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Move BindValueChanged hooks to LoadComplete()
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@ -26,6 +26,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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[Resolved]
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private OsuColour colours { get; set; }
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[Resolved]
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private BeatDivisorFinder beatDivisorFinder { get; set; }
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private readonly Bindable<bool> configColourCodedNotes = new Bindable<bool>();
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protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
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@ -48,17 +51,20 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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}
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[BackgroundDependencyLoader(true)]
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private void load(ManiaRulesetConfigManager rulesetConfig, BeatDivisorFinder beatDivisorFinder)
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private void load(ManiaRulesetConfigManager rulesetConfig)
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{
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rulesetConfig?.BindWith(ManiaRulesetSetting.ColourCodedNotes, configColourCodedNotes);
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}
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protected override void LoadComplete()
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{
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if (beatDivisorFinder != null)
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{
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rulesetConfig?.BindWith(ManiaRulesetSetting.ColourCodedNotes, configColourCodedNotes);
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HitObject.StartTimeBindable.BindValueChanged(_ => snap.Value = beatDivisorFinder.FindDivisor(HitObject), true);
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snap.BindValueChanged(_ => updateSnapColour(), true);
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configColourCodedNotes.BindValueChanged(_ => updateSnapColour());
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}
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snap.BindValueChanged(_ => updateSnapColour());
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configColourCodedNotes.BindValueChanged(_ => updateSnapColour(), true);
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}
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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