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mirror of https://github.com/ppy/osu.git synced 2025-02-14 02:23:21 +08:00

Merge branch 'master' into samah-ios

This commit is contained in:
Shane Woolcock 2019-01-22 22:07:15 +10:30
commit 59eb33684d
11 changed files with 114 additions and 57 deletions

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@ -12,6 +12,7 @@ We are accepting bug reports (please report with as much detail as possible). Fe
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed. - A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/). - When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
# Running osu! # Running osu!

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@ -17,7 +17,6 @@ using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps.Formats; using osu.Game.Beatmaps.Formats;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.IO.Archives; using osu.Game.IO.Archives;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
@ -150,16 +149,6 @@ namespace osu.Game.Beatmaps
if (existing != null || api == null) return false; if (existing != null || api == null) return false;
if (!api.LocalUser.Value.IsSupporter)
{
PostNotification?.Invoke(new SimpleNotification
{
Icon = FontAwesome.fa_superpowers,
Text = "You gotta be an osu!supporter to download for now 'yo"
});
return false;
}
var downloadNotification = new DownloadNotification var downloadNotification = new DownloadNotification
{ {
CompletionText = $"Imported {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}!", CompletionText = $"Imported {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}!",

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@ -61,21 +61,21 @@ namespace osu.Game.Graphics.Containers
AddText(text.Substring(previousLinkEnd)); AddText(text.Substring(previousLinkEnd));
} }
public void AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action<SpriteText> creationParameters = null) public IEnumerable<Drawable> AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action<SpriteText> creationParameters = null)
=> createLink(AddText(text, creationParameters), text, url, linkType, linkArgument, tooltipText); => createLink(AddText(text, creationParameters), text, url, linkType, linkArgument, tooltipText);
public void AddLink(string text, Action action, string tooltipText = null, Action<SpriteText> creationParameters = null) public IEnumerable<Drawable> AddLink(string text, Action action, string tooltipText = null, Action<SpriteText> creationParameters = null)
=> createLink(AddText(text, creationParameters), text, tooltipText: tooltipText, action: action); => createLink(AddText(text, creationParameters), text, tooltipText: tooltipText, action: action);
public void AddLink(IEnumerable<SpriteText> text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null) public IEnumerable<Drawable> AddLink(IEnumerable<SpriteText> text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null)
{ {
foreach (var t in text) foreach (var t in text)
AddArbitraryDrawable(t); AddArbitraryDrawable(t);
createLink(text, null, url, linkType, linkArgument, tooltipText); return createLink(text, null, url, linkType, linkArgument, tooltipText);
} }
private void createLink(IEnumerable<Drawable> drawables, string text, string url = null, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action action = null) private IEnumerable<Drawable> createLink(IEnumerable<Drawable> drawables, string text, string url = null, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action action = null)
{ {
AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList()) AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
{ {
@ -122,6 +122,8 @@ namespace osu.Game.Graphics.Containers
} }
}), }),
}); });
return drawables;
} }
// We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used. // We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used.

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using System;
using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -19,6 +20,6 @@ namespace osu.Game.Graphics.Containers
public void AddArbitraryDrawable(Drawable drawable) => AddInternal(drawable); public void AddArbitraryDrawable(Drawable drawable) => AddInternal(drawable);
public void AddIcon(FontAwesome icon, Action<SpriteText> creationParameters = null) => AddText(((char)icon).ToString(), creationParameters); public IEnumerable<Drawable> AddIcon(FontAwesome icon, Action<SpriteText> creationParameters = null) => AddText(((char)icon).ToString(), creationParameters);
} }
} }

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@ -221,14 +221,19 @@ namespace osu.Game
return; return;
} }
var databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID); var databasedSet = beatmap.OnlineBeatmapSetID != null ?
BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID) :
BeatmapManager.QueryBeatmapSet(s => s.Hash == beatmap.Hash);
if (databasedSet != null)
{
// Use first beatmap available for current ruleset, else switch ruleset. // Use first beatmap available for current ruleset, else switch ruleset.
var first = databasedSet.Beatmaps.Find(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First(); var first = databasedSet.Beatmaps.Find(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
ruleset.Value = first.Ruleset; ruleset.Value = first.Ruleset;
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first); Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first);
} }
}
switch (currentScreen) switch (currentScreen)
{ {

