mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 13:22:55 +08:00
Extract abstract hitobject sample test class
This commit is contained in:
parent
ca65aaae82
commit
599543acb6
183
osu.Game.Tests/Gameplay/HitObjectSampleTest.cs
Normal file
183
osu.Game.Tests/Gameplay/HitObjectSampleTest.cs
Normal file
@ -0,0 +1,183 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.IO;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Gameplay
|
||||||
|
{
|
||||||
|
public abstract class HitObjectSampleTest : PlayerTestScene
|
||||||
|
{
|
||||||
|
private readonly SkinInfo userSkinInfo = new SkinInfo();
|
||||||
|
|
||||||
|
private readonly BeatmapInfo beatmapInfo = new BeatmapInfo
|
||||||
|
{
|
||||||
|
BeatmapSet = new BeatmapSetInfo(),
|
||||||
|
Metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Author = User.SYSTEM_USER
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly TestResourceStore userSkinResourceStore = new TestResourceStore();
|
||||||
|
private readonly TestResourceStore beatmapSkinResourceStore = new TestResourceStore();
|
||||||
|
private SkinSourceDependencyContainer dependencies;
|
||||||
|
private IBeatmap currentTestBeatmap;
|
||||||
|
protected override bool HasCustomSteps => true;
|
||||||
|
|
||||||
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
|
=> new DependencyContainer(dependencies = new SkinSourceDependencyContainer(base.CreateChildDependencies(parent)));
|
||||||
|
|
||||||
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => currentTestBeatmap;
|
||||||
|
|
||||||
|
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||||
|
=> new TestWorkingBeatmap(beatmapInfo, beatmapSkinResourceStore, beatmap, storyboard, Clock, Audio);
|
||||||
|
|
||||||
|
protected void CreateTestWithBeatmap(string filename)
|
||||||
|
{
|
||||||
|
CreateTest(() =>
|
||||||
|
{
|
||||||
|
AddStep("clear performed lookups", () =>
|
||||||
|
{
|
||||||
|
userSkinResourceStore.PerformedLookups.Clear();
|
||||||
|
beatmapSkinResourceStore.PerformedLookups.Clear();
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep($"load {filename}", () =>
|
||||||
|
{
|
||||||
|
using (var reader = new LineBufferedReader(TestResources.OpenResource($"SampleLookups/{filename}")))
|
||||||
|
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void SetupSkins(string beatmapFile, string userFile)
|
||||||
|
{
|
||||||
|
AddStep("setup skins", () =>
|
||||||
|
{
|
||||||
|
userSkinInfo.Files = new List<SkinFileInfo>
|
||||||
|
{
|
||||||
|
new SkinFileInfo
|
||||||
|
{
|
||||||
|
Filename = userFile,
|
||||||
|
FileInfo = new IO.FileInfo { Hash = userFile }
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
beatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>
|
||||||
|
{
|
||||||
|
new BeatmapSetFileInfo
|
||||||
|
{
|
||||||
|
Filename = beatmapFile,
|
||||||
|
FileInfo = new IO.FileInfo { Hash = beatmapFile }
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// Need to refresh the cached skin source to refresh the skin resource store.
