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mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00

Make method and property name to match class name

This commit is contained in:
pikokr 2021-12-28 21:52:46 +09:00
parent d629305002
commit 59b4aea5f9

View File

@ -136,22 +136,22 @@ namespace osu.Game.Rulesets.Mania.UI
{ {
} }
private ManiaInputManager.RulesetKeyBindingContainer keyBindingContainer { get; set; } private ManiaInputManager.RulesetKeyBindingContainer rulesetKeyBindingContainer { get; set; }
private ManiaInputManager.RulesetKeyBindingContainer getKeyBindingManager() private ManiaInputManager.RulesetKeyBindingContainer getRulesetKeyBindingContainer()
{ {
return keyBindingContainer ??= ((ManiaInputManager)GetContainingInputManager()).GetKeyBindingContainer(); return rulesetKeyBindingContainer ??= ((ManiaInputManager)GetContainingInputManager()).GetKeyBindingContainer();
} }
protected override bool OnTouchDown(TouchDownEvent e) protected override bool OnTouchDown(TouchDownEvent e)
{ {
getKeyBindingManager().TriggerPressed(Action.Value); getRulesetKeyBindingContainer().TriggerPressed(Action.Value);
return base.OnTouchDown(e); return base.OnTouchDown(e);
} }
protected override void OnTouchUp(TouchUpEvent e) protected override void OnTouchUp(TouchUpEvent e)
{ {
getKeyBindingManager().TriggerReleased(Action.Value); getRulesetKeyBindingContainer().TriggerReleased(Action.Value);
} }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)