mirror of
https://github.com/ppy/osu.git
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Merge branch 'master' of https://github.com/ppy/osu into Issue#9170
updated local source
This commit is contained in:
commit
579d7cedcc
@ -52,6 +52,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.609.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.619.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using Android.App;
|
using Android.App;
|
||||||
|
using Android.OS;
|
||||||
using osu.Game;
|
using osu.Game;
|
||||||
using osu.Game.Updater;
|
using osu.Game.Updater;
|
||||||
|
|
||||||
@ -18,9 +19,32 @@ namespace osu.Android
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// todo: needs checking before play store redeploy.
|
// We store the osu! build number in the "VersionCode" field to better support google play releases.
|
||||||
string versionName = packageInfo.VersionName;
|
// If we were to use the main build number, it would require a new submission each time (similar to TestFlight).
|
||||||
// undo play store version garbling
|
// In order to do this, we should split it up and pad the numbers to still ensure sequential increase over time.
|
||||||
|
//
|
||||||
|
// We also need to be aware that older SDK versions store this as a 32bit int.
|
||||||
|
//
|
||||||
|
// Basic conversion format (as done in Fastfile): 2020.606.0 -> 202006060
|
||||||
|
|
||||||
|
// https://stackoverflow.com/questions/52977079/android-sdk-28-versioncode-in-packageinfo-has-been-deprecated
|
||||||
|
string versionName = string.Empty;
|
||||||
|
|
||||||
|
if (Build.VERSION.SdkInt >= BuildVersionCodes.P)
|
||||||
|
{
|
||||||
|
versionName = packageInfo.LongVersionCode.ToString();
|
||||||
|
// ensure we only read the trailing portion of long (the part we are interested in).
|
||||||
|
versionName = versionName.Substring(versionName.Length - 9);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
#pragma warning disable CS0618 // Type or member is obsolete
|
||||||
|
// this is required else older SDKs will report missing method exception.
|
||||||
|
versionName = packageInfo.VersionCode.ToString();
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||||||
|
#pragma warning restore CS0618 // Type or member is obsolete
|
||||||
|
}
|
||||||
|
|
||||||
|
// undo play store version garbling (as mentioned above).
|
||||||
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
|
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
@ -33,4 +57,4 @@ namespace osu.Android
|
|||||||
|
|
||||||
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
|
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,18 +30,16 @@ namespace osu.Desktop.Updater
|
|||||||
private static readonly Logger logger = Logger.GetLogger("updater");
|
private static readonly Logger logger = Logger.GetLogger("updater");
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(NotificationOverlay notification, OsuGameBase game)
|
private void load(NotificationOverlay notification)
|
||||||
{
|
{
|
||||||
notificationOverlay = notification;
|
notificationOverlay = notification;
|
||||||
|
|
||||||
if (game.IsDeployedBuild)
|
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
|
||||||
{
|
|
||||||
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
|
|
||||||
Schedule(() => Task.Run(() => checkForUpdateAsync()));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
protected override async Task PerformUpdateCheck() => await checkForUpdateAsync();
|
||||||
|
|
||||||
|
private async Task checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||||
{
|
{
|
||||||
// should we schedule a retry on completion of this check?
|
// should we schedule a retry on completion of this check?
|
||||||
bool scheduleRecheck = true;
|
bool scheduleRecheck = true;
|
||||||
@ -83,7 +81,7 @@ namespace osu.Desktop.Updater
|
|||||||
|
|
||||||
// could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
// could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||||
// try again without deltas.
|
// try again without deltas.
|
||||||
checkForUpdateAsync(false, notification);
|
await checkForUpdateAsync(false, notification);
|
||||||
scheduleRecheck = false;
|
scheduleRecheck = false;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -102,7 +100,7 @@ namespace osu.Desktop.Updater
|
|||||||
if (scheduleRecheck)
|
if (scheduleRecheck)
|
||||||
{
|
{
|
||||||
// check again in 30 minutes.
|
// check again in 30 minutes.
|
||||||
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
Scheduler.AddDelayed(async () => await checkForUpdateAsync(), 60000 * 30);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,7 +17,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
var store = new NamespacedResourceStore<byte[]>(new DllResourceStore(GetType().Assembly), "Resources/special-skin");
|
var store = new NamespacedResourceStore<byte[]>(new DllResourceStore(GetType().Assembly), "Resources/special-skin");
|
||||||
var rawSkin = new TestLegacySkin(new SkinInfo { Name = "special-skin" }, store);
|
var rawSkin = new TestLegacySkin(new SkinInfo { Name = "special-skin" }, store);
|
||||||
var skin = new CatchLegacySkinTransformer(rawSkin);
|
var skinSource = new SkinProvidingContainer(rawSkin);
|
||||||
|
var skin = new CatchLegacySkinTransformer(skinSource);
|
||||||
|
|
||||||
Assert.AreEqual(new Color4(232, 185, 35, 255), skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value);
|
Assert.AreEqual(new Color4(232, 185, 35, 255), skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value);
|
||||||
Assert.AreEqual(new Color4(232, 74, 35, 255), skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage)?.Value);
|
Assert.AreEqual(new Color4(232, 74, 35, 255), skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage)?.Value);
|
||||||
|
@ -2,26 +2,21 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using Humanizer;
|
using Humanizer;
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Audio;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Skinning
|
namespace osu.Game.Rulesets.Catch.Skinning
|
||||||
{
|
{
|
||||||
public class CatchLegacySkinTransformer : ISkin
|
public class CatchLegacySkinTransformer : LegacySkinTransformer
|
||||||
{
|
{
|
||||||
private readonly ISkin source;
|
public CatchLegacySkinTransformer(ISkinSource source)
|
||||||
|
: base(source)
|
||||||
public CatchLegacySkinTransformer(ISkin source)
|
|
||||||
{
|
{
|
||||||
this.source = source;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component)
|
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
{
|
{
|
||||||
if (!(component is CatchSkinComponent catchSkinComponent))
|
if (!(component is CatchSkinComponent catchSkinComponent))
|
||||||
return null;
|
return null;
|
||||||
@ -61,19 +56,15 @@ namespace osu.Game.Rulesets.Catch.Skinning
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
|
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
|
||||||
{
|
{
|
||||||
switch (lookup)
|
switch (lookup)
|
||||||
{
|
{
|
||||||
case CatchSkinColour colour:
|
case CatchSkinColour colour:
|
||||||
return source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
return Source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
||||||
}
|
}
|
||||||
|
|
||||||
return source.GetConfig<TLookup, TValue>(lookup);
|
return Source.GetConfig<TLookup, TValue>(lookup);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,8 +7,6 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
|||||||
{
|
{
|
||||||
public class HoldNoteTickJudgement : ManiaJudgement
|
public class HoldNoteTickJudgement : ManiaJudgement
|
||||||
{
|
{
|
||||||
public override bool AffectsCombo => false;
|
|
||||||
|
|
||||||
protected override int NumericResultFor(HitResult result) => 20;
|
protected override int NumericResultFor(HitResult result) => 20;
|
||||||
|
|
||||||
protected override double HealthIncreaseFor(HitResult result)
|
protected override double HealthIncreaseFor(HitResult result)
|
||||||
|
@ -25,8 +25,10 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
|||||||
return 200;
|
return 200;
|
||||||
|
|
||||||
case HitResult.Great:
|
case HitResult.Great:
|
||||||
case HitResult.Perfect:
|
|
||||||
return 300;
|
return 300;
|
||||||
|
|
||||||
|
case HitResult.Perfect:
|
||||||
|
return 320;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -44,6 +44,8 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
|
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
|
||||||
|
|
||||||
|
public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new DrainingHealthProcessor(drainStartTime, 0.2);
|
||||||
|
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
|
||||||
|
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
||||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, IScrollingInfo scrollingInfo, DrawableHitObject drawableObject)
|
private void load(ISkinSource skin, IScrollingInfo scrollingInfo, DrawableHitObject drawableObject)
|
||||||
{
|
{
|
||||||
string imageName = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteBodyImage)?.Value
|
string imageName = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteBodyImage)?.Value
|
||||||
?? $"mania-note{FallbackColumnIndex}L";
|
?? $"mania-note{FallbackColumnIndex}L";
|
||||||
|
|
||||||
sprite = skin.GetAnimation(imageName, true, true).With(d =>
|
sprite = skin.GetAnimation(imageName, true, true).With(d =>
|
||||||
|
@ -32,28 +32,28 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
||||||
{
|
{
|
||||||
string lightImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.LightImage, 0)?.Value
|
string lightImage = skin.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.LightImage)?.Value
|
||||||
?? "mania-stage-light";
|
?? "mania-stage-light";
|
||||||
|
|
||||||
float leftLineWidth = GetManiaSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.LeftLineWidth)
|
float leftLineWidth = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.LeftLineWidth)
|
||||||
?.Value ?? 1;
|
?.Value ?? 1;
|
||||||
float rightLineWidth = GetManiaSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.RightLineWidth)
|
float rightLineWidth = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.RightLineWidth)
|
||||||
?.Value ?? 1;
|
?.Value ?? 1;
|
||||||
|
|
||||||
bool hasLeftLine = leftLineWidth > 0;
|
bool hasLeftLine = leftLineWidth > 0;
|
||||||
bool hasRightLine = rightLineWidth > 0 && skin.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value >= 2.4m
|
bool hasRightLine = rightLineWidth > 0 && skin.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value >= 2.4m
|
||||||
|| isLastColumn;
|
|| isLastColumn;
|
||||||
|
|
||||||
float lightPosition = GetManiaSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.LightPosition)?.Value
|
float lightPosition = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.LightPosition)?.Value
|
||||||
?? 0;
|
?? 0;
|
||||||
|
|
||||||
Color4 lineColour = GetManiaSkinConfig<Color4>(skin, LegacyManiaSkinConfigurationLookups.ColumnLineColour)?.Value
|
Color4 lineColour = GetColumnSkinConfig<Color4>(skin, LegacyManiaSkinConfigurationLookups.ColumnLineColour)?.Value
|
||||||
?? Color4.White;
|
?? Color4.White;
|
||||||
|
|
||||||
Color4 backgroundColour = GetManiaSkinConfig<Color4>(skin, LegacyManiaSkinConfigurationLookups.ColumnBackgroundColour)?.Value
|
Color4 backgroundColour = GetColumnSkinConfig<Color4>(skin, LegacyManiaSkinConfigurationLookups.ColumnBackgroundColour)?.Value
|
||||||
?? Color4.Black;
|
?? Color4.Black;
|
||||||
|
|
||||||
Color4 lightColour = GetManiaSkinConfig<Color4>(skin, LegacyManiaSkinConfigurationLookups.ColumnLightColour)?.Value
|
Color4 lightColour = GetColumnSkinConfig<Color4>(skin, LegacyManiaSkinConfigurationLookups.ColumnLightColour)?.Value
|
||||||
?? Color4.White;
|
?? Color4.White;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
|
@ -26,10 +26,10 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
||||||
{
|
{
|
||||||
string imageName = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.ExplosionImage)?.Value
|
string imageName = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.ExplosionImage)?.Value
|
||||||
?? "lightingN";
|
?? "lightingN";
|
||||||
|
|
||||||
float explosionScale = GetManiaSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.ExplosionScale)?.Value
|
float explosionScale = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.ExplosionScale)?.Value
|
||||||
?? 1;
|
?? 1;
|
||||||
|
|
||||||
// Create a temporary animation to retrieve the number of frames, in an effort to calculate the intended frame length.
|
// Create a temporary animation to retrieve the number of frames, in an effort to calculate the intended frame length.
|
||||||
|
@ -14,7 +14,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Skinning
|
namespace osu.Game.Rulesets.Mania.Skinning
|
||||||
{
|
{
|
||||||
public class LegacyHitTarget : LegacyManiaElement
|
public class LegacyHitTarget : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
@ -28,13 +28,13 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
||||||
{
|
{
|
||||||
string targetImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HitTargetImage)?.Value
|
string targetImage = skin.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.HitTargetImage)?.Value
|
||||||
?? "mania-stage-hint";
|
?? "mania-stage-hint";
|
||||||
|
|
||||||
bool showJudgementLine = GetManiaSkinConfig<bool>(skin, LegacyManiaSkinConfigurationLookups.ShowJudgementLine)?.Value
|
bool showJudgementLine = skin.GetManiaSkinConfig<bool>(LegacyManiaSkinConfigurationLookups.ShowJudgementLine)?.Value
|
||||||
?? true;
|
?? true;
|
||||||
|
|
||||||
Color4 lineColour = GetManiaSkinConfig<Color4>(skin, LegacyManiaSkinConfigurationLookups.JudgementLineColour)?.Value
|
Color4 lineColour = skin.GetManiaSkinConfig<Color4>(LegacyManiaSkinConfigurationLookups.JudgementLineColour)?.Value
|
||||||
?? Color4.White;
|
?? Color4.White;
|
||||||
|
|
||||||
InternalChild = directionContainer = new Container
|
InternalChild = directionContainer = new Container
|
||||||
|
@ -33,10 +33,10 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
||||||
{
|
{
|
||||||
string upImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.KeyImage)?.Value
|
string upImage = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.KeyImage)?.Value
|
||||||
?? $"mania-key{FallbackColumnIndex}";
|
?? $"mania-key{FallbackColumnIndex}";
|
||||||
|
|
||||||
string downImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.KeyImageDown)?.Value
|
string downImage = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.KeyImageDown)?.Value
|
||||||
?? $"mania-key{FallbackColumnIndex}D";
|
?? $"mania-key{FallbackColumnIndex}D";
|
||||||
|
|
||||||
InternalChild = directionContainer = new Container
|
InternalChild = directionContainer = new Container
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// A <see cref="CompositeDrawable"/> which is placed somewhere within a <see cref="Column"/>.