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@ -52,6 +52,16 @@ namespace osu.Game.Overlays.Settings.Sections
LabelText = "Adjust gameplay cursor size based on current beatmap", LabelText = "Adjust gameplay cursor size based on current beatmap",
Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize) Bindable = config.GetBindable<bool>(OsuSetting.AutoCursorSize)
}, },
new SettingsCheckbox
{
LabelText = "Beatmap skins",
Bindable = config.GetBindable<bool>(OsuSetting.BeatmapSkins)
},
new SettingsCheckbox
{
LabelText = "Beatmap hitsounds",
Bindable = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds)
},
}; };
skins.ItemAdded += itemAdded; skins.ItemAdded += itemAdded;

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@ -1,8 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
@ -24,7 +28,10 @@ namespace osu.Game.Screens.Menu
public override bool CursorVisible => false; public override bool CursorVisible => false;
private const float icon_y = -0.09f; private readonly List<Drawable> supporterDrawables = new List<Drawable>();
private Drawable heart;
private const float icon_y = -85;
public Disclaimer() public Disclaimer()
{ {
@ -42,7 +49,6 @@ namespace osu.Game.Screens.Menu
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = FontAwesome.fa_warning, Icon = FontAwesome.fa_warning,
Size = new Vector2(30), Size = new Vector2(30),
RelativePositionAxes = Axes.Both,
Y = icon_y, Y = icon_y,
}, },
textFlow = new LinkFlowContainer textFlow = new LinkFlowContainer
@ -51,8 +57,9 @@ namespace osu.Game.Screens.Menu
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(50), Padding = new MarginPadding(50),
TextAnchor = Anchor.TopCentre, TextAnchor = Anchor.TopCentre,
Y = -110,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.TopCentre,
Spacing = new Vector2(0, 2), Spacing = new Vector2(0, 2),
} }
}; };
@ -68,14 +75,37 @@ namespace osu.Game.Screens.Menu
t.Font = @"Exo2.0-SemiBold"; t.Font = @"Exo2.0-SemiBold";
}); });
textFlow.AddParagraph("Don't expect everything to work perfectly."); textFlow.AddParagraph("Things may not work as expected", t => t.TextSize = 20);
textFlow.AddParagraph(""); textFlow.NewParagraph();
textFlow.AddParagraph("Detailed bug reports are welcomed via github issues.");
textFlow.AddParagraph("");
textFlow.AddText("Visit "); Action<SpriteText> format = t =>
textFlow.AddLink("discord.gg/ppy", "https://discord.gg/ppy"); {
textFlow.AddText(" if you want to help out or follow progress!"); t.TextSize = 15;
t.Font = @"Exo2.0-SemiBold";
};
textFlow.AddParagraph("Detailed bug reports are welcomed via github issues.", format);
textFlow.NewParagraph();
textFlow.AddText("Visit ", format);
textFlow.AddLink("discord.gg/ppy", "https://discord.gg/ppy", creationParameters:format);
textFlow.AddText(" to help out or follow progress!", format);
textFlow.NewParagraph();
textFlow.NewParagraph();
textFlow.NewParagraph();
supporterDrawables.AddRange(textFlow.AddText("Consider becoming an ", format));
supporterDrawables.AddRange(textFlow.AddLink("osu!supporter", "https://osu.ppy.sh/home/support", creationParameters: format));
supporterDrawables.AddRange(textFlow.AddText(" to help support the game", format));
supporterDrawables.Add(heart = textFlow.AddIcon(FontAwesome.fa_heart, t =>
{
t.Padding = new MarginPadding { Left = 5 };
t.TextSize = 12;
t.Colour = colours.Pink;
t.Origin = Anchor.Centre;
}).First());
iconColour = colours.Yellow; iconColour = colours.Yellow;
} }
@ -90,8 +120,15 @@ namespace osu.Game.Screens.Menu
{ {
base.OnEntering(last); base.OnEntering(last);
icon.Delay(1500).FadeColour(iconColour, 200, Easing.OutQuint); icon.Delay(1000).FadeColour(iconColour, 200, Easing.OutQuint);
icon.Delay(1500).MoveToY(icon_y * 1.1f, 100, Easing.OutCirc).Then().MoveToY(icon_y, 100, Easing.InCirc); icon.Delay(1000)
.MoveToY(icon_y * 1.1f, 160, Easing.OutCirc)
.RotateTo(-10, 160, Easing.OutCirc)
.Then()
.MoveToY(icon_y, 160, Easing.InCirc)
.RotateTo(0, 160, Easing.InCirc);
supporterDrawables.ForEach(d => d.FadeOut().Delay(2000).FadeIn(500));
Content Content
.FadeInFromZero(500) .FadeInFromZero(500)
@ -99,6 +136,8 @@ namespace osu.Game.Screens.Menu
.FadeOut(250) .FadeOut(250)
.ScaleTo(0.9f, 250, Easing.InQuint) .ScaleTo(0.9f, 250, Easing.InQuint)
.Finally(d => Push(intro)); .Finally(d => Push(intro));
heart.FlashColour(Color4.White, 750, Easing.OutQuint).Loop();
} }
} }
} }

