diff --git a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs index c2e1a7b660..9402ed82f4 100644 --- a/osu.Game/Overlays/BeatmapSet/SuccessRate.cs +++ b/osu.Game/Overlays/BeatmapSet/SuccessRate.cs @@ -1,7 +1,6 @@ // Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index b033503141..22e34be34c 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -17,7 +17,6 @@ using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Users; using System.Diagnostics; -using System.Globalization; using System.Collections.Generic; using osu.Framework.Graphics.Cursor; @@ -402,7 +401,7 @@ namespace osu.Game.Overlays.Profile scoreText.Add(createScoreText("Ranked Score")); scoreNumberText.Add(createScoreNumberText(user.Statistics.RankedScore.ToString(@"#,0"))); scoreText.Add(createScoreText("Accuracy")); - scoreNumberText.Add(createScoreNumberText($"{user.Statistics.Accuracy.ToString("0.##")}%")); + scoreNumberText.Add(createScoreNumberText($"{user.Statistics.Accuracy:0.##}%")); scoreText.Add(createScoreText("Play Count")); scoreNumberText.Add(createScoreNumberText(user.Statistics.PlayCount.ToString(@"#,0"))); scoreText.Add(createScoreText("Total Score")); diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableScore.cs b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableScore.cs index 5162c350e8..af336c2529 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/DrawableScore.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/DrawableScore.cs @@ -13,9 +13,7 @@ using osu.Game.Rulesets.Mods; using osu.Game.Screens.Select.Leaderboards; using System.Linq; using osu.Framework.Localisation; -using System.Globalization; using osu.Game.Rulesets.Scoring; -using System; using osu.Game.Rulesets.UI; namespace osu.Game.Overlays.Profile.Sections.Ranks