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mirror of https://github.com/ppy/osu.git synced 2024-11-13 19:27:31 +08:00

Merge pull request #14116 from peppy/update-platform-action-triggers

Update existing test to make use of `ManualInputManager.Keys`
This commit is contained in:
Dan Balasescu 2021-08-04 19:36:39 +09:00 committed by GitHub
commit 5a6636ae5c
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GPG Key ID: 4AEE18F83AFDEB23
36 changed files with 55 additions and 66 deletions

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@ -52,7 +52,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2021.804.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value); AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint())); AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value); AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Click()); AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").TriggerClick());
AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool); AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool);
} }

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@ -228,7 +228,7 @@ namespace osu.Game.Tests.Visual.Gameplay
var lastAction = pauseOverlay.OnRetry; var lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true; pauseOverlay.OnRetry = () => triggered = true;
getButton(1).Click(); getButton(1).TriggerClick();
pauseOverlay.OnRetry = lastAction; pauseOverlay.OnRetry = lastAction;
}); });

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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("has 2 rooms", () => container.Rooms.Count == 2); AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0)); AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
AddStep("select first room", () => container.Rooms.First().Click()); AddStep("select first room", () => container.Rooms.First().TriggerClick());
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First())); AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
} }

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@ -209,7 +209,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null; DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null); AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password"); AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().Click()); AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true); AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
AddUntilStep("wait for join", () => client.Room != null); AddUntilStep("wait for join", () => client.Room != null);
@ -373,7 +373,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
}); });
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).Click()); AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick());
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton()); AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
@ -381,7 +381,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden); AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().Click()); testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().TriggerClick());
testLeave("back button", () => multiplayerScreen.OnBackButton()); testLeave("back button", () => multiplayerScreen.OnBackButton());

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@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("attempt join room", () => InputManager.Key(Key.Enter)); AddStep("attempt join room", () => InputManager.Key(Key.Enter));
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null); AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password"); AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().Click()); AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First()); AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First());
AddAssert("room join password correct", () => lastJoinedPassword == "password"); AddAssert("room join password correct", () => lastJoinedPassword == "password");

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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("show manually", () => accountCreation.Show()); AddStep("show manually", () => accountCreation.Show());
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible); AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().Click()); AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().TriggerClick());
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true); AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true);
AddStep("log back in", () => API.Login("dummy", "password")); AddStep("log back in", () => API.Login("dummy", "password"));

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@ -330,22 +330,11 @@ namespace osu.Game.Tests.Visual.Online
InputManager.ReleaseKey(Key.AltLeft); InputManager.ReleaseKey(Key.AltLeft);
} }
private void pressCloseDocumentKeys() => pressKeysFor(PlatformAction.DocumentClose); private void pressCloseDocumentKeys() => InputManager.Keys(PlatformAction.DocumentClose);
private void pressNewTabKeys() => pressKeysFor(PlatformAction.TabNew); private void pressNewTabKeys() => InputManager.Keys(PlatformAction.TabNew);
private void pressRestoreTabKeys() => pressKeysFor(PlatformAction.TabRestore); private void pressRestoreTabKeys() => InputManager.Keys(PlatformAction.TabRestore);
private void pressKeysFor(PlatformAction type)
{
var binding = host.PlatformKeyBindings.First(b => (PlatformAction)b.Action == type);
foreach (var k in binding.KeyCombination.Keys)
InputManager.PressKey((Key)k);
foreach (var k in binding.KeyCombination.Keys)
InputManager.ReleaseKey((Key)k);
}
private void clickDrawable(Drawable d) private void clickDrawable(Drawable d)
{ {

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@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Show", () => overlay.Show()); AddStep("Show", () => overlay.Show());
AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1); AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1);
setUpNewsResponse(responseWithNoCursor, "Set up no cursor response"); setUpNewsResponse(responseWithNoCursor, "Set up no cursor response");
AddStep("Click Show More", () => showMoreButton?.Click()); AddStep("Click Show More", () => showMoreButton?.TriggerClick());
AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0); AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0);
} }

