mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 16:37:26 +08:00
Merge pull request #14116 from peppy/update-platform-action-triggers
Update existing test to make use of `ManualInputManager.Keys`
This commit is contained in:
commit
5a6636ae5c
@ -52,7 +52,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.803.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.804.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
|
AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
|
||||||
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
|
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
|
||||||
AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
|
AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
|
||||||
AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Click());
|
AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").TriggerClick());
|
||||||
AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool);
|
AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -228,7 +228,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
var lastAction = pauseOverlay.OnRetry;
|
var lastAction = pauseOverlay.OnRetry;
|
||||||
pauseOverlay.OnRetry = () => triggered = true;
|
pauseOverlay.OnRetry = () => triggered = true;
|
||||||
|
|
||||||
getButton(1).Click();
|
getButton(1).TriggerClick();
|
||||||
pauseOverlay.OnRetry = lastAction;
|
pauseOverlay.OnRetry = lastAction;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
|
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
|
||||||
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
||||||
|
|
||||||
AddStep("select first room", () => container.Rooms.First().Click());
|
AddStep("select first room", () => container.Rooms.First().TriggerClick());
|
||||||
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -209,7 +209,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
|
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
|
||||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||||
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
||||||
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().Click());
|
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
|
||||||
|
|
||||||
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
AddUntilStep("wait for room open", () => this.ChildrenOfType<MultiplayerMatchSubScreen>().FirstOrDefault()?.IsLoaded == true);
|
||||||
AddUntilStep("wait for join", () => client.Room != null);
|
AddUntilStep("wait for join", () => client.Room != null);
|
||||||
@ -373,7 +373,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).Click());
|
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick());
|
||||||
|
|
||||||
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
|
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());
|
||||||
|
|
||||||
@ -381,7 +381,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
|
|
||||||
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
|
AddAssert("dialog overlay is hidden", () => DialogOverlay.State.Value == Visibility.Hidden);
|
||||||
|
|
||||||
testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().Click());
|
testLeave("lounge tab item", () => this.ChildrenOfType<BreadcrumbControl<IScreen>.BreadcrumbTabItem>().First().TriggerClick());
|
||||||
|
|
||||||
testLeave("back button", () => multiplayerScreen.OnBackButton());
|
testLeave("back button", () => multiplayerScreen.OnBackButton());
|
||||||
|
|
||||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddStep("attempt join room", () => InputManager.Key(Key.Enter));
|
AddStep("attempt join room", () => InputManager.Key(Key.Enter));
|
||||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||||
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
||||||
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().Click());
|
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
|
||||||
|
|
||||||
AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First());
|
AddAssert("room join requested", () => lastJoinedRoom == RoomManager.Rooms.First());
|
||||||
AddAssert("room join password correct", () => lastJoinedPassword == "password");
|
AddAssert("room join password correct", () => lastJoinedPassword == "password");
|
||||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddStep("show manually", () => accountCreation.Show());
|
AddStep("show manually", () => accountCreation.Show());
|
||||||
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
|
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
|
||||||
|
|
||||||
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().Click());
|
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().TriggerClick());
|
||||||
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true);
|
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true);
|
||||||
|
|
||||||
AddStep("log back in", () => API.Login("dummy", "password"));
|
AddStep("log back in", () => API.Login("dummy", "password"));
|
||||||
|
@ -330,22 +330,11 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
InputManager.ReleaseKey(Key.AltLeft);
|
InputManager.ReleaseKey(Key.AltLeft);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void pressCloseDocumentKeys() => pressKeysFor(PlatformAction.DocumentClose);
|
private void pressCloseDocumentKeys() => InputManager.Keys(PlatformAction.DocumentClose);
|
||||||
|
|
||||||
private void pressNewTabKeys() => pressKeysFor(PlatformAction.TabNew);
|
private void pressNewTabKeys() => InputManager.Keys(PlatformAction.TabNew);
|
||||||
