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Reduce transform time of judgement lines (visually looks almost the same)

This commit is contained in:
Dean Herbert 2020-02-23 03:36:15 +09:00
parent 66317f9fcd
commit 5aa5a1bbdd

View File

@ -228,7 +228,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
private class JudgementLine : CompositeDrawable private class JudgementLine : CompositeDrawable
{ {
private const int judgement_fade_duration = 10000; private const int judgement_fade_duration = 5000;
public JudgementLine() public JudgementLine()
{ {
@ -255,7 +255,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
Width = 0; Width = 0;
this.ResizeWidthTo(1, 200, Easing.OutElasticHalf); this.ResizeWidthTo(1, 200, Easing.OutElasticHalf);
this.FadeTo(0.8f, 150).Then().FadeOut(judgement_fade_duration, Easing.OutQuint).Expire(); this.FadeTo(0.8f, 150).Then().FadeOut(judgement_fade_duration).Expire();
} }
} }
} }