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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:33:30 +08:00

Merge branch 'master' into flag-fit

This commit is contained in:
Shivam 2020-09-13 19:55:28 +02:00
commit 59dcdd41aa
62 changed files with 835 additions and 250 deletions

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@ -192,3 +192,6 @@ dotnet_diagnostic.IDE0052.severity = silent
dotnet_diagnostic.IDE0067.severity = none
dotnet_diagnostic.IDE0068.severity = none
dotnet_diagnostic.IDE0069.severity = none
#Disable operator overloads requiring alternate named methods
dotnet_diagnostic.CA2225.severity = none

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@ -113,7 +113,7 @@ platform :ios do
souyuz(
platform: "ios",
plist_path: "../osu.iOS/Info.plist"
plist_path: "osu.iOS/Info.plist"
)
end
@ -127,7 +127,7 @@ platform :ios do
end
lane :update_version do |options|
options[:plist_path] = '../osu.iOS/Info.plist'
options[:plist_path] = 'osu.iOS/Info.plist'
app_version(options)
end

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@ -52,6 +52,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.814.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.819.0" />
</ItemGroup>
</Project>

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@ -25,6 +25,7 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
[TestCase("right-bound-hr-offset", new[] { typeof(CatchModHardRock) })]
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)

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@ -0,0 +1,84 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests.Mods
{
public class TestSceneCatchModRelax : ModTestScene
{
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
[Test]
public void TestModRelax() => CreateModTest(new ModTestData
{
Mod = new CatchModRelax(),
Autoplay = false,
PassCondition = passCondition,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Fruit
{
X = CatchPlayfield.CENTER_X,
StartTime = 0
},
new Fruit
{
X = 0,
StartTime = 250
},
new Fruit
{
X = CatchPlayfield.WIDTH,
StartTime = 500
},
new JuiceStream
{
X = CatchPlayfield.CENTER_X,
StartTime = 750,
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, Vector2.UnitY * 200 })
}
}
}
});
private bool passCondition()
{
var playfield = this.ChildrenOfType<CatchPlayfield>().Single();
switch (Player.ScoreProcessor.Combo.Value)
{
case 0:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre);
break;
case 1:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomLeft);
break;
case 2:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomRight);
break;
case 3:
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre);
break;
}
return Player.ScoreProcessor.Combo.Value >= 6;
}
}
}

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@ -1,7 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
@ -38,7 +40,11 @@ namespace osu.Game.Rulesets.Catch.Tests
new Vector2(width, 0)
}),
StartTime = i * 2000,
NewCombo = i % 8 == 0
NewCombo = i % 8 == 0,
Samples = new List<HitSampleInfo>(new[]
{
new HitSampleInfo { Bank = "normal", Name = "hitnormal", Volume = 100 }
})
});
}

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@ -20,19 +20,19 @@ namespace osu.Game.Rulesets.Catch.Tests
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show {rep}", () => SetContents(() => createDrawable(rep)));
AddStep("show droplet", () => SetContents(createDrawableDroplet));
AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
AddStep($"show hyperdash {rep}", () => SetContents(() => createDrawable(rep, true)));
AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
}
private Drawable createDrawableTinyDroplet()
{
var droplet = new TinyDroplet
var droplet = new TestCatchTinyDroplet
{
StartTime = Clock.CurrentTime,
Scale = 1.5f,
};
@ -47,12 +47,12 @@ namespace osu.Game.Rulesets.Catch.Tests
};
}
private Drawable createDrawableDroplet()
private Drawable createDrawableDroplet(bool hyperdash = false)
{
var droplet = new Droplet
var droplet = new TestCatchDroplet
{
StartTime = Clock.CurrentTime,
Scale = 1.5f,
HyperDashTarget = hyperdash ? new Banana() : null
};
return new DrawableDroplet(droplet)
@ -95,5 +95,21 @@ namespace osu.Game.Rulesets.Catch.Tests
public override FruitVisualRepresentation VisualRepresentation { get; }
}
public class TestCatchDroplet : Droplet
{
public TestCatchDroplet()
{
StartTime = 1000000000000;
}
}
public class TestCatchTinyDroplet : TinyDroplet
{
public TestCatchTinyDroplet()
{
StartTime = 1000000000000;
}
}
}
}

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@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
@ -18,22 +19,42 @@ namespace osu.Game.Rulesets.Catch.Tests
{
protected override bool Autoplay => true;
private int hyperDashCount;
private bool inHyperDash;
[Test]
public void TestHyperDash()
{
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
AddUntilStep("wait for right movement", () => getCatcher().Scale.X > 0); // don't check hyperdashing as it happens too fast.
AddUntilStep("wait for left movement", () => getCatcher().Scale.X < 0);
for (int i = 0; i < 3; i++)
AddStep("reset count", () =>
{
AddUntilStep("wait for right hyperdash", () => getCatcher().Scale.X > 0 && getCatcher().HyperDashing);
AddUntilStep("wait for left hyperdash", () => getCatcher().Scale.X < 0 && getCatcher().HyperDashing);
}
}
inHyperDash = false;
hyperDashCount = 0;
private Catcher getCatcher() => Player.ChildrenOfType<CatcherArea>().First().MovableCatcher;
// this needs to be done within the frame stable context due to how quickly hyperdash state changes occur.
Player.DrawableRuleset.FrameStableComponents.OnUpdate += d =>
{
var catcher = Player.ChildrenOfType<CatcherArea>().FirstOrDefault()?.MovableCatcher;
if (catcher == null)
return;
if (catcher.HyperDashing != inHyperDash)
{
inHyperDash = catcher.HyperDashing;
if (catcher.HyperDashing)
hyperDashCount++;
}
};
});
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
for (int i = 0; i < 9; i++)
{
int count = i + 1;
AddUntilStep($"wait for hyperdash #{count}", () => hyperDashCount >= count);
}
}
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
@ -46,6 +67,8 @@ namespace osu.Game.Rulesets.Catch.Tests
}
};
beatmap.ControlPointInfo.Add(0, new TimingControlPoint());
// Should produce a hyper-dash (edge case test)
beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56, NewCombo = true });
beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308, NewCombo = true });
@ -63,6 +86,20 @@ namespace osu.Game.Rulesets.Catch.Tests
createObjects(() => new Fruit { X = right_x });
createObjects(() => new TestJuiceStream(left_x), 1);
beatmap.ControlPointInfo.Add(startTime, new TimingControlPoint
{
BeatLength = 50
});
createObjects(() => new TestJuiceStream(left_x)
{
Path = new SliderPath(new[]
{
new PathControlPoint(Vector2.Zero),
new PathControlPoint(new Vector2(512, 0))
})
}, 1);
return beatmap;
void createObjects(Func<CatchHitObject> createObject, int count = 3)

