diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs index 9479c9d9b0..ed33bf7124 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs @@ -8,5 +8,6 @@ namespace osu.Game.Rulesets.Catch.Mods public class CatchModHardRock : ModHardRock { public override double ScoreMultiplier => 1.12; + public override bool Ranked => true; } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs index 74c3585d3d..29bf3e248d 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHardRock.cs @@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods public class OsuModHardRock : ModHardRock, IApplicableToHitObject { public override double ScoreMultiplier => 1.06; + public override bool Ranked => true; public void ApplyToHitObject(OsuHitObject hitObject) { diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs index 7aa4108428..699cdf75a2 100644 --- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs +++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs @@ -92,17 +92,17 @@ namespace osu.Game.Rulesets.Osu.Replays if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50) { if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); - if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); + if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); } else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50) { if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); } - else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50) + else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Good) > endTime + h.HitWindows.HalfWindowFor(HitResult.Good) + 50) { - if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); - if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); + if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Good), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y))); + if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Good), new Vector2(h.StackedPosition.X, h.StackedPosition.Y))); } } diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs index 435a0c1613..ba304c41d8 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHardRock.cs @@ -8,5 +8,6 @@ namespace osu.Game.Rulesets.Taiko.Mods public class TaikoModHardRock : ModHardRock { public override double ScoreMultiplier => 1.06; + public override bool Ranked => true; } } diff --git a/osu.Game.Tests/Visual/TestCaseBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/TestCaseBeatmapSetOverlay.cs index d9aedb7a5f..6605c61026 100644 --- a/osu.Game.Tests/Visual/TestCaseBeatmapSetOverlay.cs +++ b/osu.Game.Tests/Visual/TestCaseBeatmapSetOverlay.cs @@ -52,6 +52,7 @@ namespace osu.Game.Tests.Visual FavouriteCount = 356, Submitted = new DateTime(2016, 2, 10), Ranked = new DateTime(2016, 6, 19), + Status = BeatmapSetOnlineStatus.Ranked, BPM = 236, HasVideo = true, Covers = new BeatmapSetOnlineCovers @@ -222,6 +223,7 @@ namespace osu.Game.Tests.Visual FavouriteCount = 58, Submitted = new DateTime(2016, 6, 11), Ranked = new DateTime(2016, 7, 12), + Status = BeatmapSetOnlineStatus.Pending, BPM = 160, HasVideo = false, Covers = new BeatmapSetOnlineCovers diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs b/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs index be3107c7b9..f7221a6ac3 100644 --- a/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs +++ b/osu.Game/Beatmaps/BeatmapSetOnlineInfo.cs @@ -26,6 +26,11 @@ namespace osu.Game.Beatmaps /// public DateTimeOffset? LastUpdated { get; set; } + /// + /// The status of this beatmap set. + /// + public BeatmapSetOnlineStatus Status { get; set; } + /// /// Whether or not this beatmap set has a background video. /// diff --git a/osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs b/osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs new file mode 100644 index 0000000000..c7f767d3b2 --- /dev/null +++ b/osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs @@ -0,0 +1,17 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +namespace osu.Game.Beatmaps +{ + public enum BeatmapSetOnlineStatus + { + None = -3, + Graveyard = -2, + WIP = -1, + Pending = 0, + Ranked = 1, + Approved = 2, + Qualified = 3, + Loved = 4, + } +} diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs new file mode 100644 index 0000000000..8ea7a538f9 --- /dev/null +++ b/osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs @@ -0,0 +1,54 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using System; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics.Sprites; +using OpenTK.Graphics; + +namespace osu.Game.Beatmaps.Drawables +{ + public class BeatmapSetOnlineStatusPill : CircularContainer + { + private readonly OsuSpriteText statusText; + + private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None; + public BeatmapSetOnlineStatus Status + { + get { return status; } + set + { + if (value == status) return; + status = value; + + statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper(); + } + } + + public BeatmapSetOnlineStatusPill(float textSize, MarginPadding textPadding) + { + AutoSizeAxes = Axes.Both; + Masking = true; + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + Alpha = 0.5f, + }, + statusText = new OsuSpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Font = @"Exo2.0-Bold", + TextSize = textSize, + Padding = textPadding, + }, + }; + } + } +} diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs index 74b7d0272e..52f1a01fcb 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs @@ -81,13 +81,13 @@ namespace osu.Game.Beatmaps.Formats handleDifficulty(line); return; case Section.Events: - handleEvents(line); + handleEvent(line); return; case Section.TimingPoints: - handleTimingPoints(line); + handleTimingPoint(line); return; case Section.HitObjects: - handleHitObjects(line); + handleHitObject(line); return; } @@ -246,7 +246,7 @@ namespace osu.Game.Beatmaps.Formats } } - private void handleEvents(string line) + private void handleEvent(string line) { string[] split = line.Split(','); @@ -275,93 +275,99 @@ namespace osu.Game.Beatmaps.Formats } } - private void handleTimingPoints(string line) + private void handleTimingPoint(string line) { - string[] split = line.Split(','); - - double time = getOffsetTime(double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo)); - double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo); - double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1; - - TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple; - if (split.Length >= 3) - timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]); - - LegacySampleBank sampleSet = defaultSampleBank; - if (split.Length >= 4) - sampleSet = (LegacySampleBank)int.Parse(split[3]); - - //SampleBank sampleBank = SampleBank.Default; - //if (split.Length >= 5) - // sampleBank = (SampleBank)int.Parse(split[4]); - - int sampleVolume = defaultSampleVolume; - if (split.Length >= 6) - sampleVolume = int.Parse(split[5]); - - bool timingChange = true; - if (split.Length >= 7) - timingChange = split[6][0] == '1'; - - bool kiaiMode = false; - bool omitFirstBarSignature = false; - if (split.Length >= 8) + try { - int effectFlags = int.Parse(split[7]); - kiaiMode = (effectFlags & 1) > 0; - omitFirstBarSignature = (effectFlags & 8) > 0; - } + string[] split = line.Split(','); - string stringSampleSet = sampleSet.ToString().ToLower(); - if (stringSampleSet == @"none") - stringSampleSet = @"normal"; + double time = getOffsetTime(double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo)); + double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo); + double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1; - DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time); - SampleControlPoint samplePoint = beatmap.ControlPointInfo.SamplePointAt(time); - EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time); + TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple; + if (split.Length >= 3) + timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]); - if (timingChange) - { - beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint + LegacySampleBank sampleSet = defaultSampleBank; + if (split.Length >= 4) + sampleSet = (LegacySampleBank)int.Parse(split[3]); + + //SampleBank sampleBank = SampleBank.Default; + //if (split.Length >= 5) + // sampleBank = (SampleBank)int.Parse(split[4]); + + int sampleVolume = defaultSampleVolume; + if (split.Length >= 6) + sampleVolume = int.Parse(split[5]); + + bool timingChange = true; + if (split.Length >= 7) + timingChange = split[6][0] == '1'; + + bool kiaiMode = false; + bool omitFirstBarSignature = false; + if (split.Length >= 8) { - Time = time, - BeatLength = beatLength, - TimeSignature = timeSignature - }); - } + int effectFlags = int.Parse(split[7]); + kiaiMode = (effectFlags & 1) > 0; + omitFirstBarSignature = (effectFlags & 8) > 0; + } - if (speedMultiplier != difficultyPoint.SpeedMultiplier) - { - beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time); - beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint - { - Time = time, - SpeedMultiplier = speedMultiplier - }); - } + string stringSampleSet = sampleSet.ToString().ToLower(); + if (stringSampleSet == @"none") + stringSampleSet = @"normal"; - if (stringSampleSet != samplePoint.SampleBank || sampleVolume != samplePoint.SampleVolume) - { - beatmap.ControlPointInfo.SamplePoints.Add(new SampleControlPoint - { - Time = time, - SampleBank = stringSampleSet, - SampleVolume = sampleVolume - }); - } + DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time); + SampleControlPoint samplePoint = beatmap.ControlPointInfo.SamplePointAt(time); + EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time); - if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine) - { - beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint + if (timingChange) { - Time = time, - KiaiMode = kiaiMode, - OmitFirstBarLine = omitFirstBarSignature - }); + beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint + { + Time = time, + BeatLength = beatLength, + TimeSignature = timeSignature + }); + } + + if (speedMultiplier != difficultyPoint.SpeedMultiplier) + { + beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time); + beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint + { + Time = time, + SpeedMultiplier = speedMultiplier + }); + } + + if (stringSampleSet != samplePoint.SampleBank || sampleVolume != samplePoint.SampleVolume) + { + beatmap.ControlPointInfo.SamplePoints.Add(new SampleControlPoint + { + Time = time, + SampleBank = stringSampleSet, + SampleVolume = sampleVolume + }); + } + + if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine) + { + beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint + { + Time = time, + KiaiMode = kiaiMode, + OmitFirstBarLine = omitFirstBarSignature + }); + } + } + catch (FormatException e) + { } } - private void handleHitObjects(string line) + private void handleHitObject(string line) { // If the ruleset wasn't specified, assume the osu!standard ruleset. if (parser == null) diff --git a/osu.Game/Online/API/Requests/APIResponseBeatmapSet.cs b/osu.Game/Online/API/Requests/APIResponseBeatmapSet.cs index 8f011b4df7..28376a1b4f 100644 --- a/osu.Game/Online/API/Requests/APIResponseBeatmapSet.cs +++ b/osu.Game/Online/API/Requests/APIResponseBeatmapSet.cs @@ -30,6 +30,9 @@ namespace osu.Game.Online.API.Requests [JsonProperty(@"video")] private bool hasVideo { get; set; } + [JsonProperty(@"status")] + private BeatmapSetOnlineStatus status { get; set; } + [JsonProperty(@"submitted_date")] private DateTimeOffset submitted { get; set; } @@ -60,6 +63,7 @@ namespace osu.Game.Online.API.Requests PlayCount = playCount, FavouriteCount = favouriteCount, BPM = bpm, + Status = status, HasVideo = hasVideo, Submitted = submitted, Ranked = ranked, diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs index 3ce0dfee31..b9a35ec1f0 100644 --- a/osu.Game/Overlays/BeatmapSet/Header.cs +++ b/osu.Game/Overlays/BeatmapSet/Header.cs @@ -30,6 +30,7 @@ namespace osu.Game.Overlays.BeatmapSet private readonly FillFlowContainer videoButtons; private readonly AuthorInfo author; private readonly Container downloadButtonsContainer; + private readonly BeatmapSetOnlineStatusPill onlineStatusPill; public Details Details; private BeatmapManager beatmaps; @@ -50,6 +51,7 @@ namespace osu.Game.Overlays.BeatmapSet Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet; title.Text = BeatmapSet.Metadata.Title; artist.Text = BeatmapSet.Metadata.Artist; + onlineStatusPill.Status = BeatmapSet.OnlineInfo.Status; downloadButtonsContainer.FadeIn(); noVideoButtons.FadeTo(BeatmapSet.OnlineInfo.HasVideo ? 