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Make OsuTextBox use OsuSpriteText.
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parent
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commit
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@ -8,6 +8,7 @@ using osu.Framework.Input;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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{
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{
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@ -17,10 +18,12 @@ namespace osu.Game.Graphics.UserInterface
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protected override Color4 BackgroundFocused => OsuColour.Gray(0.3f).Opacity(0.8f);
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protected override Color4 BackgroundFocused => OsuColour.Gray(0.3f).Opacity(0.8f);
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protected override Color4 BackgroundCommit => BorderColour;
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protected override Color4 BackgroundCommit => BorderColour;
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protected override float LeftRightPadding => 10;
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public OsuTextBox()
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public OsuTextBox()
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{
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{
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Height = 40;
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Height = 40;
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TextContainer.Height = OsuSpriteText.FONT_SIZE / Height;
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TextContainer.Height = 0.5f;
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CornerRadius = 5;
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CornerRadius = 5;
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}
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}
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@ -43,6 +46,8 @@ namespace osu.Game.Graphics.UserInterface
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base.OnFocusLost(state);
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base.OnFocusLost(state);
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}
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}
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protected override SpriteText GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString() };
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}
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}
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public class OsuPasswordTextBox : OsuTextBox
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public class OsuPasswordTextBox : OsuTextBox
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@ -12,10 +12,11 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public class SearchTextBox : TextBox
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public class SearchTextBox : OsuTextBox
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{
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{
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protected override Color4 BackgroundUnfocused => new Color4(10, 10, 10, 255);
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protected override Color4 BackgroundUnfocused => new Color4(10, 10, 10, 255);
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protected override Color4 BackgroundFocused => new Color4(10, 10, 10, 255);
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protected override Color4 BackgroundFocused => new Color4(10, 10, 10, 255);
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@ -54,7 +55,6 @@ namespace osu.Game.Screens.Select
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public SearchTextBox()
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public SearchTextBox()
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{
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{
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Height = 35;
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Height = 35;
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TextContainer.Padding = new MarginPadding(5);
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Add(new Drawable[]
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Add(new Drawable[]
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{
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{
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placeholder = new SpriteText
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placeholder = new SpriteText
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@ -82,6 +82,13 @@ namespace osu.Game.Screens.Select
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base.Update();
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base.Update();
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}
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}
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protected override bool OnFocus(InputState state)
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{
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var result = base.OnFocus(state);
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BorderThickness = 0;
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return result;
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}
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protected override void OnFocusLost(InputState state)
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protected override void OnFocusLost(InputState state)
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{
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{
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if (state.Keyboard.Keys.Any(key => key == Key.Escape))
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if (state.Keyboard.Keys.Any(key => key == Key.Escape))
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