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@ -32,19 +32,19 @@ namespace osu.Game.Tests.Visual.Online
} }
}); });
AddStep("click button", () => button.Click()); AddStep("click button", () => button.TriggerClick());
AddAssert("action fired once", () => fireCount == 1); AddAssert("action fired once", () => fireCount == 1);
AddAssert("is in loading state", () => button.IsLoading); AddAssert("is in loading state", () => button.IsLoading);
AddStep("click button", () => button.Click()); AddStep("click button", () => button.TriggerClick());
AddAssert("action not fired", () => fireCount == 1); AddAssert("action not fired", () => fireCount == 1);
AddAssert("is in loading state", () => button.IsLoading); AddAssert("is in loading state", () => button.IsLoading);
AddUntilStep("wait for loaded", () => !button.IsLoading); AddUntilStep("wait for loaded", () => !button.IsLoading);
AddStep("click button", () => button.Click()); AddStep("click button", () => button.TriggerClick());
AddAssert("action fired twice", () => fireCount == 2); AddAssert("action fired twice", () => fireCount == 2);
AddAssert("is in loading state", () => button.IsLoading); AddAssert("is in loading state", () => button.IsLoading);

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@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Log in", logIn); AddStep("Log in", logIn);
AddStep("User comment", () => addVotePill(getUserComment())); AddStep("User comment", () => addVotePill(getUserComment()));
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0); AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
AddStep("Click", () => votePill.Click()); AddStep("Click", () => votePill.TriggerClick());
AddAssert("Not loading", () => !votePill.IsLoading); AddAssert("Not loading", () => !votePill.IsLoading);
} }
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Log in", logIn); AddStep("Log in", logIn);
AddStep("Random comment", () => addVotePill(getRandomComment())); AddStep("Random comment", () => addVotePill(getRandomComment()));
AddAssert("Background is visible", () => votePill.Background.Alpha == 1); AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
AddStep("Click", () => votePill.Click()); AddStep("Click", () => votePill.TriggerClick());
AddAssert("Loading", () => votePill.IsLoading); AddAssert("Loading", () => votePill.IsLoading);
} }
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Hide login overlay", () => login.Hide()); AddStep("Hide login overlay", () => login.Hide());
AddStep("Log out", API.Logout); AddStep("Log out", API.Logout);
AddStep("Random comment", () => addVotePill(getRandomComment())); AddStep("Random comment", () => addVotePill(getRandomComment()));
AddStep("Click", () => votePill.Click()); AddStep("Click", () => votePill.TriggerClick());
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible); AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
} }

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@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Playlists
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0])); AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
AddStep("select last room", () => roomsContainer.Rooms[^1].Click()); AddStep("select last room", () => roomsContainer.Rooms[^1].TriggerClick());
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms[0])); AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms[0]));
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1])); AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1]));

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@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Playlists
}); });
}); });
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().Click()); AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().TriggerClick());
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader); AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
} }

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@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.Settings
{ {
var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First(); var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First();
resetButton.Click(); resetButton.TriggerClick();
}); });
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0); AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
@ -189,7 +189,7 @@ namespace osu.Game.Tests.Visual.Settings
{ {
var resetButton = panel.ChildrenOfType<ResetButton>().First(); var resetButton = panel.ChildrenOfType<ResetButton>().First();
resetButton.Click(); resetButton.TriggerClick();
}); });
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0); AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);

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@ -94,10 +94,10 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2); AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2);
AddStep("deselect", () => modSelect.DeselectAllButton.Click()); AddStep("deselect", () => modSelect.DeselectAllButton.TriggerClick());
AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0); AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0);
AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).Click()); AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).TriggerClick());
AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true); AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true);
} }

