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change IssueTemplatePreviewTimeConflict's text
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@ -67,7 +67,7 @@ namespace osu.Game.Tests.Editing.Checks
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckPreviewTime.IssueTemplatePreviewTimeConflict);
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Assert.That(issues.Single().Arguments.Single().ToString() == "Test1");
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Assert.That(issues.Single().Arguments.FirstOrDefault()?.ToString() == "Test1");
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}
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private void setNoPreviewTimeBeatmap()
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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Edit.Checks
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if (diff.Metadata.PreviewTime != previewTime)
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{
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yield return new IssueTemplatePreviewTimeConflict(this).Create(diff.DifficultyName);
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yield return new IssueTemplatePreviewTimeConflict(this).Create(diff.DifficultyName, previewTime, diff.Metadata.PreviewTime);
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}
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}
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}
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@ -44,11 +44,15 @@ namespace osu.Game.Rulesets.Edit.Checks
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public class IssueTemplatePreviewTimeConflict : IssueTemplate
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{
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public IssueTemplatePreviewTimeConflict(ICheck check)
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: base(check, IssueType.Warning, "Audio preview time conflicts with {0} diff")
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: base(check, IssueType.Warning, "Audio preview time {1} doesn't match \"{0}\"'s preview time {2}")
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{
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}
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public Issue Create(string diffName) => new Issue(this, diffName);
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public Issue Create(string diffName, int originalTime, int conflictTime) =>
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// preview time should show (not set) when it is not set.
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new Issue(this, diffName,
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originalTime != -1 ? $"({originalTime:N0})" : "(not set)",
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conflictTime != -1 ? $"({conflictTime:N0})" : "(not set)");
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}
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public class IssueTemplateHasNoPreviewTime : IssueTemplate
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