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Merge pull request #2117 from peppy/reduce-transforms

Rely less on every-frame transform helpers
This commit is contained in:
Dan Balasescu 2018-02-28 15:31:48 +09:00 committed by GitHub
commit 59538cd664
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2 changed files with 5 additions and 3 deletions

View File

@ -8,6 +8,7 @@ using OpenTK;
using osu.Framework.Allocation;
using osu.Game.Configuration;
using osu.Framework.Configuration;
using osu.Framework.MathUtils;
namespace osu.Game.Graphics.Containers
{
@ -61,8 +62,9 @@ namespace osu.Game.Graphics.Containers
if (parallaxEnabled)
{
Vector2 offset = input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2;
content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, Easing.OutQuint);
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
content.Position = Interpolation.ValueAt(Clock.ElapsedFrameTime, content.Position, offset, 0, 1000, Easing.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount);
}

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@ -109,7 +109,7 @@ namespace osu.Game.Screens.Play
{
var xFill = value * UsableWidth;
fill.Width = xFill;
handleBase.MoveToX(xFill);
handleBase.X = xFill;
}
protected override void OnUserChange() => OnSeek?.Invoke(Current);