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Allow binding to ControlPointInfo's Groups

This commit is contained in:
Dean Herbert 2019-10-28 11:39:53 +09:00
parent 10033239c7
commit 59d983b66e

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Framework.Lists; using osu.Framework.Lists;
namespace osu.Game.Beatmaps.ControlPoints namespace osu.Game.Beatmaps.ControlPoints
@ -16,9 +17,9 @@ namespace osu.Game.Beatmaps.ControlPoints
/// Control point groups. /// Control point groups.
/// </summary> /// </summary>
[JsonProperty] [JsonProperty]
public IReadOnlyList<ControlPointGroup> Groups => groups; public IBindableList<ControlPointGroup> Groups => groups;
private readonly SortedList<ControlPointGroup> groups = new SortedList<ControlPointGroup>(Comparer<ControlPointGroup>.Default); private readonly BindableList<ControlPointGroup> groups = new BindableList<ControlPointGroup>();
/// <summary> /// <summary>
/// All timing points. /// All timing points.
@ -272,5 +273,19 @@ namespace osu.Game.Beatmaps.ControlPoints
samplePoints.Clear(); samplePoints.Clear();
effectPoints.Clear(); effectPoints.Clear();
} }
public ControlPointGroup CreateGroup(double time)
{
var newGroup = new ControlPointGroup(time);
int i = groups.BinarySearch(newGroup);
if (i < 0) i = ~i;
groups.Insert(i, newGroup);
return newGroup;
}
public void RemoveGroup(ControlPointGroup group) => groups.Remove(group);
} }
} }