mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 05:02:55 +08:00
Remove DrawableHit's custom sizing logic
Turns out this was unnecessary and never actually being used.
This commit is contained in:
parent
ca56e6c0d2
commit
58bf288595
@ -92,8 +92,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
// The input manager processes all input prior to us updating, so this is the perfect time
|
// The input manager processes all input prior to us updating, so this is the perfect time
|
||||||
// for us to remove the extra press blocking, before input is handled in the next frame
|
// for us to remove the extra press blocking, before input is handled in the next frame
|
||||||
pressHandledThisFrame = false;
|
pressHandledThisFrame = false;
|
||||||
|
|
||||||
Size = BaseSize * Parent.RelativeChildSize;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateStateTransforms(ArmedState state)
|
protected override void UpdateStateTransforms(ArmedState state)
|
||||||
|
Loading…
Reference in New Issue
Block a user