diff --git a/osu.Game/Configuration/SessionStatics.cs b/osu.Game/Configuration/SessionStatics.cs
index 18631f5d00..225f209380 100644
--- a/osu.Game/Configuration/SessionStatics.cs
+++ b/osu.Game/Configuration/SessionStatics.cs
@@ -10,7 +10,6 @@ using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Scoring;
-using osu.Game.Screens.Play;
namespace osu.Game.Configuration
{
@@ -78,8 +77,7 @@ namespace osu.Game.Configuration
TouchInputActive,
///
- /// Contains the local user's last score (can be completed or aborted) after exiting .
- /// Will be cleared to null when leaving .
+ /// Stores the local user's last score (can be completed or aborted).
///
LastLocalUserScore,
diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs
index 837974a8f2..06086c1004 100644
--- a/osu.Game/Screens/Play/PlayerLoader.cs
+++ b/osu.Game/Screens/Play/PlayerLoader.cs
@@ -29,7 +29,6 @@ using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Overlays.Volume;
using osu.Game.Performance;
-using osu.Game.Scoring;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Skinning;
@@ -80,8 +79,6 @@ namespace osu.Game.Screens.Play
private FillFlowContainer disclaimers = null!;
private OsuScrollContainer settingsScroll = null!;
- private Bindable lastScore = null!;
-
private Bindable showStoryboards = null!;
private bool backgroundBrightnessReduction;
@@ -183,8 +180,6 @@ namespace osu.Game.Screens.Play
{
muteWarningShownOnce = sessionStatics.GetBindable(Static.MutedAudioNotificationShownOnce);
batteryWarningShownOnce = sessionStatics.GetBindable(Static.LowBatteryNotificationShownOnce);
- lastScore = sessionStatics.GetBindable(Static.LastLocalUserScore);
-
showStoryboards = config.GetBindable(OsuSetting.ShowStoryboard);
const float padding = 25;
@@ -354,8 +349,6 @@ namespace osu.Game.Screens.Play
highPerformanceSession?.Dispose();
highPerformanceSession = null;
- lastScore.Value = null;
-
return base.OnExiting(e);
}