From 5b190d3cd2e311cf28d1fcdf93ebf08c521ab288 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 11 Jan 2018 12:47:04 +0900 Subject: [PATCH] Use correct container type when removing fruit (cherry picked from commit a2be7f7) --- osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index e02849d0f5..c70cb15b40 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawable; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.UI; using OpenTK; using OpenTK.Graphics; @@ -48,7 +49,7 @@ namespace osu.Game.Rulesets.Catch.UI var screenSpacePosition = fruit.ScreenSpaceDrawQuad.Centre; // todo: make this less ugly, somehow. - (fruit.Parent as Container)?.Remove(fruit); + (fruit.Parent as HitObjectContainer)?.Remove(fruit); (fruit.Parent as Container)?.Remove(fruit); fruit.RelativePositionAxes = Axes.None;