|
/// A <see cref="CompositeDrawable"/> which is placed somewhere within a <see cref="Column"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class LegacyManiaColumnElement : LegacyManiaElement
|
public class LegacyManiaColumnElement : CompositeDrawable
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
protected Column Column { get; private set; }
|
protected Column Column { get; private set; }
|
||||||
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override IBindable<T> GetManiaSkinConfig<T>(ISkin skin, LegacyManiaSkinConfigurationLookups lookup, int? index = null)
|
protected IBindable<T> GetColumnSkinConfig<T>(ISkin skin, LegacyManiaSkinConfigurationLookups lookup)
|
||||||
=> base.GetManiaSkinConfig<T>(skin, lookup, index ?? Column.Index);
|
=> skin.GetManiaSkinConfig<T>(lookup, Column.Index);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
string noteImage = GetManiaSkinConfig<string>(skin, lookup)?.Value
|
string noteImage = GetColumnSkinConfig<string>(skin, lookup)?.Value
|
||||||
?? $"mania-note{FallbackColumnIndex}{suffix}";
|
?? $"mania-note{FallbackColumnIndex}{suffix}";
|
||||||
|
|
||||||
return skin.GetTexture(noteImage);
|
return skin.GetTexture(noteImage);
|
||||||
|
@ -3,13 +3,14 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Skinning
|
namespace osu.Game.Rulesets.Mania.Skinning
|
||||||
{
|
{
|
||||||
public class LegacyStageBackground : LegacyManiaElement
|
public class LegacyStageBackground : CompositeDrawable
|
||||||
{
|
{
|
||||||
private Drawable leftSprite;
|
private Drawable leftSprite;
|
||||||
private Drawable rightSprite;
|
private Drawable rightSprite;
|
||||||
@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin)
|
private void load(ISkinSource skin)
|
||||||
{
|
{
|
||||||
string leftImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.LeftStageImage)?.Value
|
string leftImage = skin.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.LeftStageImage)?.Value
|
||||||
?? "mania-stage-left";
|
?? "mania-stage-left";
|
||||||
|
|
||||||
string rightImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.RightStageImage)?.Value
|
string rightImage = skin.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.RightStageImage)?.Value
|
||||||
?? "mania-stage-right";
|
?? "mania-stage-right";
|
||||||
|
|
||||||
InternalChildren = new[]
|
InternalChildren = new[]
|
||||||
|
@ -4,13 +4,14 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Skinning
|
namespace osu.Game.Rulesets.Mania.Skinning
|
||||||
{
|
{
|
||||||
public class LegacyStageForeground : LegacyManiaElement
|
public class LegacyStageForeground : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
@ -24,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
|
||||||
{
|
{
|
||||||
string bottomImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.BottomStageImage)?.Value
|
string bottomImage = skin.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.BottomStageImage)?.Value
|
||||||
?? "mania-stage-bottom";
|
?? "mania-stage-bottom";
|
||||||
|
|
||||||
sprite = skin.GetAnimation(bottomImage, true, true)?.With(d =>
|
sprite = skin.GetAnimation(bottomImage, true, true)?.With(d =>
|
||||||
|
@ -3,11 +3,8 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Audio;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
@ -15,9 +12,8 @@ using System.Collections.Generic;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Skinning
|
namespace osu.Game.Rulesets.Mania.Skinning
|
||||||
{
|
{
|
||||||
public class ManiaLegacySkinTransformer : ISkin
|
public class ManiaLegacySkinTransformer : LegacySkinTransformer
|
||||||
{
|
{
|
||||||
private readonly ISkin source;
|
|
||||||
private readonly ManiaBeatmap beatmap;
|
private readonly ManiaBeatmap beatmap;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -59,24 +55,23 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
private Lazy<bool> hasKeyTexture;
|
private Lazy<bool> hasKeyTexture;
|
||||||
|
|
||||||
public ManiaLegacySkinTransformer(ISkinSource source, IBeatmap beatmap)
|
public ManiaLegacySkinTransformer(ISkinSource source, IBeatmap beatmap)
|
||||||
|
: base(source)
|
||||||
{
|
{
|
||||||
this.source = source;
|
|
||||||
this.beatmap = (ManiaBeatmap)beatmap;
|
this.beatmap = (ManiaBeatmap)beatmap;
|
||||||
|
|
||||||
source.SourceChanged += sourceChanged;
|
Source.SourceChanged += sourceChanged;
|
||||||
sourceChanged();
|
sourceChanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void sourceChanged()
|
private void sourceChanged()
|
||||||
{
|
{
|
||||||
isLegacySkin = new Lazy<bool>(() => source.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version) != null);
|
isLegacySkin = new Lazy<bool>(() => Source.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version) != null);
|
||||||
hasKeyTexture = new Lazy<bool>(() => source.GetAnimation(
|
hasKeyTexture = new Lazy<bool>(() => Source.GetAnimation(
|
||||||
GetConfig<ManiaSkinConfigurationLookup, string>(
|
this.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.KeyImage, 0)?.Value
|
||||||
new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.KeyImage, 0))?.Value
|
|
||||||
?? "mania-key1", true, true) != null);
|
?? "mania-key1", true, true) != null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component)
|
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
{
|
{
|
||||||
switch (component)
|
switch (component)
|
||||||
{
|
{
|
||||||
@ -128,23 +123,18 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
|
|
||||||
private Drawable getResult(HitResult result)
|
private Drawable getResult(HitResult result)
|
||||||
{
|
{
|
||||||
string filename = GetConfig<ManiaSkinConfigurationLookup, string>(
|
string filename = this.GetManiaSkinConfig<string>(hitresult_mapping[result])?.Value
|
||||||
new ManiaSkinConfigurationLookup(hitresult_mapping[result])
|
?? default_hitresult_skin_filenames[result];
|
||||||
)?.Value ?? default_hitresult_skin_filenames[result];
|
|
||||||
|
|
||||||
return this.GetAnimation(filename, true, true);
|
return this.GetAnimation(filename, true, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
|
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
|
||||||
{
|
{
|
||||||
if (lookup is ManiaSkinConfigurationLookup maniaLookup)
|
if (lookup is ManiaSkinConfigurationLookup maniaLookup)
|
||||||
return source.GetConfig<LegacyManiaSkinConfigurationLookup, TValue>(new LegacyManiaSkinConfigurationLookup(beatmap.TotalColumns, maniaLookup.Lookup, maniaLookup.TargetColumn));
|
return Source.GetConfig<LegacyManiaSkinConfigurationLookup, TValue>(new LegacyManiaSkinConfigurationLookup(beatmap.TotalColumns, maniaLookup.Lookup, maniaLookup.TargetColumn));
|
||||||
|
|
||||||
return source.GetConfig<TLookup, TValue>(lookup);
|
return Source.GetConfig<TLookup, TValue>(lookup);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,15 +2,11 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Skinning
|
namespace osu.Game.Rulesets.Mania.Skinning
|
||||||
{
|
{
|
||||||
/// <summary>
|
public static class ManiaSkinConfigExtensions
|
||||||
/// A mania legacy skin element.
|
|
||||||
/// </summary>
|
|
||||||
public class LegacyManiaElement : CompositeDrawable
|
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Retrieve a per-column-count skin configuration.
|
/// Retrieve a per-column-count skin configuration.
|
||||||
@ -18,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
/// <param name="skin">The skin from which configuration is retrieved.</param>
|
/// <param name="skin">The skin from which configuration is retrieved.</param>
|
||||||
/// <param name="lookup">The value to retrieve.</param>
|
/// <param name="lookup">The value to retrieve.</param>
|
||||||
/// <param name="index">If not null, denotes the index of the column to which the entry applies.</param>
|
/// <param name="index">If not null, denotes the index of the column to which the entry applies.</param>
|
||||||
protected virtual IBindable<T> GetManiaSkinConfig<T>(ISkin skin, LegacyManiaSkinConfigurationLookups lookup, int? index = null)
|
public static IBindable<T> GetManiaSkinConfig<T>(this ISkin skin, LegacyManiaSkinConfigurationLookups lookup, int? index = null)
|
||||||
=> skin.GetConfig<ManiaSkinConfigurationLookup, T>(
|
=> skin.GetConfig<ManiaSkinConfigurationLookup, T>(
|
||||||
new ManiaSkinConfigurationLookup(lookup, index));
|
new ManiaSkinConfigurationLookup(lookup, index));
|
||||||
}
|
}
|
@ -2,20 +2,15 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Audio;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Skinning
|
namespace osu.Game.Rulesets.Osu.Skinning
|
||||||
{
|
{
|
||||||
public class OsuLegacySkinTransformer : ISkin
|
public class OsuLegacySkinTransformer : LegacySkinTransformer
|
||||||
{
|
{
|
||||||
private readonly ISkin source;
|
|
||||||
|
|
||||||
private Lazy<bool> hasHitCircle;
|
private Lazy<bool> hasHitCircle;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -26,19 +21,18 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
|||||||
public const float LEGACY_CIRCLE_RADIUS = 64 - 5;
|
public const float LEGACY_CIRCLE_RADIUS = 64 - 5;
|
||||||
|
|
||||||
public OsuLegacySkinTransformer(ISkinSource source)
|
public OsuLegacySkinTransformer(ISkinSource source)
|
||||||
|
: base(source)
|
||||||
{
|
{
|
||||||
this.source = source;
|
Source.SourceChanged += sourceChanged;
|
||||||
|
|
||||||
source.SourceChanged += sourceChanged;
|
|
||||||
sourceChanged();
|
sourceChanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void sourceChanged()
|
private void sourceChanged()
|
||||||
{
|
{
|
||||||
hasHitCircle = new Lazy<bool>(() => source.GetTexture("hitcircle") != null);
|
hasHitCircle = new Lazy<bool>(() => Source.GetTexture("hitcircle") != null);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component)
|
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
{
|
{
|
||||||
if (!(component is OsuSkinComponent osuComponent))
|
if (!(component is OsuSkinComponent osuComponent))
|
||||||
return null;
|
return null;
|
||||||
@ -85,13 +79,13 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
|||||||
return null;
|
return null;
|
||||||
|
|
||||||
case OsuSkinComponents.Cursor:
|
case OsuSkinComponents.Cursor:
|
||||||
if (source.GetTexture("cursor") != null)
|
if (Source.GetTexture("cursor") != null)
|
||||||
return new LegacyCursor();
|
return new LegacyCursor();
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
case OsuSkinComponents.CursorTrail:
|
case OsuSkinComponents.CursorTrail:
|
||||||
if (source.GetTexture("cursortrail") != null)
|
if (Source.GetTexture("cursortrail") != null)
|
||||||
return new LegacyCursorTrail();
|
return new LegacyCursorTrail();
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
@ -102,7 +96,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
|||||||
|
|
||||||
return !hasFont(font)
|
return !hasFont(font)
|
||||||
? null
|
? null
|
||||||
: new LegacySpriteText(source, font)
|
: new LegacySpriteText(Source, font)
|
||||||
{
|
{
|
||||||
// stable applies a blanket 0.8x scale to hitcircle fonts
|
// stable applies a blanket 0.8x scale to hitcircle fonts
|
||||||
Scale = new Vector2(0.8f),
|
Scale = new Vector2(0.8f),
|
||||||
@ -113,16 +107,12 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
|
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
|
||||||
{
|
{
|
||||||
switch (lookup)
|
switch (lookup)
|
||||||
{
|
{
|
||||||
case OsuSkinColour colour:
|
case OsuSkinColour colour:
|
||||||
return source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
return Source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
||||||
|
|
||||||
case OsuSkinConfiguration osuLookup:
|
case OsuSkinConfiguration osuLookup:
|
||||||
switch (osuLookup)
|
switch (osuLookup)
|
||||||
@ -136,16 +126,16 @@ namespace osu.Game.Rulesets.Osu.Skinning
|
|||||||
case OsuSkinConfiguration.HitCircleOverlayAboveNumber:
|
case OsuSkinConfiguration.HitCircleOverlayAboveNumber:
|
||||||
// See https://osu.ppy.sh/help/wiki/Skinning/skin.ini#%5Bgeneral%5D
|
// See https://osu.ppy.sh/help/wiki/Skinning/skin.ini#%5Bgeneral%5D
|
||||||
// HitCircleOverlayAboveNumer (with typo) should still be supported for now.
|
// HitCircleOverlayAboveNumer (with typo) should still be supported for now.
|
||||||
return source.GetConfig<OsuSkinConfiguration, TValue>(OsuSkinConfiguration.HitCircleOverlayAboveNumber) ??
|
return Source.GetConfig<OsuSkinConfiguration, TValue>(OsuSkinConfiguration.HitCircleOverlayAboveNumber) ??