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@ -179,7 +179,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
if (position + amount < CatchPlayfield.WIDTH)
position += amount;
}
else
@ -212,6 +212,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
double halfCatcherWidth = Catcher.CalculateCatchWidth(beatmap.BeatmapInfo.BaseDifficulty) / 2;
// Todo: This is wrong. osu!stable calculated hyperdashes using the full catcher size, excluding the margins.
// This should theoretically cause impossible scenarios, but practically, likely due to the size of the playfield, it doesn't seem possible.
// For now, to bring gameplay (and diffcalc!) completely in-line with stable, this code also uses the full catcher size.
halfCatcherWidth /= Catcher.ALLOWED_CATCH_RANGE;
int lastDirection = 0;
double lastExcess = halfCatcherWidth;

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@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Catch.Mods
protected override bool OnMouseMove(MouseMoveEvent e)
{
catcher.UpdatePosition(e.MousePosition.X / DrawSize.X);
catcher.UpdatePosition(e.MousePosition.X / DrawSize.X * CatchPlayfield.WIDTH);
return base.OnMouseMove(e);
}
}

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@ -27,6 +27,11 @@ namespace osu.Game.Rulesets.Catch.Objects
set => x = value;
}
/// <summary>
/// Whether this object can be placed on the catcher's plate.
/// </summary>
public virtual bool CanBePlated => false;
/// <summary>
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
/// </summary>
@ -100,6 +105,14 @@ namespace osu.Game.Rulesets.Catch.Objects
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
/// <summary>
/// Represents a single object that can be caught by the catcher.
/// </summary>
public abstract class PalpableCatchHitObject : CatchHitObject
{
public override bool CanBePlated => true;
}
public enum FruitVisualRepresentation
{
Pear,

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@ -15,14 +15,12 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public abstract class PalpableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
where TObject : CatchHitObject
public abstract class PalpableDrawableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
where TObject : PalpableCatchHitObject
{
public override bool CanBePlated => true;
protected Container ScaleContainer { get; private set; }
protected PalpableCatchHitObject(TObject hitObject)
protected PalpableDrawableCatchHitObject(TObject hitObject)
: base(hitObject)
{
Origin = Anchor.Centre;
@ -65,9 +63,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
{
public virtual bool CanBePlated => false;
public virtual bool StaysOnPlate => CanBePlated;
public virtual bool StaysOnPlate => HitObject.CanBePlated;
public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;

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@ -4,12 +4,11 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableDroplet : PalpableCatchHitObject<Droplet>
public class DrawableDroplet : PalpableDrawableCatchHitObject<Droplet>
{
public override bool StaysOnPlate => false;
@ -21,11 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
[BackgroundDependencyLoader]
private void load()
{
ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new Pulp
{
Size = Size / 4,
AccentColour = { BindTarget = AccentColour }
});
ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new DropletPiece());
}
protected override void UpdateInitialTransforms()

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@ -8,7 +8,7 @@ using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DrawableFruit : PalpableCatchHitObject<Fruit>
public class DrawableFruit : PalpableDrawableCatchHitObject<Fruit>
{
public DrawableFruit(Fruit h)
: base(h)

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@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawables
{
public class DropletPiece : CompositeDrawable
{
public DropletPiece()
{
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
}
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject)
{
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
var hitObject = drawableCatchObject.HitObject;
InternalChild = new Pulp
{
RelativeSizeAxes = Axes.Both,
AccentColour = { BindTarget = drawableObject.AccentColour }
};
if (hitObject.HyperDash)
{
AddInternal(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(2f),
Depth = 1,
Children = new Drawable[]
{
new Circle
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BorderColour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
BorderThickness = 6,
Children = new Drawable[]
{
new Box
{
AlwaysPresent = true,
Alpha = 0.3f,
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
}
}
}
}
});
}
}
}
}

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@ -3,7 +3,6 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -21,11 +20,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
public const float RADIUS_ADJUST = 1.1f;
private Circle border;
private CatchHitObject hitObject;
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
public FruitPiece()
{
RelativeSizeAxes = Axes.Both;
@ -37,8 +33,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
hitObject = drawableCatchObject.HitObject;
accentColour.BindTo(drawableCatchObject.AccentColour);
AddRangeInternal(new[]
{
getFruitFor(drawableCatchObject.HitObject.VisualRepresentation),

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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = Size.X / 2,
Radius = DrawWidth / 2,
Colour = colour.NewValue.Darken(0.2f).Opacity(0.75f)
};
}

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@ -6,7 +6,7 @@ using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Catch.Objects
{
public class Droplet : CatchHitObject
public class Droplet : PalpableCatchHitObject
{
public override Judgement CreateJudgement() => new CatchDropletJudgement();
}

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@ -6,7 +6,7 @@ using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Catch.Objects
{
public class Fruit : CatchHitObject
public class Fruit : PalpableCatchHitObject
{
public override Judgement CreateJudgement() => new CatchJudgement();
}

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@ -0,0 +1,17 @@
{
"Mappings": [{
"StartTime": 3368,
"Objects": [{
"StartTime": 3368,
"Position": 374
}]
},
{
"StartTime": 3501,
"Objects": [{
"StartTime": 3501,
"Position": 446
}]
}
]
}

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@ -0,0 +1,20 @@
osu file format v14
[General]
StackLeniency: 0.7
Mode: 2
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:9.6
ApproachRate:9.6
SliderMultiplier:1.9
SliderTickRate:1
[TimingPoints]
2169,266.666666666667,4,2,1,70,1,0
[HitObjects]
374,60,3368,1,0,0:0:0:0:
410,146,3501,1,2,0:1:0:0:

