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Add xmldoc for not obvious const
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@ -20,12 +20,15 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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{
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public class BarHitErrorDisplay : HitErrorDisplay
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{
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/// <summary>
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/// The amount of <see cref="JudgementResult"/> which will be stored to calculate arrow position.
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/// </summary>
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private const int stored_judgements_amount = 5;
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private const int bar_width = 3;
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private const int judgement_fade_duration = 10000;
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private const int arrow_move_duration = 500;
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private const int judgement_line_width = 8;
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private const int bar_height = 200;
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private const int arrow_move_duration = 500;
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private const int judgement_life_time = 10000;
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private const int bar_width = 3;
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private const int spacing = 3;
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private readonly SpriteIcon arrow;
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@ -127,7 +130,7 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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judgementsContainer.Add(judgementLine);
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judgementLine.FadeOut(judgement_life_time, Easing.OutQuint).Expire();
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judgementLine.FadeOut(judgement_fade_duration, Easing.OutQuint).Expire();
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arrow.MoveToY(calculateArrowPosition(newJudgement), arrow_move_duration, Easing.OutQuint);
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}
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