|
||||||
source.GetConfig<OsuSkinConfiguration, TValue>(OsuSkinConfiguration.HitCircleOverlayAboveNumer);
|
Source.GetConfig<OsuSkinConfiguration, TValue>(OsuSkinConfiguration.HitCircleOverlayAboveNumer);
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return source.GetConfig<TLookup, TValue>(lookup);
|
return Source.GetConfig<TLookup, TValue>(lookup);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool hasFont(string fontName) => source.GetTexture($"{fontName}-0") != null;
|
private bool hasFont(string fontName) => Source.GetTexture($"{fontName}-0") != null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,23 +6,20 @@ using System.Collections.Generic;
|
|||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Rulesets.Taiko.UI;
|
using osu.Game.Rulesets.Taiko.UI;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Skinning
|
namespace osu.Game.Rulesets.Taiko.Skinning
|
||||||
{
|
{
|
||||||
public class TaikoLegacySkinTransformer : ISkin
|
public class TaikoLegacySkinTransformer : LegacySkinTransformer
|
||||||
{
|
{
|
||||||
private readonly ISkinSource source;
|
|
||||||
|
|
||||||
public TaikoLegacySkinTransformer(ISkinSource source)
|
public TaikoLegacySkinTransformer(ISkinSource source)
|
||||||
|
: base(source)
|
||||||
{
|
{
|
||||||
this.source = source;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component)
|
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
{
|
{
|
||||||
if (!(component is TaikoSkinComponent taikoComponent))
|
if (!(component is TaikoSkinComponent taikoComponent))
|
||||||
return null;
|
return null;
|
||||||
@ -100,7 +97,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
return source.GetDrawableComponent(component);
|
return Source.GetDrawableComponent(component);
|
||||||
}
|
}
|
||||||
|
|
||||||
private string getHitName(TaikoSkinComponents component)
|
private string getHitName(TaikoSkinComponents component)
|
||||||
@ -120,11 +117,9 @@ namespace osu.Game.Rulesets.Taiko.Skinning
|
|||||||
throw new ArgumentOutOfRangeException(nameof(component), "Invalid result type");
|
throw new ArgumentOutOfRangeException(nameof(component), "Invalid result type");
|
||||||
}
|
}
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
public override SampleChannel GetSample(ISampleInfo sampleInfo) => Source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sampleInfo) => source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
|
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => Source.GetConfig<TLookup, TValue>(lookup);
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source.GetConfig<TLookup, TValue>(lookup);
|
|
||||||
|
|
||||||
private class LegacyTaikoSampleInfo : ISampleInfo
|
private class LegacyTaikoSampleInfo : ISampleInfo
|
||||||
{
|
{
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
@ -10,6 +11,7 @@ using osu.Game.Tests.Visual;
|
|||||||
|
|
||||||
namespace osu.Game.Tests.Gameplay
|
namespace osu.Game.Tests.Gameplay
|
||||||
{
|
{
|
||||||
|
[HeadlessTest]
|
||||||
public class TestSceneGameplayClockContainer : OsuTestScene
|
public class TestSceneGameplayClockContainer : OsuTestScene
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -1,52 +1,21 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Timing;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Beatmaps.Formats;
|
|
||||||
using osu.Game.IO;
|
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Storyboards;
|
using osu.Game.Tests.Beatmaps;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
using osu.Game.Tests.Visual.Gameplay;
|
|
||||||
using osu.Game.Users;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Gameplay
|
namespace osu.Game.Tests.Gameplay
|
||||||
{
|
{
|
||||||
[HeadlessTest]
|
[HeadlessTest]
|
||||||
public class TestSceneHitObjectSamples : OsuPlayerTestScene
|
public class TestSceneHitObjectSamples : HitObjectSampleTest
|
||||||
{
|
{
|
||||||
private readonly SkinInfo userSkinInfo = new SkinInfo();
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||||
|
protected override IResourceStore<byte[]> Resources => TestResources.GetStore();
|
||||||
private readonly BeatmapInfo beatmapInfo = new BeatmapInfo
|
|
||||||
{
|
|
||||||
BeatmapSet = new BeatmapSetInfo(),
|
|
||||||
Metadata = new BeatmapMetadata
|
|
||||||
{
|
|
||||||
Author = User.SYSTEM_USER
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly TestResourceStore userSkinResourceStore = new TestResourceStore();
|
|
||||||
private readonly TestResourceStore beatmapSkinResourceStore = new TestResourceStore();
|
|
||||||
|
|
||||||
protected override bool HasCustomSteps => true;
|
|
||||||
|
|
||||||
private SkinSourceDependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
|
||||||
=> new DependencyContainer(dependencies = new SkinSourceDependencyContainer(base.CreateChildDependencies(parent)));
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Tests that a hitobject which provides no custom sample set retrieves samples from the user skin.
|
/// Tests that a hitobject which provides no custom sample set retrieves samples from the user skin.
|
||||||
@ -56,11 +25,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-skin-sample.osu");
|
CreateTestWithBeatmap("hitobject-skin-sample.osu");
|
||||||
|
|
||||||
assertUserLookup(expected_sample);
|
AssertUserLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -71,11 +40,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-sample.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expected_sample);
|
AssertBeatmapLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -86,11 +55,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(null, expected_sample);
|
SetupSkins(null, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-sample.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-sample.osu");
|
||||||
|
|
||||||
assertUserLookup(expected_sample);
|
AssertUserLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -102,11 +71,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
[TestCase("normal-hitnormal")]
|
[TestCase("normal-hitnormal")]
|
||||||
public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
|
public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
|
||||||
{
|
{
|
||||||
setupSkins(expectedSample, expectedSample);
|
SetupSkins(expectedSample, expectedSample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expectedSample);
|
AssertBeatmapLookup(expectedSample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -118,11 +87,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
[TestCase("normal-hitnormal")]
|
[TestCase("normal-hitnormal")]
|
||||||
public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
|
public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
|
||||||
{
|
{
|
||||||
setupSkins(string.Empty, expectedSample);
|
SetupSkins(string.Empty, expectedSample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
|
||||||
|
|
||||||
assertUserLookup(expectedSample);
|
AssertUserLookup(expectedSample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -133,11 +102,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "hit_1.wav";
|
const string expected_sample = "hit_1.wav";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("file-beatmap-sample.osu");
|
CreateTestWithBeatmap("file-beatmap-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expected_sample);
|
AssertBeatmapLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -148,11 +117,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("controlpoint-skin-sample.osu");
|
CreateTestWithBeatmap("controlpoint-skin-sample.osu");
|
||||||
|
|
||||||
assertUserLookup(expected_sample);
|
AssertUserLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -163,11 +132,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal";
|
const string expected_sample = "normal-hitnormal";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("controlpoint-beatmap-sample.osu");
|
CreateTestWithBeatmap("controlpoint-beatmap-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expected_sample);
|
AssertBeatmapLookup(expected_sample);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -177,11 +146,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
[TestCase("normal-hitnormal")]
|
[TestCase("normal-hitnormal")]
|
||||||
public void TestControlPointCustomSampleFromBeatmap(string sampleName)
|
public void TestControlPointCustomSampleFromBeatmap(string sampleName)
|
||||||
{
|
{
|
||||||
setupSkins(sampleName, sampleName);
|
SetupSkins(sampleName, sampleName);
|
||||||
|
|
||||||
createTestWithBeatmap("controlpoint-beatmap-custom-sample.osu");
|
CreateTestWithBeatmap("controlpoint-beatmap-custom-sample.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(sampleName);
|
AssertBeatmapLookup(sampleName);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -192,149 +161,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
{
|
{
|
||||||
const string expected_sample = "normal-hitnormal3";
|
const string expected_sample = "normal-hitnormal3";
|
||||||
|
|
||||||
setupSkins(expected_sample, expected_sample);
|
SetupSkins(expected_sample, expected_sample);
|
||||||
|
|
||||||
createTestWithBeatmap("hitobject-beatmap-custom-sample-override.osu");
|
CreateTestWithBeatmap("hitobject-beatmap-custom-sample-override.osu");
|
||||||
|
|
||||||
assertBeatmapLookup(expected_sample);
|
AssertBeatmapLookup(expected_sample);
|
||||||
}
|
|
||||||
|
|
||||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => currentTestBeatmap;
|
|
||||||
|
|
||||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
|
||||||
=> new TestWorkingBeatmap(beatmapInfo, beatmapSkinResourceStore, beatmap, storyboard, Clock, Audio);
|
|
||||||
|
|
||||||
private IBeatmap currentTestBeatmap;
|
|
||||||
|
|
||||||
private void createTestWithBeatmap(string filename)
|
|
||||||
{
|
|
||||||
CreateTest(() =>
|
|
||||||
{
|
|
||||||
AddStep("clear performed lookups", () =>
|
|
||||||
{
|
|
||||||
userSkinResourceStore.PerformedLookups.Clear();
|
|
||||||
beatmapSkinResourceStore.PerformedLookups.Clear();
|
|
||||||
});
|
|
||||||
|
|
||||||
AddStep($"load {filename}", () =>
|
|
||||||
{
|
|
||||||
using (var reader = new LineBufferedReader(TestResources.OpenResource($"SampleLookups/{filename}")))
|
|
||||||
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setupSkins(string beatmapFile, string userFile)
|
|
||||||
{
|
|
||||||
AddStep("setup skins", () =>
|
|
||||||
{
|
|
||||||
userSkinInfo.Files = new List<SkinFileInfo>
|
|
||||||
{
|
|
||||||
new SkinFileInfo
|
|
||||||
{
|
|
||||||
Filename = userFile,
|
|
||||||
FileInfo = new IO.FileInfo { Hash = userFile }
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
beatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>
|
|
||||||
{
|
|
||||||
new BeatmapSetFileInfo
|
|
||||||
{
|
|
||||||
Filename = beatmapFile,
|
|
||||||
FileInfo = new IO.FileInfo { Hash = beatmapFile }
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// Need to refresh the cached skin source to refresh the skin resource store.
|
|
||||||
dependencies.SkinSource = new SkinProvidingContainer(new LegacySkin(userSkinInfo, userSkinResourceStore, Audio));
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void assertBeatmapLookup(string name) => AddAssert($"\"{name}\" looked up from beatmap skin",
|
|
||||||
() => !userSkinResourceStore.PerformedLookups.Contains(name) && beatmapSkinResourceStore.PerformedLookups.Contains(name));
|
|
||||||
|
|
||||||
private void assertUserLookup(string name) => AddAssert($"\"{name}\" looked up from user skin",
|
|
||||||
() => !beatmapSkinResourceStore.PerformedLookups.Contains(name) && userSkinResourceStore.PerformedLookups.Contains(name));
|
|
||||||
|
|
||||||
private class SkinSourceDependencyContainer : IReadOnlyDependencyContainer
|
|
||||||
{
|
|
||||||
public ISkinSource SkinSource;
|
|
||||||
|
|
||||||
private readonly IReadOnlyDependencyContainer fallback;
|
|
||||||
|
|
||||||
public SkinSourceDependencyContainer(IReadOnlyDependencyContainer fallback)
|
|
||||||
{
|
|
||||||
this.fallback = fallback;
|
|
||||||
}
|
|
||||||
|
|
||||||
public object Get(Type type)
|
|
||||||
{
|
|
||||||
if (type == typeof(ISkinSource))
|
|
||||||
return SkinSource;
|
|
||||||
|
|
||||||
return fallback.Get(type);
|
|
||||||
}
|
|
||||||
|
|
||||||
public object Get(Type type, CacheInfo info)
|
|
||||||
{
|
|
||||||
if (type == typeof(ISkinSource))
|
|
||||||
return SkinSource;
|
|
||||||
|
|
||||||
return fallback.Get(type, info);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Inject<T>(T instance) where T : class
|
|
||||||
{
|
|
||||||
// Never used directly
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestResourceStore : IResourceStore<byte[]>
|
|
||||||
{
|
|
||||||
public readonly List<string> PerformedLookups = new List<string>();
|
|
||||||
|
|
||||||
public byte[] Get(string name)
|
|
||||||
{
|
|
||||||
markLookup(name);
|
|
||||||
return Array.Empty<byte>();
|
|
||||||
}
|
|
||||||
|
|
||||||
public Task<byte[]> GetAsync(string name)
|
|
||||||
{
|
|
||||||
markLookup(name);
|
|
||||||
return Task.FromResult(Array.Empty<byte>());
|
|
||||||
}
|
|
||||||
|
|
||||||
public Stream GetStream(string name)
|
|
||||||
{
|
|
||||||
markLookup(name);
|
|
||||||
return new MemoryStream();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void markLookup(string name) => PerformedLookups.Add(name.Substring(name.LastIndexOf(Path.DirectorySeparatorChar) + 1));
|
|
||||||
|
|
||||||
public IEnumerable<string> GetAvailableResources() => Enumerable.Empty<string>();
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
|
||||||
{
|
|
||||||
private readonly BeatmapInfo skinBeatmapInfo;
|
|
||||||
private readonly IResourceStore<byte[]> resourceStore;
|
|
||||||
|
|
||||||
public TestWorkingBeatmap(BeatmapInfo skinBeatmapInfo, IResourceStore<byte[]> resourceStore, IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio,
|
|
||||||
double length = 60000)
|
|
||||||
: base(beatmap, storyboard, referenceClock, audio, length)
|
|
||||||
{
|
|
||||||
this.skinBeatmapInfo = skinBeatmapInfo;
|
|
||||||
this.resourceStore = resourceStore;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, AudioManager);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -87,11 +87,11 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
this.resourceName = resourceName;
|
this.resourceName = resourceName;
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] Get(string name) => name == resourceName ? TestResources.GetStore().Get("Resources/test-sample.mp3") : null;
|
public byte[] Get(string name) => name == resourceName ? TestResources.GetStore().Get("Resources/Samples/test-sample.mp3") : null;
|
||||||
|
|
||||||
public Task<byte[]> GetAsync(string name) => name == resourceName ? TestResources.GetStore().GetAsync("Resources/test-sample.mp3") : null;
|
public Task<byte[]> GetAsync(string name) => name == resourceName ? TestResources.GetStore().GetAsync("Resources/Samples/test-sample.mp3") : null;
|
||||||
|
|
||||||
public Stream GetStream(string name) => name == resourceName ? TestResources.GetStore().GetStream("Resources/test-sample.mp3") : null;
|
public Stream GetStream(string name) => name == resourceName ? TestResources.GetStore().GetStream("Resources/Samples/test-sample.mp3") : null;
|
||||||
|
|
||||||
public IEnumerable<string> GetAvailableResources() => new[] { resourceName };
|
public IEnumerable<string> GetAvailableResources() => new[] { resourceName };
|
||||||
|
|
||||||
|
BIN
osu.Game.Tests/Resources/Textures/test-image.png
Normal file
BIN
osu.Game.Tests/Resources/Textures/test-image.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.7 KiB |
95
osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs
Normal file
95
osu.Game.Tests/Testing/TestSceneRulesetDependencies.cs
Normal file
@ -0,0 +1,95 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Configuration.Tracking;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Configuration;
|
||||||
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Testing
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A test scene ensuring the dependencies for the
|
||||||
|
/// provided ruleset below are cached at the base implementation.