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@ -10,15 +10,21 @@ namespace osu.Game.Rulesets.Catch.UI
{
public class CatchPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
{
private const float playfield_size_adjust = 0.8f;
protected override Container<Drawable> Content => content;
private readonly Container content;
public CatchPlayfieldAdjustmentContainer()
{
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
// because we are using centre anchor/origin, we will need to limit visibility in the future
// to ensure tall windows do not get a readability advantage.
// it may be possible to bake the catch-specific offsets (-100..340 mentioned below) into new values
// which are compatible with TopCentre alignment.
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
Size = new Vector2(playfield_size_adjust);
InternalChild = new Container
{
@ -27,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.UI
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
FillAspectRatio = 4f / 3,
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both }
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both, }
};
}
@ -40,8 +46,14 @@ namespace osu.Game.Rulesets.Catch.UI
{
base.Update();
// in stable, fruit fall vertically from -100 to 340.
// to emulate this, we want to make our playfield 440 gameplay pixels high.
// we then offset it -100 vertically in the position set below.
const float stable_v_offset_ratio = 440 / 384f;
Scale = new Vector2(Parent.ChildSize.X / CatchPlayfield.WIDTH);
Size = Vector2.Divide(Vector2.One, Scale);
Position = new Vector2(0, -100 * stable_v_offset_ratio + Scale.X);
Size = Vector2.Divide(new Vector2(1, stable_v_offset_ratio), Scale);
}
}
}

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@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// <summary>
/// The width of the catcher which can receive fruit. Equivalent to "catchMargin" in osu-stable.
/// </summary>
private const float allowed_catch_range = 0.8f;
public const float ALLOWED_CATCH_RANGE = 0.8f;
/// <summary>
/// The drawable catcher for <see cref="CurrentState"/>.
@ -166,7 +166,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
/// <param name="scale">The scale of the catcher.</param>
internal static float CalculateCatchWidth(Vector2 scale)
=> CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * allowed_catch_range;
=> CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * ALLOWED_CATCH_RANGE;
/// <summary>
/// Calculates the width of the area used for attempting catches in gameplay.
@ -216,6 +216,9 @@ namespace osu.Game.Rulesets.Catch.UI
/// <returns>Whether the catch is possible.</returns>
public bool AttemptCatch(CatchHitObject fruit)
{
if (!fruit.CanBePlated)
return false;
var halfCatchWidth = catchWidth * 0.5f;
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
@ -226,9 +229,8 @@ namespace osu.Game.Rulesets.Catch.UI
catchObjectPosition >= catcherPosition - halfCatchWidth &&
catchObjectPosition <= catcherPosition + halfCatchWidth;
// only update hyperdash state if we are catching a fruit.
// exceptions are Droplets and JuiceStreams.
if (!(fruit is Fruit)) return validCatch;
// only update hyperdash state if we are not catching a tiny droplet.
if (fruit is TinyDroplet) return validCatch;
if (validCatch && fruit.HyperDash)
{

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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.UI
lastPlateableFruit.OnLoadComplete += _ => action();
}
if (result.IsHit && fruit.CanBePlated)
if (result.IsHit && fruit.HitObject.CanBePlated)
{
// create a new (cloned) fruit to stay on the plate. the original is faded out immediately.
var caughtFruit = (DrawableCatchHitObject)CreateDrawableRepresentation?.Invoke(fruit.HitObject);

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@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests.Mods
{
public class TestSceneManiaModInvert : ModTestScene
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
[Test]
public void TestInversion() => CreateModTest(new ModTestData
{
Mod = new ManiaModInvert(),
PassCondition = () => Player.ScoreProcessor.JudgedHits >= 2
});
}
}

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
@ -15,7 +16,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
AccentColour.Value = colours.Yellow;
Background.Alpha = 0.5f;
Foreground.Alpha = 0;
}
}
protected override Drawable CreateForeground() => base.CreateForeground().With(d => d.Alpha = 0);
}
}

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@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Mania.Judgements
{
public class HoldNoteTickJudgement : ManiaJudgement
{
protected override int NumericResultFor(HitResult result) => 20;
protected override int NumericResultFor(HitResult result) => result == MaxResult ? 20 : 0;
protected override double HealthIncreaseFor(HitResult result)
{

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@ -220,6 +220,7 @@ namespace osu.Game.Rulesets.Mania
new ManiaModDualStages(),
new ManiaModMirror(),
new ManiaModDifficultyAdjust(),
new ManiaModInvert(),
};
case ModType.Automation:

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@ -0,0 +1,76 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModInvert : Mod, IApplicableAfterBeatmapConversion
{
public override string Name => "Invert";
public override string Acronym => "IN";
public override double ScoreMultiplier => 1;
public override string Description => "Hold the keys. To the beat.";
public override IconUsage? Icon => FontAwesome.Solid.YinYang;
public override ModType Type => ModType.Conversion;
public void ApplyToBeatmap(IBeatmap beatmap)
{
var maniaBeatmap = (ManiaBeatmap)beatmap;
var newObjects = new List<ManiaHitObject>();
foreach (var column in maniaBeatmap.HitObjects.GroupBy(h => h.Column))
{
var newColumnObjects = new List<ManiaHitObject>();
var locations = column.OfType<Note>().Select(n => (startTime: n.StartTime, samples: n.Samples))
.Concat(column.OfType<HoldNote>().SelectMany(h => new[]
{
(startTime: h.StartTime, samples: h.GetNodeSamples(0)),
(startTime: h.EndTime, samples: h.GetNodeSamples(1))
}))
.OrderBy(h => h.startTime).ToList();
for (int i = 0; i < locations.Count - 1; i++)
{
// Full duration of the hold note.
double duration = locations[i + 1].startTime - locations[i].startTime;
// Beat length at the end of the hold note.
double beatLength = beatmap.ControlPointInfo.TimingPointAt(locations[i + 1].startTime).BeatLength;
// Decrease the duration by at most a 1/4 beat to ensure there's no instantaneous notes.
duration = Math.Max(duration / 2, duration - beatLength / 4);
newColumnObjects.Add(new HoldNote
{
Column = column.Key,
StartTime = locations[i].startTime,
Duration = duration,
NodeSamples = new List<IList<HitSampleInfo>> { locations[i].samples, Array.Empty<HitSampleInfo>() }
});
}
newObjects.AddRange(newColumnObjects);
}
maniaBeatmap.HitObjects = newObjects.OrderBy(h => h.StartTime).ToList();
// No breaks
maniaBeatmap.Breaks.Clear();
}
}
}

