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Merge pull request #15792 from peppy/realm-integration/stable-import-flow

Move stable import handling out of `IModelManager<T>` into its own class
This commit is contained in:
Dan Balasescu 2021-11-25 19:06:02 +09:00 committed by GitHub
commit 57cbce8f22
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16 changed files with 145 additions and 87 deletions

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@ -225,11 +225,6 @@ namespace osu.Game.Beatmaps
remove => beatmapModelManager.ItemRemoved -= value;
}
public Task ImportFromStableAsync(StableStorage stableStorage)
{
return beatmapModelManager.ImportFromStableAsync(stableStorage);
}
public void Export(BeatmapSetInfo item)
{
beatmapModelManager.Export(item);

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@ -58,10 +58,6 @@ namespace osu.Game.Beatmaps
protected override string[] HashableFileTypes => new[] { ".osu" };
protected override string ImportFromStablePath => ".";
protected override Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage.GetSongStorage();
private readonly BeatmapStore beatmaps;
private readonly RulesetStore rulesets;

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@ -728,17 +728,6 @@ namespace osu.Game.Database
#region osu-stable import
/// <summary>
/// The relative path from osu-stable's data directory to import items from.
/// </summary>
protected virtual string ImportFromStablePath => null;
/// <summary>
/// Select paths to import from stable where all paths should be absolute. Default implementation iterates all directories in <see cref="ImportFromStablePath"/>.
/// </summary>
protected virtual IEnumerable<string> GetStableImportPaths(Storage storage) => storage.GetDirectories(ImportFromStablePath)
.Select(path => storage.GetFullPath(path));
/// <summary>
/// Whether this specified path should be removed after successful import.
/// </summary>
@ -746,29 +735,6 @@ namespace osu.Game.Database
/// <returns>Whether to perform deletion.</returns>
protected virtual bool ShouldDeleteArchive(string path) => false;
public Task ImportFromStableAsync(StableStorage stableStorage)
{
var storage = PrepareStableStorage(stableStorage);
// Handle situations like when the user does not have a Skins folder.
if (!storage.ExistsDirectory(ImportFromStablePath))
{
string fullPath = storage.GetFullPath(ImportFromStablePath);
Logger.Log(@$"Folder ""{fullPath}"" not available in the target osu!stable installation to import {HumanisedModelName}s.", LoggingTarget.Information, LogLevel.Error);
return Task.CompletedTask;
}
return Task.Run(async () => await Import(GetStableImportPaths(storage).ToArray()).ConfigureAwait(false));
}
/// <summary>
/// Run any required traversal operations on the stable storage location before performing operations.
/// </summary>
/// <param name="stableStorage">The stable storage.</param>
/// <returns>The usable storage. Return the unchanged <paramref name="stableStorage"/> if no traversal is required.</returns>
protected virtual Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage;
#endregion
/// <summary>

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@ -4,8 +4,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using osu.Game.IO;
namespace osu.Game.Database
{
@ -26,11 +24,6 @@ namespace osu.Game.Database
/// </summary>
event Action<TModel> ItemRemoved;
/// <summary>
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
/// </summary>
Task ImportFromStableAsync(StableStorage stableStorage);
/// <summary>
/// Exports an item to a legacy (.zip based) package.
/// </summary>

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@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.IO;
namespace osu.Game.Database
{
public class LegacyBeatmapImporter : LegacyModelImporter<BeatmapSetInfo>
{
protected override string ImportFromStablePath => ".";
protected override Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage.GetSongStorage();
public LegacyBeatmapImporter(IModelImporter<BeatmapSetInfo> importer)
: base(importer)
{
}
}
}

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@ -19,7 +19,10 @@ using osu.Game.Skinning;
namespace osu.Game.Database
{
public class StableImportManager : Component
/// <summary>
/// Handles migration of legacy user data from osu-stable.
/// </summary>
public class LegacyImportManager : Component
{
[Resolved]
private SkinManager skins { get; set; }
@ -53,16 +56,16 @@ namespace osu.Game.Database
Task beatmapImportTask = Task.CompletedTask;
if (content.HasFlagFast(StableContent.Beatmaps))
importTasks.Add(beatmapImportTask = beatmaps.ImportFromStableAsync(stableStorage));
importTasks.Add(beatmapImportTask = new LegacyBeatmapImporter(beatmaps).ImportFromStableAsync(stableStorage));
if (content.HasFlagFast(StableContent.Skins))
importTasks.Add(skins.ImportFromStableAsync(stableStorage));
importTasks.Add(new LegacySkinImporter(skins).ImportFromStableAsync(stableStorage));
if (content.HasFlagFast(StableContent.Collections))
importTasks.Add(beatmapImportTask.ContinueWith(_ => collections.ImportFromStableAsync(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion));
if (content.HasFlagFast(StableContent.Scores))
importTasks.Add(beatmapImportTask.ContinueWith(_ => scores.ImportFromStableAsync(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion));
importTasks.Add(beatmapImportTask.ContinueWith(_ => new LegacyScoreImporter(scores).ImportFromStableAsync(stableStorage), TaskContinuationOptions.OnlyOnRanToCompletion));
await Task.WhenAll(importTasks.ToArray()).ConfigureAwait(false);
}