|
||||||
|
/// </summary>
|
||||||
|
[HeadlessTest]
|
||||||
|
public class TestSceneRulesetDependencies : OsuTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreateRuleset() => new TestRuleset();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRetrieveTexture()
|
||||||
|
{
|
||||||
|
AddAssert("ruleset texture retrieved", () =>
|
||||||
|
Dependencies.Get<TextureStore>().Get(@"test-image") != null);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRetrieveSample()
|
||||||
|
{
|
||||||
|
AddAssert("ruleset sample retrieved", () =>
|
||||||
|
Dependencies.Get<ISampleStore>().Get(@"test-sample") != null);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestResolveConfigManager()
|
||||||
|
{
|
||||||
|
AddAssert("ruleset config resolved", () =>
|
||||||
|
Dependencies.Get<TestRulesetConfigManager>() != null);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestRuleset : Ruleset
|
||||||
|
{
|
||||||
|
public override string Description => string.Empty;
|
||||||
|
public override string ShortName => string.Empty;
|
||||||
|
|
||||||
|
public TestRuleset()
|
||||||
|
{
|
||||||
|
// temporary ID to let RulesetConfigCache pass our
|
||||||
|
// config manager to the ruleset dependencies.
|
||||||
|
RulesetInfo.ID = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override IResourceStore<byte[]> CreateResourceStore() => new NamespacedResourceStore<byte[]>(TestResources.GetStore(), @"Resources");
|
||||||
|
public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new TestRulesetConfigManager();
|
||||||
|
|
||||||
|
public override IEnumerable<Mod> GetModsFor(ModType type) => Array.Empty<Mod>();
|
||||||
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null;
|
||||||
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null;
|
||||||
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestRulesetConfigManager : IRulesetConfigManager
|
||||||
|
{
|
||||||
|
public void Load()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Save() => true;
|
||||||
|
|
||||||
|
public TrackedSettings CreateTrackedSettings() => new TrackedSettings();
|
||||||
|
|
||||||
|
public void LoadInto(TrackedSettings settings)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -17,6 +17,7 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -100,6 +101,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
|
|
||||||
public new BeatmapManager BeatmapManager => base.BeatmapManager;
|
public new BeatmapManager BeatmapManager => base.BeatmapManager;
|
||||||
|
|
||||||
|
public new ScoreManager ScoreManager => base.ScoreManager;
|
||||||
|
|
||||||
public new SettingsPanel Settings => base.Settings;
|
public new SettingsPanel Settings => base.Settings;
|
||||||
|
|
||||||
public new MusicController MusicController => base.MusicController;
|
public new MusicController MusicController => base.MusicController;
|
||||||
|
155
osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs
Normal file
155
osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs
Normal file
@ -0,0 +1,155 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Mania;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Navigation
|
||||||
|
{
|
||||||
|
public class TestScenePresentScore : OsuGameTestScene
|
||||||
|
{
|
||||||
|
private BeatmapSetInfo beatmap;
|
||||||
|
|
||||||
|
[SetUpSteps]
|
||||||
|
public new void SetUpSteps()
|
||||||
|
{
|
||||||
|
AddStep("import beatmap", () =>
|
||||||
|
{
|
||||||
|
var difficulty = new BeatmapDifficulty();
|
||||||
|
var metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Artist = "SomeArtist",
|
||||||
|
AuthorString = "SomeAuthor",
|
||||||
|
Title = "import"
|
||||||
|
};
|
||||||
|
|
||||||
|
beatmap = Game.BeatmapManager.Import(new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
Hash = Guid.NewGuid().ToString(),
|
||||||
|
OnlineBeatmapSetID = 1,
|
||||||
|
Metadata = metadata,
|
||||||
|
Beatmaps = new List<BeatmapInfo>
|
||||||
|
{
|
||||||
|
new BeatmapInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapID = 1 * 1024,
|
||||||
|
Metadata = metadata,
|
||||||
|
BaseDifficulty = difficulty,
|
||||||
|
Ruleset = new OsuRuleset().RulesetInfo
|
||||||
|
},
|
||||||
|
new BeatmapInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapID = 1 * 2048,
|
||||||
|
Metadata = metadata,
|
||||||
|
BaseDifficulty = difficulty,
|
||||||
|
Ruleset = new OsuRuleset().RulesetInfo
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}).Result;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFromMainMenu([Values] ScorePresentType type)
|
||||||
|
{
|
||||||
|
var firstImport = importScore(1);
|
||||||
|
var secondimport = importScore(3);
|
||||||
|
|
||||||
|
presentAndConfirm(firstImport, type);
|
||||||
|
returnToMenu();
|
||||||
|
presentAndConfirm(secondimport, type);
|
||||||
|
returnToMenu();
|
||||||
|
returnToMenu();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFromMainMenuDifferentRuleset([Values] ScorePresentType type)
|
||||||
|
{
|
||||||
|
var firstImport = importScore(1);
|
||||||
|
var secondimport = importScore(3, new ManiaRuleset().RulesetInfo);
|
||||||
|
|
||||||
|
presentAndConfirm(firstImport, type);
|
||||||
|
returnToMenu();
|
||||||
|
presentAndConfirm(secondimport, type);
|
||||||
|
returnToMenu();
|
||||||
|
returnToMenu();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFromSongSelect([Values] ScorePresentType type)
|
||||||
|
{
|
||||||
|
var firstImport = importScore(1);
|
||||||
|
presentAndConfirm(firstImport, type);
|
||||||
|
|
||||||
|
var secondimport = importScore(3);
|
||||||
|
presentAndConfirm(secondimport, type);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFromSongSelectDifferentRuleset([Values] ScorePresentType type)
|
||||||
|
{
|
||||||
|
var firstImport = importScore(1);
|
||||||
|
presentAndConfirm(firstImport, type);
|
||||||
|
|
||||||
|
var secondimport = importScore(3, new ManiaRuleset().RulesetInfo);
|
||||||
|
presentAndConfirm(secondimport, type);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void returnToMenu()
|
||||||
|
{
|
||||||
|
AddStep("return to menu", () => Game.ScreenStack.CurrentScreen.Exit());
|
||||||
|
AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Func<ScoreInfo> importScore(int i, RulesetInfo ruleset = null)
|
||||||
|
{
|
||||||
|
ScoreInfo imported = null;
|
||||||
|
AddStep($"import score {i}", () =>
|
||||||
|
{
|
||||||
|
imported = Game.ScoreManager.Import(new ScoreInfo
|
||||||
|
{
|
||||||
|
Hash = Guid.NewGuid().ToString(),
|
||||||
|
OnlineScoreID = i,
|
||||||
|
Beatmap = beatmap.Beatmaps.First(),
|
||||||
|
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
|
||||||
|
}).Result;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert($"import {i} succeeded", () => imported != null);
|
||||||
|
|
||||||
|
return () => imported;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void presentAndConfirm(Func<ScoreInfo> getImport, ScorePresentType type)
|
||||||
|
{
|
||||||
|
AddStep("present score", () => Game.PresentScore(getImport(), type));
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case ScorePresentType.Results:
|
||||||
|
AddUntilStep("wait for results", () => Game.ScreenStack.CurrentScreen is ResultsScreen);
|
||||||
|
AddUntilStep("correct score displayed", () => ((ResultsScreen)Game.ScreenStack.CurrentScreen).Score.ID == getImport().ID);
|
||||||
|
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Ruleset.ID);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ScorePresentType.Gameplay:
|
||||||
|
AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is ReplayPlayerLoader);
|
||||||
|
AddUntilStep("correct score displayed", () => ((ReplayPlayerLoader)Game.ScreenStack.CurrentScreen).Score.ID == getImport().ID);
|
||||||
|
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Ruleset.ID);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,28 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Tournament.Screens;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Tests.Screens
|
||||||
|
{
|
||||||
|
public class TestSceneStablePathSelectScreen : TournamentTestScene
|
||||||
|
{
|
||||||
|
public TestSceneStablePathSelectScreen()
|
||||||
|
{
|
||||||
|
AddStep("Add screen", () => Add(new StablePathSelectTestScreen()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private class StablePathSelectTestScreen : StablePathSelectScreen
|
||||||
|
{
|
||||||
|
protected override void ChangePath()
|
||||||
|
{
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void AutoDetect()
|
||||||
|
{
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
26
osu.Game.Tournament/Components/IPCErrorDialog.cs
Normal file
26
osu.Game.Tournament/Components/IPCErrorDialog.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Overlays.Dialog;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Components
|
||||||
|
{
|
||||||
|
public class IPCErrorDialog : PopupDialog
|
||||||
|
{
|
||||||
|
public IPCErrorDialog(string headerText, string bodyText)
|
||||||
|
{
|
||||||
|
Icon = FontAwesome.Regular.SadTear;
|
||||||
|
HeaderText = headerText;
|
||||||
|
BodyText = bodyText;
|
||||||
|
Buttons = new PopupDialogButton[]
|
||||||
|
{
|
||||||
|
new PopupDialogOkButton
|
||||||
|
{
|
||||||
|
Text = @"Alright.",
|
||||||
|
Action = () => Expire()
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,6 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using Microsoft.Win32;
|
using Microsoft.Win32;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
@ -20,6 +21,8 @@ namespace osu.Game.Tournament.IPC
|
|||||||
{
|
{
|
||||||
public class FileBasedIPC : MatchIPCInfo
|
public class FileBasedIPC : MatchIPCInfo
|
||||||
{
|
{
|
||||||
|
public Storage IPCStorage { get; private set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
protected IAPIProvider API { get; private set; }
|
protected IAPIProvider API { get; private set; }
|
||||||
|
|
||||||
@ -32,45 +35,46 @@ namespace osu.Game.Tournament.IPC
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private LadderInfo ladder { get; set; }
|
private LadderInfo ladder { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private StableInfo stableInfo { get; set; }
|
||||||
|
|
||||||
private int lastBeatmapId;
|
private int lastBeatmapId;
|
||||||
private ScheduledDelegate scheduled;
|
private ScheduledDelegate scheduled;
|
||||||
private GetBeatmapRequest beatmapLookupRequest;
|
private GetBeatmapRequest beatmapLookupRequest;
|
||||||
|
|
||||||
public Storage Storage { get; private set; }
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
LocateStableStorage();
|
var stablePath = stableInfo.StablePath ?? findStablePath();
|
||||||
|
initialiseIPCStorage(stablePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Storage LocateStableStorage()
|
[CanBeNull]
|
||||||
|
private Storage initialiseIPCStorage(string path)
|
||||||
{
|
{
|
||||||
scheduled?.Cancel();
|
scheduled?.Cancel();
|
||||||
|
|
||||||
Storage = null;
|
IPCStorage = null;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var path = findStablePath();
|
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(path))
|
if (string.IsNullOrEmpty(path))
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
Storage = new DesktopStorage(path, host as DesktopGameHost);
|
IPCStorage = new DesktopStorage(path, host as DesktopGameHost);
|
||||||
|
|
||||||
const string file_ipc_filename = "ipc.txt";
|
const string file_ipc_filename = "ipc.txt";
|
||||||
const string file_ipc_state_filename = "ipc-state.txt";
|
const string file_ipc_state_filename = "ipc-state.txt";
|
||||||
const string file_ipc_scores_filename = "ipc-scores.txt";
|
const string file_ipc_scores_filename = "ipc-scores.txt";
|
||||||
const string file_ipc_channel_filename = "ipc-channel.txt";
|
const string file_ipc_channel_filename = "ipc-channel.txt";
|
||||||
|
|
||||||
if (Storage.Exists(file_ipc_filename))
|
if (IPCStorage.Exists(file_ipc_filename))
|
||||||
{
|
{
|
||||||
scheduled = Scheduler.AddDelayed(delegate
|
scheduled = Scheduler.AddDelayed(delegate
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (var stream = Storage.GetStream(file_ipc_filename))
|
using (var stream = IPCStorage.GetStream(file_ipc_filename))
|
||||||
using (var sr = new StreamReader(stream))
|
using (var sr = new StreamReader(stream))
|
||||||
{
|
{
|
||||||
var beatmapId = int.Parse(sr.ReadLine());
|
var beatmapId = int.Parse(sr.ReadLine());
|
||||||
@ -104,7 +108,7 @@ namespace osu.Game.Tournament.IPC
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (var stream = Storage.GetStream(file_ipc_channel_filename))
|
using (var stream = IPCStorage.GetStream(file_ipc_channel_filename))
|
||||||
using (var sr = new StreamReader(stream))
|
using (var sr = new StreamReader(stream))
|
||||||
{
|
{
|
||||||
ChatChannel.Value = sr.ReadLine();
|
ChatChannel.Value = sr.ReadLine();
|
||||||
@ -117,7 +121,7 @@ namespace osu.Game.Tournament.IPC
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (var stream = Storage.GetStream(file_ipc_state_filename))
|
using (var stream = IPCStorage.GetStream(file_ipc_state_filename))
|
||||||
using (var sr = new StreamReader(stream))
|
using (var sr = new StreamReader(stream))
|
||||||
{
|
{
|
||||||
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
|
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
|
||||||
@ -130,7 +134,7 @@ namespace osu.Game.Tournament.IPC
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (var stream = Storage.GetStream(file_ipc_scores_filename))
|
using (var stream = IPCStorage.GetStream(file_ipc_scores_filename))
|
||||||
using (var sr = new StreamReader(stream))
|
using (var sr = new StreamReader(stream))
|
||||||
{
|
{
|
||||||
Score1.Value = int.Parse(sr.ReadLine());
|
Score1.Value = int.Parse(sr.ReadLine());
|
||||||
@ -149,54 +153,106 @@ namespace osu.Game.Tournament.IPC
|
|||||||
Logger.Error(e, "Stable installation could not be found; disabling file based IPC");
|
Logger.Error(e, "Stable installation could not be found; disabling file based IPC");
|
||||||
}
|
}
|
||||||
|
|
||||||
return Storage;
|
return IPCStorage;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Manually sets the path to the directory used for inter-process communication with a cutting-edge install.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="path">Path to the IPC directory</param>
|
||||||
|
/// <returns>Whether the supplied path was a valid IPC directory.</returns>
|
||||||
|
public bool SetIPCLocation(string path)
|
||||||
|
{
|
||||||
|
if (path == null || !ipcFileExistsInDirectory(path))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var newStorage = initialiseIPCStorage(stableInfo.StablePath = path);
|
||||||
|
if (newStorage == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
stableInfo.SaveChanges();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tries to automatically detect the path to the directory used for inter-process communication
|
||||||
|
/// with a cutting-edge install.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Whether an IPC directory was successfully auto-detected.</returns>
|
||||||
|
public bool AutoDetectIPCLocation() => SetIPCLocation(findStablePath());
|
||||||
|
|
||||||
|
private static bool ipcFileExistsInDirectory(string p) => p != null && File.Exists(Path.Combine(p, "ipc.txt"));
|
||||||
|
|
||||||
|
[CanBeNull]
|
||||||
private string findStablePath()
|
private string findStablePath()
|
||||||
{
|
{
|
||||||
static bool checkExists(string p) => File.Exists(Path.Combine(p, "ipc.txt"));
|
var stableInstallPath = findFromEnvVar() ??
