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Improve menu/context-menu sample playback
This commit is contained in:
parent
d0e80ce982
commit
58cf1c11e4
@ -101,7 +101,16 @@ namespace osu.Game.Tests.Visual.UserInterface
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}
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}
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}
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}
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}
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}
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},
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}
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}
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},
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new OsuMenuItem(@"Another nested option")
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{
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Items = new MenuItem[]
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{
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new OsuMenuItem(@"Sub-One"),
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new OsuMenuItem(@"Sub-Two"),
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new OsuMenuItem(@"Sub-Three"),
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}
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}
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},
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},
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new OsuMenuItem(@"Choose me please"),
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new OsuMenuItem(@"Choose me please"),
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@ -11,16 +11,8 @@ namespace osu.Game.Graphics.Cursor
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[Cached(typeof(OsuContextMenuContainer))]
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[Cached(typeof(OsuContextMenuContainer))]
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public partial class OsuContextMenuContainer : ContextMenuContainer
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public partial class OsuContextMenuContainer : ContextMenuContainer
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{
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{
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[Cached]
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private OsuContextMenuSamples samples = new OsuContextMenuSamples();
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private OsuContextMenu menu = null!;
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private OsuContextMenu menu = null!;
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public OsuContextMenuContainer()
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{
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AddInternal(samples);
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}
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protected override Menu CreateMenu() => menu = new OsuContextMenu(true);
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protected override Menu CreateMenu() => menu = new OsuContextMenu(true);
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public void CloseMenu()
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public void CloseMenu()
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@ -23,6 +23,9 @@ namespace osu.Game.Graphics.UserInterface
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DialogCancel,
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DialogCancel,
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[Description("dialog-ok")]
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[Description("dialog-ok")]
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DialogOk
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DialogOk,
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[Description("menu-open")]
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MenuOpen,
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}
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}
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}
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}
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@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
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private const int fade_duration = 250;
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private const int fade_duration = 250;
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[Resolved]
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[Resolved]
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private OsuContextMenuSamples samples { get; set; } = null!;
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private OsuMenuSamples menuSamples { get; set; } = null!;
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// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
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// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
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private bool wasOpened;
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private bool wasOpened;
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@ -47,15 +47,14 @@ namespace osu.Game.Graphics.UserInterface
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protected override void AnimateOpen()
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protected override void AnimateOpen()
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{
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{
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wasOpened = true;
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this.FadeIn(fade_duration, Easing.OutQuint);
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this.FadeIn(fade_duration, Easing.OutQuint);
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if (playClickSample)
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if (!playClickSample)
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samples.PlayClickSample();
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return;
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if (!wasOpened)
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menuSamples?.PlayClickSample();
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samples.PlayOpenSample();
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menuSamples?.PlayOpenSample();
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wasOpened = true;
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}
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}
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protected override void AnimateClose()
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protected override void AnimateClose()
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@ -63,7 +62,7 @@ namespace osu.Game.Graphics.UserInterface
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this.FadeOut(fade_duration, Easing.OutQuint);
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this.FadeOut(fade_duration, Easing.OutQuint);
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if (wasOpened)
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if (wasOpened)
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samples.PlayCloseSample();
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menuSamples?.PlayCloseSample();
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wasOpened = false;
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wasOpened = false;
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}
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}
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@ -1,37 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public partial class OsuContextMenuSamples : Component
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{
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private Sample sampleClick;
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private Sample sampleOpen;
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private Sample sampleClose;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
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sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
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sampleClose = audio.Samples.Get(@"UI/dropdown-close");
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}
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public void PlayClickSample() => Scheduler.AddOnce(playClickSample);
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private void playClickSample() => sampleClick.Play();
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public void PlayOpenSample() => Scheduler.AddOnce(playOpenSample);
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private void playOpenSample() => sampleOpen.Play();
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public void PlayCloseSample() => Scheduler.AddOnce(playCloseSample);
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private void playCloseSample() => sampleClose.Play();
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}
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}
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@ -4,8 +4,6 @@
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#nullable disable
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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@ -20,12 +18,12 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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public partial class OsuMenu : Menu
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public partial class OsuMenu : Menu
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{
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{
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private Sample sampleOpen;
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private Sample sampleClose;
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// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
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// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
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private bool wasOpened;
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private bool wasOpened;
