From e3c38067594df79d7b76193ceaa65965e11264cf Mon Sep 17 00:00:00 2001
From: TheGui <g0u0i@hotmail.com>
Date: Sat, 4 Mar 2017 04:48:32 -0300
Subject: [PATCH] Fixed accuracy's counter first value change.

---
 osu.Game.Modes.Osu/OsuScoreProcessor.cs              | 1 +
 osu.Game/Graphics/UserInterface/PercentageCounter.cs | 2 +-
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/osu.Game.Modes.Osu/OsuScoreProcessor.cs b/osu.Game.Modes.Osu/OsuScoreProcessor.cs
index 9493259558..e73db8d901 100644
--- a/osu.Game.Modes.Osu/OsuScoreProcessor.cs
+++ b/osu.Game.Modes.Osu/OsuScoreProcessor.cs
@@ -12,6 +12,7 @@ namespace osu.Game.Modes.Osu
             : base(hitObjectCount)
         {
             Health.Value = 1;
+            Accuracy.Value = 1;
         }
 
         protected override void UpdateCalculations(JudgementInfo judgement)
diff --git a/osu.Game/Graphics/UserInterface/PercentageCounter.cs b/osu.Game/Graphics/UserInterface/PercentageCounter.cs
index ee4066b336..1b29fcc88f 100644
--- a/osu.Game/Graphics/UserInterface/PercentageCounter.cs
+++ b/osu.Game/Graphics/UserInterface/PercentageCounter.cs
@@ -26,7 +26,7 @@ namespace osu.Game.Graphics.UserInterface
         public PercentageCounter()
         {
             DisplayedCountSpriteText.FixedWidth = true;
-            Count = 1.0f;
+            Count = DisplayedCount = 1.0f;
         }
 
         protected override string FormatCount(float count)