mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 21:47:25 +08:00
Merge pull request #15792 from peppy/realm-integration/stable-import-flow
Move stable import handling out of `IModelManager<T>` into its own class
This commit is contained in:
commit
57cbce8f22
@ -225,11 +225,6 @@ namespace osu.Game.Beatmaps
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remove => beatmapModelManager.ItemRemoved -= value;
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}
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public Task ImportFromStableAsync(StableStorage stableStorage)
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{
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return beatmapModelManager.ImportFromStableAsync(stableStorage);
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}
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public void Export(BeatmapSetInfo item)
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{
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beatmapModelManager.Export(item);
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@ -58,10 +58,6 @@ namespace osu.Game.Beatmaps
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protected override string[] HashableFileTypes => new[] { ".osu" };
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protected override string ImportFromStablePath => ".";
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protected override Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage.GetSongStorage();
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private readonly BeatmapStore beatmaps;
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private readonly RulesetStore rulesets;
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@ -728,17 +728,6 @@ namespace osu.Game.Database
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#region osu-stable import
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/// <summary>
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/// The relative path from osu-stable's data directory to import items from.
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/// </summary>
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protected virtual string ImportFromStablePath => null;
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/// <summary>
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/// Select paths to import from stable where all paths should be absolute. Default implementation iterates all directories in <see cref="ImportFromStablePath"/>.
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/// </summary>
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protected virtual IEnumerable<string> GetStableImportPaths(Storage storage) => storage.GetDirectories(ImportFromStablePath)
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.Select(path => storage.GetFullPath(path));
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/// <summary>
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/// Whether this specified path should be removed after successful import.
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/// </summary>
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@ -746,29 +735,6 @@ namespace osu.Game.Database
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/// <returns>Whether to perform deletion.</returns>
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protected virtual bool ShouldDeleteArchive(string path) => false;
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public Task ImportFromStableAsync(StableStorage stableStorage)
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{
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var storage = PrepareStableStorage(stableStorage);
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// Handle situations like when the user does not have a Skins folder.
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if (!storage.ExistsDirectory(ImportFromStablePath))
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{
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string fullPath = storage.GetFullPath(ImportFromStablePath);
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Logger.Log(@$"Folder ""{fullPath}"" not available in the target osu!stable installation to import {HumanisedModelName}s.", LoggingTarget.Information, LogLevel.Error);
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return Task.CompletedTask;
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}
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return Task.Run(async () => await Import(GetStableImportPaths(storage).ToArray()).ConfigureAwait(false));
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}
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/// <summary>
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/// Run any required traversal operations on the stable storage location before performing operations.
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/// </summary>
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/// <param name="stableStorage">The stable storage.</param>
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/// <returns>The usable storage. Return the unchanged <paramref name="stableStorage"/> if no traversal is required.</returns>
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protected virtual Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage;
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#endregion
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/// <summary>
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@ -4,8 +4,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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using osu.Game.IO;
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namespace osu.Game.Database
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{
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@ -26,11 +24,6 @@ namespace osu.Game.Database
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/// </summary>
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event Action<TModel> ItemRemoved;
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/// <summary>
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/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
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/// </summary>
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Task ImportFromStableAsync(StableStorage stableStorage);
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/// <summary>
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/// Exports an item to a legacy (.zip based) package.
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/// </summary>
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21
osu.Game/Database/LegacyBeatmapImporter.cs
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21
osu.Game/Database/LegacyBeatmapImporter.cs
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@ -0,0 +1,21 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.IO;
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namespace osu.Game.Database
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{
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public class LegacyBeatmapImporter : LegacyModelImporter<BeatmapSetInfo>
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{
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protected override string ImportFromStablePath => ".";
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protected override Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage.GetSongStorage();
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public LegacyBeatmapImporter(IModelImporter<BeatmapSetInfo> importer)
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: base(importer)
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{
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}
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}
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}
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@ -19,7 +19,10 @@ using osu.Game.Skinning;
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namespace osu.Game.Database
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{
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public class StableImportManager : Component
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/// <summary>
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/// Handles migration of legacy user data from osu-stable.