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@ -50,7 +50,7 @@ namespace osu.Game.Screens.Play.HUD
protected override void PopOut() => this.FadeOut(fade_duration); protected override void PopOut() => this.FadeOut(fade_duration);
//We want to handle keyboard inputs all the time in order to trigger ToggleVisibility() when not visible //We want to handle keyboard inputs all the time in order to trigger ToggleVisibility() when not visible
public override bool HandleNonPositionalInput => true; public override bool PropagateNonPositionalInputSubTree => true;
protected override bool OnKeyDown(KeyDownEvent e) protected override bool OnKeyDown(KeyDownEvent e)
{ {

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@ -50,15 +50,25 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
Children = new Drawable[] { Children = new Drawable[] {
ComboCounter = CreateComboCounter(), new Container {
ScoreCounter = CreateScoreCounter(), Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Y = 30,
AutoSizeAxes = Axes.Both,
AutoSizeDuration = 200,
AutoSizeEasing = Easing.Out,
Children = new Drawable[] {
AccuracyCounter = CreateAccuracyCounter(), AccuracyCounter = CreateAccuracyCounter(),
ScoreCounter = CreateScoreCounter(),
ComboCounter = CreateComboCounter(),
},
},
HealthDisplay = CreateHealthDisplay(), HealthDisplay = CreateHealthDisplay(),
Progress = CreateProgress(), Progress = CreateProgress(),
ModDisplay = CreateModsContainer(), ModDisplay = CreateModsContainer(),
PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
} }
}, },
PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
new FillFlowContainer new FillFlowContainer
{ {
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,
@ -159,20 +169,27 @@ namespace osu.Game.Screens.Play
protected virtual RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter protected virtual RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
{ {
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight,
Position = new Vector2(0, 35),
TextSize = 20, TextSize = 20,
Margin = new MarginPadding { Right = 140 }, BypassAutoSizeAxes = Axes.X,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopRight,
Margin = new MarginPadding { Top = 5, Right = 20 },
};
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
{
TextSize = 40,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
}; };
protected virtual RollingCounter<int> CreateComboCounter() => new SimpleComboCounter protected virtual RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
{ {
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft,
Position = new Vector2(0, 35),
Margin = new MarginPadding { Left = 140 },
TextSize = 20, TextSize = 20,
BypassAutoSizeAxes = Axes.X,
Anchor = Anchor.TopRight,
Origin = Anchor.TopLeft,
Margin = new MarginPadding { Top = 5, Left = 20 },
}; };
protected virtual HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay protected virtual HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
@ -191,14 +208,6 @@ namespace osu.Game.Screens.Play
AudioClock = offsetClock AudioClock = offsetClock
}; };
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 40,
Position = new Vector2(0, 30),
};
protected virtual SongProgress CreateProgress() => new SongProgress protected virtual SongProgress CreateProgress() => new SongProgress
{ {
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,

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@ -38,7 +38,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
}, },
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" }, showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" },
beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" }, beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" },
beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hit sounds" } beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" }
}; };
} }

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@ -101,9 +101,10 @@ namespace osu.Game.Skinning
bool hasExtension = filename.Contains('.'); bool hasExtension = filename.Contains('.');
string lastPiece = filename.Split('/').Last(); string lastPiece = filename.Split('/').Last();
var legacyName = filename.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
var file = source.Files.Find(f => var file = source.Files.Find(f =>
string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), lastPiece, StringComparison.InvariantCultureIgnoreCase)); string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), legacyName, StringComparison.InvariantCultureIgnoreCase));
return file?.FileInfo.StoragePath; return file?.FileInfo.StoragePath;
} }