|
||||||
|
dependencies.SkinSource = new SkinProvidingContainer(new LegacySkin(userSkinInfo, userSkinResourceStore, Audio));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void AssertBeatmapLookup(string name) => AddAssert($"\"{name}\" looked up from beatmap skin",
|
||||||
|
() => !userSkinResourceStore.PerformedLookups.Contains(name) && beatmapSkinResourceStore.PerformedLookups.Contains(name));
|
||||||
|
|
||||||
|
protected void AssertUserLookup(string name) => AddAssert($"\"{name}\" looked up from user skin",
|
||||||
|
() => !beatmapSkinResourceStore.PerformedLookups.Contains(name) && userSkinResourceStore.PerformedLookups.Contains(name));
|
||||||
|
|
||||||
|
protected class SkinSourceDependencyContainer : IReadOnlyDependencyContainer
|
||||||
|
{
|
||||||
|
public ISkinSource SkinSource;
|
||||||
|
|
||||||
|
private readonly IReadOnlyDependencyContainer fallback;
|
||||||
|
|
||||||
|
public SkinSourceDependencyContainer(IReadOnlyDependencyContainer fallback)
|
||||||
|
{
|
||||||
|
this.fallback = fallback;
|
||||||
|
}
|
||||||
|
|
||||||
|
public object Get(Type type)
|
||||||
|
{
|
||||||
|
if (type == typeof(ISkinSource))
|
||||||
|
return SkinSource;
|
||||||
|
|
||||||
|
return fallback.Get(type);
|
||||||
|
}
|
||||||
|
|
||||||
|
public object Get(Type type, CacheInfo info)
|
||||||
|
{
|
||||||
|
if (type == typeof(ISkinSource))
|
||||||
|
return SkinSource;
|
||||||
|
|
||||||
|
return fallback.Get(type, info);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Inject<T>(T instance) where T : class
|
||||||
|
{
|
||||||
|
// Never used directly
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected class TestResourceStore : IResourceStore<byte[]>
|
||||||
|
{
|
||||||
|
public readonly List<string> PerformedLookups = new List<string>();
|
||||||
|
|
||||||
|
public byte[] Get(string name)
|
||||||
|
{
|
||||||
|
markLookup(name);
|
||||||
|
return Array.Empty<byte>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task<byte[]> GetAsync(string name)
|
||||||
|
{
|
||||||
|
markLookup(name);
|
||||||
|
return Task.FromResult(Array.Empty<byte>());
|
||||||
|
}
|
||||||
|
|
||||||
|
public Stream GetStream(string name)
|
||||||
|
{
|
||||||
|
markLookup(name);
|
||||||
|
return new MemoryStream();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void markLookup(string name) => PerformedLookups.Add(name.Substring(name.LastIndexOf(Path.DirectorySeparatorChar) + 1));
|
||||||
|
|
||||||
|
public IEnumerable<string> GetAvailableResources() => Enumerable.Empty<string>();
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||||
|
{
|
||||||
|
private readonly BeatmapInfo skinBeatmapInfo;
|
||||||
|
private readonly IResourceStore<byte[]> resourceStore;
|
||||||
|
|
||||||
|
public TestWorkingBeatmap(BeatmapInfo skinBeatmapInfo, IResourceStore<byte[]> resourceStore, IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio,
|
||||||
|
double length = 60000)
|
||||||
|
: base(beatmap, storyboard, referenceClock, audio, length)
|
||||||
|
{
|
||||||
|
this.skinBeatmapInfo = skinBeatmapInfo;
|
||||||
|
this.resourceStore = resourceStore;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, AudioManager);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,52 +1,17 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.IO.Stores;
|
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Timing;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Beatmaps.Formats;
|
|
||||||
using osu.Game.IO;
|
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Storyboards;
|
|
||||||
using osu.Game.Tests.Resources;
|
|
||||||
using osu.Game.Tests.Visual.Gameplay;
|
|
||||||
using osu.Game.Users;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Gameplay
|
namespace osu.Game.Tests.Gameplay
|
||||||
{
|
{
|
||||||
[HeadlessTest]
|
[HeadlessTest]
|
||||||
public class TestSceneHitObjectSamples : OsuPlayerTestScene
|
public class TestSceneHitObjectSamples : HitObjectSampleTest
|
||||||
{
|
{
|
||||||
private readonly SkinInfo userSkinInfo = new SkinInfo();
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||||
|
|
||||||
private readonly BeatmapInfo beatmapInfo = new BeatmapInfo
|
|
||||||
{
|
|
||||||
BeatmapSet = new BeatmapSetInfo(),
|
|
||||||
Metadata = new BeatmapMetadata
|
|
||||||
{
|
|
||||||
Author = User.SYSTEM_USER
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly TestResourceStore userSkinResourceStore = new TestResourceStore();
|
|
||||||
private readonly TestResourceStore beatmapSkinResourceStore = new TestResourceStore();
|
|
||||||
|
|
||||||
protected override bool HasCustomSteps => true;
|
|
||||||
|
|
||||||
private SkinSourceDependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
|
||||||
=> new DependencyContainer(dependencies = new SkinSourceDependencyContainer(base.CreateChildDependencies(parent)));
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Tests that a hitobject which provides no custom sample set retrieves samples from the user skin.
