From 58bf611d174a9ad5c3007c12e0fac03a359577bc Mon Sep 17 00:00:00 2001 From: "ANDY840119-PC\\andy840119" Date: Sun, 14 Jan 2018 12:51:55 +0900 Subject: [PATCH] This should be done in the stage instead of the playfield. --- osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs | 1 - osu.Game.Rulesets.Mania/UI/ManiaStage.cs | 1 + 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs index 5c6f6b4408..5cc702b279 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs @@ -96,7 +96,6 @@ namespace osu.Game.Rulesets.Mania.UI }; drawableStage.AddColumn(c); - AddNested(c); } stageIndex = stageIndex + stage.Columns; diff --git a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs index 408103458e..d188ec9790 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaStage.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaStage.cs @@ -171,6 +171,7 @@ namespace osu.Game.Rulesets.Mania.UI c.VisibleTimeRange.BindTo(VisibleTimeRange); topLevelContainer.Add(c.TopLevelContainer.CreateProxy()); columns.Add(c); + AddNested(c); Margin = new MarginPadding {