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Fix background alternating not updating on message removal
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parent
997b3eb498
commit
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@ -77,6 +77,9 @@ namespace osu.Game.Overlays.Chat
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get => alternatingBackground;
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set
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{
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if (alternatingBackground == value)
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return;
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alternatingBackground = value;
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updateBackground();
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}
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@ -122,6 +125,7 @@ namespace osu.Game.Overlays.Chat
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Masking = true,
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Blending = BlendingParameters.Additive,
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CornerRadius = 4,
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Alpha = 0,
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RelativeSizeAxes = Axes.Both,
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Child = new Box
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{
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@ -84,6 +84,17 @@ namespace osu.Game.Overlays.Chat
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highlightedMessage.BindValueChanged(_ => processMessageHighlighting(), true);
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}
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protected override void Update()
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{
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base.Update();
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for (int i = 0; i < ChatLineFlow.Count; i++)
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{
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if (ChatLineFlow[i] is ChatLine chatline)
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chatline.AlternatingBackground = i % 2 == 0;
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}
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}
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/// <summary>
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/// Processes any pending message in <see cref="highlightedMessage"/>.
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/// </summary>
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@ -104,17 +115,6 @@ namespace osu.Game.Overlays.Chat
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highlightedMessage.Value = null;
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});
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private void updateBackgroundAlternating()
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{
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for (int i = 0; i < ChatLineFlow.Count; i++)
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{
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if (ChatLineFlow[i] is ChatLine chatline)
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{
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chatline.AlternatingBackground = i % 2 == 0;
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}
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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@ -169,7 +169,6 @@ namespace osu.Game.Overlays.Chat
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scroll.ScrollToEnd();
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processMessageHighlighting();
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updateBackgroundAlternating();
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});
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private void pendingMessageResolved(Message existing, Message updated) => Schedule(() =>
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