View File

@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
private readonly Container<DrawableHoldNoteTail> tailContainer;
private readonly Container<DrawableHoldNoteTick> tickContainer;
private readonly Drawable bodyPiece;
private readonly SkinnableDrawable bodyPiece;
/// <summary>
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
RelativeSizeAxes = Axes.X;
AddRangeInternal(new[]
AddRangeInternal(new Drawable[]
{
bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody, hitObject.Column), _ => new DefaultBodyPiece
{
@ -135,6 +135,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
// Samples are played by the head/tail notes.
}
public override void OnKilled()
{
base.OnKilled();
(bodyPiece.Drawable as IHoldNoteBody)?.Recycle();
}
protected override void Update()
{
base.Update();

View File

@ -19,24 +19,17 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
/// <summary>
/// Represents length-wise portion of a hold note.
/// </summary>
public class DefaultBodyPiece : CompositeDrawable
public class DefaultBodyPiece : CompositeDrawable, IHoldNoteBody
{
protected readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
private readonly LayoutValue subtractionCache = new LayoutValue(Invalidation.DrawSize);
private readonly IBindable<bool> isHitting = new Bindable<bool>();
protected readonly IBindable<bool> IsHitting = new Bindable<bool>();
protected Drawable Background { get; private set; }
protected BufferedContainer Foreground { get; private set; }
private BufferedContainer subtractionContainer;
private Container subtractionLayer;
private Container foregroundContainer;
public DefaultBodyPiece()
{
Blending = BlendingParameters.Additive;
AddLayout(subtractionCache);
}
[BackgroundDependencyLoader(true)]
@ -45,7 +38,54 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
InternalChildren = new[]
{
Background = new Box { RelativeSizeAxes = Axes.Both },
Foreground = new BufferedContainer
foregroundContainer = new Container { RelativeSizeAxes = Axes.Both }
};
if (drawableObject != null)
{
var holdNote = (DrawableHoldNote)drawableObject;
AccentColour.BindTo(drawableObject.AccentColour);
IsHitting.BindTo(holdNote.IsHitting);
}
AccentColour.BindValueChanged(onAccentChanged, true);
Recycle();
}
public void Recycle() => foregroundContainer.Child = CreateForeground();
protected virtual Drawable CreateForeground() => new ForegroundPiece
{
AccentColour = { BindTarget = AccentColour },
IsHitting = { BindTarget = IsHitting }
};
private void onAccentChanged(ValueChangedEvent<Color4> accent) => Background.Colour = accent.NewValue.Opacity(0.7f);
private class ForegroundPiece : CompositeDrawable
{
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
public readonly IBindable<bool> IsHitting = new Bindable<bool>();
private readonly LayoutValue subtractionCache = new LayoutValue(Invalidation.DrawSize);
private BufferedContainer foregroundBuffer;
private BufferedContainer subtractionBuffer;
private Container subtractionLayer;
public ForegroundPiece()
{
RelativeSizeAxes = Axes.Both;
AddLayout(subtractionCache);
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = foregroundBuffer = new BufferedContainer
{
Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both,
@ -53,7 +93,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
Children = new Drawable[]
{
new Box { RelativeSizeAxes = Axes.Both },
subtractionContainer = new BufferedContainer
subtractionBuffer = new BufferedContainer
{
RelativeSizeAxes = Axes.Both,
// This is needed because we're blending with another object
@ -77,36 +117,26 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
}
}
}
}
};
if (drawableObject != null)
{
var holdNote = (DrawableHoldNote)drawableObject;
AccentColour.BindTo(drawableObject.AccentColour);
isHitting.BindTo(holdNote.IsHitting);
}
AccentColour.BindValueChanged(onAccentChanged, true);
isHitting.BindValueChanged(_ => onAccentChanged(new ValueChangedEvent<Color4>(AccentColour.Value, AccentColour.Value)), true);
IsHitting.BindValueChanged(_ => onAccentChanged(new ValueChangedEvent<Color4>(AccentColour.Value, AccentColour.Value)), true);
}
private void onAccentChanged(ValueChangedEvent<Color4> accent)
{
Foreground.Colour = accent.NewValue.Opacity(0.5f);
Background.Colour = accent.NewValue.Opacity(0.7f);
foregroundBuffer.Colour = accent.NewValue.Opacity(0.5f);
const float animation_length = 50;
Foreground.ClearTransforms(false, nameof(Foreground.Colour));
foregroundBuffer.ClearTransforms(false, nameof(foregroundBuffer.Colour));
if (isHitting.Value)
if (IsHitting.Value)
{
// wait for the next sync point
double synchronisedOffset = animation_length * 2 - Time.Current % (animation_length * 2);
using (Foreground.BeginDelayedSequence(synchronisedOffset))
Foreground.FadeColour(accent.NewValue.Lighten(0.2f), animation_length).Then().FadeColour(Foreground.Colour, animation_length).Loop();
using (foregroundBuffer.BeginDelayedSequence(synchronisedOffset))
foregroundBuffer.FadeColour(accent.NewValue.Lighten(0.2f), animation_length).Then().FadeColour(foregroundBuffer.Colour, animation_length).Loop();
}
subtractionCache.Invalidate();
@ -127,11 +157,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
Radius = DrawWidth
};
Foreground.ForceRedraw();
subtractionContainer.ForceRedraw();
foregroundBuffer.ForceRedraw();
subtractionBuffer.ForceRedraw();
subtractionCache.Validate();
}
}
}
}
}

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
/// <summary>
/// Interface for mania hold note bodies.
/// </summary>
public interface IHoldNoteBody
{
/// <summary>
/// Recycles the contents of this <see cref="IHoldNoteBody"/> to free used resources.
/// </summary>
void Recycle();
}
}

