From 581a4d2d6d033069af55d972e345f0d63b29a2fb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Sep 2022 16:39:59 +0900 Subject: [PATCH] Use `APIBeatmap` for realm migration requiring `ShortName` mapping --- osu.Game/Database/RealmAccess.cs | 20 ++++++++++++------- .../API/Requests/Responses/APIBeatmap.cs | 2 +- 2 files changed, 14 insertions(+), 8 deletions(-) diff --git a/osu.Game/Database/RealmAccess.cs b/osu.Game/Database/RealmAccess.cs index e23fc912df..cefc7da503 100644 --- a/osu.Game/Database/RealmAccess.cs +++ b/osu.Game/Database/RealmAccess.cs @@ -24,6 +24,7 @@ using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Input.Bindings; using osu.Game.Models; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Scoring; @@ -45,8 +46,6 @@ namespace osu.Game.Database /// public readonly string Filename; - private readonly IDatabaseContextFactory? efContextFactory; - private readonly SynchronizationContext? updateThreadSyncContext; /// @@ -162,11 +161,9 @@ namespace osu.Game.Database /// The game storage which will be used to create the realm backing file. /// The filename to use for the realm backing file. A ".realm" extension will be added automatically if not specified. /// The game update thread, used to post realm operations into a thread-safe context. - /// An EF factory used only for migration purposes. - public RealmAccess(Storage storage, string filename, GameThread? updateThread = null, IDatabaseContextFactory? efContextFactory = null) + public RealmAccess(Storage storage, string filename, GameThread? updateThread = null) { this.storage = storage; - this.efContextFactory = efContextFactory; updateThreadSyncContext = updateThread?.SynchronizationContext ?? SynchronizationContext.Current; @@ -876,8 +873,17 @@ namespace osu.Game.Database } } - private string? getRulesetShortNameFromLegacyID(long rulesetId) => - efContextFactory?.Get().RulesetInfo.FirstOrDefault(r => r.ID == rulesetId)?.ShortName; + private string? getRulesetShortNameFromLegacyID(long rulesetId) + { + try + { + return new APIBeatmap.APIRuleset { OnlineID = (int)rulesetId }.ShortName; + } + catch + { + return null; + } + } /// /// Create a full realm backup. diff --git a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs index 3fee81cf33..8a77801c3a 100644 --- a/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs +++ b/osu.Game/Online/API/Requests/Responses/APIBeatmap.cs @@ -111,7 +111,7 @@ namespace osu.Game.Online.API.Requests.Responses public bool Equals(IBeatmapInfo? other) => other is APIBeatmap b && this.MatchesOnlineID(b); - private class APIRuleset : IRulesetInfo + public class APIRuleset : IRulesetInfo { public int OnlineID { get; set; } = -1;