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/// </summary>
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public class LegacyImportManager : Component
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{
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[Resolved]
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private SkinManager skins { get; set; }
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@ -53,16 +56,16 @@ namespace osu.Game.Database
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Task beatmapImportTask = Task.CompletedTask;
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if (content.HasFlagFast(StableContent.Beatmaps))
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importTasks.Add(beatmapImportTask = beatmaps.ImportFromStableAsync(stableStorage));
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importTasks.Add(beatmapImportTask = new LegacyBeatmapImporter(beatmaps).ImportFromStableAsync(stableStorage));
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if (content.HasFlagFast(StableContent.Skins))
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importTasks.Add(skins.ImportFromStableAsync(stableStorage));
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importTasks.Add(new LegacySkinImporter(skins).ImportFromStableAsync(stableStorage));
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if (content.HasFlagFast(StableContent.Collections))
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importTasks.Add(beatmapImportTask.ContinueWith(_ => collections.ImportFromStableAsync(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion));
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if (content.HasFlagFast(StableContent.Scores))
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importTasks.Add(beatmapImportTask.ContinueWith(_ => scores.ImportFromStableAsync(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion));
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importTasks.Add(beatmapImportTask.ContinueWith(_ => new LegacyScoreImporter(scores).ImportFromStableAsync(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion));
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await Task.WhenAll(importTasks.ToArray()).ConfigureAwait(false);
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}
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60
osu.Game/Database/LegacyModelImporter.cs
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60
osu.Game/Database/LegacyModelImporter.cs
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@ -0,0 +1,60 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.IO;
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namespace osu.Game.Database
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{
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/// <summary>
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/// A class which handles importing legacy user data of a single type from osu-stable.
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/// </summary>
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public abstract class LegacyModelImporter<TModel>
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where TModel : class
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{
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/// <summary>
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/// The relative path from osu-stable's data directory to import items from.
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/// </summary>
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protected virtual string ImportFromStablePath => null;
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/// <summary>
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/// Select paths to import from stable where all paths should be absolute. Default implementation iterates all directories in <see cref="ImportFromStablePath"/>.
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/// </summary>
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protected virtual IEnumerable<string> GetStableImportPaths(Storage storage) => storage.GetDirectories(ImportFromStablePath)
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.Select(path => storage.GetFullPath(path));
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protected readonly IModelImporter<TModel> Importer;
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protected LegacyModelImporter(IModelImporter<TModel> importer)
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{
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Importer = importer;
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}
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public Task ImportFromStableAsync(StableStorage stableStorage)
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{
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var storage = PrepareStableStorage(stableStorage);
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// Handle situations like when the user does not have a Skins folder.
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if (!storage.ExistsDirectory(ImportFromStablePath))
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{
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string fullPath = storage.GetFullPath(ImportFromStablePath);
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Logger.Log(@$"Folder ""{fullPath}"" not available in the target osu!stable installation to import {Importer.HumanisedModelName}s.", LoggingTarget.Information, LogLevel.Error);
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return Task.CompletedTask;
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}
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return Task.Run(async () => await Importer.Import(GetStableImportPaths(storage).ToArray()).ConfigureAwait(false));
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}
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/// <summary>
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/// Run any required traversal operations on the stable storage location before performing operations.
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/// </summary>
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/// <param name="stableStorage">The stable storage.</param>
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/// <returns>The usable storage. Return the unchanged <paramref name="stableStorage"/> if no traversal is required.</returns>
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protected virtual Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage;
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}
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}
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26
osu.Game/Database/LegacyScoreImporter.cs
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26
osu.Game/Database/LegacyScoreImporter.cs
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@ -0,0 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using osu.Framework.Platform;
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using osu.Game.Scoring;
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namespace osu.Game.Database
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{
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public class LegacyScoreImporter : LegacyModelImporter<ScoreInfo>
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{
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protected override string ImportFromStablePath => Path.Combine("Data", "r");
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protected override IEnumerable<string> GetStableImportPaths(Storage storage)
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=> storage.GetFiles(ImportFromStablePath).Where(p => Importer.HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.OrdinalIgnoreCase) ?? false))
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.Select(path => storage.GetFullPath(path));
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public LegacyScoreImporter(IModelImporter<ScoreInfo> importer)
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: base(importer)
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{
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}
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}
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}
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17
osu.Game/Database/LegacySkinImporter.cs
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17
osu.Game/Database/LegacySkinImporter.cs
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@ -0,0 +1,17 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Skinning;
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namespace osu.Game.Database
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{
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public class LegacySkinImporter : LegacyModelImporter<SkinInfo>
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{
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protected override string ImportFromStablePath => "Skins";
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public LegacySkinImporter(IModelImporter<SkinInfo> importer)
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: base(importer)
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{
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}
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}
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}
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@ -116,7 +116,7 @@ namespace osu.Game
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private readonly DifficultyRecommender difficultyRecommender = new DifficultyRecommender();
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[Cached]
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private readonly StableImportManager stableImportManager = new StableImportManager();
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private readonly LegacyImportManager legacyImportManager = new LegacyImportManager();
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[Cached]
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private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
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@ -782,7 +782,7 @@ namespace osu.Game
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PostNotification = n => Notifications.Post(n),
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}, Add, true);
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loadComponentSingleFile(stableImportManager, Add);
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loadComponentSingleFile(legacyImportManager, Add);
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loadComponentSingleFile(screenshotManager, Add);
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@ -31,9 +31,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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private SettingsButton undeleteButton;
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] StableImportManager stableImportManager, DialogOverlay dialogOverlay)
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private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, DialogOverlay dialogOverlay)