|
||||||
|
findFromRegistry() ??
|
||||||
|
findFromLocalAppData() ??
|
||||||
|
findFromDotFolder();
|
||||||
|
|
||||||
string stableInstallPath = string.Empty;
|
Logger.Log($"Stable path for tourney usage: {stableInstallPath}");
|
||||||
|
return stableInstallPath;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string findFromEnvVar()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Logger.Log("Trying to find stable with environment variables");
|
||||||
|
string stableInstallPath = Environment.GetEnvironmentVariable("OSU_STABLE_PATH");
|
||||||
|
|
||||||
|
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||||
|
return stableInstallPath;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string findFromLocalAppData()
|
||||||
|
{
|
||||||
|
Logger.Log("Trying to find stable in %LOCALAPPDATA%");
|
||||||
|
string stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||||
|
|
||||||
|
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||||
|
return stableInstallPath;
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string findFromDotFolder()
|
||||||
|
{
|
||||||
|
Logger.Log("Trying to find stable in dotfolders");
|
||||||
|
string stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
|
||||||
|
|
||||||
|
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||||
|
return stableInstallPath;
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string findFromRegistry()
|
||||||
|
{
|
||||||
|
Logger.Log("Trying to find stable in registry");
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
try
|
string stableInstallPath;
|
||||||
{
|
|
||||||
stableInstallPath = Environment.GetEnvironmentVariable("OSU_STABLE_PATH");
|
|
||||||
|
|
||||||
if (checkExists(stableInstallPath))
|
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||||
return stableInstallPath;
|
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
try
|
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||||
{
|
|
||||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
|
||||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
|
||||||
|
|
||||||
if (checkExists(stableInstallPath))
|
|
||||||
return stableInstallPath;
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
|
||||||
if (checkExists(stableInstallPath))
|
|
||||||
return stableInstallPath;
|
return stableInstallPath;
|
||||||
|
|
||||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
|
|
||||||
if (checkExists(stableInstallPath))
|
|
||||||
return stableInstallPath;
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
finally
|
catch
|
||||||
{
|
{
|
||||||
Logger.Log($"Stable path for tourney usage: {stableInstallPath}");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
62
osu.Game.Tournament/Models/StableInfo.cs
Normal file
62
osu.Game.Tournament/Models/StableInfo.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Models
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Holds the path to locate the osu! stable cutting-edge installation.
|
||||||
|
/// </summary>
|
||||||
|
[Serializable]
|
||||||
|
public class StableInfo
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Path to the IPC directory used by the stable (cutting-edge) install.
|
||||||
|
/// </summary>
|
||||||
|
public string StablePath { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Fired whenever stable info is successfully saved to file.
|
||||||
|
/// </summary>
|
||||||
|
public event Action OnStableInfoSaved;
|
||||||
|
|
||||||
|
private const string config_path = "tournament/stable.json";
|
||||||
|
|
||||||
|
private readonly Storage storage;
|
||||||
|
|
||||||
|
public StableInfo(Storage storage)
|
||||||
|
{
|
||||||
|
this.storage = storage;
|
||||||
|
|
||||||
|
if (!storage.Exists(config_path))
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (Stream stream = storage.GetStream(config_path, FileAccess.Read, FileMode.Open))
|
||||||
|
using (var sr = new StreamReader(stream))
|
||||||
|
{
|
||||||
|
JsonConvert.PopulateObject(sr.ReadToEnd(), this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SaveChanges()
|
||||||
|
{
|
||||||
|
using (var stream = storage.GetStream(config_path, FileAccess.Write, FileMode.Create))
|
||||||
|
using (var sw = new StreamWriter(stream))
|
||||||
|
{
|
||||||
|
sw.Write(JsonConvert.SerializeObject(this,
|
||||||
|
new JsonSerializerSettings
|
||||||
|
{
|
||||||
|
Formatting = Formatting.Indented,
|
||||||
|
NullValueHandling = NullValueHandling.Ignore,
|
||||||
|
DefaultValueHandling = DefaultValueHandling.Ignore,
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
|
OnStableInfoSaved?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -15,6 +15,7 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Tournament.IPC;
|
using osu.Game.Tournament.IPC;
|
||||||
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -30,12 +31,18 @@ namespace osu.Game.Tournament.Screens
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private MatchIPCInfo ipc { get; set; }
|
private MatchIPCInfo ipc { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private StableInfo stableInfo { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private RulesetStore rulesets { get; set; }
|
private RulesetStore rulesets { get; set; }
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private TournamentSceneManager sceneManager { get; set; }
|
||||||
|
|
||||||
private Bindable<Size> windowSize;
|
private Bindable<Size> windowSize;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -53,6 +60,7 @@ namespace osu.Game.Tournament.Screens
|
|||||||
};
|
};
|
||||||
|
|
||||||
api.LocalUser.BindValueChanged(_ => Schedule(reload));
|
api.LocalUser.BindValueChanged(_ => Schedule(reload));
|
||||||
|
stableInfo.OnStableInfoSaved += () => Schedule(reload);
|
||||||
reload();
|
reload();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -62,21 +70,16 @@ namespace osu.Game.Tournament.Screens
|
|||||||
private void reload()
|
private void reload()
|
||||||
{
|
{
|
||||||
var fileBasedIpc = ipc as FileBasedIPC;
|
var fileBasedIpc = ipc as FileBasedIPC;
|
||||||
|
|
||||||
fillFlow.Children = new Drawable[]
|
fillFlow.Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new ActionableInfo
|
new ActionableInfo
|
||||||
{
|
{
|
||||||
Label = "Current IPC source",
|
Label = "Current IPC source",
|
||||||
ButtonText = "Refresh",
|
ButtonText = "Change source",
|
||||||
Action = () =>
|
Action = () => sceneManager?.SetScreen(new StablePathSelectScreen()),
|
||||||
{
|
Value = fileBasedIpc?.IPCStorage?.GetFullPath(string.Empty) ?? "Not found",
|
||||||
fileBasedIpc?.LocateStableStorage();
|
Failing = fileBasedIpc?.IPCStorage == null,
|
||||||
reload();
|
Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation."
|
||||||
},
|
|
||||||
Value = fileBasedIpc?.Storage?.GetFullPath(string.Empty) ?? "Not found",
|
|
||||||
Failing = fileBasedIpc?.Storage == null,
|
|
||||||
Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation, and that it is registered as the default osu! install."
|
|
||||||
},
|
},
|
||||||
new ActionableInfo
|
new ActionableInfo
|
||||||
{
|
{
|
||||||
|
164
osu.Game.Tournament/Screens/StablePathSelectScreen.cs
Normal file
164
osu.Game.Tournament/Screens/StablePathSelectScreen.cs
Normal file
@ -0,0 +1,164 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Tournament.IPC;
|
||||||
|
using osu.Game.Tournament.Components;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Screens
|
||||||
|
{
|
||||||
|
public class StablePathSelectScreen : TournamentScreen
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private GameHost host { get; set; }
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private TournamentSceneManager sceneManager { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private MatchIPCInfo ipc { get; set; }
|
||||||
|
|
||||||
|
private DirectorySelector directorySelector;
|
||||||
|
private DialogOverlay overlay;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load(Storage storage, OsuColour colours)
|
||||||
|
{
|
||||||
|
var initialStorage = (ipc as FileBasedIPC)?.IPCStorage ?? storage;
|
||||||
|
var initialPath = new DirectoryInfo(initialStorage.GetFullPath(string.Empty)).Parent?.FullName;
|
||||||
|
|
||||||
|
AddRangeInternal(new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 10,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(0.5f, 0.8f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = colours.GreySeafoamDark,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new GridContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RowDimensions = new[]
|
||||||
|
{
|
||||||
|
new Dimension(),
|
||||||
|
new Dimension(GridSizeMode.Relative, 0.8f),
|
||||||
|
new Dimension(),
|
||||||
|
},
|
||||||
|
Content = new[]
|
||||||
|
{
|
||||||
|
new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Text = "Please select a new location",
|
||||||
|
Font = OsuFont.Default.With(size: 40)
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new Drawable[]
|
||||||
|
{
|
||||||
|
directorySelector = new DirectorySelector(initialPath)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(20),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new TriangleButton
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Width = 300,
|
||||||
|
Text = "Select stable path",
|
||||||
|
Action = ChangePath
|
||||||
|
},
|
||||||
|
new TriangleButton
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Width = 300,
|
||||||
|
Text = "Auto detect",
|
||||||
|
Action = AutoDetect
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new BackButton
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
State = { Value = Visibility.Visible },
|
||||||
|
Action = () => sceneManager?.SetScreen(typeof(SetupScreen))
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void ChangePath()
|
||||||
|
{
|
||||||
|
var target = directorySelector.CurrentDirectory.Value.FullName;
|
||||||
|
var fileBasedIpc = ipc as FileBasedIPC;
|
||||||
|
Logger.Log($"Changing Stable CE location to {target}");
|
||||||
|
|
||||||
|
if (!fileBasedIpc?.SetIPCLocation(target) ?? true)
|
||||||
|
{
|
||||||
|
overlay = new DialogOverlay();
|
||||||
|
overlay.Push(new IPCErrorDialog("This is an invalid IPC Directory", "Select a directory that contains an osu! stable cutting edge installation and make sure it has an empty ipc.txt file in it."));
|
||||||
|
AddInternal(overlay);
|
||||||
|
Logger.Log("Folder is not an osu! stable CE directory");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
sceneManager?.SetScreen(typeof(SetupScreen));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void AutoDetect()
|
||||||
|
{
|
||||||
|
var fileBasedIpc = ipc as FileBasedIPC;
|
||||||
|
|
||||||
|
if (!fileBasedIpc?.AutoDetectIPCLocation() ?? true)
|
||||||
|
{
|
||||||
|
overlay = new DialogOverlay();
|
||||||
|
overlay.Push(new IPCErrorDialog("Failed to auto detect", "An osu! stable cutting-edge installation could not be auto detected.\nPlease try and manually point to the directory."));
|
||||||
|
AddInternal(overlay);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sceneManager?.SetScreen(typeof(SetupScreen));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -53,6 +53,8 @@ namespace osu.Game.Tournament
|
|||||||
|
|
||||||
ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value);
|
ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value);
|
||||||
|
|
||||||
|
dependencies.CacheAs(new StableInfo(storage));
|
||||||
|
|
||||||
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
|
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
|
||||||
Add(ipc);
|
Add(ipc);
|
||||||
}
|
}
|
||||||
|
@ -13,7 +13,6 @@ using JetBrains.Annotations;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osuTK.Input;
|
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.Cursor
|
namespace osu.Game.Graphics.Cursor
|
||||||
@ -74,17 +73,15 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
{
|
{
|
||||||
// only trigger animation for main mouse buttons
|
// only trigger animation for main mouse buttons
|
||||||
if (e.Button <= MouseButton.Right)
|
activeCursor.Scale = new Vector2(1);
|
||||||
{
|
activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
|
||||||
activeCursor.Scale = new Vector2(1);
|
|
||||||
activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
|
|
||||||
|
|
||||||
activeCursor.AdditiveLayer.Alpha = 0;
|
activeCursor.AdditiveLayer.Alpha = 0;
|
||||||
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
|
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
|
||||||
}
|
|
||||||
|
|
||||||
if (e.Button == MouseButton.Left && cursorRotate.Value)
|
if (cursorRotate.Value && dragRotationState != DragRotationState.Rotating)
|
||||||
{
|
{
|
||||||
|
// if cursor is already rotating don't reset its rotate origin
|
||||||
dragRotationState = DragRotationState.DragStarted;
|
dragRotationState = DragRotationState.DragStarted;
|
||||||
positionMouseDown = e.MousePosition;
|
positionMouseDown = e.MousePosition;
|
||||||
}
|
}
|
||||||
@ -94,17 +91,16 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
|
|
||||||
protected override void OnMouseUp(MouseUpEvent e)
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
{
|
{
|
||||||
if (!e.IsPressed(MouseButton.Left) && !e.IsPressed(MouseButton.Right))
|
if (!e.HasAnyButtonPressed)
|
||||||
{
|
{
|
||||||
activeCursor.AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
|
activeCursor.AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
|
||||||
activeCursor.ScaleTo(1, 500, Easing.OutElastic);
|
activeCursor.ScaleTo(1, 500, Easing.OutElastic);
|
||||||
}
|
|
||||||
|
|
||||||
if (e.Button == MouseButton.Left)
|
if (dragRotationState != DragRotationState.NotDragging)
|
||||||
{
|
{
|
||||||
if (dragRotationState == DragRotationState.Rotating)
|
|
||||||
activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf);
|
activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf);
|
||||||
dragRotationState = DragRotationState.NotDragging;
|
dragRotationState = DragRotationState.NotDragging;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
base.OnMouseUp(e);
|
base.OnMouseUp(e);
|
||||||
|
@ -35,7 +35,6 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Input;
|
using osu.Game.Input;
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
using osu.Game.Screens.Play;
|
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
@ -43,6 +42,8 @@ using osuTK.Graphics;
|
|||||||
using osu.Game.Overlays.Volume;
|
using osu.Game.Overlays.Volume;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Updater;
|
using osu.Game.Updater;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
@ -360,7 +361,7 @@ namespace osu.Game
|
|||||||
/// Present a score's replay immediately.