|
|
||||||
private void pressRestoreTabKeys() => pressKeysFor(PlatformAction.TabRestore);
|
private void pressRestoreTabKeys() => InputManager.Keys(PlatformAction.TabRestore);
|
||||||
|
|
||||||
private void pressKeysFor(PlatformAction type)
|
|
||||||
{
|
|
||||||
var binding = host.PlatformKeyBindings.First(b => (PlatformAction)b.Action == type);
|
|
||||||
|
|
||||||
foreach (var k in binding.KeyCombination.Keys)
|
|
||||||
InputManager.PressKey((Key)k);
|
|
||||||
|
|
||||||
foreach (var k in binding.KeyCombination.Keys)
|
|
||||||
InputManager.ReleaseKey((Key)k);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void clickDrawable(Drawable d)
|
private void clickDrawable(Drawable d)
|
||||||
{
|
{
|
||||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddStep("Show", () => overlay.Show());
|
AddStep("Show", () => overlay.Show());
|
||||||
AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1);
|
AddUntilStep("Show More button is visible", () => showMoreButton?.Alpha == 1);
|
||||||
setUpNewsResponse(responseWithNoCursor, "Set up no cursor response");
|
setUpNewsResponse(responseWithNoCursor, "Set up no cursor response");
|
||||||
AddStep("Click Show More", () => showMoreButton?.Click());
|
AddStep("Click Show More", () => showMoreButton?.TriggerClick());
|
||||||
AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0);
|
AddUntilStep("Show More button is hidden", () => showMoreButton?.Alpha == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -32,19 +32,19 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("click button", () => button.Click());
|
AddStep("click button", () => button.TriggerClick());
|
||||||
|
|
||||||
AddAssert("action fired once", () => fireCount == 1);
|
AddAssert("action fired once", () => fireCount == 1);
|
||||||
AddAssert("is in loading state", () => button.IsLoading);
|
AddAssert("is in loading state", () => button.IsLoading);
|
||||||
|
|
||||||
AddStep("click button", () => button.Click());
|
AddStep("click button", () => button.TriggerClick());
|
||||||
|
|
||||||
AddAssert("action not fired", () => fireCount == 1);
|
AddAssert("action not fired", () => fireCount == 1);
|
||||||
AddAssert("is in loading state", () => button.IsLoading);
|
AddAssert("is in loading state", () => button.IsLoading);
|
||||||
|
|
||||||
AddUntilStep("wait for loaded", () => !button.IsLoading);
|
AddUntilStep("wait for loaded", () => !button.IsLoading);
|
||||||
|
|
||||||
AddStep("click button", () => button.Click());
|
AddStep("click button", () => button.TriggerClick());
|
||||||
|
|
||||||
AddAssert("action fired twice", () => fireCount == 2);
|
AddAssert("action fired twice", () => fireCount == 2);
|
||||||
AddAssert("is in loading state", () => button.IsLoading);
|
AddAssert("is in loading state", () => button.IsLoading);
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddStep("Log in", logIn);
|
AddStep("Log in", logIn);
|
||||||
AddStep("User comment", () => addVotePill(getUserComment()));
|
AddStep("User comment", () => addVotePill(getUserComment()));
|
||||||
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
|
AddAssert("Background is transparent", () => votePill.Background.Alpha == 0);
|
||||||
AddStep("Click", () => votePill.Click());
|
AddStep("Click", () => votePill.TriggerClick());
|
||||||
AddAssert("Not loading", () => !votePill.IsLoading);
|
AddAssert("Not loading", () => !votePill.IsLoading);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddStep("Log in", logIn);
|
AddStep("Log in", logIn);
|
||||||
AddStep("Random comment", () => addVotePill(getRandomComment()));
|
AddStep("Random comment", () => addVotePill(getRandomComment()));
|
||||||
AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
|
AddAssert("Background is visible", () => votePill.Background.Alpha == 1);
|
||||||
AddStep("Click", () => votePill.Click());
|
AddStep("Click", () => votePill.TriggerClick());
|
||||||
AddAssert("Loading", () => votePill.IsLoading);
|
AddAssert("Loading", () => votePill.IsLoading);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddStep("Hide login overlay", () => login.Hide());
|
AddStep("Hide login overlay", () => login.Hide());
|
||||||
AddStep("Log out", API.Logout);
|
AddStep("Log out", API.Logout);
|
||||||
AddStep("Random comment", () => addVotePill(getRandomComment()));
|
AddStep("Random comment", () => addVotePill(getRandomComment()));
|
||||||
AddStep("Click", () => votePill.Click());
|
AddStep("Click", () => votePill.TriggerClick());
|
||||||
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
|
AddAssert("Login overlay is visible", () => login.State.Value == Visibility.Visible);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
|||||||
|
|
||||||
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
|
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
|
||||||
|
|
||||||
AddStep("select last room", () => roomsContainer.Rooms[^1].Click());
|
AddStep("select last room", () => roomsContainer.Rooms[^1].TriggerClick());
|
||||||
|
|
||||||
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms[0]));
|
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms[0]));
|
||||||
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1]));
|
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms[^1]));
|
||||||
|
@ -76,7 +76,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().Click());
|
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().TriggerClick());
|
||||||
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
|
