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Remove duplicated assert
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@ -533,8 +533,6 @@ namespace osu.Game.Tests.Visual.Editing
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ensureEditorLoaded();
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ensureEditorLoaded();
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AddStep("set difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = duplicate_difficulty_name);
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AddStep("try to save beatmap", () => Editor.Save());
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AddAssert("beatmap set not corrupted", () =>
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