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@ -0,0 +1,60 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.IO;
namespace osu.Game.Database
{
/// <summary>
/// A class which handles importing legacy user data of a single type from osu-stable.
/// </summary>
public abstract class LegacyModelImporter<TModel>
where TModel : class
{
/// <summary>
/// The relative path from osu-stable's data directory to import items from.
/// </summary>
protected virtual string ImportFromStablePath => null;
/// <summary>
/// Select paths to import from stable where all paths should be absolute. Default implementation iterates all directories in <see cref="ImportFromStablePath"/>.
/// </summary>
protected virtual IEnumerable<string> GetStableImportPaths(Storage storage) => storage.GetDirectories(ImportFromStablePath)
.Select(path => storage.GetFullPath(path));
protected readonly IModelImporter<TModel> Importer;
protected LegacyModelImporter(IModelImporter<TModel> importer)
{
Importer = importer;
}
public Task ImportFromStableAsync(StableStorage stableStorage)
{
var storage = PrepareStableStorage(stableStorage);
// Handle situations like when the user does not have a Skins folder.
if (!storage.ExistsDirectory(ImportFromStablePath))
{
string fullPath = storage.GetFullPath(ImportFromStablePath);
Logger.Log(@$"Folder ""{fullPath}"" not available in the target osu!stable installation to import {Importer.HumanisedModelName}s.", LoggingTarget.Information, LogLevel.Error);
return Task.CompletedTask;
}
return Task.Run(async () => await Importer.Import(GetStableImportPaths(storage).ToArray()).ConfigureAwait(false));
}
/// <summary>
/// Run any required traversal operations on the stable storage location before performing operations.
/// </summary>
/// <param name="stableStorage">The stable storage.</param>
/// <returns>The usable storage. Return the unchanged <paramref name="stableStorage"/> if no traversal is required.</returns>
protected virtual Storage PrepareStableStorage(StableStorage stableStorage) => stableStorage;
}
}

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@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Framework.Platform;
using osu.Game.Scoring;
namespace osu.Game.Database
{
public class LegacyScoreImporter : LegacyModelImporter<ScoreInfo>
{
protected override string ImportFromStablePath => Path.Combine("Data", "r");
protected override IEnumerable<string> GetStableImportPaths(Storage storage)
=> storage.GetFiles(ImportFromStablePath).Where(p => Importer.HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.OrdinalIgnoreCase) ?? false))
.Select(path => storage.GetFullPath(path));
public LegacyScoreImporter(IModelImporter<ScoreInfo> importer)
: base(importer)
{
}
}
}

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Skinning;
namespace osu.Game.Database
{
public class LegacySkinImporter : LegacyModelImporter<SkinInfo>
{
protected override string ImportFromStablePath => "Skins";
public LegacySkinImporter(IModelImporter<SkinInfo> importer)
: base(importer)
{
}
}
}

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@ -116,7 +116,7 @@ namespace osu.Game
private readonly DifficultyRecommender difficultyRecommender = new DifficultyRecommender();
[Cached]
private readonly StableImportManager stableImportManager = new StableImportManager();
private readonly LegacyImportManager legacyImportManager = new LegacyImportManager();
[Cached]
private readonly ScreenshotManager screenshotManager = new ScreenshotManager();
@ -782,7 +782,7 @@ namespace osu.Game
PostNotification = n => Notifications.Post(n),
}, Add, true);
loadComponentSingleFile(stableImportManager, Add);
loadComponentSingleFile(legacyImportManager, Add);
loadComponentSingleFile(screenshotManager, Add);