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{
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if (stableImportManager?.SupportsImportFromStable == true)
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if (legacyImportManager?.SupportsImportFromStable == true)
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{
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Add(importBeatmapsButton = new SettingsButton
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{
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@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Action = () =>
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{
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importBeatmapsButton.Enabled.Value = false;
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stableImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
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legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
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}
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});
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}
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@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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}
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});
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if (stableImportManager?.SupportsImportFromStable == true)
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if (legacyImportManager?.SupportsImportFromStable == true)
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{
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Add(importScoresButton = new SettingsButton
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{
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@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Action = () =>
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{
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importScoresButton.Enabled.Value = false;
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stableImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
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legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
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}
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});
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}
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@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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}
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});
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if (stableImportManager?.SupportsImportFromStable == true)
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if (legacyImportManager?.SupportsImportFromStable == true)
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{
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Add(importSkinsButton = new SettingsButton
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{
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@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Action = () =>
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{
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importSkinsButton.Enabled.Value = false;
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stableImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
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legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
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}
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});
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}
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@ -113,7 +113,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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if (collectionManager != null)
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{
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if (stableImportManager?.SupportsImportFromStable == true)
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if (legacyImportManager?.SupportsImportFromStable == true)
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{
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Add(importCollectionsButton = new SettingsButton
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{
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@ -121,7 +121,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Action = () =>
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{
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importCollectionsButton.Enabled.Value = false;
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stableImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
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legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
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}
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});
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}
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@ -15,7 +15,6 @@ using osu.Framework.Threading;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.IO;
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using osu.Game.IO.Archives;
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using osu.Game.Online.API;
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using osu.Game.Overlays.Notifications;
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@ -263,11 +262,6 @@ namespace osu.Game.Scoring
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remove => scoreModelManager.ItemRemoved -= value;
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}
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public Task ImportFromStableAsync(StableStorage stableStorage)
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{
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return scoreModelManager.ImportFromStableAsync(stableStorage);
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}
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public void Export(ScoreInfo item)
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{
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scoreModelManager.Export(item);
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@ -26,8 +26,6 @@ namespace osu.Game.Scoring
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protected override string[] HashableFileTypes => new[] { ".osr" };
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protected override string ImportFromStablePath => Path.Combine("Data", "r");
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private readonly RulesetStore rulesets;
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private readonly Func<BeatmapManager> beatmaps;
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@ -81,9 +79,5 @@ namespace osu.Game.Scoring
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using (var inputStream = Files.Storage.GetStream(file.FileInfo.GetStoragePath()))
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inputStream.CopyTo(outputStream);
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}
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protected override IEnumerable<string> GetStableImportPaths(Storage storage)
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=> storage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.OrdinalIgnoreCase) ?? false))
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.Select(path => storage.GetFullPath(path));
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}
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}
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@ -51,7 +51,7 @@ namespace osu.Game.Screens.Select
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protected virtual bool ShowFooter => true;
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protected virtual bool DisplayStableImportPrompt => stableImportManager?.SupportsImportFromStable == true;
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protected virtual bool DisplayStableImportPrompt => legacyImportManager?.SupportsImportFromStable == true;
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public override bool? AllowTrackAdjustments => true;
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@ -90,7 +90,7 @@ namespace osu.Game.Screens.Select
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private BeatmapManager beatmaps { get; set; }
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[Resolved(CanBeNull = true)]
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private StableImportManager stableImportManager { get; set; }
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private LegacyImportManager legacyImportManager { get; set; }
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protected ModSelectOverlay ModSelect { get; private set; }
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@ -297,7 +297,7 @@ namespace osu.Game.Screens.Select
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{
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dialogOverlay.Push(new ImportFromStablePopup(() =>
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{
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Task.Run(() => stableImportManager.ImportFromStableAsync(StableContent.All));
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Task.Run(() => legacyImportManager.ImportFromStableAsync(StableContent.All));
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}));
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}
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});
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@ -301,11 +301,6 @@ namespace osu.Game.Skinning
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remove => skinModelManager.ItemRemoved -= value;
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}
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public Task ImportFromStableAsync(StableStorage stableStorage)
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{
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return skinModelManager.ImportFromStableAsync(stableStorage);
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}
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public void Export(SkinInfo item)
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{
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skinModelManager.Export(item);
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|
@ -34,8 +34,6 @@ namespace osu.Game.Skinning
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protected override string[] HashableFileTypes => new[] { ".ini", ".json" };
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protected override string ImportFromStablePath => "Skins";
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protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == @".osk";
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protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name ?? @"No name" };
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|
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