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@ -102,14 +102,14 @@ namespace osu.Game.Rulesets.Mania.Objects
{
StartTime = StartTime,
Column = Column,
Samples = getNodeSamples(0),
Samples = GetNodeSamples(0),
});
AddNested(Tail = new TailNote
{
StartTime = EndTime,
Column = Column,
Samples = getNodeSamples((NodeSamples?.Count - 1) ?? 1),
Samples = GetNodeSamples((NodeSamples?.Count - 1) ?? 1),
});
}
@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Mania.Objects
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
private IList<HitSampleInfo> getNodeSamples(int nodeIndex) =>
public IList<HitSampleInfo> GetNodeSamples(int nodeIndex) =>
nodeIndex < NodeSamples?.Count ? NodeSamples[nodeIndex] : Samples;
}
}

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
@ -20,9 +21,12 @@ namespace osu.Game.Rulesets.Mania.Skinning
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly bool isLastColumn;
private Container borderLineContainer;
private Container lightContainer;
private Sprite light;
private float hitPosition;
public LegacyColumnBackground(bool isLastColumn)
{
this.isLastColumn = isLastColumn;
@ -44,6 +48,9 @@ namespace osu.Game.Rulesets.Mania.Skinning
bool hasRightLine = rightLineWidth > 0 && skin.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value >= 2.4m
|| isLastColumn;
hitPosition = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.HitPosition)?.Value
?? Stage.HIT_TARGET_POSITION;
float lightPosition = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.LightPosition)?.Value
?? 0;
@ -63,6 +70,11 @@ namespace osu.Game.Rulesets.Mania.Skinning
RelativeSizeAxes = Axes.Both,
Colour = backgroundColour
},
borderLineContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Y,
@ -80,6 +92,8 @@ namespace osu.Game.Rulesets.Mania.Skinning
Scale = new Vector2(0.740f, 1),
Colour = lineColour,
Alpha = hasRightLine ? 1 : 0
}
}
},
lightContainer = new Container
{
@ -109,11 +123,15 @@ namespace osu.Game.Rulesets.Mania.Skinning
{
lightContainer.Anchor = Anchor.TopCentre;
lightContainer.Scale = new Vector2(1, -1);
borderLineContainer.Padding = new MarginPadding { Top = hitPosition };
}
else
{
lightContainer.Anchor = Anchor.BottomCentre;
lightContainer.Scale = Vector2.One;
borderLineContainer.Padding = new MarginPadding { Bottom = hitPosition };
}
}

View File

@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
@ -66,6 +67,9 @@ namespace osu.Game.Rulesets.Mania.Skinning
public void Animate(JudgementResult result)
{
if (result.Judgement is HoldNoteTickJudgement)
return;
(explosion as IFramedAnimation)?.GotoFrame(0);
explosion?.FadeInFromZero(80)

View File

@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Objects
public class OsuSpinnerBonusTickJudgement : OsuSpinnerTickJudgement
{
protected override int NumericResultFor(HitResult result) => SCORE_PER_TICK;
protected override int NumericResultFor(HitResult result) => result == MaxResult ? SCORE_PER_TICK : 0;
protected override double HealthIncreaseFor(HitResult result) => base.HealthIncreaseFor(result) * 2;
}

View File

@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Objects
{
public override bool AffectsCombo => false;
protected override int NumericResultFor(HitResult result) => SCORE_PER_TICK;
protected override int NumericResultFor(HitResult result) => result == MaxResult ? SCORE_PER_TICK : 0;
protected override double HealthIncreaseFor(HitResult result) => result == MaxResult ? 0.6 * base.HealthIncreaseFor(result) : 0;
}

View File

@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Gameplay
{
[HeadlessTest]
public class TestSceneScoreProcessor : OsuTestScene
{
[Test]
public void TestNoScoreIncreaseFromMiss()
{
var beatmap = new Beatmap<TestHitObject> { HitObjects = { new TestHitObject() } };
var scoreProcessor = new ScoreProcessor();
scoreProcessor.ApplyBeatmap(beatmap);
// Apply a miss judgement
scoreProcessor.ApplyResult(new JudgementResult(new TestHitObject(), new TestJudgement()) { Type = HitResult.Miss });
Assert.That(scoreProcessor.TotalScore.Value, Is.EqualTo(0.0));
}
private class TestHitObject : HitObject
{
public override Judgement CreateJudgement() => new TestJudgement();
}
private class TestJudgement : Judgement
{
protected override int NumericResultFor(HitResult result) => 100;
}
}
}

View File

@ -60,7 +60,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
}
[Test]
public void TestApplyDrainRateQueries()
public void TestApplyDrainRateQueriesByDrKeyword()
{
const string query = "dr>2 quite specific dr<:6";
var filterCriteria = new FilterCriteria();
@ -73,6 +73,20 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.Less(filterCriteria.DrainRate.Min, 6.1f);
}
[Test]
public void TestApplyDrainRateQueriesByHpKeyword()
{
const string query = "hp>2 quite specific hp<=6";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual("quite specific", filterCriteria.SearchText.Trim());
Assert.AreEqual(2, filterCriteria.SearchTerms.Length);
Assert.Greater(filterCriteria.DrainRate.Min, 2.0f);
Assert.Less(filterCriteria.DrainRate.Min, 2.1f);
Assert.Greater(filterCriteria.DrainRate.Max, 6.0f);
Assert.Less(filterCriteria.DrainRate.Min, 6.1f);
}
[Test]
public void TestApplyBPMQueries()
{

View File

@ -20,7 +20,6 @@ namespace osu.Game.Tests.Visual.Gameplay
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
TextSize = 40,
Margin = new MarginPadding(20),
};
Add(score);
@ -30,7 +29,6 @@ namespace osu.Game.Tests.Visual.Gameplay
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Margin = new MarginPadding(10),
TextSize = 40,
};
Add(comboCounter);

