mirror of
https://github.com/ppy/osu.git
synced 2025-02-13 21:12:55 +08:00
Add missing null checks and avoid cross-test pollution
This commit is contained in:
parent
99bea6b8e9
commit
5b536aebe7
@ -49,6 +49,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
/// <param name="afterLoadAction">An action to run after container load.</param>
|
||||
public void ResetPlayer(bool interactive, Action beforeLoadAction = null, Action afterLoadAction = null)
|
||||
{
|
||||
player = null;
|
||||
|
||||
audioManager.Volume.SetDefault();
|
||||
|
||||
InputManager.Clear();
|
||||
@ -80,7 +82,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("mod rate applied", () => Beatmap.Value.Track.Rate != 1);
|
||||
AddStep("exit loader", () => loader.Exit());
|
||||
AddUntilStep("wait for not current", () => !loader.IsCurrentScreen());
|
||||
AddAssert("player did not load", () => !player.IsLoaded);
|
||||
AddAssert("player did not load", () => player?.IsLoaded != true);
|
||||
AddUntilStep("player disposed", () => loader.DisposalTask?.IsCompleted == true);
|
||||
AddAssert("mod rate still applied", () => Beatmap.Value.Track.Rate != 1);
|
||||
}
|
||||
@ -94,7 +96,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddUntilStep("wait for load ready", () =>
|
||||
{
|
||||
moveMouse();
|
||||
return player.LoadState == LoadState.Ready;
|
||||
return player?.LoadState == LoadState.Ready;
|
||||
});
|
||||
AddRepeatStep("move mouse", moveMouse, 20);
|
||||
|
||||
@ -222,7 +224,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("reset notification lock", () => sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).Value = false);
|
||||
|
||||
AddStep("load player", () => ResetPlayer(false, beforeLoad, afterLoad));
|
||||
AddUntilStep("wait for player", () => player.LoadState == LoadState.Ready);
|
||||
AddUntilStep("wait for player", () => player?.LoadState == LoadState.Ready);
|
||||
|
||||
AddAssert("check for notification", () => container.NotificationOverlay.UnreadCount.Value == 1);
|
||||
AddStep("click notification", () =>
|
||||
|
Loading…
Reference in New Issue
Block a user