mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 16:25:32 +08:00
Added testcase
This commit is contained in:
parent
6063231e40
commit
57c4232416
67
osu.Desktop.VisualTests/Tests/TestCaseIngameModsContainer.cs
Normal file
67
osu.Desktop.VisualTests/Tests/TestCaseIngameModsContainer.cs
Normal file
@ -0,0 +1,67 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseIngameModsContainer : TestCase
|
||||
{
|
||||
public override string Description => @"Ingame mods visualization";
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
private ModsContainer modsContainer;
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetDatabase rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
Add(modsContainer = new ModsContainer
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(0, 25),
|
||||
});
|
||||
|
||||
modSelect.SelectedMods.ValueChanged += SelectedMods_ValueChanged;
|
||||
modSelect.SelectedMods.TriggerChange();
|
||||
|
||||
AddStep("ToggleModSelect", modSelect.ToggleVisibility);
|
||||
foreach (var ruleset in rulesets.AllRulesets)
|
||||
AddStep(ruleset.CreateInstance().Description, () => modSelect.Ruleset.Value = ruleset);
|
||||
}
|
||||
|
||||
private void SelectedMods_ValueChanged(System.Collections.Generic.IEnumerable<Mod> newValue)
|
||||
{
|
||||
modsContainer.Clear();
|
||||
foreach (Mod mod in modSelect.SelectedMods.Value)
|
||||
modsContainer.Add(mod);
|
||||
}
|
||||
}
|
||||
}
|
@ -190,6 +190,7 @@
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\TestCaseIngameModsContainer.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Tests\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationManager.cs" />
|
||||
|
@ -56,5 +56,10 @@ namespace osu.Game.Screens.Play
|
||||
Scale = new Vector2(0.7f),
|
||||
});
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
iconsContainer.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user