60b2cee66e7b8298a79b7 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sun, 25 Feb 2024 18:02:42 +0300 Subject: [PATCH 277/350] Reduce allocations in HitObjectLifetimeEntry --- .../Rulesets/Objects/HitObjectLifetimeEntry.cs | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs b/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs index 4450f026b4..9f2720b7ca 100644 --- a/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs +++ b/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs @@ -41,7 +41,22 @@ namespace osu.Game.Rulesets.Objects /// /// Whether and all of its nested objects have been judged. /// - public bool AllJudged => Judged && NestedEntries.All(h => h.AllJudged); + public bool AllJudged + { + get + { + if (!Judged) + return false; + + foreach (var entry in NestedEntries) + { + if (!entry.AllJudged) + return false; + } + + return true; + } + } private readonly IBindable startTimeBindable = new BindableDouble(); From 9e3defebda1d446f815cb0cae6618f822ba482d2 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sun, 25 Feb 2024 19:05:40 +0300 Subject: [PATCH 278/350] Remove unused using --- osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs b/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs index 9f2720b7ca..4962ac13b5 100644 --- a/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs +++ b/osu.Game/Rulesets/Objects/HitObjectLifetimeEntry.cs @@ -3,7 +3,6 @@ using System; using System.Collections.Generic; -using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics.Performance; using osu.Game.Rulesets.Judgements; From 5c049feca1e855daca7499b2e6bfb6482c99fe8a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 25 Feb 2024 21:18:15 +0300 Subject: [PATCH 279/350] Fix advanced stats in beatmap info overlay showing "key count" on non-mania beatmaps --- osu.Game/Overlays/BeatmapSet/Details.cs | 30 ++++++++++++------- .../Screens/Select/Details/AdvancedStats.cs | 29 ++++++------------ osu.Game/Screens/Select/SongSelect.cs | 7 ++++- 3 files changed, 34 insertions(+), 32 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/Details.cs b/osu.Game/Overlays/BeatmapSet/Details.cs index cf78f605aa..d656a6b14b 100644 --- a/osu.Game/Overlays/BeatmapSet/Details.cs +++ b/osu.Game/Overlays/BeatmapSet/Details.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays.BeatmapSet.Buttons; +using osu.Game.Rulesets; using osu.Game.Screens.Select.Details; using osuTK; @@ -33,10 +34,10 @@ namespace osu.Game.Overlays.BeatmapSet { if (value == beatmapSet) return; - beatmapSet = value; + basic.BeatmapSet = preview.BeatmapSet = beatmapSet = value; - basic.BeatmapSet = preview.BeatmapSet = BeatmapSet; - updateDisplay(); + if (IsLoaded) + updateDisplay(); } } @@ -50,13 +51,10 @@ namespace osu.Game.Overlays.BeatmapSet if (value == beatmapInfo) return; basic.BeatmapInfo = advanced.BeatmapInfo = beatmapInfo = value; - } - } - private void updateDisplay() - { - Ratings.Ratings = BeatmapSet?.Ratings; - ratingBox.Alpha = BeatmapSet?.Status > 0 ? 1 : 0; + if (IsLoaded) + updateDisplay(); + } } public Details() @@ -101,12 +99,22 @@ namespace osu.Game.Overlays.BeatmapSet }; } - [BackgroundDependencyLoader] - private void load() + [Resolved] + private RulesetStore rulesets { get; set; } + + protected override void LoadComplete() { + base.LoadComplete(); updateDisplay(); } + private void updateDisplay() + { + Ratings.Ratings = BeatmapSet?.Ratings; + ratingBox.Alpha = BeatmapSet?.Status > 0 ? 1 : 0; + advanced.Ruleset.Value = rulesets.GetRuleset(beatmapInfo?.Ruleset.OnlineID ?? 0); + } + private partial class DetailBox : Container { private readonly Container content; diff --git a/osu.Game/Screens/Select/Details/AdvancedStats.cs b/osu.Game/Screens/Select/Details/AdvancedStats.cs index 0d68a0ec3c..74276795d2 100644 --- a/osu.Game/Screens/Select/Details/AdvancedStats.cs +++ b/osu.Game/Screens/Select/Details/AdvancedStats.cs @@ -38,11 +38,6 @@ namespace osu.Game.Screens.Select.Details [Resolved] private IBindable> mods { get; set; } - [Resolved] - private OsuGameBase game { get; set; } - - private IBindable gameRuleset; - protected readonly StatisticRow FirstValue, HpDrain, Accuracy, ApproachRate; private readonly StatisticRow starDifficulty; @@ -64,6 +59,8 @@ namespace osu.Game.Screens.Select.Details } } + public Bindable Ruleset { get; } = new Bindable(); + public AdvancedStats(int columns = 1) { switch (columns) @@ -137,12 +134,7 @@ namespace osu.Game.Screens.Select.Details { base.LoadComplete(); - // the cached ruleset bindable might be a decoupled bindable provided by SongSelect, - // which we can't rely on in combination with the game-wide selected mods list, - // since mods could be updated to the new ruleset instances while the decoupled bindable is held behind, - // therefore resulting in performing difficulty calculation with invalid states. - gameRuleset = game.Ruleset.GetBoundCopy(); - gameRuleset.BindValueChanged(_ => updateStatistics()); + Ruleset.BindValueChanged(_ => updateStatistics()); mods.BindValueChanged(modsChanged, true); } @@ -169,8 +161,6 @@ namespace osu.Game.Screens.Select.Details IBeatmapDifficultyInfo baseDifficulty = BeatmapInfo?.Difficulty; BeatmapDifficulty adjustedDifficulty = null; - IRulesetInfo ruleset = gameRuleset?.Value ?? beatmapInfo.Ruleset; - if (baseDifficulty != null) { BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(baseDifficulty); @@ -180,24 +170,24 @@ namespace osu.Game.Screens.Select.Details adjustedDifficulty = originalDifficulty; - if (gameRuleset != null) + if (Ruleset.Value != null) { double rate = 1; foreach (var mod in mods.Value.OfType()) rate = mod.ApplyToRate(0, rate); - adjustedDifficulty = ruleset.CreateInstance().GetRateAdjustedDisplayDifficulty(originalDifficulty, rate); + adjustedDifficulty = Ruleset.Value.CreateInstance().GetRateAdjustedDisplayDifficulty(originalDifficulty, rate); TooltipContent = new AdjustedAttributesTooltip.Data(originalDifficulty, adjustedDifficulty); } } - switch (ruleset.OnlineID) + switch (Ruleset.Value?.OnlineID) { case 3: // Account for mania differences locally for now. // Eventually this should be handled in a more modular way, allowing rulesets to return arbitrary difficulty attributes. - ILegacyRuleset legacyRuleset = (ILegacyRuleset)ruleset.CreateInstance(); + ILegacyRuleset legacyRuleset = (ILegacyRuleset)Ruleset.Value.CreateInstance(); // For the time being, the key count is static no matter what, because: // a) The method doesn't have knowledge of the active keymods. Doing so may require considerations for filtering. @@ -206,7 +196,6 @@ namespace osu.Game.Screens.Select.Details FirstValue.Title = BeatmapsetsStrings.ShowStatsCsMania; FirstValue.Value = (keyCount, keyCount); - break; default: @@ -240,8 +229,8 @@ namespace osu.Game.Screens.Select.Details starDifficultyCancellationSource = new CancellationTokenSource(); - var normalStarDifficultyTask = difficultyCache.GetDifficultyAsync(BeatmapInfo, gameRuleset.Value, null, starDifficultyCancellationSource.Token); - var moddedStarDifficultyTask = difficultyCache.GetDifficultyAsync(BeatmapInfo, gameRuleset.Value, mods.Value, starDifficultyCancellationSource.Token); + var normalStarDifficultyTask = difficultyCache.GetDifficultyAsync(BeatmapInfo, Ruleset.Value, null, starDifficultyCancellationSource.Token); + var moddedStarDifficultyTask = difficultyCache.GetDifficultyAsync(BeatmapInfo, Ruleset.Value, mods.Value, starDifficultyCancellationSource.Token); Task.WhenAll(normalStarDifficultyTask, moddedStarDifficultyTask).ContinueWith(_ => Schedule(() => { diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index a603934a9d..15469fad5b 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -286,7 +286,7 @@ namespace osu.Game.Screens.Select AutoSizeAxes = Axes.Y, Anchor = Anchor.Centre, Origin = Anchor.Centre, - Padding = new MarginPadding(10) + Padding = new MarginPadding(10), }, } }, @@ -585,6 +585,11 @@ namespace osu.Game.Screens.Select beatmapInfoPrevious = beatmap; } + // we can't run this in the debounced run due to the selected mods bindable not being debounced, + // since mods could be updated to the new ruleset instances while the decoupled bindable is held behind, + // therefore resulting in performing difficulty calculation with invalid states. + advancedStats.Ruleset.Value = ruleset; + void run() { // clear pending task immediately to track any potential nested debounce operation. From b30a6d522462331e20043f0bada10186a3315196 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 25 Feb 2024 21:23:09 +0300 Subject: [PATCH 280/350] Adjust existing test coverage --- .../SongSelect/TestSceneAdvancedStats.cs | 49 ++----------------- 1 file changed, 5 insertions(+), 44 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs index 4bb2b557ff..3b89c70a63 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs @@ -37,15 +37,9 @@ namespace osu.Game.Tests.Visual.SongSelect [SetUp] public void Setup() => Schedule(() => Child = advancedStats = new TestAdvancedStats { - Width = 500 + Width = 500, }); - [SetUpSteps] - public void SetUpSteps() - { - AddStep("reset game ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo); - } - private BeatmapInfo exampleBeatmapInfo => new BeatmapInfo { Ruleset = rulesets.AvailableRulesets.First(), @@ -74,45 +68,12 @@ namespace osu.Game.Tests.Visual.SongSelect } [Test] - public void TestManiaFirstBarTextManiaBeatmap() + public void TestFirstBarText() { - AddStep("set game ruleset to mania", () => Ruleset.Value = new ManiaRuleset().RulesetInfo); - - AddStep("set beatmap", () => advancedStats.BeatmapInfo = new BeatmapInfo - { - Ruleset = rulesets.GetRuleset(3) ?? throw new InvalidOperationException("osu!mania ruleset not found"), - Difficulty = new BeatmapDifficulty - { - CircleSize = 5, - DrainRate = 4.3f, - OverallDifficulty = 4.5f, - ApproachRate = 3.1f - }, - StarRating = 8 - }); - - AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType().First().Text == BeatmapsetsStrings.ShowStatsCsMania); - } - - [Test] - public void TestManiaFirstBarTextConvert() - { - AddStep("set game ruleset to mania", () => Ruleset.Value = new ManiaRuleset().RulesetInfo); - - AddStep("set beatmap", () => advancedStats.BeatmapInfo = new BeatmapInfo - { - Ruleset = new OsuRuleset().RulesetInfo, - Difficulty = new BeatmapDifficulty - { - CircleSize = 5, - DrainRate = 4.3f, - OverallDifficulty = 4.5f, - ApproachRate = 3.1f - }, - StarRating = 8 - }); - + AddStep("set ruleset to mania", () => advancedStats.Ruleset.Value = new ManiaRuleset().RulesetInfo); AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType().First().Text == BeatmapsetsStrings.ShowStatsCsMania); + AddStep("set ruleset to osu", () => advancedStats.Ruleset.Value = new OsuRuleset().RulesetInfo); + AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType().First().Text == BeatmapsetsStrings.ShowStatsCs); } [Test] From 4421ff975b330e832ee0405b9171dfeed2255577 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 09:04:39 +0800 Subject: [PATCH 281/350] Add local function to perform iteration to better explain the "why" --- osu.Game/Screens/Play/HUDOverlay.cs | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index f965d3392a..2ec2a011a6 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -258,14 +258,10 @@ namespace osu.Game.Screens.Play Vector2? highestBottomScreenSpace = null; - for (int i = 0; i < mainComponents.Components.Count; i++) - processDrawable(mainComponents.Components[i]); + processDrawables(mainComponents); if (rulesetComponents != null) - { - for (int i = 0; i < rulesetComponents.Components.Count; i++) - processDrawable(rulesetComponents.Components[i]); - } + processDrawables(rulesetComponents); if (lowestTopScreenSpaceRight.HasValue) topRightElements.Y = MathHelper.Clamp(ToLocalSpace(new Vector2(0, lowestTopScreenSpaceRight.Value)).Y, 0, DrawHeight - topRightElements.DrawHeight); @@ -282,6 +278,14 @@ namespace osu.Game.Screens.Play else bottomRightElements.Y = 0; + void processDrawables(SkinComponentsContainer components) + { + // Avoid using foreach due to missing GetEnumerator implementation. + // See https://github.com/ppy/osu-framework/blob/e10051e6643731e393b09de40a3a3d209a545031/osu.Framework/Bindables/IBindableList.cs#L41-L44. + for (int i = 0; i < components.Components.Count; i++) + processDrawable(components.Components[i]); + } + void processDrawable(ISerialisableDrawable element) { // Cast can be removed when IDrawable interface includes Anchor / RelativeSizeAxes. From 3502ec456d0131f4f6c1c9faabf01e6197a16ee1 Mon Sep 17 00:00:00 2001 From: Detze <92268414+Detze@users.noreply.github.com> Date: Mon, 26 Feb 2024 04:36:09 +0100 Subject: [PATCH 282/350] Match stable's slider border thickness more closely --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index b39092a467..6bf6776617 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy protected new float CalculatedBorderPortion // Roughly matches osu!stable's slider border portions. - => base.CalculatedBorderPortion * 0.77f; + => base.CalculatedBorderPortion * 0.84f; protected override Color4 ColourAt(float position) { From 4c744ccb698e9f41cc350fcde45159a30ec52944 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 14:11:54 +0800 Subject: [PATCH 283/350] Fix "Use current" snap not working Regressed with https://github.com/ppy/osu/pull/27249. I was suspicious of this specific operation at the time but didn't test properly. --- osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs b/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs index b2f38662cc..8bff5fe6ac 100644 --- a/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs +++ b/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs @@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Edit if (objTime >= editorClock.CurrentTime) continue; - if (objTime > lastBefore?.StartTime) + if (lastBefore == null || objTime > lastBefore?.StartTime) lastBefore = entry.Value.HitObject; } @@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.Edit if (objTime < editorClock.CurrentTime) continue; - if (objTime < firstAfter?.StartTime) + if (firstAfter == null || objTime < firstAfter?.StartTime) firstAfter = entry.Value.HitObject; } From 9a46e738bdf86cb0f8495e6ef69f5cc8a6d5456c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 15:45:29 +0800 Subject: [PATCH 284/350] Fix inspections --- osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs b/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs index 8bff5fe6ac..62ad2ce7e9 100644 --- a/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs +++ b/osu.Game/Rulesets/Edit/ComposerDistanceSnapProvider.cs @@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Edit if (objTime >= editorClock.CurrentTime) continue; - if (lastBefore == null || objTime > lastBefore?.StartTime) + if (lastBefore == null || objTime > lastBefore.StartTime) lastBefore = entry.Value.HitObject; } @@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.Edit if (objTime < editorClock.CurrentTime) continue; - if (firstAfter == null || objTime < firstAfter?.StartTime) + if (firstAfter == null || objTime < firstAfter.StartTime) firstAfter = entry.Value.HitObject; } From 8962be2ed54f8431d29d6558aa8eacf28e467707 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 17:24:04 +0800 Subject: [PATCH 285/350] Allow better menu navigation using same hotkey to progress to destination As touched on in https://github.com/ppy/osu/discussions/27102. You can now use: - `L L L` to get to playlists - `M M M` to get to multiplayer - `S` to get to settings --- osu.Game/Screens/Menu/ButtonSystem.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index d742d2377f..15a2740160 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -102,7 +102,7 @@ namespace osu.Game.Screens.Menu buttonArea.AddRange(new Drawable[] { - new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, OsuIcon.Settings, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O), + new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, OsuIcon.Settings, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O, Key.S), backButton = new MainMenuButton(ButtonSystemStrings.Back, @"back-to-top", OsuIcon.PrevCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH) { @@ -132,11 +132,11 @@ namespace osu.Game.Screens.Menu buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-default-select", OsuIcon.Tournament, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L)); buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play); - buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), () => OnEditBeatmap?.Invoke(), WEDGE_WIDTH, Key.B)); + buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), () => OnEditBeatmap?.Invoke(), WEDGE_WIDTH, Key.B, Key.E)); buttonsEdit.Add(new MainMenuButton(SkinEditorStrings.SkinEditor.ToLower(), @"button-default-select", OsuIcon.SkinB, new Color4(220, 160, 0, 255), () => OnEditSkin?.Invoke(), 0, Key.S)); buttonsEdit.ForEach(b => b.VisibleState = ButtonSystemState.Edit); - buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P)); + buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P, Key.M, Key.L)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-play-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => State = ButtonSystemState.Edit, 0, Key.E)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.Beatmap, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D)); From 115d82664bb0a3271e7593dacce987557a2ff098 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 26 Feb 2024 10:37:03 +0100 Subject: [PATCH 286/350] Assert proportional scaling rather than assume average Because if scaling is ever actually non-proportional then this should be somewhat loud. Also use the absolute value to prevent funny things happening if/when someone does negative scale. --- osu.Game/Rulesets/Mods/ModFlashlight.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index d714cd3c85..144842def0 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System; +using System.Diagnostics; using System.Runtime.InteropServices; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -13,6 +14,7 @@ using osu.Framework.Graphics.Shaders; using osu.Framework.Graphics.Shaders.Types; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; +using osu.Framework.Utils; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.OpenGL.Vertices; @@ -151,9 +153,10 @@ namespace osu.Game.Rulesets.Mods if (GetPlayfieldScale != null) { Vector2 playfieldScale = GetPlayfieldScale(); - float rulesetScaleAvg = (playfieldScale.X + playfieldScale.Y) / 2f; - size *= rulesetScaleAvg; + Debug.Assert(Precision.AlmostEquals(Math.Abs(playfieldScale.X), Math.Abs(playfieldScale.Y)), + @"Playfield has non-proportional scaling. Flashlight implementations should be revisited with regard to balance."); + size *= Math.Abs(playfieldScale.X); } if (isBreakTime.Value) From 8e336610d090b2d1f94239620c336a7e0854fc34 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 18:31:36 +0800 Subject: [PATCH 287/350] Add xmldoc explaining `Ruleset` bindable's usage --- osu.Game/Screens/Select/Details/AdvancedStats.cs | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/osu.Game/Screens/Select/Details/AdvancedStats.cs b/osu.Game/Screens/Select/Details/AdvancedStats.cs index 74276795d2..1aba977f44 100644 --- a/osu.Game/Screens/Select/Details/AdvancedStats.cs +++ b/osu.Game/Screens/Select/Details/AdvancedStats.cs @@ -59,6 +59,13 @@ namespace osu.Game.Screens.Select.Details } } + /// + /// Ruleset to be used for certain elements of display. + /// When set, this will override the set 's own ruleset. + /// + /// + /// No checks are done as to whether the ruleset specified is valid for the currently . + /// public Bindable Ruleset { get; } = new Bindable(); public AdvancedStats(int columns = 1) From 8966ea2fa3a81cd567aeacbbee60e857af7d9520 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 26 Feb 2024 11:59:57 +0100 Subject: [PATCH 288/350] Add test coverage --- ...tSceneHitObjectComposerDistanceSnapping.cs | 24 +++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/osu.Game.Tests/Editing/TestSceneHitObjectComposerDistanceSnapping.cs b/osu.Game.Tests/Editing/TestSceneHitObjectComposerDistanceSnapping.cs index 463287fb35..12b7dbbf12 100644 --- a/osu.Game.Tests/Editing/TestSceneHitObjectComposerDistanceSnapping.cs +++ b/osu.Game.Tests/Editing/TestSceneHitObjectComposerDistanceSnapping.