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Update framework
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parent
02975b9498
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@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.110.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.113.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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@ -140,7 +140,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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/// <param name="fullState">A <see cref="KeyCombination"/> generated from the full input state.</param>
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/// <param name="triggerKey">The key which triggered this update, and should be used as the binding.</param>
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public void UpdateKeyCombination(KeyCombination fullState, InputKey triggerKey) =>
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UpdateKeyCombination(new KeyCombination(fullState.Keys.Where(KeyCombination.IsModifierKey).Append(triggerKey)));
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UpdateKeyCombination(new KeyCombination(fullState.Keys.Where(KeyCombination.IsModifierKey).Append(triggerKey).ToArray()));
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public void UpdateKeyCombination(KeyCombination newCombination)
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{
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@ -36,7 +36,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="11.5.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2024.110.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2024.113.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2023.1228.0" />
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<PackageReference Include="Sentry" Version="3.40.0" />
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<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
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@ -23,6 +23,6 @@
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<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.110.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.113.0" />
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</ItemGroup>
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</Project>
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