|
/// Present a score's replay immediately.
|
||||||
/// The user should have already requested this interactively.
|
/// The user should have already requested this interactively.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void PresentScore(ScoreInfo score)
|
public void PresentScore(ScoreInfo score, ScorePresentType presentType = ScorePresentType.Results)
|
||||||
{
|
{
|
||||||
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
|
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
|
||||||
// to ensure all the required data for presenting a replay are present.
|
// to ensure all the required data for presenting a replay are present.
|
||||||
@ -392,9 +393,19 @@ namespace osu.Game
|
|||||||
|
|
||||||
PerformFromScreen(screen =>
|
PerformFromScreen(screen =>
|
||||||
{
|
{
|
||||||
|
Ruleset.Value = databasedScore.ScoreInfo.Ruleset;
|
||||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
|
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
|
||||||
|
|
||||||
screen.Push(new ReplayPlayerLoader(databasedScore));
|
switch (presentType)
|
||||||
|
{
|
||||||
|
case ScorePresentType.Gameplay:
|
||||||
|
screen.Push(new ReplayPlayerLoader(databasedScore));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ScorePresentType.Results:
|
||||||
|
screen.Push(new SoloResultsScreen(databasedScore.ScoreInfo));
|
||||||
|
break;
|
||||||
|
}
|
||||||
}, validScreens: new[] { typeof(PlaySongSelect) });
|
}, validScreens: new[] { typeof(PlaySongSelect) });
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -611,6 +622,9 @@ namespace osu.Game
|
|||||||
|
|
||||||
loadComponentSingleFile(screenshotManager, Add);
|
loadComponentSingleFile(screenshotManager, Add);
|
||||||
|
|
||||||
|
// dependency on notification overlay, dependent by settings overlay
|
||||||
|
loadComponentSingleFile(CreateUpdateManager(), Add, true);
|
||||||
|
|
||||||
// overlay elements
|
// overlay elements
|
||||||
loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true);
|
loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
|
loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
|
||||||
@ -643,7 +657,6 @@ namespace osu.Game
|
|||||||
chatOverlay.State.ValueChanged += state => channelManager.HighPollRate.Value = state.NewValue == Visibility.Visible;
|
chatOverlay.State.ValueChanged += state => channelManager.HighPollRate.Value = state.NewValue == Visibility.Visible;
|
||||||
|
|
||||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||||
Add(CreateUpdateManager()); // dependency on notification overlay
|
|
||||||
|
|
||||||
// side overlays which cancel each other.
|
// side overlays which cancel each other.
|
||||||
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
|
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
|
||||||
@ -1000,4 +1013,10 @@ namespace osu.Game
|
|||||||
Exit();
|
Exit();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public enum ScorePresentType
|
||||||
|
{
|
||||||
|
Results,
|
||||||
|
Gameplay
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -78,19 +78,10 @@ namespace osu.Game.Overlays.Chat.Tabs
|
|||||||
/// <param name="channel">The channel that is going to be removed.</param>
|
/// <param name="channel">The channel that is going to be removed.</param>
|
||||||
public void RemoveChannel(Channel channel)
|
public void RemoveChannel(Channel channel)
|
||||||
{
|
{
|
||||||
if (Current.Value == channel)
|
|
||||||
{
|
|
||||||
var allChannels = TabContainer.AllTabItems.Select(tab => tab.Value).ToList();
|
|
||||||
var isNextTabSelector = allChannels[allChannels.IndexOf(channel) + 1] == selectorTab.Value;
|
|
||||||
|
|
||||||
// selectorTab is not switchable, so we have to explicitly select it if it's the only tab left
|
|
||||||
if (isNextTabSelector && allChannels.Count == 2)
|
|
||||||
SelectTab(selectorTab);
|
|
||||||
else
|
|
||||||
SwitchTab(isNextTabSelector ? -1 : 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
RemoveItem(channel);
|
RemoveItem(channel);
|
||||||
|
|
||||||
|
if (SelectedTab == null)
|
||||||
|
SelectTab(selectorTab);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void SelectTab(TabItem<Channel> tab)
|
protected override void SelectTab(TabItem<Channel> tab)
|
||||||
|
@ -1,19 +1,26 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Threading.Tasks;
|
||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Overlays.Settings.Sections.Maintenance;
|
using osu.Game.Overlays.Settings.Sections.Maintenance;
|
||||||
|
using osu.Game.Updater;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.General
|
namespace osu.Game.Overlays.Settings.Sections.General
|
||||||
{
|
{
|
||||||
public class UpdateSettings : SettingsSubsection
|
public class UpdateSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
|
[Resolved(CanBeNull = true)]
|
||||||
|
private UpdateManager updateManager { get; set; }
|
||||||
|
|
||||||
protected override string Header => "Updates";
|
protected override string Header => "Updates";
|
||||||
|
|
||||||
|
private SettingsButton checkForUpdatesButton;
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(Storage storage, OsuConfigManager config, OsuGame game)
|
private void load(Storage storage, OsuConfigManager config, OsuGame game)
|
||||||
{
|
{
|
||||||
@ -23,6 +30,19 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
|||||||
Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream),
|
Bindable = config.GetBindable<ReleaseStream>(OsuSetting.ReleaseStream),
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (updateManager?.CanCheckForUpdate == true)
|
||||||
|
{
|
||||||
|
Add(checkForUpdatesButton = new SettingsButton
|
||||||
|
{
|
||||||
|
Text = "Check for updates",
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
checkForUpdatesButton.Enabled.Value = false;
|
||||||
|
Task.Run(updateManager.CheckForUpdateAsync).ContinueWith(t => Schedule(() => checkForUpdatesButton.Enabled.Value = true));
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
if (RuntimeInfo.IsDesktop)
|
if (RuntimeInfo.IsDesktop)
|
||||||
{
|
{
|
||||||
Add(new SettingsButton
|
Add(new SettingsButton
|
||||||
|
@ -44,6 +44,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
private double gameplayEndTime;
|
private double gameplayEndTime;
|
||||||
|
|
||||||
private readonly double drainStartTime;
|
private readonly double drainStartTime;
|
||||||
|
private readonly double drainLenience;
|
||||||
|
|
||||||
private readonly List<(double time, double health)> healthIncreases = new List<(double, double)>();
|
private readonly List<(double time, double health)> healthIncreases = new List<(double, double)>();
|
||||||
private double targetMinimumHealth;
|
private double targetMinimumHealth;
|
||||||
@ -55,9 +56,14 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
/// Creates a new <see cref="DrainingHealthProcessor"/>.
|
/// Creates a new <see cref="DrainingHealthProcessor"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="drainStartTime">The time after which draining should begin.</param>
|
/// <param name="drainStartTime">The time after which draining should begin.</param>
|
||||||
public DrainingHealthProcessor(double drainStartTime)
|
/// <param name="drainLenience">A lenience to apply to the default drain rate.<br />
|
||||||
|
/// A value of 0 uses the default drain rate.<br />
|
||||||
|
/// A value of 0.5 halves the drain rate.<br />
|
||||||
|
/// A value of 1 completely removes drain.</param>
|
||||||
|
public DrainingHealthProcessor(double drainStartTime, double drainLenience = 0)
|
||||||
{
|
{
|
||||||
this.drainStartTime = drainStartTime;
|
this.drainStartTime = drainStartTime;
|
||||||
|
this.drainLenience = drainLenience;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
@ -96,6 +102,12 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
|
|
||||||
targetMinimumHealth = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, min_health_target, mid_health_target, max_health_target);
|
targetMinimumHealth = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, min_health_target, mid_health_target, max_health_target);
|
||||||
|
|
||||||
|
// Add back a portion of the amount of HP to be drained, depending on the lenience requested.
|
||||||
|
targetMinimumHealth += drainLenience * (1 - targetMinimumHealth);
|
||||||
|
|
||||||
|
// Ensure the target HP is within an acceptable range.
|
||||||
|
targetMinimumHealth = Math.Clamp(targetMinimumHealth, 0, 1);
|
||||||
|
|
||||||
base.ApplyBeatmap(beatmap);
|
base.ApplyBeatmap(beatmap);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -11,20 +11,13 @@ using osu.Game.Rulesets.Objects;
|
|||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Audio.Track;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.IO.Stores;
|
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Input.Handlers;
|
using osu.Game.Input.Handlers;
|
||||||
@ -63,10 +56,6 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
private readonly Lazy<Playfield> playfield;
|
private readonly Lazy<Playfield> playfield;
|
||||||
|
|
||||||
private TextureStore textureStore;
|
|
||||||
|
|
||||||
private ISampleStore localSampleStore;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The playfield.
|
/// The playfield.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -113,6 +102,8 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
private OnScreenDisplay onScreenDisplay;
|
private OnScreenDisplay onScreenDisplay;
|
||||||
|
|
||||||
|
private DrawableRulesetDependencies dependencies;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a ruleset visualisation for the provided ruleset and beatmap.
|
/// Creates a ruleset visualisation for the provided ruleset and beatmap.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -147,30 +138,13 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
{
|
{
|
||||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
dependencies = new DrawableRulesetDependencies(Ruleset, base.CreateChildDependencies(parent));
|
||||||
|
|
||||||
var resources = Ruleset.CreateResourceStore();
|
Config = dependencies.RulesetConfigManager;
|
||||||
|
|
||||||
if (resources != null)
|
|
||||||
{
|
|
||||||
textureStore = new TextureStore(new TextureLoaderStore(new NamespacedResourceStore<byte[]>(resources, "Textures")));
|
|
||||||
textureStore.AddStore(dependencies.Get<TextureStore>());
|
|
||||||
dependencies.Cache(textureStore);
|
|
||||||
|
|
||||||
localSampleStore = dependencies.Get<AudioManager>().GetSampleStore(new NamespacedResourceStore<byte[]>(resources, "Samples"));
|
|
||||||
localSampleStore.PlaybackConcurrency = OsuGameBase.SAMPLE_CONCURRENCY;
|
|
||||||
dependencies.CacheAs<ISampleStore>(new FallbackSampleStore(localSampleStore, dependencies.Get<ISampleStore>()));
|
|
||||||
}
|
|
||||||
|
|
||||||
onScreenDisplay = dependencies.Get<OnScreenDisplay>();
|
onScreenDisplay = dependencies.Get<OnScreenDisplay>();
|
||||||
|
|
||||||
Config = dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
|
|
||||||
|
|
||||||
if (Config != null)
|
if (Config != null)
|
||||||
{
|
|
||||||
dependencies.Cache(Config);
|
|
||||||
onScreenDisplay?.BeginTracking(this, Config);
|
onScreenDisplay?.BeginTracking(this, Config);
|
||||||
}
|
|
||||||
|
|
||||||
return dependencies;
|
return dependencies;
|
||||||
}
|
}
|
||||||
@ -362,13 +336,14 @@ namespace osu.Game.Rulesets.UI
|
|||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
localSampleStore?.Dispose();
|
|
||||||
|
|
||||||
if (Config != null)
|
if (Config != null)
|
||||||
{
|
{
|
||||||
onScreenDisplay?.StopTracking(this, Config);
|
onScreenDisplay?.StopTracking(this, Config);
|
||||||
Config = null;
|
Config = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Dispose the components created by this dependency container.
