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mirror of https://github.com/ppy/osu.git synced 2025-01-12 17:43:05 +08:00

Remove customisation of hit error via standard settings

This commit is contained in:
Dean Herbert 2021-05-18 15:50:14 +09:00
parent c885ad87d5
commit 5acb708939
3 changed files with 0 additions and 44 deletions

View File

@ -104,7 +104,6 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.KeyOverlay, false); SetDefault(OsuSetting.KeyOverlay, false);
SetDefault(OsuSetting.PositionalHitSounds, true); SetDefault(OsuSetting.PositionalHitSounds, true);
SetDefault(OsuSetting.AlwaysPlayFirstComboBreak, true); SetDefault(OsuSetting.AlwaysPlayFirstComboBreak, true);
SetDefault(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
SetDefault(OsuSetting.FloatingComments, false); SetDefault(OsuSetting.FloatingComments, false);
@ -213,7 +212,6 @@ namespace osu.Game.Configuration
KeyOverlay, KeyOverlay,
PositionalHitSounds, PositionalHitSounds,
AlwaysPlayFirstComboBreak, AlwaysPlayFirstComboBreak,
ScoreMeter,
FloatingComments, FloatingComments,
HUDVisibilityMode, HUDVisibilityMode,
ShowProgressGraph, ShowProgressGraph,

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@ -1,37 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
namespace osu.Game.Configuration
{
public enum ScoreMeterType
{
[Description("None")]
None,
[Description("Hit Error (left)")]
HitErrorLeft,
[Description("Hit Error (right)")]
HitErrorRight,
[Description("Hit Error (left+right)")]
HitErrorBoth,
[Description("Hit Error (bottom)")]
HitErrorBottom,
[Description("Colour (left)")]
ColourLeft,
[Description("Colour (right)")]
ColourRight,
[Description("Colour (left+right)")]
ColourBoth,
[Description("Colour (bottom)")]
ColourBottom,
}
}

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@ -73,11 +73,6 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
LabelText = "Always play first combo break sound", LabelText = "Always play first combo break sound",
Current = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak) Current = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak)
}, },
new SettingsEnumDropdown<ScoreMeterType>
{
LabelText = "Score meter type",
Current = config.GetBindable<ScoreMeterType>(OsuSetting.ScoreMeter)
},
new SettingsEnumDropdown<ScoringMode> new SettingsEnumDropdown<ScoringMode>
{ {
LabelText = "Score display mode", LabelText = "Score display mode",