diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index cf5bff57cf..d852ac2940 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -246,6 +246,9 @@ namespace osu.Game.Screens.Play cancelLoad(); contentOut(); + // If the load sequence was interrupted, the epilepsy warning may already be displayed (or in the process of being displayed). + epilepsyWarning?.Hide(); + // Ensure the screen doesn't expire until all the outwards fade operations have completed. this.Delay(content_out_duration).FadeOut();