|
/// Tests that a hitobject which provides no custom sample set retrieves samples from the user skin.
|
||||||
@ -56,11 +21,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-skin-sample.osu");
|
CreateTestWithBeatmap("hitobject-skin-sample.osu");
|
||||||
|
|
||||||
assertUserLookup(expected_sample);
|
AssertUserLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -71,11 +36,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-sample.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expected_sample);
|
AssertBeatmapLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -86,11 +51,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(null, expected_sample);
|
SetupSkins(null, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-sample.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-sample.osu");
|
||||||
|
|
||||||
assertUserLookup(expected_sample);
|
AssertUserLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -102,11 +67,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
[TestCase("normal-hitnormal")]
|
[TestCase("normal-hitnormal")]
|
||||||
public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
|
public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
|
||||||
{
|
{
|
||||||
setupSkins(expectedSample, expectedSample);
|
SetupSkins(expectedSample, expectedSample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expectedSample);
|
AssertBeatmapLookup(expectedSample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -118,11 +83,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
[TestCase("normal-hitnormal")]
|
[TestCase("normal-hitnormal")]
|
||||||
public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
|
public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
|
||||||
{
|
{
|
||||||
setupSkins(string.Empty, expectedSample);
|
SetupSkins(string.Empty, expectedSample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
|
||||||
|
|
||||||
assertUserLookup(expectedSample);
|
AssertUserLookup(expectedSample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -133,11 +98,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "hit_1.wav";
|
const string expected_sample = "hit_1.wav";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("file-beatmap-sample.osu");
|
CreateTestWithBeatmap("file-beatmap-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expected_sample);
|
AssertBeatmapLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -148,11 +113,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("controlpoint-skin-sample.osu");
|
CreateTestWithBeatmap("controlpoint-skin-sample.osu");
|
||||||
|
|
||||||
assertUserLookup(expected_sample);
|
AssertUserLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -163,11 +128,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("controlpoint-beatmap-sample.osu");
|
CreateTestWithBeatmap("controlpoint-beatmap-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expected_sample);
|
AssertBeatmapLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -177,11 +142,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
[TestCase("normal-hitnormal")]
|
[TestCase("normal-hitnormal")]
|
||||||
public void TestControlPointCustomSampleFromBeatmap(string sampleName)
|
public void TestControlPointCustomSampleFromBeatmap(string sampleName)
|
||||||
{
|
{
|
||||||
setupSkins(sampleName, sampleName);
|
SetupSkins(sampleName, sampleName);
|
||||||
|
|
||||||
createTestWithBeatmap("controlpoint-beatmap-custom-sample.osu");
|
CreateTestWithBeatmap("controlpoint-beatmap-custom-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(sampleName);
|
AssertBeatmapLookup(sampleName);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -192,149 +157,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal3";
|
const string expected_sample = "normal-hitnormal3";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-custom-sample-override.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-custom-sample-override.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expected_sample);
|
AssertBeatmapLookup(expected_sample);
|
||||||
}
|
|
||||||
|
|
||||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => currentTestBeatmap;
|
|
||||||
|
|
||||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
|
||||||
=> new TestWorkingBeatmap(beatmapInfo, beatmapSkinResourceStore, beatmap, storyboard, Clock, Audio);
|
|
||||||
|
|
||||||
private IBeatmap currentTestBeatmap;
|
|
||||||
|
|
||||||
private void createTestWithBeatmap(string filename)
|
|
||||||
{
|
|
||||||
CreateTest(() =>
|
|
||||||
{
|
|
||||||
AddStep("clear performed lookups", () =>
|
|
||||||
{
|
|
||||||
userSkinResourceStore.PerformedLookups.Clear();
|
|
||||||
beatmapSkinResourceStore.PerformedLookups.Clear();
|
|
||||||
});
|
|
||||||
|
|
||||||
AddStep($"load {filename}", () =>
|
|
||||||
{
|
|
||||||
using (var reader = new LineBufferedReader(TestResources.OpenResource($"SampleLookups/{filename}")))
|
|
||||||
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setupSkins(string beatmapFile, string userFile)
|
|
||||||
{
|
|
||||||
AddStep("setup skins", () =>
|
|
||||||
{
|
|
||||||
userSkinInfo.Files = new List<SkinFileInfo>
|
|
||||||
{
|
|
||||||
new SkinFileInfo
|
|
||||||
{
|
|
||||||
Filename = userFile,
|
|
||||||
FileInfo = new IO.FileInfo { Hash = userFile }
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
beatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>
|
|
||||||
{
|
|
||||||
new BeatmapSetFileInfo
|
|
||||||
{
|
|
||||||
Filename = beatmapFile,
|
|
||||||
FileInfo = new IO.FileInfo { Hash = beatmapFile }
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// Need to refresh the cached skin source to refresh the skin resource store.