View File

@ -4,8 +4,10 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Overlays.Toolbar;
using osu.Game.Rulesets;
using osuTK.Input;
@ -15,7 +17,7 @@ namespace osu.Game.Tests.Visual.Menus
[TestFixture]
public class TestSceneToolbar : OsuManualInputManagerTestScene
{
private Toolbar toolbar;
private TestToolbar toolbar;
[Resolved]
private RulesetStore rulesets { get; set; }
@ -23,7 +25,7 @@ namespace osu.Game.Tests.Visual.Menus
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = toolbar = new Toolbar { State = { Value = Visibility.Visible } };
Child = toolbar = new TestToolbar { State = { Value = Visibility.Visible } };
});
[Test]
@ -72,5 +74,24 @@ namespace osu.Game.Tests.Visual.Menus
AddUntilStep("ruleset switched", () => rulesetSelector.Current.Value.Equals(expected));
}
}
[TestCase(OverlayActivation.All)]
[TestCase(OverlayActivation.Disabled)]
public void TestRespectsOverlayActivation(OverlayActivation mode)
{
AddStep($"set activation mode to {mode}", () => toolbar.OverlayActivationMode.Value = mode);
AddStep("hide toolbar", () => toolbar.Hide());
AddStep("try to show toolbar", () => toolbar.Show());
if (mode == OverlayActivation.Disabled)
AddAssert("toolbar still hidden", () => toolbar.State.Value == Visibility.Hidden);
else
AddAssert("toolbar is visible", () => toolbar.State.Value == Visibility.Visible);
}
public class TestToolbar : Toolbar
{
public new Bindable<OverlayActivation> OverlayActivationMode => base.OverlayActivationMode;
}
}
}

View File

@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Multiplayer
{
@ -10,11 +12,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
protected override bool UseOnlineAPI => true;
[Cached]
private MusicController musicController { get; set; } = new MusicController();
public TestSceneMultiScreen()
{
Screens.Multi.Multiplayer multi = new Screens.Multi.Multiplayer();
AddStep(@"show", () => LoadScreen(multi));
AddStep("show", () => LoadScreen(multi));
AddUntilStep("wait for loaded", () => multi.IsLoaded);
}
}
}

View File

@ -68,22 +68,22 @@ namespace osu.Game.Tests.Visual.Settings
[Test]
public void TestClearButtonOnBindings()
{
KeyBindingRow backBindingRow = null;
KeyBindingRow multiBindingRow = null;
AddStep("click back binding row", () =>
AddStep("click first row with two bindings", () =>
{
backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
InputManager.MoveMouseTo(backBindingRow);
multiBindingRow = panel.ChildrenOfType<KeyBindingRow>().First(row => row.Defaults.Count() > 1);
InputManager.MoveMouseTo(multiBindingRow);
InputManager.Click(MouseButton.Left);
});
clickClearButton();
AddAssert("first binding cleared", () => string.IsNullOrEmpty(backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().Text.Text));
AddAssert("first binding cleared", () => string.IsNullOrEmpty(multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().Text.Text));
AddStep("click second binding", () =>
{
var target = backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1);
var target = multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1);
InputManager.MoveMouseTo(target);
InputManager.Click(MouseButton.Left);
@ -91,13 +91,13 @@ namespace osu.Game.Tests.Visual.Settings
clickClearButton();
AddAssert("second binding cleared", () => string.IsNullOrEmpty(backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1).Text.Text));
AddAssert("second binding cleared", () => string.IsNullOrEmpty(multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1).Text.Text));
void clickClearButton()
{
AddStep("click clear button", () =>
{
var clearButton = backBindingRow.ChildrenOfType<KeyBindingRow.ClearButton>().Single();
var clearButton = multiBindingRow.ChildrenOfType<KeyBindingRow.ClearButton>().Single();
InputManager.MoveMouseTo(clearButton);
InputManager.Click(MouseButton.Left);
@ -108,20 +108,20 @@ namespace osu.Game.Tests.Visual.Settings
[Test]
public void TestClickRowSelectsFirstBinding()
{
KeyBindingRow backBindingRow = null;
KeyBindingRow multiBindingRow = null;
AddStep("click back binding row", () =>
AddStep("click first row with two bindings", () =>
{
backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
InputManager.MoveMouseTo(backBindingRow);
multiBindingRow = panel.ChildrenOfType<KeyBindingRow>().First(row => row.Defaults.Count() > 1);
InputManager.MoveMouseTo(multiBindingRow);
InputManager.Click(MouseButton.Left);
});
AddAssert("first binding selected", () => backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
AddAssert("first binding selected", () => multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
AddStep("click second binding", () =>
{
var target = backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1);
var target = multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1);
InputManager.MoveMouseTo(target);
InputManager.Click(MouseButton.Left);
@ -129,12 +129,12 @@ namespace osu.Game.Tests.Visual.Settings
AddStep("click back binding row", () =>
{
backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
InputManager.MoveMouseTo(backBindingRow);
multiBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
InputManager.MoveMouseTo(multiBindingRow);
InputManager.Click(MouseButton.Left);
});
AddAssert("first binding selected", () => backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
AddAssert("first binding selected", () => multiBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
}
}
}

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
@ -127,21 +128,29 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
private class MatchScoreCounter : ScoreCounter
{
private OsuSpriteText displayedSpriteText;
public MatchScoreCounter()
{
Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
Winning = false;
DisplayedCountSpriteText.Spacing = new Vector2(-6);
}
public bool Winning
{
set => DisplayedCountSpriteText.Font = value
set => updateFont(value);
}
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
{
displayedSpriteText = s;
displayedSpriteText.Spacing = new Vector2(-6);
updateFont(false);
});
private void updateFont(bool winning)
=> displayedSpriteText.Font = winning
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50, fixedWidth: true)
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40, fixedWidth: true);
}
}
}
}

View File

@ -31,6 +31,7 @@ namespace osu.Game.Tournament
public static readonly Color4 TEXT_COLOUR = Color4Extensions.FromHex("#fff");
private Drawable heightWarning;
private Bindable<Size> windowSize;
private Bindable<WindowMode> windowMode;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
@ -43,6 +44,12 @@ namespace osu.Game.Tournament
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
windowMode.BindValueChanged(mode => ScheduleAfterChildren(() =>
{
windowMode.Value = WindowMode.Windowed;
}), true);
AddRange(new[]
{
new Container

View File

@ -109,6 +109,15 @@ namespace osu.Game.Beatmaps
// Convert
IBeatmap converted = converter.Convert();
// Apply conversion mods to the result
foreach (var mod in mods.OfType<IApplicableAfterBeatmapConversion>())
{
if (cancellationSource.IsCancellationRequested)
throw new BeatmapLoadTimeoutException(BeatmapInfo);
mod.ApplyToBeatmap(converted);
}
// Apply difficulty mods
if (mods.Any(m => m is IApplicableToDifficulty))
{

