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Also support D for those with muscle memory from stable

This commit is contained in:
Susko3
2023-10-20 12:22:00 +02:00
Unverified
parent 4a3a4ee17f
commit 5bbbca3e44
2 changed files with 6 additions and 5 deletions
+1 -1
View File
@@ -134,7 +134,7 @@ namespace osu.Game.Screens.Menu
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-edit-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D));
if (host.CanExit)
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));