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -160,7 +160,7 @@ namespace osu.Game.Tests.Visual.Settings
|
|||||||
{
|
{
|
||||||
var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First();
|
var resetButton = settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First();
|
||||||
|
|
||||||
resetButton.Click();
|
resetButton.TriggerClick();
|
||||||
});
|
});
|
||||||
|
|
||||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
||||||
@ -189,7 +189,7 @@ namespace osu.Game.Tests.Visual.Settings
|
|||||||
{
|
{
|
||||||
var resetButton = panel.ChildrenOfType<ResetButton>().First();
|
var resetButton = panel.ChildrenOfType<ResetButton>().First();
|
||||||
|
|
||||||
resetButton.Click();
|
resetButton.TriggerClick();
|
||||||
});
|
});
|
||||||
|
|
||||||
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RestoreDefaultValueButton<bool>>().First().Alpha == 0);
|
||||||
|
@ -94,10 +94,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
|
|
||||||
AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2);
|
AddAssert("selected mod matches", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.Value == 1.2);
|
||||||
|
|
||||||
AddStep("deselect", () => modSelect.DeselectAllButton.Click());
|
AddStep("deselect", () => modSelect.DeselectAllButton.TriggerClick());
|
||||||
AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0);
|
AddAssert("selected mods empty", () => SelectedMods.Value.Count == 0);
|
||||||
|
|
||||||
AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).Click());
|
AddStep("reselect", () => modSelect.GetModButton(osuModDoubleTime).TriggerClick());
|
||||||
AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true);
|
AddAssert("selected mod has default value", () => (SelectedMods.Value.Single() as OsuModDoubleTime)?.SpeedChange.IsDefault == true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded);
|
AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded);
|
||||||
AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod));
|
AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod));
|
||||||
AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value);
|
AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value);
|
||||||
AddStep("open Customisation", () => modSelect.CustomiseButton.Click());
|
AddStep("open Customisation", () => modSelect.CustomiseButton.TriggerClick());
|
||||||
AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableMod));
|
AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableMod));
|
||||||
AddAssert("controls hidden", () => modSelect.ModSettingsContainer.State.Value == Visibility.Hidden);
|
AddAssert("controls hidden", () => modSelect.ModSettingsContainer.State.Value == Visibility.Hidden);
|
||||||
}
|
}
|
||||||
|
@ -40,6 +40,6 @@ namespace osu.Game.Tournament.Tests.Screens
|
|||||||
() => this.ChildrenOfType<TeamScore>().All(score => score.Alpha == (visible ? 1 : 0)));
|
() => this.ChildrenOfType<TeamScore>().All(score => score.Alpha == (visible ? 1 : 0)));
|
||||||
|
|
||||||
private void toggleWarmup()
|
private void toggleWarmup()
|
||||||
=> AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().Click());
|
=> AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().TriggerClick());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Add(receptor = new Receptor());
|
Add(receptor = new Receptor());
|
||||||
}
|
}
|
||||||
|
|
||||||
receptor.OnBackPressed = () => button.Click();
|
receptor.OnBackPressed = () => button.TriggerClick();
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -63,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
Action = () => playButton.Click();
|
Action = () => playButton.TriggerClick();
|
||||||
Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100);
|
Playing.ValueChanged += playing => progress.FadeTo(playing.NewValue ? 1 : 0, 100);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -153,7 +153,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
switch (e.Button)
|
switch (e.Button)
|
||||||
{
|
{
|
||||||
case MouseButton.Middle:
|
case MouseButton.Middle:
|
||||||
CloseButton.Click();
|
CloseButton.TriggerClick();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -120,7 +120,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
if (commitButton.IsBlocked.Value)
|
if (commitButton.IsBlocked.Value)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
commitButton.Click();
|
commitButton.TriggerClick();
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -218,7 +218,7 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Programmatically clicks the first <see cref="PopupDialogOkButton"/>.
|
/// Programmatically clicks the first <see cref="PopupDialogOkButton"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void PerformOkAction() => Buttons.OfType<PopupDialogOkButton>().First().Click();
|
public void PerformOkAction() => Buttons.OfType<PopupDialogOkButton>().First().TriggerClick();
|
||||||
|
|
||||||
protected override bool OnKeyDown(KeyDownEvent e)
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
{
|
{
|
||||||
@ -265,7 +265,7 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
if (!actionInvoked && content.IsPresent)
|
if (!actionInvoked && content.IsPresent)
|
||||||
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
// In the case a user did not choose an action before a hide was triggered, press the last button.
|
||||||
// This is presumed to always be a sane default "cancel" action.
|
// This is presumed to always be a sane default "cancel" action.