|
||||||
|
dependencies?.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -524,62 +499,4 @@ namespace osu.Game.Rulesets.UI
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A sample store which adds a fallback source.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This is a temporary implementation to workaround ISampleStore limitations.
|
|
||||||
/// </remarks>
|
|
||||||
public class FallbackSampleStore : ISampleStore
|
|
||||||
{
|
|
||||||
private readonly ISampleStore primary;
|
|
||||||
private readonly ISampleStore secondary;
|
|
||||||
|
|
||||||
public FallbackSampleStore(ISampleStore primary, ISampleStore secondary)
|
|
||||||
{
|
|
||||||
this.primary = primary;
|
|
||||||
this.secondary = secondary;
|
|
||||||
}
|
|
||||||
|
|
||||||
public SampleChannel Get(string name) => primary.Get(name) ?? secondary.Get(name);
|
|
||||||
|
|
||||||
public Task<SampleChannel> GetAsync(string name) => primary.GetAsync(name) ?? secondary.GetAsync(name);
|
|
||||||
|
|
||||||
public Stream GetStream(string name) => primary.GetStream(name) ?? secondary.GetStream(name);
|
|
||||||
|
|
||||||
public IEnumerable<string> GetAvailableResources() => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public void AddAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public void RemoveAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public BindableNumber<double> Volume => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public BindableNumber<double> Balance => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public BindableNumber<double> Frequency => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public BindableNumber<double> Tempo => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public IBindable<double> GetAggregate(AdjustableProperty type) => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public IBindable<double> AggregateVolume => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public IBindable<double> AggregateBalance => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public IBindable<double> AggregateFrequency => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public IBindable<double> AggregateTempo => throw new NotSupportedException();
|
|
||||||
|
|
||||||
public int PlaybackConcurrency
|
|
||||||
{
|
|
||||||
get => throw new NotSupportedException();
|
|
||||||
set => throw new NotSupportedException();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Dispose()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
148
osu.Game/Rulesets/UI/DrawableRulesetDependencies.cs
Normal file
148
osu.Game/Rulesets/UI/DrawableRulesetDependencies.cs
Normal file
@ -0,0 +1,148 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Game.Rulesets.Configuration;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.UI
|
||||||
|
{
|
||||||
|
public class DrawableRulesetDependencies : DependencyContainer, IDisposable
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The texture store to be used for the ruleset.
|
||||||
|
/// </summary>
|
||||||
|
public TextureStore TextureStore { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The sample store to be used for the ruleset.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This is the local sample store pointing to the ruleset sample resources,
|
||||||
|
/// the cached sample store (<see cref="FallbackSampleStore"/>) retrieves from
|
||||||
|
/// this store and falls back to the parent store if this store doesn't have the requested sample.
|
||||||
|
/// </remarks>
|
||||||
|
public ISampleStore SampleStore { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The ruleset config manager.
|
||||||
|
/// </summary>
|
||||||
|
public IRulesetConfigManager RulesetConfigManager { get; private set; }
|
||||||
|
|
||||||
|
public DrawableRulesetDependencies(Ruleset ruleset, IReadOnlyDependencyContainer parent)
|
||||||
|
: base(parent)
|
||||||
|
{
|
||||||
|
var resources = ruleset.CreateResourceStore();
|
||||||
|
|
||||||
|
if (resources != null)
|
||||||
|
{
|
||||||
|
TextureStore = new TextureStore(new TextureLoaderStore(new NamespacedResourceStore<byte[]>(resources, @"Textures")));
|
||||||
|
TextureStore.AddStore(parent.Get<TextureStore>());
|
||||||
|
Cache(TextureStore);
|
||||||
|
|
||||||
|
SampleStore = parent.Get<AudioManager>().GetSampleStore(new NamespacedResourceStore<byte[]>(resources, @"Samples"));
|
||||||
|
SampleStore.PlaybackConcurrency = OsuGameBase.SAMPLE_CONCURRENCY;
|
||||||
|
CacheAs<ISampleStore>(new FallbackSampleStore(SampleStore, parent.Get<ISampleStore>()));
|
||||||
|
}
|
||||||
|
|
||||||
|
RulesetConfigManager = parent.Get<RulesetConfigCache>().GetConfigFor(ruleset);
|
||||||
|
if (RulesetConfigManager != null)
|
||||||
|
Cache(RulesetConfigManager);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Disposal
|
||||||
|
|
||||||
|
~DrawableRulesetDependencies()
|
||||||
|
{
|
||||||
|
Dispose(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Dispose(true);
|
||||||
|
GC.SuppressFinalize(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool isDisposed;
|
||||||
|
|
||||||
|
protected void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (isDisposed)
|
||||||
|
return;
|
||||||
|
|
||||||
|
isDisposed = true;
|
||||||
|
|
||||||
|
SampleStore?.Dispose();
|
||||||
|
RulesetConfigManager = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A sample store which adds a fallback source.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This is a temporary implementation to workaround ISampleStore limitations.
|
||||||
|
/// </remarks>
|
||||||
|
public class FallbackSampleStore : ISampleStore
|
||||||
|
{
|
||||||
|
private readonly ISampleStore primary;
|
||||||
|
private readonly ISampleStore secondary;
|
||||||
|
|
||||||
|
public FallbackSampleStore(ISampleStore primary, ISampleStore secondary)
|
||||||
|
{
|
||||||
|
this.primary = primary;
|
||||||
|
this.secondary = secondary;
|
||||||
|
}
|
||||||
|
|
||||||
|
public SampleChannel Get(string name) => primary.Get(name) ?? secondary.Get(name);
|
||||||
|
|
||||||
|
public Task<SampleChannel> GetAsync(string name) => primary.GetAsync(name) ?? secondary.GetAsync(name);
|
||||||
|
|
||||||
|
public Stream GetStream(string name) => primary.GetStream(name) ?? secondary.GetStream(name);
|
||||||
|
|
||||||
|
public IEnumerable<string> GetAvailableResources() => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public void AddAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public void RemoveAdjustment(AdjustableProperty type, BindableNumber<double> adjustBindable) => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public BindableNumber<double> Volume => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public BindableNumber<double> Balance => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public BindableNumber<double> Frequency => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public BindableNumber<double> Tempo => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public IBindable<double> GetAggregate(AdjustableProperty type) => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public IBindable<double> AggregateVolume => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public IBindable<double> AggregateBalance => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public IBindable<double> AggregateFrequency => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public IBindable<double> AggregateTempo => throw new NotSupportedException();
|
||||||
|
|
||||||
|
public int PlaybackConcurrency
|
||||||
|
{
|
||||||
|
get => throw new NotSupportedException();
|
||||||
|
set => throw new NotSupportedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -16,7 +16,10 @@ namespace osu.Game.Scoring
|
|||||||
{
|
{
|
||||||
ScoreInfo = score;
|
ScoreInfo = score;
|
||||||
|
|
||||||
var replayFilename = score.Files.First(f => f.Filename.EndsWith(".osr", StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath;
|
var replayFilename = score.Files.FirstOrDefault(f => f.Filename.EndsWith(".osr", StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
|
||||||
|
|
||||||
|
if (replayFilename == null)
|
||||||
|
return;
|
||||||
|
|
||||||
using (var stream = store.GetStream(replayFilename))
|
using (var stream = store.GetStream(replayFilename))
|
||||||
Replay = new DatabasedLegacyScoreDecoder(rulesets, beatmaps).Parse(stream).Replay;
|
Replay = new DatabasedLegacyScoreDecoder(rulesets, beatmaps).Parse(stream).Replay;
|
||||||
|
@ -127,6 +127,8 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private GameplayBeatmap gameplayBeatmap;
|
private GameplayBeatmap gameplayBeatmap;
|
||||||
|
|
||||||
|
private ScreenSuspensionHandler screenSuspension;
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
@ -181,6 +183,7 @@ namespace osu.Game.Screens.Play
|
|||||||
InternalChild = GameplayClockContainer = new GameplayClockContainer(Beatmap.Value, Mods.Value, DrawableRuleset.GameplayStartTime);
|
InternalChild = GameplayClockContainer = new GameplayClockContainer(Beatmap.Value, Mods.Value, DrawableRuleset.GameplayStartTime);
|
||||||
|
|
||||||
AddInternal(gameplayBeatmap = new GameplayBeatmap(playableBeatmap));
|
AddInternal(gameplayBeatmap = new GameplayBeatmap(playableBeatmap));
|
||||||
|
AddInternal(screenSuspension = new ScreenSuspensionHandler(GameplayClockContainer));
|
||||||
|
|
||||||
dependencies.CacheAs(gameplayBeatmap);
|
dependencies.CacheAs(gameplayBeatmap);
|
||||||
|
|
||||||
@ -633,12 +636,16 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
public override void OnSuspending(IScreen next)
|
public override void OnSuspending(IScreen next)
|
||||||
{
|
{
|
||||||
|
screenSuspension?.Expire();
|
||||||
|
|
||||||
fadeOut();
|
fadeOut();
|
||||||
base.OnSuspending(next);
|
base.OnSuspending(next);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool OnExiting(IScreen next)
|
public override bool OnExiting(IScreen next)
|
||||||
{
|
{
|
||||||
|
screenSuspension?.Expire();
|
||||||
|
|
||||||
if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed)
|
if (completionProgressDelegate != null && !completionProgressDelegate.Cancelled && !completionProgressDelegate.Completed)
|
||||||
{
|
{
|
||||||
// proceed to result screen if beatmap already finished playing
|
// proceed to result screen if beatmap already finished playing
|
||||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public class ReplayPlayerLoader : PlayerLoader
|
public class ReplayPlayerLoader : PlayerLoader
|
||||||
{
|
{
|
||||||
private readonly ScoreInfo scoreInfo;
|
public readonly ScoreInfo Score;
|
||||||
|
|
||||||
public ReplayPlayerLoader(Score score)
|
public ReplayPlayerLoader(Score score)
|
||||||
: base(() => new ReplayPlayer(score))
|
: base(() => new ReplayPlayer(score))
|
||||||
@ -17,14 +17,14 @@ namespace osu.Game.Screens.Play
|
|||||||
if (score.Replay == null)
|
if (score.Replay == null)
|
||||||
throw new ArgumentException($"{nameof(score)} must have a non-null {nameof(score.Replay)}.", nameof(score));
|
throw new ArgumentException($"{nameof(score)} must have a non-null {nameof(score.Replay)}.", nameof(score));
|
||||||
|
|
||||||
scoreInfo = score.ScoreInfo;
|
Score = score.ScoreInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnEntering(IScreen last)
|
public override void OnEntering(IScreen last)
|
||||||
{
|
{
|
||||||
// these will be reverted thanks to PlayerLoader's lease.
|
// these will be reverted thanks to PlayerLoader's lease.
|
||||||
Mods.Value = scoreInfo.Mods;
|
Mods.Value = Score.Mods;
|
||||||
Ruleset.Value = scoreInfo.Ruleset;
|
Ruleset.Value = Score.Ruleset;
|
||||||
|
|
||||||
base.OnEntering(last);
|
base.OnEntering(last);
|
||||||
}
|
}
|
||||||
|
52
osu.Game/Screens/Play/ScreenSuspensionHandler.cs
Normal file
52
osu.Game/Screens/Play/ScreenSuspensionHandler.cs
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Play
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Ensures screen is not suspended / dimmed while gameplay is active.
|
||||||
|
/// </summary>
|
||||||
|
public class ScreenSuspensionHandler : Component
|
||||||
|
{
|
||||||
|
private readonly GameplayClockContainer gameplayClockContainer;
|
||||||
|
private Bindable<bool> isPaused;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private GameHost host { get; set; }
|
||||||
|
|
||||||
|
public ScreenSuspensionHandler([NotNull] GameplayClockContainer gameplayClockContainer)
|
||||||
|
{
|
||||||
|
this.gameplayClockContainer = gameplayClockContainer ?? throw new ArgumentNullException(nameof(gameplayClockContainer));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
// This is the only usage game-wide of suspension changes.
|
||||||
|
// Assert to ensure we don't accidentally forget this in the future.