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[Resolved]
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private OsuMenuSamples menuSamples { get; set; } = null!;
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public OsuMenu(Direction direction, bool topLevelMenu = false)
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public OsuMenu(Direction direction, bool topLevelMenu = false)
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: base(direction, topLevelMenu)
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: base(direction, topLevelMenu)
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{
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{
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@ -33,13 +31,8 @@ namespace osu.Game.Graphics.UserInterface
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MaskingContainer.CornerRadius = 4;
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MaskingContainer.CornerRadius = 4;
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ItemsContainer.Padding = new MarginPadding(5);
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ItemsContainer.Padding = new MarginPadding(5);
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}
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[BackgroundDependencyLoader]
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OnSubmenuOpen += _ => { menuSamples?.PlaySubOpenSample(); };
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private void load(AudioManager audio)
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{
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sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
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sampleClose = audio.Samples.Get(@"UI/dropdown-close");
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}
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}
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protected override void Update()
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protected override void Update()
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@ -64,7 +57,7 @@ namespace osu.Game.Graphics.UserInterface
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protected override void AnimateOpen()
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protected override void AnimateOpen()
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{
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{
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if (!TopLevelMenu && !wasOpened)
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if (!TopLevelMenu && !wasOpened)
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sampleOpen?.Play();
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menuSamples?.PlayOpenSample();
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this.FadeIn(300, Easing.OutQuint);
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this.FadeIn(300, Easing.OutQuint);
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wasOpened = true;
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wasOpened = true;
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@ -73,7 +66,7 @@ namespace osu.Game.Graphics.UserInterface
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protected override void AnimateClose()
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protected override void AnimateClose()
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{
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{
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if (!TopLevelMenu && wasOpened)
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if (!TopLevelMenu && wasOpened)
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sampleClose?.Play();
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menuSamples?.PlayCloseSample();
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this.FadeOut(300, Easing.OutQuint);
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this.FadeOut(300, Easing.OutQuint);
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wasOpened = false;
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wasOpened = false;
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70
osu.Game/Graphics/UserInterface/OsuMenuSamples.cs
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70
osu.Game/Graphics/UserInterface/OsuMenuSamples.cs
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@ -0,0 +1,70 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public partial class OsuMenuSamples : Component
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{
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private Sample sampleClick;
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private Sample sampleOpen;
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private Sample sampleSubOpen;
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private Sample sampleClose;
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private bool triggerOpen;
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private bool triggerSubOpen;
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private bool triggerClose;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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sampleClick = audio.Samples.Get(@"UI/menu-open-select");
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sampleOpen = audio.Samples.Get(@"UI/menu-open");
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sampleSubOpen = audio.Samples.Get(@"UI/menu-sub-open");
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sampleClose = audio.Samples.Get(@"UI/menu-close");
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}
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public void PlayClickSample()
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{
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Scheduler.AddOnce(playClickSample);
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}
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public void PlayOpenSample()
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{
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triggerOpen = true;
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Scheduler.AddOnce(resolvePlayback);
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}
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public void PlaySubOpenSample()
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{
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triggerSubOpen = true;
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Scheduler.AddOnce(resolvePlayback);
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}
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public void PlayCloseSample()
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{
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triggerClose = true;
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Scheduler.AddOnce(resolvePlayback);
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}
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private void playClickSample() => sampleClick.Play();
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private void resolvePlayback()
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{
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if (triggerSubOpen)
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sampleSubOpen?.Play();
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else if (triggerOpen)
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sampleOpen?.Play();
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else if (triggerClose)
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sampleClose?.Play();
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triggerOpen = triggerSubOpen = triggerClose = false;
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}
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}
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}
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@ -41,6 +41,7 @@ using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input;
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using osu.Game.Input;
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using osu.Game.Input.Bindings;
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using osu.Game.Input.Bindings;
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using osu.Game.IO;
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using osu.Game.IO;
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@ -385,6 +386,10 @@ namespace osu.Game
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GlobalActionContainer globalBindings;
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GlobalActionContainer globalBindings;
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OsuMenuSamples menuSamples;
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dependencies.Cache(menuSamples = new OsuMenuSamples());
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base.Content.Add(menuSamples);
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base.Content.Add(SafeAreaContainer = new SafeAreaContainer
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base.Content.Add(SafeAreaContainer = new SafeAreaContainer
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{
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{
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SafeAreaOverrideEdges = SafeAreaOverrideEdges,
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SafeAreaOverrideEdges = SafeAreaOverrideEdges,
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@ -99,7 +99,7 @@ namespace osu.Game.Screens.Edit.Components.Menus
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ForegroundColourHover = colourProvider.Content1;
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ForegroundColourHover = colourProvider.Content1;
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BackgroundColourHover = colourProvider.Background1;
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BackgroundColourHover = colourProvider.Background1;
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AddInternal(hoverClickSounds = new HoverClickSounds());
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AddInternal(hoverClickSounds = new HoverClickSounds(HoverSampleSet.MenuOpen));
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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