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@ -31,9 +31,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
private SettingsButton undeleteButton;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] StableImportManager stableImportManager, DialogOverlay dialogOverlay)
private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, DialogOverlay dialogOverlay)
{
if (stableImportManager?.SupportsImportFromStable == true)
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importBeatmapsButton = new SettingsButton
{
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Action = () =>
{
importBeatmapsButton.Enabled.Value = false;
stableImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
legacyImportManager.ImportFromStableAsync(StableContent.Beatmaps).ContinueWith(t => Schedule(() => importBeatmapsButton.Enabled.Value = true));
}
});
}
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}
});
if (stableImportManager?.SupportsImportFromStable == true)
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importScoresButton = new SettingsButton
{
@ -67,7 +67,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Action = () =>
{
importScoresButton.Enabled.Value = false;
stableImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
legacyImportManager.ImportFromStableAsync(StableContent.Scores).ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
}
});
}
@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}
});
if (stableImportManager?.SupportsImportFromStable == true)
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importSkinsButton = new SettingsButton
{
@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Action = () =>
{
importSkinsButton.Enabled.Value = false;
stableImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
legacyImportManager.ImportFromStableAsync(StableContent.Skins).ContinueWith(t => Schedule(() => importSkinsButton.Enabled.Value = true));
}
});
}
@ -113,7 +113,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
if (collectionManager != null)
{
if (stableImportManager?.SupportsImportFromStable == true)
if (legacyImportManager?.SupportsImportFromStable == true)
{
Add(importCollectionsButton = new SettingsButton
{
@ -121,7 +121,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
Action = () =>
{
importCollectionsButton.Enabled.Value = false;
stableImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
legacyImportManager.ImportFromStableAsync(StableContent.Collections).ContinueWith(t => Schedule(() => importCollectionsButton.Enabled.Value = true));
}
});
}

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@ -15,7 +15,6 @@ using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.IO;
using osu.Game.IO.Archives;
using osu.Game.Online.API;
using osu.Game.Overlays.Notifications;
@ -263,11 +262,6 @@ namespace osu.Game.Scoring
remove => scoreModelManager.ItemRemoved -= value;
}
public Task ImportFromStableAsync(StableStorage stableStorage)
{
return scoreModelManager.ImportFromStableAsync(stableStorage);
}
public void Export(ScoreInfo item)
{
scoreModelManager.Export(item);

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@ -26,8 +26,6 @@ namespace osu.Game.Scoring
protected override string[] HashableFileTypes => new[] { ".osr" };
protected override string ImportFromStablePath => Path.Combine("Data", "r");
private readonly RulesetStore rulesets;
private readonly Func<BeatmapManager> beatmaps;
@ -81,9 +79,5 @@ namespace osu.Game.Scoring
using (var inputStream = Files.Storage.GetStream(file.FileInfo.GetStoragePath()))
inputStream.CopyTo(outputStream);
}
protected override IEnumerable<string> GetStableImportPaths(Storage storage)
=> storage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.OrdinalIgnoreCase) ?? false))
.Select(path => storage.GetFullPath(path));
}
}

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@ -51,7 +51,7 @@ namespace osu.Game.Screens.Select
protected virtual bool ShowFooter => true;
protected virtual bool DisplayStableImportPrompt => stableImportManager?.SupportsImportFromStable == true;
protected virtual bool DisplayStableImportPrompt => legacyImportManager?.SupportsImportFromStable == true;
public override bool? AllowTrackAdjustments => true;
@ -90,7 +90,7 @@ namespace osu.Game.Screens.Select
private BeatmapManager beatmaps { get; set; }
[Resolved(CanBeNull = true)]
private StableImportManager stableImportManager { get; set; }
private LegacyImportManager legacyImportManager { get; set; }
protected ModSelectOverlay ModSelect { get; private set; }
@ -297,7 +297,7 @@ namespace osu.Game.Screens.Select
{
dialogOverlay.Push(new ImportFromStablePopup(() =>
{
Task.Run(() => stableImportManager.ImportFromStableAsync(StableContent.All));
Task.Run(() => legacyImportManager.ImportFromStableAsync(StableContent.All));
}));
}
});

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@ -301,11 +301,6 @@ namespace osu.Game.Skinning
remove => skinModelManager.ItemRemoved -= value;
}
public Task ImportFromStableAsync(StableStorage stableStorage)
{
return skinModelManager.ImportFromStableAsync(stableStorage);
}
public void Export(SkinInfo item)
{
skinModelManager.Export(item);

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@ -34,8 +34,6 @@ namespace osu.Game.Skinning
protected override string[] HashableFileTypes => new[] { ".ini", ".json" };
protected override string ImportFromStablePath => "Skins";
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == @".osk";
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name ?? @"No name" };