|
||||||
buttonsContainer.Last().Click();
|
buttonsContainer.Last().TriggerClick();
|
||||||
|
|
||||||
content.FadeOut(EXIT_DURATION, Easing.InSine);
|
content.FadeOut(EXIT_DURATION, Easing.InSine);
|
||||||
}
|
}
|
||||||
@ -273,7 +273,7 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
private void pressButtonAtIndex(int index)
|
private void pressButtonAtIndex(int index)
|
||||||
{
|
{
|
||||||
if (index < Buttons.Count())
|
if (index < Buttons.Count())
|
||||||
Buttons.Skip(index).First().Click();
|
Buttons.Skip(index).First().TriggerClick();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -88,7 +88,7 @@ namespace osu.Game.Overlays
|
|||||||
switch (action)
|
switch (action)
|
||||||
{
|
{
|
||||||
case GlobalAction.Select:
|
case GlobalAction.Select:
|
||||||
CurrentDialog?.Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.Click();
|
CurrentDialog?.Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -404,11 +404,11 @@ namespace osu.Game.Overlays.Mods
|
|||||||
switch (e.Key)
|
switch (e.Key)
|
||||||
{
|
{
|
||||||
case Key.Number1:
|
case Key.Number1:
|
||||||
DeselectAllButton.Click();
|
DeselectAllButton.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case Key.Number2:
|
case Key.Number2:
|
||||||
CloseButton.Click();
|
CloseButton.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -188,7 +188,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
if (action == Hotkey)
|
if (action == Hotkey)
|
||||||
{
|
{
|
||||||
Click();
|
TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
protected override bool OnClick(ClickEvent e)
|
||||||
{
|
{
|
||||||
Parent.Click();
|
Parent.TriggerClick();
|
||||||
return base.OnClick(e);
|
return base.OnClick(e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -210,7 +210,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey))
|
if (buttonsTopLevel.Any(b => e.Key == b.TriggerKey))
|
||||||
{
|
{
|
||||||
logo?.Click();
|
logo?.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -226,7 +226,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
return goBack();
|
return goBack();
|
||||||
|
|
||||||
case GlobalAction.Select:
|
case GlobalAction.Select:
|
||||||
logo?.Click();
|
logo?.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@ -248,7 +248,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
case ButtonSystemState.Play:
|
case ButtonSystemState.Play:
|
||||||
backButton.Click();
|
backButton.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@ -268,11 +268,11 @@ namespace osu.Game.Screens.Menu
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
case ButtonSystemState.TopLevel:
|
case ButtonSystemState.TopLevel:
|
||||||
buttonsTopLevel.First().Click();
|
buttonsTopLevel.First().TriggerClick();
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
case ButtonSystemState.Play:
|
case ButtonSystemState.Play:
|
||||||
buttonsPlay.First().Click();
|
buttonsPlay.First().TriggerClick();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -262,7 +262,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
|||||||
switch (action)
|
switch (action)
|
||||||
{
|
{
|
||||||
case GlobalAction.Select:
|
case GlobalAction.Select:
|
||||||
Click();
|
TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -42,12 +42,12 @@ namespace osu.Game.Screens.Play
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Action that is invoked when <see cref="GlobalAction.Back"/> is triggered.
|
/// Action that is invoked when <see cref="GlobalAction.Back"/> is triggered.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.Click();
|
protected virtual Action BackAction => () => InternalButtons.Children.LastOrDefault()?.TriggerClick();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Action that is invoked when <see cref="GlobalAction.Select"/> is triggered.
|
/// Action that is invoked when <see cref="GlobalAction.Select"/> is triggered.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected virtual Action SelectAction => () => InternalButtons.Selected?.Click();
|
protected virtual Action SelectAction => () => InternalButtons.Selected?.TriggerClick();
|
||||||
|
|
||||||
public abstract string Header { get; }
|
public abstract string Header { get; }
|
||||||
|
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private SkinnableSound pauseLoop;
|
private SkinnableSound pauseLoop;
|
||||||
|
|
||||||
protected override Action BackAction => () => InternalButtons.Children.First().Click();
|
protected override Action BackAction => () => InternalButtons.Children.First().TriggerClick();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
|
@ -148,7 +148,7 @@ namespace osu.Game.Screens.Play
|
|||||||
if (!button.Enabled.Value)
|
if (!button.Enabled.Value)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
button.Click();
|
button.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -176,7 +176,7 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
if (action == Hotkey)
|
if (action == Hotkey)
|
||||||
{
|
{
|
||||||
Click();
|
TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Click();
|
TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -122,7 +122,7 @@ namespace osu.Game.Screens.Select.Options
|
|||||||
|
|
||||||
if (found != null)
|
if (found != null)
|
||||||
{
|
{
|
||||||
found.Click();
|
found.TriggerClick();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="10.3.0" />
|
<PackageReference Include="Realm" Version="10.3.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2021.803.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2021.804.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
|
||||||
<PackageReference Include="Sentry" Version="3.8.3" />
|
<PackageReference Include="Sentry" Version="3.8.3" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||||
|
@ -70,7 +70,7 @@
|
|||||||
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Net.Http" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.803.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.804.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.803.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||||
@ -93,7 +93,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2021.803.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2021.804.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user