|
|
||||||
dependencies.SkinSource = new SkinProvidingContainer(new LegacySkin(userSkinInfo, userSkinResourceStore, Audio));
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void assertBeatmapLookup(string name) => AddAssert($"\"{name}\" looked up from beatmap skin",
|
|
||||||
() => !userSkinResourceStore.PerformedLookups.Contains(name) && beatmapSkinResourceStore.PerformedLookups.Contains(name));
|
|
||||||
|
|
||||||
private void assertUserLookup(string name) => AddAssert($"\"{name}\" looked up from user skin",
|
|
||||||
() => !beatmapSkinResourceStore.PerformedLookups.Contains(name) && userSkinResourceStore.PerformedLookups.Contains(name));
|
|
||||||
|
|
||||||
private class SkinSourceDependencyContainer : IReadOnlyDependencyContainer
|
|
||||||
{
|
|
||||||
public ISkinSource SkinSource;
|
|
||||||
|
|
||||||
private readonly IReadOnlyDependencyContainer fallback;
|
|
||||||
|
|
||||||
public SkinSourceDependencyContainer(IReadOnlyDependencyContainer fallback)
|
|
||||||
{
|
|
||||||
this.fallback = fallback;
|
|
||||||
}
|
|
||||||
|
|
||||||
public object Get(Type type)
|
|
||||||
{
|
|
||||||
if (type == typeof(ISkinSource))
|
|
||||||
return SkinSource;
|
|
||||||
|
|
||||||
return fallback.Get(type);
|
|
||||||
}
|
|
||||||
|
|
||||||
public object Get(Type type, CacheInfo info)
|
|
||||||
{
|
|
||||||
if (type == typeof(ISkinSource))
|
|
||||||
return SkinSource;
|
|
||||||
|
|
||||||
return fallback.Get(type, info);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Inject<T>(T instance) where T : class
|
|
||||||
{
|
|
||||||
// Never used directly
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestResourceStore : IResourceStore<byte[]>
|
|
||||||
{
|
|
||||||
public readonly List<string> PerformedLookups = new List<string>();
|
|
||||||
|
|
||||||
public byte[] Get(string name)
|
|
||||||
{
|
|
||||||
markLookup(name);
|
|
||||||
return Array.Empty<byte>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public Task<byte[]> GetAsync(string name)
|
|
||||||
{
|
|
||||||
markLookup(name);
|
|
||||||
return Task.FromResult(Array.Empty<byte>());
|
|
||||||
}
|
|
||||||
|
|
||||||
public Stream GetStream(string name)
|
|
||||||
{
|
|
||||||
markLookup(name);
|
|
||||||
return new MemoryStream();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void markLookup(string name) => PerformedLookups.Add(name.Substring(name.LastIndexOf(Path.DirectorySeparatorChar) + 1));
|
|
||||||
|
|
||||||
public IEnumerable<string> GetAvailableResources() => Enumerable.Empty<string>();
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
|
||||||
{
|
|
||||||
private readonly BeatmapInfo skinBeatmapInfo;
|
|
||||||
private readonly IResourceStore<byte[]> resourceStore;
|
|
||||||
|
|
||||||
public TestWorkingBeatmap(BeatmapInfo skinBeatmapInfo, IResourceStore<byte[]> resourceStore, IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio,
|
|
||||||
double length = 60000)
|
|
||||||
: base(beatmap, storyboard, referenceClock, audio, length)
|
|
||||||
{
|
|
||||||
this.skinBeatmapInfo = skinBeatmapInfo;
|
|
||||||
this.resourceStore = resourceStore;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, AudioManager);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user