0 : 1, transition_duration); @@ -204,11 +206,23 @@ namespace osu.Game.Overlays.BeatmapSet }, }, }, - Details = new Details + new FillFlowContainer { Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, + AutoSizeAxes = Axes.Both, Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING }, + Direction = FillDirection.Vertical, + Spacing = new Vector2(10), + Children = new Drawable[] + { + onlineStatusPill = new BeatmapSetOnlineStatusPill(14, new MarginPadding { Horizontal = 25, Vertical = 8 }) + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + Details = new Details(), + }, }, }, }, diff --git a/osu.Game/Overlays/Direct/DirectGridPanel.cs b/osu.Game/Overlays/Direct/DirectGridPanel.cs index 2cc51f9e4c..d893c027c7 100644 --- a/osu.Game/Overlays/Direct/DirectGridPanel.cs +++ b/osu.Game/Overlays/Direct/DirectGridPanel.cs @@ -11,7 +11,9 @@ using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Graphics.Shapes; +using osu.Framework.Input; using osu.Game.Beatmaps; +using osu.Game.Beatmaps.Drawables; namespace osu.Game.Overlays.Direct { @@ -20,7 +22,7 @@ namespace osu.Game.Overlays.Direct private const float horizontal_padding = 10; private const float vertical_padding = 5; - private FillFlowContainer bottomPanel; + private FillFlowContainer bottomPanel, statusContainer; private PlayButton playButton; private Box progressBar; @@ -199,7 +201,37 @@ namespace osu.Game.Overlays.Direct Size = new Vector2(30), Alpha = 0, }, + statusContainer = new FillFlowContainer + { + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding { Top = 5, Left = 5 }, + Spacing = new Vector2(5), + }, }); + + if (SetInfo.OnlineInfo?.HasVideo ?? false) + { + statusContainer.Add(new IconPill(FontAwesome.fa_film)); + } + + statusContainer.Add(new BeatmapSetOnlineStatusPill(12, new MarginPadding { Horizontal = 10, Vertical = 5 }) + { + Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None, + }); + } + + protected override bool OnHover(InputState state) + { + statusContainer.FadeOut(120, Easing.InOutQuint); + + return base.OnHover(state); + } + + protected override void OnHoverLost(InputState state) + { + base.OnHoverLost(state); + + statusContainer.FadeIn(120, Easing.InOutQuint); } } } diff --git a/osu.Game/Overlays/Direct/IconPill.cs b/osu.Game/Overlays/Direct/IconPill.cs new file mode 100644 index 0000000000..33b67bdf13 --- /dev/null +++ b/osu.Game/Overlays/Direct/IconPill.cs @@ -0,0 +1,43 @@ +// Copyright (c) 2007-2018 ppy Pty Ltd . +// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using OpenTK; +using OpenTK.Graphics; + +namespace osu.Game.Overlays.Direct +{ + public class IconPill : CircularContainer + { + public IconPill(FontAwesome icon) + { + AutoSizeAxes = Axes.Both; + Masking = true; + + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = Color4.Black, + Alpha = 0.5f, + }, + new Container + { + AutoSizeAxes = Axes.Both, + Margin = new MarginPadding(5), + Child = new SpriteIcon + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Icon = icon, + Size = new Vector2(12), + }, + }, + }; + } + } +} diff --git a/osu.Game/Rulesets/Mods/ModHardRock.cs b/osu.Game/Rulesets/Mods/ModHardRock.cs index c998bc123f..c4c0f38faf 100644 --- a/osu.Game/Rulesets/Mods/ModHardRock.cs +++ b/osu.Game/Rulesets/Mods/ModHardRock.cs @@ -14,7 +14,6 @@ namespace osu.Game.Rulesets.Mods public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock; public override ModType Type => ModType.DifficultyIncrease; public override string Description => "Everything just got a bit harder..."; - public override bool Ranked => true; public override Type[] IncompatibleMods => new[] { typeof(ModEasy) }; public void ApplyToDifficulty(BeatmapDifficulty difficulty) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index b0472f0e0d..93b36e48b9 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -83,12 +83,19 @@ namespace osu.Game.Screens.Play private void load(AudioManager audio, APIAccess api, OsuConfigManager config) { this.api = api; + + WorkingBeatmap working = Beatmap.Value; + if (working is DummyWorkingBeatmap) + { + Exit(); + return; + } + sampleRestart = audio.Sample.Get(@"Gameplay/restart"); mouseWheelDisabled = config.GetBindable(OsuSetting.MouseDisableWheel); userAudioOffset = config.GetBindable(OsuSetting.AudioOffset); - WorkingBeatmap working = Beatmap.Value; Beatmap beatmap; try diff --git a/osu.Game/Skinning/LegacySkin.cs b/osu.Game/Skinning/LegacySkin.cs index 1b52507688..63d2543bc3 100644 --- a/osu.Game/Skinning/LegacySkin.cs +++ b/osu.Game/Skinning/LegacySkin.cs @@ -92,7 +92,7 @@ namespace osu.Game.Skinning string lastPiece = filename.Split('/').Last(); var file = source.Files.FirstOrDefault(f => - string.Equals(hasExtension ? f.Filename : Path.GetFileNameWithoutExtension(f.Filename), lastPiece, StringComparison.InvariantCultureIgnoreCase)); + string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), lastPiece, StringComparison.InvariantCultureIgnoreCase)); return file?.FileInfo.StoragePath; }