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@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded); AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded);
AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod)); AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod));
AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value); AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value);
AddStep("open Customisation", () => modSelect.CustomiseButton.Click()); AddStep("open Customisation", () => modSelect.CustomiseButton.TriggerClick());
AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableMod)); AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableMod));
AddAssert("controls hidden", () => modSelect.ModSettingsContainer.State.Value == Visibility.Hidden); AddAssert("controls hidden", () => modSelect.ModSettingsContainer.State.Value == Visibility.Hidden);
} }

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@ -40,6 +40,6 @@ namespace osu.Game.Tournament.Tests.Screens
() => this.ChildrenOfType<TeamScore>().All(score => score.Alpha == (visible ? 1 : 0))); () => this.ChildrenOfType<TeamScore>().All(score => score.Alpha == (visible ? 1 : 0)));
private void toggleWarmup() private void toggleWarmup()
=> AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().Click()); => AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().TriggerClick());
} }
} }

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@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
Add(receptor = new Receptor()); Add(receptor = new Receptor());
} }
receptor.OnBackPressed = () => button.Click(); receptor.OnBackPressed = () => button.TriggerClick();
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -63,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
}, },
}; };
Action = () => playButton.Click(); Action = () => playButton.TriggerClick();
Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100); Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100);
} }

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@ -153,7 +153,7 @@ namespace osu.Game.Overlays.Chat.Tabs
switch (e.Button) switch (e.Button)
{ {
case MouseButton.Middle: case MouseButton.Middle:
CloseButton.Click(); CloseButton.TriggerClick();
break; break;
} }
} }

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@ -120,7 +120,7 @@ namespace osu.Game.Overlays.Comments
if (commitButton.IsBlocked.Value) if (commitButton.IsBlocked.Value)
return; return;
commitButton.Click(); commitButton.TriggerClick();
}; };
} }

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@ -218,7 +218,7 @@ namespace osu.Game.Overlays.Dialog
/// <summary> /// <summary>
/// Programmatically clicks the first <see cref="PopupDialogOkButton"/>. /// Programmatically clicks the first <see cref="PopupDialogOkButton"/>.
/// </summary> /// </summary>
public void PerformOkAction() => Buttons.OfType<PopupDialogOkButton>().First().Click(); public void PerformOkAction() => Buttons.OfType<PopupDialogOkButton>().First().TriggerClick();
protected override bool OnKeyDown(KeyDownEvent e) protected override bool OnKeyDown(KeyDownEvent e)
{ {
@ -265,7 +265,7 @@ namespace osu.Game.Overlays.Dialog
if (!actionInvoked && content.IsPresent) if (!actionInvoked && content.IsPresent)
// In the case a user did not choose an action before a hide was triggered, press the last button. // In the case a user did not choose an action before a hide was triggered, press the last button.
// This is presumed to always be a sane default "cancel" action. // This is presumed to always be a sane default "cancel" action.
buttonsContainer.Last().Click(); buttonsContainer.Last().TriggerClick();
content.FadeOut(EXIT_DURATION, Easing.InSine); content.FadeOut(EXIT_DURATION, Easing.InSine);
} }
@ -273,7 +273,7 @@ namespace osu.Game.Overlays.Dialog
private void pressButtonAtIndex(int index) private void pressButtonAtIndex(int index)
{ {
if (index < Buttons.Count()) if (index < Buttons.Count())
Buttons.Skip(index).First().Click(); Buttons.Skip(index).First().TriggerClick();
} }
} }
} }

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@ -88,7 +88,7 @@ namespace osu.Game.Overlays
switch (action) switch (action)
{ {
case GlobalAction.Select: case GlobalAction.Select:
CurrentDialog?.Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.Click(); CurrentDialog?.Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.TriggerClick();
return true; return true;
} }

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@ -404,11 +404,11 @@ namespace osu.Game.Overlays.Mods
switch (e.Key) switch (e.Key)
{ {
case Key.Number1: case Key.Number1:
DeselectAllButton.Click(); DeselectAllButton.TriggerClick();
return true; return true;
case Key.Number2: case Key.Number2:
CloseButton.Click(); CloseButton.TriggerClick();
return true; return true;
} }

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@ -188,7 +188,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
if (action == Hotkey) if (action == Hotkey)
{ {
Click(); TriggerClick();
return true; return true;
} }

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@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Toolbar
protected override bool OnClick(ClickEvent e) protected override bool OnClick(ClickEvent e)
{ {
Parent.Click(); Parent.TriggerClick();
return base.OnClick(e); return base.OnClick(e);
} }
} }

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@ -210,7 +210,7 @@ namespace osu.Game.Screens.Menu
{ {
if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey)) if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey))
{ {
logo?.Click(); logo?.TriggerClick();
return true; return true;
} }
} }
@ -226,7 +226,7 @@ namespace osu.Game.Screens.Menu
return goBack(); return goBack();
case GlobalAction.Select: case GlobalAction.Select:
logo?.Click(); logo?.TriggerClick();
return true; return true;
default: default:
@ -248,7 +248,7 @@ namespace osu.Game.Screens.Menu
return true; return true;
case ButtonSystemState.Play: case ButtonSystemState.Play:
backButton.Click(); backButton.TriggerClick();
return true; return true;
default: default:
@ -268,11 +268,11 @@ namespace osu.Game.Screens.Menu
return true; return true;
case ButtonSystemState.TopLevel: case ButtonSystemState.TopLevel:
buttonsTopLevel.First().Click(); buttonsTopLevel.First().TriggerClick();
return false; return false;
case ButtonSystemState.Play: case ButtonSystemState.Play:
buttonsPlay.First().Click(); buttonsPlay.First().TriggerClick();
return false; return false;
} }
} }

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@ -262,7 +262,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
switch (action) switch (action)
{ {
case GlobalAction.Select: case GlobalAction.Select:
Click(); TriggerClick();
return true; return true;
} }

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@ -42,12 +42,12 @@ namespace osu.Game.Screens.Play
/// <summary> /// <summary>
/// Action that is invoked when <see cref="GlobalAction.Back"/> is triggered. /// Action that is invoked when <see cref="GlobalAction.Back"/> is triggered.
/// </summary> /// </summary>
protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.Click(); protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.TriggerClick();
/// <summary> /// <summary>
/// Action that is invoked when <see cref="GlobalAction.Select"/> is triggered. /// Action that is invoked when <see cref="GlobalAction.Select"/> is triggered.
/// </summary> /// </summary>
protected virtual Action SelectAction => () => InternalButtons.Selected?.Click(); protected virtual Action SelectAction => () => InternalButtons.Selected?.TriggerClick();
public abstract string Header { get; } public abstract string Header { get; }

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@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play
private SkinnableSound pauseLoop; private SkinnableSound pauseLoop;
protected override Action BackAction => () => InternalButtons.Children.First().Click(); protected override Action BackAction => () => InternalButtons.Children.First().TriggerClick();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)

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@ -148,7 +148,7 @@ namespace osu.Game.Screens.Play
if (!button.Enabled.Value) if (!button.Enabled.Value)
return false; return false;
button.Click(); button.TriggerClick();
return true; return true;
} }

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@ -176,7 +176,7 @@ namespace osu.Game.Screens.Select
{ {
if (action == Hotkey) if (action == Hotkey)
{ {
Click(); TriggerClick();
return true; return true;
} }

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@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select
return false; return false;
} }
Click(); TriggerClick();
return true; return true;
} }

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@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Options
if (found != null) if (found != null)
{ {
found.Click(); found.TriggerClick();
return true; return true;
} }
} }

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@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="10.3.0" /> <PackageReference Include="Realm" Version="10.3.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Framework" Version="2021.804.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
<PackageReference Include="Sentry" Version="3.8.3" /> <PackageReference Include="Sentry" Version="3.8.3" />
<PackageReference Include="SharpCompress" Version="0.28.3" /> <PackageReference Include="SharpCompress" Version="0.28.3" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2021.804.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
</ItemGroup> </ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) --> <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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