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Adjust appearance of user profile sections
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commit
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@ -3,16 +3,15 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Profile
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{
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@ -30,22 +29,29 @@ namespace osu.Game.Overlays.Profile
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public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
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private const float outer_gutter_width = 10;
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protected ProfileSection()
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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Masking = true;
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CornerRadius = 10;
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(0, 1),
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Radius = 3,
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Colour = Colour4.Black.Opacity(0.25f)
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};
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InternalChildren = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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new SectionTriangles
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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@ -58,8 +64,8 @@ namespace osu.Game.Overlays.Profile
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding
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{
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Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
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Top = 15,
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Horizontal = UserProfileOverlay.CONTENT_X_MARGIN - outer_gutter_width,
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Top = 20,
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Bottom = 20,
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},
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Children = new Drawable[]
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@ -67,7 +73,7 @@ namespace osu.Game.Overlays.Profile
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new OsuSpriteText
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{
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Text = Title,
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Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
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Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
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},
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underscore = new Box
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{
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@ -88,7 +94,7 @@ namespace osu.Game.Overlays.Profile
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding
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{
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Horizontal = UserProfileOverlay.CONTENT_X_MARGIN,
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Horizontal = UserProfileOverlay.CONTENT_X_MARGIN - outer_gutter_width,
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Bottom = 20
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}
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},
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@ -100,43 +106,8 @@ namespace osu.Game.Overlays.Profile
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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background.Colour = colourProvider.Background5;
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background.Colour = colourProvider.Background4;
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underscore.Colour = colourProvider.Highlight1;
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}
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private partial class SectionTriangles : Container
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{
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private readonly Triangles triangles;
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private readonly Box foreground;
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public SectionTriangles()
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{
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RelativeSizeAxes = Axes.X;
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Height = 100;
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Masking = true;
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Children = new Drawable[]
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{
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triangles = new Triangles
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.Both,
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TriangleScale = 3,
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},
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foreground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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triangles.ColourLight = colourProvider.Background4;
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triangles.ColourDark = colourProvider.Background5.Darken(0.2f);
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foreground.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Background5.Opacity(0));
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}
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}
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}
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}
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@ -259,7 +259,9 @@ namespace osu.Game.Overlays
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Spacing = new Vector2(0, 20),
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Spacing = new Vector2(0, 10),
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Padding = new MarginPadding { Horizontal = 10 },
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Margin = new MarginPadding { Bottom = 10 },
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};
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}
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}
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