View File

@ -74,9 +74,9 @@ namespace osu.Game.Graphics.UserInterface
protected override Color4 SelectionColour => new Color4(249, 90, 255, 255);
protected override void OnTextAdded(string added)
protected override void OnUserTextAdded(string added)
{
base.OnTextAdded(added);
base.OnUserTextAdded(added);
if (added.Any(char.IsUpper) && AllowUniqueCharacterSamples)
capsTextAddedSample?.Play();
@ -84,9 +84,9 @@ namespace osu.Game.Graphics.UserInterface
textAddedSamples[RNG.Next(0, 3)]?.Play();
}
protected override void OnTextRemoved(string removed)
protected override void OnUserTextRemoved(string removed)
{
base.OnTextRemoved(removed);
base.OnUserTextRemoved(removed);
textRemovedSample?.Play();
}

View File

@ -3,6 +3,8 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Utils;
namespace osu.Game.Graphics.UserInterface
@ -23,12 +25,11 @@ namespace osu.Game.Graphics.UserInterface
public PercentageCounter()
{
DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true);
Current.Value = DisplayedCount = 1.0f;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
private void load(OsuColour colours) => Colour = colours.BlueLighter;
protected override string FormatCount(double count) => count.FormatAccuracy();
@ -37,6 +38,9 @@ namespace osu.Game.Graphics.UserInterface
return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
}
protected override OsuSpriteText CreateSpriteText()
=> base.CreateSpriteText().With(s => s.Font = s.Font.With(size: 20f, fixedWidth: true));
public override void Increment(double amount)
{
Current.Value += amount;

View File

@ -7,12 +7,12 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public abstract class RollingCounter<T> : Container, IHasAccentColour
public abstract class RollingCounter<T> : Container
where T : struct, IEquatable<T>
{
/// <summary>
@ -20,7 +20,7 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public Bindable<T> Current = new Bindable<T>();
protected SpriteText DisplayedCountSpriteText;
private SpriteText displayedCountSpriteText;
/// <summary>
/// If true, the roll-up duration will be proportional to change in value.
@ -46,57 +46,39 @@ namespace osu.Game.Graphics.UserInterface
public virtual T DisplayedCount
{
get => displayedCount;
set
{
if (EqualityComparer<T>.Default.Equals(displayedCount, value))
return;
displayedCount = value;
DisplayedCountSpriteText.Text = FormatCount(value);
if (displayedCountSpriteText != null)
displayedCountSpriteText.Text = FormatCount(value);
}
}
public abstract void Increment(T amount);
public float TextSize
{
get => DisplayedCountSpriteText.Font.Size;
set => DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: value);
}
public Color4 AccentColour
{
get => DisplayedCountSpriteText.Colour;
set => DisplayedCountSpriteText.Colour = value;
}
/// <summary>
/// Skeleton of a numeric counter which value rolls over time.
/// </summary>
protected RollingCounter()
{
Children = new Drawable[]
{
DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.Numeric }
};
TextSize = 40;
AutoSizeAxes = Axes.Both;
DisplayedCount = Current.Value;
Current.ValueChanged += val =>
{
if (IsLoaded) TransformCount(displayedCount, val.NewValue);
if (IsLoaded)
TransformCount(DisplayedCount, val.NewValue);
};
}
protected override void LoadComplete()
[BackgroundDependencyLoader]
private void load()
{
base.LoadComplete();
DisplayedCountSpriteText.Text = FormatCount(Current.Value);
displayedCountSpriteText = CreateSpriteText();
displayedCountSpriteText.Text = FormatCount(DisplayedCount);
Child = displayedCountSpriteText;
}
/// <summary>
@ -167,5 +149,10 @@ namespace osu.Game.Graphics.UserInterface
this.TransformTo(nameof(DisplayedCount), newValue, rollingTotalDuration, RollingEasing);
}
protected virtual OsuSpriteText CreateSpriteText() => new OsuSpriteText
{
Font = OsuFont.Numeric.With(size: 40f),
};
}
}

View File

@ -3,6 +3,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
@ -24,12 +25,11 @@ namespace osu.Game.Graphics.UserInterface
/// <param name="leading">How many leading zeroes the counter will have.</param>
public ScoreCounter(uint leading = 0)
{
DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true);
LeadingZeroes = leading;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
private void load(OsuColour colours) => Colour = colours.BlueLighter;
protected override double GetProportionalDuration(double currentValue, double newValue)
{
@ -49,6 +49,9 @@ namespace osu.Game.Graphics.UserInterface
return ((long)count).ToString(format);
}
protected override OsuSpriteText CreateSpriteText()
=> base.CreateSpriteText().With(s => s.Font = s.Font.With(fixedWidth: true));
public override void Increment(double amount)
{
Current.Value += amount;

View File

@ -3,6 +3,8 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
@ -19,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
}
[BackgroundDependencyLoader]
private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
private void load(OsuColour colours) => Colour = colours.BlueLighter;
protected override string FormatCount(int count)
{
@ -35,5 +37,8 @@ namespace osu.Game.Graphics.UserInterface
{
Current.Value += amount;
}
protected override OsuSpriteText CreateSpriteText()
=> base.CreateSpriteText().With(s => s.Font = s.Font.With(size: 20f));
}
}

View File

@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Toolbar
private const double transition_time = 500;
private readonly Bindable<OverlayActivation> overlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
// Toolbar components like RulesetSelector should receive keyboard input events even when the toolbar is hidden.
public override bool PropagateNonPositionalInputSubTree => true;
@ -89,14 +89,8 @@ namespace osu.Game.Overlays.Toolbar
// Bound after the selector is added to the hierarchy to give it a chance to load the available rulesets
rulesetSelector.Current.BindTo(parentRuleset);
State.ValueChanged += visibility =>
{
if (overlayActivationMode.Value == OverlayActivation.Disabled)
Hide();
};
if (osuGame != null)
overlayActivationMode.BindTo(osuGame.OverlayActivationMode);
OverlayActivationMode.BindTo(osuGame.OverlayActivationMode);
}
public class ToolbarBackground : Container
@ -137,6 +131,17 @@ namespace osu.Game.Overlays.Toolbar
}
}
protected override void UpdateState(ValueChangedEvent<Visibility> state)
{
if (state.NewValue == Visibility.Visible && OverlayActivationMode.Value == OverlayActivation.Disabled)
{
State.Value = Visibility.Hidden;
return;
}
base.UpdateState(state);
}
protected override void PopIn()
{
this.MoveToY(0, transition_time, Easing.OutQuint);