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -17,6 +18,7 @@ using osu.Game.Rulesets.Osu.Edit; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit; using osu.Game.Tests.Visual; +using osuTK; namespace osu.Game.Tests.Editing { @@ -228,6 +230,28 @@ namespace osu.Game.Tests.Editing assertSnappedDistance(400, 400); } + [Test] + public void TestUseCurrentSnap() + { + AddStep("add objects to beatmap", () => + { + editorBeatmap.Add(new HitCircle { StartTime = 1000 }); + editorBeatmap.Add(new HitCircle { Position = new Vector2(100), StartTime = 2000 }); + }); + + AddStep("hover use current snap button", () => InputManager.MoveMouseTo(composer.ChildrenOfType().Single())); + AddUntilStep("use current snap expanded", () => composer.ChildrenOfType().Single().Expanded.Value, () => Is.True); + + AddStep("seek before first object", () => EditorClock.Seek(0)); + AddUntilStep("use current snap not available", () => composer.ChildrenOfType().Single().Enabled.Value, () => Is.False); + + AddStep("seek to between objects", () => EditorClock.Seek(1500)); + AddUntilStep("use current snap available", () => composer.ChildrenOfType().Single().Enabled.Value, () => Is.True); + + AddStep("seek after last object", () => EditorClock.Seek(2500)); + AddUntilStep("use current snap not available", () => composer.ChildrenOfType().Single().Enabled.Value, () => Is.False); + } + private void assertSnapDistance(float expectedDistance, HitObject? referenceObject, bool includeSliderVelocity) => AddAssert($"distance is {expectedDistance}", () => composer.DistanceSnapProvider.GetBeatSnapDistanceAt(referenceObject ?? new HitObject(), includeSliderVelocity), () => Is.EqualTo(expectedDistance).Within(Precision.FLOAT_EPSILON)); From 6dbba705b3127757dbb36f16911790d776934527 Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 26 Feb 2024 12:27:02 +0100 Subject: [PATCH 289/350] Refine uninstall logic to account for legacy windows features --- osu.Desktop/Windows/WindowsAssociationManager.cs | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 4bb8e57c9d..490faab632 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -222,12 +222,21 @@ namespace osu.Desktop.Windows programKey?.SetValue(null, description); } + /// + /// Uninstalls the file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/shell/fa-file-types#deleting-registry-information-during-uninstallation + /// public void Uninstall(RegistryKey classes) { - // importantly, we don't delete the default program entry because some other program could have taken it. + using (var extensionKey = classes.OpenSubKey(Extension, true)) + { + // clear our default association so that Explorer doesn't show the raw programId to users + // the null/(Default) entry is used for both ProdID association and as a fallback friendly name, for legacy reasons + if (extensionKey?.GetValue(null) is string s && s == programId) + extensionKey.SetValue(null, string.Empty); - using (var extensionKey = classes.OpenSubKey($@"{Extension}\OpenWithProgIds", true)) - extensionKey?.DeleteValue(programId, throwOnMissingValue: false); + using (var openWithKey = extensionKey?.CreateSubKey(@"OpenWithProgIds")) + openWithKey?.DeleteValue(programId, throwOnMissingValue: false); + } classes.DeleteSubKeyTree(programId, throwOnMissingSubKey: false); } From f2807470efc66a560dbd09da75be2ff70bf83b1d Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 26 Feb 2024 13:03:23 +0100 Subject: [PATCH 290/350] Inline `EXE_PATH` usage --- osu.Desktop/Windows/WindowsAssociationManager.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 490faab632..3fd566edab 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -136,10 +136,10 @@ namespace osu.Desktop.Windows Debug.Assert(classes != null); foreach (var association in file_associations) - association.Install(classes, EXE_PATH); + association.Install(classes); foreach (var association in uri_associations) - association.Install(classes, EXE_PATH); + association.Install(classes); } private static void updateDescriptions(LocalisationManager? localisation) @@ -192,7 +192,7 @@ namespace osu.Desktop.Windows /// /// Installs a file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key /// - public void Install(RegistryKey classes, string exePath) + public void Install(RegistryKey classes) { // register a program id for the given extension using (var programKey = classes.CreateSubKey(programId)) @@ -201,7 +201,7 @@ namespace osu.Desktop.Windows defaultIconKey.SetValue(null, IconPath); using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND)) - openCommandKey.SetValue(null, $@"""{exePath}"" ""%1"""); + openCommandKey.SetValue(null, $@"""{EXE_PATH}"" ""%1"""); } using (var extensionKey = classes.CreateSubKey(Extension)) @@ -253,7 +253,7 @@ namespace osu.Desktop.Windows /// /// Registers an URI protocol handler in accordance with https://learn.microsoft.com/en-us/previous-versions/windows/internet-explorer/ie-developer/platform-apis/aa767914(v=vs.85). /// - public void Install(RegistryKey classes, string exePath) + public void Install(RegistryKey classes) { using (var protocolKey = classes.CreateSubKey(Protocol)) { @@ -263,7 +263,7 @@ namespace osu.Desktop.Windows defaultIconKey.SetValue(null, IconPath); using (var openCommandKey = protocolKey.CreateSubKey(SHELL_OPEN_COMMAND)) - openCommandKey.SetValue(null, $@"""{exePath}"" ""%1"""); + openCommandKey.SetValue(null, $@"""{EXE_PATH}"" ""%1"""); } } From 9b3ec64f411b234391ac653fb319cbb07d1d6fea Mon Sep 17 00:00:00 2001 From: Susko3 Date: Mon, 26 Feb 2024 13:10:37 +0100 Subject: [PATCH 291/350] Inline `HKCU\Software\Classes` usage --- .../Windows/WindowsAssociationManager.cs | 52 +++++++++++-------- 1 file changed, 29 insertions(+), 23 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 3fd566edab..2a1aeba7e0 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; using System.Runtime.Versioning; @@ -108,14 +107,11 @@ namespace osu.Desktop.Windows { try { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); - Debug.Assert(classes != null); - foreach (var association in file_associations) - association.Uninstall(classes); + association.Uninstall(); foreach (var association in uri_associations) - association.Uninstall(classes); + association.Uninstall(); NotifyShellUpdate(); } @@ -132,26 +128,20 @@ namespace osu.Desktop.Windows /// private static void updateAssociations() { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); - Debug.Assert(classes != null); - foreach (var association in file_associations) - association.Install(classes); + association.Install(); foreach (var association in uri_associations) - association.Install(classes); + association.Install(); } private static void updateDescriptions(LocalisationManager? localisation) { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); - Debug.Assert(classes != null); - foreach (var association in file_associations) - association.UpdateDescription(classes, getLocalisedString(association.Description)); + association.UpdateDescription(getLocalisedString(association.Description)); foreach (var association in uri_associations) - association.UpdateDescription(classes, getLocalisedString(association.Description)); + association.UpdateDescription(getLocalisedString(association.Description)); string getLocalisedString(LocalisableString s) { @@ -192,8 +182,11 @@ namespace osu.Desktop.Windows /// /// Installs a file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key /// - public void Install(RegistryKey classes) + public void Install() { + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) return; + // register a program id for the given extension using (var programKey = classes.CreateSubKey(programId)) { @@ -216,8 +209,11 @@ namespace osu.Desktop.Windows } } - public void UpdateDescription(RegistryKey classes, string description) + public void UpdateDescription(string description) { + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) return; + using (var programKey = classes.OpenSubKey(programId, true)) programKey?.SetValue(null, description); } @@ -225,8 +221,11 @@ namespace osu.Desktop.Windows /// /// Uninstalls the file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/shell/fa-file-types#deleting-registry-information-during-uninstallation /// - public void Uninstall(RegistryKey classes) + public void Uninstall() { + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) return; + using (var extensionKey = classes.OpenSubKey(Extension, true)) { // clear our default association so that Explorer doesn't show the raw programId to users @@ -253,8 +252,11 @@ namespace osu.Desktop.Windows /// /// Registers an URI protocol handler in accordance with https://learn.microsoft.com/en-us/previous-versions/windows/internet-explorer/ie-developer/platform-apis/aa767914(v=vs.85). /// - public void Install(RegistryKey classes) + public void Install() { + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) return; + using (var protocolKey = classes.CreateSubKey(Protocol)) { protocolKey.SetValue(URL_PROTOCOL, string.Empty); @@ -267,15 +269,19 @@ namespace osu.Desktop.Windows } } - public void UpdateDescription(RegistryKey classes, string description) + public void UpdateDescription(string description) { + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + if (classes == null) return; + using (var protocolKey = classes.OpenSubKey(Protocol, true)) protocolKey?.SetValue(null, $@"URL:{description}"); } - public void Uninstall(RegistryKey classes) + public void Uninstall() { - classes.DeleteSubKeyTree(Protocol, throwOnMissingSubKey: false); + using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + classes?.DeleteSubKeyTree(Protocol, throwOnMissingSubKey: false); } } } From 3e9425fdf2d57dbeff8819bca208a63cb947eda9 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 26 Feb 2024 22:12:04 +0900 Subject: [PATCH 292/350] Adjust API of HighPerformanceSession + rename --- osu.Game/OsuGame.cs | 4 +- .../Performance/HighPerformanceSession.cs | 42 ------------------- .../HighPerformanceSessionManager.cs | 34 +++++++++++++++ 3 files changed, 36 insertions(+), 44 deletions(-) delete mode 100644 osu.Game/Performance/HighPerformanceSession.cs create mode 100644 osu.Game/Performance/HighPerformanceSessionManager.cs diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 9ffa88947b..f23a78d2dc 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -792,7 +792,7 @@ namespace osu.Game protected virtual UpdateManager CreateUpdateManager() => new UpdateManager(); - protected virtual HighPerformanceSession CreateHighPerformanceSession() => new HighPerformanceSession(); + protected virtual HighPerformanceSessionManager CreateHighPerformanceSessionManager() => new HighPerformanceSessionManager(); protected override Container CreateScalingContainer() => new ScalingContainer(ScalingMode.Everything); @@ -1088,7 +1088,7 @@ namespace osu.Game loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true); loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true); - loadComponentSingleFile(CreateHighPerformanceSession(), Add); + loadComponentSingleFile(CreateHighPerformanceSessionManager(), Add, true); loadComponentSingleFile(new BackgroundDataStoreProcessor(), Add); diff --git a/osu.Game/Performance/HighPerformanceSession.cs b/osu.Game/Performance/HighPerformanceSession.cs deleted file mode 100644 index 07b5e7da98..0000000000 --- a/osu.Game/Performance/HighPerformanceSession.cs +++ /dev/null @@ -1,42 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Framework.Allocation; -using osu.Framework.Bindables; -using osu.Framework.Graphics; -using osu.Game.Screens.Play; - -namespace osu.Game.Performance -{ - public partial class HighPerformanceSession : Component - { - private readonly IBindable localUserPlaying = new Bindable(); - - [BackgroundDependencyLoader] - private void load(ILocalUserPlayInfo localUserInfo) - { - localUserPlaying.BindTo(localUserInfo.IsPlaying); - } - - protected override void LoadComplete() - { - base.LoadComplete(); - - localUserPlaying.BindValueChanged(playing => - { - if (playing.NewValue) - EnableHighPerformanceSession(); - else - DisableHighPerformanceSession(); - }, true); - } - - protected virtual void EnableHighPerformanceSession() - { - } - - protected virtual void DisableHighPerformanceSession() - { - } - } -} diff --git a/osu.Game/Performance/HighPerformanceSessionManager.cs b/osu.Game/Performance/HighPerformanceSessionManager.cs new file mode 100644 index 0000000000..8a49ba0dac --- /dev/null +++ b/osu.Game/Performance/HighPerformanceSessionManager.cs @@ -0,0 +1,34 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Runtime; +using osu.Framework.Allocation; +using osu.Framework.Graphics; + +namespace osu.Game.Performance +{ + public partial class HighPerformanceSessionManager : Component + { + private GCLatencyMode originalGCMode; + + public IDisposable BeginSession() + { + EnableHighPerformanceSession(); + return new InvokeOnDisposal(this, static m => m.DisableHighPerformanceSession()); + } + + protected virtual void EnableHighPerformanceSession() + { + originalGCMode = GCSettings.LatencyMode; + GCSettings.LatencyMode = GCLatencyMode.LowLatency; + GC.Collect(0); + } + + protected virtual void DisableHighPerformanceSession() + { + if (GCSettings.LatencyMode == GCLatencyMode.LowLatency) + GCSettings.LatencyMode = originalGCMode; + } + } +} From 7a96cf12893c3e5d5d6ec2b679a07230e70efe29 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 21:15:44 +0800 Subject: [PATCH 293/350] Expose `AudioFilter.IsAttached` publicly --- osu.Game/Audio/Effects/AudioFilter.cs | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/osu.Game/Audio/Effects/AudioFilter.cs b/osu.Game/Audio/Effects/AudioFilter.cs index c8673372d7..bfa9b31242 100644 --- a/osu.Game/Audio/Effects/AudioFilter.cs +++ b/osu.Game/Audio/Effects/AudioFilter.cs @@ -17,12 +17,15 @@ namespace osu.Game.Audio.Effects /// public const int MAX_LOWPASS_CUTOFF = 22049; // nyquist - 1hz + /// + /// Whether this filter is currently attached to the audio track and thus applying an adjustment. + /// + public bool IsAttached { get; private set; } + private readonly AudioMixer mixer; private readonly BQFParameters filter; private readonly BQFType type; - private bool isAttached; - private readonly Cached filterApplication = new Cached(); private int cutoff; @@ -132,22 +135,22 @@ namespace osu.Game.Audio.Effects private void ensureAttached() { - if (isAttached) + if (IsAttached) return; Debug.Assert(!mixer.Effects.Contains(filter)); mixer.Effects.Add(filter); - isAttached = true; + IsAttached = true; } private void ensureDetached() { - if (!isAttached) + if (!IsAttached) return; Debug.Assert(mixer.Effects.Contains(filter)); mixer.Effects.Remove(filter); - isAttached = false; + IsAttached = false; } protected override void Dispose(bool isDisposing) From c686dfd36164f6eb980f0d96e64700dad95cf8f2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 21:16:15 +0800 Subject: [PATCH 294/350] Apply safeties for `AudioFilter` usage around drawables which go non-present --- .../Collections/ManageCollectionsDialog.cs | 5 +++ osu.Game/Overlays/DialogOverlay.cs | 8 +++-- osu.Game/Screens/Play/PlayerLoader.cs | 35 +++++++++++++------ 3 files changed, 36 insertions(+), 12 deletions(-) diff --git a/osu.Game/Collections/ManageCollectionsDialog.cs b/osu.Game/Collections/ManageCollectionsDialog.cs index cc0f23d030..16645d6796 100644 --- a/osu.Game/Collections/ManageCollectionsDialog.cs +++ b/osu.Game/Collections/ManageCollectionsDialog.cs @@ -115,6 +115,11 @@ namespace osu.Game.Collections }; } + public override bool IsPresent => base.IsPresent + // Safety for low pass filter potentially getting stuck in applied state due to + // transforms on `this` causing children to no longer be updated. + || lowPassFilter.IsAttached; + protected override void PopIn() { lowPassFilter.CutoffTo(300, 100, Easing.OutCubic); diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index a85f1ecbcd..9ad532ae50 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -27,6 +27,12 @@ namespace osu.Game.Overlays public PopupDialog CurrentDialog { get; private set; } + public override bool IsPresent => Scheduler.HasPendingTasks + || dialogContainer.Children.Count > 0 + // Safety for low pass filter potentially getting stuck in applied state due to + // transforms on `this` causing children to no longer be updated. + || lowPassFilter.IsAttached; + public DialogOverlay() { AutoSizeAxes = Axes.Y; @@ -95,8 +101,6 @@ namespace osu.Game.Overlays } } - public override bool IsPresent => Scheduler.HasPendingTasks || dialogContainer.Children.Count > 0; - protected override bool BlockNonPositionalInput => true; protected override void PopIn() diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index aa62256348..aef7a0739e 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -78,8 +78,8 @@ namespace osu.Game.Screens.Play private readonly BindableDouble volumeAdjustment = new BindableDouble(1); - private AudioFilter lowPassFilter = null!; - private AudioFilter highPassFilter = null!; + private AudioFilter? lowPassFilter; + private AudioFilter? highPassFilter; private SkinnableSound sampleRestart = null!; @@ -158,7 +158,7 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader] - private void load(SessionStatics sessionStatics, AudioManager audio, OsuConfigManager config) + private void load(SessionStatics sessionStatics, OsuConfigManager config) { muteWarningShownOnce = sessionStatics.GetBindable(Static.MutedAudioNotificationShownOnce); batteryWarningShownOnce = sessionStatics.GetBindable(Static.LowBatteryNotificationShownOnce); @@ -205,8 +205,6 @@ namespace osu.Game.Screens.Play }, }, idleTracker = new IdleTracker(750), - lowPassFilter = new AudioFilter(audio.TrackMixer), - highPassFilter = new AudioFilter(audio.TrackMixer, BQFType.HighPass), sampleRestart = new SkinnableSound(new SampleInfo(@"Gameplay/restart", @"pause-retry-click")) }; @@ -284,8 +282,9 @@ namespace osu.Game.Screens.Play // stop the track before removing adjustment to avoid a volume spike. Beatmap.Value.Track.Stop(); Beatmap.Value.Track.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment); - lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF); - highPassFilter.CutoffTo(0); + + lowPassFilter?.RemoveAndDisposeImmediately(); + highPassFilter?.RemoveAndDisposeImmediately(); } public override bool OnExiting(ScreenExitEvent e) @@ -425,6 +424,12 @@ namespace osu.Game.Screens.Play settingsScroll.FadeInFromZero(500, Easing.Out) .MoveToX(0, 500, Easing.OutQuint); + AddRangeInternal(new[] + { + lowPassFilter = new AudioFilter(audioManager.TrackMixer), + highPassFilter = new AudioFilter(audioManager.TrackMixer, BQFType.HighPass), + }); + lowPassFilter.CutoffTo(1000, 650, Easing.OutQuint); highPassFilter.CutoffTo(300).Then().CutoffTo(0, 1250); // 1250 is to line up with the appearance of MetadataInfo (750 delay + 500 fade-in) @@ -437,13 +442,23 @@ namespace osu.Game.Screens.Play content.StopTracking(); content.ScaleTo(0.7f, CONTENT_OUT_DURATION * 2, Easing.OutQuint); - content.FadeOut(CONTENT_OUT_DURATION, Easing.OutQuint); + content.FadeOut(CONTENT_OUT_DURATION, Easing.OutQuint) + // Safety for filter potentially getting stuck in applied state due to + // transforms on `this` causing children to no longer be updated. + .OnComplete(_ => + { + highPassFilter?.RemoveAndDisposeImmediately(); + highPassFilter = null; + + lowPassFilter?.RemoveAndDisposeImmediately(); + lowPassFilter = null; + }); settingsScroll.FadeOut(CONTENT_OUT_DURATION, Easing.OutQuint) .MoveToX(settingsScroll.DrawWidth, CONTENT_OUT_DURATION * 2, Easing.OutQuint); - lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, CONTENT_OUT_DURATION); - highPassFilter.CutoffTo(0, CONTENT_OUT_DURATION); + lowPassFilter?.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, CONTENT_OUT_DURATION); + highPassFilter?.CutoffTo(0, CONTENT_OUT_DURATION); } private void pushWhenLoaded() From bfb5098238b451fc768ae855854ac9b925b57816 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Mon, 26 Feb 2024 22:13:15 +0900 Subject: [PATCH 295/350] Use high performance session during gameplay --- .../Performance/HighPerformanceSessionManager.cs | 4 ++++ osu.Game/Screens/Play/PlayerLoader.cs | 16 ++++++++++++++++ 2 files changed, 20 insertions(+) diff --git a/osu.Game/Performance/HighPerformanceSessionManager.cs b/osu.Game/Performance/HighPerformanceSessionManager.cs index 8a49ba0dac..c5146933b7 100644 --- a/osu.Game/Performance/HighPerformanceSessionManager.cs +++ b/osu.Game/Performance/HighPerformanceSessionManager.cs @@ -22,6 +22,8 @@ namespace osu.Game.Performance { originalGCMode = GCSettings.LatencyMode; GCSettings.LatencyMode = GCLatencyMode.LowLatency; + + // Without doing this, the new GC mode won't kick in until the next GC, which could be at a more noticeable point in time. GC.Collect(0); } @@ -29,6 +31,8 @@ namespace osu.Game.Performance { if (GCSettings.LatencyMode == GCLatencyMode.LowLatency) GCSettings.LatencyMode = originalGCMode; + + // No GC.Collect() as we were already collecting at a higher frequency in the old mode. } } } diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index aa62256348..fe235dd56d 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -25,6 +25,7 @@ using osu.Game.Input; using osu.Game.Localisation; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; +using osu.Game.Performance; using osu.Game.Screens.Menu; using osu.Game.Screens.Play.PlayerSettings; using osu.Game.Skinning; @@ -140,6 +141,8 @@ namespace osu.Game.Screens.Play private bool quickRestart; + private IDisposable? highPerformanceSession; + [Resolved] private INotificationOverlay? notificationOverlay { get; set; } @@ -152,6 +155,9 @@ namespace osu.Game.Screens.Play [Resolved] private BatteryInfo? batteryInfo { get; set; } + [Resolved] + private HighPerformanceSessionManager? highPerformanceSessionManager { get; set; } + public PlayerLoader(Func createPlayer) { this.createPlayer = createPlayer; @@ -264,6 +270,9 @@ namespace osu.Game.Screens.Play Debug.Assert(CurrentPlayer != null); + highPerformanceSession?.Dispose(); + highPerformanceSession = null; + // prepare for a retry. CurrentPlayer = null; playerConsumed = false; @@ -304,6 +313,9 @@ namespace osu.Game.Screens.Play BackgroundBrightnessReduction = false; Beatmap.Value.Track.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment); + highPerformanceSession?.Dispose(); + highPerformanceSession = null; + return base.OnExiting(e); } @@ -463,6 +475,10 @@ namespace osu.Game.Screens.Play if (scheduledPushPlayer != null) return; + // Now that everything's been loaded, we can safely switch to a higher performance session without incurring too much overhead. + // Doing this prior to the game being pushed gives us a bit of time to stabilise into the high performance mode before gameplay starts. + highPerformanceSession ??= highPerformanceSessionManager?.BeginSession(); + scheduledPushPlayer = Scheduler.AddDelayed(() => { // ensure that once we have reached this "point of no return", readyForPush will be false for all future checks (until a new player instance is prepared). From d6622c1756c57569f85a1b1df25f7042e7515a8a Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 22:24:35 +0800 Subject: [PATCH 296/350] Add test coverage of fast menu keypresses failing to register --- .../Navigation/TestSceneButtonSystemNavigation.cs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneButtonSystemNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneButtonSystemNavigation.cs index c6d67f2bc6..43b160250c 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneButtonSystemNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneButtonSystemNavigation.cs @@ -28,6 +28,21 @@ namespace osu.Game.Tests.Visual.Navigation AddAssert("state is top level", () => buttons.State == ButtonSystemState.TopLevel); } + [Test] + public void TestFastShortcutKeys() + { + AddAssert("state is initial", () => buttons.State == ButtonSystemState.Initial); + + AddStep("press P three times", () => + { + InputManager.Key(Key.P); + InputManager.Key(Key.P); + InputManager.Key(Key.P); + }); + + AddAssert("entered song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect); + } + [Test] public void TestShortcutKeys() { From 4c6e8a606fbb669c5949910bc2026435180e3eb8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2024 22:22:43 +0800 Subject: [PATCH 297/350] Fix main menu eating keys if user presses too fast --- osu.Game/Screens/Menu/MainMenuButton.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Screens/Menu/MainMenuButton.cs b/osu.Game/Screens/Menu/MainMenuButton.cs index 422599a4a8..1dc79e9b1a 100644 --- a/osu.Game/Screens/Menu/MainMenuButton.cs +++ b/osu.Game/Screens/Menu/MainMenuButton.cs @@ -64,6 +64,10 @@ namespace osu.Game.Screens.Menu private Sample? sampleHover; private SampleChannel? sampleChannel; + public override bool IsPresent => base.IsPresent + // Allow keyboard interaction based on state rather than waiting for delayed animations. + || state == ButtonState.Expanded; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos); public MainMenuButton(LocalisableString text, string sampleName, IconUsage symbol, Color4 colour, Action? clickAction = null, float extraWidth = 0, params Key[] triggerKeys) From 8032ce9225950f5fc5d6dba911833e9b3f8afa93 Mon Sep 17 00:00:00 2001 From: Detze <92268414+Detze@users.noreply.github.com> Date: Mon, 26 Feb 2024 18:37:27 +0100 Subject: [PATCH 298/350] Match stable's slider border thickness perfectly --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index 6bf6776617..af82a81e08 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS); protected new float CalculatedBorderPortion - // Roughly matches osu!stable's slider border portions. - => base.CalculatedBorderPortion * 0.84f; + // Matches osu!stable's slider border portions. + => 0.109375f; protected override Color4 ColourAt(float position) { From 8363c39da86b4dde7f700ebf3c3a908a4dca945e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 27 Feb 2024 01:30:20 +0300 Subject: [PATCH 299/350] Revert "Match stable's slider border thickness perfectly" This reverts commit 8032ce9225950f5fc5d6dba911833e9b3f8afa93. --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index af82a81e08..6bf6776617 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS); protected new float CalculatedBorderPortion - // Matches osu!stable's slider border portions. - => 0.109375f; + // Roughly matches osu!stable's slider border portions. + => base.CalculatedBorderPortion * 0.84f; protected override Color4 ColourAt(float position) { From e01722a266e887b6032b520ca3f0fcd0011df51e Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 27 Feb 2024 01:30:20 +0300 Subject: [PATCH 300/350] Revert "Match stable's slider border thickness more closely" This reverts commit 3502ec456d0131f4f6c1c9faabf01e6197a16ee1. --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index 6bf6776617..b39092a467 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy protected new float CalculatedBorderPortion // Roughly matches osu!stable's slider border portions. - => base.CalculatedBorderPortion * 0.84f; + => base.CalculatedBorderPortion * 0.77f; protected override Color4 ColourAt(float position) { From 81e6a6d96a0f62f0ce015e232217ee8b207ea76f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 27 Feb 2024 02:11:32 +0300 Subject: [PATCH 301/350] Rewrite `LegacySliderBody` rendering to perfectly match stable --- .../Skinning/Legacy/LegacySliderBody.cs | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index b39092a467..264bb3145d 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -23,29 +23,29 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy private partial class LegacyDrawableSliderPath : DrawableSliderPath { - private const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS); - - protected new float CalculatedBorderPortion - // Roughly matches osu!stable's slider border portions. - => base.CalculatedBorderPortion * 0.77f; - protected override Color4 ColourAt(float position) { - float realBorderPortion = shadow_portion + CalculatedBorderPortion; - float realGradientPortion = 1 - realBorderPortion; - - if (position <= shadow_portion) - return new Color4(0f, 0f, 0f, 0.25f * position / shadow_portion); - - if (position <= realBorderPortion) - return BorderColour; - - position -= realBorderPortion; + const float aa_width = 0.5f / 64f; + const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS); + const float border_portion = 0.1875f; + Color4 shadow = new Color4(0, 0, 0, 0.25f); Color4 outerColour = AccentColour.Darken(0.1f); Color4 innerColour = lighten(AccentColour, 0.5f); - return LegacyUtils.InterpolateNonLinear(position / realGradientPortion, outerColour, innerColour, 0, 1); + if (position <= shadow_portion - aa_width) + return LegacyUtils.InterpolateNonLinear(position, Color4.Black.Opacity(0f), shadow, 0, shadow_portion - aa_width); + + if (position <= shadow_portion + aa_width) + return LegacyUtils.InterpolateNonLinear(position, shadow, BorderColour, shadow_portion - aa_width, shadow_portion + aa_width); + + if (position <= border_portion - aa_width) + return BorderColour; + + if (position <= border_portion + aa_width) + return LegacyUtils.InterpolateNonLinear(position, BorderColour, outerColour, border_portion - aa_width, border_portion + aa_width); + + return LegacyUtils.InterpolateNonLinear(position, outerColour, innerColour, border_portion + aa_width, 1); } /// From 2f547751826c391b765b9f0096f7f18b5649a5d8 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 27 Feb 2024 02:16:16 +0300 Subject: [PATCH 302/350] Add stable code references --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index 264bb3145d..fa2b7863db 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -25,14 +25,17 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy { protected override Color4 ColourAt(float position) { + // https://github.com/peppy/osu-stable-reference/blob/3ea48705eb67172c430371dcfc8a16a002ed0d3d/osu!/Graphics/Renderers/MmSliderRendererGL.cs#L99 const float aa_width = 0.5f / 64f; - const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS); - const float border_portion = 0.1875f; Color4 shadow = new Color4(0, 0, 0, 0.25f); Color4 outerColour = AccentColour.Darken(0.1f); Color4 innerColour = lighten(AccentColour, 0.5f); + // https://github.com/peppy/osu-stable-reference/blob/3ea48705eb67172c430371dcfc8a16a002ed0d3d/osu!/Graphics/Renderers/MmSliderRendererGL.cs#L59-L70 + const float shadow_portion = 1 - (OsuLegacySkinTransformer.LEGACY_CIRCLE_RADIUS / OsuHitObject.OBJECT_RADIUS); + const float border_portion = 0.1875f; + if (position <= shadow_portion - aa_width) return LegacyUtils.InterpolateNonLinear(position, Color4.Black.Opacity(0f), shadow, 0, shadow_portion - aa_width); From 18e26e39feb2fb386b433595724a4970ac841617 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 27 Feb 2024 02:20:34 +0300 Subject: [PATCH 303/350] Remove `SliderBorderSize` for simplicity --- osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs | 1 - osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs | 1 - 2 files changed, 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs index fb31f88d3c..bda1e6cf41 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Default/PlaySliderBody.cs @@ -44,7 +44,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default SnakingOut.BindTo(configSnakingOut); - BorderSize = skin.GetConfig(OsuSkinConfiguration.SliderBorderSize)?.Value ?? 1; BorderColour = skin.GetConfig(OsuSkinColour.SliderBorder)?.Value ?? Color4.White; } diff --git a/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs index 77fea9d8f7..9685ab685d 100644 --- a/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs +++ b/osu.Game.Rulesets.Osu/Skinning/OsuSkinConfiguration.cs @@ -5,7 +5,6 @@ namespace osu.Game.Rulesets.Osu.Skinning { public enum OsuSkinConfiguration { - SliderBorderSize, SliderPathRadius, CursorCentre, CursorExpand, From 83af9dfb39d222a02fa45c726f1e50d43b27867f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 27 Feb 2024 02:43:02 +0300 Subject: [PATCH 304/350] Fix `aa_width` being incorrect --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index fa2b7863db..a00014ab88 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy protected override Color4 ColourAt(float position) { // https://github.com/peppy/osu-stable-reference/blob/3ea48705eb67172c430371dcfc8a16a002ed0d3d/osu!/Graphics/Renderers/MmSliderRendererGL.cs#L99 - const float aa_width = 0.5f / 64f; + const float aa_width = 3f / 256f; Color4 shadow = new Color4(0, 0, 0, 0.25f); Color4 outerColour = AccentColour.Darken(0.1f); From f2d52fbaa2656b1a334d32b8142b56ff44c5bbb1 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 27 Feb 2024 17:33:24 +0900 Subject: [PATCH 305/350] Make class not overrideable --- osu.Game/OsuGame.cs | 4 +--- osu.Game/Performance/HighPerformanceSessionManager.cs | 8 ++++---- 2 files changed, 5 insertions(+), 7 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index f23a78d2dc..13e80e0707 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -792,8 +792,6 @@ namespace osu.Game protected virtual UpdateManager CreateUpdateManager() => new UpdateManager(); - protected virtual HighPerformanceSessionManager CreateHighPerformanceSessionManager() => new HighPerformanceSessionManager(); - protected override Container CreateScalingContainer() => new ScalingContainer(ScalingMode.Everything); #region Beatmap progression @@ -1088,7 +1086,7 @@ namespace osu.Game loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true); loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true); - loadComponentSingleFile(CreateHighPerformanceSessionManager(), Add, true); + loadComponentSingleFile(new HighPerformanceSessionManager(), Add, true); loadComponentSingleFile(new BackgroundDataStoreProcessor(), Add); diff --git a/osu.Game/Performance/HighPerformanceSessionManager.cs b/osu.Game/Performance/HighPerformanceSessionManager.cs index c5146933b7..22c929083c 100644 --- a/osu.Game/Performance/HighPerformanceSessionManager.cs +++ b/osu.Game/Performance/HighPerformanceSessionManager.cs @@ -14,11 +14,11 @@ namespace osu.Game.Performance public IDisposable BeginSession() { - EnableHighPerformanceSession(); - return new InvokeOnDisposal(this, static m => m.DisableHighPerformanceSession()); + enableHighPerformanceSession(); + return new InvokeOnDisposal(this, static m => m.disableHighPerformanceSession()); } - protected virtual void EnableHighPerformanceSession() + private void enableHighPerformanceSession() { originalGCMode = GCSettings.LatencyMode; GCSettings.LatencyMode = GCLatencyMode.LowLatency; @@ -27,7 +27,7 @@ namespace osu.Game.Performance GC.Collect(0); } - protected virtual void DisableHighPerformanceSession() + private void disableHighPerformanceSession() { if (GCSettings.LatencyMode == GCLatencyMode.LowLatency) GCSettings.LatencyMode = originalGCMode; From dc3b41865cbf8ebb0b31f5d6d9ae042a93a14356 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 27 Feb 2024 19:17:34 +0900 Subject: [PATCH 306/350] Add logging --- osu.Game/Performance/HighPerformanceSessionManager.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/osu.Game/Performance/HighPerformanceSessionManager.cs b/osu.Game/Performance/HighPerformanceSessionManager.cs index 22c929083c..304ab44975 100644 --- a/osu.Game/Performance/HighPerformanceSessionManager.cs +++ b/osu.Game/Performance/HighPerformanceSessionManager.cs @@ -5,6 +5,7 @@ using System; using System.Runtime; using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Logging; namespace osu.Game.Performance { @@ -20,6 +21,8 @@ namespace osu.Game.Performance private void enableHighPerformanceSession() { + Logger.Log("Starting high performance session"); + originalGCMode = GCSettings.LatencyMode; GCSettings.LatencyMode = GCLatencyMode.LowLatency; @@ -29,6 +32,8 @@ namespace osu.Game.Performance private void disableHighPerformanceSession() { + Logger.Log("Ending high performance session"); + if (GCSettings.LatencyMode == GCLatencyMode.LowLatency) GCSettings.LatencyMode = originalGCMode; From 069b400dd08e21ce8e52369e5708721680b2c1f4 Mon Sep 17 00:00:00 2001 From: Dan Balasescu Date: Tue, 27 Feb 2024 19:36:03 +0900 Subject: [PATCH 307/350] Move manager to desktop game --- osu.Desktop/OsuGameDesktop.cs | 6 ++++++ .../Performance/HighPerformanceSessionManager.cs | 6 +++--- osu.Game/OsuGame.cs | 3 --- .../Performance/IHighPerformanceSessionManager.cs | 12 ++++++++++++ osu.Game/Screens/Play/PlayerLoader.cs | 2 +- 5 files changed, 22 insertions(+), 7 deletions(-) rename {osu.Game => osu.Desktop}/Performance/HighPerformanceSessionManager.cs (90%) create mode 100644 osu.Game/Performance/IHighPerformanceSessionManager.cs diff --git a/osu.Desktop/OsuGameDesktop.cs b/osu.Desktop/OsuGameDesktop.cs index a0db896f46..5b5f5c2167 100644 --- a/osu.Desktop/OsuGameDesktop.cs +++ b/osu.Desktop/OsuGameDesktop.cs @@ -7,6 +7,7 @@ using System.IO; using System.Reflection; using System.Runtime.Versioning; using Microsoft.Win32; +using osu.Desktop.Performance; using osu.Desktop.Security; using osu.Framework.Platform; using osu.Game; @@ -15,9 +16,11 @@ using osu.Framework; using osu.Framework.Logging; using osu.Game.Updater; using osu.Desktop.Windows; +using osu.Framework.Allocation; using osu.Game.IO; using osu.Game.IPC; using osu.Game.Online.Multiplayer; +using osu.Game.Performance; using osu.Game.Utils; using SDL2; @@ -28,6 +31,9 @@ namespace osu.Desktop private OsuSchemeLinkIPCChannel? osuSchemeLinkIPCChannel; private ArchiveImportIPCChannel? archiveImportIPCChannel; + [Cached(typeof(IHighPerformanceSessionManager))] + private readonly HighPerformanceSessionManager highPerformanceSessionManager = new HighPerformanceSessionManager(); + public OsuGameDesktop(string[]? args = null) : base(args) { diff --git a/osu.Game/Performance/HighPerformanceSessionManager.cs b/osu.Desktop/Performance/HighPerformanceSessionManager.cs similarity index 90% rename from osu.Game/Performance/HighPerformanceSessionManager.cs rename to osu.Desktop/Performance/HighPerformanceSessionManager.cs index 304ab44975..eb2b3be5b9 100644 --- a/osu.Game/Performance/HighPerformanceSessionManager.cs +++ b/osu.Desktop/Performance/HighPerformanceSessionManager.cs @@ -4,12 +4,12 @@ using System; using System.Runtime; using osu.Framework.Allocation; -using osu.Framework.Graphics; using osu.Framework.Logging; +using osu.Game.Performance; -namespace osu.Game.Performance +namespace osu.Desktop.Performance { - public partial class HighPerformanceSessionManager : Component + public class HighPerformanceSessionManager : IHighPerformanceSessionManager { private GCLatencyMode originalGCMode; diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 13e80e0707..f65557c6bb 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -55,7 +55,6 @@ using osu.Game.Overlays.Notifications; using osu.Game.Overlays.SkinEditor; using osu.Game.Overlays.Toolbar; using osu.Game.Overlays.Volume; -using osu.Game.Performance; using osu.Game.Rulesets.Mods; using osu.Game.Scoring; using osu.Game.Screens; @@ -1086,8 +1085,6 @@ namespace osu.Game loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true); loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true); - loadComponentSingleFile(new HighPerformanceSessionManager(), Add, true); - loadComponentSingleFile(new BackgroundDataStoreProcessor(), Add); Add(difficultyRecommender); diff --git a/osu.Game/Performance/IHighPerformanceSessionManager.cs b/osu.Game/Performance/IHighPerformanceSessionManager.cs new file mode 100644 index 0000000000..826a0a04f5 --- /dev/null +++ b/osu.Game/Performance/IHighPerformanceSessionManager.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace osu.Game.Performance +{ + public interface IHighPerformanceSessionManager + { + IDisposable BeginSession(); + } +} diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index fe235dd56d..00a4a86c71 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -156,7 +156,7 @@ namespace osu.Game.Screens.Play private BatteryInfo? batteryInfo { get; set; } [Resolved] - private HighPerformanceSessionManager? highPerformanceSessionManager { get; set; } + private IHighPerformanceSessionManager? highPerformanceSessionManager { get; set; } public PlayerLoader(Func createPlayer) { From bbdd85020cc755ee75d8227468bc27c06bb67505 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 27 Feb 2024 11:45:03 +0100 Subject: [PATCH 308/350] Fix slider tails sometimes not dimming correctly Originally noticed during review of another change: https://github.com/ppy/osu/pull/27369#issuecomment-1966140198. `DrawableOsuHitObject` tries to solve the initial dimming of objects by applying transform to a list of dimmable parts. For plain drawables this is safe, but if one of the parts is a DHO, it is not safe, because drawable transforms can be cleared at will. In particular, on first use of a drawable slider, `UpdateInitialTransforms()` would fire via `LoadComplete()` on the `DrawableSlider`, but *then*, also via `LoadComplete()`, the `DrawableSliderTail` would update its own state and by doing so inadvertently clear the dim transform just added by the slider. To fix, ensure dim transforms are applied to DHOs via `ApplyCustomUpdateState`. --- .../Objects/Drawables/DrawableOsuHitObject.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs index 5271c03e08..35cab6459b 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs @@ -80,6 +80,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables base.UpdateInitialTransforms(); foreach (var piece in DimmablePieces) + { + // if the specified dimmable piece is a DHO, it is generally not safe to tack transforms onto it directly + // as they may be cleared via the `updateState()` DHO flow, + // so use `ApplyCustomUpdateState` instead. which does not have this pitfall. + if (piece is DrawableHitObject drawableObjectPiece) + drawableObjectPiece.ApplyCustomUpdateState += (dho, _) => applyDim(dho); + else + applyDim(piece); + } + + void applyDim(Drawable piece) { piece.FadeColour(new Color4(195, 195, 195, 255)); using (piece.BeginDelayedSequence(InitialLifetimeOffset - OsuHitWindows.MISS_WINDOW)) From 189c680555e82222bf7115305b5156cb12d3adc8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 27 Feb 2024 20:46:25 +0800 Subject: [PATCH 309/350] Add basic xmldoc on interface type --- .../Performance/IHighPerformanceSessionManager.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/osu.Game/Performance/IHighPerformanceSessionManager.cs b/osu.Game/Performance/IHighPerformanceSessionManager.cs index 826a0a04f5..d3d1fda8fc 100644 --- a/osu.Game/Performance/IHighPerformanceSessionManager.cs +++ b/osu.Game/Performance/IHighPerformanceSessionManager.cs @@ -5,8 +5,19 @@ using System; namespace osu.Game.Performance { + /// + /// Allows creating a temporary "high performance" session, with the goal of optimising runtime + /// performance for gameplay purposes. + /// + /// On desktop platforms, this will set a low latency GC mode which collects more frequently to avoid + /// GC spikes. + /// public interface IHighPerformanceSessionManager { + /// + /// Start a new high performance session. + /// + /// An which will end the session when disposed. IDisposable BeginSession(); } } From 87509fbf6efc9e14979a97fdb14b5fc6b56bdf16 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 27 Feb 2024 13:47:19 +0100 Subject: [PATCH 310/350] Privatise registry-related constants Don't see any reason for them to be public. --- .../Windows/WindowsAssociationManager.cs | 32 +++++++++---------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 2a1aeba7e0..c784d52a4f 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -15,27 +15,27 @@ namespace osu.Desktop.Windows [SupportedOSPlatform("windows")] public static class WindowsAssociationManager { - public const string SOFTWARE_CLASSES = @"Software\Classes"; + private const string software_classes = @"Software\Classes"; /// /// Sub key for setting the icon. /// https://learn.microsoft.com/en-us/windows/win32/com/defaulticon /// - public const string DEFAULT_ICON = @"DefaultIcon"; + private const string default_icon = @"DefaultIcon"; /// /// Sub key for setting the command line that the shell invokes. /// https://learn.microsoft.com/en-us/windows/win32/com/shell /// - public const string SHELL_OPEN_COMMAND = @"Shell\Open\Command"; + internal const string SHELL_OPEN_COMMAND = @"Shell\Open\Command"; - public static readonly string EXE_PATH = Path.ChangeExtension(typeof(WindowsAssociationManager).Assembly.Location, ".exe").Replace('/', '\\'); + private static readonly string exe_path = Path.ChangeExtension(typeof(WindowsAssociationManager).Assembly.Location, ".exe").Replace('/', '\\'); /// /// Program ID prefix used for file associations. Should be relatively short since the full program ID has a 39 character limit, /// see https://learn.microsoft.com/en-us/windows/win32/com/-progid--key. /// - public const string PROGRAM_ID_PREFIX = "osu.File"; + private const string program_id_prefix = "osu.File"; private static readonly FileAssociation[] file_associations = { @@ -177,24 +177,24 @@ namespace osu.Desktop.Windows private record FileAssociation(string Extension, LocalisableString Description, string IconPath) { - private string programId => $@"{PROGRAM_ID_PREFIX}{Extension}"; + private string programId => $@"{program_id_prefix}{Extension}"; /// /// Installs a file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key /// public void Install() { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true); if (classes == null) return; // register a program id for the given extension using (var programKey = classes.CreateSubKey(programId)) { - using (var defaultIconKey = programKey.CreateSubKey(DEFAULT_ICON)) + using (var defaultIconKey = programKey.CreateSubKey(default_icon)) defaultIconKey.SetValue(null, IconPath); using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND)) - openCommandKey.SetValue(null, $@"""{EXE_PATH}"" ""%1"""); + openCommandKey.SetValue(null, $@"""{exe_path}"" ""%1"""); } using (var extensionKey = classes.CreateSubKey(Extension)) @@ -211,7 +211,7 @@ namespace osu.Desktop.Windows public void UpdateDescription(string description) { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true); if (classes == null) return; using (var programKey = classes.OpenSubKey(programId, true)) @@ -223,7 +223,7 @@ namespace osu.Desktop.Windows /// public void Uninstall() { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true); if (classes == null) return; using (var extensionKey = classes.OpenSubKey(Extension, true)) @@ -254,24 +254,24 @@ namespace osu.Desktop.Windows /// public void Install() { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true); if (classes == null) return; using (var protocolKey = classes.CreateSubKey(Protocol)) { protocolKey.SetValue(URL_PROTOCOL, string.Empty); - using (var defaultIconKey = protocolKey.CreateSubKey(DEFAULT_ICON)) + using (var defaultIconKey = protocolKey.CreateSubKey(default_icon)) defaultIconKey.SetValue(null, IconPath); using (var openCommandKey = protocolKey.CreateSubKey(SHELL_OPEN_COMMAND)) - openCommandKey.SetValue(null, $@"""{EXE_PATH}"" ""%1"""); + openCommandKey.SetValue(null, $@"""{exe_path}"" ""%1"""); } } public void UpdateDescription(string description) { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true); if (classes == null) return; using (var protocolKey = classes.OpenSubKey(Protocol, true)) @@ -280,7 +280,7 @@ namespace osu.Desktop.Windows public void Uninstall() { - using var classes = Registry.CurrentUser.OpenSubKey(SOFTWARE_CLASSES, true); + using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true); classes?.DeleteSubKeyTree(Protocol, throwOnMissingSubKey: false); } } From b3aa9e25d2f3ca99eda2f3e0ac6d7a3dedbd1f61 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 27 Feb 2024 23:18:11 +0300 Subject: [PATCH 311/350] Disable legacy slider AA for now --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs index a00014ab88..b54bb44f94 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs @@ -26,7 +26,10 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy protected override Color4 ColourAt(float position) { // https://github.com/peppy/osu-stable-reference/blob/3ea48705eb67172c430371dcfc8a16a002ed0d3d/osu!/Graphics/Renderers/MmSliderRendererGL.cs#L99 - const float aa_width = 3f / 256f; + // float aaWidth = Math.Min(Math.Max(0.5f / PathRadius, 3.0f / 256.0f), 1.0f / 16.0f); + // applying the aa_width constant from stable makes sliders blurry, especially on CS>5. set to zero for now. + // this might be related to SmoothPath applying AA internally, but disabling that does not seem to have much of an effect. + const float aa_width = 0f; Color4 shadow = new Color4(0, 0, 0, 0.25f); Color4 outerColour = AccentColour.Darken(0.1f); From e053c08f6b137dcf5b62850ad5c17052780c4f71 Mon Sep 17 00:00:00 2001 From: jvyden Date: Tue, 27 Feb 2024 16:23:36 -0500 Subject: [PATCH 312/350] Hide social interactions while in Do Not Disturb --- osu.Desktop/DiscordRichPresence.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index 1944a73c0a..e118b3d6c0 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -95,8 +95,10 @@ namespace osu.Desktop if (activity.Value != null) { bool hideIdentifiableInformation = privacyMode.Value == DiscordRichPresenceMode.Limited; + bool hideInteractions = status.Value == UserStatus.DoNotDisturb && activity.Value is UserActivity.InLobby; + presence.State = truncate(activity.Value.GetStatus(hideIdentifiableInformation)); - presence.Details = truncate(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty); + presence.Details = truncate(activity.Value.GetDetails(hideIdentifiableInformation || hideInteractions) ?? string.Empty); if (getBeatmapID(activity.Value) is int beatmapId && beatmapId > 0) { From d83aeb73e4186219e1143ba7a289b02efff1c59a Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 28 Feb 2024 01:02:34 +0300 Subject: [PATCH 313/350] Fix menu cursor tracing rotation while override by gameplay cursor --- osu.Game/Graphics/Cursor/MenuCursorContainer.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game/Graphics/Cursor/MenuCursorContainer.cs b/osu.Game/Graphics/Cursor/MenuCursorContainer.cs index 8cf47006ab..7e42d45191 100644 --- a/osu.Game/Graphics/Cursor/MenuCursorContainer.cs +++ b/osu.Game/Graphics/Cursor/MenuCursorContainer.cs @@ -220,12 +220,16 @@ namespace osu.Game.Graphics.Cursor { activeCursor.FadeTo(1, 250, Easing.OutQuint); activeCursor.ScaleTo(1, 400, Easing.OutQuint); + activeCursor.RotateTo(0, 400, Easing.OutQuint); + dragRotationState = DragRotationState.NotDragging; } protected override void PopOut() { activeCursor.FadeTo(0, 250, Easing.OutQuint); activeCursor.ScaleTo(0.6f, 250, Easing.In); + activeCursor.RotateTo(0, 400, Easing.OutQuint); + dragRotationState = DragRotationState.NotDragging; } private void playTapSample(double baseFrequency = 1f) From c69c881cd373175859d97ce5a536a8827e6a0ddb Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Wed, 28 Feb 2024 07:58:02 +0300 Subject: [PATCH 314/350] Combine conditionals and remove "InLobby" check --- osu.Desktop/DiscordRichPresence.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs index e118b3d6c0..f0da708766 100644 --- a/osu.Desktop/DiscordRichPresence.cs +++ b/osu.Desktop/DiscordRichPresence.cs @@ -94,11 +94,10 @@ namespace osu.Desktop if (activity.Value != null) { - bool hideIdentifiableInformation = privacyMode.Value == DiscordRichPresenceMode.Limited; - bool hideInteractions = status.Value == UserStatus.DoNotDisturb && activity.Value is UserActivity.InLobby; + bool hideIdentifiableInformation = privacyMode.Value == DiscordRichPresenceMode.Limited || status.Value == UserStatus.DoNotDisturb; presence.State = truncate(activity.Value.GetStatus(hideIdentifiableInformation)); - presence.Details = truncate(activity.Value.GetDetails(hideIdentifiableInformation || hideInteractions) ?? string.Empty); + presence.Details = truncate(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty); if (getBeatmapID(activity.Value) is int beatmapId && beatmapId > 0) { From 351160f94e34712103cc7d16d2ee21ee007660a6 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 27 Feb 2024 22:41:49 -0800 Subject: [PATCH 315/350] Move back/quit button from bottom left to fail overlay when spectating --- osu.Game/Screens/Play/FailOverlay.cs | 17 +---------------- osu.Game/Screens/Play/GameplayMenuOverlay.cs | 10 ++++++++++ osu.Game/Screens/Play/PauseOverlay.cs | 10 +--------- osu.Game/Screens/Play/Player.cs | 4 ++-- osu.Game/Screens/Play/SpectatorPlayer.cs | 2 -- 5 files changed, 14 insertions(+), 29 deletions(-) diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index 210ae5ceb6..f14cdfc213 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -6,10 +6,8 @@ using System; using System.Threading.Tasks; using osu.Game.Scoring; -using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osuTK; -using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -26,22 +24,9 @@ namespace osu.Game.Screens.Play public override LocalisableString Header => GameplayMenuOverlayStrings.FailedHeader; - private readonly bool showButtons; - - public FailOverlay(bool showButtons = true) - { - this.showButtons = showButtons; - } - [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load() { - if (showButtons) - { - AddButton(GameplayMenuOverlayStrings.Retry, colours.YellowDark, () => OnRetry?.Invoke()); - AddButton(GameplayMenuOverlayStrings.Quit, new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); - } - // from #10339 maybe this is a better visual effect Add(new Container { diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index 440b8d37b9..be4b8ff9fe 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -38,6 +38,7 @@ namespace osu.Game.Screens.Play public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; + public Action? OnResume; public Action? OnRetry; public Action? OnQuit; @@ -129,6 +130,15 @@ namespace osu.Game.Screens.Play }, }; + if (OnResume != null) + AddButton(GameplayMenuOverlayStrings.Continue, colours.Green, () => OnResume.Invoke()); + + if (OnRetry != null) + AddButton(GameplayMenuOverlayStrings.Retry, colours.YellowDark, () => OnRetry.Invoke()); + + if (OnQuit != null) + AddButton(GameplayMenuOverlayStrings.Quit, new Color4(170, 27, 39, 255), () => OnQuit.Invoke()); + State.ValueChanged += _ => InternalButtons.Deselect(); updateInfoText(); diff --git a/osu.Game/Screens/Play/PauseOverlay.cs b/osu.Game/Screens/Play/PauseOverlay.cs index 2aa2793fd4..c8e8275641 100644 --- a/osu.Game/Screens/Play/PauseOverlay.cs +++ b/osu.Game/Screens/Play/PauseOverlay.cs @@ -11,18 +11,14 @@ using osu.Framework.Graphics; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Audio; -using osu.Game.Graphics; using osu.Game.Input.Bindings; using osu.Game.Localisation; using osu.Game.Skinning; -using osuTK.Graphics; namespace osu.Game.Screens.Play { public partial class PauseOverlay : GameplayMenuOverlay { - public Action OnResume; - public override bool IsPresent => base.IsPresent || pauseLoop.IsPlaying; public override LocalisableString Header => GameplayMenuOverlayStrings.PausedHeader; @@ -38,12 +34,8 @@ namespace osu.Game.Screens.Play }; [BackgroundDependencyLoader] - private void load(OsuColour colours) + private void load() { - AddButton(GameplayMenuOverlayStrings.Continue, colours.Green, () => OnResume?.Invoke()); - AddButton(GameplayMenuOverlayStrings.Retry, colours.YellowDark, () => OnRetry?.Invoke()); - AddButton(GameplayMenuOverlayStrings.Quit, new Color4(170, 27, 39, 255), () => OnQuit?.Invoke()); - AddInternal(pauseLoop = new SkinnableSound(new SampleInfo("Gameplay/pause-loop")) { Looping = true, diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 11ff5fdbef..88f6ae9e71 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -278,10 +278,10 @@ namespace osu.Game.Screens.Play createGameplayComponents(Beatmap.Value) } }, - FailOverlay = new FailOverlay(Configuration.AllowUserInteraction) + FailOverlay = new FailOverlay { SaveReplay = async () => await prepareAndImportScoreAsync(true).ConfigureAwait(false), - OnRetry = () => Restart(), + OnRetry = Configuration.AllowUserInteraction ? () => Restart() : null, OnQuit = () => PerformExit(true), }, new HotkeyExitOverlay diff --git a/osu.Game/Screens/Play/SpectatorPlayer.cs b/osu.Game/Screens/Play/SpectatorPlayer.cs index 2faead0ee1..d1404ac184 100644 --- a/osu.Game/Screens/Play/SpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SpectatorPlayer.cs @@ -25,8 +25,6 @@ namespace osu.Game.Screens.Play private readonly Score score; - public override bool AllowBackButton => true; - protected override bool CheckModsAllowFailure() { if (!allowFail) From dee57c7e72275fb87fabacbbc802775418e95185 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 27 Feb 2024 22:42:36 -0800 Subject: [PATCH 316/350] Refactor test to only allow init of actions --- .../Gameplay/TestSceneGameplayMenuOverlay.cs | 43 ++++++------------- osu.Game/Screens/Play/GameplayMenuOverlay.cs | 6 +-- 2 files changed, 16 insertions(+), 33 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs index aa5e5985c3..73028e6df9 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs @@ -3,7 +3,6 @@ #nullable disable -using System; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; @@ -26,6 +25,8 @@ namespace osu.Game.Tests.Visual.Gameplay private GlobalActionContainer globalActionContainer; + private bool triggeredRetryButton; + [BackgroundDependencyLoader] private void load(OsuGameBase game) { @@ -35,12 +36,18 @@ namespace osu.Game.Tests.Visual.Gameplay [SetUp] public void SetUp() => Schedule(() => { + triggeredRetryButton = false; + globalActionContainer.Children = new Drawable[] { pauseOverlay = new PauseOverlay { OnResume = () => Logger.Log(@"Resume"), - OnRetry = () => Logger.Log(@"Retry"), + OnRetry = () => + { + Logger.Log(@"Retry"); + triggeredRetryButton = true; + }, OnQuit = () => Logger.Log(@"Quit"), }, failOverlay = new FailOverlay @@ -224,17 +231,9 @@ namespace osu.Game.Tests.Visual.Gameplay { showOverlay(); - bool triggered = false; - AddStep("Click retry button", () => - { - var lastAction = pauseOverlay.OnRetry; - pauseOverlay.OnRetry = () => triggered = true; + AddStep("Click retry button", () => getButton(1).TriggerClick()); - getButton(1).TriggerClick(); - pauseOverlay.OnRetry = lastAction; - }); - - AddAssert("Action was triggered", () => triggered); + AddAssert("Retry was triggered", () => triggeredRetryButton); AddAssert("Overlay is closed", () => pauseOverlay.State.Value == Visibility.Hidden); } @@ -252,25 +251,9 @@ namespace osu.Game.Tests.Visual.Gameplay InputManager.Key(Key.Down); }); - bool triggered = false; - Action lastAction = null; - AddStep("Press enter", () => - { - lastAction = pauseOverlay.OnRetry; - pauseOverlay.OnRetry = () => triggered = true; - InputManager.Key(Key.Enter); - }); + AddStep("Press enter", () => InputManager.Key(Key.Enter)); - AddAssert("Action was triggered", () => - { - if (lastAction != null) - { - pauseOverlay.OnRetry = lastAction; - lastAction = null; - } - - return triggered; - }); + AddAssert("Retry was triggered", () => triggeredRetryButton); AddAssert("Overlay is closed", () => pauseOverlay.State.Value == Visibility.Hidden); } diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index be4b8ff9fe..da239d585e 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -38,9 +38,9 @@ namespace osu.Game.Screens.Play public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; - public Action? OnResume; - public Action? OnRetry; - public Action? OnQuit; + public Action? OnResume { get; init; } + public Action? OnRetry { get; init; } + public Action? OnQuit { get; init; } /// /// Action that is invoked when is triggered. From e8a106177771cc23112f8f42e6cc9adb725736cc Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 27 Feb 2024 23:16:20 -0800 Subject: [PATCH 317/350] Add test for spectator player exit --- osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs index 1c7ede2b19..caf3a05518 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs @@ -25,6 +25,7 @@ using osu.Game.Tests.Gameplay; using osu.Game.Tests.Visual.Multiplayer; using osu.Game.Tests.Visual.Spectator; using osuTK; +using osuTK.Input; namespace osu.Game.Tests.Visual.Gameplay { @@ -214,6 +215,9 @@ namespace osu.Game.Tests.Visual.Gameplay checkPaused(false); // Should continue playing until out of frames checkPaused(true); // And eventually stop after running out of frames and fail. // Todo: Should check for + display a failed message. + + AddStep("exit player", () => InputManager.Key(Key.Escape)); + AddAssert("player exited", () => Stack.CurrentScreen is SoloSpectatorScreen); } [Test] From 8e462fbb38e4ffb41f3cf7cf9e7775978d03464b Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Tue, 27 Feb 2024 23:24:04 -0800 Subject: [PATCH 318/350] Apply NRT to touched files --- .../Gameplay/TestSceneGameplayMenuOverlay.cs | 8 +++----- .../Visual/Gameplay/TestSceneSpectator.cs | 20 +++++++++---------- osu.Game/Screens/Play/FailOverlay.cs | 4 +--- osu.Game/Screens/Play/PauseOverlay.cs | 4 +--- .../Screens/Play/SaveFailedScoreButton.cs | 17 ++++++++++------ osu.Game/Screens/Play/SoloSpectatorPlayer.cs | 3 +-- osu.Game/Screens/Play/SpectatorPlayer.cs | 11 ++++------ 7 files changed, 30 insertions(+), 37 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs index 73028e6df9..3501c1a521 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayMenuOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; @@ -20,10 +18,10 @@ namespace osu.Game.Tests.Visual.Gameplay [Description("player pause/fail screens")] public partial class TestSceneGameplayMenuOverlay : OsuManualInputManagerTestScene { - private FailOverlay failOverlay; - private PauseOverlay pauseOverlay; + private FailOverlay failOverlay = null!; + private PauseOverlay pauseOverlay = null!; - private GlobalActionContainer globalActionContainer; + private GlobalActionContainer globalActionContainer = null!; private bool triggeredRetryButton; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs index caf3a05518..c8356cd191 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; @@ -40,13 +38,13 @@ namespace osu.Game.Tests.Visual.Gameplay protected override bool UseOnlineAPI => true; [Resolved] - private OsuGameBase game { get; set; } + private OsuGameBase game { get; set; } = null!; private TestSpectatorClient spectatorClient => dependenciesScreen.SpectatorClient; - private DependenciesScreen dependenciesScreen; - private SoloSpectatorScreen spectatorScreen; + private DependenciesScreen dependenciesScreen = null!; + private SoloSpectatorScreen spectatorScreen = null!; - private BeatmapSetInfo importedBeatmap; + private BeatmapSetInfo importedBeatmap = null!; private int importedBeatmapId; [SetUpSteps] @@ -189,7 +187,7 @@ namespace osu.Game.Tests.Visual.Gameplay waitForPlayerCurrent(); - Player lastPlayer = null; + Player lastPlayer = null!; AddStep("store first player", () => lastPlayer = player); start(); @@ -282,7 +280,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestFinalFrameInBundleHasHeader() { - FrameDataBundle lastBundle = null; + FrameDataBundle? lastBundle = null; AddStep("bind to client", () => spectatorClient.OnNewFrames += (_, bundle) => lastBundle = bundle); @@ -291,8 +289,8 @@ namespace osu.Game.Tests.Visual.Gameplay finish(); AddUntilStep("bundle received", () => lastBundle != null); - AddAssert("first frame does not have header", () => lastBundle.Frames[0].Header == null); - AddAssert("last frame has header", () => lastBundle.Frames[^1].Header != null); + AddAssert("first frame does not have header", () => lastBundle?.Frames[0].Header == null); + AddAssert("last frame has header", () => lastBundle?.Frames[^1].Header != null); } [Test] @@ -387,7 +385,7 @@ namespace osu.Game.Tests.Visual.Gameplay } private OsuFramedReplayInputHandler replayHandler => - (OsuFramedReplayInputHandler)Stack.ChildrenOfType().First().ReplayInputHandler; + (OsuFramedReplayInputHandler)Stack.ChildrenOfType().First().ReplayInputHandler!; private Player player => this.ChildrenOfType().Single(); diff --git a/osu.Game/Screens/Play/FailOverlay.cs b/osu.Game/Screens/Play/FailOverlay.cs index f14cdfc213..4a0a6f573c 100644 --- a/osu.Game/Screens/Play/FailOverlay.cs +++ b/osu.Game/Screens/Play/FailOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Threading.Tasks; using osu.Game.Scoring; @@ -20,7 +18,7 @@ namespace osu.Game.Screens.Play { public partial class FailOverlay : GameplayMenuOverlay { - public Func> SaveReplay; + public Func>? SaveReplay; public override LocalisableString Header => GameplayMenuOverlayStrings.FailedHeader; diff --git a/osu.Game/Screens/Play/PauseOverlay.cs b/osu.Game/Screens/Play/PauseOverlay.cs index c8e8275641..3a471acba4 100644 --- a/osu.Game/Screens/Play/PauseOverlay.cs +++ b/osu.Game/Screens/Play/PauseOverlay.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System; using System.Linq; using osu.Framework.Allocation; @@ -23,7 +21,7 @@ namespace osu.Game.Screens.Play public override LocalisableString Header => GameplayMenuOverlayStrings.PausedHeader; - private SkinnableSound pauseLoop; + private SkinnableSound pauseLoop = null!; protected override Action BackAction => () => { diff --git a/osu.Game/Screens/Play/SaveFailedScoreButton.cs b/osu.Game/Screens/Play/SaveFailedScoreButton.cs index b97c140250..ef27aac1b9 100644 --- a/osu.Game/Screens/Play/SaveFailedScoreButton.cs +++ b/osu.Game/Screens/Play/SaveFailedScoreButton.cs @@ -30,13 +30,13 @@ namespace osu.Game.Screens.Play private readonly Bindable state = new Bindable(); - private readonly Func> importFailedScore; + private readonly Func>? importFailedScore; private ScoreInfo? importedScore; private DownloadButton button = null!; - public SaveFailedScoreButton(Func> importFailedScore) + public SaveFailedScoreButton(Func>? importFailedScore) { Size = new Vector2(50, 30); @@ -60,11 +60,16 @@ namespace osu.Game.Screens.Play case DownloadState.NotDownloaded: state.Value = DownloadState.Importing; - Task.Run(importFailedScore).ContinueWith(t => + + if (importFailedScore != null) { - importedScore = realm.Run(r => r.Find(t.GetResultSafely().ID)?.Detach()); - Schedule(() => state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded); - }).FireAndForget(); + Task.Run(importFailedScore).ContinueWith(t => + { + importedScore = realm.Run(r => r.Find(t.GetResultSafely().ID)?.Detach()); + Schedule(() => state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded); + }).FireAndForget(); + } + break; } } diff --git a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs index 8d25a0148d..3dafd5f752 100644 --- a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs @@ -50,8 +50,7 @@ namespace osu.Game.Screens.Play { base.Dispose(isDisposing); - if (SpectatorClient != null) - SpectatorClient.OnUserBeganPlaying -= userBeganPlaying; + SpectatorClient.OnUserBeganPlaying -= userBeganPlaying; } } } diff --git a/osu.Game/Screens/Play/SpectatorPlayer.cs b/osu.Game/Screens/Play/SpectatorPlayer.cs index d1404ac184..520fb43445 100644 --- a/osu.Game/Screens/Play/SpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SpectatorPlayer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -21,7 +19,7 @@ namespace osu.Game.Screens.Play public abstract partial class SpectatorPlayer : Player { [Resolved] - protected SpectatorClient SpectatorClient { get; private set; } + protected SpectatorClient SpectatorClient { get; private set; } = null!; private readonly Score score; @@ -35,7 +33,7 @@ namespace osu.Game.Screens.Play private bool allowFail; - protected SpectatorPlayer(Score score, PlayerConfiguration configuration = null) + protected SpectatorPlayer(Score score, PlayerConfiguration? configuration = null) : base(configuration) { this.score = score; @@ -98,7 +96,7 @@ namespace osu.Game.Screens.Play foreach (var frame in bundle.Frames) { - IConvertibleReplayFrame convertibleFrame = GameplayState.Ruleset.CreateConvertibleReplayFrame(); + IConvertibleReplayFrame convertibleFrame = GameplayState.Ruleset.CreateConvertibleReplayFrame()!; Debug.Assert(convertibleFrame != null); convertibleFrame.FromLegacy(frame, GameplayState.Beatmap); @@ -134,8 +132,7 @@ namespace osu.Game.Screens.Play { base.Dispose(isDisposing); - if (SpectatorClient != null) - SpectatorClient.OnNewFrames -= userSentFrames; + SpectatorClient.OnNewFrames -= userSentFrames; } } } From 6e03384c6bffba55b403c20cb566bf88c7252b12 Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Wed, 28 Feb 2024 00:01:16 -0800 Subject: [PATCH 319/350] Apply NRT to `SoloSpectatorPlayer` --- osu.Game/Screens/Play/SoloSpectatorPlayer.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs index 3dafd5f752..2cc1c4a368 100644 --- a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -#nullable disable - using osu.Framework.Allocation; using osu.Framework.Screens; using osu.Game.Online.Spectator; From 3fb2662d74a16bf7258d0b38777e599558d214a1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 28 Feb 2024 12:05:33 +0100 Subject: [PATCH 320/350] Update framework Mainly for the sake of https://github.com/ppy/osu-framework/pull/6196. --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 30037c868c..1b395a7c83 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -10,7 +10,7 @@ true - + diff --git a/osu.iOS.props b/osu.iOS.props index 463a726856..747d6059da 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -23,6 +23,6 @@ iossimulator-x64 - + From b5ce2642aacc33cd47879d72a18e51714936e11b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 28 Feb 2024 13:20:41 +0100 Subject: [PATCH 321/350] Fix subscribing to `ApplyCustomUpdateState` too much --- .../Objects/Drawables/DrawableOsuHitObject.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs index 35cab6459b..5f5deca1ba 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs @@ -85,7 +85,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables // as they may be cleared via the `updateState()` DHO flow, // so use `ApplyCustomUpdateState` instead. which does not have this pitfall. if (piece is DrawableHitObject drawableObjectPiece) - drawableObjectPiece.ApplyCustomUpdateState += (dho, _) => applyDim(dho); + { + // this method can be called multiple times, and we don't want to subscribe to the event more than once, + // so this is what it is going to have to be... + drawableObjectPiece.ApplyCustomUpdateState -= applyDimToDrawableHitObject; + drawableObjectPiece.ApplyCustomUpdateState += applyDimToDrawableHitObject; + } else applyDim(piece); } @@ -96,6 +101,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables using (piece.BeginDelayedSequence(InitialLifetimeOffset - OsuHitWindows.MISS_WINDOW)) piece.FadeColour(Color4.White, 100); } + + void applyDimToDrawableHitObject(DrawableHitObject dho, ArmedState _) => applyDim(dho); } protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt; From ce994a7a733eacd1bd5b1c30aacda217b071e8b5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 28 Feb 2024 13:31:06 +0100 Subject: [PATCH 322/350] Fix wireframe misalignment in argon accuracy counter - Closes https://github.com/ppy/osu/issues/27385. - Supersedes / closes https://github.com/ppy/osu/pull/27392. --- osu.Game/Screens/Play/HUD/ArgonAccuracyCounter.cs | 6 +++--- osu.Game/Screens/Play/HUD/ArgonComboCounter.cs | 5 ++++- .../Screens/Play/HUD/ArgonCounterTextComponent.cs | 15 ++++++++++++--- osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs | 6 ++++-- 4 files changed, 23 insertions(+), 9 deletions(-) diff --git a/osu.Game/Screens/Play/HUD/ArgonAccuracyCounter.cs b/osu.Game/Screens/Play/HUD/ArgonAccuracyCounter.cs index ca00ab12c7..4cc04e1485 100644 --- a/osu.Game/Screens/Play/HUD/ArgonAccuracyCounter.cs +++ b/osu.Game/Screens/Play/HUD/ArgonAccuracyCounter.cs @@ -75,21 +75,21 @@ namespace osu.Game.Screens.Play.HUD AutoSizeAxes = Axes.Both, Child = wholePart = new ArgonCounterTextComponent(Anchor.TopRight, BeatmapsetsStrings.ShowScoreboardHeadersAccuracy.ToUpper()) { - RequiredDisplayDigits = { Value = 3 }, WireframeOpacity = { BindTarget = WireframeOpacity }, + WireframeTemplate = @"###", ShowLabel = { BindTarget = ShowLabel }, } }, fractionPart = new ArgonCounterTextComponent(Anchor.TopLeft) { - RequiredDisplayDigits = { Value = 2 }, WireframeOpacity = { BindTarget = WireframeOpacity }, + WireframeTemplate = @".##", Scale = new Vector2(0.5f), }, percentText = new ArgonCounterTextComponent(Anchor.TopLeft) { Text = @"%", - RequiredDisplayDigits = { Value = 1 }, + WireframeTemplate = @"#", WireframeOpacity = { BindTarget = WireframeOpacity } }, } diff --git a/osu.Game/Screens/Play/HUD/ArgonComboCounter.cs b/osu.Game/Screens/Play/HUD/ArgonComboCounter.cs index 369c753cb0..3f187650b2 100644 --- a/osu.Game/Screens/Play/HUD/ArgonComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/ArgonComboCounter.cs @@ -68,7 +68,10 @@ namespace osu.Game.Screens.Play.HUD private void updateWireframe() { - text.RequiredDisplayDigits.Value = getDigitsRequiredForDisplayCount(); + int digitsRequiredForDisplayCount = getDigitsRequiredForDisplayCount(); + + if (digitsRequiredForDisplayCount != text.WireframeTemplate.Length) + text.WireframeTemplate = new string('#', digitsRequiredForDisplayCount); } private int getDigitsRequiredForDisplayCount() diff --git a/osu.Game/Screens/Play/HUD/ArgonCounterTextComponent.cs b/osu.Game/Screens/Play/HUD/ArgonCounterTextComponent.cs index f8c82feddd..efb4d2108e 100644 --- a/osu.Game/Screens/Play/HUD/ArgonCounterTextComponent.cs +++ b/osu.Game/Screens/Play/HUD/ArgonCounterTextComponent.cs @@ -25,7 +25,6 @@ namespace osu.Game.Screens.Play.HUD private readonly OsuSpriteText labelText; public IBindable WireframeOpacity { get; } = new BindableFloat(); - public Bindable RequiredDisplayDigits { get; } = new BindableInt(); public Bindable ShowLabel { get; } = new BindableBool(); public Container NumberContainer { get; private set; } @@ -36,6 +35,18 @@ namespace osu.Game.Screens.Play.HUD set => textPart.Text = value; } + /// + /// The template for the wireframe displayed behind the . + /// Any character other than a dot is interpreted to mean a full segmented display "wireframe". + /// + public string WireframeTemplate + { + get => wireframeTemplate; + set => wireframesPart.Text = wireframeTemplate = value; + } + + private string wireframeTemplate = string.Empty; + public ArgonCounterTextComponent(Anchor anchor, LocalisableString? label = null) { Anchor = anchor; @@ -69,8 +80,6 @@ namespace osu.Game.Screens.Play.HUD } } }; - - RequiredDisplayDigits.BindValueChanged(digits => wireframesPart.Text = new string('#', digits.NewValue)); } private string textLookup(char c) diff --git a/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs b/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs index 44b9fb3123..7e0dd161dc 100644 --- a/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs +++ b/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs @@ -58,8 +58,10 @@ namespace osu.Game.Screens.Play.HUD private void updateWireframe() { - scoreText.RequiredDisplayDigits.Value = - Math.Max(RequiredDisplayDigits.Value, getDigitsRequiredForDisplayCount()); + int digitsRequiredForDisplayCount = Math.Max(RequiredDisplayDigits.Value, getDigitsRequiredForDisplayCount()); + + if (digitsRequiredForDisplayCount != scoreText.WireframeTemplate.Length) + scoreText.WireframeTemplate = new string('#', Math.Max(RequiredDisplayDigits.Value, digitsRequiredForDisplayCount)); } private int getDigitsRequiredForDisplayCount() From c10ba6ece9aea6d4325482563ae64fbc8261a65e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 28 Feb 2024 15:59:22 +0100 Subject: [PATCH 323/350] Fix right mouse scroll clamping not going along well with padding Co-authored-by: Joseph Madamba --- osu.Game/Graphics/Containers/OsuScrollContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/Containers/OsuScrollContainer.cs b/osu.Game/Graphics/Containers/OsuScrollContainer.cs index 124becc35a..ffd28957ef 100644 --- a/osu.Game/Graphics/Containers/OsuScrollContainer.cs +++ b/osu.Game/Graphics/Containers/OsuScrollContainer.cs @@ -127,7 +127,7 @@ namespace osu.Game.Graphics.Containers } protected virtual void ScrollFromMouseEvent(MouseEvent e) => - ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar); + ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim] * Content.DrawSize[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar); protected override ScrollbarContainer CreateScrollbar(Direction direction) => new OsuScrollbar(direction); From 5ca6e8c68a54c0341fc1e0debac5c6e3ebb9739e Mon Sep 17 00:00:00 2001 From: Joseph Madamba Date: Wed, 28 Feb 2024 11:03:09 -0800 Subject: [PATCH 324/350] Fix some NRT changes --- osu.Game/Screens/Play/SoloSpectatorPlayer.cs | 4 +++- osu.Game/Screens/Play/SpectatorPlayer.cs | 6 +++--- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs index 2cc1c4a368..be83a4c6b5 100644 --- a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Screens; using osu.Game.Online.Spectator; using osu.Game.Scoring; @@ -48,7 +49,8 @@ namespace osu.Game.Screens.Play { base.Dispose(isDisposing); - SpectatorClient.OnUserBeganPlaying -= userBeganPlaying; + if (SpectatorClient.IsNotNull()) + SpectatorClient.OnUserBeganPlaying -= userBeganPlaying; } } } diff --git a/osu.Game/Screens/Play/SpectatorPlayer.cs b/osu.Game/Screens/Play/SpectatorPlayer.cs index 520fb43445..b2ac946642 100644 --- a/osu.Game/Screens/Play/SpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SpectatorPlayer.cs @@ -1,8 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Diagnostics; using osu.Framework.Allocation; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Beatmaps; @@ -97,7 +97,6 @@ namespace osu.Game.Screens.Play foreach (var frame in bundle.Frames) { IConvertibleReplayFrame convertibleFrame = GameplayState.Ruleset.CreateConvertibleReplayFrame()!; - Debug.Assert(convertibleFrame != null); convertibleFrame.FromLegacy(frame, GameplayState.Beatmap); var convertedFrame = (ReplayFrame)convertibleFrame; @@ -132,7 +131,8 @@ namespace osu.Game.Screens.Play { base.Dispose(isDisposing); - SpectatorClient.OnNewFrames -= userSentFrames; + if (SpectatorClient.IsNotNull()) + SpectatorClient.OnNewFrames -= userSentFrames; } } } From 232ca5778fc7fb86144f7bb74ee93ee2ac462549 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 29 Feb 2024 00:09:48 +0300 Subject: [PATCH 325/350] Improve spectator fail test --- osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs index c8356cd191..0de2b6a980 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSpectator.cs @@ -10,6 +10,7 @@ using osu.Framework.Screens; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Database; +using osu.Game.Localisation; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Spectator; using osu.Game.Rulesets.Osu; @@ -23,7 +24,6 @@ using osu.Game.Tests.Gameplay; using osu.Game.Tests.Visual.Multiplayer; using osu.Game.Tests.Visual.Spectator; using osuTK; -using osuTK.Input; namespace osu.Game.Tests.Visual.Gameplay { @@ -214,7 +214,9 @@ namespace osu.Game.Tests.Visual.Gameplay checkPaused(true); // And eventually stop after running out of frames and fail. // Todo: Should check for + display a failed message. - AddStep("exit player", () => InputManager.Key(Key.Escape)); + AddAssert("fail overlay present", () => player.ChildrenOfType().Single().IsPresent); + AddAssert("overlay can only quit", () => player.ChildrenOfType().Single().Buttons.Single().Text == GameplayMenuOverlayStrings.Quit); + AddStep("press quit button", () => player.ChildrenOfType().Single().Buttons.Single().TriggerClick()); AddAssert("player exited", () => Stack.CurrentScreen is SoloSpectatorScreen); } From c3a7e998497b136e5ca97b6729de4661cc28c2d5 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 29 Feb 2024 01:01:55 +0300 Subject: [PATCH 326/350] Remove unnecessary max operation --- osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs b/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs index 7e0dd161dc..a14ab3cbcd 100644 --- a/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs +++ b/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs @@ -61,7 +61,7 @@ namespace osu.Game.Screens.Play.HUD int digitsRequiredForDisplayCount = Math.Max(RequiredDisplayDigits.Value, getDigitsRequiredForDisplayCount()); if (digitsRequiredForDisplayCount != scoreText.WireframeTemplate.Length) - scoreText.WireframeTemplate = new string('#', Math.Max(RequiredDisplayDigits.Value, digitsRequiredForDisplayCount)); + scoreText.WireframeTemplate = new string('#', digitsRequiredForDisplayCount); } private int getDigitsRequiredForDisplayCount() From de48c51715c072adb1ed75d7717a93e7af334e56 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 29 Feb 2024 01:11:01 +0300 Subject: [PATCH 327/350] Apply renaming in remaining usages --- ...atisticsWatcher.cs => TestSceneUserStatisticsWatcher.cs} | 2 +- .../Toolbar/TransientUserStatisticsUpdateDisplay.cs | 6 +++--- osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs | 6 +++--- osu.Game/Users/UserRankPanel.cs | 2 +- 4 files changed, 8 insertions(+), 8 deletions(-) rename osu.Game.Tests/Visual/Online/{TestSceneSoloStatisticsWatcher.cs => TestSceneUserStatisticsWatcher.cs} (99%) diff --git a/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs b/osu.Game.Tests/Visual/Online/TestSceneUserStatisticsWatcher.cs similarity index 99% rename from osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs rename to osu.Game.Tests/Visual/Online/TestSceneUserStatisticsWatcher.cs index 733769b9f3..0b1f50b66f 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserStatisticsWatcher.cs @@ -21,7 +21,7 @@ using osu.Game.Users; namespace osu.Game.Tests.Visual.Online { [HeadlessTest] - public partial class TestSceneSoloStatisticsWatcher : OsuTestScene + public partial class TestSceneUserStatisticsWatcher : OsuTestScene { protected override bool UseOnlineAPI => false; diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index e7a78f8b80..21d91ef53f 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Toolbar private Statistic pp = null!; [BackgroundDependencyLoader] - private void load(UserStatisticsWatcher? soloStatisticsWatcher) + private void load(UserStatisticsWatcher? userStatisticsWatcher) { RelativeSizeAxes = Axes.Y; AutoSizeAxes = Axes.X; @@ -47,8 +47,8 @@ namespace osu.Game.Overlays.Toolbar } }; - if (soloStatisticsWatcher != null) - ((IBindable)LatestUpdate).BindTo(soloStatisticsWatcher.LatestUpdate); + if (userStatisticsWatcher != null) + ((IBindable)LatestUpdate).BindTo(userStatisticsWatcher.LatestUpdate); } protected override void LoadComplete() diff --git a/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs b/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs index 7f8c12ddab..c37eb1914b 100644 --- a/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs +++ b/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs @@ -28,11 +28,11 @@ namespace osu.Game.Screens.Ranking.Statistics } [BackgroundDependencyLoader] - private void load(UserStatisticsWatcher? soloStatisticsWatcher) + private void load(UserStatisticsWatcher? userStatisticsWatcher) { - if (soloStatisticsWatcher != null) + if (userStatisticsWatcher != null) { - latestGlobalStatisticsUpdate = soloStatisticsWatcher.LatestUpdate.GetBoundCopy(); + latestGlobalStatisticsUpdate = userStatisticsWatcher.LatestUpdate.GetBoundCopy(); latestGlobalStatisticsUpdate.BindValueChanged(update => { if (update.NewValue?.Score.MatchesOnlineID(achievedScore) == true) diff --git a/osu.Game/Users/UserRankPanel.cs b/osu.Game/Users/UserRankPanel.cs index b440261a4c..0d57b7bb7d 100644 --- a/osu.Game/Users/UserRankPanel.cs +++ b/osu.Game/Users/UserRankPanel.cs @@ -168,7 +168,7 @@ namespace osu.Game.Users Title = UsersStrings.ShowRankGlobalSimple, // TODO: implement highest rank tooltip // `RankHighest` resides in `APIUser`, but `api.LocalUser` doesn't update - // maybe move to `UserStatistics` in api, so `SoloStatisticsWatcher` can update the value + // maybe move to `UserStatistics` in api, so `UserStatisticsWatcher` can update the value }, countryRankDisplay = new ProfileValueDisplay(true) { From 8f97f0503f1107d06576390eb014cb5dfaed4b0b Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 29 Feb 2024 01:13:31 +0300 Subject: [PATCH 328/350] Move away from `Solo` namespace --- osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs | 2 +- osu.Game.Tests/Visual/Online/TestSceneUserStatisticsWatcher.cs | 2 +- osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs | 2 +- osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs | 2 +- osu.Game/Online/{Solo => }/UserStatisticsUpdate.cs | 2 +- osu.Game/Online/{Solo => }/UserStatisticsWatcher.cs | 2 +- osu.Game/OsuGame.cs | 1 - .../Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs | 2 +- osu.Game/Screens/Play/SubmittingPlayer.cs | 2 +- osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs | 2 +- osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs | 2 +- osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs | 2 +- 12 files changed, 11 insertions(+), 12 deletions(-) rename osu.Game/Online/{Solo => }/UserStatisticsUpdate.cs (97%) rename osu.Game/Online/{Solo => }/UserStatisticsWatcher.cs (99%) diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs index 41ce739c2f..1a4ca65975 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbarUserButton.cs @@ -8,8 +8,8 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Testing; +using osu.Game.Online; using osu.Game.Online.API; -using osu.Game.Online.Solo; using osu.Game.Overlays.Toolbar; using osu.Game.Scoring; using osu.Game.Users; diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserStatisticsWatcher.cs b/osu.Game.Tests/Visual/Online/TestSceneUserStatisticsWatcher.cs index 0b1f50b66f..e7ad07041c 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserStatisticsWatcher.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserStatisticsWatcher.cs @@ -8,10 +8,10 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Testing; using osu.Game.Models; +using osu.Game.Online; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; -using osu.Game.Online.Solo; using osu.Game.Online.Spectator; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs b/osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs index ee0ab0c880..ffc7d88a34 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs @@ -3,7 +3,7 @@ using NUnit.Framework; using osu.Framework.Graphics; -using osu.Game.Online.Solo; +using osu.Game.Online; using osu.Game.Scoring; using osu.Game.Screens.Ranking.Statistics.User; using osu.Game.Users; diff --git a/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs b/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs index ecb8073a88..acfa519c81 100644 --- a/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs +++ b/osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs @@ -13,7 +13,7 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Online.Solo; +using osu.Game.Online; using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; diff --git a/osu.Game/Online/Solo/UserStatisticsUpdate.cs b/osu.Game/Online/UserStatisticsUpdate.cs similarity index 97% rename from osu.Game/Online/Solo/UserStatisticsUpdate.cs rename to osu.Game/Online/UserStatisticsUpdate.cs index 03f3abbb66..f85b219ef0 100644 --- a/osu.Game/Online/Solo/UserStatisticsUpdate.cs +++ b/osu.Game/Online/UserStatisticsUpdate.cs @@ -4,7 +4,7 @@ using osu.Game.Scoring; using osu.Game.Users; -namespace osu.Game.Online.Solo +namespace osu.Game.Online { /// /// Contains data about the change in a user's profile statistics after completing a score. diff --git a/osu.Game/Online/Solo/UserStatisticsWatcher.cs b/osu.Game/Online/UserStatisticsWatcher.cs similarity index 99% rename from osu.Game/Online/Solo/UserStatisticsWatcher.cs rename to osu.Game/Online/UserStatisticsWatcher.cs index 2fff92fe0f..af32e86ae4 100644 --- a/osu.Game/Online/Solo/UserStatisticsWatcher.cs +++ b/osu.Game/Online/UserStatisticsWatcher.cs @@ -15,7 +15,7 @@ using osu.Game.Online.Spectator; using osu.Game.Scoring; using osu.Game.Users; -namespace osu.Game.Online.Solo +namespace osu.Game.Online { /// /// A persistent component that binds to the spectator server and API in order to deliver updates about the logged in user's gameplay statistics. diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 419e31bacd..44d1e7fad6 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -47,7 +47,6 @@ using osu.Game.Localisation; using osu.Game.Online; using osu.Game.Online.Chat; using osu.Game.Online.Rooms; -using osu.Game.Online.Solo; using osu.Game.Overlays; using osu.Game.Overlays.BeatmapListing; using osu.Game.Overlays.Music; diff --git a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs index 21d91ef53f..c6f373d55f 100644 --- a/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs +++ b/osu.Game/Overlays/Toolbar/TransientUserStatisticsUpdateDisplay.cs @@ -13,7 +13,7 @@ using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; -using osu.Game.Online.Solo; +using osu.Game.Online; using osu.Game.Resources.Localisation.Web; using osuTK; diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index ee88171789..62226c46dd 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -14,10 +14,10 @@ using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Database; +using osu.Game.Online; using osu.Game.Online.API; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; -using osu.Game.Online.Solo; using osu.Game.Online.Spectator; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; diff --git a/osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs b/osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs index 5c96a2b6c3..1e60e09486 100644 --- a/osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs +++ b/osu.Game/Screens/Ranking/Statistics/User/OverallRanking.cs @@ -6,7 +6,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.UserInterface; -using osu.Game.Online.Solo; +using osu.Game.Online; namespace osu.Game.Screens.Ranking.Statistics.User { diff --git a/osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs b/osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs index a477f38cd1..e5f07d9891 100644 --- a/osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs +++ b/osu.Game/Screens/Ranking/Statistics/User/RankingChangeRow.cs @@ -11,7 +11,7 @@ using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; -using osu.Game.Online.Solo; +using osu.Game.Online; using osu.Game.Users; using osuTK; diff --git a/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs b/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs index c37eb1914b..fa3bb1a375 100644 --- a/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs +++ b/osu.Game/Screens/Ranking/Statistics/UserStatisticsPanel.cs @@ -8,7 +8,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Extensions; -using osu.Game.Online.Solo; +using osu.Game.Online; using osu.Game.Scoring; using osu.Game.Screens.Ranking.Statistics.User; From 7f5f3804f1695e130a2ab41d5e4fda092a32ed1d Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 29 Feb 2024 05:39:36 +0300 Subject: [PATCH 329/350] Expose beatmap storyboard as part of `GameplayState` --- osu.Game/Screens/Play/GameplayState.cs | 9 ++++++++- osu.Game/Screens/Play/Player.cs | 8 ++++---- 2 files changed, 12 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Play/GameplayState.cs b/osu.Game/Screens/Play/GameplayState.cs index cc399a0fbe..8b0207a340 100644 --- a/osu.Game/Screens/Play/GameplayState.cs +++ b/osu.Game/Screens/Play/GameplayState.cs @@ -10,6 +10,7 @@ using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; +using osu.Game.Storyboards; namespace osu.Game.Screens.Play { @@ -40,6 +41,11 @@ namespace osu.Game.Screens.Play public readonly ScoreProcessor ScoreProcessor; + /// + /// The storyboard associated with the beatmap. + /// + public readonly Storyboard Storyboard; + /// /// Whether gameplay completed without the user failing. /// @@ -62,7 +68,7 @@ namespace osu.Game.Screens.Play private readonly Bindable lastJudgementResult = new Bindable(); - public GameplayState(IBeatmap beatmap, Ruleset ruleset, IReadOnlyList? mods = null, Score? score = null, ScoreProcessor? scoreProcessor = null) + public GameplayState(IBeatmap beatmap, Ruleset ruleset, IReadOnlyList? mods = null, Score? score = null, ScoreProcessor? scoreProcessor = null, Storyboard? storyboard = null) { Beatmap = beatmap; Ruleset = ruleset; @@ -76,6 +82,7 @@ namespace osu.Game.Screens.Play }; Mods = mods ?? Array.Empty(); ScoreProcessor = scoreProcessor ?? ruleset.CreateScoreProcessor(); + Storyboard = storyboard ?? new Storyboard(); } /// diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 88f6ae9e71..10ada09be7 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -255,7 +255,7 @@ namespace osu.Game.Screens.Play Score.ScoreInfo.Ruleset = ruleset.RulesetInfo; Score.ScoreInfo.Mods = gameplayMods; - dependencies.CacheAs(GameplayState = new GameplayState(playableBeatmap, ruleset, gameplayMods, Score, ScoreProcessor)); + dependencies.CacheAs(GameplayState = new GameplayState(playableBeatmap, ruleset, gameplayMods, Score, ScoreProcessor, Beatmap.Value.Storyboard)); var rulesetSkinProvider = new RulesetSkinProvidingContainer(ruleset, playableBeatmap, Beatmap.Value.Skin); @@ -397,7 +397,7 @@ namespace osu.Game.Screens.Play protected virtual GameplayClockContainer CreateGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStart) => new MasterGameplayClockContainer(beatmap, gameplayStart); private Drawable createUnderlayComponents() => - DimmableStoryboard = new DimmableStoryboard(Beatmap.Value.Storyboard, GameplayState.Mods) { RelativeSizeAxes = Axes.Both }; + DimmableStoryboard = new DimmableStoryboard(GameplayState.Storyboard, GameplayState.Mods) { RelativeSizeAxes = Axes.Both }; private Drawable createGameplayComponents(IWorkingBeatmap working) => new ScalingContainer(ScalingMode.Gameplay) { @@ -456,7 +456,7 @@ namespace osu.Game.Screens.Play { RequestSkip = performUserRequestedSkip }, - skipOutroOverlay = new SkipOverlay(Beatmap.Value.Storyboard.LatestEventTime ?? 0) + skipOutroOverlay = new SkipOverlay(GameplayState.Storyboard.LatestEventTime ?? 0) { RequestSkip = () => progressToResults(false), Alpha = 0 @@ -1088,7 +1088,7 @@ namespace osu.Game.Screens.Play DimmableStoryboard.IsBreakTime.BindTo(breakTracker.IsBreakTime); - storyboardReplacesBackground.Value = Beatmap.Value.Storyboard.ReplacesBackground && Beatmap.Value.Storyboard.HasDrawable; + storyboardReplacesBackground.Value = GameplayState.Storyboard.ReplacesBackground && GameplayState.Storyboard.HasDrawable; foreach (var mod in GameplayState.Mods.OfType()) mod.ApplyToPlayer(this); From 847a8ead4fbdd86149b10fad884ed664a94e5352 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 29 Feb 2024 05:39:59 +0300 Subject: [PATCH 330/350] Hide taiko scroller when beatmap has storyboard --- .../UI/DrawableTaikoRuleset.cs | 29 ++++++++++++++----- 1 file changed, 22 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs index 77b2b06c0e..ff969c3f74 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs @@ -5,6 +5,8 @@ using System; using System.Collections.Generic; +using System.Linq; +using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; @@ -22,7 +24,9 @@ using osu.Game.Rulesets.Timing; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Scoring; +using osu.Game.Screens.Play; using osu.Game.Skinning; +using osu.Game.Storyboards; using osuTK; namespace osu.Game.Rulesets.Taiko.UI @@ -39,6 +43,7 @@ namespace osu.Game.Rulesets.Taiko.UI protected override bool UserScrollSpeedAdjustment => false; + [CanBeNull] private SkinnableDrawable scroller; public DrawableTaikoRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) @@ -48,16 +53,24 @@ namespace osu.Game.Rulesets.Taiko.UI VisualisationMethod = ScrollVisualisationMethod.Overlapping; } - [BackgroundDependencyLoader] - private void load() + [BackgroundDependencyLoader(true)] + private void load(GameplayState gameplayState) { new BarLineGenerator(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar)); - FrameStableComponents.Add(scroller = new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.Scroller), _ => Empty()) + var spriteElements = gameplayState.Storyboard.Layers.Where(l => l.Name != @"Overlay") + .SelectMany(l => l.Elements) + .OfType() + .DistinctBy(e => e.Path); + + if (spriteElements.Count() < 10) { - RelativeSizeAxes = Axes.X, - Depth = float.MaxValue - }); + FrameStableComponents.Add(scroller = new SkinnableDrawable(new TaikoSkinComponentLookup(TaikoSkinComponents.Scroller), _ => Empty()) + { + RelativeSizeAxes = Axes.X, + Depth = float.MaxValue, + }); + } KeyBindingInputManager.Add(new DrumTouchInputArea()); } @@ -76,7 +89,9 @@ namespace osu.Game.Rulesets.Taiko.UI base.UpdateAfterChildren(); var playfieldScreen = Playfield.ScreenSpaceDrawQuad; - scroller.Height = ToLocalSpace(playfieldScreen.TopLeft + new Vector2(0, playfieldScreen.Height / 20)).Y; + + if (scroller != null) + scroller.Height = ToLocalSpace(playfieldScreen.TopLeft + new Vector2(0, playfieldScreen.Height / 20)).Y; } public MultiplierControlPoint ControlPointAt(double time) From 4b0b0735a81aec44fe0725eac3be8ece7b733854 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 29 Feb 2024 06:03:57 +0300 Subject: [PATCH 331/350] Add test coverage --- .../TestSceneTaikoPlayerScroller.cs | 57 +++++++++++++++++++ 1 file changed, 57 insertions(+) create mode 100644 osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerScroller.cs diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerScroller.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerScroller.cs new file mode 100644 index 0000000000..c2aa819c3a --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayerScroller.cs @@ -0,0 +1,57 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Rulesets.Taiko.Skinning.Legacy; +using osu.Game.Storyboards; +using osu.Game.Tests.Visual; +using osuTK; + +namespace osu.Game.Rulesets.Taiko.Tests +{ + public partial class TestSceneTaikoPlayerScroller : LegacySkinPlayerTestScene + { + private Storyboard? currentStoryboard; + + protected override bool HasCustomSteps => true; + + [Test] + public void TestForegroundSpritesHidesScroller() + { + AddStep("load storyboard", () => + { + currentStoryboard = new Storyboard(); + + for (int i = 0; i < 10; i++) + currentStoryboard.GetLayer("Foreground").Add(new StoryboardSprite($"test{i}", Anchor.Centre, Vector2.Zero)); + }); + + CreateTest(); + AddAssert("taiko scroller not present", () => !this.ChildrenOfType().Any()); + } + + [Test] + public void TestOverlaySpritesKeepsScroller() + { + AddStep("load storyboard", () => + { + currentStoryboard = new Storyboard(); + + for (int i = 0; i < 10; i++) + currentStoryboard.GetLayer("Overlay").Add(new StoryboardSprite($"test{i}", Anchor.Centre, Vector2.Zero)); + }); + + CreateTest(); + AddAssert("taiko scroller present", () => this.ChildrenOfType().Single().IsPresent); + } + + protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset(); + + protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard? storyboard = null) + => base.CreateWorkingBeatmap(beatmap, currentStoryboard ?? storyboard); + } +} From dac8f98ea6b7d6f039d5fbe9b86b17a4303969cb Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Thu, 29 Feb 2024 07:13:32 +0300 Subject: [PATCH 332/350] Fix `GameplayState` not handled as nullable --- osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs index ff969c3f74..b8e76be89e 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrawableTaikoRuleset.cs @@ -54,14 +54,14 @@ namespace osu.Game.Rulesets.Taiko.UI } [BackgroundDependencyLoader(true)] - private void load(GameplayState gameplayState) + private void load([CanBeNull] GameplayState gameplayState) { new BarLineGenerator(Beatmap).BarLines.ForEach(bar => Playfield.Add(bar)); - var spriteElements = gameplayState.Storyboard.Layers.Where(l => l.Name != @"Overlay") + var spriteElements = gameplayState?.Storyboard.Layers.Where(l => l.Name != @"Overlay") .SelectMany(l => l.Elements) .OfType() - .DistinctBy(e => e.Path); + .DistinctBy(e => e.Path) ?? Enumerable.Empty(); if (spriteElements.Count() < 10) { From 5495c2090a76bfd6f6a5efd0fd61530395cc6a68 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Feb 2024 14:15:29 +0800 Subject: [PATCH 333/350] Add test coverage of gameplay only running forwards --- .../Visual/Gameplay/TestScenePause.cs | 66 ++++++++++++------- 1 file changed, 43 insertions(+), 23 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs index 73aa3be73d..030f2592ed 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs @@ -16,6 +16,7 @@ using osu.Game.Configuration; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Cursor; using osu.Game.Rulesets; +using osu.Game.Rulesets.UI; using osu.Game.Screens.Play; using osu.Game.Skinning; using osuTK; @@ -31,6 +32,9 @@ namespace osu.Game.Tests.Visual.Gameplay protected override Container Content => content; + private bool gameplayClockAlwaysGoingForward = true; + private double lastForwardCheckTime; + public TestScenePause() { base.Content.Add(content = new GlobalCursorDisplay { RelativeSizeAxes = Axes.Both }); @@ -67,12 +71,20 @@ namespace osu.Game.Tests.Visual.Gameplay confirmPausedWithNoOverlay(); } + [Test] + public void TestForwardPlaybackGuarantee() + { + hookForwardPlaybackCheck(); + + AddUntilStep("wait for forward playback", () => Player.GameplayClockContainer.CurrentTime > 1000); + AddStep("seek before gameplay", () => Player.GameplayClockContainer.Seek(-5000)); + + checkForwardPlayback(); + } + [Test] public void TestPauseWithLargeOffset() { - double lastStopTime; - bool alwaysGoingForward = true; - AddStep("force large offset", () => { var offset = (BindableDouble)LocalConfig.GetBindable(OsuSetting.AudioOffset); @@ -82,25 +94,7 @@ namespace osu.Game.Tests.Visual.Gameplay offset.Value = -5000; }); - AddStep("add time forward check hook", () => - { - lastStopTime = double.MinValue; - alwaysGoingForward = true; - - Player.OnUpdate += _ => - { - var masterClock = (MasterGameplayClockContainer)Player.GameplayClockContainer; - - double currentTime = masterClock.CurrentTime; - - bool goingForward = currentTime >= lastStopTime; - - alwaysGoingForward &= goingForward; - - if (!goingForward) - Logger.Log($"Went too far backwards (last stop: {lastStopTime:N1} current: {currentTime:N1})"); - }; - }); + hookForwardPlaybackCheck(); AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10))); @@ -108,11 +102,37 @@ namespace osu.Game.Tests.Visual.Gameplay resumeAndConfirm(); - AddAssert("time didn't go too far backwards", () => alwaysGoingForward); + checkForwardPlayback(); AddStep("reset offset", () => LocalConfig.SetValue(OsuSetting.AudioOffset, 0.0)); } + private void checkForwardPlayback() => AddAssert("time didn't go too far backwards", () => gameplayClockAlwaysGoingForward); + + private void hookForwardPlaybackCheck() + { + AddStep("add time forward check hook", () => + { + lastForwardCheckTime = double.MinValue; + gameplayClockAlwaysGoingForward = true; + + Player.OnUpdate += _ => + { + var frameStableClock = Player.ChildrenOfType().Single().Clock; + + double currentTime = frameStableClock.CurrentTime; + + bool goingForward = currentTime >= lastForwardCheckTime; + lastForwardCheckTime = currentTime; + + gameplayClockAlwaysGoingForward &= goingForward; + + if (!goingForward) + Logger.Log($"Went too far backwards (last stop: {lastForwardCheckTime:N1} current: {currentTime:N1})"); + }; + }); + } + [Test] public void TestPauseResume() { From 76e8aee9ccc13637691918de7c98d0cfaa8d1a7d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Feb 2024 13:45:46 +0800 Subject: [PATCH 334/350] Disallow backwards seeks during frame stable operation when a replay is not attached --- osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index 8c9cb262af..4011034396 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -150,6 +150,17 @@ namespace osu.Game.Rulesets.UI state = PlaybackState.NotValid; } + // This is a hotfix for https://github.com/ppy/osu/issues/26879 while we figure how the hell time is seeking + // backwards by 11,850 ms for some users during gameplay. + // + // It basically says that "while we're running in frame stable mode, and don't have a replay attached, + // time should never go backwards". If it does, we stop running gameplay until it returns to normal. + if (!hasReplayAttached && FrameStablePlayback && proposedTime > referenceClock.CurrentTime) + { + state = PlaybackState.NotValid; + return; + } + // if the proposed time is the same as the current time, assume that the clock will continue progressing in the same direction as previously. // this avoids spurious flips in direction from -1 to 1 during rewinds. if (state == PlaybackState.Valid && proposedTime != manualClock.CurrentTime) From caad89a4ddd6b773df83e46d2da9c3ac4a81f0f8 Mon Sep 17 00:00:00 2001 From: Detze <92268414+Detze@users.noreply.github.com> Date: Thu, 29 Feb 2024 07:36:35 +0100 Subject: [PATCH 335/350] Fix test failure on leap years --- .../NonVisual/Filtering/FilterQueryParserTest.cs | 2 +- osu.Game/Screens/Select/FilterQueryParser.cs | 12 ++++++------ 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs index 12d6060351..bf888348ee 100644 --- a/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs +++ b/osu.Game.Tests/NonVisual/Filtering/FilterQueryParserTest.cs @@ -538,7 +538,7 @@ namespace osu.Game.Tests.NonVisual.Filtering Assert.That(filterCriteria.LastPlayed.Max, Is.Not.Null); // the parser internally references `DateTimeOffset.Now`, so to not make things too annoying for tests, just assume some tolerance // (irrelevant in proportion to the actual filter proscribed). - Assert.That(filterCriteria.LastPlayed.Min, Is.EqualTo(DateTimeOffset.Now.AddYears(-1).AddMonths(-6)).Within(TimeSpan.FromSeconds(5))); + Assert.That(filterCriteria.LastPlayed.Min, Is.EqualTo(DateTimeOffset.Now.AddMonths(-6).AddYears(-1)).Within(TimeSpan.FromSeconds(5))); Assert.That(filterCriteria.LastPlayed.Max, Is.EqualTo(DateTimeOffset.Now.AddMonths(-3)).Within(TimeSpan.FromSeconds(5))); } diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 2c4077dacf..1ee8b9bc05 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -402,19 +402,19 @@ namespace osu.Game.Screens.Select // we'll want to flip the operator, such that `>5d` means "more than five days ago", as in "*before* five days ago", // as intended by the user. case Operator.Less: - op = Operator.Greater; - break; - - case Operator.LessOrEqual: op = Operator.GreaterOrEqual; break; + case Operator.LessOrEqual: + op = Operator.Greater; + break; + case Operator.Greater: - op = Operator.Less; + op = Operator.LessOrEqual; break; case Operator.GreaterOrEqual: - op = Operator.LessOrEqual; + op = Operator.Less; break; } From 9f2ea1e936e84d092cf9d2f5733b72abb43f3553 Mon Sep 17 00:00:00 2001 From: Detze <92268414+Detze@users.noreply.github.com> Date: Thu, 29 Feb 2024 08:15:49 +0100 Subject: [PATCH 336/350] Revert incorrect change (I deserve to be shot) --- osu.Game/Screens/Select/FilterQueryParser.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index 1ee8b9bc05..2c4077dacf 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -402,19 +402,19 @@ namespace osu.Game.Screens.Select // we'll want to flip the operator, such that `>5d` means "more than five days ago", as in "*before* five days ago", // as intended by the user. case Operator.Less: - op = Operator.GreaterOrEqual; - break; - - case Operator.LessOrEqual: op = Operator.Greater; break; + case Operator.LessOrEqual: + op = Operator.GreaterOrEqual; + break; + case Operator.Greater: - op = Operator.LessOrEqual; + op = Operator.Less; break; case Operator.GreaterOrEqual: - op = Operator.Less; + op = Operator.LessOrEqual; break; } From 3355764a68535facc627433f7c58d1040f3928e2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Feb 2024 18:21:44 +0800 Subject: [PATCH 337/350] "Fix" tests --- osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index 4011034396..487c12830f 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -6,6 +6,7 @@ using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; +using osu.Framework.Development; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Timing; @@ -155,7 +156,7 @@ namespace osu.Game.Rulesets.UI // // It basically says that "while we're running in frame stable mode, and don't have a replay attached, // time should never go backwards". If it does, we stop running gameplay until it returns to normal. - if (!hasReplayAttached && FrameStablePlayback && proposedTime > referenceClock.CurrentTime) + if (!hasReplayAttached && FrameStablePlayback && proposedTime > referenceClock.CurrentTime && !DebugUtils.IsNUnitRunning) { state = PlaybackState.NotValid; return; From 3a780e2b676eee99f0b0e845c12348977df22695 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Feb 2024 18:27:28 +0800 Subject: [PATCH 338/350] Add logging when workaround is hit --- osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index 487c12830f..03f3b8788f 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -9,6 +9,7 @@ using osu.Framework.Bindables; using osu.Framework.Development; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Logging; using osu.Framework.Timing; using osu.Game.Input.Handlers; using osu.Game.Screens.Play; @@ -158,6 +159,7 @@ namespace osu.Game.Rulesets.UI // time should never go backwards". If it does, we stop running gameplay until it returns to normal. if (!hasReplayAttached && FrameStablePlayback && proposedTime > referenceClock.CurrentTime && !DebugUtils.IsNUnitRunning) { + Logger.Log($"Denying backwards seek during gameplay (reference: {referenceClock.CurrentTime:N2} stable: {proposedTime:N2})"); state = PlaybackState.NotValid; return; } From 4184a5c1ef380318dae27492c0f68c4ba211aa0e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Feb 2024 20:34:38 +0800 Subject: [PATCH 339/350] Add flag to allow backwards seeks in tests --- .../TestSceneTimingBasedNoteColouring.cs | 21 ++++++++++++------- .../NonVisual/FirstAvailableHitWindowsTest.cs | 1 + .../TestSceneCompletionCancellation.cs | 2 ++ .../TestSceneFrameStabilityContainer.cs | 3 +++ .../TestSceneGameplaySamplePlayback.cs | 2 ++ .../TestSceneGameplaySampleTriggerSource.cs | 2 ++ .../Visual/Gameplay/TestSceneHitErrorMeter.cs | 1 + .../Gameplay/TestScenePoolingRuleset.cs | 1 + .../Gameplay/TestSceneStoryboardWithOutro.cs | 2 ++ osu.Game/Rulesets/UI/DrawableRuleset.cs | 20 ++++++++++++++++++ .../Rulesets/UI/FrameStabilityContainer.cs | 5 +++-- osu.Game/Tests/Visual/PlayerTestScene.cs | 12 ++++++++++- 12 files changed, 61 insertions(+), 11 deletions(-) diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneTimingBasedNoteColouring.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneTimingBasedNoteColouring.cs index 81557c198d..b5b265792b 100644 --- a/osu.Game.Rulesets.Mania.Tests/TestSceneTimingBasedNoteColouring.cs +++ b/osu.Game.Rulesets.Mania.Tests/TestSceneTimingBasedNoteColouring.cs @@ -34,16 +34,21 @@ namespace osu.Game.Rulesets.Mania.Tests [SetUpSteps] public void SetUpSteps() { - AddStep("setup hierarchy", () => Child = new Container + AddStep("setup hierarchy", () => { - Clock = new FramedClock(clock = new ManualClock()), - RelativeSizeAxes = Axes.Both, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - Children = new[] + Child = new Container { - drawableRuleset = (DrawableManiaRuleset)Ruleset.Value.CreateInstance().CreateDrawableRulesetWith(createTestBeatmap()) - } + Clock = new FramedClock(clock = new ManualClock()), + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Children = new[] + { + drawableRuleset = (DrawableManiaRuleset)Ruleset.Value.CreateInstance().CreateDrawableRulesetWith(createTestBeatmap()) + } + }; + + drawableRuleset.AllowBackwardsSeeks = true; }); AddStep("retrieve config bindable", () => { diff --git a/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs b/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs index 0bdd0ceae6..d4b69c1be2 100644 --- a/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs +++ b/osu.Game.Tests/NonVisual/FirstAvailableHitWindowsTest.cs @@ -100,6 +100,7 @@ namespace osu.Game.Tests.NonVisual public override Container FrameStableComponents { get; } public override IFrameStableClock FrameStableClock { get; } internal override bool FrameStablePlayback { get; set; } + public override bool AllowBackwardsSeeks { get; set; } public override IReadOnlyList Mods { get; } public override double GameplayStartTime { get; } diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs index 434d853992..f19f4b6690 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneCompletionCancellation.cs @@ -29,6 +29,8 @@ namespace osu.Game.Tests.Visual.Gameplay protected override bool AllowFail => false; + protected override bool AllowBackwardsSeeks => true; + [SetUpSteps] public override void SetUpSteps() { diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs index 98a97e1d23..0cff675b28 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs @@ -131,6 +131,9 @@ namespace osu.Game.Tests.Visual.Gameplay private void createStabilityContainer(double gameplayStartTime = double.MinValue) => AddStep("create container", () => mainContainer.Child = new FrameStabilityContainer(gameplayStartTime) + { + AllowBackwardsSeeks = true, + } .WithChild(consumer = new ClockConsumingChild())); private void seekManualTo(double time) => AddStep($"seek manual clock to {time}", () => manualClock.CurrentTime = time); diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySamplePlayback.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySamplePlayback.cs index 3d35860fef..057197e819 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySamplePlayback.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySamplePlayback.cs @@ -16,6 +16,8 @@ namespace osu.Game.Tests.Visual.Gameplay { public partial class TestSceneGameplaySamplePlayback : PlayerTestScene { + protected override bool AllowBackwardsSeeks => true; + [Test] public void TestAllSamplesStopDuringSeek() { diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs index 3cbd5eefac..6981591193 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplaySampleTriggerSource.cs @@ -28,6 +28,8 @@ namespace osu.Game.Tests.Visual.Gameplay { public partial class TestSceneGameplaySampleTriggerSource : PlayerTestScene { + protected override bool AllowBackwardsSeeks => true; + private TestGameplaySampleTriggerSource sampleTriggerSource = null!; protected override Ruleset CreatePlayerRuleset() => new OsuRuleset(); diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs index 56900a0549..e57177498d 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs @@ -288,6 +288,7 @@ namespace osu.Game.Tests.Visual.Gameplay public override Container FrameStableComponents { get; } public override IFrameStableClock FrameStableClock { get; } internal override bool FrameStablePlayback { get; set; } + public override bool AllowBackwardsSeeks { get; set; } public override IReadOnlyList Mods { get; } public override double GameplayStartTime { get; } diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs index b567e8de8d..88effb4a7b 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePoolingRuleset.cs @@ -269,6 +269,7 @@ namespace osu.Game.Tests.Visual.Gameplay drawableRuleset = (TestDrawablePoolingRuleset)ruleset.CreateDrawableRulesetWith(CreateWorkingBeatmap(beatmap).GetPlayableBeatmap(ruleset.RulesetInfo)); drawableRuleset.FrameStablePlayback = true; + drawableRuleset.AllowBackwardsSeeks = true; drawableRuleset.PoolSize = poolSize; Child = new Container diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs index 98825b27d4..f532921d63 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneStoryboardWithOutro.cs @@ -31,6 +31,8 @@ namespace osu.Game.Tests.Visual.Gameplay { protected override bool HasCustomSteps => true; + protected override bool AllowBackwardsSeeks => true; + protected new OutroPlayer Player => (OutroPlayer)base.Player; private double currentBeatmapDuration; diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index 4aeb3d4862..13e28279e6 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -81,6 +81,19 @@ namespace osu.Game.Rulesets.UI public override IFrameStableClock FrameStableClock => frameStabilityContainer; + private bool allowBackwardsSeeks; + + public override bool AllowBackwardsSeeks + { + get => allowBackwardsSeeks; + set + { + allowBackwardsSeeks = value; + if (frameStabilityContainer != null) + frameStabilityContainer.AllowBackwardsSeeks = value; + } + } + private bool frameStablePlayback = true; internal override bool FrameStablePlayback @@ -178,6 +191,7 @@ namespace osu.Game.Rulesets.UI InternalChild = frameStabilityContainer = new FrameStabilityContainer(GameplayStartTime) { FrameStablePlayback = FrameStablePlayback, + AllowBackwardsSeeks = AllowBackwardsSeeks, Children = new Drawable[] { FrameStableComponents, @@ -463,6 +477,12 @@ namespace osu.Game.Rulesets.UI /// internal abstract bool FrameStablePlayback { get; set; } + /// + /// When a replay is not attached, we usually block any backwards seeks. + /// This will bypass the check. Should only be used for tests. + /// + public abstract bool AllowBackwardsSeeks { get; set; } + /// /// The mods which are to be applied. /// diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index 03f3b8788f..ab48711955 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -6,7 +6,6 @@ using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; -using osu.Framework.Development; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Logging; @@ -26,6 +25,8 @@ namespace osu.Game.Rulesets.UI { public ReplayInputHandler? ReplayInputHandler { get; set; } + public bool AllowBackwardsSeeks { get; set; } + /// /// The number of CPU milliseconds to spend at most during seek catch-up. /// @@ -157,7 +158,7 @@ namespace osu.Game.Rulesets.UI // // It basically says that "while we're running in frame stable mode, and don't have a replay attached, // time should never go backwards". If it does, we stop running gameplay until it returns to normal. - if (!hasReplayAttached && FrameStablePlayback && proposedTime > referenceClock.CurrentTime && !DebugUtils.IsNUnitRunning) + if (!hasReplayAttached && FrameStablePlayback && proposedTime > referenceClock.CurrentTime && !AllowBackwardsSeeks) { Logger.Log($"Denying backwards seek during gameplay (reference: {referenceClock.CurrentTime:N2} stable: {proposedTime:N2})"); state = PlaybackState.NotValid; diff --git a/osu.Game/Tests/Visual/PlayerTestScene.cs b/osu.Game/Tests/Visual/PlayerTestScene.cs index ee184c1f35..43d779261c 100644 --- a/osu.Game/Tests/Visual/PlayerTestScene.cs +++ b/osu.Game/Tests/Visual/PlayerTestScene.cs @@ -70,10 +70,20 @@ namespace osu.Game.Tests.Visual AddStep($"Load player for {CreatePlayerRuleset().Description}", LoadPlayer); AddUntilStep("player loaded", () => Player.IsLoaded && Player.Alpha == 1); + + if (AllowBackwardsSeeks) + { + AddStep("allow backwards seeking", () => + { + Player.DrawableRuleset.AllowBackwardsSeeks = AllowBackwardsSeeks; + }); + } } protected virtual bool AllowFail => false; + protected virtual bool AllowBackwardsSeeks => false; + protected virtual bool Autoplay => false; protected void LoadPlayer() => LoadPlayer(Array.Empty()); @@ -126,6 +136,6 @@ namespace osu.Game.Tests.Visual protected sealed override Ruleset CreateRuleset() => CreatePlayerRuleset(); - protected virtual TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(false, false); + protected virtual TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(false, false, AllowBackwardsSeeks); } } From cc8b838bd45d5df2be723b6cb1ddd82bec5622b8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Feb 2024 23:03:27 +0800 Subject: [PATCH 340/350] Add comprehensive log output to help figure out problematic clocks --- osu.Game/Beatmaps/FramedBeatmapClock.cs | 26 ++++++++++++++++++- .../Rulesets/UI/FrameStabilityContainer.cs | 7 +++++ 2 files changed, 32 insertions(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/FramedBeatmapClock.cs b/osu.Game/Beatmaps/FramedBeatmapClock.cs index 49dff96ff1..af7be235fc 100644 --- a/osu.Game/Beatmaps/FramedBeatmapClock.cs +++ b/osu.Game/Beatmaps/FramedBeatmapClock.cs @@ -38,6 +38,7 @@ namespace osu.Game.Beatmaps private IDisposable? beatmapOffsetSubscription; private readonly DecouplingFramedClock decoupledTrack; + private readonly InterpolatingFramedClock interpolatedTrack; [Resolved] private OsuConfigManager config { get; set; } = null!; @@ -58,7 +59,7 @@ namespace osu.Game.Beatmaps // An interpolating clock is used to ensure precise time values even when the host audio subsystem is not reporting // high precision times (on windows there's generally only 5-10ms reporting intervals, as an example). - var interpolatedTrack = new InterpolatingFramedClock(decoupledTrack); + interpolatedTrack = new InterpolatingFramedClock(decoupledTrack); if (applyOffsets) { @@ -190,5 +191,28 @@ namespace osu.Game.Beatmaps base.Dispose(isDisposing); beatmapOffsetSubscription?.Dispose(); } + + public string GetSnapshot() + { + return + $"originalSource: {output(Source)}\n" + + $"userGlobalOffsetClock: {output(userGlobalOffsetClock)}\n" + + $"platformOffsetClock: {output(platformOffsetClock)}\n" + + $"userBeatmapOffsetClock: {output(userBeatmapOffsetClock)}\n" + + $"interpolatedTrack: {output(interpolatedTrack)}\n" + + $"decoupledTrack: {output(decoupledTrack)}\n" + + $"finalClockSource: {output(finalClockSource)}\n"; + + string output(IClock? clock) + { + if (clock == null) + return "null"; + + if (clock is IFrameBasedClock framed) + return $"current: {clock.CurrentTime:N2} running: {clock.IsRunning} rate: {clock.Rate} elapsed: {framed.ElapsedFrameTime:N2}"; + + return $"current: {clock.CurrentTime:N2} running: {clock.IsRunning} rate: {clock.Rate}"; + } + } } } diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index ab48711955..c09018e8ca 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -3,13 +3,16 @@ using System; using System.Diagnostics; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Logging; +using osu.Framework.Testing; using osu.Framework.Timing; +using osu.Game.Beatmaps; using osu.Game.Input.Handlers; using osu.Game.Screens.Play; @@ -161,6 +164,10 @@ namespace osu.Game.Rulesets.UI if (!hasReplayAttached && FrameStablePlayback && proposedTime > referenceClock.CurrentTime && !AllowBackwardsSeeks) { Logger.Log($"Denying backwards seek during gameplay (reference: {referenceClock.CurrentTime:N2} stable: {proposedTime:N2})"); + + if (parentGameplayClock is GameplayClockContainer gcc) + Logger.Log($"{gcc.ChildrenOfType().Single().GetSnapshot()}"); + state = PlaybackState.NotValid; return; } From 59b9d29a79c2520cda4b1fca7d2b8373e501c71d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 29 Feb 2024 23:29:50 +0800 Subject: [PATCH 341/350] Fix formatting? --- .../Visual/Gameplay/TestSceneFrameStabilityContainer.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs index 0cff675b28..c2999e3f5a 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFrameStabilityContainer.cs @@ -130,11 +130,12 @@ namespace osu.Game.Tests.Visual.Gameplay } private void createStabilityContainer(double gameplayStartTime = double.MinValue) => AddStep("create container", () => + { mainContainer.Child = new FrameStabilityContainer(gameplayStartTime) - { - AllowBackwardsSeeks = true, - } - .WithChild(consumer = new ClockConsumingChild())); + { + AllowBackwardsSeeks = true, + }.WithChild(consumer = new ClockConsumingChild()); + }); private void seekManualTo(double time) => AddStep($"seek manual clock to {time}", () => manualClock.CurrentTime = time); From eb0933c3a5aa2de47820d020d34cabaf7552e7e6 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 29 Feb 2024 20:35:20 +0300 Subject: [PATCH 342/350] Fix allocations in EffectPointVisualisation --- .../Summary/Parts/EffectPointVisualisation.cs | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/EffectPointVisualisation.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/EffectPointVisualisation.cs index d92beba38a..bf87470e01 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/EffectPointVisualisation.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/EffectPointVisualisation.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; @@ -53,7 +52,18 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts // for changes. ControlPointInfo needs a refactor to make this flow better, but it should do for now. Scheduler.AddDelayed(() => { - var next = beatmap.ControlPointInfo.EffectPoints.FirstOrDefault(c => c.Time > effect.Time); + EffectControlPoint? next = null; + + for (int i = 0; i < beatmap.ControlPointInfo.EffectPoints.Count; i++) + { + var point = beatmap.ControlPointInfo.EffectPoints[i]; + + if (point.Time > effect.Time) + { + next = point; + break; + } + } if (!ReferenceEquals(nextControlPoint, next)) { From 61cc5d6f29606c3513f6c5b699849ef155be2f1f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Mar 2024 11:24:12 +0800 Subject: [PATCH 343/350] Fix typos in xmldoc --- osu.Desktop/Windows/WindowsAssociationManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index c784d52a4f..181403d287 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -180,7 +180,7 @@ namespace osu.Desktop.Windows private string programId => $@"{program_id_prefix}{Extension}"; /// - /// Installs a file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key + /// Installs a file extension association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key /// public void Install() { @@ -219,7 +219,7 @@ namespace osu.Desktop.Windows } /// - /// Uninstalls the file extenstion association in accordance with https://learn.microsoft.com/en-us/windows/win32/shell/fa-file-types#deleting-registry-information-during-uninstallation + /// Uninstalls the file extension association in accordance with https://learn.microsoft.com/en-us/windows/win32/shell/fa-file-types#deleting-registry-information-during-uninstallation /// public void Uninstall() { From 00527da27d97ceba51f6d8bd46f4ec94542916a5 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Mar 2024 11:42:35 +0800 Subject: [PATCH 344/350] When discord is set to privacy mode, don't show beatmap being edited --- osu.Game/Users/UserActivity.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game/Users/UserActivity.cs b/osu.Game/Users/UserActivity.cs index 1b09666df6..404ed141b9 100644 --- a/osu.Game/Users/UserActivity.cs +++ b/osu.Game/Users/UserActivity.cs @@ -151,7 +151,11 @@ namespace osu.Game.Users public EditingBeatmap() { } public override string GetStatus(bool hideIdentifiableInformation = false) => @"Editing a beatmap"; - public override string GetDetails(bool hideIdentifiableInformation = false) => BeatmapDisplayTitle; + + public override string GetDetails(bool hideIdentifiableInformation = false) => hideIdentifiableInformation + // For now let's assume that showing the beatmap a user is editing could reveal unwanted information. + ? string.Empty + : BeatmapDisplayTitle; } [MessagePackObject] From 4ad8bbb9e2d17c6c35fb26f37004c077af87dddf Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Fri, 1 Mar 2024 13:20:37 +0900 Subject: [PATCH 345/350] remove useless DrawablePool --- osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs index 0f2f9dc323..8bb5ee3617 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/ColourHitErrorMeter.cs @@ -107,8 +107,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters JudgementSpacing.BindValueChanged(_ => updateMetrics(), true); } - private readonly DrawablePool judgementLinePool = new DrawablePool(50); - public void Push(HitErrorShape shape) { Add(shape); From 19ed78eef57828c1da4210e5796bd5e7b7fcdb48 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Mar 2024 12:34:21 +0800 Subject: [PATCH 346/350] Log backwards seeks to sentry --- osu.Game/OsuGame.cs | 3 +++ .../Rulesets/UI/FrameStabilityContainer.cs | 15 ++++++++++--- .../Utils/SentryOnlyDiagnosticsException.cs | 21 +++++++++++++++++++ 3 files changed, 36 insertions(+), 3 deletions(-) create mode 100644 osu.Game/Utils/SentryOnlyDiagnosticsException.cs diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 7d128a808a..eb1219f183 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -1190,6 +1190,9 @@ namespace osu.Game { if (entry.Level < LogLevel.Important || entry.Target > LoggingTarget.Database || entry.Target == null) return; + if (entry.Exception is SentryOnlyDiagnosticsException) + return; + const int short_term_display_limit = 3; if (recentLogCount < short_term_display_limit) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index c09018e8ca..884310e44c 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -15,6 +15,7 @@ using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Input.Handlers; using osu.Game.Screens.Play; +using osu.Game.Utils; namespace osu.Game.Rulesets.UI { @@ -29,6 +30,7 @@ namespace osu.Game.Rulesets.UI public ReplayInputHandler? ReplayInputHandler { get; set; } public bool AllowBackwardsSeeks { get; set; } + private double? lastBackwardsSeekLogTime; /// /// The number of CPU milliseconds to spend at most during seek catch-up. @@ -163,10 +165,17 @@ namespace osu.Game.Rulesets.UI // time should never go backwards". If it does, we stop running gameplay until it returns to normal. if (!hasReplayAttached && FrameStablePlayback && proposedTime > referenceClock.CurrentTime && !AllowBackwardsSeeks) { - Logger.Log($"Denying backwards seek during gameplay (reference: {referenceClock.CurrentTime:N2} stable: {proposedTime:N2})"); + if (lastBackwardsSeekLogTime == null || Math.Abs(Clock.CurrentTime - lastBackwardsSeekLogTime.Value) > 1000) + { + lastBackwardsSeekLogTime = Clock.CurrentTime; - if (parentGameplayClock is GameplayClockContainer gcc) - Logger.Log($"{gcc.ChildrenOfType().Single().GetSnapshot()}"); + string loggableContent = $"Denying backwards seek during gameplay (reference: {referenceClock.CurrentTime:N2} stable: {proposedTime:N2})"; + + if (parentGameplayClock is GameplayClockContainer gcc) + loggableContent += $"\n{gcc.ChildrenOfType().Single().GetSnapshot()}"; + + Logger.Error(new SentryOnlyDiagnosticsException("backwards seek"), loggableContent); + } state = PlaybackState.NotValid; return; diff --git a/osu.Game/Utils/SentryOnlyDiagnosticsException.cs b/osu.Game/Utils/SentryOnlyDiagnosticsException.cs new file mode 100644 index 0000000000..1659b8a213 --- /dev/null +++ b/osu.Game/Utils/SentryOnlyDiagnosticsException.cs @@ -0,0 +1,21 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; + +namespace osu.Game.Utils +{ + /// + /// Log to sentry without showing an error notification to the user. + /// + /// + /// This can be used to convey important diagnostics to us developers without + /// getting in the user's way. Should be used sparingly. + internal class SentryOnlyDiagnosticsException : Exception + { + public SentryOnlyDiagnosticsException(string message) + : base(message) + { + } + } +} From 963c0af8143654e20910ed4f6b48ebce5845ad4e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Mar 2024 16:43:47 +0800 Subject: [PATCH 347/350] Fix beatmap information still showing when testing a beatmap --- osu.Game/Users/UserActivity.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Users/UserActivity.cs b/osu.Game/Users/UserActivity.cs index 404ed141b9..a5dd2cb37c 100644 --- a/osu.Game/Users/UserActivity.cs +++ b/osu.Game/Users/UserActivity.cs @@ -119,10 +119,10 @@ namespace osu.Game.Users } [MessagePackObject] - public class TestingBeatmap : InGame + public class TestingBeatmap : EditingBeatmap { public TestingBeatmap(IBeatmapInfo beatmapInfo, IRulesetInfo ruleset) - : base(beatmapInfo, ruleset) + : base(beatmapInfo) { } From c6201ea5de4bc0ad9943fd5e5f83783e6172205d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 1 Mar 2024 20:28:52 +0800 Subject: [PATCH 348/350] Remove unused ruleset parameter when testing beatmap in editor --- osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs | 3 +-- osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs | 2 +- osu.Game/Users/UserActivity.cs | 2 +- 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs index 4df34e6244..91942c391a 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneUserPanel.cs @@ -14,7 +14,6 @@ using osu.Game.Beatmaps; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; using osu.Game.Rulesets; -using osu.Game.Rulesets.Osu; using osu.Game.Scoring; using osu.Game.Tests.Beatmaps; using osu.Game.Users; @@ -142,7 +141,7 @@ namespace osu.Game.Tests.Visual.Online AddStep("choosing", () => activity.Value = new UserActivity.ChoosingBeatmap()); AddStep("editing beatmap", () => activity.Value = new UserActivity.EditingBeatmap(new BeatmapInfo())); AddStep("modding beatmap", () => activity.Value = new UserActivity.ModdingBeatmap(new BeatmapInfo())); - AddStep("testing beatmap", () => activity.Value = new UserActivity.TestingBeatmap(new BeatmapInfo(), new OsuRuleset().RulesetInfo)); + AddStep("testing beatmap", () => activity.Value = new UserActivity.TestingBeatmap(new BeatmapInfo())); } [Test] diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs index 7dff05667d..55607cbb7c 100644 --- a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Edit.GameplayTest private readonly Editor editor; private readonly EditorState editorState; - protected override UserActivity InitialActivity => new UserActivity.TestingBeatmap(Beatmap.Value.BeatmapInfo, Ruleset.Value); + protected override UserActivity InitialActivity => new UserActivity.TestingBeatmap(Beatmap.Value.BeatmapInfo); [Resolved] private MusicController musicController { get; set; } = null!; diff --git a/osu.Game/Users/UserActivity.cs b/osu.Game/Users/UserActivity.cs index a5dd2cb37c..a431b204bc 100644 --- a/osu.Game/Users/UserActivity.cs +++ b/osu.Game/Users/UserActivity.cs @@ -121,7 +121,7 @@ namespace osu.Game.Users [MessagePackObject] public class TestingBeatmap : EditingBeatmap { - public TestingBeatmap(IBeatmapInfo beatmapInfo, IRulesetInfo ruleset) + public TestingBeatmap(IBeatmapInfo beatmapInfo) : base(beatmapInfo) { } From 3df32638c2235029625d929c41ce6237c646e75c Mon Sep 17 00:00:00 2001 From: Susko3 Date: Fri, 1 Mar 2024 16:06:30 +0100 Subject: [PATCH 349/350] Fix association descriptions never being written on update --- osu.Desktop/Windows/WindowsAssociationManager.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/osu.Desktop/Windows/WindowsAssociationManager.cs b/osu.Desktop/Windows/WindowsAssociationManager.cs index 181403d287..11b5c19ca1 100644 --- a/osu.Desktop/Windows/WindowsAssociationManager.cs +++ b/osu.Desktop/Windows/WindowsAssociationManager.cs @@ -82,6 +82,10 @@ namespace osu.Desktop.Windows try { updateAssociations(); + + // TODO: Remove once UpdateDescriptions() is called as specified in the xmldoc. + updateDescriptions(null); // always write default descriptions, in case of updating from an older version in which file associations were not implemented/installed + NotifyShellUpdate(); } catch (Exception e) From 85f131d2f87f7da733c542a38ae8cd6804a43f89 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sat, 2 Mar 2024 22:45:15 +0300 Subject: [PATCH 350/350] Fix "unranked explaination" tooltip text using incorrect translation key --- osu.Game/Localisation/ModSelectOverlayStrings.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Localisation/ModSelectOverlayStrings.cs b/osu.Game/Localisation/ModSelectOverlayStrings.cs index 9513eacf02..7a9bb698d8 100644 --- a/osu.Game/Localisation/ModSelectOverlayStrings.cs +++ b/osu.Game/Localisation/ModSelectOverlayStrings.cs @@ -67,7 +67,7 @@ namespace osu.Game.Localisation /// /// "Performance points will not be granted due to active mods." /// - public static LocalisableString UnrankedExplanation => new TranslatableString(getKey(@"ranked_explanation"), @"Performance points will not be granted due to active mods."); + public static LocalisableString UnrankedExplanation => new TranslatableString(getKey(@"unranked_explanation"), @"Performance points will not be granted due to active mods."); private static string getKey(string key) => $@"{prefix}:{key}"; }