|
||||||
|
Debug.Assert(host.AllowScreenSuspension.Value);
|
||||||
|
|
||||||
|
isPaused = gameplayClockContainer.IsPaused.GetBoundCopy();
|
||||||
|
isPaused.BindValueChanged(paused => host.AllowScreenSuspension.Value = paused.NewValue, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
|
isPaused?.UnbindAll();
|
||||||
|
|
||||||
|
if (host != null)
|
||||||
|
host.AllowScreenSuspension.Value = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -56,7 +56,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
switch (State.Value)
|
switch (State.Value)
|
||||||
{
|
{
|
||||||
case DownloadState.LocallyAvailable:
|
case DownloadState.LocallyAvailable:
|
||||||
game?.PresentScore(Model.Value);
|
game?.PresentScore(Model.Value, ScorePresentType.Gameplay);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case DownloadState.NotDownloaded:
|
case DownloadState.NotDownloaded:
|
||||||
|
35
osu.Game/Skinning/LegacySkinTransformer.cs
Normal file
35
osu.Game/Skinning/LegacySkinTransformer.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
|
||||||
|
namespace osu.Game.Skinning
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Transformer used to handle support of legacy features for individual rulesets.
|
||||||
|
/// </summary>
|
||||||
|
public abstract class LegacySkinTransformer : ISkin
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Source of the <see cref="ISkin"/> which is being transformed.
|
||||||
|
/// </summary>
|
||||||
|
protected ISkinSource Source { get; }
|
||||||
|
|
||||||
|
protected LegacySkinTransformer(ISkinSource source)
|
||||||
|
{
|
||||||
|
Source = source;
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract Drawable GetDrawableComponent(ISkinComponent component);
|
||||||
|
|
||||||
|
public Texture GetTexture(string componentName) => Source.GetTexture(componentName);
|
||||||
|
|
||||||
|
public virtual SampleChannel GetSample(ISampleInfo sampleInfo) => Source.GetSample(sampleInfo);
|
||||||
|
|
||||||
|
public abstract IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup);
|
||||||
|
}
|
||||||
|
}
|
184
osu.Game/Tests/Beatmaps/HitObjectSampleTest.cs
Normal file
184
osu.Game/Tests/Beatmaps/HitObjectSampleTest.cs
Normal file
@ -0,0 +1,184 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.IO;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Beatmaps
|
||||||
|
{
|
||||||
|
public abstract class HitObjectSampleTest : PlayerTestScene
|
||||||
|
{
|
||||||
|
protected abstract IResourceStore<byte[]> Resources { get; }
|
||||||
|
|
||||||
|
private readonly SkinInfo userSkinInfo = new SkinInfo();
|
||||||
|
|
||||||
|
private readonly BeatmapInfo beatmapInfo = new BeatmapInfo
|
||||||
|
{
|
||||||
|
BeatmapSet = new BeatmapSetInfo(),
|
||||||
|
Metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Author = User.SYSTEM_USER
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly TestResourceStore userSkinResourceStore = new TestResourceStore();
|
||||||
|
private readonly TestResourceStore beatmapSkinResourceStore = new TestResourceStore();
|
||||||
|
private SkinSourceDependencyContainer dependencies;
|
||||||
|
private IBeatmap currentTestBeatmap;
|
||||||
|
protected sealed override bool HasCustomSteps => true;
|
||||||
|
|
||||||
|
protected sealed override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
|
=> new DependencyContainer(dependencies = new SkinSourceDependencyContainer(base.CreateChildDependencies(parent)));
|
||||||
|
|
||||||
|
protected sealed override IBeatmap CreateBeatmap(RulesetInfo ruleset) => currentTestBeatmap;
|
||||||
|
|
||||||
|
protected sealed override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||||
|
=> new TestWorkingBeatmap(beatmapInfo, beatmapSkinResourceStore, beatmap, storyboard, Clock, Audio);
|
||||||
|
|
||||||
|
protected void CreateTestWithBeatmap(string filename)
|
||||||
|
{
|
||||||
|
CreateTest(() =>
|
||||||
|
{
|
||||||
|
AddStep("clear performed lookups", () =>
|
||||||
|
{
|
||||||
|
userSkinResourceStore.PerformedLookups.Clear();
|
||||||
|
beatmapSkinResourceStore.PerformedLookups.Clear();
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep($"load {filename}", () =>
|
||||||
|
{
|
||||||
|
using (var reader = new LineBufferedReader(Resources.GetStream($"Resources/SampleLookups/{filename}")))
|
||||||
|
currentTestBeatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void SetupSkins(string beatmapFile, string userFile)
|
||||||
|
{
|
||||||
|
AddStep("setup skins", () =>
|
||||||
|
{
|
||||||
|
userSkinInfo.Files = new List<SkinFileInfo>
|
||||||
|
{
|
||||||
|
new SkinFileInfo
|
||||||
|
{
|
||||||
|
Filename = userFile,
|
||||||
|
FileInfo = new IO.FileInfo { Hash = userFile }
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
beatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>
|
||||||
|
{
|
||||||
|
new BeatmapSetFileInfo
|
||||||
|
{
|
||||||
|
Filename = beatmapFile,
|
||||||
|
FileInfo = new IO.FileInfo { Hash = beatmapFile }
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// Need to refresh the cached skin source to refresh the skin resource store.
|
||||||
|
dependencies.SkinSource = new SkinProvidingContainer(new LegacySkin(userSkinInfo, userSkinResourceStore, Audio));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void AssertBeatmapLookup(string name) => AddAssert($"\"{name}\" looked up from beatmap skin",
|
||||||
|
() => !userSkinResourceStore.PerformedLookups.Contains(name) && beatmapSkinResourceStore.PerformedLookups.Contains(name));
|
||||||
|
|
||||||
|
protected void AssertUserLookup(string name) => AddAssert($"\"{name}\" looked up from user skin",
|
||||||
|
() => !beatmapSkinResourceStore.PerformedLookups.Contains(name) && userSkinResourceStore.PerformedLookups.Contains(name));
|
||||||
|
|
||||||
|
private class SkinSourceDependencyContainer : IReadOnlyDependencyContainer
|
||||||
|
{
|
||||||
|
public ISkinSource SkinSource;
|
||||||
|
|
||||||
|
private readonly IReadOnlyDependencyContainer fallback;
|
||||||
|
|
||||||
|
public SkinSourceDependencyContainer(IReadOnlyDependencyContainer fallback)
|
||||||
|
{
|
||||||
|
this.fallback = fallback;
|
||||||
|
}
|
||||||
|
|
||||||
|
public object Get(Type type)
|
||||||
|
{
|
||||||
|
if (type == typeof(ISkinSource))
|
||||||
|
return SkinSource;
|
||||||
|
|
||||||
|
return fallback.Get(type);
|
||||||
|
}
|
||||||
|
|
||||||
|
public object Get(Type type, CacheInfo info)
|
||||||
|
{
|
||||||
|
if (type == typeof(ISkinSource))
|
||||||
|
return SkinSource;
|
||||||
|
|
||||||
|
return fallback.Get(type, info);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Inject<T>(T instance) where T : class
|
||||||
|
{
|
||||||
|
// Never used directly
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestResourceStore : IResourceStore<byte[]>
|
||||||
|
{
|
||||||
|
public readonly List<string> PerformedLookups = new List<string>();
|
||||||
|
|
||||||
|
public byte[] Get(string name)
|
||||||
|
{
|
||||||
|
markLookup(name);
|
||||||
|
return Array.Empty<byte>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task<byte[]> GetAsync(string name)
|
||||||
|
{
|
||||||
|
markLookup(name);
|
||||||
|
return Task.FromResult(Array.Empty<byte>());
|
||||||
|
}
|
||||||
|
|
||||||
|
public Stream GetStream(string name)
|
||||||
|
{
|
||||||
|
markLookup(name);
|
||||||
|
return new MemoryStream();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void markLookup(string name) => PerformedLookups.Add(name.Substring(name.LastIndexOf(Path.DirectorySeparatorChar) + 1));
|
||||||
|
|
||||||
|
public IEnumerable<string> GetAvailableResources() => Enumerable.Empty<string>();
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||||
|
{
|
||||||
|
private readonly BeatmapInfo skinBeatmapInfo;
|
||||||
|
private readonly IResourceStore<byte[]> resourceStore;
|
||||||
|
|
||||||
|
public TestWorkingBeatmap(BeatmapInfo skinBeatmapInfo, IResourceStore<byte[]> resourceStore, IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock referenceClock, AudioManager audio,
|
||||||
|
double length = 60000)
|
||||||
|
: base(beatmap, storyboard, referenceClock, audio, length)
|
||||||
|
{
|
||||||
|
this.skinBeatmapInfo = skinBeatmapInfo;
|
||||||
|
this.resourceStore = resourceStore;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, AudioManager);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -22,6 +22,7 @@ using osu.Game.Database;
|
|||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
using osu.Game.Storyboards;
|
using osu.Game.Storyboards;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
@ -38,6 +39,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
protected new OsuScreenDependencies Dependencies { get; private set; }
|
protected new OsuScreenDependencies Dependencies { get; private set; }
|
||||||
|
|
||||||
|
private DrawableRulesetDependencies rulesetDependencies;
|
||||||
|
|
||||||
private Lazy<Storage> localStorage;
|
private Lazy<Storage> localStorage;
|
||||||
protected Storage LocalStorage => localStorage.Value;
|
protected Storage LocalStorage => localStorage.Value;
|
||||||
|
|
||||||
@ -66,7 +69,13 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
{
|
{
|
||||||
Dependencies = new OsuScreenDependencies(false, base.CreateChildDependencies(parent));
|
var baseDependencies = base.CreateChildDependencies(parent);
|
||||||
|
|
||||||
|
var providedRuleset = CreateRuleset();
|
||||||
|
if (providedRuleset != null)
|
||||||
|
baseDependencies = rulesetDependencies = new DrawableRulesetDependencies(providedRuleset, baseDependencies);
|
||||||
|
|
||||||
|
Dependencies = new OsuScreenDependencies(false, baseDependencies);
|
||||||
|
|
||||||
Beatmap = Dependencies.Beatmap;
|
Beatmap = Dependencies.Beatmap;
|
||||||
Beatmap.SetDefault();
|
Beatmap.SetDefault();
|
||||||
@ -153,6 +162,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
|
rulesetDependencies?.Dispose();
|
||||||
|
|
||||||
if (Beatmap?.Value.TrackLoaded == true)
|
if (Beatmap?.Value.TrackLoaded == true)
|
||||||
Beatmap.Value.Track.Stop();
|
Beatmap.Value.Track.Stop();
|
||||||
|
|
||||||
|
@ -28,12 +28,9 @@ namespace osu.Game.Updater
|
|||||||
private void load(OsuGameBase game)
|
private void load(OsuGameBase game)
|
||||||
{
|
{
|
||||||
version = game.Version;
|
version = game.Version;
|
||||||
|
|
||||||
if (game.IsDeployedBuild)
|
|
||||||
Schedule(() => Task.Run(checkForUpdateAsync));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private async void checkForUpdateAsync()
|
protected override async Task PerformUpdateCheck()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
@ -16,6 +17,13 @@ namespace osu.Game.Updater
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class UpdateManager : CompositeDrawable
|
public class UpdateManager : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Whether this UpdateManager should be or is capable of checking for updates.
|
||||||
|
/// </summary>
|
||||||
|
public bool CanCheckForUpdate => game.IsDeployedBuild &&
|
||||||
|
// only implementations will actually check for updates.
|
||||||
|
GetType() != typeof(UpdateManager);
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuConfigManager config { get; set; }
|
private OsuConfigManager config { get; set; }
|
||||||
|
|
||||||
@ -29,7 +37,10 @@ namespace osu.Game.Updater
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Schedule(() => Task.Run(CheckForUpdateAsync));
|
||||||
|
|
||||||
var version = game.Version;
|
var version = game.Version;
|
||||||
|
|
||||||
var lastVersion = config.Get<string>(OsuSetting.Version);
|
var lastVersion = config.Get<string>(OsuSetting.Version);
|
||||||
|
|
||||||
if (game.IsDeployedBuild && version != lastVersion)
|
if (game.IsDeployedBuild && version != lastVersion)
|
||||||
@ -44,6 +55,28 @@ namespace osu.Game.Updater
|
|||||||
config.Set(OsuSetting.Version, version);
|
config.Set(OsuSetting.Version, version);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private readonly object updateTaskLock = new object();
|
||||||
|
|
||||||
|
private Task updateCheckTask;
|
||||||
|
|
||||||
|
public async Task CheckForUpdateAsync()
|
||||||
|
{
|
||||||
|
if (!CanCheckForUpdate)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Task waitTask;
|
||||||
|
|
||||||
|
lock (updateTaskLock)
|
||||||
|
waitTask = (updateCheckTask ??= PerformUpdateCheck());
|
||||||
|
|
||||||
|
await waitTask;
|
||||||
|
|
||||||
|
lock (updateTaskLock)
|
||||||
|
updateCheckTask = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual Task PerformUpdateCheck() => Task.CompletedTask;
|
||||||
|
|
||||||
private class UpdateCompleteNotification : SimpleNotification
|
private class UpdateCompleteNotification : SimpleNotification
|
||||||
{
|
{
|
||||||
private readonly string version;
|
private readonly string version;
|
||||||
|
@ -24,7 +24,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.609.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.619.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
||||||
<PackageReference Include="Sentry" Version="2.1.3" />
|
<PackageReference Include="Sentry" Version="2.1.3" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||||
|
@ -70,7 +70,7 @@
|
|||||||
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Net.Http" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.609.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.619.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||||
@ -80,7 +80,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.609.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.619.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user