View File

@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
namespace osu.Game.Rulesets.Mods
{
/// <summary>
/// Interface for a <see cref="Mod"/> that applies changes to the <see cref="IBeatmap"/> generated by the <see cref="BeatmapConverter{TObject}"/>.
/// </summary>
public interface IApplicableAfterBeatmapConversion : IApplicableMod
{
/// <summary>
/// Applies this <see cref="Mod"/> to the <see cref="IBeatmap"/> after conversion has taken place.
/// </summary>
/// <param name="beatmap">The converted <see cref="IBeatmap"/>.</param>
void ApplyToBeatmap(IBeatmap beatmap);
}
}

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@ -133,17 +133,19 @@ namespace osu.Game.Rulesets.Scoring
}
}
double scoreIncrease = result.Type == HitResult.Miss ? 0 : result.Judgement.NumericResultFor(result);
if (result.Judgement.IsBonus)
{
if (result.IsHit)
bonusScore += result.Judgement.NumericResultFor(result);
bonusScore += scoreIncrease;
}
else
{
if (result.HasResult)
scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) + 1;
baseScore += result.Judgement.NumericResultFor(result);
baseScore += scoreIncrease;
rollingMaxBaseScore += result.Judgement.MaxNumericResult;
}
@ -169,17 +171,19 @@ namespace osu.Game.Rulesets.Scoring
if (result.FailedAtJudgement)
return;
double scoreIncrease = result.Type == HitResult.Miss ? 0 : result.Judgement.NumericResultFor(result);
if (result.Judgement.IsBonus)
{
if (result.IsHit)
bonusScore -= result.Judgement.NumericResultFor(result);
bonusScore -= scoreIncrease;
}
else
{
if (result.HasResult)
scoreResultCounts[result.Type] = scoreResultCounts.GetOrDefault(result.Type) - 1;
baseScore -= result.Judgement.NumericResultFor(result);
baseScore -= scoreIncrease;
rollingMaxBaseScore -= result.Judgement.MaxNumericResult;
}

View File

@ -232,7 +232,6 @@ namespace osu.Game.Screens.Play
protected virtual RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
{
TextSize = 20,
BypassAutoSizeAxes = Axes.X,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopRight,
@ -241,14 +240,12 @@ namespace osu.Game.Screens.Play
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
{
TextSize = 40,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
};
protected virtual RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
{
TextSize = 20,
BypassAutoSizeAxes = Axes.X,
Anchor = Anchor.TopRight,
Origin = Anchor.TopLeft,

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osu.Game.Utils;
@ -43,16 +44,16 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
protected override Easing RollingEasing => AccuracyCircle.ACCURACY_TRANSFORM_EASING;
public Counter()
{
DisplayedCountSpriteText.Font = OsuFont.Torus.With(size: 20, fixedWidth: true);
DisplayedCountSpriteText.Spacing = new Vector2(-2, 0);
}
protected override string FormatCount(double count) => count.FormatAccuracy();
public override void Increment(double amount)
=> Current.Value += amount;
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
{
s.Font = OsuFont.Torus.With(size: 20, fixedWidth: true);
s.Spacing = new Vector2(-2, 0);
});
}
}
}

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@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osuTK;
@ -43,11 +44,11 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
protected override Easing RollingEasing => AccuracyCircle.ACCURACY_TRANSFORM_EASING;
public Counter()
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
{
DisplayedCountSpriteText.Font = OsuFont.Torus.With(size: 20, fixedWidth: true);
DisplayedCountSpriteText.Spacing = new Vector2(-2, 0);
}
s.Font = OsuFont.Torus.With(size: 20, fixedWidth: true);
s.Spacing = new Vector2(-2, 0);
});
public override void Increment(int amount)
=> Current.Value += amount;

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osuTK;
@ -23,15 +24,19 @@ namespace osu.Game.Screens.Ranking.Expanded
// Todo: AutoSize X removed here due to https://github.com/ppy/osu-framework/issues/3369
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
DisplayedCountSpriteText.Anchor = Anchor.TopCentre;
DisplayedCountSpriteText.Origin = Anchor.TopCentre;
DisplayedCountSpriteText.Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true);
DisplayedCountSpriteText.Spacing = new Vector2(-5, 0);
}
protected override string FormatCount(long count) => count.ToString("N0");
protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
{
s.Anchor = Anchor.TopCentre;
s.Origin = Anchor.TopCentre;
s.Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true);
s.Spacing = new Vector2(-5, 0);
});
public override void Increment(long amount)
=> Current.Value += amount;
}

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@ -11,7 +11,7 @@ namespace osu.Game.Screens.Select
internal static class FilterQueryParser
{
private static readonly Regex query_syntax_regex = new Regex(
@"\b(?<key>stars|ar|dr|cs|divisor|length|objects|bpm|status|creator|artist)(?<op>[=:><]+)(?<value>("".*"")|(\S*))",
@"\b(?<key>stars|ar|dr|hp|cs|divisor|length|objects|bpm|status|creator|artist)(?<op>[=:><]+)(?<value>("".*"")|(\S*))",
RegexOptions.Compiled | RegexOptions.IgnoreCase);
internal static void ApplyQueries(FilterCriteria criteria, string query)
@ -43,6 +43,7 @@ namespace osu.Game.Screens.Select
break;
case "dr" when parseFloatWithPoint(value, out var dr):
case "hp" when parseFloatWithPoint(value, out dr):
updateCriteriaRange(ref criteria.DrainRate, op, dr, 0.1f / 2);
break;

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@ -76,6 +76,8 @@ namespace osu.Game.Storyboards.Drawables
protected override void Dispose(bool isDisposing)
{
Channel?.Stop();
Channel = null;
base.Dispose(isDisposing);
}
}

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@ -24,7 +24,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.814.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.819.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
<PackageReference Include="Sentry" Version="2.1.5" />
<PackageReference Include="SharpCompress" Version="0.26.0" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.814.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.819.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.812.0" />
</ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
@ -80,7 +80,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.814.0" />
<PackageReference Include="ppy.osu.Framework" Version="2020.819.0" />
<PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />