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Make method and property name to match class name
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@ -136,22 +136,22 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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}
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private ManiaInputManager.RulesetKeyBindingContainer keyBindingContainer { get; set; }
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private ManiaInputManager.RulesetKeyBindingContainer rulesetKeyBindingContainer { get; set; }
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private ManiaInputManager.RulesetKeyBindingContainer getKeyBindingManager()
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private ManiaInputManager.RulesetKeyBindingContainer getRulesetKeyBindingContainer()
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{
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return keyBindingContainer ??= ((ManiaInputManager)GetContainingInputManager()).GetKeyBindingContainer();
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return rulesetKeyBindingContainer ??= ((ManiaInputManager)GetContainingInputManager()).GetKeyBindingContainer();
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}
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protected override bool OnTouchDown(TouchDownEvent e)
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{
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getKeyBindingManager().TriggerPressed(Action.Value);
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getRulesetKeyBindingContainer().TriggerPressed(Action.Value);
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return base.OnTouchDown(e);
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}
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protected override void OnTouchUp(TouchUpEvent e)
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{
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getKeyBindingManager().TriggerReleased(Action.Value);
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getRulesetKeyBindingContainer().TriggerReleased(Action.Value);
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}
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
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