diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs index 7c05d99c59..4aea29faa0 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapListingOverlay.cs @@ -24,6 +24,12 @@ namespace osu.Game.Tests.Visual.Online Add(overlay = new BeatmapListingOverlay()); } + [Test] + public void TestShowTag() + { + AddStep("Show Rem tag", () => overlay.ShowTag("Rem")); + } + [Test] public void TestShow() { diff --git a/osu.Game/Overlays/BeatmapListingOverlay.cs b/osu.Game/Overlays/BeatmapListingOverlay.cs index 213e9a4244..e212d05442 100644 --- a/osu.Game/Overlays/BeatmapListingOverlay.cs +++ b/osu.Game/Overlays/BeatmapListingOverlay.cs @@ -158,6 +158,26 @@ namespace osu.Game.Overlays sortDirection.BindValueChanged(_ => queueUpdateSearch()); } + public void ShowTag(string tag) + { + var currentQuery = searchSection.Query.Value; + + if (currentQuery != tag) + { + setDefaultSearchValues(); + searchSection.Query.Value = tag; + } + + Show(); + } + + private void setDefaultSearchValues() + { + searchSection.Query.Value = string.Empty; + searchSection.Ruleset.Value = new RulesetInfo { Name = @"Any" }; + searchSection.Category.Value = BeatmapSearchCategory.Leaderboard; + } + private ScheduledDelegate queryChangedDebounce; private void queueUpdateSearch(bool queryTextChanged = false)